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PR0J3CT11

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Aug 16th, 2019
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  1. print("FE code by Starzozero, Thanks to him!")
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros, Edited by StarzoZero")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77. local h,t
  78. --Give the server mouse data 30 times every second, but only if the values changed
  79. --If player is not moving their mouse, client won't fire events
  80. while wait(1/30) do
  81. if h~=Mouse.Hit or t~=Mouse.Target then
  82. h,t=Mouse.Hit,Mouse.Target
  83. Event:FireServer({isMouse=true,Target=t,Hit=h})
  84. end
  85. end]==],Player.Character)
  86.  
  87. ----Sandboxed game object that allows the usage of client-side methods and services
  88. --Real game object
  89. local _rg = game
  90.  
  91. --Metatable for fake service
  92. local fsmt = {
  93. __index = function(self,k)
  94. local s = rawget(self,"_RealService")
  95. if s then
  96. return typeof(s[k])=="function"
  97. and function(_,...)return s[k](s,...)end or s[k]
  98. end
  99. end,
  100. __newindex = function(self,k,v)
  101. local s = rawget(self,"_RealService")
  102. if s then s[k]=v end
  103. end
  104. }
  105. local function FakeService(t,RealService)
  106. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107. return setmetatable(t,fsmt)
  108. end
  109.  
  110. --Fake game object
  111. local g = {
  112. GetService = function(self,s)
  113. return rawget(self,s) or _rg:GetService(s)
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. RunService = FakeService({
  121. _btrs = {},
  122. RenderStepped = _rg:GetService("RunService").Heartbeat,
  123. BindToRenderStep = function(self,name,_,fun)
  124. self._btrs[name] = self.Heartbeat:Connect(fun)
  125. end,
  126. UnbindFromRenderStep = function(self,name)
  127. self._btrs[name]:Disconnect()
  128. end,
  129. },"RunService")
  130. }
  131. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  132. g.service = g.GetService
  133. FakeService(g,game)
  134. --Changing owner to fake player object to support owner:GetMouse()
  135. game,owner = g,g.Players.LocalPlayer
  136. end
  137.  
  138. plr = game.Players.LocalPlayer
  139. char = plr.Character
  140. mouse = plr:GetMouse()
  141. hum = char.HumanoidRootPart
  142. root = char.Torso
  143. left = char["Left Arm"]
  144. right = char["Right Arm"]
  145. rightl = char["Right Leg"]
  146. leftl = char["Left Leg"]
  147. tors = char["Torso"]
  148. guitar = false
  149.  
  150. warn("press z to start playing some sick music")
  151. warn("press c to go sicko mode (ONLY IF PLAYING SICK MUSIC)")
  152. warn("press x to stop")
  153.  
  154. warn("Made by Reset5017577")
  155. char.Head.face.Texture = "rbxassetid://7131857"
  156.  
  157. arm1 = Instance.new("Weld")
  158. arm1.Parent = left
  159. arm1.Part0 = left
  160. arm1.Part1 = root
  161. arm1.C0 = CFrame.new(-0.5, 2, 0.3)
  162. arm1.C1 = CFrame.Angles(90, 0, 19.5)
  163.  
  164. arm2 = Instance.new("Weld")
  165. arm2.Parent = right
  166. arm2.Part0 = right
  167. arm2.Part1 = root
  168. arm2.C0 = CFrame.new(1.5, 1, 0.5)
  169. arm2.C1 = CFrame.Angles(20, 0, 0)
  170.  
  171. MUSIK = Instance.new("Sound",tors)
  172. MUSIK.Playing = false
  173. MUSIK.Looped = true
  174. MUSIK.Pitch = 1
  175. MUSIK.SoundId = "rbxassetid://828176342"
  176. MUSIK.Volume = 10
  177.  
  178. scr = Instance.new("Sound",char.Head)
  179. scr.Playing = false
  180. scr.Looped = false
  181. scr.SoundId = "rbxassetid://828176342"
  182. scr.Volume = 50
  183.  
  184. gut = Instance.new("Part")
  185. gut.Parent = tors
  186. gut.Size = Vector3.new(2.107, 6.406, 0.412)
  187. gut.CanCollide = false
  188.  
  189. gut2 = Instance.new("Part")
  190. gut2.Parent = right
  191. gut2.Transparency = 1
  192. gut2.Size = Vector3.new(1, 1, 1)
  193. gut2.CanCollide = false
  194.  
  195. wld2 = Instance.new("Weld")
  196. wld2.Parent = gut2
  197. wld2.Part0 = gut2
  198. wld2.Part1 = right
  199. wld2.C0 = CFrame.new(0, 0, 0.5)
  200. wld2.C1 = CFrame.Angles(-77, 0, 0)
  201.  
  202. ParticleEmitter13 = Instance.new("ParticleEmitter")
  203. ParticleEmitter13.Parent = gut2
  204. ParticleEmitter13.LightInfluence = 1
  205. ParticleEmitter13.Rate = 100
  206. ParticleEmitter13.Texture = "http://www.roblox.com/asset/?id=0"
  207. ParticleEmitter13.Lifetime = NumberRange.new(0, 1)
  208.  
  209. gutm = Instance.new("SpecialMesh",gut)
  210. gutm.MeshId = "rbxassetid://431952393"
  211. gutm.TextureId = "rbxassetid://431952396"
  212. gutm.Scale = Vector3.new(0.15, 0.15, 0.15)
  213.  
  214. wld = Instance.new("Weld",owner.Character)
  215. wld.Parent = gut
  216. wld.Part0 = gut
  217. wld.Part1 = root
  218. wld.C0 = CFrame.new(0, 0,-2)
  219. wld.C1 = CFrame.Angles(0, 9.5, 20)
  220.  
  221. function dragon()
  222. guitar = true
  223. MUSIK:Play()
  224. ParticleEmitter13.Texture = "http://www.roblox.com/asset/?id=0"
  225.  
  226. while guitar do
  227. wait(0.1)
  228. arm2.C0 = CFrame.new(1.5, 1.3, 0.5)
  229. wait(0.1)
  230. arm2.C0 = CFrame.new(1.5, 1, 0.5)
  231. end
  232. end
  233.  
  234. function stop()
  235. MUSIK:Stop()
  236. scr:Stop()
  237. MUSIK.Volume = 10
  238. MUSIK.Pitch = 1
  239. guitar = false
  240. ParticleEmitter13.Texture = "http://www.roblox.com/asset/?id=0"
  241. char.Head.face.Texture = "rbxassetid://7131857"
  242. arm2.C0 = CFrame.new(1.5, 1, 0.5)
  243. end
  244.  
  245. function help()
  246. guitar = true
  247. MUSIK:Play()
  248. scr:Play()
  249. MUSIK.Volume = 10
  250. MUSIK.Pitch = 1
  251. ParticleEmitter13.Texture = "http://www.roblox.com/asset/?id=1068091086"
  252. char.Head.face.Texture = "rbxassetid://1614905466"
  253.  
  254. while guitar do
  255. wait()
  256. arm2.C0 = CFrame.new(1.5, 1.3, 0.5)
  257. wait()
  258. arm2.C0 = CFrame.new(1.5, 1, 0.5)
  259. end
  260. end
  261.  
  262.  
  263.  
  264. mouse.KeyDown:connect(function(Press)
  265. Press=Press:lower()
  266. if Press == "z" and guitar == false then
  267. dragon()
  268. end
  269. if Press=="x" and guitar == true then
  270. stop()
  271. end
  272. if Press=="c" and guitar == true then
  273. help()
  274. end
  275. end)
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