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- [CVAR]
- aa_edge=0
- aa_pitch=0
- aa_roll=0
- aa_roll_static=0
- aa_roll_while_running=0
- aa_yaw=0
- aa_yaw_static=0
- aa_yaw_while_running=0
- aim_id_mode=1
- bypass_trace_blockers=1
- bypass_valid_blockers=1
- chams_player=0
- chams_player_glow=1
- chams_player_wall=0
- chams_third_person=0
- chams_third_person_glow=0
- chams_third_person_wall=0
- chams_view_model=0
- chams_view_model_glow=0
- color_blue=0.5
- color_green=0.5
- color_red=0.5
- esp_alpha=0.5
- esp_back=0
- esp_blood=0
- esp_box=1
- esp_box_height=1
- esp_box_size_bot=80
- esp_box_size_top=80
- esp_box_width=1
- esp_chase_back=100
- esp_chase_cam=0
- esp_chase_up=16
- esp_health=0
- esp_idhook_only=0
- esp_kill_mark=0
- esp_model_name=0
- esp_name=1
- esp_radar=0
- esp_radar_size=100
- esp_reload_bar=0
- esp_rem_flash=128
- esp_rounding=3
- esp_sound=1
- esp_sound_time=1.5
- esp_visual_team=1
- esp_weapon=0
- fakelag_active=0
- fakelag_limit=0
- fakelag_move=2
- fakelag_type=2
- fakelag_variance=0
- fakelag_while_shooting=0
- gui_back=0
- gui_chat=0
- gui_chat_key=-1
- gui_chat_key_team=-1
- gui_key=45
- gui_sound=0
- hd_models=0
- knifebot_active=0
- knifebot_attack=1
- knifebot_attack2_distance=64
- knifebot_attack_distance=72
- knifebot_perfect_silent=0
- knifebot_silent=0
- kz_alpha=0.69
- kz_bhop=0
- kz_bhop_auto_duck=0
- kz_bhop_key=-1
- kz_fast_run=0
- kz_fastrun_key=-1
- kz_gstrafe=0
- kz_gstrafe_bhop=0
- kz_gstrafe_key=-1
- kz_gstrafe_standup=0
- kz_jump_bug=0
- kz_jump_bug_auto=0
- kz_jumpbug_key=-1
- kz_show_kz=0
- kz_strafe=0
- kz_strafe_auto_dir=1
- kz_strafe_crazy=0
- kz_strafe_key=-1
- legit[10].accuracy=0
- legit[10].active=0
- legit[10].all_bone=0
- legit[10].block_attack_after_kill=0
- legit[10].chest_bone=0
- legit[10].fov=5
- legit[10].head_bone=1
- legit[10].humanize=0
- legit[10].perfect_silent=0
- legit[10].quick_stop=0
- legit[10].reaction_time=0
- legit[10].recoil_compensation_after_shots_fired=0
- legit[10].recoil_compensation_pitch=0
- legit[10].recoil_compensation_yaw=0
- legit[10].speed=0
- legit[10].speed_in_attack=100
- legit[10].speed_scale_fov=0
- legit[10].stomach_bone=0
- legit[10].trigger_accuracy=0
- legit[10].trigger_active=0
- legit[10].trigger_bone_all=0
- legit[10].trigger_bone_chest=0
- legit[10].trigger_bone_head=1
- legit[10].trigger_bone_stomach=0
- legit[10].trigger_penetration=0
- legit[11].accuracy=0
- legit[11].active=0
- legit[11].all_bone=0
- legit[11].block_attack_after_kill=0
- legit[11].chest_bone=0
- legit[11].fov=5
- legit[11].head_bone=1
- legit[11].humanize=0
- legit[11].perfect_silent=0
- legit[11].quick_stop=0
- legit[11].reaction_time=0
- legit[11].recoil_compensation_after_shots_fired=0
- legit[11].recoil_compensation_pitch=0
- legit[11].recoil_compensation_yaw=0
- legit[11].speed=0
- legit[11].speed_in_attack=100
- legit[11].speed_scale_fov=0
- legit[11].stomach_bone=0
