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  1. if(type == 1)
  2. {
  3. switch (skinid)// расные шапки
  4. {
  5. case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,-0.002001, 0.000000,90.000000,89.900016, 1.000000,1.000000,1.000000);
  6. case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,-0.002001, 0.000000,90.000000,89.900016, 1.217999,1.187000,1.000000);
  7. case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.016000,-0.002001, 0.000000,90.000000,89.900016, 1.217999,1.187000,1.000000);
  8. case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.016000,-0.002001, 0.000000,90.000000,89.900016, 1.217999,1.187000,1.000000);
  9. case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.016000,-0.002001, 0.000000,90.000000,89.900016, 1.217999,1.033000,1.000000);
  10. case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.004999,0.000998, 0.000000,90.000000,95.899993, 1.000000,1.000000,1.000000);
  11. case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098997,0.000999,0.000998, 0.000000,90.000000,95.899993, 1.175000,1.000000,1.000000);
  12. case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.006999,0.000998, 0.000000,90.000000,95.899993, 1.092000,1.000000,1.000000);
  13. case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,-0.006000,0.000998, 0.000000,90.000000,95.899993, 1.137000,1.050999,1.000000);
  14. case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.021999,0.001998, 0.000000,90.000000,95.899993, 1.137000,1.091999,1.000000);
  15. case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,-0.013999,0.001998, 0.000000,90.000000,95.899993, 1.137000,1.091999,1.000000);
  16. case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.017000,0.001998, 0.000000,90.000000,95.899993, 1.137000,1.091999,1.000000);
  17. case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,-0.000999,0.001998, 0.000000,90.000000,95.899993, 1.137000,1.091999,1.000000);
  18. case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,-0.000999,0.001998, 0.000000,90.000000,95.899993, 1.137000,1.091999,1.000000);
  19. case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,-0.000999,0.001998, 0.000000,90.000000,95.899993, 1.137000,1.091999,1.000000);
  20. case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.017000,0.001998, 0.000000,90.000000,95.899993, 0.987000,1.091999,0.866999);
  21. case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.017000,0.001998, 0.000000,90.000000,95.899993, 1.122000,1.091999,0.866999);
  22. case 28: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.021000,0.001998, 0.000000,90.000000,95.899993, 1.181999,1.091999,0.866999);
  23. case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130997,0.017000,-0.003001, 0.000000,90.000000,95.899993, 1.181999,1.091999,0.866999);
  24. case 39: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104997,0.006000,-0.003001, 0.000000,90.000000,95.899993, 0.981000,1.091999,0.866999);
  25. case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.006000,-0.003001, 0.000000,90.000000,95.899993, 0.981000,1.091999,0.866999);
  26. case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074997,0.006000,-0.003001, 0.000000,90.000000,95.899993, 0.981000,1.091999,0.866999);
  27. case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103997,0.027000,-0.003001, 0.000000,90.000000,95.899993, 0.981000,1.091999,0.866999);
  28. case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103997,0.009000,-0.003001, 0.000000,90.000000,95.899993, 1.071000,1.091999,0.866999);
  29. case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129997,0.022000,-0.003001, 0.000000,90.000000,95.899993, 1.071000,1.091999,0.866999);
  30. case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129997,0.022000,-0.003001, 0.000000,90.000000,95.899993, 1.125999,1.091999,0.866999);
  31. case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,-0.002999,-0.003001, 0.000000,90.000000,95.899993, 1.125999,1.091999,0.866999);
  32. case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.024000,-0.003001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
  33. case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.035999,-0.003001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
  34. case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.014000,-0.003001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
  35. case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.014000,-0.003001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
  36. case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,0.014999,-0.003001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
  37. case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.005999,-0.002001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
  38. case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,0.007999,-0.002001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
  39. case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.002999,-0.002001, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
  40. case 62: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.012999,0.008999, 0.000000,90.000000,95.899993, 0.964999,1.091999,0.866999);
  41. case 63: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.000999,0.004999, 0.000000,90.000000,95.899993, 1.104999,1.091999,0.866999);
  42. case 64: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.007999,0.004999, 0.000000,90.000000,95.899993, 1.104999,1.091999,0.866999);
  43. case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.025999,0.004999, 0.000000,90.000000,95.899993, 1.104999,1.091999,0.866999);
  44. case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.024999,0.004999, 0.000000,90.000000,95.899993, 0.958999,1.091999,0.866999);
  45. case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,-0.004000,0.004999, 0.000000,90.000000,95.899993, 0.958999,1.091999,0.866999);
  46. case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.019999,0.004999, 0.000000,90.000000,95.899993, 0.958999,1.091999,0.866999);
  47. case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.005999,0.004999, 0.000000,90.000000,95.899993, 0.958999,1.091999,0.866999);
  48. case 75: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.015000,-0.000001, 0.000000,90.000000,95.400001, 1.151999,1.069000,1.000000);
  49. case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.003000,-0.000001, 0.000000,90.000000,95.400001, 1.151999,1.069000,1.000000);
  50. case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.034000,-0.000001, 0.000000,90.000000,95.400001, 1.151999,1.069000,1.000000);
  51. case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.016000,-0.000001, 0.000000,90.000000,95.400001, 1.151999,1.069000,1.000000);
  52. case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.016000,-0.000001, 0.000000,90.000000,95.400001, 1.151999,1.069000,1.000000);
  53. case 85: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.016000,-0.010001, 0.000000,90.000000,95.400001, 1.151999,1.240999,1.000000);
  54. case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,0.016000,-0.004000, 0.000000,90.000000,95.400001, 1.151999,1.048999,1.000000);
  55. case 88: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,0.027000,-0.004000, 0.000000,90.000000,95.400001, 1.151999,1.048999,1.000000);
  56. case 89: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.007000,0.005999, 0.000000,90.000000,95.400001, 1.151999,1.048999,1.000000);
  57. case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.007000,0.005999, 0.000000,90.000000,95.400001, 1.151999,1.048999,1.000000);
  58. case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,-0.001999,0.005999, 0.000000,90.000000,95.400001, 1.151999,1.048999,1.000000);
  59. case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,-0.003999,0.005999, 0.000000,90.000000,95.400001, 0.967999,1.048999,1.000000);
  60. case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.005000,0.005999, 0.000000,90.000000,95.400001, 0.967999,1.048999,1.000000);
  61. case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,-0.011999,0.005999, 0.000000,90.000000,95.400001, 0.967999,1.048999,1.000000);
  62. case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122997,0.032000,0.005999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
  63. case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.009000,0.005999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
  64. case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.009000,0.005999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
