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- -- Gui to Lua
- -- Version: 3.1
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local criminalaura = Instance.new("TextButton")
- local arrestall = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- local killneutral = Instance.new("TextButton")
- local killinmates = Instance.new("TextButton")
- local killpolice = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(158, 255, 165)
- Frame.BorderSizePixel = 5
- Frame.Position = UDim2.new(0.813868642, 0, 0.23339659, 0)
- Frame.Size = UDim2.new(0, 160, 0, 376)
- Frame.Active = true
- Frame.Draggable = true
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(151, 213, 113)
- TextLabel.BorderSizePixel = 5
- TextLabel.Size = UDim2.new(0, 160, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "MORE EXTRA BY 666scripter_exe"
- TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextWrapped = true
- criminalaura.Name = "criminalaura"
- criminalaura.Parent = Frame
- criminalaura.BackgroundColor3 = Color3.fromRGB(38, 255, 0)
- criminalaura.BorderSizePixel = 5
- criminalaura.Position = UDim2.new(0, 0, 0.158474252, 0)
- criminalaura.Size = UDim2.new(0, 160, 0, 41)
- criminalaura.Font = Enum.Font.SourceSans
- criminalaura.Text = "Criminal Aura"
- criminalaura.TextColor3 = Color3.fromRGB(0, 0, 0)
- criminalaura.TextScaled = true
- criminalaura.TextSize = 14.000
- criminalaura.TextWrapped = true
- criminalaura.MouseButton1Down:connect(function()
- local Apart = Instance.new("Part")
- Apart.Name = "PlrsPos"
- Apart.Parent = workspace
- Apart.Anchored = true
- Apart.Archivable = true
- Apart.CFrame = CFrame.new(9e99, 9e99, 9e99)
- LCS = game.Workspace["Criminals Spawn"].SpawnLocation
- _G.killAura = true
- wait(0.2)
- Apart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- Apart.Transparency = 1
- Apart.Anchored = true
- Apart.CanCollide = false
- istptoplr = true
- wait(0.004)
- LCS = game.Workspace["Criminals Spawn"].SpawnLocation
- LCS.CanCollide = false
- LCS.Size = Vector3.new(51.05, 24.12, 54.76)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- LCS.Transparency = 1
- wait(2)
- istptoplr = false
- _G.killAura = false
- wait(0.04)
- if istptoplr == false then
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 0
- istptoplr = false
- end
- end)
- arrestall.Name = "arrestall"
- arrestall.Parent = Frame
- arrestall.BackgroundColor3 = Color3.fromRGB(38, 255, 0)
- arrestall.BorderSizePixel = 5
- arrestall.Position = UDim2.new(0, 0, 0.286705583, 0)
- arrestall.Size = UDim2.new(0, 160, 0, 41)
- arrestall.Font = Enum.Font.SourceSans
- arrestall.Text = "Arrest criminals"
- arrestall.TextColor3 = Color3.fromRGB(0, 0, 0)
- arrestall.TextScaled = true
- arrestall.TextSize = 14.000
- arrestall.TextWrapped = true
- arrestall.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer
- local cpos = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- Player.Character.HumanoidRootPart.CFrame = cpos
- Notify("Success", "Arrested all of the n00bs", "Cool!")