- legit[11].trigger_accuracy=0
- legit[11].trigger_active=0
- legit[11].trigger_bone_all=0
- legit[11].trigger_bone_chest=0
- legit[11].trigger_bone_head=1
- legit[11].trigger_bone_stomach=0
- legit[11].trigger_penetration=0
- legit[12].accuracy=0
- legit[12].active=0
- legit[12].all_bone=0
- legit[12].block_attack_after_kill=0
- legit[12].chest_bone=0
- legit[12].fov=5
- legit[12].head_bone=1
- legit[12].humanize=0
- legit[12].perfect_silent=0
- legit[12].quick_stop=0
- legit[12].reaction_time=0
- legit[12].recoil_compensation_after_shots_fired=0
- legit[12].recoil_compensation_pitch=0
- legit[12].recoil_compensation_yaw=0
- legit[12].speed=0
- legit[12].speed_in_attack=100
- legit[12].speed_scale_fov=0
- legit[12].stomach_bone=0
- legit[12].trigger_accuracy=0
- legit[12].trigger_active=0
- legit[12].trigger_bone_all=0
- legit[12].trigger_bone_chest=0
- legit[12].trigger_bone_head=1
- legit[12].trigger_bone_stomach=0
- legit[12].trigger_penetration=0
- legit[13].accuracy=0
- legit[13].active=0
- legit[13].all_bone=0
- legit[13].block_attack_after_kill=0
- legit[13].chest_bone=0
- legit[13].fov=5
- legit[13].head_bone=1
- legit[13].humanize=0
- legit[13].perfect_silent=0
- legit[13].quick_stop=0
- legit[13].reaction_time=0
- legit[13].recoil_compensation_after_shots_fired=0
- legit[13].recoil_compensation_pitch=0
- legit[13].recoil_compensation_yaw=0
- legit[13].speed=0
- legit[13].speed_in_attack=100
- legit[13].speed_scale_fov=0
- legit[13].stomach_bone=0
- legit[13].trigger_accuracy=0
- legit[13].trigger_active=0
- legit[13].trigger_bone_all=0
- legit[13].trigger_bone_chest=0
- legit[13].trigger_bone_head=1
- legit[13].trigger_bone_stomach=0
- legit[13].trigger_penetration=0
- legit[14].accuracy=0
- legit[14].active=1
- legit[14].all_bone=0
- legit[14].block_attack_after_kill=0
- legit[14].chest_bone=0
- legit[14].fov=5
- legit[14].head_bone=1
- legit[14].humanize=0
- legit[14].perfect_silent=1
- legit[14].quick_stop=0
- legit[14].reaction_time=0
- legit[14].recoil_compensation_after_shots_fired=0
- legit[14].recoil_compensation_pitch=100
- legit[14].recoil_compensation_yaw=100
- legit[14].speed=0
- legit[14].speed_in_attack=100
- legit[14].speed_scale_fov=0
- legit[14].stomach_bone=0
- legit[14].trigger_accuracy=0
- legit[14].trigger_active=0
- legit[14].trigger_bone_all=0
- legit[14].trigger_bone_chest=0
- legit[14].trigger_bone_head=1
- legit[14].trigger_bone_stomach=0
- legit[14].trigger_penetration=0
- legit[15].accuracy=0
- legit[15].active=1
- legit[15].all_bone=0
- legit[15].block_attack_after_kill=0
- legit[15].chest_bone=0
- legit[15].fov=5
- legit[15].head_bone=1
- legit[15].humanize=0
- legit[15].perfect_silent=1
- legit[15].quick_stop=0
- legit[15].reaction_time=0
- legit[15].recoil_compensation_after_shots_fired=0
- legit[15].recoil_compensation_pitch=100
- legit[15].recoil_compensation_yaw=100
- legit[15].speed=0
