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Police l Interior by Risq

a guest Jan 15th, 2018 98 Never
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  1. new g_Object[675];
  2. new g_Vehicle[1];
  3. g_Object[0] = CreateObject(18981, 2038.8049, -2055.3469, 4420.2646, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  4. SetObjectMaterial(g_Object[0], 0, 3979, "civic01_lan", "sl_concretewall1", 0xFFFFFFFF);
  5. g_Object[1] = CreateObject(18981, 2038.8049, -2030.3557, 4420.2646, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  6. SetObjectMaterial(g_Object[1], 0, 3979, "civic01_lan", "sl_concretewall1", 0xFFFFFFFF);
  7. g_Object[2] = CreateObject(18981, 2013.9458, -2055.3469, 4420.2739, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  8. SetObjectMaterial(g_Object[2], 0, 3979, "civic01_lan", "sl_concretewall1", 0xFFFFFFFF);
  9. g_Object[3] = CreateObject(18981, 2013.8342, -2030.3557, 4420.2646, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  10. SetObjectMaterial(g_Object[3], 0, 3979, "civic01_lan", "sl_concretewall1", 0xFFFFFFFF);
  11. g_Object[4] = CreateObject(19449, 2013.9769, -2024.5720, 4422.4536, 0.0000, 0.0000, 90.0000); //wall089
  12. SetObjectMaterial(g_Object[4], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  13. g_Object[5] = CreateObject(19449, 2013.9764, -2024.5620, 4424.1962, 0.0000, 0.0000, 90.0000); //wall089
  14. SetObjectMaterial(g_Object[5], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  15. g_Object[6] = CreateObject(19449, 2029.2667, -2024.5520, 4424.1962, 0.0000, 0.0000, 90.0000); //wall089
  16. SetObjectMaterial(g_Object[6], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  17. g_Object[7] = CreateObject(19449, 2029.2663, -2024.5720, 4421.0766, 0.0000, 0.0000, 90.0000); //wall089
  18. SetObjectMaterial(g_Object[7], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  19. g_Object[8] = CreateObject(19464, 2021.6357, -2024.4864, 4423.0410, 0.0000, 0.0000, 90.0000); //wall104
  20. SetObjectMaterial(g_Object[8], 0, 9507, "boxybld2_sfw", "bevdoor01_law", 0xFFFFFFFF);
  21. g_Object[9] = CreateObject(19449, 2013.9764, -2029.3719, 4424.1962, 0.0000, 0.0000, 0.0000); //wall089
  22. SetObjectMaterial(g_Object[9], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  23. g_Object[10] = CreateObject(19449, 2013.9864, -2029.3719, 4420.7368, 0.0000, 0.0000, 0.0000); //wall089
  24. SetObjectMaterial(g_Object[10], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  25. g_Object[11] = CreateObject(19449, 2028.4674, -2029.3719, 4420.7368, 0.0000, 0.0000, 0.0000); //wall089
  26. SetObjectMaterial(g_Object[11], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  27. g_Object[12] = CreateObject(19449, 2028.4775, -2029.3719, 4424.1962, 0.0000, 0.0000, 0.0000); //wall089
  28. SetObjectMaterial(g_Object[12], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  29. g_Object[13] = CreateObject(19449, 2029.2641, -2024.5979, 4419.0815, 0.0000, 0.0000, 90.0000); //wall089
  30. SetObjectMaterial(g_Object[13], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  31. g_Object[14] = CreateObject(19449, 2022.9986, -2029.3719, 4420.6879, 0.0000, 90.0000, 0.0000); //wall089
  32. SetObjectMaterial(g_Object[14], 0, 14865, "gf2", "mp_bobbie_wood", 0xFFFFFFFF);
  33. g_Object[15] = CreateObject(19449, 2020.2275, -2029.3719, 4420.6875, 0.0000, 90.0000, 180.0000); //wall089
  34. SetObjectMaterial(g_Object[15], 0, 14865, "gf2", "mp_bobbie_wood", 0xFFFFFFFF);
  35. g_Object[16] = CreateObject(19449, 2013.9908, -2024.5979, 4426.2446, 0.0000, 0.0000, 90.0000); //wall089
  36. SetObjectMaterial(g_Object[16], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  37. g_Object[17] = CreateObject(19449, 2028.4350, -2029.3696, 4419.0791, 0.0000, 0.0000, 0.0000); //wall089
  38. SetObjectMaterial(g_Object[17], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  39. g_Object[18] = CreateObject(19449, 2024.7342, -2029.3696, 4419.0205, 0.0000, 0.0000, 0.0000); //wall089
  40. SetObjectMaterial(g_Object[18], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  41. g_Object[19] = CreateObject(19449, 2018.4831, -2029.3696, 4419.0205, 0.0000, 0.0000, 0.0000); //wall089
  42. SetObjectMaterial(g_Object[19], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  43. g_Object[20] = CreateObject(19449, 2014.0223, -2029.3696, 4419.0791, 0.0000, 0.0000, 0.0000); //wall089
  44. SetObjectMaterial(g_Object[20], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  45. g_Object[21] = CreateObject(19357, 2022.9200, -2034.1606, 4419.0239, 0.0000, 0.0000, 90.0000); //wall005
  46. SetObjectMaterial(g_Object[21], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  47. g_Object[22] = CreateObject(19357, 2020.3298, -2034.1606, 4419.0244, 0.0000, 0.0000, 90.0000); //wall005
  48. SetObjectMaterial(g_Object[22], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  49. g_Object[23] = CreateObject(1649, 2021.5959, -2034.2540, 4422.3432, 0.0000, 90.0000, 180.0000); //wglasssmash
  50. SetObjectMaterial(g_Object[23], 0, 1717, "cj_tv", "green_glass_64", 0xFF46597A);
  51. g_Object[24] = CreateObject(1500, 2019.9814, -2034.1948, 4420.6889, 0.0000, 0.0000, 180.0000); //Gen_doorEXT05
  52. g_Object[25] = CreateObject(19449, 2013.6662, -2034.1733, 4422.4536, 0.0000, 0.0000, 90.0000); //wall089
  53. SetObjectMaterial(g_Object[25], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  54. g_Object[26] = CreateObject(19449, 2029.5660, -2034.1733, 4422.4536, 0.0000, 0.0000, 90.0000); //wall089
  55. SetObjectMaterial(g_Object[26], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  56. g_Object[27] = CreateObject(19449, 2029.5665, -2034.1833, 4425.6054, 0.0000, 0.0000, 90.0000); //wall089
  57. SetObjectMaterial(g_Object[27], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  58. g_Object[28] = CreateObject(19449, 2013.6667, -2034.1833, 4425.6054, 0.0000, 0.0000, 90.0000); //wall089
  59. SetObjectMaterial(g_Object[28], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  60. g_Object[29] = CreateObject(1500, 2024.7635, -2034.1948, 4420.6889, 0.0000, 0.0000, -180.0000); //Gen_doorEXT05
  61. g_Object[30] = CreateObject(1649, 2021.5959, -2034.2540, 4422.3432, 0.0000, 90.0000, 0.0000); //wglasssmash
  62. SetObjectMaterial(g_Object[30], 0, 1717, "cj_tv", "green_glass_64", 0xFF46597A);
  63. g_Object[31] = CreateObject(1649, 2018.2851, -2034.2540, 4425.4038, 0.0000, 90.0000, 0.0000); //wglasssmash
  64. SetObjectMaterial(g_Object[31], 0, 1717, "cj_tv", "green_glass_64", 0xFF46597A);
  65. g_Object[32] = CreateObject(1649, 2018.2851, -2034.2540, 4425.4038, 0.0000, 90.0000, 180.0000); //wglasssmash
  66. SetObjectMaterial(g_Object[32], 0, 1717, "cj_tv", "green_glass_64", 0xFF46597A);
  67. g_Object[33] = CreateObject(1649, 2024.9261, -2034.2540, 4425.4038, 0.0000, 90.0000, 0.0000); //wglasssmash
  68. SetObjectMaterial(g_Object[33], 0, 1717, "cj_tv", "green_glass_64", 0xFF46597A);
  69. g_Object[34] = CreateObject(1649, 2024.9261, -2034.2540, 4425.4038, 0.0000, 90.0000, 180.0000); //wglasssmash
  70. SetObjectMaterial(g_Object[34], 0, 1717, "cj_tv", "green_glass_64", 0xFF46597A);
  71. g_Object[35] = CreateObject(19089, 2023.2358, -2034.2413, 4424.5561, 0.0000, 0.0000, 0.0000); //Rope3
  72. SetObjectMaterial(g_Object[35], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  73. g_Object[36] = CreateObject(19089, 2019.9549, -2034.2413, 4424.5561, 0.0000, 0.0000, 0.0000); //Rope3
  74. SetObjectMaterial(g_Object[36], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  75. g_Object[37] = CreateObject(19089, 2021.6555, -2034.2413, 4424.5561, 0.0000, 0.0000, 0.0000); //Rope3
  76. SetObjectMaterial(g_Object[37], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  77. g_Object[38] = CreateObject(19089, 2021.6252, -2034.2413, 4424.5561, 0.0000, 0.0000, 0.0000); //Rope3
  78. SetObjectMaterial(g_Object[38], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  79. g_Object[39] = CreateObject(19089, 2021.5954, -2034.2413, 4424.5561, 0.0000, 0.0000, 0.0000); //Rope3
  80. SetObjectMaterial(g_Object[39], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  81. g_Object[40] = CreateObject(19089, 2024.7773, -2034.2413, 4424.5561, 0.0000, 90.0000, 0.0000); //Rope3
  82. SetObjectMaterial(g_Object[40], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  83. g_Object[41] = CreateObject(19089, 2019.9680, -2034.2413, 4423.2177, 0.0000, 90.0000, 0.0000); //Rope3
  84. SetObjectMaterial(g_Object[41], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  85. g_Object[42] = CreateObject(19089, 2030.6196, -2034.2413, 4423.2177, 0.0000, 90.0000, 0.0000); //Rope3
  86. SetObjectMaterial(g_Object[42], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  87. g_Object[43] = CreateObject(19449, 2029.5644, -2034.1373, 4419.0815, 0.0000, 0.0000, 90.0000); //wall089
  88. SetObjectMaterial(g_Object[43], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  89. g_Object[44] = CreateObject(18981, 2018.0251, -2036.8778, 4425.0678, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  90. SetObjectMaterial(g_Object[44], 0, 10765, "airportgnd_sfse", "white", 0xFFA4A7A5);
  91. g_Object[45] = CreateObject(19449, 2013.6634, -2034.1373, 4419.0815, 0.0000, 0.0000, 90.0000); //wall089
  92. SetObjectMaterial(g_Object[45], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  93. g_Object[46] = CreateObject(19449, 2028.4350, -2029.3696, 4426.2431, 0.0000, 0.0000, 0.0000); //wall089
  94. SetObjectMaterial(g_Object[46], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  95. g_Object[47] = CreateObject(19449, 2014.0356, -2029.3696, 4426.2431, 0.0000, 0.0000, 0.0000); //wall089
  96. SetObjectMaterial(g_Object[47], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  97. g_Object[48] = CreateObject(19449, 2013.9908, -2024.5979, 4419.0815, 0.0000, 0.0000, 90.0000); //wall089
  98. SetObjectMaterial(g_Object[48], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  99. g_Object[49] = CreateObject(19449, 2029.2712, -2024.5979, 4426.2446, 0.0000, 0.0000, 90.0000); //wall089
  100. SetObjectMaterial(g_Object[49], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  101. g_Object[50] = CreateObject(19449, 2029.5615, -2034.1766, 4426.2446, 0.0000, 0.0000, 90.0000); //wall089
  102. SetObjectMaterial(g_Object[50], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  103. g_Object[51] = CreateObject(19449, 2013.6716, -2034.1766, 4426.2446, 0.0000, 0.0000, 90.0000); //wall089
  104. SetObjectMaterial(g_Object[51], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  105. g_Object[52] = CreateObject(19174, 2022.3441, -2034.2622, 4422.3974, 0.0000, 12.0000, 180.0000); //SAMPPicture3
  106. SetObjectMaterialText(g_Object[52], "Police", 0, 90, "Impact", 30, 1, 0xFF000000, 0x0, 1);
  107. SetObjectMaterial(g_Object[52], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  108. g_Object[53] = CreateObject(19174, 2020.7325, -2034.2622, 4422.2861, 0.0000, -12.4996, 180.0000); //SAMPPicture3
  109. SetObjectMaterialText(g_Object[53], "Police", 0, 90, "Impact", 30, 1, 0xFF000000, 0x0, 1);
  110. SetObjectMaterial(g_Object[53], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  111. g_Object[54] = CreateObject(19449, 2021.7773, -2046.7104, 4420.7075, 0.0000, 90.0000, 0.0000); //wall089
  112. SetObjectMaterial(g_Object[54], 0, 14865, "gf2", "mp_bobbie_wood", 0xFFFFFFFF);
  113. g_Object[55] = CreateObject(19449, 2021.3570, -2046.7104, 4420.7070, 0.0000, 90.0000, 0.0000); //wall089
  114. SetObjectMaterial(g_Object[55], 0, 14865, "gf2", "mp_bobbie_wood", 0xFFFFFFFF);
  115. g_Object[56] = CreateObject(19449, 2023.5456, -2046.7082, 4419.0307, 0.0000, 0.0000, 0.0000); //wall089
  116. SetObjectMaterial(g_Object[56], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  117. g_Object[57] = CreateObject(19449, 2019.5754, -2046.7082, 4419.0307, 0.0000, 0.0000, 0.0000); //wall089
  118. SetObjectMaterial(g_Object[57], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  119. g_Object[58] = CreateObject(19357, 2021.0904, -2041.9010, 4419.0244, 0.0000, 0.0000, 90.0000); //wall005
  120. SetObjectMaterial(g_Object[58], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  121. g_Object[59] = CreateObject(19357, 2022.0311, -2041.9010, 4419.0244, 0.0000, 0.0000, 90.0000); //wall005
  122. SetObjectMaterial(g_Object[59], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  123. g_Object[60] = CreateObject(19357, 2022.0311, -2051.5126, 4419.0244, 0.0000, 0.0000, 90.0000); //wall005
  124. SetObjectMaterial(g_Object[60], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  125. g_Object[61] = CreateObject(19357, 2021.0902, -2051.5126, 4419.0244, 0.0000, 0.0000, 90.0000); //wall005
  126. SetObjectMaterial(g_Object[61], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  127. g_Object[62] = CreateObject(1811, 2020.3962, -2050.4121, 4421.3710, 0.0000, 0.0000, 0.0000); //MED_DIN_CHAIR_5
  128. SetObjectMaterial(g_Object[62], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  129. g_Object[63] = CreateObject(1811, 2020.3962, -2048.9321, 4421.3710, 0.0000, 0.0000, 0.0000); //MED_DIN_CHAIR_5
  130. SetObjectMaterial(g_Object[63], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  131. g_Object[64] = CreateObject(1811, 2020.3962, -2047.4707, 4421.3710, 0.0000, 0.0000, 0.0000); //MED_DIN_CHAIR_5
  132. SetObjectMaterial(g_Object[64], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  133. g_Object[65] = CreateObject(1811, 2020.3962, -2043.0205, 4421.3710, 0.0000, 0.0000, 0.0000); //MED_DIN_CHAIR_5
  134. SetObjectMaterial(g_Object[65], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  135. g_Object[66] = CreateObject(1811, 2020.3962, -2044.4919, 4421.3710, 0.0000, 0.0000, 0.0000); //MED_DIN_CHAIR_5
  136. SetObjectMaterial(g_Object[66], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  137. g_Object[67] = CreateObject(1811, 2020.3962, -2046.0124, 4421.3710, 0.0000, 0.0000, 0.0000); //MED_DIN_CHAIR_5
  138. SetObjectMaterial(g_Object[67], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  139. g_Object[68] = CreateObject(2125, 2020.4101, -2046.0195, 4421.0156, 0.0000, 178.5997, 0.0000); //MED_DIN_CHAIR_1
  140. SetObjectMaterial(g_Object[68], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  141. SetObjectMaterial(g_Object[68], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  142. g_Object[69] = CreateObject(2125, 2020.4101, -2044.5080, 4421.0156, 0.0000, 178.5997, 0.0000); //MED_DIN_CHAIR_1
  143. SetObjectMaterial(g_Object[69], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  144. SetObjectMaterial(g_Object[69], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  145. g_Object[70] = CreateObject(2125, 2020.4101, -2043.0367, 4421.0156, 0.0000, 178.5997, 0.0000); //MED_DIN_CHAIR_1
  146. SetObjectMaterial(g_Object[70], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  147. SetObjectMaterial(g_Object[70], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  148. g_Object[71] = CreateObject(2125, 2020.4101, -2047.4781, 4421.0156, 0.0000, 178.5997, 0.0000); //MED_DIN_CHAIR_1
  149. SetObjectMaterial(g_Object[71], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  150. SetObjectMaterial(g_Object[71], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  151. g_Object[72] = CreateObject(2125, 2020.4101, -2048.9494, 4421.0156, 0.0000, 178.5997, 0.0000); //MED_DIN_CHAIR_1
  152. SetObjectMaterial(g_Object[72], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  153. SetObjectMaterial(g_Object[72], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  154. g_Object[73] = CreateObject(2125, 2020.4101, -2050.4208, 4421.0156, 0.0000, 178.5997, 0.0000); //MED_DIN_CHAIR_1
  155. SetObjectMaterial(g_Object[73], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  156. SetObjectMaterial(g_Object[73], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  157. g_Object[74] = CreateObject(1811, 2022.5677, -2050.4121, 4421.3710, 0.0000, 0.0000, 180.0000); //MED_DIN_CHAIR_5
  158. SetObjectMaterial(g_Object[74], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  159. g_Object[75] = CreateObject(1811, 2022.5677, -2048.8806, 4421.3710, 0.0000, 0.0000, 180.0000); //MED_DIN_CHAIR_5
