aggixx

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Nov 29th, 2014
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  1. Trigger
  2. Type: Custom
  3. Event Type: Status
  4. Check On...: Event(s)
  5. Event(s): PLAYER_LOGIN, PLAYER_EQUIPMENT_CHANGED
  6.  
  7. Custom Trigger:
  8. function()
  9. return IsEquippedItem("Turbulent Vial of Toxin");
  10. end
  11.  
  12. Custom Untrigger:
  13. function()
  14. return not IsEquippedItem("Turbulent Vial of Toxin");
  15. end
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