  65. case 102: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.002000,0.003999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
  66. case 103: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.002000,0.003999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
  67. case 105: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.002000,0.003999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
  68. case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.002000,0.003999, 0.000000,90.000000,95.400001, 1.117999,1.048999,1.000000);
  69. case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.002000,-0.002000, 0.000000,90.000000,95.400001, 0.980999,1.048999,1.000000);
  70. case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101997,0.002000,-0.002000, 0.000000,90.000000,95.400001, 0.980999,1.048999,1.000000);
  71. case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.002000,0.002999, 0.000000,90.000000,95.400001, 0.980999,1.048999,1.000000);
  72. case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114997,0.012000,0.003999, 0.000000,90.000000,95.400001, 0.980999,1.048999,1.000000);
  73. case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.019000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.048999,1.000000);
  74. case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.004000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.048999,1.000000);
  75. case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.004000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.147000,1.000000);
  76. case 122: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.010000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.147000,1.000000);
  77. case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.007000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.147000,1.000000);
  78. case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.007000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.147000,1.000000);
  79. case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129997,0.000000,-0.000001, 0.000000,90.000000,95.400001, 0.980999,1.147000,1.000000);
  80. case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.003999,0.000999, 0.000000,90.000000,95.400001, 1.009999,1.147000,1.000000);
  81. case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.003999,0.000999, 0.000000,90.000000,95.400001, 1.009999,1.147000,1.000000);
  82. case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.026000,-0.010001, 0.000000,90.000000,95.400001, 1.009999,1.147000,1.000000);
  83. case 129: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.016000,-0.004000, 0.000000,90.000000,95.400001, 1.009999,0.949999,1.000000);
  84. case 130: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,0.019000,-0.001000, 0.000000,90.000000,95.400001, 1.009999,0.949999,1.000000);
  85. case 132: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.035998,0.005000,-0.001000, 0.000000,90.000000,95.400001, 1.009999,0.949999,1.000000);
  86. case 138: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.005000,-0.001000, 0.000000,90.000000,95.400001, 1.009999,0.949999,1.000000);
  87. case 144: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.007999,-0.001000, 0.000000,90.000000,95.400001, 1.009999,1.087000,1.000000);
  88. case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.001999,-0.001000, 0.000000,90.000000,95.400001, 1.009999,1.087000,1.000000);
  89. case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.001999,-0.001000, 0.000000,90.000000,95.400001, 1.009999,1.087000,1.000000);
  90. case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,-0.004999,0.010999, 0.000000,90.000000,95.400001, 1.176999,1.087000,1.000000);
  91. case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.009000,0.000999, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
  92. case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,-0.002999,0.005999, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
  93. case 157: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.012000,0.005999, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
  94. case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.012000,0.005999, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
  95. case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.012000,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
  96. case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.012000,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
  97. case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.012000,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
  98. case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.012000,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
  99. case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,-0.007999,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
  100. case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.011000,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
  101. case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.008000,-0.000000, 0.000000,90.000000,95.400001, 1.028999,1.087000,1.000000);
  102. case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.004000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
  103. case 177: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.182998,-0.009999,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
  104. case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.000000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
  105. case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.003999,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
  106. case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.026000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
  107. case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120998,0.014000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
  108. case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.004000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
  109. case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.004000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
  110. case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,-0.006999,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
  111. case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.006000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
  112. case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.006000,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
  113. case 190: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,-0.001999,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
  114. case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,-0.001999,-0.000000, 0.000000,90.000000,95.400001, 1.062999,1.087000,1.000000);
  115. case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.004999,0.002998, 0.000000,90.000000,96.400009, 1.207000,1.000000,1.000000);
  116. case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.004999,0.002998, 0.000000,90.000000,96.400009, 1.207000,1.000000,1.000000);
  117. case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.004999,0.002998, 0.000000,90.000000,96.400009, 1.207000,1.000000,1.000000);
  118. case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004999,0.002998, 0.000000,90.000000,96.400009, 1.207000,1.000000,1.000000);
  119. case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,0.001000,0.002998, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
  120. case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.001000,-0.001001, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
  121. case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,0.004000,-0.009001, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
  122. case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.021999,0.001999, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
  123. case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.021999,0.001999, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
  124. case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,0.011000,-0.004000, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
  125. case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,0.015000,0.000999, 0.000000,90.000000,96.400009, 0.946999,1.000000,1.000000);
  126. case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150997,0.015000,0.000999, 0.000000,90.000000,96.400009, 1.231999,1.000000,1.000000);
  127. case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,0.005000,0.000999, 0.000000,90.000000,96.400009, 0.948999,1.000000,1.000000);