  160. SetObjectMaterial(g_Object[75], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  161. g_Object[76] = CreateObject(1811, 2022.5677, -2047.4294, 4421.3710, 0.0000, 0.0000, 180.0000); //MED_DIN_CHAIR_5
  162. SetObjectMaterial(g_Object[76], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  163. g_Object[77] = CreateObject(1811, 2022.5677, -2045.9792, 4421.3710, 0.0000, 0.0000, 180.0000); //MED_DIN_CHAIR_5
  164. SetObjectMaterial(g_Object[77], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  165. g_Object[78] = CreateObject(1811, 2022.5677, -2044.4991, 4421.3710, 0.0000, 0.0000, 180.0000); //MED_DIN_CHAIR_5
  166. SetObjectMaterial(g_Object[78], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  167. g_Object[79] = CreateObject(1811, 2022.5677, -2042.9875, 4421.3710, 0.0000, 0.0000, 180.0000); //MED_DIN_CHAIR_5
  168. SetObjectMaterial(g_Object[79], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  169. g_Object[80] = CreateObject(2125, 2022.6003, -2050.4208, 4421.0756, 0.0000, 178.5997, 0.0000); //MED_DIN_CHAIR_1
  170. SetObjectMaterial(g_Object[80], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  171. SetObjectMaterial(g_Object[80], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  172. g_Object[81] = CreateObject(2125, 2022.6003, -2048.8808, 4421.0756, 0.0000, 178.5997, 0.0000); //MED_DIN_CHAIR_1
  173. SetObjectMaterial(g_Object[81], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  174. SetObjectMaterial(g_Object[81], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  175. g_Object[82] = CreateObject(2125, 2022.6003, -2047.4493, 4421.0756, 0.0000, 178.5997, 0.0000); //MED_DIN_CHAIR_1
  176. SetObjectMaterial(g_Object[82], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  177. SetObjectMaterial(g_Object[82], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  178. g_Object[83] = CreateObject(2125, 2022.6003, -2045.9880, 4421.0756, 0.0000, 178.5997, 0.0000); //MED_DIN_CHAIR_1
  179. SetObjectMaterial(g_Object[83], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  180. SetObjectMaterial(g_Object[83], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  181. g_Object[84] = CreateObject(2125, 2022.6003, -2044.5067, 4421.0756, 0.0000, 178.5997, 0.0000); //MED_DIN_CHAIR_1
  182. SetObjectMaterial(g_Object[84], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  183. SetObjectMaterial(g_Object[84], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  184. g_Object[85] = CreateObject(2125, 2022.6003, -2043.0251, 4421.0756, 0.0000, 178.5997, 0.0000); //MED_DIN_CHAIR_1
  185. SetObjectMaterial(g_Object[85], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  186. SetObjectMaterial(g_Object[85], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  187. g_Object[86] = CreateObject(19449, 2020.6468, -2046.7082, 4419.0502, 0.0000, 0.0000, 0.0000); //wall089
  188. SetObjectMaterial(g_Object[86], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  189. g_Object[87] = CreateObject(19449, 2022.3282, -2046.7082, 4419.0502, 0.0000, 0.0000, 0.0000); //wall089
  190. SetObjectMaterial(g_Object[87], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  191. g_Object[88] = CreateObject(19604, 2015.9460, -2029.2425, 4420.7670, 0.0000, 0.0000, 0.0000); //WaterPlane2
  192. g_Object[89] = CreateObject(19604, 2027.2674, -2029.2425, 4420.7670, 0.0000, 0.0000, 0.0000); //WaterPlane2
  193. g_Object[90] = CreateObject(1616, 2027.9713, -2033.8210, 4424.5566, 0.0000, 0.0000, -0.4000); //nt_securecam1_01
  194. SetObjectMaterial(g_Object[90], 0, 1616, "genalley", "gensecuritycam", 0xFFFFFFFF);
  195. g_Object[91] = CreateObject(1616, 2028.0594, -2024.8852, 4424.5566, 0.0000, 0.0000, 63.4999); //nt_securecam1_01
  196. SetObjectMaterial(g_Object[91], 0, 1616, "genalley", "gensecuritycam", 0xFFFFFFFF);
  197. g_Object[92] = CreateObject(1616, 2014.3767, -2033.6123, 4424.5566, 0.0000, 0.0000, -105.0998); //nt_securecam1_01
  198. SetObjectMaterial(g_Object[92], 0, 1616, "genalley", "gensecuritycam", 0xFFFFFFFF);
  199. g_Object[93] = CreateObject(1616, 2014.3535, -2024.9226, 4424.5566, 0.0000, 0.0000, -178.3000); //nt_securecam1_01
  200. SetObjectMaterial(g_Object[93], 0, 1616, "genalley", "gensecuritycam", 0xFFFFFFFF);
  201. g_Object[94] = CreateObject(19786, 2028.4885, -2029.5638, 4422.8422, 0.0000, 0.0000, -90.0000); //LCDTVBig1
  202. SetObjectMaterial(g_Object[94], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  203. SetObjectMaterial(g_Object[94], 1, 7009, "vgndwntwn1", "newpolice_sa", 0xFFFFFFFF);
  204. g_Object[95] = CreateObject(19786, 2013.9770, -2029.5638, 4422.8422, 0.0000, 0.0000, 90.0000); //LCDTVBig1
  205. SetObjectMaterial(g_Object[95], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  206. SetObjectMaterial(g_Object[95], 1, 7009, "vgndwntwn1", "newpolice_sa", 0xFFFFFFFF);
  207. g_Object[96] = CreateObject(1892, 2023.4914, -2035.2916, 4420.7573, 0.0000, 0.0000, 0.0000); //security_gatsh
  208. g_Object[97] = CreateObject(1892, 2018.7303, -2035.2916, 4420.7573, 0.0000, 0.0000, 0.0000); //security_gatsh
  209. g_Object[98] = CreateObject(970, 2024.7855, -2026.7602, 4421.2587, 0.0000, 0.0000, 90.0000); //fencesmallb
  210. SetObjectMaterial(g_Object[98], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  211. SetObjectMaterial(g_Object[98], 1, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  212. g_Object[99] = CreateObject(970, 2024.7855, -2032.0207, 4421.2587, 0.0000, 0.0000, 90.0000); //fencesmallb
  213. SetObjectMaterial(g_Object[99], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  214. SetObjectMaterial(g_Object[99], 1, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  215. g_Object[100] = CreateObject(970, 2018.4350, -2032.0207, 4421.2587, 0.0000, 0.0000, 90.0000); //fencesmallb
  216. SetObjectMaterial(g_Object[100], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  217. SetObjectMaterial(g_Object[100], 1, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  218. g_Object[101] = CreateObject(970, 2018.4350, -2026.7502, 4421.2587, 0.0000, 0.0000, 90.0000); //fencesmallb
  219. SetObjectMaterial(g_Object[101], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  220. SetObjectMaterial(g_Object[101], 1, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  221. g_Object[102] = CreateObject(1649, 2024.8149, -2029.4781, 4419.9477, 0.0000, 0.0000, 90.0000); //wglasssmash
  222. SetObjectMaterial(g_Object[102], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  223. g_Object[103] = CreateObject(1649, 2024.8149, -2029.4781, 4419.9477, 0.0000, 0.0000, 270.0000); //wglasssmash
  224. SetObjectMaterial(g_Object[103], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  225. g_Object[104] = CreateObject(1649, 2018.4233, -2029.4781, 4419.9477, 0.0000, 0.0000, 90.0000); //wglasssmash
  226. SetObjectMaterial(g_Object[104], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  227. g_Object[105] = CreateObject(1649, 2018.4233, -2029.4781, 4419.9477, 0.0000, 0.0000, 270.0000); //wglasssmash
  228. SetObjectMaterial(g_Object[105], 0, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  229. g_Object[106] = CreateObject(19087, 2018.4256, -2028.2231, 4421.5908, 0.0000, 90.0000, 90.0000); //Rope1
  230. SetObjectMaterial(g_Object[106], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  231. g_Object[107] = CreateObject(19087, 2018.4256, -2028.2231, 4421.7875, 0.0000, 90.0000, 90.0000); //Rope1
  232. SetObjectMaterial(g_Object[107], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  233. g_Object[108] = CreateObject(19087, 2024.7767, -2028.2231, 4421.7875, 0.0000, 90.0000, 90.0000); //Rope1
  234. SetObjectMaterial(g_Object[108], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  235. g_Object[109] = CreateObject(19087, 2024.7767, -2028.2231, 4421.6015, 0.0000, 90.0000, 90.0000); //Rope1
  236. SetObjectMaterial(g_Object[109], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  237. g_Object[110] = CreateObject(19464, 2030.2469, -2037.1921, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  238. SetObjectMaterial(g_Object[110], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  239. g_Object[111] = CreateObject(19464, 2012.8752, -2037.1921, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  240. SetObjectMaterial(g_Object[111], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  241. g_Object[112] = CreateObject(19464, 2012.8752, -2053.4426, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  242. SetObjectMaterial(g_Object[112], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  243. g_Object[113] = CreateObject(19464, 2030.2557, -2052.8732, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  244. SetObjectMaterial(g_Object[113], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  245. g_Object[114] = CreateObject(19805, 2013.0421, -2037.4892, 4422.9077, 0.0000, 0.0000, 270.0000); //Whiteboard1
  246. SetObjectMaterial(g_Object[114], 0, 14853, "gen_pol_vegas", "mp_cop_pinboard", 0xFFFFFFFF);
  247. SetObjectMaterial(g_Object[114], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  248. g_Object[115] = CreateObject(18762, 2012.5118, -2040.5970, 4422.8374, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  249. SetObjectMaterial(g_Object[115], 0, 10765, "airportgnd_sfse", "white", 0xFF3B4E78);
  250. g_Object[116] = CreateObject(19805, 2030.0726, -2037.4892, 4422.9077, 0.0000, 0.0000, 90.0000); //Whiteboard1
  251. SetObjectMaterial(g_Object[116], 0, 14853, "gen_pol_vegas", "mp_cop_pinboard", 0xFFFFFFFF);
  252. SetObjectMaterial(g_Object[116], 1, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  253. g_Object[117] = CreateObject(18762, 2012.5118, -2043.3684, 4421.1962, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  254. SetObjectMaterial(g_Object[117], 0, 10765, "airportgnd_sfse", "white", 0xFF3B4E78);
  255. g_Object[118] = CreateObject(18762, 2012.5118, -2045.5996, 4421.1962, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  256. SetObjectMaterial(g_Object[118], 0, 10765, "airportgnd_sfse", "white", 0xFF3B4E78);
  257. g_Object[119] = CreateObject(18762, 2012.5118, -2043.4986, 4424.2504, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  258. SetObjectMaterial(g_Object[119], 0, 10765, "airportgnd_sfse", "white", 0xFF3B4E78);
  259. g_Object[120] = CreateObject(18762, 2012.5118, -2045.5898, 4424.2504, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  260. SetObjectMaterial(g_Object[120], 0, 10765, "airportgnd_sfse", "white", 0xFF3B4E78);
  261. g_Object[121] = CreateObject(18762, 2012.5118, -2047.6009, 4423.9726, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  262. SetObjectMaterial(g_Object[121], 0, 10765, "airportgnd_sfse", "white", 0xFF3B4E78);
  263. g_Object[122] = CreateObject(19089, 2012.8424, -2041.1153, 4423.8056, 0.0000, 0.0000, 0.0000); //Rope3
  264. SetObjectMaterial(g_Object[122], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  265. g_Object[123] = CreateObject(19089, 2012.8424, -2047.0968, 4423.8056, 0.0000, 0.0000, 0.0000); //Rope3
  266. SetObjectMaterial(g_Object[123], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  267. g_Object[124] = CreateObject(19089, 2012.8524, -2039.7048, 4423.7172, 0.0000, 90.0000, 90.0000); //Rope3
  268. SetObjectMaterial(g_Object[124], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  269. g_Object[125] = CreateObject(19089, 2012.8524, -2039.7048, 4421.7148, 0.0000, 90.0000, 90.0000); //Rope3
  270. SetObjectMaterial(g_Object[125], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  271. g_Object[126] = CreateObject(3857, 2012.8270, -2043.4558, 4421.6152, 0.0000, 0.0000, -44.9999); //ottosmash3
  272. g_Object[127] = CreateObject(19174, 2013.0329, -2044.0821, 4424.1738, 0.0000, 0.0000, 90.0000); //SAMPPicture3
  273. SetObjectMaterialText(g_Object[127], "Auskunft", 0, 90, "Impact", 50, 1, 0xFF000000, 0x0, 1);
  274. SetObjectMaterial(g_Object[127], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  275. g_Object[128] = CreateObject(19387, 2012.9281, -2049.1279, 4422.4819, 0.0000, 0.0000, 0.0000); //wall035
  276. SetObjectMaterial(g_Object[128], 0, 10765, "airportgnd_sfse", "white", 0xFF3B4E78);
  277. g_Object[129] = CreateObject(18762, 2012.5118, -2048.2309, 4424.2504, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  278. SetObjectMaterial(g_Object[129], 0, 10765, "airportgnd_sfse", "white", 0xFF3B4E78);
  279. g_Object[130] = CreateObject(1495, 2012.8852, -2049.8789, 4420.7250, 0.0000, 0.0000, -26.2999); //Gen_doorEXT01
  280. SetObjectMaterial(g_Object[130], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  281. SetObjectMaterial(g_Object[130], 2, 1560, "7_11_door", "CJ_CHROME2", 0xFFFFFFFF);
  282. g_Object[131] = CreateObject(19464, 2009.8933, -2050.5815, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  283. SetObjectMaterial(g_Object[131], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  284. g_Object[132] = CreateObject(18981, 2018.0251, -2061.0556, 4425.0678, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  285. SetObjectMaterial(g_Object[132], 0, 10765, "airportgnd_sfse", "white", 0xFFA4A7A5);
  286. g_Object[133] = CreateObject(19464, 2007.3747, -2050.5715, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  287. SetObjectMaterial(g_Object[133], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  288. g_Object[134] = CreateObject(19089, 2030.2889, -2040.1711, 4427.5908, 0.0000, 0.0000, 0.0000); //Rope3
  289. SetObjectMaterial(g_Object[134], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  290. g_Object[135] = CreateObject(19089, 2030.2906, -2049.8872, 4427.5908, 0.0000, 0.0000, 0.0000); //Rope3
  291. SetObjectMaterial(g_Object[135], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  292. g_Object[136] = CreateObject(19089, 2030.2899, -2046.8448, 4427.5908, 0.0000, 0.0000, 0.0000); //Rope3
  293. SetObjectMaterial(g_Object[136], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  294. g_Object[137] = CreateObject(19089, 2030.2827, -2040.1728, 4424.5571, 0.0000, 90.0000, 90.0000); //Rope3
  295. SetObjectMaterial(g_Object[137], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  296. g_Object[138] = CreateObject(19089, 2030.2827, -2045.6125, 4424.5571, 0.0000, 90.0000, 90.0000); //Rope3
  297. SetObjectMaterial(g_Object[138], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  298. g_Object[139] = CreateObject(19089, 2030.2899, -2046.8431, 4423.8281, 0.0000, 90.0000, 90.0000); //Rope3
  299. SetObjectMaterial(g_Object[139], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  300. g_Object[140] = CreateObject(19089, 2030.2899, -2039.4725, 4423.8281, 0.0000, 90.0000, 90.0000); //Rope3
  301. SetObjectMaterial(g_Object[140], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  302. g_Object[141] = CreateObject(19089, 2030.2801, -2041.8419, 4431.1918, 0.0000, 0.0000, 90.0000); //Rope3
  303. SetObjectMaterial(g_Object[141], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  304. g_Object[142] = CreateObject(19089, 2030.2801, -2048.4423, 4431.1918, 0.0000, 0.0000, 90.0000); //Rope3
  305. SetObjectMaterial(g_Object[142], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  306. g_Object[143] = CreateObject(19089, 2030.2904, -2043.6538, 4427.5908, 0.0000, 0.0000, 0.0000); //Rope3
  307. SetObjectMaterial(g_Object[143], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  308. g_Object[144] = CreateObject(1649, 2030.3044, -2041.4304, 4422.1665, 0.0000, 0.0000, 90.0000); //wglasssmash
  309. SetObjectMaterial(g_Object[144], 0, 1717, "cj_tv", "green_glass_64", 0xFF3D4A68);
  310. g_Object[145] = CreateObject(1649, 2030.3044, -2041.4304, 4422.1665, 0.0000, 0.0000, 270.0000); //wglasssmash
  311. SetObjectMaterial(g_Object[145], 0, 1717, "cj_tv", "green_glass_64", 0xFF3D4A68);
  312. g_Object[146] = CreateObject(1649, 2030.3044, -2049.0512, 4422.1665, 0.0000, 0.0000, 270.0000); //wglasssmash
  313. SetObjectMaterial(g_Object[146], 0, 1717, "cj_tv", "green_glass_64", 0xFF3D4A68);
  314. g_Object[147] = CreateObject(1649, 2030.3044, -2049.0512, 4422.1665, 0.0000, 0.0000, 90.0000); //wglasssmash
  315. SetObjectMaterial(g_Object[147], 0, 1717, "cj_tv", "green_glass_64", 0xFF3D4A68);
