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Factorio Bug Report Log File

Sep 1st, 2019
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  1. 0.001 2019-09-01 13:13:38; Factorio 0.17.66 (build 46866, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 1803)
  3. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.002 Write data path: C:/Users/Jacob/AppData/Roaming/Factorio [207194/947654MB]
  6. 0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.009 System info: [CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz, 8 cores, RAM: 3886/8143 MB, page: 9551/19110 MB, virtual: 4334/134217727 MB, extended virtual: 0 MB]
  8. 0.010 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 0000] [Lang: en]
  9. 0.038 Available displays: 2
  10. 0.038 [0]: \\.\DISPLAY1 - Radeon RX 560 Series {0x80005, [0,0], 1920x1080, 32bit, 59Hz}
  11. 0.039 [1]: \\.\DISPLAY2 - Radeon RX 560 Series {0x80001, [-1280,60], 1280x1024, 32bit, 60Hz}
  12. 0.135 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  13. 0.479 Initialised Direct3D[0]: Radeon RX 560 Series; id: 1002-67ff; driver: aticfx64.dll 26.20.13001.16003
  14. 0.479 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  15. 0.486 [Local Video Memory] Budget: 3464MB, CurrentUsage: 0MB, Reservation: 0/1834MB
  16. 0.486 [Non-Local Vid.Mem.] Budget: 3664MB, CurrentUsage: 0MB, Reservation: 0/1934MB
  17. 0.486 Tiled resources: Tier 2
  18. 0.486 Unified Memory Architecture: No
  19. 0.486 BGR 565 Supported: Yes
  20. 0.486 MaximumFrameLatency: 3, GPUThreadPriority: 0
  21. 0.487 Graphics settings preset: very-high
  22. 0.487 Dedicated video memory size 4076 MB
  23. 0.568 Desktop composition is active.
  24. 0.568 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
  25. 0.568 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
  26. 0.648 DSound: Starting _dsound_update thread
  27. 0.648 DSound: Enter _dsound_update; tid=14308
  28. 0.974 Loading mod core 0.0.0 (data.lua)
  29. 1.085 Loading mod base 0.17.66 (data.lua)
  30. 1.388 Loading mod base 0.17.66 (data-updates.lua)
  31. 1.546 Checksum for core: 2403267992
  32. 1.546 Checksum of base: 3948013453
  33. 1.546 Checksum of brave-new-world: 0
  34. 1.859 Loading sounds...
  35. 2.044 Info PlayerData.cpp:70: Local player-data.json unavailable
  36. 2.044 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1559607891
  37. 2.052 Info CropCache.cpp:57: Exception while loading crop cache: The file is from previous game version. This can be probably ignored
  38. 2.113 Crop bitmaps.
  39. 3.453 Parallel Sprite Loader initialized (threads: 5)
  40. 12.489 Initial atlas bitmap size is 16384
  41. 12.531 Created atlas bitmap 16384x16364 [none]
  42. 12.536 Created atlas bitmap 16384x11144 [none]
  43. 12.536 Created atlas bitmap 8192x3892 [decal]
  44. 12.538 Created atlas bitmap 16384x4320 [low-object, linear-minification]
  45. 12.539 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  46. 12.540 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level]
  47. 12.541 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  48. 12.541 Created atlas bitmap 4096x1744 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  49. 12.541 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  50. 12.542 Created atlas bitmap 8192x1496 [alpha-mask]
  51. 12.545 Created atlas bitmap 16384x12772 [shadow, linear-magnification, alpha-mask]
  52. 12.545 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  53. 12.591 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  54. 13.741 Parallel Sprite Loader initialized (threads: 5)
  55. 23.882 Sprites loaded
  56. 23.917 Generated mipmaps (4) for atlas [3] of size 16384x4320
  57. 23.939 Generated mipmaps (3) for atlas [4] of size 8192x3744
  58. 23.972 Generated mipmaps (3) for atlas [5] of size 16384x6880
  59. 23.983 Generated mipmaps (3) for atlas [6] of size 4096x1600
  60. 23.994 Generated mipmaps (5) for atlas [7] of size 4096x1744
  61. 24.018 Generated mipmaps (3) for atlas [11] of size 8192x2352
  62. 24.018 Custom mipmaps uploaded.
  63. 24.086 Factorio initialised
  64. 122.975 Loading level.dat: 3683311 bytes.
  65. 122.976 Info Scenario.cpp:187: Map version 0.17.63-0
  66. 123.132 Checksum for script C:/Users/Jacob/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 536764070
  67. 123.132 Applying migration: Base Mod: 2019-08-05_Factorio_0.17.63.lua
  68. 123.292 Checksum for script C:/Users/Jacob/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 536764070
  69. 123.592 Checksum for script C:/Users/Jacob/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 536764070
  70. 367.547 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  71. 368.028 Info AppManagerStates.cpp:1769: Saving finished
  72. 665.824 Info AppManager.cpp:287: Saving to _autosave-repair-assembler (blocking).
  73. 666.087 Info AppManagerStates.cpp:1769: Saving finished
  74. 769.643 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  75. 769.913 Info AppManagerStates.cpp:1769: Saving finished
  76. 1069.971 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  77. 1070.281 Info AppManagerStates.cpp:1769: Saving finished
  78. 1370.732 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  79. 1371.029 Info AppManagerStates.cpp:1769: Saving finished
  80. 1835.350 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  81. 1835.619 Info AppManagerStates.cpp:1769: Saving finished
  82. 2103.344 Info AppManagerStates.cpp:1769: Saving finished
  83. 2145.675 Loading level.dat: 1491860 bytes.
  84. 2145.676 Info Scenario.cpp:187: Map version 0.17.66-0
  85. 2145.720 Checksum for script C:/Users/Jacob/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 72150939
  86. 2449.963 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  87. 2450.231 Info AppManagerStates.cpp:1769: Saving finished
  88. 2470.591 Info AppManagerStates.cpp:1769: Saving finished
  89. 2472.198 Quitting: user-quit.
  90. 2472.312 DSound: Stopping voice
  91. 2472.312 DSound: Joining thread
  92. 2472.315 DSound: Exit _dsound_update; tid=14308
  93. 2472.315 DSound: Waiting for voice to stop ... signaled
  94. 2472.316 DSound: Joined thread
  95. 2472.316 DSound: Destroying thread
  96. 2472.316 DSound: Thread destroyed
  97. 2472.316 DSound: Releasing buffer
  98. 2472.316 DSound: Voice stopped
  99. 2472.316 DSound: Deallocating voice
  100. 2472.316 DSound: Deallocated voice
  101. 2472.385 Steam API shutdown.
  102. 2472.393 Goodbye
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