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- if(type == 1)
- {
- switch (skinid)// расные шапки
- {
- case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,-0.002001, 0.000000,90.000000,89.900016, 1.000000,1.000000,1.000000);
- case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,-0.002001, 0.000000,90.000000,89.900016, 1.217999,1.187000,1.000000);
- case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.016000,-0.002001, 0.000000,90.000000,89.900016, 1.217999,1.187000,1.000000);
- case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.016000,-0.002001, 0.000000,90.000000,89.900016, 1.217999,1.187000,1.000000);
- case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.016000,-0.002001, 0.000000,90.000000,89.900016, 1.217999,1.033000,1.000000);
- case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.004999,0.000998, 0.000000,90.000000,95.899993, 1.000000,1.000000,1.000000);
- case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098997,0.000999,0.000998, 0.000000,90.000000,95.899993, 1.175000,1.000000,1.000000);
- case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.006999,0.000998, 0.000000,90.000000,95.899993, 1.092000,1.000000,1.000000);
- case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,-0.006000,0.000998, 0.000000,90.000000,95.899993, 1.137000,1.050999,1.000000);
- case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.021999,0.001998, 0.000000,90.000000,95.899993, 1.137000,1.091999,1.000000);
- case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,-0.013999,0.001998, 0.000000,90.000000,95.899993, 1.137000,1.091999,1.000000);
- case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.017000,0.001998, 0.000000,90.000000,95.899993, 1.137000,1.091999,1.000000);
- case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,-0.000999,0.001998, 0.000000,90.000000,95.899993, 1.137000,1.091999,1.000000);
- case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,-0.000999,0.001998, 0.000000,90.000000,95.899993, 1.137000,1.091999,1.000000);
- case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,-0.000999,0.001998, 0.000000,90.000000,95.899993, 1.137000,1.091999,1.000000);
- case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.017000,0.001998, 0.000000,90.000000,95.899993, 0.987000,1.091999,0.866999);
- case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.017000,0.001998, 0.000000,90.000000,95.899993, 1.122000,1.091999,0.866999);
- case 28: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.021000,0.001998, 0.000000,90.000000,95.899993, 1.181999,1.091999,0.866999);
- case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130997,0.017000,-0.003001, 0.000000,90.000000,95.899993, 1.181999,1.091999,0.866999);
- case 39: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104997,0.006000,-0.003001, 0.000000,90.000000,95.899993, 0.981000,1.091999,0.866999);
- case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.006000,-0.003001, 0.000000,90.000000,95.899993, 0.981000,1.091999,0.866999);
- case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074997,0.006000,-0.003001, 0.000000,90.000000,95.899993, 0.981000,1.091999,0.866999);
- case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103997,0.027000,-0.003001, 0.000000,90.000000,95.899993, 0.981000,1.091999,0.866999);
- case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103997,0.009000,-0.003001, 0.000000,90.000000,95.899993, 1.071000,1.091999,0.866999);
- case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129997,0.022000,-0.003001, 0.000000,90.000000,95.899993, 1.071000,1.091999,0.866999);
- case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129997,0.022000,-0.003001, 0.000000,90.000000,95.899993, 1.125999,1.091999,0.866999);
- case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,-0.002999,-0.003001, 0.000000,90.000000,95.899993, 1.125999,1.091999,0.866999);
- case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.024000,-0.003001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
- case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.035999,-0.003001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
- case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.014000,-0.003001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
- case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.014000,-0.003001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
- case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,0.014999,-0.003001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
- case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.005999,-0.002001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
- case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,0.007999,-0.002001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
- case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.002999,-0.002001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
- case 62: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.012999,0.008999, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
- case 63: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.000999,0.004999, 0.000000,90.000000,95.899993, 1.104999,1.091999,0.866999);
- case 64: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.007999,0.004999, 0.000000,90.000000,95.899993, 1.104999,1.091999,0.866999);
- case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.025999,0.004999, 0.000000,90.000000,95.899993, 1.104999,1.091999,0.866999);
- case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.024999,0.004999, 0.000000,90.000000,95.899993, 0.958999,1.091999,0.866999);
- case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,-0.004000,0.004999, 0.000000,90.000000,95.899993, 0.958999,1.091999,0.866999);
- case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.019999,0.004999, 0.000000,90.000000,95.899993, 0.958999,1.091999,0.866999);
- case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.005999,0.004999, 0.000000,90.000000,95.899993, 0.958999,1.091999,0.866999);
- case 75: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.015000,-0.000001, 0.000000,90.000000,95.400001, 1.151999,1.069000,1.000000);
- case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.003000,-0.000001, 0.000000,90.000000,95.400001, 1.151999,1.069000,1.000000);
- case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.034000,-0.000001, 0.000000,90.000000,95.400001, 1.151999,1.069000,1.000000);
- case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.016000,-0.000001, 0.000000,90.000000,95.400001, 1.151999,1.069000,1.000000);
- case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.016000,-0.000001, 0.000000,90.000000,95.400001, 1.151999,1.069000,1.000000);
- case 85: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.016000,-0.010001, 0.000000,90.000000,95.400001, 1.151999,1.240999,1.000000);
- case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,0.016000,-0.004000, 0.000000,90.000000,95.400001, 1.151999,1.048999,1.000000);
- case 88: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,0.027000,-0.004000, 0.000000,90.000000,95.400001, 1.151999,1.048999,1.000000);
- case 89: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.007000,0.005999, 0.000000,90.000000,95.400001, 1.151999,1.048999,1.000000);
- case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.007000,0.005999, 0.000000,90.000000,95.400001, 1.151999,1.048999,1.000000);
- case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,-0.001999,0.005999, 0.000000,90.000000,95.400001, 1.151999,1.048999,1.000000);
- case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,-0.003999,0.005999, 0.000000,90.000000,95.400001, 0.967999,1.048999,1.000000);
- case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.005000,0.005999, 0.000000,90.000000,95.400001, 0.967999,1.048999,1.000000);
- case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,-0.011999,0.005999, 0.000000,90.000000,95.400001, 0.967999,1.048999,1.000000);
- case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122997,0.032000,0.005999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
- case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.009000,0.005999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
- case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.009000,0.005999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
- case 102: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.002000,0.003999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
- case 103: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.002000,0.003999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
- case 105: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.002000,0.003999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
- case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.002000,0.003999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
- case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.002000,-0.002000, 0.000000,90.000000,95.400001, 0.980999,1.048999,1.000000);
- case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101997,0.002000,-0.002000, 0.000000,90.000000,95.400001, 0.980999,1.048999,1.000000);
- case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.002000,0.002999, 0.000000,90.000000,95.400001, 0.980999,1.048999,1.000000);
- case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114997,0.012000,0.003999, 0.000000,90.000000,95.400001, 0.980999,1.048999,1.000000);
- case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.019000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.048999,1.000000);
- case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.004000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.048999,1.000000);
- case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.004000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.147000,1.000000);
- case 122: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.010000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.147000,1.000000);
- case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.007000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.147000,1.000000);
- case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.007000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.147000,1.000000);
- case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129997,0.000000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.147000,1.000000);
- case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.003999,0.000999, 0.000000,90.000000,95.400001, 1.009999,1.147000,1.000000);
- case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.003999,0.000999, 0.000000,90.000000,95.400001, 1.009999,1.147000,1.000000);
- case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.026000,-0.010001, 0.000000,90.000000,95.400001, 1.009999,1.147000,1.000000);
- case 129: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.016000,-0.004000, 0.000000,90.000000,95.400001, 1.009999,0.949999,1.000000);
- case 130: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,0.019000,-0.001000, 0.000000,90.000000,95.400001, 1.009999,0.949999,1.000000);
- case 132: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.035998,0.005000,-0.001000, 0.000000,90.000000,95.400001, 1.009999,0.949999,1.000000);
- case 138: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.005000,-0.001000, 0.000000,90.000000,95.400001, 1.009999,0.949999,1.000000);
- case 144: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.007999,-0.001000, 0.000000,90.000000,95.400001, 1.009999,1.087000,1.000000);
- case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.001999,-0.001000, 0.000000,90.000000,95.400001, 1.009999,1.087000,1.000000);
- case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.001999,-0.001000, 0.000000,90.000000,95.400001, 1.009999,1.087000,1.000000);
- case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,-0.004999,0.010999, 0.000000,90.000000,95.400001, 1.176999,1.087000,1.000000);
- case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.009000,0.000999, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
- case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,-0.002999,0.005999, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
- case 157: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.012000,0.005999, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
- case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.012000,0.005999, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
- case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.012000,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
- case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.012000,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
- case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.012000,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
- case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.012000,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
- case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,-0.007999,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
- case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.011000,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
- case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.008000,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
- case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.004000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
- case 177: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.182998,-0.009999,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
- case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.000000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
- case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.003999,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
- case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.026000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
- case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120998,0.014000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
- case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.004000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
- case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.004000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
- case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,-0.006999,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
- case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.006000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
- case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.006000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
- case 190: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,-0.001999,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
- case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,-0.001999,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
- case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.004999,0.002998, 0.000000,90.000000,96.400009, 1.207000,1.000000,1.000000);
- case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.004999,0.002998, 0.000000,90.000000,96.400009, 1.207000,1.000000,1.000000);
- case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.004999,0.002998, 0.000000,90.000000,96.400009, 1.207000,1.000000,1.000000);
- case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004999,0.002998, 0.000000,90.000000,96.400009, 1.207000,1.000000,1.000000);
- case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,0.001000,0.002998, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
- case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.001000,-0.001001, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
- case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,0.004000,-0.009001, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
- case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.021999,0.001999, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
- case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.021999,0.001999, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
- case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,0.011000,-0.004000, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
- case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,0.015000,0.000999, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
- case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150997,0.015000,0.000999, 0.000000,90.000000,96.400009, 1.231999,1.000000,1.000000);
- case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,0.005000,0.000999, 0.000000,90.000000,96.400009, 0.948999,1.000000,1.000000);
- case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,-0.001999,0.001999, 0.000000,90.000000,96.400009, 0.948999,1.000000,1.000000);
- case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,-0.001999,0.001999, 0.000000,90.000000,96.400009, 0.948999,1.000000,1.000000);
- case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,0.010000,0.001999, 0.000000,90.000000,96.400009, 0.948999,1.000000,1.000000);
- case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.010000,0.001999, 0.000000,90.000000,96.400009, 1.099999,1.000000,1.000000);
- case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.010000,0.001999, 0.000000,90.000000,96.400009, 1.099999,1.000000,1.000000);
- case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.010000,0.005999, 0.000000,90.000000,96.400009, 1.099999,1.000000,1.000000);
- case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.003000,0.005999, 0.000000,90.000000,96.400009, 1.099999,1.000000,1.000000);
- case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.003000,0.005999, 0.000000,90.000000,96.400009, 1.099999,1.000000,1.000000);
- case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,0.022000,-0.003000, 0.000000,90.000000,96.400009, 0.964999,1.000000,1.000000);
- case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.010000,-0.001000, 0.000000,90.000000,96.400009, 0.987999,1.079000,1.000000);
- case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.010000,-0.001000, 0.000000,90.000000,96.400009, 0.987999,1.079000,1.000000);
- case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.009999,-0.001000, 0.000000,90.000000,96.400009, 0.987999,1.079000,1.000000);
- case 268: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.004000,-0.001000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
- case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.004000,-0.005000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
- case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.004000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
- case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.025000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
- case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.025000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
- case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.025000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
- case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.025000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
- case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.025000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
- case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.025000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
- case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.003000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.013000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,0.015000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.009000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 293: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.162998,0.009000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.009000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119997,0.009000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,-0.005999,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,0.007000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,0.007000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,0.007000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.007000,0.007999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.007000,0.007999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.014000,-0.004000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.014000,-0.004000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.014000,-0.004000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.014000,-0.004000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.003000,-0.004000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.003000,-0.004000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
- default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар шапка, не будет отображаться на этом скине!");
- }
- }
- else if(type == 2)
- {
- switch (skinid)//“Єплые шапки
- {
- case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.016000,-0.002001, 0.000000,-0.799996,-8.600006, 1.000000,1.000000,1.050999);
- case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.022000,0.008999, 2.000010,-5.999990,5.400008, 1.000000,1.042000,1.079000);
