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  1. # Configuration file
  2.  
  3. domestication {
  4. # Determines the frequency of occurrence of the idle sounds that the chicobo makes as a percentage of typical Minecraft mob sound frequency. Set this to 50 for 50 percent, etc. [range: 0 ~ 100, default: 50]
  5. I:"Chico Idle Sound Frequency"=50
  6.  
  7. # Determines the frequency of occurrence of the idle sounds that the adult chocobo makes as a percentage of typical Minecraft mob sound frequency. Set this to 50 for 50 percent, etc. [range: 0 ~ 100, default: 25]
  8. I:"Choco Idle Sound Frequency"=25
  9.  
  10. # Percent of attemps where a tamed chocobo successfully drops a feather [range: 0 ~ 100, default: 5]
  11. I:"Feather Drop Chance"=5
  12.  
  13. # The number of ticks between which a tamed chocobo attempts to drop a feather is increased by a random integer from 0 to this value. [range: 0 ~ 10000, default: 600]
  14. I:"Molting Delay Random"=600
  15.  
  16. # Minimum number of ticks between which a tamed chocobo attempts to drop a feather [range: 20 ~ 10000, default: 600]
  17. I:"Molting Delay Static"=600
  18.  
  19. # Maximum number of blocks away a filled cauldron can be for a chocobo to heal (while it is standing on straw) [range: 0 ~ 12, default: 6]
  20. I:"Pen Cauldron Range"=6
  21.  
  22. # When in a valid pen: the percent probability, every two seconds, that a chocobo will recover one health. [range: 0 ~ 100, default: 20]
  23. I:"Pen Heal Probability"=20
  24.  
  25. # How many Straw Bedding you get from its crafting recipe (requires restart) [range: 1 ~ 9, default: 8]
  26. I:"Straw Bedding Blocks"=8
  27. }
  28.  
  29.  
  30. "feeding and breeding" {
  31. # Cool down ticks between when female adults are able to breed [range: 0 ~ 100000, default: 20000]
  32. I:"Breeding Delay Female"=20000
  33.  
  34. # Cool down ticks between when male adults are able to breed [range: 0 ~ 100000, default: 6000]
  35. I:"Breeding Delay Male"=6000
  36.  
  37. # How much food a chicobo can eat until it is not hungry [range: 0 ~ 100000, default: 1200]
  38. I:"Chicobo Appetite"=1200
  39.  
  40. # How much food a chocobo can eat until it is not hungry [range: 0 ~ 100000, default: 12000]
  41. I:"Chocobo Appetite"=12000
  42.  
  43. # Cooldown associated with feeding a Gysahl Carrot to a chocobo. Higher-tier veggies induce proportionally higher cooldown. Set this to a lower number to be able to feed more to a chocobo in one sitting. [range: 0 ~ 1000, default: 120]
  44. I:"Food Filling Factor"=120
  45.  
  46. # The number of ticks until a chicobo grows into an adult is increased by a random integer from 0 to this value. [range: 0 ~ 100000, default: 30000]
  47. I:"Grow Up Delay Random"=30000
  48.  
  49. # Minimum number of ticks until a chicobo grows into an adult chocobo [range: 0 ~ 100000, default: 6000]
  50. I:"Grow Up Delay Static"=6000
  51.  
  52. # If this is false, chocobos will not reproduce with their parents, children, or full- or half-siblings. This makes obtaining higher-tier colors MUCH more involved. There is no drawback to setting this to true, except it's gross. [default: false]
  53. B:"Inbreeding Allowed"=false
  54. }
  55.  
  56.  
  57. miscellaneous {
  58. # [default: false]
  59. B:"Chocobo Wing Flutter"=true
  60.  
  61. # Print additional debug messages to the console [default: false]
  62. B:"Debug Messages"=false
  63.  
  64. # The default name height is 2.3 blocks from the ground. You can add height up to 10 blocks. [range: -2.0 ~ 10.0, default: 0.0]
  65. S:"Render Name Height"=0.0
  66.  
  67. # Set to false to disable ChocoCraft Plus names from rendering, even if a Chocobo's "Show Name" is active [default: true]
  68. B:"Show Chocobo Names"=true
  69.  
  70. # Displays a client-side chat message if there's an update available. [default: true]
  71. B:"Version Checker"=false
  72. }
  73.  