- legit[15].speed_in_attack=100
- legit[15].speed_scale_fov=0
- legit[15].stomach_bone=0
- legit[15].trigger_accuracy=0
- legit[15].trigger_active=0
- legit[15].trigger_bone_all=0
- legit[15].trigger_bone_chest=0
- legit[15].trigger_bone_head=1
- legit[15].trigger_bone_stomach=0
- legit[15].trigger_penetration=0
- legit[16].accuracy=0
- legit[16].active=1
- legit[16].all_bone=0
- legit[16].block_attack_after_kill=0
- legit[16].chest_bone=0
- legit[16].fov=2
- legit[16].head_bone=1
- legit[16].humanize=0
- legit[16].perfect_silent=1
- legit[16].quick_stop=0
- legit[16].reaction_time=0
- legit[16].recoil_compensation_after_shots_fired=0
- legit[16].recoil_compensation_pitch=0
- legit[16].recoil_compensation_yaw=0
- legit[16].speed=0
- legit[16].speed_in_attack=100
- legit[16].speed_scale_fov=0
- legit[16].stomach_bone=0
- legit[16].trigger_accuracy=0
- legit[16].trigger_active=0
- legit[16].trigger_bone_all=0
- legit[16].trigger_bone_chest=0
- legit[16].trigger_bone_head=1
- legit[16].trigger_bone_stomach=0
- legit[16].trigger_penetration=0
- legit[17].accuracy=0
- legit[17].active=1
- legit[17].all_bone=0
- legit[17].block_attack_after_kill=0
- legit[17].chest_bone=0
- legit[17].fov=2
- legit[17].head_bone=1
- legit[17].humanize=0
- legit[17].perfect_silent=1
- legit[17].quick_stop=0
- legit[17].reaction_time=0
- legit[17].recoil_compensation_after_shots_fired=0
- legit[17].recoil_compensation_pitch=0
- legit[17].recoil_compensation_yaw=0
- legit[17].speed=18
- legit[17].speed_in_attack=100
- legit[17].speed_scale_fov=33
- legit[17].stomach_bone=0
- legit[17].trigger_accuracy=0
- legit[17].trigger_active=0
- legit[17].trigger_bone_all=0
- legit[17].trigger_bone_chest=0
- legit[17].trigger_bone_head=1
- legit[17].trigger_bone_stomach=0
- legit[17].trigger_penetration=0
- legit[18].accuracy=0
- legit[18].active=1
- legit[18].all_bone=0
- legit[18].block_attack_after_kill=0
- legit[18].chest_bone=1
- legit[18].fov=2
- legit[18].head_bone=0
- legit[18].humanize=0
- legit[18].perfect_silent=1
- legit[18].quick_stop=0
- legit[18].reaction_time=0
- legit[18].recoil_compensation_after_shots_fired=0
- legit[18].recoil_compensation_pitch=0
- legit[18].recoil_compensation_yaw=0
- legit[18].speed=0
- legit[18].speed_in_attack=100
- legit[18].speed_scale_fov=0
- legit[18].stomach_bone=0
- legit[18].trigger_accuracy=0
- legit[18].trigger_active=0
- legit[18].trigger_bone_all=0
- legit[18].trigger_bone_chest=0
- legit[18].trigger_bone_head=1
- legit[18].trigger_bone_stomach=0
- legit[18].trigger_penetration=0
- legit[19].accuracy=0
- legit[19].active=0
- legit[19].all_bone=0
- legit[19].block_attack_after_kill=0
- legit[19].chest_bone=0
- legit[19].fov=5
- legit[19].head_bone=1
- legit[19].humanize=0
- legit[19].perfect_silent=0
- legit[19].quick_stop=0
- legit[19].reaction_time=0
- legit[19].recoil_compensation_after_shots_fired=0
- legit[19].recoil_compensation_pitch=0
