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  1. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.3064]
  5. Renderer: NVIDIA GeForce GTX 970
  6. Vendor: NVIDIA
  7. VRAM: 4043 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  17. Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  18. Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  19. Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  20. Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll (this message is harmless)
  21. Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  22. Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll (this message is harmless)
  23. Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  24. Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is harmless)
  25. Loading D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  26. - Completed reload, in 0.026 seconds
  27. Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Core.dll (this message is harmless)
  28. Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.dll (this message is harmless)
  29. Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Xml.dll (this message is harmless)
  30. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  31. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  32. <RI> Initializing input.
  33.  
  34. <RI> Input initialized.
  35.  
  36. desktop: 1920x1080 144Hz; virtual: 3840x1080 at -1920,0
  37. <RI> Initialized touch support.
  38.  
  39. UnloadTime: 0.719300 ms
  40. RimWorld 1.0.2231 rev1144
  41.  
  42. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  43.  
  44. Platform assembly: D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin64_Data\Managed\System.Xml.Linq.dll (this message is harmless)
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