  74.  
  75. "wild spawning" {
  76. # Comma-separated names of biomes in which Chocobos can spawn. Add the value "all" (no quotes) to have Chocobos spawn in all biomes, or "all.N" to have them spawn in all biomes in dimension N (use -1, 0, 1 for Nether, Overworld, End; or even a number for a custom dimension).
  77. # Possible Biome names--this list generates only the first time you load ChocoCraft Plus. :
  78. # Ocean, Plains, Desert, Extreme Hills, Forest, Taiga, Swampland, River, Hell, Sky, FrozenOcean, FrozenRiver, Ice Plains, Ice Mountains, MushroomIsland, MushroomIslandShore, Beach, DesertHills, ForestHills, TaigaHills, Extreme Hills Edge, Jungle, JungleHills, JungleEdge, Deep Ocean, Stone Beach, Cold Beach, Birch Forest, Birch Forest Hills, Roofed Forest, Cold Taiga, Cold Taiga Hills, Mega Taiga, Mega Taiga Hills, Extreme Hills+, Savanna, Savanna Plateau, Mesa, Mesa Plateau F, Mesa Plateau, Alps, Arctic, Bamboo Forest, Bayou, Bog, Canyon, Chaparral, Cherry Blossom Grove, Eucalyptus Forest, Fen, Flower Field, Frost Forest, Fungi Forest, Garden, Grassland, Grove, Heathland, Highland, Boreal Forest, Lush Swamp, Maple Woods, Marsh, Meadow, Moor, Mountain, Mystic Grove, Ominous Woods, Orchard, Origin Valley, Outback, Prairie, Rainforest, Redwood Forest, Sacred Springs, Seasonal Forest, Shield, Shrubland, Sludgepit, Steppe, Temperate Rainforest, Thicket, Tropical Rainforest, Tundra, Wetland, Woodland, Xeric Shrubland, Coral Reef, Kelp Forest, Tropics, Volcano, Mangrove, Alps Forest, Canyon Ravine, Glacier, Land of Lakes Marsh, Meadow Forest, Oasis, Quagmire, Scrubland, Seasonal Forest Clearing, Silkglades, Spruce Woods, Corrupted Sands, Phantasmagoric Inferno, Boneyard, Visceral Heap, Undergarden, Polar Chasm, Brushland, Coniferous Forest, Snowy Coniferous Forest, Crag, Dead Forest, Dead Swamp, Deciduous Forest, Sunflower Plains, Desert M, Extreme Hills M, Flower Forest, Taiga M, Swampland M, Ice Plains Spikes, Jungle M, JungleEdge M, Birch Forest M, Birch Forest Hills M, Roofed Forest M, Cold Taiga M, Mega Spruce Taiga, Mega Spruce Taiga, Extreme Hills+ M, Savanna M, Savanna Plateau M, Mesa (Bryce), Mesa Plateau F M, Mesa Plateau M, Lush River, Wasteland, Spectral Garden, Dense Forest, Jade Cliffs, Land of Lakes, Lavender Fields, Dry River, Lush Desert, Tainted Land, Magical Forest, Eerie, Eldritch
  79. #
  80. # [default: [Plains], [Extreme Hills], [Forest], [Taiga], [Swampland], [Ice Plains], [Ice Mountains], [ForestHills], [TaigaHills], [Extreme Hills Edge], [Jungle], [JungleHills], [JungleEdge], [Birch Forest], [Birch Forest Hills], [Roofed Forest], [Cold Taiga], [Cold Taiga Hills], [Mega Taiga], [Mega Taiga Hills], [Extreme Hills+], [Savanna], [Savanna Plateau], [Alps], [Arctic], [Bamboo Forest], [Bayou], [Bog], [Boreal Forest], [Cherry Blossom Grove], [Coniferous Forest], [Snowy Coniferous Forest], [Crag], [Deciduous Forest], [Dense Forest], [Eucalyptus Forest], [Fen], [Flower Field], [Frost Forest], [Fungi Forest], [Garden], [Grassland], [Grove], [Highland], [Jade Cliffs], [Land of Lakes], [Lavender Fields], [Lush Swamp], [Maple Woods], [Marsh], [Meadow], [Moor], [Mountain], [Mystic Grove], [Ominous Woods], [Orchard], [Prairie], [Rainforest], [Redwood Forest], [Sacred Springs], [Seasonal Forest], [Shield], [Steppe], [Temperate Rainforest], [Thicket], [Tropical Rainforest], [Tundra], [Wetland], [Woodland], [Tropics], [Alps Forest], [Land