- legit[19].recoil_compensation_yaw=0
- legit[19].speed=0
- legit[19].speed_in_attack=100
- legit[19].speed_scale_fov=0
- legit[19].stomach_bone=0
- legit[19].trigger_accuracy=0
- legit[19].trigger_active=0
- legit[19].trigger_bone_all=0
- legit[19].trigger_bone_chest=0
- legit[19].trigger_bone_head=1
- legit[19].trigger_bone_stomach=0
- legit[19].trigger_penetration=0
- legit[1].accuracy=0
- legit[1].active=0
- legit[1].all_bone=0
- legit[1].block_attack_after_kill=0
- legit[1].chest_bone=0
- legit[1].fov=5
- legit[1].head_bone=1
- legit[1].humanize=0
- legit[1].perfect_silent=0
- legit[1].quick_stop=0
- legit[1].reaction_time=0
- legit[1].recoil_compensation_after_shots_fired=0
- legit[1].recoil_compensation_pitch=0
- legit[1].recoil_compensation_yaw=0
- legit[1].speed=0
- legit[1].speed_in_attack=100
- legit[1].speed_scale_fov=0
- legit[1].stomach_bone=0
- legit[1].trigger_accuracy=0
- legit[1].trigger_active=0
- legit[1].trigger_bone_all=0
- legit[1].trigger_bone_chest=0
- legit[1].trigger_bone_head=1
- legit[1].trigger_bone_stomach=0
- legit[1].trigger_penetration=0
- legit[20].accuracy=0
- legit[20].active=0
- legit[20].all_bone=0
- legit[20].block_attack_after_kill=0
- legit[20].chest_bone=0
- legit[20].fov=5
- legit[20].head_bone=1
- legit[20].humanize=0
- legit[20].perfect_silent=0
- legit[20].quick_stop=0
- legit[20].reaction_time=0
- legit[20].recoil_compensation_after_shots_fired=0
- legit[20].recoil_compensation_pitch=0
- legit[20].recoil_compensation_yaw=0
- legit[20].speed=0
- legit[20].speed_in_attack=100
- legit[20].speed_scale_fov=0
- legit[20].stomach_bone=0
- legit[20].trigger_accuracy=0
- legit[20].trigger_active=0
- legit[20].trigger_bone_all=0
- legit[20].trigger_bone_chest=0
- legit[20].trigger_bone_head=1
- legit[20].trigger_bone_stomach=0
- legit[20].trigger_penetration=0
- legit[21].accuracy=0
- legit[21].active=0
- legit[21].all_bone=0
- legit[21].block_attack_after_kill=0
- legit[21].chest_bone=0
- legit[21].fov=5
- legit[21].head_bone=1
- legit[21].humanize=0
- legit[21].perfect_silent=0
- legit[21].quick_stop=0
- legit[21].reaction_time=0
- legit[21].recoil_compensation_after_shots_fired=0
- legit[21].recoil_compensation_pitch=0
- legit[21].recoil_compensation_yaw=0
- legit[21].speed=0
- legit[21].speed_in_attack=100
- legit[21].speed_scale_fov=0
- legit[21].stomach_bone=0
- legit[21].trigger_accuracy=0
- legit[21].trigger_active=0
- legit[21].trigger_bone_all=0
- legit[21].trigger_bone_chest=0
- legit[21].trigger_bone_head=1
- legit[21].trigger_bone_stomach=0
- legit[21].trigger_penetration=0
- legit[22].accuracy=0
- legit[22].active=1
- legit[22].all_bone=0
- legit[22].block_attack_after_kill=0
- legit[22].chest_bone=1
- legit[22].fov=2
- legit[22].head_bone=1
- legit[22].humanize=0
- legit[22].perfect_silent=1
- legit[22].quick_stop=0
- legit[22].reaction_time=0
- legit[22].recoil_compensation_after_shots_fired=0