- case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,0.018000,-0.000001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
- case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,0.018000,-0.000001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
- case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,0.032000,-0.004001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
- case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113997,0.017000,-0.004001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
- case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106997,0.017000,-0.004001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
- case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106997,0.017000,-0.004001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
- case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106997,0.007000,-0.002001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
- case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.032000,0.003998, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.146000);
- case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098997,0.008000,0.003998, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.146000);
- case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120997,0.020000,0.003998, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.146000);
- case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.016000,0.003998, 2.000010,2.000011,-17.799989, 1.000000,1.042000,1.146000);
- case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.004000,0.000998, 2.000010,2.000011,-17.799989, 1.000000,1.042000,1.146000);
- case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,0.014000,-0.000001, 2.000010,2.000011,-17.799989, 1.000000,1.042000,1.146000);
- case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.023000,-0.000001, 2.000010,2.000011,-17.799989, 1.000000,1.042000,1.146000);
- case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.026000,-0.000001, 2.000010,2.000011,-17.799989, 1.000000,1.131000,1.206000);
- case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.026000,-0.000001, 2.000010,2.000011,-17.799989, 1.000000,1.131000,1.206000);
- case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.005000,-0.000001, 2.000010,2.000011,-17.799989, 1.000000,1.052000,1.206000);
- case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.063998,0.015000,-0.000001, 2.000010,2.000011,-17.799989, 1.000000,1.052000,1.206000);
- case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.027000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.909000,1.206000);
- case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.005000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.974000,1.206000);
- case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.040000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
- case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.017000,-0.003000, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
- case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.004000,-0.003000, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
- case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.020000,-0.003000, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
- case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,-0.000999,0.000999, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
- case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,-0.000999,0.000999, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
- case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.025000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
- case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,0.014000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.953000,0.969000);
- case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,0.006000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.953000,0.969000);
- case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.006000,-0.004000, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 62: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.025000,0.005999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.023000,0.005999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.023000,0.005999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.030000,-0.000000, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.024000,0.006999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.024000,0.006999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.024000,0.006999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.024000,0.006999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.024000,0.006999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.001000,0.006999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.001000,0.003999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,0.020000,0.003999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,0.010000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.029000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.009000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.009000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.009000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 108: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.009000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 109: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.009000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 110: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.009000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.018000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.013000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.013000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 114: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.005000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,0.020000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,0.020000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.020000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.000000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.000000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
- case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.005000,-0.003000, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.013000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.021000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.001000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.014000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.025000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.000999,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.009999,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.024000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.017000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.011000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.011000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.018000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.018000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,-0.003999,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.017000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
- case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.009000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.005000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.009000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.005000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,0.018000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,0.018000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,0.018000,-0.003000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.018000,-0.002000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.000000,-0.002000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,0.005000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,0.011000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.003000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 190: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.001000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.001000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.007000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.007000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.008000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 199: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,0.008000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.008000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
- case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.020000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
- case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,0.012000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
- case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,0.004000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
- case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.010000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
- case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.021000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
- case 218: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.015000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
- case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.012999,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
- case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,-0.017999,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
- case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,0.014000,0.001999, 2.000010,2.000011,-26.199983, 1.000000,0.970000,1.166000);
- case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.003000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,0.970000,1.166000);
- case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.029000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,0.970000,1.166000);
- case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.023000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,1.132000,1.166000);
- case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,0.011000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
- case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.002999,0.001999, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
- case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.073998,0.010000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
- case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,0.010000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
- case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.015000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
- case 243: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.091998,0.023000,0.001998, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
- case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.023000,-0.004001, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
- case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.005000,0.003998, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
- case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.019000,0.003998, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
- case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.010000,0.003998, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
- case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.027000,-0.002001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.000000);
- case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.015000,-0.002001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.000000);
- case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.013000,-0.002001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.000000);
- case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.007999,0.002998, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.000000);
- case 268: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.007999,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
- case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
- case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
- case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
- case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
- case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
- case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
- case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
- case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
- case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
- case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
- case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
- case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.020000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.075999,1.085999);
- case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.020000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.075999,1.085999);
- case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.003999,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.075999,1.085999);
- case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,0.003999,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.075999,1.131999);
- case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.021000,-0.003001, 0.000000,0.899997,-5.699998, 1.000000,1.075999,1.131999);
- case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.030000,-0.003001, 0.000000,0.899997,-23.200000, 1.000000,1.075999,1.131999);
- case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.013000,-0.003001, 0.000000,0.899997,-7.599999, 1.000000,0.885999,1.131999);
- case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.013000,-0.003001, 0.000000,0.899997,-7.599999, 1.000000,0.885999,1.131999);
- case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.021000,-0.003001, 0.000000,0.899997,-7.599999, 1.000000,0.909999,1.131999);
- case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.021000,-0.000001, 0.000000,0.899997,-7.599999, 1.000000,0.909999,1.034999);
- case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.021000,-0.000001, 0.000000,0.899997,-7.599999, 1.000000,0.909999,1.034999);
- case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.021000,-0.000001, 0.000000,0.899997,-7.599999, 1.000000,0.909999,1.034999);
- case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.021000,-0.000001, 0.000000,0.899997,-7.599999, 1.000000,0.909999,1.034999);
- case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.021000,-0.000001, 0.000000,0.899997,-7.599999, 1.000000,0.909999,1.034999);
- default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар шапка, не будет отображаться на вашем скине!");
- }
- }
- else if(type == 3)
- {
- switch (skinid)//Ўапки баллас
- {
- case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.009999,0.001998, 0.400000,-3.699999,12.699994, 1.114999,1.000000,1.238999);
- case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.013000,0.004998, 0.400000,-3.699999,12.699994, 1.114999,1.245000,1.238999);
- case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.181997,0.000999,0.004998, 0.400000,-3.699999,12.699994, 1.114999,1.245000,1.238999);
- case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.181997,0.000999,0.004998, 0.400000,-3.699999,12.699994, 1.114999,1.245000,1.238999);
- case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154997,0.025000,0.004998, 0.400000,-3.699999,12.699994, 1.114999,1.245000,1.238999);
- case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,0.007999,0.004998, 0.400000,-3.699999,12.699994, 1.114999,1.245000,1.238999);
- case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,-0.000000,0.004998, 0.400000,-3.699999,12.699994, 1.114999,1.245000,1.238999);
- case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,-0.006000,0.004998, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.238999);
- case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,-0.025000,0.004998, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.238999);
- case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,0.011999,0.004999, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
- case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114997,-0.025000,0.004999, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
- case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153997,0.005000,0.004999, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
- case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114997,-0.003999,0.004999, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
- case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165997,-0.014999,0.004999, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
- case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150997,-0.003999,0.000998, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
- case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,0.010000,0.006999, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
- case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150997,0.004000,0.006999, 0.400000,-3.699999,-0.400006, 1.114999,1.344000,1.297000);
- case 28: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,0.011000,-0.004001, 0.400000,-3.699999,-0.400006, 1.114999,1.344000,1.297000);
- case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,0.005000,-0.004001, 0.400000,-3.699999,-0.400006, 1.114999,1.344000,1.297000);
- case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,-0.018999,0.007999, 0.400000,-3.699999,-0.400006, 1.114999,1.344000,1.297000);
- case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.108997,-0.009000,0.007999, 0.400000,-3.699999,-0.400006, 1.114999,1.132000,1.297000);
- case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.108997,0.011999,0.007999, 0.400000,-3.699999,-0.400006, 1.114999,1.132000,1.297000);
- case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120997,-0.008000,0.007999, 0.400000,-3.699999,-0.400006, 1.114999,1.132000,1.297000);
- case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152997,0.006999,0.007999, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
- case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152997,0.000999,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
- case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152997,-0.014000,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
- case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109997,0.007999,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
- case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125997,-0.010000,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
- case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125997,-0.020000,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
- case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157997,0.013999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
- case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.000999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
- case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164997,-0.002000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.311000,1.367000);
- case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,-0.002000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
- case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,0.004999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
- case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,0.003999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
- case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,0.017999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
- case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,-0.010000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
- case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,0.013999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
- case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,0.007999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
- case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,-0.016000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
- case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.195997,0.004999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.145000);
- case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.195997,-0.006000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.145000);
- case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.195997,-0.006000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.145000);
- case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,-0.012000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.145000);
- case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,-0.001000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.356000,1.264000);
- case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,-0.015000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.356000,1.264000);
- case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,-0.023000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.137000,1.264000);