  316. g_Object[148] = CreateObject(19464, 2033.1164, -2039.9029, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  317. SetObjectMaterial(g_Object[148], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  318. g_Object[149] = CreateObject(18981, 2042.7949, -2037.4239, 4420.2939, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  319. SetObjectMaterial(g_Object[149], 0, 14865, "gf2", "mp_bobbie_wood", 0xFFFFFFFF);
  320. g_Object[150] = CreateObject(19464, 2038.1964, -2039.8730, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  321. SetObjectMaterial(g_Object[150], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  322. g_Object[151] = CreateObject(19464, 2038.1964, -2050.0905, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  323. SetObjectMaterial(g_Object[151], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  324. g_Object[152] = CreateObject(19464, 2033.1152, -2050.0805, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  325. SetObjectMaterial(g_Object[152], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  326. g_Object[153] = CreateObject(19464, 2038.8979, -2047.1379, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  327. SetObjectMaterial(g_Object[153], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  328. g_Object[154] = CreateObject(19464, 2038.9079, -2041.3962, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  329. SetObjectMaterial(g_Object[154], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  330. g_Object[155] = CreateObject(2198, 2032.1146, -2040.5915, 4420.7543, 0.0000, 0.0000, 0.0000); //MED_OFFICE2_DESK_3
  331. g_Object[156] = CreateObject(2198, 2035.7646, -2040.5915, 4420.7543, 0.0000, 0.0000, 0.0000); //MED_OFFICE2_DESK_3
  332. g_Object[157] = CreateObject(2198, 2036.7845, -2049.4238, 4420.7543, 0.0000, 0.0000, 180.0000); //MED_OFFICE2_DESK_3
  333. g_Object[158] = CreateObject(2198, 2032.9543, -2049.4238, 4420.7543, 0.0000, 0.0000, 180.0000); //MED_OFFICE2_DESK_3
  334. g_Object[159] = CreateObject(2309, 2032.2330, -2047.8465, 4420.7524, 0.0000, 0.0000, -165.3999); //MED_OFFICE_CHAIR2
  335. g_Object[160] = CreateObject(2309, 2035.8531, -2047.7407, 4420.7524, 0.0000, 0.0000, -165.3999); //MED_OFFICE_CHAIR2
  336. g_Object[161] = CreateObject(2309, 2036.4880, -2042.2164, 4420.7524, 0.0000, 0.0000, 20.6000); //MED_OFFICE_CHAIR2
  337. g_Object[162] = CreateObject(2309, 2033.0300, -2042.2242, 4420.7524, 0.0000, 0.0000, 20.6000); //MED_OFFICE_CHAIR2
  338. g_Object[163] = CreateObject(2161, 2034.5531, -2049.8779, 4420.7739, 0.0000, 0.0000, 180.0000); //MED_OFFICE_UNIT_4
  339. g_Object[164] = CreateObject(2161, 2034.2226, -2040.0605, 4420.7739, 0.0000, 0.0000, 0.0000); //MED_OFFICE_UNIT_4
  340. g_Object[165] = CreateObject(2167, 2038.7867, -2044.3535, 4420.7670, 0.0000, 0.0000, 270.0000); //MED_OFFICE_UNIT_7
  341. g_Object[166] = CreateObject(2167, 2038.7867, -2045.2640, 4420.7670, 0.0000, 0.0000, 270.0000); //MED_OFFICE_UNIT_7
  342. g_Object[167] = CreateObject(2167, 2038.7867, -2046.1649, 4420.7670, 0.0000, 0.0000, 270.0000); //MED_OFFICE_UNIT_7
  343. g_Object[168] = CreateObject(2199, 2038.6859, -2047.6477, 4420.7065, 0.0000, 0.0000, -90.0000); //MED_OFFICE6_MC_1
  344. SetObjectMaterial(g_Object[168], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  345. g_Object[169] = CreateObject(2199, 2038.6859, -2042.3675, 4420.7065, 0.0000, 0.0000, -90.0000); //MED_OFFICE6_MC_1
  346. SetObjectMaterial(g_Object[169], 2, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  347. g_Object[170] = CreateObject(1235, 2030.9642, -2049.5463, 4421.2978, 0.0000, 0.0000, 0.0000); //wastebin
  348. g_Object[171] = CreateObject(1235, 2030.9642, -2040.4952, 4421.2978, 0.0000, 0.0000, 0.0000); //wastebin
  349. g_Object[172] = CreateObject(18981, 2041.8944, -2040.3288, 4425.0678, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  350. SetObjectMaterial(g_Object[172], 0, 10765, "airportgnd_sfse", "white", 0xFFA4A7A5);
  351. g_Object[173] = CreateObject(19089, 2030.2801, -2046.8408, 4420.7714, 0.0000, 90.0000, 90.0000); //Rope3
  352. SetObjectMaterial(g_Object[173], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  353. g_Object[174] = CreateObject(19089, 2030.2801, -2036.2712, 4420.7714, 0.0000, 90.0000, 90.0000); //Rope3
  354. SetObjectMaterial(g_Object[174], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  355. g_Object[175] = CreateObject(19174, 2030.2529, -2045.2917, 4424.2031, 0.0000, 0.0000, -90.0000); //SAMPPicture3
  356. SetObjectMaterialText(g_Object[175], "BĂĽro - Ă–ffentlichkeit", 0, 90, "Impact", 30, 1, 0xFF000000, 0x0, 1);
  357. SetObjectMaterial(g_Object[175], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  358. g_Object[176] = CreateObject(19449, 2035.0749, -2046.9184, 4419.0600, 0.0000, 0.0000, 90.0000); //wall089
  359. SetObjectMaterial(g_Object[176], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  360. g_Object[177] = CreateObject(19449, 2035.0749, -2043.5771, 4419.0600, 0.0000, 0.0000, 90.0000); //wall089
  361. SetObjectMaterial(g_Object[177], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  362. g_Object[178] = CreateObject(19464, 2009.2961, -2040.1926, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  363. SetObjectMaterial(g_Object[178], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  364. g_Object[179] = CreateObject(19449, 2035.0970, -2045.2589, 4420.7070, 0.0000, 90.0000, 90.0000); //wall089
  365. SetObjectMaterial(g_Object[179], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  366. g_Object[180] = CreateObject(19464, 2007.0854, -2040.2026, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  367. SetObjectMaterial(g_Object[180], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  368. g_Object[181] = CreateObject(19464, 2004.3044, -2043.2435, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  369. SetObjectMaterial(g_Object[181], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  370. g_Object[182] = CreateObject(19464, 2004.3243, -2049.0246, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  371. SetObjectMaterial(g_Object[182], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  372. g_Object[183] = CreateObject(2165, 2011.5395, -2045.1527, 4420.7163, 0.0000, 0.0000, -90.0000); //MED_OFFICE_DESK_1
  373. g_Object[184] = CreateObject(2165, 2011.5395, -2042.1118, 4420.7163, 0.0000, 0.0000, -90.0000); //MED_OFFICE_DESK_1
  374. g_Object[185] = CreateObject(2613, 2011.8443, -2043.2739, 4420.8793, 0.0000, 0.0000, 0.0000); //POLICE_WASTEBIN
  375. g_Object[186] = CreateObject(2162, 2008.9487, -2040.4005, 4420.7568, 0.0000, 0.0000, 0.0000); //MED_OFFICE_UNIT_1
  376. g_Object[187] = CreateObject(2162, 2004.8337, -2041.0229, 4420.7568, 0.0000, 0.0000, 31.3999); //MED_OFFICE_UNIT_1
  377. g_Object[188] = CreateObject(2163, 2004.4222, -2044.6053, 4420.7465, 0.0000, 0.0000, 90.0000); //MED_OFFICE_UNIT_2
  378. g_Object[189] = CreateObject(2163, 2004.4222, -2044.6053, 4421.6513, 0.0000, 0.0000, 90.0000); //MED_OFFICE_UNIT_2
  379. g_Object[190] = CreateObject(2163, 2004.4222, -2048.2966, 4421.6513, 0.0000, 0.0000, 90.0000); //MED_OFFICE_UNIT_2
  380. g_Object[191] = CreateObject(2163, 2004.4222, -2048.2966, 4420.7460, 0.0000, 0.0000, 90.0000); //MED_OFFICE_UNIT_2
  381. g_Object[192] = CreateObject(16377, 2006.4975, -2049.7429, 4421.7299, 0.0000, 0.0000, -28.2999); //tv_stand_by
  382. g_Object[193] = CreateObject(16377, 2008.0644, -2049.5537, 4421.7299, 0.0000, 0.0000, -28.2999); //tv_stand_by
  383. g_Object[194] = CreateObject(19089, 2012.8424, -2041.1153, 4423.8056, 0.0000, 0.0000, 0.0000); //Rope3
  384. SetObjectMaterial(g_Object[194], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  385. g_Object[195] = CreateObject(18981, 2003.7047, -2050.9960, 4425.0678, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  386. SetObjectMaterial(g_Object[195], 0, 10765, "airportgnd_sfse", "white", 0xFFA4A7A5);
  387. g_Object[196] = CreateObject(16780, 2008.9034, -2045.1064, 4424.6582, 0.0000, 0.0000, 0.0000); //ufo_light03
  388. g_Object[197] = CreateObject(2309, 2009.8724, -2045.5439, 4420.7524, 0.0000, 0.0000, -103.9999); //MED_OFFICE_CHAIR2
  389. g_Object[198] = CreateObject(2309, 2010.0509, -2042.7242, 4420.7524, 0.0000, 0.0000, -103.9999); //MED_OFFICE_CHAIR2
  390. g_Object[199] = CreateObject(19464, 2012.8955, -2056.7529, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  391. SetObjectMaterial(g_Object[199], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  392. g_Object[200] = CreateObject(19464, 2030.2474, -2056.7529, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  393. SetObjectMaterial(g_Object[200], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  394. g_Object[201] = CreateObject(19464, 2033.1578, -2059.5856, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  395. SetObjectMaterial(g_Object[201], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  396. g_Object[202] = CreateObject(19464, 2026.9359, -2066.5866, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  397. SetObjectMaterial(g_Object[202], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  398. g_Object[203] = CreateObject(19464, 2012.3160, -2066.5866, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  399. SetObjectMaterial(g_Object[203], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  400. g_Object[204] = CreateObject(19087, 2010.7447, -2059.6215, 4423.5161, 0.0000, 0.0000, 0.0000); //Rope1
  401. SetObjectMaterial(g_Object[204], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  402. g_Object[205] = CreateObject(19401, 2009.8592, -2059.6499, 4422.4799, 0.0000, 0.0000, -90.0000); //wall049
  403. SetObjectMaterial(g_Object[205], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  404. g_Object[206] = CreateObject(19429, 2004.3979, -2059.6369, 4422.4707, 0.0000, 0.0000, 90.0000); //wall069
  405. SetObjectMaterial(g_Object[206], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  406. g_Object[207] = CreateObject(19385, 2006.7729, -2059.6462, 4422.4760, 0.0000, 0.0000, 90.0000); //wall033
  407. SetObjectMaterial(g_Object[207], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  408. g_Object[208] = CreateObject(19087, 2008.9741, -2059.6215, 4423.5161, 0.0000, 0.0000, 0.0000); //Rope1
  409. SetObjectMaterial(g_Object[208], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  410. g_Object[209] = CreateObject(19087, 2010.7447, -2059.6215, 4423.3388, 0.0000, 90.0000, 0.0000); //Rope1
  411. SetObjectMaterial(g_Object[209], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  412. g_Object[210] = CreateObject(19087, 2010.7447, -2059.6215, 4421.9282, 0.0000, 90.0000, 0.0000); //Rope1
  413. SetObjectMaterial(g_Object[210], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  414. g_Object[211] = CreateObject(19087, 2010.7447, -2059.6215, 4422.9672, 0.0000, 90.0000, 0.0000); //Rope1
  415. SetObjectMaterial(g_Object[211], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  416. g_Object[212] = CreateObject(19087, 2011.0749, -2059.7416, 4421.8071, 0.0000, 90.0000, 0.0000); //Rope1
  417. SetObjectMaterial(g_Object[212], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  418. g_Object[213] = CreateObject(19173, 2009.8392, -2059.6210, 4423.3486, 0.0000, 0.0000, 0.0000); //SAMPPicture2
  419. SetObjectMaterial(g_Object[213], 0, 10806, "airfence_sfse", "ws_griddyfence", 0xFFFFFFFF);
  420. g_Object[214] = CreateObject(19087, 2011.0749, -2059.7717, 4421.8071, 0.0000, 90.0000, 0.0000); //Rope1
  421. SetObjectMaterial(g_Object[214], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  422. g_Object[215] = CreateObject(19087, 2011.0749, -2059.8017, 4421.8071, 0.0000, 90.0000, 0.0000); //Rope1
  423. SetObjectMaterial(g_Object[215], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  424. g_Object[216] = CreateObject(19087, 2011.0749, -2059.8317, 4421.8071, 0.0000, 90.0000, 0.0000); //Rope1
  425. SetObjectMaterial(g_Object[216], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  426. g_Object[217] = CreateObject(19087, 2011.0749, -2059.8618, 4421.8071, 0.0000, 90.0000, 0.0000); //Rope1
  427. SetObjectMaterial(g_Object[217], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  428. g_Object[218] = CreateObject(19087, 2011.0749, -2059.8818, 4421.8071, 0.0000, 90.0000, 0.0000); //Rope1
  429. SetObjectMaterial(g_Object[218], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  430. g_Object[219] = CreateObject(19087, 2011.0749, -2059.9118, 4421.8071, 0.0000, 90.0000, 0.0000); //Rope1
  431. SetObjectMaterial(g_Object[219], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  432. g_Object[220] = CreateObject(19087, 2011.0749, -2059.9318, 4421.8071, 0.0000, 90.0000, 0.0000); //Rope1
  433. SetObjectMaterial(g_Object[220], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  434. g_Object[221] = CreateObject(19087, 2011.0550, -2059.9611, 4421.8012, 14.6000, 0.0000, 0.0000); //Rope1
  435. SetObjectMaterial(g_Object[221], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  436. g_Object[222] = CreateObject(19087, 2008.6435, -2059.9611, 4421.8012, 14.6000, 0.0000, 0.0000); //Rope1
  437. SetObjectMaterial(g_Object[222], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  438. g_Object[223] = CreateObject(19087, 2009.8548, -2059.9611, 4421.8012, 14.6000, 0.0000, 0.0000); //Rope1
  439. SetObjectMaterial(g_Object[223], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  440. g_Object[224] = CreateObject(19087, 2011.0749, -2059.9619, 4421.8071, 0.0000, 90.0000, 0.0000); //Rope1
  441. SetObjectMaterial(g_Object[224], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  442. g_Object[225] = CreateObject(19087, 2011.0749, -2059.9819, 4421.8071, 0.0000, 90.0000, 0.0000); //Rope1
  443. SetObjectMaterial(g_Object[225], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  444. g_Object[226] = CreateObject(19174, 2009.9625, -2059.9020, 4423.6347, 0.0000, 0.0000, 0.0000); //SAMPPicture3
  445. SetObjectMaterialText(g_Object[226], "Waffenausgabe", 0, 90, "Impact", 25, 1, 0xFF000000, 0x0, 1);
  446. SetObjectMaterial(g_Object[226], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  447. g_Object[227] = CreateObject(19430, 2009.0354, -2050.9111, 4422.3540, 90.0000, 90.0000, 0.0000); //wall070
  448. SetObjectMaterial(g_Object[227], 0, 10871, "blacksky_sfse", "ws_altz_wall7_top", 0xFFFFFFFF);
  449. g_Object[228] = CreateObject(19464, 2009.8933, -2050.8518, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  450. SetObjectMaterial(g_Object[228], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  451. g_Object[229] = CreateObject(19464, 2006.8415, -2050.8618, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  452. SetObjectMaterial(g_Object[229], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  453. g_Object[230] = CreateObject(19464, 2005.2954, -2054.9038, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  454. SetObjectMaterial(g_Object[230], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  455. g_Object[231] = CreateObject(19464, 2005.3050, -2056.7456, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  456. SetObjectMaterial(g_Object[231], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  457. g_Object[232] = CreateObject(19464, 2005.3054, -2053.8828, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  458. SetObjectMaterial(g_Object[232], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  459. g_Object[233] = CreateObject(358, 2007.9519, -2051.1069, 4422.6035, 0.0000, 0.0000, 0.0000); //sniper
  460. g_Object[234] = CreateObject(358, 2007.9519, -2051.1069, 4422.1064, 0.0000, 0.0000, 0.0000); //sniper
  461. g_Object[235] = CreateObject(358, 2010.0720, -2051.1069, 4422.1064, 0.0000, 0.0000, 180.0000); //sniper
  462. g_Object[236] = CreateObject(358, 2010.0720, -2051.1069, 4422.5849, 0.0000, 0.0000, 180.0000); //sniper
  463. g_Object[237] = CreateObject(19922, 2012.1457, -2057.5122, 4420.6533, 0.0000, 0.0000, 90.0000); //MKTable1
  464. SetObjectMaterial(g_Object[237], 0, 1560, "7_11_door", "cj_sheetmetal2", 0xFFFFFFFF);
  465. g_Object[238] = CreateObject(19922, 2006.1352, -2054.0490, 4420.6533, 0.0000, 0.0000, 90.0000); //MKTable1
  466. SetObjectMaterial(g_Object[238], 0, 1560, "7_11_door", "cj_sheetmetal2", 0xFFFFFFFF);
  467. g_Object[239] = CreateObject(19922, 2012.1457, -2053.6396, 4420.6533, 0.0000, 0.0000, 90.0000); //MKTable1