- legit[22].recoil_compensation_pitch=80
- legit[22].recoil_compensation_yaw=80
- legit[22].speed=0
- legit[22].speed_in_attack=30
- legit[22].speed_scale_fov=0
- legit[22].stomach_bone=0
- legit[22].trigger_accuracy=0
- legit[22].trigger_active=0
- legit[22].trigger_bone_all=0
- legit[22].trigger_bone_chest=0
- legit[22].trigger_bone_head=1
- legit[22].trigger_bone_stomach=0
- legit[22].trigger_penetration=0
- legit[23].accuracy=0
- legit[23].active=0
- legit[23].all_bone=0
- legit[23].block_attack_after_kill=0
- legit[23].chest_bone=0
- legit[23].fov=5
- legit[23].head_bone=1
- legit[23].humanize=0
- legit[23].perfect_silent=0
- legit[23].quick_stop=0
- legit[23].reaction_time=0
- legit[23].recoil_compensation_after_shots_fired=0
- legit[23].recoil_compensation_pitch=0
- legit[23].recoil_compensation_yaw=0
- legit[23].speed=0
- legit[23].speed_in_attack=100
- legit[23].speed_scale_fov=0
- legit[23].stomach_bone=0
- legit[23].trigger_accuracy=0
- legit[23].trigger_active=0
- legit[23].trigger_bone_all=0
- legit[23].trigger_bone_chest=0
- legit[23].trigger_bone_head=1
- legit[23].trigger_bone_stomach=0
- legit[23].trigger_penetration=0
- legit[24].accuracy=0
- legit[24].active=0
- legit[24].all_bone=0
- legit[24].block_attack_after_kill=0
- legit[24].chest_bone=0
- legit[24].fov=5
- legit[24].head_bone=1
- legit[24].humanize=0
- legit[24].perfect_silent=0
- legit[24].quick_stop=0
- legit[24].reaction_time=0
- legit[24].recoil_compensation_after_shots_fired=0
- legit[24].recoil_compensation_pitch=0
- legit[24].recoil_compensation_yaw=0
- legit[24].speed=0
- legit[24].speed_in_attack=100
- legit[24].speed_scale_fov=0
- legit[24].stomach_bone=0
- legit[24].trigger_accuracy=0
- legit[24].trigger_active=0
- legit[24].trigger_bone_all=0
- legit[24].trigger_bone_chest=0
- legit[24].trigger_bone_head=1
- legit[24].trigger_bone_stomach=0
- legit[24].trigger_penetration=0
- legit[26].accuracy=0
- legit[26].active=1
- legit[26].all_bone=0
- legit[26].block_attack_after_kill=0
- legit[26].chest_bone=0
- legit[26].fov=2
- legit[26].head_bone=1
- legit[26].humanize=0
- legit[26].perfect_silent=1
- legit[26].quick_stop=0
- legit[26].reaction_time=0
- legit[26].recoil_compensation_after_shots_fired=0
- legit[26].recoil_compensation_pitch=0
- legit[26].recoil_compensation_yaw=0
- legit[26].speed=0
- legit[26].speed_in_attack=100
- legit[26].speed_scale_fov=0
- legit[26].stomach_bone=0
- legit[26].trigger_accuracy=0
- legit[26].trigger_active=0
- legit[26].trigger_bone_all=0
- legit[26].trigger_bone_chest=0
- legit[26].trigger_bone_head=1
- legit[26].trigger_bone_stomach=0
- legit[26].trigger_penetration=0
- legit[27].accuracy=0
- legit[27].active=0
- legit[27].all_bone=0
- legit[27].block_attack_after_kill=0
- legit[27].chest_bone=0
- legit[27].fov=5
- legit[27].head_bone=1
- legit[27].humanize=0
- legit[27].perfect_silent=0
- legit[27].quick_stop=0
- legit[27].reaction_time=0