- case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,0.001999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.137000,1.264000);
- case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,-0.005000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.137000,1.264000);
- case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,0.012999,-0.002001, 0.400000,-3.699999,-0.400006, 1.114999,1.247000,1.264000);
- case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.008000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.247000,1.264000);
- case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.008000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.247000,1.264000);
- case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163997,-0.008000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.247000,1.264000);
- case 108: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.003000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.247000,1.264000);
- case 109: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.003000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.356000,1.314000);
- case 110: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.003000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.356000,1.314000);
- case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.003000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.108000,1.314000);
- case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133997,-0.003000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,0.987000,1.314000);
- case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166997,-0.005000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
- case 114: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166997,-0.005000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
- case 116: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166997,-0.005000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
- case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121997,0.010999,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
- case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121997,0.010999,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
- case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.007999,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
- case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.003999,0.004999, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
- case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.003999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.374000);
- case 122: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,-0.000000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.374000);
- case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143997,-0.002000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
- case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143997,-0.002000,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
- case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122997,0.008999,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
- case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131997,0.000999,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
- case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131997,0.000999,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
- case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,0.007999,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
- case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,-0.011000,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
- case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,-0.010000,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
- case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,-0.019000,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.371001,1.374000);
- case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,-0.001000,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.207000,1.374000);
- case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.170997,-0.023000,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.207000,1.374000);
- case 157: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.009999,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.207000,1.374000);
- case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.000999,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.018000,1.294000);
- case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.003999,0.005998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.294000);
- case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.008999,0.005998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.294000);
- case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.005999,0.005998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.294000);
- case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.003999,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.352999);
- case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.003999,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.352999);
- case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,-0.014000,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.352999);
- case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.000999,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.352999);
- case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,-0.005000,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
- case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.009000,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
- case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.009000,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
- case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.004000,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
- case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.010000,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
- case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121997,0.006999,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
- case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121997,0.001999,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
- case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121997,0.010999,-0.002001, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
- case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154997,-0.006000,0.000998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
- case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139997,-0.006000,0.004998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
- case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,-0.001000,0.004998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
- case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,-0.001000,0.004998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
- case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,-0.001000,0.004998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
- case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158997,-0.007000,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.383001,1.428999);
- case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158997,-0.012000,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.383001,1.428999);
- case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158997,-0.012000,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.383001,1.428999);
- case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158997,-0.012000,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.383001,1.428999);
- case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140997,-0.012000,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.383001,1.428999);
- case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140997,0.019999,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.071001,1.250999);
- case 207: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,-0.002000,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.071001,1.250999);
- case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.003999,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.071001,1.250999);
- case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.003999,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.177001,1.327999);
- case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,-0.003000,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.177001,1.327999);
- case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161997,-0.015000,0.006998, 0.400000,-3.699999,-0.400006, 1.268999,1.257001,1.429999);
- case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.015000,0.006998, 0.400000,-3.699999,-0.400006, 1.268999,1.257001,1.429999);
- case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153997,0.012999,0.006998, 0.400000,-3.699999,-0.400006, 1.268999,1.386001,1.429999);
- case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,-0.020000,0.006998, 0.400000,-3.699999,-0.400006, 1.268999,1.386001,1.429999);
- case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,0.018999,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.128001,1.429999);
- case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,0.004999,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.288001,1.429999);
- case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,-0.005000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.091001,1.429999);
- case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,-0.015000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.091001,1.429999);
- case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096997,-0.007000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.091001,1.283999);
- case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120997,-0.002000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.091001,1.283999);
- case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.001000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.264001,1.283999);
- case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.001000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.264001,1.283999);
- case 248: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.182997,-0.004000,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.323001,1.283999);
- case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146997,0.004999,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.323001,1.283999);
- case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146997,-0.008999,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.323001,1.283999);
- case 254: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146997,-0.008999,0.007998, 0.400000,-3.699999,-0.400006, 1.268999,1.323001,1.283999);
- case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146997,-0.004999,0.007998, 0.400000,-3.699999,-0.400006, 1.268999,1.323001,1.411999);
- case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146997,-0.008999,0.007998, 0.400000,-3.699999,-0.400006, 1.268999,1.323001,1.411999);
- case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.007000,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
- case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.007000,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
- case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,0.000000,-0.004001, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
- case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.008999,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
- case 268: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.008999,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
- case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149997,-0.001999,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
- case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,-0.004999,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
- case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.002000,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
- case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.002000,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
- case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,0.002000,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
- case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,0.001000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
- case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,0.006000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.057001,1.208999);
- case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,0.011000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.057001,1.208999);
- case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,0.006000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.057001,1.208999);
- case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159997,0.010000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.278001,1.319999);
- case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128997,0.001000,-0.001001, 0.400000,-3.699999,-0.400006, 1.268999,1.014001,1.137000);
- case 293: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128997,0.001000,-0.001001, 0.400000,-3.699999,-0.400006, 1.268999,1.014001,1.216000);
- case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,0.008000,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.231001,1.216000);
- case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,0.001000,0.005998, 0.400000,-3.699999,-0.400006, 1.268999,1.231001,1.295000);
- case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,-0.006999,0.005998, 0.400000,-3.699999,-0.400006, 1.268999,1.363001,1.295000);
- case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,-0.000999,0.005998, 0.400000,-3.699999,-0.400006, 1.268999,1.363001,1.295000);
- case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.178997,0.011000,0.005998, 0.400000,-3.699999,-0.400006, 1.268999,1.363001,1.295000);
- case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,0.007000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.101001,1.295000);
- case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,0.007000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.101001,1.295000);
- case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,0.007000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.179001,1.295000);
- case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.012000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.179001,1.295000);
- case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.006000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.179001,1.295000);
- case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.006000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.179001,1.295000);
- case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.001000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.179001,1.295000);
- case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.000000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.179001,1.295000);
- default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар шапка, не будет отображаться на этом скине!");
- }
- }
- else if(type == 4)
- {
- switch (skinid)//ѕанамки
- {
- case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,-0.005001, 0.000000,90.000000,93.500007, 1.000000,1.000000,1.000000);
- case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.007999,0.001998, 0.000000,90.000000,93.500007, 1.000000,1.000000,1.000000);
- case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.015000,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
- case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,0.004999,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
- case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,0.018000,-0.000001, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
- case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.006999,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
- case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.006999,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
- case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.012000,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
- case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,-0.000000,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
- case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.027000,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
- case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.013000,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
- case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,0.002998, 0.000000,90.000000,93.699989, 1.000000,1.000000,1.000000);
- case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.013000,0.000998, 0.000000,90.000000,93.699989, 1.000000,1.000000,1.000000);
- case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.013000,0.000998, 0.000000,90.000000,93.699989, 1.000000,1.000000,1.000000);
- case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.009999,0.000998, 0.000000,90.000000,93.699989, 1.000000,1.000000,1.000000);
- case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.014000,0.000998, 0.000000,90.000000,93.699989, 1.000000,1.000000,1.000000);
- case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.014000,0.000998, 0.000000,90.000000,93.699989, 1.000000,1.000000,1.000000);
- case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.014000,-0.002001, 0.000000,90.000000,93.699989, 1.000000,1.074000,1.000000);
- case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,-0.003000,-0.002001, 0.000000,90.000000,93.699989, 1.000000,1.074000,1.000000);
- case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,0.017999,-0.002001, 0.000000,90.000000,93.699989, 1.000000,1.074000,1.000000);
- case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.029000,-0.002001, 0.000000,90.000000,93.699989, 1.000000,1.074000,1.000000);
- case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,0.008999,-0.002001, 0.000000,90.000000,93.699989, 1.000000,1.074000,1.000000);
- case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.037999,-0.001001, 0.000000,90.000000,93.699989, 1.078999,1.074000,1.000000);
- case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.023000,-0.001001, 0.000000,90.000000,93.699989, 1.078999,1.074000,1.000000);
- case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.004999,-0.005000, 0.000000,90.000000,93.699989, 1.078999,1.138000,1.000000);
- case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.020999,-0.005000, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.043999,-0.005000, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.004999,-0.005000, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.004999,-0.005000, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.031999,-0.004000, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.017999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.024999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.024999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 62: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.026999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.019999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.019999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.032999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.014999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.032999,0.008999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
- case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.032999,0.001999, 0.199999,91.999984,90.599967, 0.977999,0.991000,1.000000);
- case 73: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.032999,0.001999, 0.199999,91.999984,90.599967, 0.977999,0.991000,1.000000);
- case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.002999,0.001999, 0.199999,91.999984,90.599967, 0.977999,0.991000,1.000000);
- case 78: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.006999,0.001999, 0.199999,91.999984,90.599967, 0.977999,0.991000,1.000000);
- case 79: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.006999,0.006999, 0.199999,91.999984,90.599967, 0.977999,0.991000,1.000000);
- case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.182998,0.025999,0.003999, 0.199999,91.999984,90.599967, 0.977999,0.991000,1.000000);
- case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,0.020999,0.003999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
- case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,0.020999,0.003999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
- case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.011999,0.003999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
- case 88: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.032999,0.003999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
- case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.010999,0.003999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
- case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.005999,0.003999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