  468. SetObjectMaterial(g_Object[239], 0, 1560, "7_11_door", "cj_sheetmetal2", 0xFFFFFFFF);
  469. g_Object[240] = CreateObject(3013, 2012.0305, -2057.2263, 4421.5722, 0.0000, 0.0000, 0.0000); //cr_ammobox
  470. g_Object[241] = CreateObject(3013, 2012.0305, -2057.5666, 4421.5722, 0.0000, 0.0000, 0.0000); //cr_ammobox
  471. g_Object[242] = CreateObject(3013, 2012.0305, -2057.9069, 4421.5722, 0.0000, 0.0000, 0.0000); //cr_ammobox
  472. g_Object[243] = CreateObject(3013, 2012.4106, -2057.9069, 4421.5722, 0.0000, 0.0000, 0.0000); //cr_ammobox
  473. g_Object[244] = CreateObject(3013, 2012.4106, -2057.5566, 4421.5722, 0.0000, 0.0000, 0.0000); //cr_ammobox
  474. g_Object[245] = CreateObject(3013, 2012.4106, -2057.2062, 4421.5722, 0.0000, 0.0000, 0.0000); //cr_ammobox
  475. g_Object[246] = CreateObject(3013, 2012.4007, -2057.5666, 4421.8188, 0.0000, 0.0000, 0.0000); //cr_ammobox
  476. g_Object[247] = CreateObject(19995, 2012.1278, -2058.7089, 4421.4526, -1.5999, 90.0000, 0.0000); //CutsceneAmmoClip1
  477. g_Object[248] = CreateObject(19995, 2012.1278, -2058.5886, 4421.4584, -1.5999, 90.0000, 0.0000); //CutsceneAmmoClip1
  478. g_Object[249] = CreateObject(19995, 2012.1278, -2058.4582, 4421.4633, -1.5999, 90.0000, 0.0000); //CutsceneAmmoClip1
  479. g_Object[250] = CreateObject(19995, 2012.1278, -2056.8059, 4421.4550, -1.5999, 90.0000, 0.0000); //CutsceneAmmoClip1
  480. g_Object[251] = CreateObject(19995, 2012.1278, -2056.6254, 4421.4584, -1.5999, 90.0000, 0.0000); //CutsceneAmmoClip1
  481. g_Object[252] = CreateObject(19995, 2012.1278, -2056.3850, 4421.4599, -1.5999, 90.0000, 0.0000); //CutsceneAmmoClip1
  482. g_Object[253] = CreateObject(348, 2012.1837, -2053.7702, 4421.4365, 92.7997, 89.5998, 25.2000); //desert_eagle
  483. g_Object[254] = CreateObject(348, 2012.1655, -2053.1833, 4421.4335, 92.7997, 89.5998, 25.2000); //desert_eagle
  484. g_Object[255] = CreateObject(348, 2012.2390, -2054.4604, 4421.4340, 92.7997, 89.5998, 25.2000); //desert_eagle
  485. g_Object[256] = CreateObject(348, 2011.9217, -2054.6076, 4421.4438, 92.7997, 89.5998, 25.2000); //desert_eagle
  486. g_Object[257] = CreateObject(348, 2011.8260, -2053.9018, 4421.4379, 92.7997, 89.5998, 25.2000); //desert_eagle
  487. g_Object[258] = CreateObject(348, 2011.7596, -2053.3056, 4421.4658, 92.7997, 89.5998, 25.2000); //desert_eagle
  488. g_Object[259] = CreateObject(334, 2011.9095, -2052.3330, 4421.4287, 90.0000, 90.0000, -9.8999); //nitestick
  489. g_Object[260] = CreateObject(334, 2011.8736, -2052.5397, 4421.4287, 90.0000, 90.0000, -9.8999); //nitestick
  490. g_Object[261] = CreateObject(334, 2011.8393, -2052.7365, 4421.4287, 90.0000, 90.0000, -9.8999); //nitestick
  491. g_Object[262] = CreateObject(334, 2012.0366, -2054.8537, 4421.4287, 90.0000, 90.0000, 22.2999); //nitestick
  492. g_Object[263] = CreateObject(334, 2012.0494, -2055.0981, 4421.4287, 90.0000, 90.0000, 22.2999); //nitestick
  493. g_Object[264] = CreateObject(356, 2005.9868, -2054.6142, 4421.4531, 93.8999, 90.0000, -160.2998); //m4
  494. g_Object[265] = CreateObject(356, 2006.4477, -2054.4487, 4421.4462, 94.5998, 90.0000, -160.2998); //m4
  495. g_Object[266] = CreateObject(353, 2005.8133, -2053.4514, 4421.4248, 95.2997, 90.0000, -156.5000); //mp5lng
  496. g_Object[267] = CreateObject(353, 2006.3614, -2053.3320, 4421.4257, 95.2997, 90.0000, -156.5000); //mp5lng
  497. g_Object[268] = CreateObject(1672, 2005.9083, -2052.9731, 4421.5302, 0.0000, 0.0000, 0.0000); //Gasgrenade
  498. g_Object[269] = CreateObject(1672, 2005.9083, -2052.8430, 4421.5302, 0.0000, 0.0000, 0.0000); //Gasgrenade
  499. g_Object[270] = CreateObject(1672, 2006.0583, -2052.9030, 4421.5302, 0.0000, 0.0000, 0.0000); //Gasgrenade
  500. g_Object[271] = CreateObject(342, 2006.3143, -2053.0168, 4421.5156, 0.0000, 0.0000, 0.0000); //grenade
  501. g_Object[272] = CreateObject(342, 2006.3143, -2052.8466, 4421.5156, 0.0000, 0.0000, 0.0000); //grenade
  502. g_Object[273] = CreateObject(342, 2006.4742, -2052.9267, 4421.5156, 0.0000, 0.0000, 0.0000); //grenade
  503. g_Object[274] = CreateObject(2043, 2011.9621, -2057.4392, 4421.7783, 0.0000, 0.0000, 0.8999); //AMMO_BOX_M4
  504. g_Object[275] = CreateObject(18981, 2013.9458, -2080.3427, 4420.2739, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  505. SetObjectMaterial(g_Object[275], 0, 3979, "civic01_lan", "sl_concretewall1", 0xFFFFFFFF);
  506. g_Object[276] = CreateObject(18981, 1988.9670, -2055.3840, 4420.2739, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  507. SetObjectMaterial(g_Object[276], 0, 3979, "civic01_lan", "sl_concretewall1", 0xFFFFFFFF);
  508. g_Object[277] = CreateObject(18981, 1988.9670, -2080.3427, 4420.2739, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  509. SetObjectMaterial(g_Object[277], 0, 3979, "civic01_lan", "sl_concretewall1", 0xFFFFFFFF);
  510. g_Object[278] = CreateObject(1495, 2006.0023, -2059.6877, 4420.7250, 0.0000, 0.0000, 0.0000); //Gen_doorEXT01
  511. SetObjectMaterial(g_Object[278], 1, 6282, "beafron2_law2", "fire_esc_fence", 0xFFFFFFFF);
  512. SetObjectMaterial(g_Object[278], 2, 1560, "7_11_door", "CJ_CHROME2", 0xFFFFFFFF);
  513. g_Object[279] = CreateObject(18981, 2038.9256, -2080.3427, 4420.2739, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  514. SetObjectMaterial(g_Object[279], 0, 3979, "civic01_lan", "sl_concretewall1", 0xFFFFFFFF);
  515. g_Object[280] = CreateObject(19464, 2036.0296, -2062.6760, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  516. SetObjectMaterial(g_Object[280], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  517. g_Object[281] = CreateObject(19464, 2003.9947, -2062.5668, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  518. SetObjectMaterial(g_Object[281], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  519. g_Object[282] = CreateObject(19464, 2003.9945, -2068.0168, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  520. SetObjectMaterial(g_Object[282], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  521. g_Object[283] = CreateObject(19464, 2009.4366, -2069.4182, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  522. SetObjectMaterial(g_Object[283], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  523. g_Object[284] = CreateObject(19464, 2029.8281, -2069.4182, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  524. SetObjectMaterial(g_Object[284], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  525. g_Object[285] = CreateObject(19464, 2023.8590, -2069.4182, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  526. SetObjectMaterial(g_Object[285], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  527. g_Object[286] = CreateObject(19464, 2015.1876, -2069.4182, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  528. SetObjectMaterial(g_Object[286], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  529. g_Object[287] = CreateObject(19429, 2012.2104, -2059.6569, 4425.6479, 0.0000, 0.0000, 90.0000); //wall069
  530. SetObjectMaterial(g_Object[287], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  531. g_Object[288] = CreateObject(19429, 2010.6300, -2059.6669, 4425.6479, 0.0000, 0.0000, 90.0000); //wall069
  532. SetObjectMaterial(g_Object[288], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  533. g_Object[289] = CreateObject(19429, 2009.0290, -2059.6669, 4425.6479, 0.0000, 0.0000, 90.0000); //wall069
  534. SetObjectMaterial(g_Object[289], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  535. g_Object[290] = CreateObject(19429, 2007.4287, -2059.6669, 4425.6479, 0.0000, 0.0000, 90.0000); //wall069
  536. SetObjectMaterial(g_Object[290], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  537. g_Object[291] = CreateObject(19429, 2005.8774, -2059.6770, 4425.6479, 0.0000, 0.0000, 90.0000); //wall069
  538. SetObjectMaterial(g_Object[291], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  539. g_Object[292] = CreateObject(1811, 2024.6864, -2066.0537, 4421.3710, 0.0000, 0.0000, -90.0000); //MED_DIN_CHAIR_5
  540. SetObjectMaterial(g_Object[292], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  541. g_Object[293] = CreateObject(1811, 2026.1667, -2066.0537, 4421.3710, 0.0000, 0.0000, -90.0000); //MED_DIN_CHAIR_5
  542. SetObjectMaterial(g_Object[293], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  543. g_Object[294] = CreateObject(1811, 2027.7075, -2066.0537, 4421.3710, 0.0000, 0.0000, -90.0000); //MED_DIN_CHAIR_5
  544. SetObjectMaterial(g_Object[294], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  545. g_Object[295] = CreateObject(1811, 2029.2287, -2066.0537, 4421.3710, 0.0000, 0.0000, -90.0000); //MED_DIN_CHAIR_5
  546. SetObjectMaterial(g_Object[295], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  547. g_Object[296] = CreateObject(1811, 2014.4763, -2066.0537, 4421.3710, 0.0000, 0.0000, -90.0000); //MED_DIN_CHAIR_5
  548. SetObjectMaterial(g_Object[296], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  549. g_Object[297] = CreateObject(1811, 2013.0151, -2066.0537, 4421.3710, 0.0000, 0.0000, -90.0000); //MED_DIN_CHAIR_5
  550. SetObjectMaterial(g_Object[297], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  551. g_Object[298] = CreateObject(1811, 2010.1444, -2066.0537, 4421.3710, 0.0000, 0.0000, -90.0000); //MED_DIN_CHAIR_5
  552. SetObjectMaterial(g_Object[298], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  553. g_Object[299] = CreateObject(1811, 2011.6052, -2066.0537, 4421.3710, 0.0000, 0.0000, -90.0000); //MED_DIN_CHAIR_5
  554. SetObjectMaterial(g_Object[299], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  555. g_Object[300] = CreateObject(2125, 2024.7004, -2066.0102, 4421.0219, 0.0000, 180.0000, 0.0000); //MED_DIN_CHAIR_1
  556. SetObjectMaterial(g_Object[300], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  557. SetObjectMaterial(g_Object[300], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  558. g_Object[301] = CreateObject(2125, 2026.1910, -2066.0102, 4421.0219, 0.0000, 180.0000, 0.0000); //MED_DIN_CHAIR_1
  559. SetObjectMaterial(g_Object[301], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  560. SetObjectMaterial(g_Object[301], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  561. g_Object[302] = CreateObject(2125, 2027.7115, -2066.0102, 4421.0219, 0.0000, 180.0000, 0.0000); //MED_DIN_CHAIR_1
  562. SetObjectMaterial(g_Object[302], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  563. SetObjectMaterial(g_Object[302], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  564. g_Object[303] = CreateObject(2125, 2029.2325, -2066.0102, 4421.0219, 0.0000, 180.0000, 0.0000); //MED_DIN_CHAIR_1
  565. SetObjectMaterial(g_Object[303], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  566. SetObjectMaterial(g_Object[303], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  567. g_Object[304] = CreateObject(2125, 2014.4814, -2066.0102, 4421.0219, 0.0000, 180.0000, 0.0000); //MED_DIN_CHAIR_1
  568. SetObjectMaterial(g_Object[304], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  569. SetObjectMaterial(g_Object[304], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  570. g_Object[305] = CreateObject(2125, 2013.0404, -2066.0102, 4421.0219, 0.0000, 180.0000, 0.0000); //MED_DIN_CHAIR_1
  571. SetObjectMaterial(g_Object[305], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  572. SetObjectMaterial(g_Object[305], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  573. g_Object[306] = CreateObject(2125, 2011.6190, -2066.0102, 4421.0219, 0.0000, 180.0000, 0.0000); //MED_DIN_CHAIR_1
  574. SetObjectMaterial(g_Object[306], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  575. SetObjectMaterial(g_Object[306], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  576. g_Object[307] = CreateObject(2125, 2010.1577, -2066.0102, 4421.0219, 0.0000, 180.0000, 0.0000); //MED_DIN_CHAIR_1
  577. SetObjectMaterial(g_Object[307], 0, 2772, "airp_prop", "cj_chromepipe", 0xFFFFFFFF);
  578. SetObjectMaterial(g_Object[307], 1, 1717, "cj_tv", "green_glass_64", 0xFF5E7072);
  579. g_Object[308] = CreateObject(640, 2015.7878, -2034.6180, 4421.0698, 0.0000, 0.0000, 90.0000); //kb_planter+bush2
  580. g_Object[309] = CreateObject(640, 2027.4488, -2034.6080, 4421.0698, 0.0000, 0.0000, 90.0000); //kb_planter+bush2
  581. g_Object[310] = CreateObject(1649, 2022.9056, -2072.3503, 4422.3774, 0.0000, 0.0000, 180.0000); //wglasssmash
  582. SetObjectMaterial(g_Object[310], 0, 1717, "cj_tv", "green_glass_64", 0xFF3D4A68);
  583. g_Object[311] = CreateObject(1649, 2015.6650, -2072.3503, 4422.3774, 0.0000, 0.0000, 180.0000); //wglasssmash
  584. SetObjectMaterial(g_Object[311], 0, 1717, "cj_tv", "green_glass_64", 0xFF3D4A68);
  585. g_Object[312] = CreateObject(1649, 2015.6650, -2072.3503, 4422.3774, 0.0000, 0.0000, 0.0000); //wglasssmash
  586. SetObjectMaterial(g_Object[312], 0, 1717, "cj_tv", "green_glass_64", 0xFF3D4A68);
  587. g_Object[313] = CreateObject(1649, 2022.9056, -2072.3503, 4422.3774, 0.0000, 0.0000, 0.0000); //wglasssmash
  588. SetObjectMaterial(g_Object[313], 0, 1717, "cj_tv", "green_glass_64", 0xFF3D4A68);
  589. g_Object[314] = CreateObject(19089, 2015.3325, -2072.3557, 4424.9609, 0.0000, 0.0000, 0.0000); //Rope3
  590. SetObjectMaterial(g_Object[314], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  591. g_Object[315] = CreateObject(19089, 2017.8935, -2072.3557, 4424.9609, 0.0000, 0.0000, 0.0000); //Rope3
  592. SetObjectMaterial(g_Object[315], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  593. g_Object[316] = CreateObject(19089, 2020.6739, -2072.3557, 4424.9609, 0.0000, 0.0000, 0.0000); //Rope3
  594. SetObjectMaterial(g_Object[316], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  595. g_Object[317] = CreateObject(19089, 2023.7148, -2072.3557, 4424.9609, 0.0000, 0.0000, 0.0000); //Rope3
  596. SetObjectMaterial(g_Object[317], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  597. g_Object[318] = CreateObject(19089, 2023.7944, -2072.3557, 4424.5566, 0.0000, 90.0000, 0.0000); //Rope3
  598. SetObjectMaterial(g_Object[318], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  599. g_Object[319] = CreateObject(19089, 2022.6937, -2072.3557, 4424.5566, 0.0000, 90.0000, 0.0000); //Rope3
  600. SetObjectMaterial(g_Object[319], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  601. g_Object[320] = CreateObject(19089, 2022.6937, -2072.3557, 4424.0400, 0.0000, 90.0000, 0.0000); //Rope3
  602. SetObjectMaterial(g_Object[320], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  603. g_Object[321] = CreateObject(19089, 2023.8337, -2072.3557, 4424.0400, 0.0000, 90.0000, 0.0000); //Rope3
  604. SetObjectMaterial(g_Object[321], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  605. g_Object[322] = CreateObject(19089, 2028.0544, -2072.3557, 4420.7836, 0.0000, 90.0000, 0.0000); //Rope3
  606. SetObjectMaterial(g_Object[322], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  607. g_Object[323] = CreateObject(19089, 2017.9056, -2072.3557, 4420.7836, 0.0000, 90.0000, 0.0000); //Rope3
  608. SetObjectMaterial(g_Object[323], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  609. g_Object[324] = CreateObject(18980, 2019.0681, -2084.8728, 4409.6528, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  610. SetObjectMaterial(g_Object[324], 0, 10765, "airportgnd_sfse", "white", 0xFF58595A);
  611. g_Object[325] = CreateObject(19174, 2019.2843, -2072.3537, 4424.2744, 0.0000, 0.0000, -180.0000); //SAMPPicture3
  612. SetObjectMaterialText(g_Object[325], "Presse Konferenz", 0, 90, "Impact", 30, 1, 0xFF000000, 0x0, 1);
  613. SetObjectMaterial(g_Object[325], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  614. g_Object[326] = CreateObject(19610, 2019.0301, -2084.7956, 4422.1816, 36.5998, 0.0000, -177.5000); //Microphone1
  615. g_Object[327] = CreateObject(19610, 2018.7302, -2084.9111, 4422.1835, 36.5998, 0.0000, -153.8000); //Microphone1
  616. g_Object[328] = CreateObject(19610, 2019.3337, -2084.9365, 4422.1665, 36.5998, 0.0000, 148.3999); //Microphone1
  617. g_Object[329] = CreateObject(19449, 2021.3951, -2077.2065, 4419.0307, 0.0000, 0.0000, 0.0000); //wall089
