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- <Thread Pool> @10600
- <Thread Pool> @46624
- <Thread Pool> @13048
- <Thread Pool> @35056
- ServerSocket-UnityServer-ACK @39624
- <Thread Pool> @10936
- Thread Pool I/O Selector @41256
- <Thread Pool> @45824
- Thread Pool Worker @28384
- Thread Pool Worker @31808
- Thread Pool Worker @36048
- Background Worker @19748
- @39636
- <Thread Pool> @21548
- Thread Pool Worker @3296
- <Thread Pool> @41112
- Thread Pool Worker @31504
- ServerSocket-UnityServer-Sender @39820
- Thread Pool Worker @25152
- Thread Pool Worker @43408
- <Thread Pool> @26620
- <Thread Pool> @17980
- Thread Pool Worker @21896
- <Thread Pool> @33472
- @14076
- <Thread Pool> @47328
- <Thread Pool> @46512
- <Thread Pool> @40156
- <Thread Pool> @32168
- <Thread Pool> @17172
- ServerSocket-UnityServer-Sender @36576
- <Thread Pool> @36900
- Thread Pool Worker @38208
- <Thread Pool> @5772
- <Thread Pool> @44244
- @20612
- <Thread Pool> @42128
- <Thread Pool> @4964
- <Thread Pool> @23384
- ServerSocket-UnityServer-Receiver @43436
- <Thread Pool> @3176
- <Thread Pool> @32028
- Thread Pool Worker @18500
- Thread Pool Worker @41484
- <Thread Pool> @45888
- Thread Pool Worker @44748
- <Thread Pool> @37740
- <Thread Pool> @31224
- Thread Pool Worker @28292
- Thread Pool Worker @31556
- <Thread Pool> @25852
- Thread Pool Worker @30584
- Thread Pool Worker @35148
- <Thread Pool> @39388
- Finalizer @14124
- Thread Pool Worker @34988
- Thread Pool Worker @38412
- <Thread Pool> @33196
- <Thread Pool> @46892
- Thread Pool Worker @28968
- Thread Pool Worker @22124
- Thread Pool Worker @4196
- <Thread Pool> @21148
- <Thread Pool> @30604
- <Thread Pool> @40220
- <Thread Pool> @27020
- Thread Pool Worker @23924
- Thread Pool Worker @23436
- ServerSocket-UnityServer-Receiver @2408
- ServerSocket-UnityServer-ACK @41528
- Thread Pool Worker @33708
- <Thread Pool> @36964
- <Thread Pool> @46744
- <Thread Pool> @24744
- <Thread Pool> @16920
- <Thread Pool> @17240
- Thread Pool Worker @29476
- Thread Pool Worker @31108
- <Thread Pool> @40728
- <Thread Pool> @37308
- @22476
- <Thread Pool> @13348
- <Thread Pool> @46440
- <Thread Pool> @37640
- <Thread Pool> @45796
- Thread Pool Worker @36180
- <Thread Pool> @47752
- Thread Pool Worker @26240
- Thread Pool Worker @21840
- [Native Transition]
- WaitHandle.WaitOneNative() at C:\Users\Iyed\AppData\Roaming\JetBrains\Rider2020.1\resharper-host\DecompilerCache\decompiler\EAE584CE-26BC-4022-9C1B-1AA476BFA589\d2\714cbd26\WaitHandle.cs:line 407
- WaitHandle.InternalWaitOne() at C:\Users\Iyed\AppData\Roaming\JetBrains\Rider2020.1\resharper-host\DecompilerCache\decompiler\EAE584CE-26BC-4022-9C1B-1AA476BFA589\d2\714cbd26\WaitHandle.cs:line 153
- WaitHandle.WaitOne() at C:\Users\Iyed\AppData\Roaming\JetBrains\Rider2020.1\resharper-host\DecompilerCache\decompiler\EAE584CE-26BC-4022-9C1B-1AA476BFA589\d2\714cbd26\WaitHandle.cs:line 141
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- Monitor.ObjWait()
- Monitor.Wait()
- Monitor.Wait()
- BlockingPriorityQueue`1.ExtractOrBlock()
- SingleThreadScheduler.ExecuteOneAction()
- SingleThreadScheduler.Run()
- <>c__DisplayClass15_0.<RunOnSeparateThread>b__0()
- ThreadHelper.ThreadStart_Context()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- ExecutionContext.Run()
- ThreadHelper.ThreadStart()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- Thread.Sleep()
- BackgroundWorker.Work() at C:\Users\Iyed\Documents\PetPalsAddressables\Assets\Ludiq\Ludiq.PeekCore\Editor\Threading\BackgroundWorker.cs:line 87
- ThreadHelper.ThreadStart_Context()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- ExecutionContext.Run()
- ThreadHelper.ThreadStart()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- Monitor.ObjWait()
- Monitor.Wait()
- Monitor.Wait()
- ByteBufferAsyncProcessor.ThreadProc()
- ByteBufferAsyncProcessor.ThreadProcCatchAbort()
- ThreadHelper.ThreadStart_Context()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- ExecutionContext.Run()
- ThreadHelper.ThreadStart()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- Thread.Sleep()
- DefaultWatcher.Monitor()
- ThreadHelper.ThreadStart_Context()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- ExecutionContext.Run()
- ThreadHelper.ThreadStart()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<Sprite>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- Monitor.ObjWait()
- Monitor.Wait()
- Monitor.Wait()
- ByteBufferAsyncProcessor.ThreadProc()
- ByteBufferAsyncProcessor.ThreadProcCatchAbort()
- ThreadHelper.ThreadStart_Context()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- ExecutionContext.Run()
- ThreadHelper.ThreadStart()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- AssetBundleResource.GetAssetBundle() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\ResourceProviders\AssetBundleProvider.cs:line 198
- BundledAssetProvider.InternalOp.LoadBundleFromDependecies() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\ResourceProviders\BundledAssetProvider.cs:line 35