- legit[27].recoil_compensation_after_shots_fired=0
- legit[27].recoil_compensation_pitch=0
- legit[27].recoil_compensation_yaw=0
- legit[27].speed=0
- legit[27].speed_in_attack=100
- legit[27].speed_scale_fov=0
- legit[27].stomach_bone=0
- legit[27].trigger_accuracy=0
- legit[27].trigger_active=0
- legit[27].trigger_bone_all=0
- legit[27].trigger_bone_chest=0
- legit[27].trigger_bone_head=1
- legit[27].trigger_bone_stomach=0
- legit[27].trigger_penetration=0
- legit[28].accuracy=0
- legit[28].active=1
- legit[28].all_bone=0
- legit[28].block_attack_after_kill=0
- legit[28].chest_bone=1
- legit[28].fov=2
- legit[28].head_bone=1
- legit[28].humanize=0
- legit[28].perfect_silent=1
- legit[28].quick_stop=0
- legit[28].reaction_time=0
- legit[28].recoil_compensation_after_shots_fired=0
- legit[28].recoil_compensation_pitch=57
- legit[28].recoil_compensation_yaw=65
- legit[28].speed=0
- legit[28].speed_in_attack=63
- legit[28].speed_scale_fov=0
- legit[28].stomach_bone=0
- legit[28].trigger_accuracy=0
- legit[28].trigger_active=0
- legit[28].trigger_bone_all=0
- legit[28].trigger_bone_chest=0
- legit[28].trigger_bone_head=1
- legit[28].trigger_bone_stomach=0
- legit[28].trigger_penetration=0
- legit[30].accuracy=0
- legit[30].active=0
- legit[30].all_bone=0
- legit[30].block_attack_after_kill=0
- legit[30].chest_bone=0
- legit[30].fov=5
- legit[30].head_bone=1
- legit[30].humanize=0
- legit[30].perfect_silent=0
- legit[30].quick_stop=0
- legit[30].reaction_time=0
- legit[30].recoil_compensation_after_shots_fired=0
- legit[30].recoil_compensation_pitch=0
- legit[30].recoil_compensation_yaw=0
- legit[30].speed=0
- legit[30].speed_in_attack=100
- legit[30].speed_scale_fov=0
- legit[30].stomach_bone=0
- legit[30].trigger_accuracy=0
- legit[30].trigger_active=0
- legit[30].trigger_bone_all=0
- legit[30].trigger_bone_chest=0
- legit[30].trigger_bone_head=1
- legit[30].trigger_bone_stomach=0
- legit[30].trigger_penetration=0
- legit[3].accuracy=0
- legit[3].active=0
- legit[3].all_bone=0
- legit[3].block_attack_after_kill=0
- legit[3].chest_bone=0
- legit[3].fov=5
- legit[3].head_bone=1
- legit[3].humanize=0
- legit[3].perfect_silent=0
- legit[3].quick_stop=0
- legit[3].reaction_time=0
- legit[3].recoil_compensation_after_shots_fired=0
- legit[3].recoil_compensation_pitch=0
- legit[3].recoil_compensation_yaw=0
- legit[3].speed=0
- legit[3].speed_in_attack=100
- legit[3].speed_scale_fov=0
- legit[3].stomach_bone=0
- legit[3].trigger_accuracy=0
- legit[3].trigger_active=0
- legit[3].trigger_bone_all=0
- legit[3].trigger_bone_chest=0
- legit[3].trigger_bone_head=1
- legit[3].trigger_bone_stomach=0
- legit[3].trigger_penetration=0
- legit[5].accuracy=0
- legit[5].active=0
- legit[5].all_bone=0
- legit[5].block_attack_after_kill=0
- legit[5].chest_bone=0
- legit[5].fov=5
- legit[5].head_bone=1
- legit[5].humanize=0
- legit[5].perfect_silent=0
- legit[5].quick_stop=0