  128. case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,-0.001999,0.001999, 0.000000,90.000000,96.400009, 0.948999,1.000000,1.000000);
  129. case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,-0.001999,0.001999, 0.000000,90.000000,96.400009, 0.948999,1.000000,1.000000);
  130. case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,0.010000,0.001999, 0.000000,90.000000,96.400009, 0.948999,1.000000,1.000000);
  131. case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.010000,0.001999, 0.000000,90.000000,96.400009, 1.099999,1.000000,1.000000);
  132. case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.010000,0.001999, 0.000000,90.000000,96.400009, 1.099999,1.000000,1.000000);
  133. case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.010000,0.005999, 0.000000,90.000000,96.400009, 1.099999,1.000000,1.000000);
  134. case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.003000,0.005999, 0.000000,90.000000,96.400009, 1.099999,1.000000,1.000000);
  135. case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.003000,0.005999, 0.000000,90.000000,96.400009, 1.099999,1.000000,1.000000);
  136. case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,0.022000,-0.003000, 0.000000,90.000000,96.400009, 0.964999,1.000000,1.000000);
  137. case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.010000,-0.001000, 0.000000,90.000000,96.400009, 0.987999,1.079000,1.000000);
  138. case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.010000,-0.001000, 0.000000,90.000000,96.400009, 0.987999,1.079000,1.000000);
  139. case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.009999,-0.001000, 0.000000,90.000000,96.400009, 0.987999,1.079000,1.000000);
  140. case 268: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.004000,-0.001000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
  141. case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.004000,-0.005000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
  142. case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.004000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
  143. case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.025000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
  144. case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.025000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
  145. case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.025000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
  146. case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.025000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
  147. case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.025000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
  148. case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.025000,-0.003000, 0.000000,90.000000,96.400009, 0.987999,1.159999,1.000000);
  149. case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.003000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  150. case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.013000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  151. case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,0.015000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  152. case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.009000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  153. case 293: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.162998,0.009000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  154. case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.009000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  155. case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119997,0.009000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  156. case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,-0.005999,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  157. case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,0.007000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  158. case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,0.007000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  159. case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,0.007000,0.001999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  160. case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.007000,0.007999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  161. case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.007000,0.007999, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  162. case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.014000,-0.004000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  163. case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.014000,-0.004000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  164. case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.014000,-0.004000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  165. case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.014000,-0.004000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  166. case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.003000,-0.004000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  167. case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.003000,-0.004000, 0.000000,90.000000,96.400009, 1.058999,1.159999,1.000000);
  168. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар шапка, не будет отображаться на этом скине!");
  169. }
  170. }
  171. else if(type == 2)
  172. {
  173. switch (skinid)//“Єплые шапки
  174. {
  175. case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.016000,-0.002001, 0.000000,-0.799996,-8.600006, 1.000000,1.000000,1.050999);
  176. case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.022000,0.008999, 2.000010,-5.999990,5.400008, 1.000000,1.042000,1.079000);
  177. case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,0.018000,-0.000001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
  178. case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,0.018000,-0.000001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
  179. case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,0.032000,-0.004001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
  180. case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113997,0.017000,-0.004001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
  181. case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106997,0.017000,-0.004001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
  182. case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106997,0.017000,-0.004001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
  183. case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106997,0.007000,-0.002001, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.079000);
  184. case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.032000,0.003998, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.146000);
  185. case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098997,0.008000,0.003998, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.146000);
  186. case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120997,0.020000,0.003998, 2.000010,2.000011,1.000008, 1.000000,1.042000,1.146000);
  187. case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.016000,0.003998, 2.000010,2.000011,-17.799989, 1.000000,1.042000,1.146000);
  188. case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.004000,0.000998, 2.000010,2.000011,-17.799989, 1.000000,1.042000,1.146000);
  189. case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,0.014000,-0.000001, 2.000010,2.000011,-17.799989, 1.000000,1.042000,1.146000);
  190. case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.023000,-0.000001, 2.000010,2.000011,-17.799989, 1.000000,1.042000,1.146000);
  191. case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.026000,-0.000001, 2.000010,2.000011,-17.799989, 1.000000,1.131000,1.206000);
  192. case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.026000,-0.000001, 2.000010,2.000011,-17.799989, 1.000000,1.131000,1.206000);
  193. case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.005000,-0.000001, 2.000010,2.000011,-17.799989, 1.000000,1.052000,1.206000);
  194. case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.063998,0.015000,-0.000001, 2.000010,2.000011,-17.799989, 1.000000,1.052000,1.206000);
  195. case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.027000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.909000,1.206000);