- case 94: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.022999,0.001999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
- case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,0.001999,0.001999, 0.199999,91.999984,90.599967, 0.934999,0.991000,1.000000);
- case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.015999,-0.000000, 0.199999,91.999984,90.599967, 0.986999,1.020000,1.000000);
- case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.010999,-0.000000, 0.199999,91.999984,90.599967, 0.986999,1.020000,1.000000);
- case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.035999,-0.003000, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
- case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.015999,0.000999, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
- case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.015999,0.000999, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
- case 102: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.015999,-0.005000, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
- case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.016999,-0.006001, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
- case 108: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.016999,-0.001000, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
- case 109: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.016999,-0.005001, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
- case 110: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.016999,-0.005001, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
- case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.017999,0.000999, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
- case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.014999,0.000999, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
- case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.014999,0.000999, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
- case 114: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,0.014999,-0.004000, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
- case 116: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,0.014999,-0.004000, 0.199999,91.999984,90.599967, 1.025999,1.041000,1.000000);
- case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.020999,-0.004000, 0.199999,91.999984,90.599967, 1.025999,1.041000,1.000000);
- case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.020999,-0.004000, 0.199999,91.999984,90.599967, 1.025999,1.041000,1.000000);
- case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.020999,-0.002000, 0.199999,91.999984,90.599967, 1.025999,1.041000,1.000000);
- case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.006999,0.003999, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.006999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 122: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.006999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.006999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.011999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.012999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.012999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.012999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,0.033999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 129: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,0.030999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 130: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,0.030999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 131: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,0.030999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 146: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.014999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.002999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.002999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,0.002999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.002999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.171998,-0.002000,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 157: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,-0.001000,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.017999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.014999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.007999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.007999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 177: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.174998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.017999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.009999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.002999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.011999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.014999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 195: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 196: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 199: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.108998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.016999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 202: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.016999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.016999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 207: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,0.016999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.016999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 211: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.010999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
- case 212: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.021999,-0.000000, 0.199999,91.999984,90.599967, 0.855999,1.005000,1.000000);
- case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.018999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 214: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.001999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 216: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.001999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.015999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 218: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.015999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 219: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.008999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.001999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.007000,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.179998,0.021999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 224: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004000,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 225: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.002000,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.009000,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.022999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,0.012999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,0.000999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 230: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,0.015999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 233: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.007999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.007999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.080998,0.007999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,0.007999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 237: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.002000,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
- case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.017999,0.000999, 0.199999,91.999984,90.599967, 1.002999,1.090000,1.000000);
- case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,0.001998, 0.000000,90.000000,82.699989, 1.000000,1.057000,1.000000);
- case 248: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,0.027000,-0.004001, 0.000000,90.000000,82.699989, 1.153000,1.136999,1.000000);
- case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.027000,-0.004001, 0.000000,90.000000,82.699989, 1.153000,1.136999,1.000000);
- case 251: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.027000,-0.004001, 0.000000,90.000000,82.699989, 1.153000,1.136999,1.000000);
- case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.020999,-0.004001, 0.000000,90.000000,82.699989, 1.153000,1.136999,1.000000);
- case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.020999,-0.004001, 0.000000,90.000000,82.699989, 1.153000,1.136999,1.000000);
- case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.020999,-0.004001, 0.000000,90.000000,82.699989, 1.153000,1.136999,1.000000);
- case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,0.030000,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 263: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.004999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.008999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.005999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.005999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.016999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.007999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.014999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.021999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.021999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.021999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.021999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.021999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.021999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.011999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,0.013999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.013999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167998,0.016999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.016999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.003000,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.160998,0.009999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.009999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
- case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.172998,0.026999,0.001998, 0.000000,90.000000,82.699989, 1.037000,1.136999,1.000000);
- case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.026999,0.001998, 0.000000,90.000000,82.699989, 1.037000,1.136999,1.000000);
- case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.026999,0.001998, 0.000000,90.000000,82.699989, 1.037000,1.136999,1.000000);
- case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
- case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.016000,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
- case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.016000,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
- case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.016000,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
- case 306: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.007999,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
- case 308: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.007999,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
- case 309: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.007999,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
- case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.007999,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
- case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.015000,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
- default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар панамка, не будет отображаться на этом скине!");
- }
- }
- else if(type == 5)// епки назад
- {
- switch (skinid)
- {
- case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105997,0.034000,0.000998, 6.799999,90.000000,97.500000, 0.925999,1.092999,1.000000);
- case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.034000,-0.005001, 8.500000,89.899986,76.199981, 1.024999,1.115999,1.000000);
- case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139997,0.034000,0.006998, 8.500000,89.899986,99.799995, 1.090999,1.115999,1.000000);
- case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139997,0.034000,0.006998, 8.500000,89.899986,99.799995, 1.090999,1.115999,1.000000);
- case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129997,0.045000,-0.001001, 8.500000,89.899986,81.099990, 1.016000,1.055999,1.000000);
- case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116997,0.016999,-0.001001, 8.500000,89.899986,81.099990, 1.016000,1.055999,1.000000);
- case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093997,0.016999,-0.001001, 8.500000,89.899986,81.099990, 1.016000,1.055999,1.000000);
- case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104997,0.028999,-0.001001, 8.500000,89.899986,81.099990, 1.016000,1.055999,1.000000);
- case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094997,0.015999,-0.004001, 8.500000,89.899986,81.099990, 1.037000,1.123999,1.000000);
- case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120997,0.037000,-0.004001, 8.500000,89.899986,81.099990, 1.037000,1.123999,1.000000);
- case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106997,-0.001999,-0.005001, 8.500000,89.899986,81.099990, 1.037000,1.123999,1.000000);
- case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120997,0.031000,-0.002001, 8.500000,89.899986,81.099990, 1.037000,1.123999,1.000000);
- case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.085997,0.019000,0.000998, 8.500000,89.899986,81.099990, 0.947000,1.123999,1.000000);
- case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139997,0.014000,0.000998, 8.500000,89.899986,81.099990, 0.947000,1.123999,1.000000);
- case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.027000,-0.004001, 8.500000,89.899986,81.099990, 0.947000,1.123999,1.000000);
- case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.027000,0.004998, 8.500000,89.899986,81.099990, 0.947000,1.123999,1.000000);
- case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120998,0.029000,-0.002001, 8.500000,89.899986,81.099990, 1.047000,1.030999,1.000000);
- case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120998,0.029000,-0.007001, 8.500000,89.899986,81.099990, 1.047000,1.088999,1.000000);
- case 39: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.082997,0.023000,-0.004000, 8.500000,89.899986,81.099990, 1.047000,1.088999,1.000000);
- case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101997,0.023000,-0.003001, 8.500000,89.899986,81.099990, 1.047000,1.156999,1.000000);
- case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.058998,0.026000,-0.009001, 8.500000,89.899986,81.099990, 0.913000,0.994999,1.000000);
- case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083997,0.036000,0.002998, 8.500000,89.899986,81.099990, 0.913000,0.994999,1.000000);
- case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,0.027000,-0.003001, 8.500000,89.899986,81.099990, 0.988000,1.017999,1.000000);
- case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.045999,-0.003001, 8.500000,89.899986,81.099990, 1.016000,1.113999,1.000000);
- case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.035000,-0.006001, 8.500000,89.899986,81.099990, 1.016000,1.113999,1.000000);
- case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.018000,-0.009001, 8.500000,89.899986,81.099990, 1.091000,1.150999,1.000000);
- case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097997,0.046000,-0.009001, 8.500000,89.899986,81.099990, 1.091000,1.150999,1.000000);
- case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097997,0.056999,-0.006001, 8.500000,89.899986,81.099990, 1.002000,1.049999,1.000000);
- case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109997,0.010999,-0.006001, 8.500000,89.899986,81.099990, 1.002000,1.049999,1.000000);
- case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109997,0.010999,-0.003001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,0.037999,-0.007001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.090997,0.017999,-0.007001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.026999,-0.004001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.026999,-0.005001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 62: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,0.036999,0.000998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.037999,0.000998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.033999,0.000998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.036999,0.000998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,0.025999,-0.006001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,0.040999,0.006998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.040999,-0.002001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.018999,-0.002001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.035999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.018999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.018999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
- case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.013999,-0.003001, 8.500000,89.899986,81.099990, 1.002000,1.011999,1.000000);
- case 88: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.049999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.011999,1.000000);
- case 89: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.007999,-0.001001, 8.500000,89.899986,81.099990, 1.002000,1.065999,1.000000);
- case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.027999,0.000998, 8.500000,89.899986,81.099990, 1.002000,1.123999,1.000000);
- case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.022999,0.000998, 8.500000,89.899986,81.099990, 1.002000,1.123999,1.000000);
- case 93: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.022999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.123999,1.000000);
- case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,0.009999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.123999,1.000000);
- case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.031999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.123999,1.000000);
- case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092998,0.028999,0.001998, 8.500000,89.899986,81.099990, 1.042000,1.123999,1.000000);
- case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.044999,-0.005001, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
- case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.033999,-0.005001, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
- case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.028999,0.004999, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
- case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.019999,-0.006000, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
- case 108: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.023999,-0.006000, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
- case 109: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.037999,-0.004000, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
- case 110: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.031999,-0.006000, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
- case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120998,0.030999,-0.002000, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
- case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.029999,-0.002000, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
- case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.029999,-0.005000, 8.500000,89.899986,81.099990, 1.042000,1.059999,1.000000);
- case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.036999,-0.003000, 8.500000,89.899986,81.099990, 0.935000,0.948999,1.000000);
- case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.036999,-0.003000, 8.500000,89.899986,81.099990, 0.935000,0.948999,1.000000);
- case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.032999,-0.005000, 8.500000,89.899986,81.099990, 0.935000,1.012999,1.000000);
- case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.017999,-0.005000, 8.500000,89.899986,81.099990, 0.980000,1.012999,1.000000);
- case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.016000,0.004999, 0.000000,90.000000,115.000000, 1.000000,1.000000,1.000000);
- case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.024000,-0.005001, 0.000000,90.000000,115.000000, 1.057999,1.191999,1.000000);
- case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.030000,-0.001000, 0.000000,90.000000,93.100013, 1.057999,1.102999,1.000000);
- case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.034000,-0.001000, 0.000000,90.000000,93.100013, 0.913999,1.102999,1.000000);
- case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.013000,-0.001000, 0.000000,90.000000,93.100013, 0.970999,1.102999,1.000000);
- case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.027000,0.000999, 0.000000,90.000000,93.100013, 1.066999,1.102999,1.000000);