  618. SetObjectMaterial(g_Object[329], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  619. g_Object[330] = CreateObject(19449, 2017.1644, -2077.2065, 4419.0307, 0.0000, 0.0000, 0.0000); //wall089
  620. SetObjectMaterial(g_Object[330], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  621. g_Object[331] = CreateObject(19449, 2018.8774, -2077.1584, 4420.6875, 0.0000, 90.0000, 0.0000); //wall089
  622. SetObjectMaterial(g_Object[331], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  623. g_Object[332] = CreateObject(19449, 2019.5583, -2077.1584, 4420.6972, 0.0000, 90.0000, 0.0000); //wall089
  624. SetObjectMaterial(g_Object[332], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  625. g_Object[333] = CreateObject(19449, 2016.1827, -2081.9672, 4419.0600, 0.0000, 0.0000, 90.0000); //wall089
  626. SetObjectMaterial(g_Object[333], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  627. g_Object[334] = CreateObject(19449, 2022.5133, -2081.9672, 4419.0502, 0.0000, 0.0000, 90.0000); //wall089
  628. SetObjectMaterial(g_Object[334], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  629. g_Object[335] = CreateObject(19449, 2022.5133, -2087.1091, 4419.0502, 0.0000, 0.0000, 90.0000); //wall089
  630. SetObjectMaterial(g_Object[335], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  631. g_Object[336] = CreateObject(19449, 2016.2618, -2087.1091, 4419.0502, 0.0000, 0.0000, 90.0000); //wall089
  632. SetObjectMaterial(g_Object[336], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  633. g_Object[337] = CreateObject(19449, 2011.5306, -2086.8488, 4419.0502, 0.0000, 0.0000, 0.0000); //wall089
  634. SetObjectMaterial(g_Object[337], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  635. g_Object[338] = CreateObject(19449, 2027.2414, -2086.8488, 4419.0502, 0.0000, 0.0000, 0.0000); //wall089
  636. SetObjectMaterial(g_Object[338], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  637. g_Object[339] = CreateObject(19449, 2022.4300, -2083.7199, 4420.7075, 0.0000, 90.0000, 90.0000); //wall089
  638. SetObjectMaterial(g_Object[339], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  639. g_Object[340] = CreateObject(19449, 2022.4300, -2085.3205, 4420.6977, 0.0000, 90.0000, 90.0000); //wall089
  640. SetObjectMaterial(g_Object[340], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  641. g_Object[341] = CreateObject(19449, 2016.3590, -2085.3205, 4420.6875, 0.0000, 90.0000, 90.0000); //wall089
  642. SetObjectMaterial(g_Object[341], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  643. g_Object[342] = CreateObject(19449, 2016.3590, -2083.7092, 4420.7070, 0.0000, 90.0000, 90.0000); //wall089
  644. SetObjectMaterial(g_Object[342], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  645. g_Object[343] = CreateObject(3077, 2015.0874, -2084.9155, 4420.7275, 0.0000, 0.0000, -25.3999); //nf_blackboard
  646. SetObjectMaterial(g_Object[343], 0, 1714, "cj_office", "CJ_DESK", 0xFFFFFFFF);
  647. SetObjectMaterial(g_Object[343], 1, 10765, "airportgnd_sfse", "white", 0xFF000000);
  648. g_Object[344] = CreateObject(19466, 2011.5273, -2075.5612, 4422.6752, 0.0000, 0.0000, 0.0000); //window001
  649. SetObjectMaterial(g_Object[344], 0, 8395, "pyramid", "luxorwindow01_128", 0xFFFFFFFF);
  650. g_Object[345] = CreateObject(1722, 2022.6413, -2079.9716, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  651. g_Object[346] = CreateObject(1722, 2023.9914, -2079.9716, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  652. g_Object[347] = CreateObject(1722, 2025.2827, -2079.9716, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  653. g_Object[348] = CreateObject(1722, 2025.2827, -2077.9101, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  654. g_Object[349] = CreateObject(1722, 2024.0019, -2077.9101, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  655. g_Object[350] = CreateObject(1722, 2022.6208, -2077.9101, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  656. g_Object[351] = CreateObject(1722, 2022.6208, -2075.9592, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  657. g_Object[352] = CreateObject(1722, 2023.9720, -2075.9592, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  658. g_Object[353] = CreateObject(1722, 2025.2629, -2075.9592, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  659. g_Object[354] = CreateObject(1722, 2015.7806, -2079.9716, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  660. g_Object[355] = CreateObject(1722, 2014.5705, -2079.9716, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  661. g_Object[356] = CreateObject(1722, 2013.3398, -2079.9716, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  662. g_Object[357] = CreateObject(1722, 2013.3398, -2077.9697, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  663. g_Object[358] = CreateObject(1722, 2014.5509, -2077.9697, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  664. g_Object[359] = CreateObject(1722, 2015.7519, -2077.9697, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  665. g_Object[360] = CreateObject(1722, 2015.7519, -2075.9279, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  666. g_Object[361] = CreateObject(1722, 2014.5411, -2075.9279, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  667. g_Object[362] = CreateObject(1722, 2013.3304, -2075.9279, 4420.7617, 0.0000, 0.0000, 180.0000); //off_chairnu
  668. g_Object[363] = CreateObject(19464, 2026.7580, -2072.2692, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  669. SetObjectMaterial(g_Object[363], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  670. g_Object[364] = CreateObject(19464, 2027.5688, -2075.1215, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  671. SetObjectMaterial(g_Object[364], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  672. g_Object[365] = CreateObject(19464, 2027.5589, -2080.9909, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  673. SetObjectMaterial(g_Object[365], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  674. g_Object[366] = CreateObject(19464, 2027.5788, -2084.2824, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  675. SetObjectMaterial(g_Object[366], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  676. g_Object[367] = CreateObject(19464, 2011.3277, -2084.2824, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  677. SetObjectMaterial(g_Object[367], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  678. g_Object[368] = CreateObject(19464, 2011.3476, -2078.3894, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  679. SetObjectMaterial(g_Object[368], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  680. g_Object[369] = CreateObject(19464, 2011.3077, -2073.2277, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  681. SetObjectMaterial(g_Object[369], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  682. g_Object[370] = CreateObject(19464, 2012.3382, -2072.2768, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  683. SetObjectMaterial(g_Object[370], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  684. g_Object[371] = CreateObject(19464, 2014.1678, -2087.1743, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  685. SetObjectMaterial(g_Object[371], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  686. g_Object[372] = CreateObject(19464, 2020.0190, -2087.1843, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  687. SetObjectMaterial(g_Object[372], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  688. g_Object[373] = CreateObject(19464, 2024.7491, -2087.1943, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  689. SetObjectMaterial(g_Object[373], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  690. g_Object[374] = CreateObject(19786, 2023.7818, -2087.1889, 4422.6284, 0.0000, 0.0000, 180.0000); //LCDTVBig1
  691. SetObjectMaterial(g_Object[374], 1, 7009, "vgndwntwn1", "newpolice_sa", 0xFFFFFFFF);
  692. g_Object[375] = CreateObject(19466, 2011.5273, -2081.4016, 4422.6752, 0.0000, 0.0000, 0.0000); //window001
  693. SetObjectMaterial(g_Object[375], 0, 8395, "pyramid", "luxorwindow01_128", 0xFFFFFFFF);
  694. g_Object[376] = CreateObject(19466, 2027.4079, -2081.4016, 4422.6752, 0.0000, 0.0000, 180.0000); //window001
  695. SetObjectMaterial(g_Object[376], 0, 8395, "pyramid", "luxorwindow01_128", 0xFFFFFFFF);
  696. g_Object[377] = CreateObject(19466, 2027.4079, -2075.5014, 4422.6752, 0.0000, 0.0000, 180.0000); //window001
  697. SetObjectMaterial(g_Object[377], 0, 8395, "pyramid", "luxorwindow01_128", 0xFFFFFFFF);
  698. g_Object[378] = CreateObject(19464, 2029.8281, -2084.2983, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  699. SetObjectMaterial(g_Object[378], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  700. g_Object[379] = CreateObject(19429, 2028.9206, -2087.1674, 4422.4707, 0.0000, 0.0000, 90.0000); //wall069
  701. SetObjectMaterial(g_Object[379], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  702. g_Object[380] = CreateObject(19429, 2028.4602, -2087.1574, 4422.4707, 0.0000, 0.0000, 90.0000); //wall069
  703. SetObjectMaterial(g_Object[380], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  704. g_Object[381] = CreateObject(19429, 2028.9803, -2081.4274, 4422.4707, 0.0000, 0.0000, 90.0000); //wall069
  705. SetObjectMaterial(g_Object[381], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  706. g_Object[382] = CreateObject(19429, 2028.4499, -2081.4174, 4422.4707, 0.0000, 0.0000, 90.0000); //wall069
  707. SetObjectMaterial(g_Object[382], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  708. g_Object[383] = CreateObject(19429, 2028.4499, -2081.4074, 4422.9228, 0.0000, 0.0000, 90.0000); //wall069
  709. SetObjectMaterial(g_Object[383], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  710. g_Object[384] = CreateObject(19429, 2028.9105, -2081.3974, 4422.9228, 0.0000, 0.0000, 90.0000); //wall069
  711. SetObjectMaterial(g_Object[384], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  712. g_Object[385] = CreateObject(19429, 2028.9105, -2087.1970, 4422.9228, 0.0000, 0.0000, 90.0000); //wall069
  713. SetObjectMaterial(g_Object[385], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  714. g_Object[386] = CreateObject(19429, 2028.4802, -2087.2070, 4422.9228, 0.0000, 0.0000, 90.0000); //wall069
  715. SetObjectMaterial(g_Object[386], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  716. g_Object[387] = CreateObject(2008, 2029.4990, -2079.2456, 4420.7646, 0.0000, 0.0000, -90.0000); //officedesk1
  717. g_Object[388] = CreateObject(2008, 2029.4990, -2073.9033, 4420.7646, 0.0000, 0.0000, -90.0000); //officedesk1
  718. g_Object[389] = CreateObject(1811, 2028.3276, -2074.4726, 4421.2866, 0.0000, 0.0000, 179.3000); //MED_DIN_CHAIR_5
  719. g_Object[390] = CreateObject(1811, 2028.2602, -2079.9729, 4421.2866, 0.0000, 0.0000, 179.3000); //MED_DIN_CHAIR_5
  720. g_Object[391] = CreateObject(19464, 2036.0395, -2068.4965, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  721. SetObjectMaterial(g_Object[391], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  722. g_Object[392] = CreateObject(2164, 2027.7110, -2077.4484, 4420.7470, 0.0000, 0.0000, 90.0000); //MED_OFFICE_UNIT_5
  723. g_Object[393] = CreateObject(19302, 2035.9532, -2072.2836, 4421.9902, 0.0000, 0.0000, -90.0000); //subbridge07
  724. g_Object[394] = CreateObject(19302, 2035.9532, -2075.6262, 4421.9902, 0.0000, 0.0000, -90.0000); //subbridge07
  725. g_Object[395] = CreateObject(19302, 2035.9532, -2078.9582, 4421.9902, 0.0000, 0.0000, -90.0000); //subbridge07
  726. g_Object[396] = CreateObject(19429, 2036.0107, -2073.9370, 4422.4726, 0.0000, 0.0000, 0.0000); //wall069
  727. SetObjectMaterial(g_Object[396], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  728. g_Object[397] = CreateObject(19429, 2036.0107, -2077.2788, 4422.4726, 0.0000, 0.0000, 0.0000); //wall069
  729. SetObjectMaterial(g_Object[397], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  730. g_Object[398] = CreateObject(19429, 2036.0107, -2080.6093, 4422.4726, 0.0000, 0.0000, 0.0000); //wall069
  731. SetObjectMaterial(g_Object[398], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  732. g_Object[399] = CreateObject(19464, 2032.9176, -2081.4567, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  733. SetObjectMaterial(g_Object[399], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  734. g_Object[400] = CreateObject(19464, 2038.7469, -2081.4467, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  735. SetObjectMaterial(g_Object[400], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  736. g_Object[401] = CreateObject(19464, 2038.9173, -2077.1738, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  737. SetObjectMaterial(g_Object[401], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  738. g_Object[402] = CreateObject(19464, 2038.9173, -2073.8125, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  739. SetObjectMaterial(g_Object[402], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  740. g_Object[403] = CreateObject(19464, 2038.9173, -2070.5610, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  741. SetObjectMaterial(g_Object[403], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  742. g_Object[404] = CreateObject(19464, 2041.7878, -2073.4118, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  743. SetObjectMaterial(g_Object[404], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  744. g_Object[405] = CreateObject(19464, 2041.7679, -2079.3344, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  745. SetObjectMaterial(g_Object[405], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  746. g_Object[406] = CreateObject(19464, 2036.0295, -2074.3273, 4425.7583, 0.0000, 0.0000, 0.0000); //wall104
  747. SetObjectMaterial(g_Object[406], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  748. g_Object[407] = CreateObject(19464, 2036.0295, -2080.2382, 4425.7583, 0.0000, 0.0000, 0.0000); //wall104
  749. SetObjectMaterial(g_Object[407], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  750. g_Object[408] = CreateObject(18981, 2018.0251, -2081.2761, 4425.0678, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  751. SetObjectMaterial(g_Object[408], 0, 10765, "airportgnd_sfse", "white", 0xFFA4A7A5);
  752. g_Object[409] = CreateObject(18981, 2031.4654, -2071.9050, 4425.0678, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  753. SetObjectMaterial(g_Object[409], 0, 10765, "airportgnd_sfse", "white", 0xFFA4A7A5);
  754. g_Object[410] = CreateObject(2603, 2041.1363, -2072.2600, 4421.1323, 0.0000, 0.0000, 0.0000); //Police_Cell_Bed
  755. g_Object[411] = CreateObject(2603, 2041.1363, -2075.6298, 4421.1323, 0.0000, 0.0000, 0.0000); //Police_Cell_Bed
  756. g_Object[412] = CreateObject(2603, 2041.1363, -2079.3808, 4421.1323, 0.0000, 0.0000, 0.0000); //Police_Cell_Bed
  757. g_Object[413] = CreateObject(2602, 2039.1534, -2080.9667, 4421.2250, 0.0000, 0.0000, -180.0000); //Police_cell_Toilet
  758. g_Object[414] = CreateObject(2602, 2039.1534, -2076.7092, 4421.2250, 0.0000, 0.0000, -180.0000); //Police_cell_Toilet
  759. g_Object[415] = CreateObject(2602, 2039.1534, -2073.3498, 4421.2250, 0.0000, 0.0000, -180.0000); //Police_cell_Toilet
  760. g_Object[416] = CreateObject(2886, 2035.9460, -2073.4194, 4422.0122, 0.0000, 0.0000, -90.0000); //sec_keypad
  761. g_Object[417] = CreateObject(2886, 2035.9460, -2074.4704, 4422.0122, 0.0000, 0.0000, -90.0000); //sec_keypad
  762. g_Object[418] = CreateObject(2886, 2035.9460, -2076.7519, 4422.0122, 0.0000, 0.0000, -90.0000); //sec_keypad
  763. g_Object[419] = CreateObject(2886, 2035.9460, -2077.7829, 4422.0122, 0.0000, 0.0000, -90.0000); //sec_keypad
  764. g_Object[420] = CreateObject(19430, 2011.3752, -2066.0573, 4420.6992, 0.0000, 90.0000, 0.0000); //wall070
  765. SetObjectMaterial(g_Object[420], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  766. g_Object[421] = CreateObject(19430, 2013.2362, -2066.0573, 4420.7089, 0.0000, 90.0000, 0.0000); //wall070
  767. SetObjectMaterial(g_Object[421], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  768. g_Object[422] = CreateObject(19430, 2025.9565, -2066.0573, 4420.6992, 0.0000, 90.0000, 0.0000); //wall070