  196. case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.005000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.974000,1.206000);
  197. case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.040000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
  198. case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.017000,-0.003000, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
  199. case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.004000,-0.003000, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
  200. case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.020000,-0.003000, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
  201. case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,-0.000999,0.000999, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
  202. case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,-0.000999,0.000999, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
  203. case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.025000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,1.070000,1.206000);
  204. case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,0.014000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.953000,0.969000);
  205. case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,0.006000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.953000,0.969000);
  206. case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.006000,-0.004000, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  207. case 62: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.025000,0.005999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  208. case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.023000,0.005999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  209. case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.023000,0.005999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  210. case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.030000,-0.000000, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  211. case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.024000,0.006999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  212. case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.024000,0.006999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  213. case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.024000,0.006999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  214. case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.024000,0.006999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  215. case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.024000,0.006999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  216. case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.001000,0.006999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  217. case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.001000,0.003999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  218. case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,0.020000,0.003999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  219. case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,0.010000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  220. case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.029000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  221. case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.009000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  222. case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.009000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  223. case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.009000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  224. case 108: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.009000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  225. case 109: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.009000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  226. case 110: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.009000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  227. case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.018000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  228. case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.013000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  229. case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.013000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  230. case 114: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.005000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  231. case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,0.020000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  232. case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,0.020000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  233. case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.020000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  234. case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.000000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  235. case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.000000,0.000999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.084000);
  236. case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.005000,-0.003000, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  237. case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.013000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  238. case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.021000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  239. case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.001000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  240. case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.014000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  241. case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.025000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  242. case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.000999,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  243. case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.009999,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  244. case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.024000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  245. case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.017000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  246. case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.011000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  247. case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.011000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  248. case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.018000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  249. case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.018000,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  250. case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,-0.003999,0.002999, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  251. case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.017000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,0.967000,1.166000);
  252. case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.009000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  253. case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.005000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  254. case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.009000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  255. case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.005000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  256. case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,0.018000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  257. case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,0.018000,-0.001000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  258. case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,0.018000,-0.003000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  259. case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.018000,-0.002000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  260. case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.000000,-0.002000, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  261. case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,0.005000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  262. case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,0.011000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  263. case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.003000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  264. case 190: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.001000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  265. case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.001000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  266. case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.007000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  267. case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.007000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  268. case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.008000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  269. case 199: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,0.008000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  270. case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.008000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,1.043000,1.166000);