- case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.046000,-0.008000, 0.000000,90.000000,93.100013, 1.099999,1.102999,1.000000);
- case 129: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,0.028000,0.000999, 0.000000,90.000000,93.100013, 0.797999,0.900999,1.000000);
- case 130: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.078998,0.028000,-0.004000, 0.000000,90.000000,93.100013, 0.797999,0.900999,1.000000);
- case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.006000,-0.000000, 0.000000,90.000000,93.100013, 0.850999,0.943999,1.000000);
- case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.000000,-0.000000, 0.000000,90.000000,93.100013, 0.850999,0.943999,1.000000);
- case 150: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.013000,-0.000000, 0.000000,90.000000,93.100013, 0.913999,0.943999,1.000000);
- case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,0.002000,-0.000000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
- case 152: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.002000,-0.000000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
- case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103997,0.006000,-0.000000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
- case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166997,0.001000,-0.000000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
- case 157: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116997,0.021000,0.002999, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
- case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100997,0.027000,0.002999, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
- case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120997,0.031000,0.002999, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
- case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116997,0.031000,-0.003000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
- case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.022000,-0.003000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
- case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.032000,-0.004000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
- case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106997,0.032000,-0.004000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
- case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,-0.002999,-0.005000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
- case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139997,0.025000,-0.005000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
- case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139997,0.016000,-0.002000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,0.016000,-0.000000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149997,0.016000,-0.004000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 177: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154997,0.021999,-0.004000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,0.021999,-0.005000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,0.013999,-0.009000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.025999,-0.002000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.025999,-0.002000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.025999,-0.005000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.025999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.016999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104997,0.016999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104997,0.024000,-0.001000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.018999,-0.000000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155997,0.012999,-0.005000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155997,0.018999,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,0.023000,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,0.023000,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.021999,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.044999,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 207: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083997,0.033999,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.043999,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084997,0.027999,0.002999, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
- case 211: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.027999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,1.021999,1.024999);
- case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.027999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,1.021999,1.024999);
- case 214: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.019999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,1.021999,1.024999);
- case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.031999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,1.021999,1.024999);
- case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,0.015999,-0.004000, 0.000000,90.000000,93.100013, 1.000999,1.121999,1.024999);
- case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,0.004999,0.000999, 0.000000,90.000000,93.100013, 1.000999,1.121999,1.024999);
- case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,0.034000,-0.004000, 0.000000,90.000000,93.100013, 1.000999,1.121999,1.024999);
- case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107997,0.014000,-0.004000, 0.000000,90.000000,93.100013, 1.000999,1.121999,1.024999);
- case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129997,0.048000,-0.004000, 0.000000,90.000000,93.100013, 1.000999,1.121999,1.024999);
- case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128997,0.034000,-0.000000, 0.000000,90.000000,93.100013, 1.076999,1.121999,1.024999);
- case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094997,0.019000,-0.000000, 0.000000,90.000000,93.100013, 0.934999,1.003999,1.024999);
- case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.099997,0.005000,-0.000000, 0.000000,90.000000,93.100013, 0.934999,1.003999,1.024999);
- case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.073998,0.020000,-0.001001, 0.000000,90.000000,101.900001, 1.000000,1.000000,1.000000);
- case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084998,0.032999,0.000998, 0.000000,90.000000,101.900001, 1.000000,1.000000,1.000000);
- case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.031999,-0.000001, 0.000000,90.000000,101.900001, 1.059000,1.115999,1.000000);
- case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.020999,-0.001001, 0.000000,90.000000,101.900001, 1.067000,1.068000,1.047000);
- case 248: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,0.027999,-0.001001, 0.000000,90.000000,101.900001, 1.067000,1.068000,1.047000);
- case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122997,0.027999,-0.004001, 0.000000,90.000000,101.900001, 1.067000,1.068000,1.047000);
- case 251: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.027999,-0.001001, 0.000000,90.000000,101.900001, 1.067000,1.068000,1.047000);
- case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116997,0.026999,0.007998, 0.000000,90.000000,101.900001, 1.067000,1.068000,1.047000);
- case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116997,0.031999,0.002998, 0.000000,90.000000,101.900001, 1.067000,1.123000,1.047000);
- case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.025999,0.003998, 0.000000,90.000000,101.900001, 1.067000,1.123000,1.047000);
- case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.041999,-0.004001, 0.000000,90.000000,101.900001, 0.963000,0.953000,1.047000);
- case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.020999,-0.004001, 0.000000,90.000000,101.900001, 0.963000,0.953000,1.047000);
- case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.020999,-0.002001, 0.000000,90.000000,101.900001, 0.963000,0.996000,1.047000);
- case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.020999,0.000998, 0.000000,90.000000,101.900001, 0.963000,0.996000,1.047000);
- case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.020999,0.000998, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
- case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096997,0.025999,0.000998, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
- case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107997,0.026999,0.003998, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
- case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107997,0.026999,0.003998, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
- case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,0.024999,0.001998, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
- case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.029999,0.001998, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
- case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.029999,-0.003001, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
- case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.029999,-0.000001, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
- case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.034999,-0.000001, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
- case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119997,0.024999,0.000998, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
- case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.032999,-0.001001, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
- case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.090997,0.028999,-0.003001, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
- case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.028999,-0.000001, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
- case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.023999,0.000998, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
- case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.005999,0.000998, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
- case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,0.015999,0.000998, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
- case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.035999,0.000998, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
- case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.022999,0.000998, 0.000000,90.000000,101.900001, 0.877000,1.012000,1.047000);
- case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.022999,0.000998, 0.000000,90.000000,101.900001, 0.877000,1.012000,1.047000);
- case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.022999,0.000998, 0.000000,90.000000,101.900001, 0.877000,1.012000,1.047000);
- case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.029999,-0.002001, 0.000000,90.000000,101.900001, 0.908000,1.012000,1.047000);
- case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.029999,-0.002001, 0.000000,90.000000,101.900001, 0.908000,1.012000,1.047000);
- case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.029999,-0.000001, 0.000000,90.000000,101.900001, 0.908000,1.012000,1.047000);
- case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107997,0.024999,-0.002001, 0.000000,90.000000,101.900001, 0.908000,1.012000,1.047000);
- case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107997,0.027999,-0.002001, 0.000000,90.000000,101.900001, 0.908000,1.012000,1.047000);
- default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар кепка, не будет отображаться на этом скине!");
- }
- }
- else if(type == 6)// епки вперЄд
- {
- switch (skinid)
- {
- case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,-0.014001, -175.400024,173.999984,-178.299957, 1.000000,1.000000,1.072000);
- case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,-0.014001, -175.400024,173.999984,-178.299957, 1.000000,1.167999,1.139000);
- case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.009999,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.167999,1.139000);
- case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.009999,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.167999,1.139000);
- case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.020000,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.099000,1.064999);
- case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.002000,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.099000,1.064999);
- case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.002000,-0.015001, -175.400024,173.999984,-178.299957, 1.000000,1.099000,1.064999);
- case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.002000,-0.019001, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
- case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.022000,-0.007000, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
- case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,-0.004999,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
- case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.014000,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
- case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.004999,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
- case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.004999,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
- case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.012000,-0.016001, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
- case 24: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.012000,-0.010001, -175.400024,173.999984,-178.299957, 1.000000,0.968000,1.044999);
- case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.012000,-0.010001, -175.400024,173.999984,-178.299957, 1.000000,0.968000,1.044999);
- case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.012999,-0.010001, -175.400024,173.999984,-178.299957, 1.000000,1.120000,1.075000);
- case 28: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.000999,-0.018001, -175.400024,173.999984,164.000030, 1.000000,1.120000,1.218999);
- case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.011000,-0.018001, -175.400024,173.999984,164.000030, 1.000000,1.120000,1.218999);
- case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.024000,-0.018001, -175.400024,173.999984,164.000030, 1.000000,1.120000,1.218999);
- case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,-0.004000,-0.009000, -175.400024,173.999984,164.000030, 0.954999,0.989000,1.042999);
- case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.016999,-0.010001, -175.400024,173.999984,164.000030, 0.954999,0.989000,1.042999);
- case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,-0.010000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.042999);
- case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,-0.006000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.042999);
- case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,-0.006000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.042999);
- case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,-0.031000,-0.022001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.146000);
- case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,0.003999,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.146000);
- case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.014999,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.146000);
- case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,-0.033000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.146000);
- case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,-0.033000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.146000);
- case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.177997,0.000999,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.146000);
- case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,-0.013000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,0.982000,1.019999);
- case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167997,-0.013000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.126000,1.019999);
- case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140997,-0.001000,-0.015001, -175.400024,173.999984,164.000030, 0.954999,1.126000,1.019999);
- case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133997,0.005999,-0.011001, -175.400024,173.999984,164.000030, 0.954999,1.005999,1.019999);
- case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,0.003999,-0.011001, -175.400024,173.999984,164.000030, 0.954999,0.952999,1.019999);
- case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,0.007999,-0.014001, -175.400024,173.999984,164.000030, 0.954999,0.952999,1.019999);
- case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,-0.023000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.019999);
- case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.012999,-0.004000, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.019999);
- case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.021999,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.019999);
- case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,-0.026000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.186997,0.000999,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.187997,-0.014000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.187997,-0.014000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121997,-0.014000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,-0.014000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,-0.027000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 93: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143997,-0.024000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,-0.024000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140997,-0.004000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,-0.014000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152997,0.003999,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166997,-0.022000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157997,-0.022000,-0.013001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 103: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,-0.028000,-0.013001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 105: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154997,-0.028000,-0.015001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154997,-0.021000,-0.015001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 108: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.002000,-0.015001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 109: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.002000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 110: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.009000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,-0.005000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
- case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119997,-0.005000,-0.013001, -175.400024,173.999984,164.000030, 0.954999,0.959000,0.932000);
- case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167997,-0.016000,-0.013001, -175.400024,173.999984,164.000030, 0.954999,0.959000,0.932000);
- case 114: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167997,-0.016000,-0.019001, -175.400024,173.999984,164.000030, 0.954999,1.028000,0.971000);
- case 116: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167997,-0.016000,-0.020001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.028000);
- case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125997,0.005999,-0.020001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.028000);
- case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125997,0.005999,-0.015001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.028000);