  769. SetObjectMaterial(g_Object[422], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  770. g_Object[423] = CreateObject(19430, 2027.9366, -2066.0573, 4420.6899, 0.0000, 90.0000, 0.0000); //wall070
  771. SetObjectMaterial(g_Object[423], 0, 14530, "estate2", "mp_bobbie_carpet", 0xFFFFFFFF);
  772. g_Object[424] = CreateObject(19429, 2012.2104, -2059.6369, 4422.4707, 0.0000, 0.0000, 90.0000); //wall069
  773. SetObjectMaterial(g_Object[424], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  774. g_Object[425] = CreateObject(19429, 2004.3979, -2059.6669, 4425.5219, 0.0000, 0.0000, 90.0000); //wall069
  775. SetObjectMaterial(g_Object[425], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  776. g_Object[426] = CreateObject(19357, 2025.7818, -2065.2629, 4419.0341, 0.0000, 0.0000, 90.0000); //wall005
  777. SetObjectMaterial(g_Object[426], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  778. g_Object[427] = CreateObject(19357, 2028.1125, -2065.2529, 4419.0205, 0.0000, 0.0000, 90.0000); //wall005
  779. SetObjectMaterial(g_Object[427], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  780. g_Object[428] = CreateObject(19357, 2029.6335, -2066.7744, 4419.0205, 0.0000, 0.0000, 0.0000); //wall005
  781. SetObjectMaterial(g_Object[428], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  782. g_Object[429] = CreateObject(19357, 2024.2508, -2066.7744, 4419.0302, 0.0000, 0.0000, 0.0000); //wall005
  783. SetObjectMaterial(g_Object[429], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  784. g_Object[430] = CreateObject(19357, 2009.6682, -2066.7744, 4419.0302, 0.0000, 0.0000, 0.0000); //wall005
  785. SetObjectMaterial(g_Object[430], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  786. g_Object[431] = CreateObject(19357, 2011.1881, -2065.2548, 4419.0302, 0.0000, 0.0000, 90.0000); //wall005
  787. SetObjectMaterial(g_Object[431], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  788. g_Object[432] = CreateObject(19357, 2013.4189, -2065.2548, 4419.0302, 0.0000, 0.0000, 90.0000); //wall005
  789. SetObjectMaterial(g_Object[432], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  790. g_Object[433] = CreateObject(19357, 2014.9392, -2066.7663, 4419.0302, 0.0000, 0.0000, 0.0000); //wall005
  791. SetObjectMaterial(g_Object[433], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  792. g_Object[434] = CreateObject(2002, 2029.6123, -2051.1865, 4420.7583, 0.0000, 0.0000, -90.0000); //water_coolnu
  793. g_Object[435] = CreateObject(2002, 2029.6123, -2058.3879, 4420.7583, 0.0000, 0.0000, -90.0000); //water_coolnu
  794. g_Object[436] = CreateObject(640, 2029.7790, -2054.8803, 4421.0698, 0.0000, 0.0000, 0.0000); //kb_planter+bush2
  795. g_Object[437] = CreateObject(640, 2013.3480, -2055.3208, 4421.0795, 0.0000, 0.0000, 0.0000); //kb_planter+bush2
  796. g_Object[438] = CreateObject(19786, 2030.2076, -2053.4057, 4422.9140, 0.0000, 0.0000, -90.0000); //LCDTVBig1
  797. SetObjectMaterial(g_Object[438], 1, 14571, "chinese_furn", "ab_tv_noise", 0xFFFFFFFF);
  798. g_Object[439] = CreateObject(19786, 2030.2076, -2056.3469, 4422.9140, 0.0000, 0.0000, -90.0000); //LCDTVBig1
  799. SetObjectMaterial(g_Object[439], 1, 14571, "chinese_furn", "ab_tv_noise", 0xFFFFFFFF);
  800. g_Object[440] = CreateObject(2612, 2013.0821, -2053.6604, 4422.8994, 0.0000, 0.0000, 90.0000); //POLICE_NB2
  801. g_Object[441] = CreateObject(2611, 2013.0821, -2057.4050, 4422.8935, 0.0000, 0.0000, 90.0000); //POLICE_NB1
  802. g_Object[442] = CreateObject(2737, 2013.0858, -2055.3376, 4422.8300, 0.0000, 0.0000, 90.0000); //POLICE_NB_car
  803. g_Object[443] = CreateObject(2615, 2013.0920, -2055.2463, 4422.7812, 0.0000, 0.0000, 90.0000); //POLICE_NB3
  804. g_Object[444] = CreateObject(19089, 2011.1466, -2074.2343, 4424.9755, 0.0000, 0.0000, 0.0000); //Rope3
  805. SetObjectMaterial(g_Object[444], 0, 10765, "airportgnd_sfse", "black64", 0xFFFFFFFF);
  806. g_Object[445] = CreateObject(19449, 2011.2315, -2075.9707, 4420.8164, 90.0000, 90.0000, 90.0000); //wall089
  807. SetObjectMaterial(g_Object[445], 0, 18065, "ab_sfammumain", "shelf_glas", 0xFFFFFFFF);
  808. g_Object[446] = CreateObject(19089, 2011.1466, -2077.7148, 4424.9755, 0.0000, 0.0000, 0.0000); //Rope3
  809. SetObjectMaterial(g_Object[446], 0, 10765, "airportgnd_sfse", "black64", 0xFFFFFFFF);
  810. g_Object[447] = CreateObject(19173, 2011.1053, -2075.9196, 4422.9291, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  811. SetObjectMaterialText(g_Object[447], "_______________", 0, 90, "Arial", 35, 1, 0xFF000000, 0x0, 1);
  812. SetObjectMaterial(g_Object[447], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  813. g_Object[448] = CreateObject(19173, 2011.1053, -2075.9196, 4423.6279, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  814. SetObjectMaterialText(g_Object[448], "_______________", 0, 90, "Arial", 35, 1, 0xFF000000, 0x0, 1);
  815. SetObjectMaterial(g_Object[448], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  816. g_Object[449] = CreateObject(19173, 2011.1053, -2075.9196, 4422.1640, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  817. SetObjectMaterialText(g_Object[449], "_______________", 0, 90, "Arial", 35, 1, 0xFF000000, 0x0, 1);
  818. SetObjectMaterial(g_Object[449], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  819. g_Object[450] = CreateObject(19173, 2011.1053, -2075.9196, 4423.3066, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  820. SetObjectMaterialText(g_Object[450], "_________", 0, 90, "Arial", 35, 1, 0xFF000000, 0x0, 1);
  821. SetObjectMaterial(g_Object[450], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  822. g_Object[451] = CreateObject(19173, 2011.1053, -2075.9196, 4422.5795, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  823. SetObjectMaterialText(g_Object[451], "_________", 0, 90, "Arial", 35, 1, 0xFF000000, 0x0, 1);
  824. SetObjectMaterial(g_Object[451], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  825. g_Object[452] = CreateObject(19173, 2011.1053, -2075.9196, 4421.7871, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  826. SetObjectMaterialText(g_Object[452], "_________", 0, 90, "Arial", 35, 1, 0xFF000000, 0x0, 1);
  827. SetObjectMaterial(g_Object[452], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  828. g_Object[453] = CreateObject(19173, 2011.1053, -2075.9196, 4422.1733, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  829. SetObjectMaterialText(g_Object[453], "1.50 m", 0, 90, "Arial", 25, 1, 0xFF000000, 0x0, 1);
  830. SetObjectMaterial(g_Object[453], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  831. g_Object[454] = CreateObject(19173, 2011.1053, -2075.9196, 4422.5888, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  832. SetObjectMaterialText(g_Object[454], "1.80 m", 0, 90, "Arial", 25, 1, 0xFF000000, 0x0, 1);
  833. SetObjectMaterial(g_Object[454], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  834. g_Object[455] = CreateObject(19173, 2011.1053, -2075.9196, 4422.9550, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  835. SetObjectMaterialText(g_Object[455], "2.10 m", 0, 90, "Arial", 25, 1, 0xFF000000, 0x0, 1);
  836. SetObjectMaterial(g_Object[455], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  837. g_Object[456] = CreateObject(19173, 2011.1053, -2075.9196, 4423.3149, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  838. SetObjectMaterialText(g_Object[456], "2.30 m", 0, 90, "Arial", 25, 1, 0xFF000000, 0x0, 1);
  839. SetObjectMaterial(g_Object[456], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  840. g_Object[457] = CreateObject(19173, 2011.1053, -2075.9196, 4423.6425, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  841. SetObjectMaterialText(g_Object[457], "2.50 m", 0, 90, "Arial", 25, 1, 0xFF000000, 0x0, 1);
  842. SetObjectMaterial(g_Object[457], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  843. g_Object[458] = CreateObject(19623, 2007.4979, -2075.9638, 4422.2734, 0.0000, 0.0000, 90.0000); //Camera1
  844. g_Object[459] = CreateObject(19173, 2011.1053, -2075.9196, 4421.8017, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  845. SetObjectMaterialText(g_Object[459], "1.30 m", 0, 90, "Arial", 25, 1, 0xFF000000, 0x0, 1);
  846. SetObjectMaterial(g_Object[459], 1, 1717, "cj_tv", "green_glass_64", 0xFFFFFFFF);
  847. g_Object[460] = CreateObject(19089, 2007.4853, -2075.9650, 4422.2299, 0.0000, 7.5998, 0.0000); //Rope3
  848. SetObjectMaterial(g_Object[460], 0, 10765, "airportgnd_sfse", "black64", 0xFFFFFFFF);
  849. g_Object[461] = CreateObject(19089, 2007.4853, -2075.9748, 4422.1503, -8.3000, 0.0000, 0.0000); //Rope3
  850. SetObjectMaterial(g_Object[461], 0, 10765, "airportgnd_sfse", "black64", 0xFFFFFFFF);
  851. g_Object[462] = CreateObject(19089, 2007.4853, -2075.9748, 4422.1503, 8.3000, 0.0000, 0.0000); //Rope3
  852. SetObjectMaterial(g_Object[462], 0, 10765, "airportgnd_sfse", "black64", 0xFFFFFFFF);
  853. g_Object[463] = CreateObject(19089, 2007.4853, -2075.9650, 4422.2299, 0.0000, -7.5998, 0.0000); //Rope3
  854. SetObjectMaterial(g_Object[463], 0, 10765, "airportgnd_sfse", "black64", 0xFFFFFFFF);
  855. g_Object[464] = CreateObject(1999, 2010.5811, -2080.2854, 4420.7221, 0.0000, 0.0000, -180.0000); //officedesk2
  856. g_Object[465] = CreateObject(367, 2010.3265, -2080.4687, 4421.5737, 0.0000, 0.0000, 45.8998); //camera
  857. g_Object[466] = CreateObject(19623, 2010.6645, -2080.4548, 4421.5966, 0.0000, 0.0000, 140.4998); //Camera1
  858. g_Object[467] = CreateObject(1811, 2009.9012, -2078.8466, 4421.3833, 0.0000, 0.0000, 82.7998); //MED_DIN_CHAIR_5
  859. g_Object[468] = CreateObject(948, 2007.1628, -2040.6302, 4420.7548, 0.0000, 0.0000, 0.0000); //Plant_Pot_10
  860. g_Object[469] = CreateObject(19464, 2008.2778, -2081.9487, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  861. SetObjectMaterial(g_Object[469], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  862. g_Object[470] = CreateObject(19385, 2004.0230, -2072.5373, 4422.4760, 0.0000, 0.0000, 0.0000); //wall033
  863. SetObjectMaterial(g_Object[470], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  864. g_Object[471] = CreateObject(19385, 2004.0332, -2079.1379, 4422.4760, 0.0000, 0.0000, 0.0000); //wall033
  865. SetObjectMaterial(g_Object[471], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  866. g_Object[472] = CreateObject(19464, 2006.3575, -2081.9587, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  867. SetObjectMaterial(g_Object[472], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  868. g_Object[473] = CreateObject(19429, 2004.0306, -2081.4868, 4422.4707, 0.0000, 0.0000, 0.0000); //wall069
  869. SetObjectMaterial(g_Object[473], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  870. g_Object[474] = CreateObject(1495, 2003.9975, -2079.8640, 4420.7250, 0.0000, 0.0000, -42.0999); //Gen_doorEXT01
  871. SetObjectMaterial(g_Object[474], 1, 6282, "beafron2_law2", "fire_esc_fence", 0xFFFFFFFF);
  872. SetObjectMaterial(g_Object[474], 2, 1560, "7_11_door", "CJ_CHROME2", 0xFFFFFFFF);
  873. g_Object[475] = CreateObject(19429, 2004.0107, -2075.2255, 4422.4707, 0.0000, 0.0000, 0.0000); //wall069
  874. SetObjectMaterial(g_Object[475], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  875. g_Object[476] = CreateObject(19429, 2004.0306, -2074.4948, 4422.4707, 0.0000, 0.0000, 0.0000); //wall069
  876. SetObjectMaterial(g_Object[476], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  877. g_Object[477] = CreateObject(19464, 1998.5083, -2081.9587, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  878. SetObjectMaterial(g_Object[477], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  879. g_Object[478] = CreateObject(19385, 2004.0130, -2079.1479, 4422.4760, 0.0000, 0.0000, 0.0000); //wall033
  880. SetObjectMaterial(g_Object[478], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  881. g_Object[479] = CreateObject(19429, 2004.0207, -2076.7966, 4422.4707, 0.0000, 0.0000, 0.0000); //wall069
  882. SetObjectMaterial(g_Object[479], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  883. g_Object[480] = CreateObject(19464, 2000.9084, -2081.9387, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  884. SetObjectMaterial(g_Object[480], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  885. g_Object[481] = CreateObject(19464, 1995.6673, -2079.1896, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  886. SetObjectMaterial(g_Object[481], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  887. g_Object[482] = CreateObject(1495, 2004.0627, -2073.2702, 4420.7250, 0.0000, 0.0000, 90.0000); //Gen_doorEXT01
  888. SetObjectMaterial(g_Object[482], 1, 6282, "beafron2_law2", "fire_esc_fence", 0xFFFFFFFF);
  889. SetObjectMaterial(g_Object[482], 2, 1560, "7_11_door", "CJ_CHROME2", 0xFFFFFFFF);
  890. g_Object[483] = CreateObject(19429, 2004.0306, -2076.7768, 4422.4707, 0.0000, 0.0000, 0.0000); //wall069
  891. SetObjectMaterial(g_Object[483], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  892. g_Object[484] = CreateObject(19429, 2004.0406, -2081.4372, 4422.4707, 0.0000, 0.0000, 0.0000); //wall069
  893. SetObjectMaterial(g_Object[484], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  894. g_Object[485] = CreateObject(1649, 1999.1047, -2076.1071, 4422.8261, 0.0000, 0.0000, 0.0000); //wglasssmash
  895. SetObjectMaterial(g_Object[485], 0, 1717, "cj_tv", "green_glass_64", 0xFF000000);
  896. g_Object[486] = CreateObject(19429, 2000.9200, -2076.0759, 4420.1142, 0.0000, 0.0000, 90.0000); //wall069
  897. SetObjectMaterial(g_Object[486], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  898. g_Object[487] = CreateObject(19464, 1998.7473, -2076.0405, 4426.2509, 0.0000, 0.0000, 90.0000); //wall104
  899. SetObjectMaterial(g_Object[487], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  900. g_Object[488] = CreateObject(19429, 1997.6584, -2076.0659, 4420.1142, 0.0000, 0.0000, 90.0000); //wall069
  901. SetObjectMaterial(g_Object[488], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  902. g_Object[489] = CreateObject(19429, 2003.1604, -2076.0759, 4422.4707, 0.0000, 0.0000, 90.0000); //wall069
  903. SetObjectMaterial(g_Object[489], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  904. g_Object[490] = CreateObject(19429, 2002.4698, -2076.0859, 4422.4707, 0.0000, 0.0000, 90.0000); //wall069
  905. SetObjectMaterial(g_Object[490], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  906. g_Object[491] = CreateObject(19429, 1999.3491, -2076.0859, 4420.1142, 0.0000, 0.0000, 90.0000); //wall069
  907. SetObjectMaterial(g_Object[491], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  908. g_Object[492] = CreateObject(19429, 1998.9487, -2076.0759, 4420.1142, 0.0000, 0.0000, 90.0000); //wall069
  909. SetObjectMaterial(g_Object[492], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  910. g_Object[493] = CreateObject(19429, 1996.4079, -2076.0959, 4422.5224, 0.0000, 0.0000, 90.0000); //wall069
  911. SetObjectMaterial(g_Object[493], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  912. g_Object[494] = CreateObject(19429, 1996.3879, -2076.0859, 4425.3603, 0.0000, 0.0000, 90.0000); //wall069
  913. SetObjectMaterial(g_Object[494], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  914. g_Object[495] = CreateObject(1516, 1999.1590, -2079.2495, 4420.9179, 0.0000, 0.0000, 0.0000); //DYN_TABLE_03
  915. g_Object[496] = CreateObject(1721, 2000.8806, -2079.6647, 4420.7421, 0.0000, 0.0000, 89.6998); //est_chair1
  916. g_Object[497] = CreateObject(1721, 2000.8858, -2078.6245, 4420.7421, 0.0000, 0.0000, 89.6998); //est_chair1
  917. g_Object[498] = CreateObject(1721, 1997.7353, -2079.1950, 4420.7421, 0.0000, 0.0000, -90.0000); //est_chair1
  918. g_Object[499] = CreateObject(1649, 1999.1047, -2076.1071, 4422.8261, 0.0000, 0.0000, 0.0000); //wglasssmash
  919. SetObjectMaterial(g_Object[499], 0, 1717, "cj_tv", "green_glass_64", 0xFF000000);
  920. g_Object[500] = CreateObject(1649, 1999.1047, -2076.1071, 4422.8261, 0.0000, 0.0000, 0.0000); //wglasssmash
  921. SetObjectMaterial(g_Object[500], 0, 1717, "cj_tv", "green_glass_64", 0xFF000000);
  922. g_Object[501] = CreateObject(1649, 1999.1047, -2076.1071, 4422.8261, 0.0000, 0.0000, 0.0000); //wglasssmash
  923. SetObjectMaterial(g_Object[501], 0, 1717, "cj_tv", "green_glass_64", 0xFF000000);