  271. case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.020000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
  272. case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,0.012000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
  273. case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,0.004000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
  274. case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.010000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
  275. case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.021000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
  276. case 218: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.015000,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
  277. case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.012999,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
  278. case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,-0.017999,0.001999, 2.000010,2.000011,-17.799989, 1.000000,0.970000,1.166000);
  279. case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,0.014000,0.001999, 2.000010,2.000011,-26.199983, 1.000000,0.970000,1.166000);
  280. case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.003000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,0.970000,1.166000);
  281. case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.029000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,0.970000,1.166000);
  282. case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.023000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,1.132000,1.166000);
  283. case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,0.011000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
  284. case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.002999,0.001999, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
  285. case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.073998,0.010000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
  286. case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,0.010000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
  287. case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.015000,0.001999, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
  288. case 243: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.091998,0.023000,0.001998, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
  289. case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.023000,-0.004001, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
  290. case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.005000,0.003998, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
  291. case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.019000,0.003998, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
  292. case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.010000,0.003998, 2.000010,2.000011,-10.499980, 1.000000,1.013000,1.166000);
  293. case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.027000,-0.002001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.000000);
  294. case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.015000,-0.002001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.000000);
  295. case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.013000,-0.002001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.000000);
  296. case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.007999,0.002998, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.000000);
  297. case 268: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.007999,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
  298. case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
  299. case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
  300. case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
  301. case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
  302. case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
  303. case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
  304. case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
  305. case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
  306. case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
  307. case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
  308. case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,0.019000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.000000,1.085999);
  309. case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.020000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.075999,1.085999);
  310. case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.020000,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.075999,1.085999);
  311. case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.003999,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.075999,1.085999);
  312. case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,0.003999,-0.001001, 0.000000,0.899997,-5.699998, 1.000000,1.075999,1.131999);
  313. case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.021000,-0.003001, 0.000000,0.899997,-5.699998, 1.000000,1.075999,1.131999);
  314. case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.030000,-0.003001, 0.000000,0.899997,-23.200000, 1.000000,1.075999,1.131999);
  315. case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.013000,-0.003001, 0.000000,0.899997,-7.599999, 1.000000,0.885999,1.131999);
  316. case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.013000,-0.003001, 0.000000,0.899997,-7.599999, 1.000000,0.885999,1.131999);
  317. case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.021000,-0.003001, 0.000000,0.899997,-7.599999, 1.000000,0.909999,1.131999);
  318. case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.021000,-0.000001, 0.000000,0.899997,-7.599999, 1.000000,0.909999,1.034999);
  319. case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.021000,-0.000001, 0.000000,0.899997,-7.599999, 1.000000,0.909999,1.034999);
  320. case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.021000,-0.000001, 0.000000,0.899997,-7.599999, 1.000000,0.909999,1.034999);
  321. case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.021000,-0.000001, 0.000000,0.899997,-7.599999, 1.000000,0.909999,1.034999);
  322. case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.021000,-0.000001, 0.000000,0.899997,-7.599999, 1.000000,0.909999,1.034999);
  323. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар шапка, не будет отображаться на вашем скине!");
  324. }
  325. }
  326. else if(type == 3)
  327. {
  328. switch (skinid)//Ўапки баллас
  329. {
  330. case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.009999,0.001998, 0.400000,-3.699999,12.699994, 1.114999,1.000000,1.238999);
  331. case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.013000,0.004998, 0.400000,-3.699999,12.699994, 1.114999,1.245000,1.238999);
  332. case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.181997,0.000999,0.004998, 0.400000,-3.699999,12.699994, 1.114999,1.245000,1.238999);
  333. case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.181997,0.000999,0.004998, 0.400000,-3.699999,12.699994, 1.114999,1.245000,1.238999);
  334. case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154997,0.025000,0.004998, 0.400000,-3.699999,12.699994, 1.114999,1.245000,1.238999);