- case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125997,0.005999,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150997,-0.024000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150997,-0.022000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 122: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133997,-0.018000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,-0.018000,-0.019001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167997,-0.018000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,0.000999,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.024000,-0.009000, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.010000,-0.009000, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163997,0.019999,-0.017001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 138: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.024000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 139: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.024000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 141: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.024000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 145: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,-0.014000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 146: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,-0.014000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,-0.022000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.033000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 150: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.022000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.178997,-0.028000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,-0.014000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.179997,-0.042000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 157: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,-0.014000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114997,0.002999,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152997,-0.001000,-0.019001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129997,-0.001000,-0.017001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,0.000999,-0.017001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.005000,-0.008000, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.005000,-0.008000, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.022000,-0.013001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145997,-0.009000,-0.017001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163997,-0.025000,-0.017001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,-0.016000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167998,-0.029000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.016000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
- case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.021000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.128000,1.059000);
- case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,-0.003000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.015999,1.009000);
- case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,-0.003000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.015999,1.009000);
- case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,-0.006000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.068999,1.009000);
- case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.012000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.109999,1.009000);
- case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,-0.016000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.109999,1.009000);
- case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.022000,-0.004000, -175.400024,173.999984,164.000030, 0.954999,1.109999,1.009000);
- case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.001000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.109999,1.009000);
- case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.016000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.109999,1.009000);
- case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.028000,-0.016001, -175.400024,173.999984,153.500061, 0.954999,1.109999,1.070000);
- case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.037000,-0.020000, -175.400024,173.999984,153.500061, 0.954999,1.109999,1.070000);
- case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.023000,-0.017000, -175.400024,173.999984,153.500061, 0.954999,1.109999,1.070000);
- case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.033000,-0.019000, -175.400024,173.999984,153.500061, 0.954999,1.109999,1.070000);
- case 195: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.162998,-0.041000,-0.019000, -175.400024,173.999984,153.500061, 1.074999,1.109999,1.146000);
- case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.023000,-0.019000, -175.400024,173.999984,153.500061, 1.074999,1.109999,1.146000);
- case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,-0.002000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
- case 207: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.004000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
- case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.002999,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
- case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.018000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
- case 211: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.033000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
- case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,-0.025000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
- case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,-0.019000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
- case 219: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,-0.045000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
- case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.175998,-0.039000,-0.006000, -175.400024,173.999984,153.500061, 1.074999,1.139999,1.159999);
- case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.041000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.139999,1.159999);
- case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165998,0.010999,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.178999,1.187999);
- case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,-0.015000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.178999,1.187999);
- case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,0.012999,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.178999,1.187999);
- case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.003000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.178999,1.187999);
- case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,-0.006000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.178999,1.187999);
- case 233: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.009000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.178999,1.187999);
- case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.018000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.056999,1.038999);
- case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,-0.011000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.056999,1.038999);
- case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,-0.004000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.056999,1.038999);
- case 237: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,-0.018000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.056999,1.038999);
- case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.009000,-0.015000, -175.400024,173.999984,169.400070, 1.074999,1.056999,1.068999);
- case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.011000,-0.015000, -175.400024,173.999984,169.400070, 1.074999,1.101999,1.106000);
- case 248: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.187998,-0.023000,-0.011000, -175.400024,173.999984,158.000030, 1.074999,1.101999,1.183000);
- case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,-0.010000,-0.020000, -175.400024,173.999984,158.000030, 1.074999,1.101999,1.075000);
- case 251: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.013000,-0.013000, -175.400024,173.999984,158.000030, 1.074999,1.101999,1.075000);
- case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,-0.029000,-0.011000, -175.400024,173.999984,158.000030, 1.074999,1.101999,1.075000);
- case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.019000,-0.013000, -175.400024,173.999984,158.000030, 1.074999,1.101999,1.137000);
- case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.030000,-0.013000, -175.400024,173.999984,158.000030, 1.074999,1.101999,1.137000);
- case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,-0.004000,-0.013000, -175.400024,173.999984,158.000030, 1.074999,0.955999,0.924000);
- case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,-0.016000,-0.014000, -175.400024,173.999984,158.000030, 1.074999,0.955999,0.924000);
- case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,-0.021000,-0.014000, -175.400024,173.999984,158.000030, 1.074999,1.033999,1.004000);
- case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,-0.027000,-0.012000, -175.400024,173.999984,158.000030, 1.074999,1.087999,1.044000);
- case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.008000,-0.012000, -175.400024,173.999984,158.000030, 1.074999,1.087999,1.044000);
- case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.012000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,1.087999,1.044000);
- case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.006000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,1.087999,1.044000);
- case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.011000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
- case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.013000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
- case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.021000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
- case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.018000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
- case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.018000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
- case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.019000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
- case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.176998,-0.031000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
- case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,-0.015000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
- case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.160998,-0.028000,-0.013000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
- case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.032000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
- case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.072000,-0.016000, -175.400024,173.999984,139.900024, 1.074999,0.970999,1.044000);
- case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,-0.020000,-0.016000, -175.400024,173.999984,160.200042, 1.074999,1.187999,1.098000);
- case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,-0.005000,-0.016000, -175.400024,173.999984,160.200042, 1.074999,1.187999,1.098000);
- case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,0.001999,-0.016000, -175.400024,173.999984,160.200042, 1.074999,1.187999,1.098000);
- case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.010000,-0.016000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
- case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.010000,-0.016000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
- case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.010000,-0.012000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
- case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.010000,-0.012000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
- case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.010000,-0.012000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
- case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.010000,-0.012000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
- case 306: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.036000,-0.017000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
- case 307: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.028000,-0.017000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
- case 308: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.036000,-0.014000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
- case 309: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.036000,-0.014000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
- case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.011000,-0.014000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
- case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.011000,-0.014000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
- default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар кепка, не будет отображаться на этом скине!");
- }
- }
- else if(type == 7)//Ўл¤пы
- {
- switch (skinid)
- {
- case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.014000,-0.001001, 0.000000,179.400024,-154.400009, 1.000000,1.000000,1.070000);
- case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.014000,-0.001001, 0.000000,179.400024,-154.400009, 1.000000,1.000000,1.070000);
- case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.014000,-0.008000, 0.000000,179.400024,-154.400009, 1.000000,1.000000,1.126000);
- case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.014000,-0.002001, 0.000000,0.600003,13.600016, 1.000000,1.000000,1.000000);
- case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.014000,-0.002001, 0.000000,0.600003,-0.099983, 1.000000,1.000000,1.000000);
- case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.001000,-0.002001, 0.000000,0.600003,-0.099983, 1.000000,1.000000,1.000000);
- case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.000999,-0.002001, 0.000000,0.600003,-0.099983, 1.000000,1.000000,1.000000);
- case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.000999,-0.002001, 0.000000,0.600003,-0.099983, 1.000000,1.000000,1.000000);
- case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.008000,-0.002001, 0.000000,0.600003,-0.099983, 1.000000,1.000000,1.000000);
- case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.007000,0.003998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119997,-0.027000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.001000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.007999,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.007999,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.004999,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.005000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.000000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 28: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.015000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.011000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,-0.006999,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.099998,0.000000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.024000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,-0.004999,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.016000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
- case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.007000,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.037000);
- case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.008999,-0.002001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.013000,-0.002001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.028000,0.000998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.009999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.012000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,0.010000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.180998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.017000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,-0.004000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.012000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.017000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 73: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.006999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.013000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.196998,0.012000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.180998,0.002999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.180998,-0.005000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,-0.005000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.005000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.010000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,-0.012000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,0.011000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,-0.000000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,-0.004000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 102: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.004000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 103: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.008000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 105: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.013000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.013000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 108: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.003999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 109: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.003000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 110: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.003000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 114: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 116: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.016000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.023000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.006999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.003000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 122: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.010999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,-0.005000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,-0.005000,0.001998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.174998,0.007999,0.001998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,-0.011000,0.001998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,-0.011000,0.001998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167998,-0.012000,0.001998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,-0.012000,0.001998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.174998,-0.022000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.010999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,0.010999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.000999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.000999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.000999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.000999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.016000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.007000,-0.005001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.008999,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.001999,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.001999,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.001999,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.001999,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,-0.001999,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.007000,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.007000,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.003000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,-0.011000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,-0.011000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.005000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.004999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.010999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.010999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.010999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.010999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.003000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.007000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 207: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.006000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.009000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.001000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 212: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.007000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.000000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 214: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,-0.010999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.005999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,-0.010999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,-0.020000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.176998,0.017000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,-0.012999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,0.012000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,0.003000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,-0.011000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,-0.011000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,-0.011000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,-0.000000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,-0.000000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.160998,-0.006000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
- case 248: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.188998,0.001999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.069000);
- case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.001999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.069000);
- case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.010000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.069000);