- legit[5].reaction_time=0
- legit[5].recoil_compensation_after_shots_fired=0
- legit[5].recoil_compensation_pitch=0
- legit[5].recoil_compensation_yaw=0
- legit[5].speed=0
- legit[5].speed_in_attack=100
- legit[5].speed_scale_fov=0
- legit[5].stomach_bone=0
- legit[5].trigger_accuracy=0
- legit[5].trigger_active=0
- legit[5].trigger_bone_all=0
- legit[5].trigger_bone_chest=0
- legit[5].trigger_bone_head=1
- legit[5].trigger_bone_stomach=0
- legit[5].trigger_penetration=0
- legit[7].accuracy=0
- legit[7].active=0
- legit[7].all_bone=0
- legit[7].block_attack_after_kill=0
- legit[7].chest_bone=0
- legit[7].fov=5
- legit[7].head_bone=1
- legit[7].humanize=0
- legit[7].perfect_silent=0
- legit[7].quick_stop=0
- legit[7].reaction_time=0
- legit[7].recoil_compensation_after_shots_fired=0
- legit[7].recoil_compensation_pitch=0
- legit[7].recoil_compensation_yaw=0
- legit[7].speed=0
- legit[7].speed_in_attack=100
- legit[7].speed_scale_fov=0
- legit[7].stomach_bone=0
- legit[7].trigger_accuracy=0
- legit[7].trigger_active=0
- legit[7].trigger_bone_all=0
- legit[7].trigger_bone_chest=0
- legit[7].trigger_bone_head=1
- legit[7].trigger_bone_stomach=0
- legit[7].trigger_penetration=0
- legit[8].accuracy=0
- legit[8].active=0
- legit[8].all_bone=0
- legit[8].block_attack_after_kill=0
- legit[8].chest_bone=0
- legit[8].fov=5
- legit[8].head_bone=1
- legit[8].humanize=0
- legit[8].perfect_silent=0
- legit[8].quick_stop=0
- legit[8].reaction_time=0
- legit[8].recoil_compensation_after_shots_fired=0
- legit[8].recoil_compensation_pitch=0
- legit[8].recoil_compensation_yaw=0
- legit[8].speed=0
- legit[8].speed_in_attack=100
- legit[8].speed_scale_fov=0
- legit[8].stomach_bone=0
- legit[8].trigger_accuracy=0
- legit[8].trigger_active=0
- legit[8].trigger_bone_all=0
- legit[8].trigger_bone_chest=0
- legit[8].trigger_bone_head=1
- legit[8].trigger_bone_stomach=0
- legit[8].trigger_penetration=0
- legit_fast_zoom=0
- legit_team_attack=0
- legit_trigger_only_zoom=0
- menu_legit_global_section=2
- menu_legit_sub_section=4
- misc_my_sky=0
- misc_quick_change=0
- misc_quick_change_key=-1
- misc_snapshot=0
- misc_snapshot_time=10
- norecoil=1
- nospread=1
- nospread_method=0
- rage_active=0
- rage_auto_scope=0
- rage_bone=1
- rage_delay_shot=0
- rage_knife_attack=1
- rage_multipoint_bone=0
- rage_penetration=0
- rage_perfect_silent=0
- rage_quick_stop=0
- rage_quick_stop_duck=0
- rage_shield_attack=0
- rage_silent=0
- rage_target_selection=2
- rage_team_attack=0
- route_auto=0
- route_direction=1
- route_direction_step=4
- route_draw=1
- route_draw_back=0
- route_draw_visual=0
- route_jump=1
- route_jump_step=2
- route_mode=1
- route_rush_key=-1
- skeleton=0
- skeleton_alpha=0.5
- skeleton_back=0
- skeleton_debug_bone=0
- skeleton_debug_hitbox=0
- skeleton_local=0
- skeleton_models=0
- skeleton_models_local=0
- wav_speed=1
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