- end)
- btools.Name = "btools"
- btools.Parent = Frame
- btools.BackgroundColor3 = Color3.fromRGB(38, 255, 0)
- btools.BorderSizePixel = 5
- btools.Position = UDim2.new(0, 0, 0.412277371, 0)
- btools.Size = UDim2.new(0, 160, 0, 41)
- btools.Font = Enum.Font.SourceSans
- btools.Text = "Btools"
- btools.TextColor3 = Color3.fromRGB(0, 0, 0)
- btools.TextScaled = true
- btools.TextSize = 14.000
- btools.TextWrapped = true
- btools.MouseButton1Down:connect(function()
- local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool1.BinType = "Hammer"
- end)
- killneutral.Name = "kill neutral"
- killneutral.Parent = Frame
- killneutral.BackgroundColor3 = Color3.fromRGB(38, 255, 0)
- killneutral.BorderSizePixel = 5
- killneutral.Position = UDim2.new(0, 0, 0.521319926, 0)
- killneutral.Size = UDim2.new(0, 160, 0, 41)
- killneutral.Font = Enum.Font.SourceSans
- killneutral.Text = "Kill Neutral"
- killneutral.TextColor3 = Color3.fromRGB(0, 0, 0)
- killneutral.TextScaled = true
- killneutral.TextSize = 14.000
- killneutral.TextWrapped = true
- killneutral.MouseButton1Click:Connect(function()
- local savedteam = game.Players.LocalPlayer.TeamColor.Name
- workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- for i,v in pairs(game.Teams.Neutral:GetPlayers()) do
- local A_1 = {[1] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)), ["Distance"] = 3.2524313926697, ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576), ["Hit"] = v.Character.Head}, [2] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)), ["Distance"] = 3.2699294090271, ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377), ["Hit"] = v.Character.Head}, [3] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)), ["Distance"] = 3.1665518283844, ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652), ["Hit"] = v.Character.Head}, [4] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)), ["Distance"] = 3.3218522071838, ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611), ["Hit"] = v.Character.Head}, [5] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)), ["Distance"] = 3.222757101059, ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302), ["Hit"] = v.Character.Head}}
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- workspace.Remote.TeamEvent:FireServer(savedteam)
- end)
- killinmates.Name = "kill inmates"
- killinmates.Parent = Frame
- killinmates.BackgroundColor3 = Color3.fromRGB(38, 255, 0)
- killinmates.BorderSizePixel = 5
- killinmates.Position = UDim2.new(0, 0, 0.646319985, 0)
- killinmates.Size = UDim2.new(0, 160, 0, 41)
- killinmates.Font = Enum.Font.SourceSans
- killinmates.Text = "Kill inmates"
- killinmates.TextColor3 = Color3.fromRGB(0, 0, 0)
- killinmates.TextScaled = true
- killinmates.TextSize = 14.000
- killinmates.TextWrapped = true
- killinmates.MouseButton1Click:Connect(function()
- local savedteam = game.Players.LocalPlayer.TeamColor.Name
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- for i,v in pairs(game.Teams.Inmates:GetPlayers()) do
- local A_1 = {[1] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)), ["Distance"] = 3.2524313926697, ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576), ["Hit"] = v.Character.Head}, [2] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)), ["Distance"] = 3.2699294090271, ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377), ["Hit"] = v.Character.Head}, [3] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)), ["Distance"] = 3.1665518283844, ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652), ["Hit"] = v.Character.Head}, [4] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)), ["Distance"] = 3.3218522071838, ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611), ["Hit"] = v.Character.Head}, [5] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)), ["Distance"] = 3.222757101059, ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302), ["Hit"] = v.Character.Head}}
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- workspace.Remote.TeamEvent:FireServer(savedteam)
- end)
- killpolice.Name = "kill police"
- killpolice.Parent = Frame
- killpolice.BackgroundColor3 = Color3.fromRGB(38, 255, 0)
- killpolice.BorderSizePixel = 5
- killpolice.Position = UDim2.new(0, 0, 0.771319926, 0)
- killpolice.Size = UDim2.new(0, 160, 0, 41)
- killpolice.Font = Enum.Font.SourceSans
- killpolice.Text = "Kill police"
- killpolice.TextColor3 = Color3.fromRGB(0, 0, 0)
- killpolice.TextScaled = true
- killpolice.TextSize = 14.000
- killpolice.TextWrapped = true
- killpolice.MouseButton1Click:Connect(function()
- local savedteam = game.Players.LocalPlayer.TeamColor.Name
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- for i,v in pairs(game.Teams.Guards:GetPlayers()) do
- local A_1 = {[1] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)), ["Distance"] = 3.2524313926697, ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576), ["Hit"] = v.Character.Head}, [2] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)), ["Distance"] = 3.2699294090271, ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377), ["Hit"] = v.Character.Head}, [3] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)), ["Distance"] = 3.1665518283844, ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652), ["Hit"] = v.Character.Head}, [4] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)), ["Distance"] = 3.3218522071838, ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611), ["Hit"] = v.Character.Head}, [5] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)), ["Distance"] = 3.222757101059, ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302), ["Hit"] = v.Character.Head}}
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- workspace.Remote.TeamEvent:FireServer(savedteam)
- end)
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