- case 254: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.010000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.069000);
- case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.002000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.069000);
- case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.002000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.146000);
- case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.012000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.146000);
- case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.011000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.146000);
- case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,-0.002999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
- case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,-0.002999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
- case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.003999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
- case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,-0.003999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
- case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.011000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
- case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.004000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
- case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.004000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
- case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.007000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
- case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.007000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
- case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.007000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
- case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.007000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
- case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.004999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
- case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.168998,0.004000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.990999,1.049000);
- case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.004000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.990999,1.049000);
- case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.012000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.990999,1.049000);
- case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.000000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.990999,1.049000);
- case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.008999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.990999,1.049000);
- case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003999,0.001999, 0.000000,0.600003,-6.399982, 1.075999,1.065999,1.049000);
- case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.007999,0.001999, 0.000000,0.600003,-6.399982, 1.075999,1.065999,1.049000);
- case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,0.020000,0.001999, 0.000000,0.600003,-6.399982, 1.075999,1.065999,1.049000);
- case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146999,0.002000,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.800999,0.970000);
- case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146999,0.002000,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
- case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154999,0.006000,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
- case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154999,0.006000,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
- case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154999,0.006000,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
- case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154999,0.006000,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
- case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150999,-0.004999,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
- case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150999,-0.004999,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
- default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар шл¤па, не будет отображаться на этом скине!");
- }
- }
- else if(type == 8) // береты, ид 2
- {
- switch (skinid)
- {
- case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,0.000999,-0.010001, 0.199998,-5.700015,-8.800018, 1.000000,1.000000,1.085000);
- case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.000000,-0.001001, 0.199998,-5.700015,-8.800018, 1.000000,1.042000,1.189000);
- case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.181998,-0.005000,-0.001001, 0.199998,-5.700015,-8.800018, 1.000000,1.042000,1.189000);
- case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.181998,-0.015000,-0.001001, 0.199998,-5.700015,-8.800018, 1.000000,1.042000,1.189000);
- case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,0.011999,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
- case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.013000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
- case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.013000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
- case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.013000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
- case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.013000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
- case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.011000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
- case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,-0.021999,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
- case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,0.002000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
- case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.005999,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
- case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,-0.005999,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
- case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,-0.005999,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
- case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.011000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
- case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.011000,-0.008001, 0.199998,-5.700015,-8.800018, 1.214000,1.137000,1.219000);
- case 28: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.011000,-0.008001, 0.199998,-5.700015,-8.800018, 1.214000,1.137000,1.219000);
- case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.006000,-0.008001, 0.199998,-5.700015,-8.800018, 1.214000,1.137000,1.219000);
- case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.016999,-0.002001, 0.199998,-5.700015,-8.800018, 1.214000,1.137000,1.219000);
- case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092998,-0.002999,-0.002001, 0.199998,-5.700015,-8.800018, 1.214000,1.137000,1.219000);
- case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120998,0.015000,-0.002001, 0.199998,-5.700015,-8.800018, 1.214000,0.947999,1.029000);
- case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120998,-0.002999,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.076999,1.029000);
- case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,0.008000,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.076999,1.029000);
- case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,0.006000,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.172999,1.123000);
- case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.011999,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.172999,1.200000);
- case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.012000,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.017000,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,-0.002999,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,-0.011999,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.181998,0.004000,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,-0.005999,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,0.002000,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.004999,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,0.008000,-0.004001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,0.001000,-0.004001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.013000,-0.004001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.006999,-0.004001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.012000,0.001998, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.012000,0.001998, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 73: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.012000,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.022999,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.022999,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.005999,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.014999,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.001000,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.001000,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.015000,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.170998,-0.003999,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.170998,-0.007999,0.000998, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.170998,-0.007999,0.000998, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,0.002000,0.000998, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,-0.002999,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,0.000000,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.004000,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.004000,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.004000,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.014999,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.010999,-0.000001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.001999,-0.008001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.001999,-0.004000, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.002000,-0.002000, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003999,-0.006001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
- case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.005000,-0.009000, 0.199998,-5.700015,-8.800018, 1.074000,1.140999,1.169000);
- case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.018000,-0.009000, 0.199998,-5.700015,-8.800018, 1.074000,1.140999,1.169000);
- case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.020999,0.004999, 0.199998,-5.700015,-8.800018, 1.074000,1.140999,1.169000);
- case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.012999,0.004999, 0.199998,-5.700015,-8.800018, 1.074000,1.140999,1.169000);
- case 150: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.015999,0.004999, 0.199998,-5.700015,-8.800018, 1.074000,1.140999,1.169000);
- case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.015999,0.004999, 0.199998,-5.700015,-8.800018, 1.074000,1.140999,1.169000);
- case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,-0.003999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,1.027999,1.079000);
- case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.171998,-0.013999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,1.208999,1.217000);
- case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.009000,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
- case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.160998,0.009000,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
- case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.008999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
- case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.008999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
- case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.002000,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
- case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.003999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
- case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.009999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
- case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.009999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
- case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.005999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
- case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.008999,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 177: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.183998,-0.008999,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,0.001000,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.013999,-0.009001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.002000,-0.009001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.006000,-0.009001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.006000,-0.009001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.002000,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,-0.012999,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,-0.012999,0.000999, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.004999,0.000999, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.010999,0.000999, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.005999,-0.004000, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.010999,-0.004000, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.002999,-0.004000, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.012000,-0.004000, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.012000,-0.004000, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
- case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,-0.003999,0.001999, 0.199998,-5.700015,-8.800018, 1.074000,0.936999,0.979000);
- case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.003000,-0.002000, 0.199998,-5.700015,-8.800018, 1.074000,1.087999,1.135000);
- case 214: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,-0.001999,-0.002000, 0.199998,-5.700015,-8.800018, 1.074000,1.087999,1.135000);
- case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.002000,-0.002000, 0.199998,-5.700015,-8.800018, 1.074000,1.087999,1.135000);
- case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.177998,-0.007999,0.004999, 0.199998,-5.700015,-8.800018, 1.074000,1.087999,1.222000);
- case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.175998,-0.019999,-0.000000, 0.199998,-5.700015,-8.800018, 1.074000,1.087999,1.222000);
- case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,0.012000,-0.000000, 0.199998,-5.700015,-8.800018, 1.074000,1.087999,1.222000);
- case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,-0.015999,-0.000000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165998,0.012000,-0.002000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165998,0.000000,-0.005000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.018999,-0.001000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.018999,-0.001000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.018999,-0.001000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.006999,-0.001000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.005999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.005000,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,-0.009999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.000999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.000999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.012000,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.001999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
- case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.000999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,0.981999,1.143000);
- case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.000999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,0.981999,1.143000);
- case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.000999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,0.981999,1.143000);
- case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.000999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,0.981999,1.143000);
- case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.007000,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.171998,0.003000,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.003000,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,0.003000,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,-0.009999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,-0.017999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.181998,-0.007999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,-0.007999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.179998,-0.007999,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
- default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар берет, не будет отображаться на этом скине!");
- }
- }
- else if(type == 9)// аски
- {
- switch (skinid)
- {
- case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.007000,0.012999, 0.000000,173.499969,-154.900054, 1.151999,1.000000,1.145000);
- case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.015000,0.012999, 0.000000,173.499969,-149.600036, 1.205000,1.089999,1.200000);
- case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.183998,-0.015000,0.012999, 0.000000,173.499969,-149.600036, 1.205000,1.089999,1.200000);
- case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,-0.026000,0.008998, 0.000000,173.499969,-149.600036, 1.123000,1.089999,1.200000);
- case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.013000,0.008998, 0.000000,173.499969,-149.600036, 1.123000,1.089999,1.200000);
- case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.023000,0.009998, 0.000000,173.499969,-149.600036, 1.123000,1.089999,1.200000);
- case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.023000,0.009998, 0.000000,173.499969,-149.600036, 1.123000,1.089999,1.200000);
- case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.023000,0.006998, 0.000000,177.799987,-149.600036, 1.123000,1.089999,1.200000);
- case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.023000,0.006998, 0.000000,177.799987,-149.600036, 1.123000,1.089999,1.200000);
- case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.003000,-0.003001, -177.599960,177.799987,169.899948, 1.123000,1.089999,1.200000);
- case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,-0.026000,-0.003001, -177.599960,177.799987,169.899948, 1.123000,1.089999,1.200000);
- case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.002999,-0.003001, -177.599960,177.799987,169.899948, 1.123000,1.089999,1.200000);
- case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,-0.002000,-0.003001, -177.599960,177.799987,169.899948, 1.123000,1.089999,1.200000);
- case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.002000,-0.003001, -177.599960,177.799987,169.899948, 1.123000,1.089999,1.200000);
- case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.002000,-0.005001, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
- case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.002000,-0.005001, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
- case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.002000,-0.005001, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
- case 28: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,0.004999,-0.005001, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
- case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
- case 39: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
- case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,-0.012999,0.000998, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
- case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,-0.012999,0.000998, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
- case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.008000,0.000998, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
- case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.008000,0.000998, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
- case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.008000,0.000998, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
- case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.008000,0.000998, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