  924. g_Object[502] = CreateObject(1649, 1999.1047, -2076.1071, 4422.8261, 0.0000, 0.0000, 0.0000); //wglasssmash
  925. SetObjectMaterial(g_Object[502], 0, 1717, "cj_tv", "green_glass_64", 0xFF000000);
  926. g_Object[503] = CreateObject(19429, 2002.0893, -2076.0959, 4422.4707, 0.0000, 0.0000, 90.0000); //wall069
  927. SetObjectMaterial(g_Object[503], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  928. g_Object[504] = CreateObject(19429, 2002.0993, -2076.0859, 4424.9541, 0.0000, 0.0000, 90.0000); //wall069
  929. SetObjectMaterial(g_Object[504], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  930. g_Object[505] = CreateObject(19429, 2003.1600, -2076.0659, 4424.9541, 0.0000, 0.0000, 90.0000); //wall069
  931. SetObjectMaterial(g_Object[505], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  932. g_Object[506] = CreateObject(1649, 1999.1047, -2076.1071, 4422.8261, 0.0000, 0.0000, 180.0000); //wglasssmash
  933. SetObjectMaterial(g_Object[506], 0, 1717, "cj_tv", "green_glass_64", 0xFF000000);
  934. g_Object[507] = CreateObject(19429, 2003.1811, -2076.0561, 4422.4707, 0.0000, 0.0000, 90.0000); //wall069
  935. SetObjectMaterial(g_Object[507], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  936. g_Object[508] = CreateObject(19429, 2002.0804, -2076.0461, 4422.4707, 0.0000, 0.0000, 90.0000); //wall069
  937. SetObjectMaterial(g_Object[508], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  938. g_Object[509] = CreateObject(19429, 2002.0804, -2075.9960, 4424.9946, 0.0000, 0.0000, 90.0000); //wall069
  939. SetObjectMaterial(g_Object[509], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  940. g_Object[510] = CreateObject(19429, 2003.1512, -2076.0061, 4424.9946, 0.0000, 0.0000, 90.0000); //wall069
  941. SetObjectMaterial(g_Object[510], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  942. g_Object[511] = CreateObject(19429, 1996.4199, -2075.9760, 4424.9946, 0.0000, 0.0000, 90.0000); //wall069
  943. SetObjectMaterial(g_Object[511], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  944. g_Object[512] = CreateObject(19429, 1996.4199, -2075.9760, 4421.6464, 0.0000, 0.0000, 90.0000); //wall069
  945. SetObjectMaterial(g_Object[512], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  946. g_Object[513] = CreateObject(19464, 1998.9437, -2076.0251, 4419.3427, 0.0000, 0.0000, 90.0000); //wall104
  947. SetObjectMaterial(g_Object[513], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  948. g_Object[514] = CreateObject(19464, 1998.9437, -2076.0251, 4426.2358, 0.0000, 0.0000, 90.0000); //wall104
  949. SetObjectMaterial(g_Object[514], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  950. g_Object[515] = CreateObject(2169, 2000.6684, -2075.4284, 4420.7656, 0.0000, 0.0000, -180.0000); //MED_OFFICE3_DESK_1
  951. g_Object[516] = CreateObject(2169, 1998.7086, -2075.4284, 4420.7656, 0.0000, 0.0000, -180.0000); //MED_OFFICE3_DESK_1
  952. g_Object[517] = CreateObject(19421, 2000.0394, -2075.5390, 4421.5712, 0.0000, 0.0000, 164.0998); //headphones01
  953. g_Object[518] = CreateObject(19421, 1998.9946, -2075.5209, 4421.5712, 0.0000, 0.0000, 164.0998); //headphones01
  954. g_Object[519] = CreateObject(19421, 1998.6385, -2075.4931, 4421.5712, 0.0000, 0.0000, 164.0998); //headphones01
  955. g_Object[520] = CreateObject(1714, 2000.0394, -2073.9069, 4420.7500, 0.0000, 0.0000, 0.0000); //kb_swivelchair1
  956. g_Object[521] = CreateObject(1714, 1998.0179, -2073.9069, 4420.7500, 0.0000, 0.0000, 0.0000); //kb_swivelchair1
  957. g_Object[522] = CreateObject(19464, 1996.5035, -2067.9868, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  958. SetObjectMaterial(g_Object[522], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  959. g_Object[523] = CreateObject(19464, 2000.9736, -2068.0168, 4422.1230, 0.0000, 0.0000, 90.0000); //wall104
  960. SetObjectMaterial(g_Object[523], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  961. g_Object[524] = CreateObject(19464, 1995.7629, -2072.9853, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  962. SetObjectMaterial(g_Object[524], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  963. g_Object[525] = CreateObject(19464, 1995.7429, -2067.3159, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  964. SetObjectMaterial(g_Object[525], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  965. g_Object[526] = CreateObject(18981, 2006.9245, -2080.3554, 4425.0678, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  966. SetObjectMaterial(g_Object[526], 0, 10765, "airportgnd_sfse", "white", 0xFFA4A7A5);
  967. g_Object[527] = CreateObject(18981, 2006.9245, -2075.3046, 4425.0678, 0.0000, 90.0000, 0.0000); //Concrete1mx25mx25m
  968. SetObjectMaterial(g_Object[527], 0, 10765, "airportgnd_sfse", "white", 0xFFA4A7A5);
  969. g_Object[528] = CreateObject(19429, 2004.0207, -2074.5048, 4423.1171, 0.0000, 0.0000, 0.0000); //wall069
  970. SetObjectMaterial(g_Object[528], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  971. g_Object[529] = CreateObject(19429, 2004.0207, -2072.9145, 4425.8955, 0.0000, 0.0000, 0.0000); //wall069
  972. SetObjectMaterial(g_Object[529], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  973. g_Object[530] = CreateObject(19429, 2004.0306, -2071.4133, 4425.8955, 0.0000, 0.0000, 0.0000); //wall069
  974. SetObjectMaterial(g_Object[530], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  975. g_Object[531] = CreateObject(19429, 2004.0406, -2076.1044, 4423.1171, 0.0000, 0.0000, 0.0000); //wall069
  976. SetObjectMaterial(g_Object[531], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  977. g_Object[532] = CreateObject(19429, 2004.0107, -2077.7048, 4425.6772, 0.0000, 0.0000, 0.0000); //wall069
  978. SetObjectMaterial(g_Object[532], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  979. g_Object[533] = CreateObject(19429, 2004.0107, -2079.3059, 4425.6772, 0.0000, 0.0000, 0.0000); //wall069
  980. SetObjectMaterial(g_Object[533], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  981. g_Object[534] = CreateObject(19429, 2004.0207, -2080.8769, 4425.6772, 0.0000, 0.0000, 0.0000); //wall069
  982. SetObjectMaterial(g_Object[534], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  983. g_Object[535] = CreateObject(19429, 2004.0107, -2082.3481, 4425.6772, 0.0000, 0.0000, 0.0000); //wall069
  984. SetObjectMaterial(g_Object[535], 0, 3820, "boxhses_sfsx", "ws_vic_wood1", 0xFFFFFFFF);
  985. g_Object[536] = CreateObject(19464, 1995.6875, -2078.8894, 4422.1230, 0.0000, 0.0000, 0.0000); //wall104
  986. SetObjectMaterial(g_Object[536], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  987. g_Object[537] = CreateObject(19429, 2004.0001, -2077.6774, 4424.1533, 90.0000, 90.0000, 90.0000); //wall069
  988. SetObjectMaterial(g_Object[537], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  989. g_Object[538] = CreateObject(19429, 2003.9901, -2080.4272, 4424.1533, 90.0000, -90.0000, 90.0000); //wall069
  990. SetObjectMaterial(g_Object[538], 0, 4835, "airoads_las", "ws_carparkwall1", 0xFFFFFFFF);
  991. g_Object[539] = CreateObject(19813, 2008.9338, -2081.8210, 4421.1142, 0.0000, 0.0000, 180.0000); //ElectricalOutlet1
  992. g_Object[540] = CreateObject(19813, 2011.7546, -2040.3216, 4421.1142, 0.0000, 0.0000, 0.0000); //ElectricalOutlet1
  993. g_Object[541] = CreateObject(19813, 2011.5444, -2040.3216, 4421.1142, 0.0000, 0.0000, 0.0000); //ElectricalOutlet1
  994. g_Object[542] = CreateObject(19813, 2012.0147, -2046.8618, 4421.1142, 0.0000, 0.0000, -90.0000); //ElectricalOutlet1
  995. g_Object[543] = CreateObject(19813, 2012.0147, -2044.2508, 4421.1142, 0.0000, 0.0000, -90.0000); //ElectricalOutlet1
  996. g_Object[544] = CreateObject(19813, 2031.4354, -2040.0495, 4421.1142, 0.0000, 0.0000, 0.0000); //ElectricalOutlet1
  997. g_Object[545] = CreateObject(19813, 2031.4354, -2040.0495, 4421.3217, 0.0000, 0.0000, 0.0000); //ElectricalOutlet1
  998. g_Object[546] = CreateObject(19813, 2037.5561, -2040.0495, 4421.3217, 0.0000, 0.0000, 0.0000); //ElectricalOutlet1
  999. g_Object[547] = CreateObject(19813, 2037.5561, -2040.0495, 4421.1132, 0.0000, 0.0000, 0.0000); //ElectricalOutlet1
  1000. g_Object[548] = CreateObject(19813, 2037.5561, -2049.9606, 4421.1132, 0.0000, 0.0000, 180.0000); //ElectricalOutlet1
  1001. g_Object[549] = CreateObject(19813, 2037.5561, -2049.9606, 4421.3183, 0.0000, 0.0000, 180.0000); //ElectricalOutlet1
  1002. g_Object[550] = CreateObject(19813, 2031.3149, -2049.9606, 4421.3183, 0.0000, 0.0000, 180.0000); //ElectricalOutlet1
  1003. g_Object[551] = CreateObject(19813, 2030.1253, -2059.0817, 4421.0400, 0.0000, 0.0000, -90.0000); //ElectricalOutlet1
  1004. g_Object[552] = CreateObject(19813, 2030.1253, -2050.5795, 4421.0400, 0.0000, 0.0000, -90.0000); //ElectricalOutlet1
  1005. g_Object[553] = CreateObject(19813, 2030.1253, -2054.8000, 4421.0888, 0.0000, 0.0000, -90.0000); //ElectricalOutlet1
  1006. g_Object[554] = CreateObject(19813, 2030.1253, -2055.0002, 4421.0888, 0.0000, 0.0000, -90.0000); //ElectricalOutlet1
  1007. g_Object[555] = CreateObject(19813, 2027.7352, -2075.5295, 4421.0888, 0.0000, 0.0000, 90.0000); //ElectricalOutlet1
  1008. g_Object[556] = CreateObject(19813, 2027.7352, -2078.6699, 4421.0888, 0.0000, 0.0000, 90.0000); //ElectricalOutlet1
  1009. g_Object[557] = CreateObject(19466, 2032.8078, -2081.3215, 4422.6752, 0.0000, 0.0000, 90.0000); //window001
  1010. SetObjectMaterial(g_Object[557], 0, 8395, "pyramid", "luxorwindow01_128", 0xFFFFFFFF);
  1011. g_Object[558] = CreateObject(19466, 2006.9067, -2081.8020, 4422.6752, 0.0000, 0.0000, 90.0000); //window001
  1012. SetObjectMaterial(g_Object[558], 0, 8395, "pyramid", "luxorwindow01_128", 0xFFFFFFFF);
  1013. g_Object[559] = CreateObject(19466, 2026.5161, -2024.6811, 4422.6752, 0.0000, 0.0000, 90.0000); //window001
  1014. SetObjectMaterial(g_Object[559], 0, 8395, "pyramid", "luxorwindow01_128", 0xFFFFFFFF);
  1015. g_Object[560] = CreateObject(19466, 2016.6750, -2024.6811, 4422.6752, 0.0000, 0.0000, 90.0000); //window001
  1016. SetObjectMaterial(g_Object[560], 0, 8395, "pyramid", "luxorwindow01_128", 0xFFFFFFFF);
  1017. g_Object[561] = CreateObject(18075, 2021.3767, -2046.2053, 4424.6108, 0.0000, 0.0000, 0.0000); //lightD
  1018. g_Object[562] = CreateObject(18075, 2008.2961, -2045.4271, 4424.6108, 0.0000, 0.0000, 0.0000); //lightD
  1019. g_Object[563] = CreateObject(18075, 2034.2364, -2047.1949, 4424.6108, 0.0000, 0.0000, 0.0000); //lightD
  1020. g_Object[564] = CreateObject(18075, 2021.3767, -2054.7260, 4424.6210, 0.0000, 0.0000, 0.0000); //lightD
  1021. g_Object[565] = CreateObject(18075, 2007.0257, -2055.5209, 4424.6108, 0.0000, 0.0000, 90.0000); //lightD
  1022. g_Object[566] = CreateObject(18075, 2002.2652, -2071.7705, 4424.6108, 0.0000, 0.0000, 90.0000); //lightD
  1023. g_Object[567] = CreateObject(18075, 2002.2652, -2081.8066, 4424.6108, 0.0000, 0.0000, 90.0000); //lightD
  1024. g_Object[568] = CreateObject(18075, 2019.5550, -2077.0561, 4424.6108, 0.0000, 0.0000, 90.0000); //lightD
  1025. g_Object[569] = CreateObject(18075, 2019.5550, -2085.9553, 4424.6108, 0.0000, 0.0000, 90.0000); //lightD
  1026. g_Object[570] = CreateObject(18075, 2034.4558, -2082.0573, 4424.6108, 0.0000, 0.0000, 90.0000); //lightD
  1027. g_Object[571] = CreateObject(18075, 2034.8061, -2072.7770, 4424.6108, 0.0000, 0.0000, 90.0000); //lightD
  1028. g_Object[572] = CreateObject(18075, 2043.3166, -2074.8674, 4424.6108, 0.0000, 0.0000, 90.0000); //lightD
  1029. g_Object[573] = CreateObject(18075, 2021.3967, -2029.5957, 4424.6108, 0.0000, 0.0000, 90.0000); //lightD
  1030. g_Object[574] = CreateObject(19449, 2030.2048, -2035.3597, 4419.0791, 0.0000, 0.0000, 0.0000); //wall089
  1031. SetObjectMaterial(g_Object[574], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1032. g_Object[575] = CreateObject(19449, 2012.9254, -2035.2796, 4419.0791, 0.0000, 0.0000, 0.0000); //wall089
  1033. SetObjectMaterial(g_Object[575], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1034. g_Object[576] = CreateObject(19449, 2012.9254, -2035.2796, 4426.2705, 0.0000, 0.0000, 0.0000); //wall089
  1035. SetObjectMaterial(g_Object[576], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1036. g_Object[577] = CreateObject(19449, 2013.6666, -2034.1987, 4426.2705, 0.0000, 0.0000, 90.0000); //wall089
  1037. SetObjectMaterial(g_Object[577], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1038. g_Object[578] = CreateObject(19449, 2013.6666, -2034.1987, 4419.0776, 0.0000, 0.0000, 90.0000); //wall089
  1039. SetObjectMaterial(g_Object[578], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1040. g_Object[579] = CreateObject(19449, 2029.5579, -2034.1987, 4419.0776, 0.0000, 0.0000, 90.0000); //wall089
  1041. SetObjectMaterial(g_Object[579], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1042. g_Object[580] = CreateObject(19449, 2029.5668, -2034.1987, 4426.2705, 0.0000, 0.0000, 90.0000); //wall089
  1043. SetObjectMaterial(g_Object[580], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1044. g_Object[581] = CreateObject(19449, 2030.1975, -2035.3598, 4426.2705, 0.0000, 0.0000, 0.0000); //wall089
  1045. SetObjectMaterial(g_Object[581], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1046. g_Object[582] = CreateObject(19357, 2012.9401, -2052.3332, 4419.0800, 0.0000, 0.0000, 0.0000); //wall005
  1047. SetObjectMaterial(g_Object[582], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1048. g_Object[583] = CreateObject(19357, 2012.9401, -2055.5051, 4419.0898, 0.0000, 0.0000, 0.0000); //wall005
  1049. SetObjectMaterial(g_Object[583], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1050. g_Object[584] = CreateObject(19357, 2012.9401, -2058.1264, 4419.0800, 0.0000, 0.0000, 0.0000); //wall005
  1051. SetObjectMaterial(g_Object[584], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1052. g_Object[585] = CreateObject(19357, 2012.9401, -2058.1264, 4426.2856, 0.0000, 0.0000, 0.0000); //wall005
  1053. SetObjectMaterial(g_Object[585], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1054. g_Object[586] = CreateObject(19357, 2012.9401, -2054.9462, 4426.2856, 0.0000, 0.0000, 0.0000); //wall005
  1055. SetObjectMaterial(g_Object[586], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1056. g_Object[587] = CreateObject(19357, 2012.9401, -2052.3339, 4426.2856, 0.0000, 0.0000, 0.0000); //wall005
  1057. SetObjectMaterial(g_Object[587], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1058. g_Object[588] = CreateObject(19357, 2030.1685, -2051.5031, 4426.2856, 0.0000, 0.0000, 0.0000); //wall005
  1059. SetObjectMaterial(g_Object[588], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1060. g_Object[589] = CreateObject(19357, 2030.1685, -2054.6860, 4426.2856, 0.0000, 0.0000, 0.0000); //wall005
  1061. SetObjectMaterial(g_Object[589], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1062. g_Object[590] = CreateObject(19357, 2030.1685, -2057.8776, 4426.2856, 0.0000, 0.0000, 0.0000); //wall005
  1063. SetObjectMaterial(g_Object[590], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1064. g_Object[591] = CreateObject(19357, 2030.1785, -2058.1179, 4426.2856, 0.0000, 0.0000, 0.0000); //wall005
  1065. SetObjectMaterial(g_Object[591], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1066. g_Object[592] = CreateObject(19357, 2030.1785, -2058.1179, 4419.0566, 0.0000, 0.0000, 0.0000); //wall005
  1067. SetObjectMaterial(g_Object[592], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1068. g_Object[593] = CreateObject(19357, 2030.1785, -2054.9067, 4419.0566, 0.0000, 0.0000, 0.0000); //wall005
  1069. SetObjectMaterial(g_Object[593], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1070. g_Object[594] = CreateObject(19357, 2030.1785, -2051.6953, 4419.0566, 0.0000, 0.0000, 0.0000); //wall005
  1071. SetObjectMaterial(g_Object[594], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1072. g_Object[595] = CreateObject(19357, 2030.1885, -2051.5051, 4419.0566, 0.0000, 0.0000, 0.0000); //wall005
  1073. SetObjectMaterial(g_Object[595], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1074. g_Object[596] = CreateObject(19357, 2031.6995, -2059.6437, 4419.0566, 0.0000, 0.0000, 90.0000); //wall005