of Lakes Marsh], [Meadow Forest], [Quagmire], [Seasonal Forest Clearing], [Silkglades], [Spruce Woods], [Alpine], [Autumn Woods], [Birch Forest], [Extreme Jungle], [Forested Hills], [Sunflower Plains], [Extreme Hills M], [Flower Forest], [Taiga M], [Swampland M], [Forested Island], [Green Hills], [Green Swamplands], [Ice Plains Spikes], [Rocky Steppe], [Tropical Tundra], [Woodland], [Jungle M], [Meadow], [JungleEdge M], [Mini Jungle], [Birch Forest M], [Birch Forest Hills M], [Roofed Forest M], [Cold Taiga M], [Mountain Taiga], [Mega Spruce Taiga], [Mega Spruce Taiga], [Extreme Hills+ M], [Savanna M], [Savanna Plateau M], [Pine Forest], [Rainforest], [Redwood Forest], [Lush Redwoods], [Savanna], [Snow Forest], [Snowy Rainforest], [Temperate Rainforest], [Tundra], [Woodlands], [Twilight Lake], [Twilight Forest], [Dense Twilight Forest], [Twilight Highlands], [Twilight Swamp], [Snowy Forest], [Twilight Clearing], [Oak Savanna], [Firefly Forest], [Dark Forest Center], [Highlands Center], [Dark Forest], [Enchanted Forest]]
  81. S:"Spawn Biome Names" <
  82. Plains
  83. Meadow
  84. Sunflower Plains
  85. Prairie
  86. >
  87.  
  88. # Maximum number of chocobos that will spawn in a group [range: 0 ~ 10, default: 3]
  89. I:"Spawn Group Maximum"=1
  90.  
  91. # Minimum number of chocobos that will spawn in a group [range: 0 ~ 10, default: 1]
  92. I:"Spawn Group Mininum"=1
  93.  
  94. # Radius, in chunks, of the area checked to limit new chocobo spawns [range: 1 ~ 1000, default: 300]
  95. I:"Spawn Limit Chunk Radius"=100
  96.  
  97. # Frequency of chocobo groups spawning near each player [range: 0 ~ 1000, default: 10]
  98. I:"Spawn Probability"=6
  99.  
  100. # Number of ticks between attempted wild chocobo group spawn [range: 20 ~ 20000, default: 200]
  101. I:"Spawn Time Delay"=200
  102.  
  103. # No new chocobos will spawn if there are this many in a specified area [range: 0 ~ 20, default: 3]
  104. I:"Spawn Total Maximum"=1
  105.  
  106. # Whether wild chocobos will be able to despawn if no player is around. [default: false]
  107. B:"Wild Despawn"=false
  108.  
  109. # [range: 1 ~ 10000, default: 300]
  110. I:"Wild Spawn Distance"=300
  111. }
  112.  
  113.  
  114. "world generation" {
  115. # Whether Carob Nuts can be found as chest loot [default: true]
  116. B:"Chest Loot - Carob Nut"=true
  117.  
  118. # Whether or not the Chocopedia can be found as chest loot [default: true]
  119. B:"Chest Loot - Chocopedia"=false
  120.  
  121. # Whether Zeio Nuts can be found as chest loot [default: true]
  122. B:"Chest Loot - Zeio Nut"=true
  123.  
  124. # Permille chance a gysahl garden will drop a nut instead of a veggie [range: 0 ~ 1000, default: 100]
  125. I:"Garden Nut Rate"=100
  126.  
  127. # Drop weights of the eight breeding nuts when one is dropped from a gysahl garden. Values are in this order:
  128. # Pipio Nut (default 300)
  129. # Luchile Nut (default 150)
  130. # Saraha Bean (default 75)
  131. # Lasan Nut (default 50)
  132. # Porov Bean (default 15)
  133. # Param Nut (default 12)
  134. # Carob Nut (default 0)
  135. # Zeio Nut (default 0)
  136. # Entries must be non-negative integers, and at least one must not be zero. [default: [300], [150], [75], [50], [15], [12], [0], [0]]
  137. S:"Garden Nut Weights" <
  138. 300
  139. 150
  140. 75
  141. 50
  142. 15
  143. 12
  144. 0
  145. 0
  146. >
  147.  