- case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,-0.019999,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.007999,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 50: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.020000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.020000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.020000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.001000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,-0.001000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.007999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.003999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.003999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,0.003999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,0.003999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.010000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,0.000999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,0.000999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 73: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,0.000999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 78: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 79: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,-0.012000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,0.001999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.003000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.003000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 102: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.003000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.003000,-0.009001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 122: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.175998,0.002999,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.002000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.002000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
- case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,-0.011000,-0.005001, -177.599960,179.399978,169.899948, 1.196000,1.089999,1.130000);
- case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.162998,-0.011000,-0.005001, -177.599960,179.399978,169.899948, 1.325999,1.204999,1.345000);
- case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.016000,-0.005001, -177.599960,179.399978,169.899948, 1.325999,1.204999,1.345000);
- case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,-0.016000,-0.005001, -177.599960,179.399978,169.899948, 1.325999,1.204999,1.345000);
- case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.016000,-0.005001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.016000,-0.005001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.016000,-0.005001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.007000,-0.005001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.024000,0.001998, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.002000,0.001998, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.007000,0.001998, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.007000,0.002998, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,-0.007000,-0.003001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,-0.007000,-0.003001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,-0.007000,-0.003001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.174998,-0.025000,-0.003001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.174998,-0.025000,-0.003001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
- case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.012000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
- case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.002000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
- case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.002000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
- case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.008000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
- case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.008000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
- case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.008000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
- case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.008000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
- case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,-0.019999,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
- case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165998,0.013000,-0.003001, -177.599960,179.399978,169.899948, 1.281000,1.058999,1.356000);
- case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165998,-0.001999,-0.003001, -177.599960,179.399978,169.899948, 1.281000,1.058999,1.356000);
- case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165998,-0.001999,-0.003001, -177.599960,179.399978,169.899948, 1.281000,1.058999,1.356000);
- case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.281000,1.058999,1.356000);
- case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.017999,-0.003001, -177.599960,179.399978,169.899948, 1.231000,1.058999,1.273000);
- case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,-0.017999,-0.003001, -177.599960,179.399978,169.899948, 1.231000,1.058999,1.273000);
- case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,-0.007999,-0.003001, -177.599960,179.399978,169.899948, 1.231000,1.058999,1.273000);
- case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.002999,-0.003001, -177.599960,179.399978,169.899948, 1.231000,1.058999,1.273000);
- case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.002999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
- case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.002999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
- case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
- case 254: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
- case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
- case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
- case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
- case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
- case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,-0.021999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
- case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,-0.021999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
- case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
- case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
- case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.019999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,0.001000,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.002999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.168998,-0.002999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.002999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.008999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.009999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.009999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
- case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.197998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.332000,1.058999,1.191000);
- case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
- case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
- case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
- case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
- case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
- case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.00001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
- case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
- case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
- default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар каска, не будет отображаться на этом скине!");
- }
- }
- else if(type == 10)//ѕарик 1 19519
- {
- switch (skinid)
- {
- case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079997,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079997,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096998,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,-0.004999,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,0.015000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,-0.011999,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,0.016000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.056998,-0.001000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.070998,-0.001000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,0.010999,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,0.012000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.070998,0.025000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.073998,0.015000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 39: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.060998,0.015000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.023998,0.003000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
- case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.023000,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.047998,0.015000,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,0.015000,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.062998,0.008000,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,-0.003999,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.010000,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.070998,0.016000,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.056998,-0.014999,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.022000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.075998,-0.016999,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096998,0.013000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.071998,0.004000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.071998,0.004000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.071998,0.021000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.071998,0.012000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.071998,0.008000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.060998,0.016000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,0.016000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,0.009000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,0.009000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.080998,-0.014999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 89: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.068998,-0.001999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.068998,-0.001999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.068998,-0.001999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.068998,-0.018999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,0.002000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,-0.000999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.011000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.011000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.063998,-0.000999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.063998,-0.000999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.044998,-0.004999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084998,-0.004999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.060998,0.011000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.060998,0.011000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.077998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.077998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.077998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.077998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.077998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 177: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.018000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.087998,0.018000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.087998,0.018000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.011000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.009000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.075998,0.004000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.075998,0.026000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.075998,0.039000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.075998,0.018000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,0.018000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 231: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,0.018000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 232: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,-0.023999,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,-0.013999,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.043998,-0.010999,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.043998,-0.002999,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.060998,0.009000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.009000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.009000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.009000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.014000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.014000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.014000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.061998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.061998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.072998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.012000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.012000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 293: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.006000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.016000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.012000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,0.000000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,0.002000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.066998,-0.012999,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,0.025000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,0.008000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,0.008000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,0.008000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,0.008000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,0.008000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,0.012000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.070998,0.004000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.070998,0.004000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
- default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар парик, не будет отображаться на этом скине!");
- }
- }
- else if(type == 11)//ѕарик 19274
- {
- switch (skinid)
- {
- case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,-0.008000,0.006998, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
- case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119997,-0.012000,0.006998, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
- case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.017000,0.006998, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
- case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,-0.017000,-0.000001, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
- case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,-0.017000,-0.000001, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
- case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,-0.017000,-0.000001, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
- case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,-0.008000,-0.000001, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
- case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.082998,-0.033000,-0.000001, 0.000000,-8.500098,-12.200008, 0.871999,0.740000,0.807999);
- case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.082998,0.005000,-0.000001, 0.000000,-8.500098,-12.200008, 0.871999,0.740000,0.807999);
- case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.871999,0.740000,0.807999);
- case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.871999,0.740000,0.807999);
- case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.871999,0.740000,0.807999);
- case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.002000,-0.000001, 0.000000,-3.300096,1.899989, 0.871999,0.821000,0.807999);
- case 39: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.002000,-0.000001, 0.000000,-3.300096,1.899989, 0.871999,0.821000,0.807999);
- case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.043998,-0.013999,-0.000001, 0.000000,-3.300096,1.899989, 0.871999,0.821000,0.807999);
- case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,-0.008999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,-0.008999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,0.004000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,0.004000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096998,0.004000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,-0.005999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,0.016000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,0.000000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084998,-0.008999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.091998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,-0.025999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,0.006000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,0.006000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,-0.020999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,-0.010999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.087998,0.004000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.008999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.021999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.005999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,0.000000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,0.000000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,0.000000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,0.000000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,-0.014999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.090998,-0.010999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.080998,-0.014999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,-0.010999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.082998,-0.019999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,-0.001999,-0.003001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,-0.012999,-0.003001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,-0.015999,-0.003001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,-0.008999,-0.003001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,-0.008999,-0.003001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,-0.002999,-0.003001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.010999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,0.000000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 177: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,-0.007999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.007999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.007999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.002999,-0.004001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.002999,-0.004001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.009999,-0.004001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.009999,-0.004001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.015999,-0.004001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,-0.020999,0.001999, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,-0.010999,0.001999, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,-0.010999,0.001999, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.001000,0.001999, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.001999,0.001999, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,-0.018999,0.001999, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,-0.018999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.005999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.005999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.002000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.002000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.002000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,-0.031999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.066998,-0.031999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.077998,-0.019999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,-0.002999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,-0.005999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,0.006000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,0.006000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,0.006000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.017999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.022999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.022999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.091998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,0.004000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.082998,-0.014999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.001000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084998,-0.004999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
- default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар парик, не будет отображаться на этом скине!");
- }
- }
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