  1075. SetObjectMaterial(g_Object[596], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1076. g_Object[597] = CreateObject(19357, 2034.8898, -2059.6437, 4419.0566, 0.0000, 0.0000, 90.0000); //wall005
  1077. SetObjectMaterial(g_Object[597], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1078. g_Object[598] = CreateObject(19357, 2031.7094, -2059.6437, 4426.2915, 0.0000, 0.0000, 90.0000); //wall005
  1079. SetObjectMaterial(g_Object[598], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1080. g_Object[599] = CreateObject(19357, 2034.9185, -2059.6437, 4426.2915, 0.0000, 0.0000, 90.0000); //wall005
  1081. SetObjectMaterial(g_Object[599], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1082. g_Object[600] = CreateObject(19357, 2010.8980, -2066.5251, 4419.0756, 0.0000, 0.0000, 90.0000); //wall005
  1083. SetObjectMaterial(g_Object[600], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1084. g_Object[601] = CreateObject(19357, 2009.1076, -2059.6638, 4419.0761, 0.0000, 0.0000, 90.0000); //wall005
  1085. SetObjectMaterial(g_Object[601], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1086. g_Object[602] = CreateObject(19357, 2011.4182, -2059.6738, 4426.2788, 0.0000, 0.0000, 90.0000); //wall005
  1087. SetObjectMaterial(g_Object[602], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1088. g_Object[603] = CreateObject(19357, 2008.2276, -2059.6738, 4426.2788, 0.0000, 0.0000, 90.0000); //wall005
  1089. SetObjectMaterial(g_Object[603], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1090. g_Object[604] = CreateObject(19357, 2005.6066, -2059.6838, 4426.2788, 0.0000, 0.0000, 90.0000); //wall005
  1091. SetObjectMaterial(g_Object[604], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1092. g_Object[605] = CreateObject(19357, 2004.3978, -2059.6538, 4419.0751, 0.0000, 0.0000, 90.0000); //wall005
  1093. SetObjectMaterial(g_Object[605], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1094. g_Object[606] = CreateObject(19449, 2035.9174, -2064.4787, 4426.2998, 0.0000, 0.0000, 0.0000); //wall089
  1095. SetObjectMaterial(g_Object[606], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1096. g_Object[607] = CreateObject(19449, 2035.9174, -2074.0808, 4426.2998, 0.0000, 0.0000, 0.0000); //wall089
  1097. SetObjectMaterial(g_Object[607], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1098. g_Object[608] = CreateObject(19449, 2035.9174, -2083.6916, 4426.2998, 0.0000, 0.0000, 0.0000); //wall089
  1099. SetObjectMaterial(g_Object[608], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1100. g_Object[609] = CreateObject(19449, 2035.9875, -2084.6325, 4419.0527, 0.0000, 0.0000, 0.0000); //wall089
  1101. SetObjectMaterial(g_Object[609], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1102. g_Object[610] = CreateObject(19449, 2035.9875, -2076.2678, 4419.0253, 0.0000, 0.0000, 0.0000); //wall089
  1103. SetObjectMaterial(g_Object[610], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1104. g_Object[611] = CreateObject(19449, 2035.9775, -2066.6428, 4419.0527, 0.0000, 0.0000, 0.0000); //wall089
  1105. SetObjectMaterial(g_Object[611], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1106. g_Object[612] = CreateObject(19449, 2004.0664, -2064.4018, 4419.0327, 0.0000, 0.0000, 0.0000); //wall089
  1107. SetObjectMaterial(g_Object[612], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1108. g_Object[613] = CreateObject(19449, 2004.0764, -2064.4018, 4426.2851, 0.0000, 0.0000, 0.0000); //wall089
  1109. SetObjectMaterial(g_Object[613], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1110. g_Object[614] = CreateObject(19449, 2004.0764, -2074.0327, 4426.2851, 0.0000, 0.0000, 0.0000); //wall089
  1111. SetObjectMaterial(g_Object[614], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1112. g_Object[615] = CreateObject(19449, 2004.0764, -2083.6623, 4426.2851, 0.0000, 0.0000, 0.0000); //wall089
  1113. SetObjectMaterial(g_Object[615], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1114. g_Object[616] = CreateObject(19449, 2004.0563, -2077.0595, 4419.0346, 0.0000, 0.0000, 0.0000); //wall089
  1115. SetObjectMaterial(g_Object[616], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1116. g_Object[617] = CreateObject(19449, 2004.0563, -2067.4475, 4419.0346, 0.0000, 0.0000, 0.0000); //wall089
  1117. SetObjectMaterial(g_Object[617], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1118. g_Object[618] = CreateObject(19449, 2035.9875, -2064.4409, 4419.0527, 0.0000, 0.0000, 0.0000); //wall089
  1119. SetObjectMaterial(g_Object[618], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1120. g_Object[619] = CreateObject(19357, 2011.2784, -2059.6538, 4419.0761, 0.0000, 0.0000, 90.0000); //wall005
  1121. SetObjectMaterial(g_Object[619], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1122. g_Object[620] = CreateObject(19357, 2013.7194, -2066.5351, 4419.0756, 0.0000, 0.0000, 90.0000); //wall005
  1123. SetObjectMaterial(g_Object[620], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1124. g_Object[621] = CreateObject(19357, 2013.7194, -2066.5351, 4426.2641, 0.0000, 0.0000, 90.0000); //wall005
  1125. SetObjectMaterial(g_Object[621], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1126. g_Object[622] = CreateObject(19357, 2010.8992, -2066.5251, 4426.2641, 0.0000, 0.0000, 90.0000); //wall005
  1127. SetObjectMaterial(g_Object[622], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1128. g_Object[623] = CreateObject(19357, 2009.3685, -2068.0456, 4426.2641, 0.0000, 0.0000, 0.0000); //wall005
  1129. SetObjectMaterial(g_Object[623], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1130. g_Object[624] = CreateObject(19357, 2009.3785, -2070.8073, 4426.2641, 0.0000, 0.0000, 0.0000); //wall005
  1131. SetObjectMaterial(g_Object[624], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1132. g_Object[625] = CreateObject(19357, 2009.3785, -2068.1958, 4419.0722, 0.0000, 0.0000, 0.0000); //wall005
  1133. SetObjectMaterial(g_Object[625], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1134. g_Object[626] = CreateObject(19357, 2009.3685, -2070.8078, 4419.0722, 0.0000, 0.0000, 0.0000); //wall005
  1135. SetObjectMaterial(g_Object[626], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1136. g_Object[627] = CreateObject(19357, 2029.8997, -2070.8078, 4419.0722, 0.0000, 0.0000, 0.0000); //wall005
  1137. SetObjectMaterial(g_Object[627], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1138. g_Object[628] = CreateObject(19357, 2029.8897, -2068.0366, 4419.0722, 0.0000, 0.0000, 0.0000); //wall005
  1139. SetObjectMaterial(g_Object[628], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1140. g_Object[629] = CreateObject(19357, 2029.8897, -2068.0366, 4426.2651, 0.0000, 0.0000, 0.0000); //wall005
  1141. SetObjectMaterial(g_Object[629], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1142. g_Object[630] = CreateObject(19357, 2029.8797, -2070.7990, 4426.2651, 0.0000, 0.0000, 0.0000); //wall005
  1143. SetObjectMaterial(g_Object[630], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1144. g_Object[631] = CreateObject(19357, 2028.2491, -2066.5195, 4426.2651, 0.0000, 0.0000, 90.0000); //wall005
  1145. SetObjectMaterial(g_Object[631], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1146. g_Object[632] = CreateObject(19357, 2025.3181, -2066.5295, 4426.2651, 0.0000, 0.0000, 90.0000); //wall005
  1147. SetObjectMaterial(g_Object[632], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1148. g_Object[633] = CreateObject(19357, 2025.3181, -2066.5295, 4419.0751, 0.0000, 0.0000, 90.0000); //wall005
  1149. SetObjectMaterial(g_Object[633], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1150. g_Object[634] = CreateObject(19357, 2028.2489, -2066.5195, 4419.0751, 0.0000, 0.0000, 90.0000); //wall005
  1151. SetObjectMaterial(g_Object[634], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1152. g_Object[635] = CreateObject(19357, 2023.8178, -2068.2009, 4419.0751, 0.0000, 0.0000, 0.0000); //wall005
  1153. SetObjectMaterial(g_Object[635], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1154. g_Object[636] = CreateObject(19357, 2023.8078, -2070.7414, 4419.0751, 0.0000, 0.0000, 0.0000); //wall005
  1155. SetObjectMaterial(g_Object[636], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1156. g_Object[637] = CreateObject(19357, 2015.2469, -2070.7414, 4419.0751, 0.0000, 0.0000, 0.0000); //wall005
  1157. SetObjectMaterial(g_Object[637], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1158. g_Object[638] = CreateObject(19357, 2015.2369, -2068.0712, 4419.0751, 0.0000, 0.0000, 0.0000); //wall005
  1159. SetObjectMaterial(g_Object[638], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1160. g_Object[639] = CreateObject(19357, 2015.2369, -2068.0712, 4426.2700, 0.0000, 0.0000, 0.0000); //wall005
  1161. SetObjectMaterial(g_Object[639], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1162. g_Object[640] = CreateObject(19357, 2015.2369, -2070.7436, 4426.2700, 0.0000, 0.0000, 0.0000); //wall005
  1163. SetObjectMaterial(g_Object[640], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1164. g_Object[641] = CreateObject(19357, 2023.7979, -2070.7436, 4426.2700, 0.0000, 0.0000, 0.0000); //wall005
  1165. SetObjectMaterial(g_Object[641], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1166. g_Object[642] = CreateObject(19357, 2023.7779, -2068.1821, 4426.2700, 0.0000, 0.0000, 0.0000); //wall005
  1167. SetObjectMaterial(g_Object[642], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1168. g_Object[643] = CreateObject(19357, 2027.6284, -2073.9819, 4426.2700, 0.0000, 0.0000, 0.0000); //wall005
  1169. SetObjectMaterial(g_Object[643], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1170. g_Object[644] = CreateObject(19357, 2027.6284, -2077.1923, 4426.2700, 0.0000, 0.0000, 0.0000); //wall005
  1171. SetObjectMaterial(g_Object[644], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1172. g_Object[645] = CreateObject(19357, 2027.6284, -2080.3940, 4426.2700, 0.0000, 0.0000, 0.0000); //wall005
  1173. SetObjectMaterial(g_Object[645], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1174. g_Object[646] = CreateObject(19357, 2029.3093, -2081.3549, 4426.2700, 0.0000, 0.0000, 90.0000); //wall005
  1175. SetObjectMaterial(g_Object[646], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1176. g_Object[647] = CreateObject(19357, 2032.4991, -2081.3549, 4426.2700, 0.0000, 0.0000, 90.0000); //wall005
  1177. SetObjectMaterial(g_Object[647], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1178. g_Object[648] = CreateObject(19357, 2034.3795, -2081.3649, 4426.2700, 0.0000, 0.0000, 90.0000); //wall005
  1179. SetObjectMaterial(g_Object[648], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1180. g_Object[649] = CreateObject(19430, 2028.5079, -2072.3134, 4426.2661, 0.0000, 0.0000, 90.0000); //wall070
  1181. SetObjectMaterial(g_Object[649], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1182. g_Object[650] = CreateObject(19430, 2029.0684, -2072.3234, 4426.2661, 0.0000, 0.0000, 90.0000); //wall070
  1183. SetObjectMaterial(g_Object[650], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1184. g_Object[651] = CreateObject(19430, 2010.2578, -2072.3234, 4426.2661, 0.0000, 0.0000, 90.0000); //wall070
  1185. SetObjectMaterial(g_Object[651], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1186. g_Object[652] = CreateObject(19430, 2010.6481, -2072.3334, 4426.2661, 0.0000, 0.0000, 90.0000); //wall070
  1187. SetObjectMaterial(g_Object[652], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1188. g_Object[653] = CreateObject(19430, 2010.2077, -2072.3334, 4419.0664, 0.0000, 0.0000, 90.0000); //wall070
  1189. SetObjectMaterial(g_Object[653], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1190. g_Object[654] = CreateObject(19430, 2010.5981, -2072.3435, 4419.0664, 0.0000, 0.0000, 90.0000); //wall070
  1191. SetObjectMaterial(g_Object[654], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1192. g_Object[655] = CreateObject(19430, 2029.0191, -2072.3234, 4419.0664, 0.0000, 0.0000, 90.0000); //wall070
  1193. SetObjectMaterial(g_Object[655], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1194. g_Object[656] = CreateObject(19430, 2028.4986, -2072.3234, 4419.0664, 0.0000, 0.0000, 90.0000); //wall070
  1195. SetObjectMaterial(g_Object[656], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1196. g_Object[657] = CreateObject(19357, 2027.6284, -2073.9904, 4419.0639, 0.0000, 0.0000, 0.0000); //wall005
  1197. SetObjectMaterial(g_Object[657], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1198. g_Object[658] = CreateObject(19357, 2027.6284, -2077.1926, 4419.0639, 0.0000, 0.0000, 0.0000); //wall005
  1199. SetObjectMaterial(g_Object[658], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1200. g_Object[659] = CreateObject(19357, 2027.6184, -2079.7539, 4419.0639, 0.0000, 0.0000, 0.0000); //wall005
  1201. SetObjectMaterial(g_Object[659], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1202. g_Object[660] = CreateObject(19357, 2011.2463, -2072.6540, 4419.0639, 0.0000, 0.0000, 0.0000); //wall005
  1203. SetObjectMaterial(g_Object[660], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1204. g_Object[661] = CreateObject(19357, 2011.2463, -2079.3054, 4419.0639, 0.0000, 0.0000, 0.0000); //wall005
  1205. SetObjectMaterial(g_Object[661], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1206. g_Object[662] = CreateObject(19357, 2011.2463, -2082.5051, 4419.0639, 0.0000, 0.0000, 0.0000); //wall005
  1207. SetObjectMaterial(g_Object[662], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1208. g_Object[663] = CreateObject(19357, 2009.6551, -2081.8845, 4419.0639, 0.0000, 0.0000, 90.0000); //wall005
  1209. SetObjectMaterial(g_Object[663], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1210. g_Object[664] = CreateObject(19357, 2006.4848, -2081.8845, 4419.0639, 0.0000, 0.0000, 90.0000); //wall005
  1211. SetObjectMaterial(g_Object[664], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1212. g_Object[665] = CreateObject(19357, 2005.7341, -2081.8945, 4419.0639, 0.0000, 0.0000, 90.0000); //wall005
  1213. SetObjectMaterial(g_Object[665], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1214. g_Object[666] = CreateObject(19357, 2005.7341, -2081.8945, 4426.2709, 0.0000, 0.0000, 90.0000); //wall005
  1215. SetObjectMaterial(g_Object[666], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1216. g_Object[667] = CreateObject(19357, 2008.9344, -2081.8945, 4426.2709, 0.0000, 0.0000, 90.0000); //wall005
  1217. SetObjectMaterial(g_Object[667], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1218. g_Object[668] = CreateObject(19357, 2009.6435, -2081.9045, 4426.2709, 0.0000, 0.0000, 90.0000); //wall005
  1219. SetObjectMaterial(g_Object[668], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1220. g_Object[669] = CreateObject(19357, 2011.2645, -2080.2231, 4426.2709, 0.0000, 0.0000, 0.0000); //wall005
  1221. SetObjectMaterial(g_Object[669], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1222. g_Object[670] = CreateObject(19357, 2011.2745, -2079.3322, 4426.2709, 0.0000, 0.0000, 0.0000); //wall005
  1223. SetObjectMaterial(g_Object[670], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1224. g_Object[671] = CreateObject(19357, 2011.2645, -2072.6372, 4426.2709, 0.0000, 0.0000, 0.0000); //wall005
  1225. SetObjectMaterial(g_Object[671], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1226. g_Object[672] = CreateObject(19357, 2034.3354, -2081.3950, 4419.0668, 0.0000, 0.0000, 90.0000); //wall005
  1227. SetObjectMaterial(g_Object[672], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1228. g_Object[673] = CreateObject(19357, 2031.1339, -2081.3950, 4419.0668, 0.0000, 0.0000, 90.0000); //wall005
  1229. SetObjectMaterial(g_Object[673], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1230. g_Object[674] = CreateObject(19357, 2029.2626, -2081.4050, 4419.0668, 0.0000, 0.0000, 90.0000); //wall005
  1231. SetObjectMaterial(g_Object[674], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0xFFFFFFFF);
  1232. g_Vehicle[0] = CreateVehicle(522, 1333.8740, -1269.1903, 12.8724, 264.4566, 227, 76, -1); //NRG-500
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