  148. # Drop weights of the eight veggies when one is dropped from a gysahl garden. Values are in this order:
  149. # Gysahl Green (default 600)
  150. # Krakka Root (default 240)
  151. # Tantal Veggie (default 150)
  152. # Pasana Fruit (default 75)
  153. # Cree Root (default 60)
  154. # Mimett Fruit (default 40)
  155. # Reagan Veggie (default 20)
  156. # Sylkis Bud (default 12)
  157. # Entries must be non-negative integers, and at least one must not be zero. [default: [600], [240], [150], [75], [60], [40], [20], [12]]
  158. S:"Garden Veggie Weights" <
  159. 600
  160. 240
  161. 150
  162. 75
  163. 60
  164. 40
  165. 20
  166. 12
  167. >
  168.  
  169. # Drop weight of Gysahl Garden seeds. For reference, wheat seeds are 10 [range: 0 ~ 100, default: 2]
  170. I:"Grass Seed Rate"=1
  171.  
  172. # Value representing wild Gysahl generation. 0 results in no generation, and 1000 is very many. [range: 0 ~ 1000, default: 20]
  173. I:"Gysahl Garden World Generation Rate"=10
  174.  
  175. # List of mobs that drop ChocoCraft Plus items when killed. This does not overwrite their native drops.
  176. # Format is: classPath|chocoItem|dropChance
  177. # classPath is the mod's address to the entity class.
  178. # chocoItem is the item that is dropped. Allowed values are: Gysahl, Krakka, Tantal, Pasana, Cree, Reagan, Mimett, Sylkis, Pipio, Luchile, Saraha, Lasan, Porov, Param, Carob, Zeio, GysalSeeds, Chocopedia, ChocoSaddle, SaddleBags, PackBags
  179. # dropChance is the chance out of 256 that the mob drops the item. The chance increases with increased looting level.
  180. # You can enter the same mob multiple times to trigger multiple drops. [default: [net.minecraft.entity.passive.EntityVillager|Chocopedia|8], [net.minecraft.entity.passive.EntityWitch|Chocopedia|4], [net.minecraft.entity.passive.EntityZombie|Chocopedia|2], [net.minecraft.entity.passive.EntitySkeleton|Chocopedia|1], [lycanite.lycanitesmobs.mountainmobs.entity.EntityYale|Pipio|36], [twilightforest.entity.EntityTFMistWolf|Luchile|36], [lycanite.lycanitesmobs.swampmobs.entity.EntityRemobra|Saraha|36], [com.emoniph.witchery.entity.EntityMandrake|Lasan|36], [net.minecraft.entity.monster.EntityCreeper|Carob|18], [lycanite.lycanitesmobs.plainsmobs.entity.EntityZoataur|Carob|132], [net.minecraft.entity.monster.EntityPigZombie|Zeio|9], [com.emoniph.witchery.entity.EntityGoblin|Zeio|36]]
  181. S:"Mob Drops" <
  182. net.minecraft.entity.passive.EntityVillager|Chocopedia|8
  183. net.minecraft.entity.passive.EntityWitch|Chocopedia|4
  184. net.minecraft.entity.passive.EntityZombie|Chocopedia|2
  185. net.minecraft.entity.passive.EntitySkeleton|Chocopedia|1
  186. twilightforest.entity.EntityTFMistWolf|Luchile|36
  187. com.emoniph.witchery.entity.EntityMandrake|Lasan|36
  188. net.minecraft.entity.monster.EntityCreeper|Carob|18
  189. net.minecraft.entity.monster.EntityPigZombie|Zeio|9
  190. com.emoniph.witchery.entity.EntityGoblin|Zeio|36
  191. >
  192.  
  193. # Generate chocobo stables in some villages. The Stablehand villager profession is 19940402 [default: true]
  194. B:"Village Chocobo Stables"=true
  195.  
  196. # Whether stables have a pictograph sign out front [default: true]
  197. B:"Village Stables Sign"=true
  198. }
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