- BundledAssetProvider.InternalOp.Start() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\ResourceProviders\BundledAssetProvider.cs:line 52
- BundledAssetProvider.Provide() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\ResourceProviders\BundledAssetProvider.cs:line 131
- ProviderOperation<GameObject>.Execute() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\ProviderOperation.cs:line 208
- AsyncOperationBase<GameObject>.InvokeExecute() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 466
- AsyncOperationBase<GameObject>.<.ctor>b__34_0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 118
- AsyncOperationBase<IList<AsyncOperationHandle>>.<>c__DisplayClass55_0.<add_CompletedTypeless>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 309
- DelegateList<AsyncOperationHandle<IList<AsyncOperationHandle>>>.Invoke() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\Util\DelegateList.cs:line 69
- AsyncOperationBase<IList<AsyncOperationHandle>>.InvokeCompletionEvent() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 357
- AsyncOperationBase<IList<AsyncOperationHandle>>.Complete() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 439
- GroupOperation.CompleteIfDependenciesComplete() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\GroupOperation.cs:line 158
- GroupOperation.OnOperationCompleted() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\GroupOperation.cs:line 203
- AsyncOperationBase<IAssetBundleResource>.<>c__DisplayClass55_0.<add_CompletedTypeless>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 309
- DelegateList<AsyncOperationHandle<IAssetBundleResource>>.Invoke() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\Util\DelegateList.cs:line 69
- AsyncOperationBase<IAssetBundleResource>.InvokeCompletionEvent() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 357
- AsyncOperationBase<IAssetBundleResource>.Complete() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 439
- ProviderOperation<IAssetBundleResource>.ProviderCompleted<AssetBundleResource>() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\ProviderOperation.cs:line 155
- ProvideHandle.Complete<AssetBundleResource>() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\ResourceProviders\IResourceProvider.cs:line 122
- AssetBundleResource.WebRequestOperationCompleted() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\ResourceProviders\AssetBundleProvider.cs:line 267
- AsyncOperation.InvokeCompletionEvent()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- Socket.Accept_internal()
- Socket.Accept()
- <>c__DisplayClass4_0.<StartServerSocket>b__0()
- ThreadHelper.ThreadStart_Context()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- ExecutionContext.Run()
- ThreadHelper.ThreadStart()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- Socket.Receive_internal()
- Socket.Receive()
- Socket.Receive()
- Base.ReceiveFromSocket()
- BufferWindow.Read() [2]
- BufferWindow.Read() [2]
- Base.ReceiveFromPkgBuffer()
- BufferWindow.Read() [1]
- BufferWindow.Read() [1]
- Base.ReadMsg()
- Base.ReceiverProc()
- <>c__DisplayClass19_0.<.ctor>b__1()
- Signal`1.Fire()
- ViewableProperty`1.set_Value()
- <>c__DisplayClass4_0.<StartServerSocket>b__0()
- ThreadHelper.ThreadStart_Context()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- ExecutionContext.Run()
- ThreadHelper.ThreadStart()
- [Native Transition]
- Monitor.ObjWait()
- Monitor.Wait()
- Monitor.Wait()
- BlockingPriorityQueue`1.ExtractOrBlock()
- SingleThreadScheduler.ExecuteOneAction()
- SingleThreadScheduler.Run()
- <>c__DisplayClass15_0.<RunOnSeparateThread>b__0()
- ThreadHelper.ThreadStart_Context()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- ExecutionContext.Run()
- ThreadHelper.ThreadStart()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<Sprite>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- Timer.Scheduler.SchedulerThread()
- ThreadHelper.ThreadStart_Context()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- ExecutionContext.Run()
- ThreadHelper.ThreadStart()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
- [Native Transition]
- WaitHandle.WaitOneNative()
- WaitHandle.InternalWaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- WaitHandle.WaitOne()
- AsyncOperationBase<GameObject>.<>c__DisplayClass44_0.<UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.get_Task>b__0() at C:\Users\Iyed\Documents\PetPalsAddressables\Library\PackageCache\com.unity.addressables@1.16.16\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:line 246
- Task<object>.InnerInvoke()
- Task.Execute()
- Task.ExecutionContextCallback()
- ExecutionContext.RunInternal()
- ExecutionContext.Run()
- Task.ExecuteWithThreadLocal()
- Task.ExecuteEntry()
- Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- ThreadPoolWorkQueue.Dispatch()
- _ThreadPoolWaitCallback.PerformWaitCallback()
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