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JS Canvas Webcam Slot Machine Like Game Based On Cam Opacity

Feb 14th, 2017
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  1.  
  2. <center>
  3. <body bgcolor="black" onload="alert('Click any place to play!!')"onmousemove="drawe();" onmousedown="drawe" onchange="drawe" ondoubkeclick="drawe;">
  4. <video id="video" autoplay hidden>
  5. </video>
  6. <canvas id="canvas" onchange="drawe;" topmost=false onchange="drawe;" width="500" height="500" style="opacity:1.0;fillColor:none;">
  7. <body onclick="var iii=(Math.round(canvas.style.opacity));
  8. if(iii>=1){alert('You Win!!')}else{alert('You Lose!!')}">test</button>
  9. <script>
  10. var ii=1;
  11. //var inn=prompt("Enter #:");
  12. var video = document.getElementById("video");
  13. var c = document.getElementById("canvas");
  14. var ctx = c.getContext("2d");
  15. var canvas = document.getElementById('canvas');
  16. var context = canvas.getContext('2d');
  17. var video = document.getElementById('video');
  18. var mediaConfig = { video: true,audio:false};
  19. function drawe(){
  20. var possible = "FABCGDE0123456789";
  21. var text = "";
  22. var canvas = document.getElementById("canvas");
  23. var ctx = canvas.getContext("2d");
  24. for(var i=0; i!=6; i++)
  25. text+=possible.charAt(Math.floor(Math.random()*possible.length))
  26. ctx.strokeStyle="#"+text;
  27. document.body.bgcolor=text;
  28. //ctx.moveTo(Math.random()*event.x+4,Math.random()*event.y-4);
  29. //ctx.lineTo(Math.random()*event.x+4,Math.random()*event.y-1);
  30. ctx.topmost=true;
  31. canvas.style.opacity=Math.random()*1.1
  32. ctx.drawImage(video,ii+50,50,500,Math.random()*1000)
  33. ctx.draw();
  34. text='';
  35. }
  36. navigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {
  37. if(ctx.width==500){event.mouseMove++;}
  38. video.src = this.window.URL.createObjectURL(stream);
  39. video.play();
  40. video.addEventListener("play", function() {i = window.setInterval(function() {
  41. canvas.style.opacity=Math.random()*1.1
  42. canvas.style.opacity++;
  43. ctx.topmost=false;
  44. ctx.drawImage(video,1,1,Math.rabdom()*500,Math.random()*500)},inn);
  45. //ctx.draw();
  46. }, false);
  47. });
  48. </script>
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