  335. case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,0.007999,0.004998, 0.400000,-3.699999,12.699994, 1.114999,1.245000,1.238999);
  336. case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,-0.000000,0.004998, 0.400000,-3.699999,12.699994, 1.114999,1.245000,1.238999);
  337. case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,-0.006000,0.004998, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.238999);
  338. case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,-0.025000,0.004998, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.238999);
  339. case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,0.011999,0.004999, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
  340. case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114997,-0.025000,0.004999, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
  341. case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153997,0.005000,0.004999, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
  342. case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114997,-0.003999,0.004999, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
  343. case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165997,-0.014999,0.004999, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
  344. case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150997,-0.003999,0.000998, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
  345. case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,0.010000,0.006999, 0.400000,-3.699999,-0.400006, 1.114999,1.245000,1.297000);
  346. case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150997,0.004000,0.006999, 0.400000,-3.699999,-0.400006, 1.114999,1.344000,1.297000);
  347. case 28: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,0.011000,-0.004001, 0.400000,-3.699999,-0.400006, 1.114999,1.344000,1.297000);
  348. case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,0.005000,-0.004001, 0.400000,-3.699999,-0.400006, 1.114999,1.344000,1.297000);
  349. case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,-0.018999,0.007999, 0.400000,-3.699999,-0.400006, 1.114999,1.344000,1.297000);
  350. case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.108997,-0.009000,0.007999, 0.400000,-3.699999,-0.400006, 1.114999,1.132000,1.297000);
  351. case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.108997,0.011999,0.007999, 0.400000,-3.699999,-0.400006, 1.114999,1.132000,1.297000);
  352. case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120997,-0.008000,0.007999, 0.400000,-3.699999,-0.400006, 1.114999,1.132000,1.297000);
  353. case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152997,0.006999,0.007999, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
  354. case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152997,0.000999,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
  355. case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152997,-0.014000,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
  356. case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109997,0.007999,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
  357. case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125997,-0.010000,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
  358. case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125997,-0.020000,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
  359. case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157997,0.013999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
  360. case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.000999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.214000,1.367000);
  361. case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164997,-0.002000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.311000,1.367000);
  362. case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,-0.002000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
  363. case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,0.004999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
  364. case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,0.003999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
  365. case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,0.017999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
  366. case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,-0.010000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
  367. case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,0.013999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
  368. case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,0.007999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
  369. case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,-0.016000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.367000);
  370. case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.195997,0.004999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.145000);
  371. case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.195997,-0.006000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.145000);
  372. case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.195997,-0.006000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.145000);
  373. case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,-0.012000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.164000,1.145000);
  374. case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,-0.001000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.356000,1.264000);
  375. case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,-0.015000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.356000,1.264000);
  376. case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,-0.023000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.137000,1.264000);
  377. case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,0.001999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.137000,1.264000);
  378. case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,-0.005000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.137000,1.264000);
  379. case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,0.012999,-0.002001, 0.400000,-3.699999,-0.400006, 1.114999,1.247000,1.264000);
  380. case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.008000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.247000,1.264000);
  381. case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.008000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.247000,1.264000);
  382. case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163997,-0.008000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.247000,1.264000);
  383. case 108: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.003000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.247000,1.264000);
  384. case 109: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.003000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.356000,1.314000);
  385. case 110: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.003000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.356000,1.314000);
  386. case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.003000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.108000,1.314000);
  387. case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133997,-0.003000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,0.987000,1.314000);
  388. case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166997,-0.005000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
  389. case 114: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166997,-0.005000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
  390. case 116: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166997,-0.005000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
  391. case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121997,0.010999,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
  392. case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121997,0.010999,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
  393. case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.007999,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
  394. case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.003999,0.004999, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.314000);
  395. case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.003999,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.374000);
  396. case 122: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,-0.000000,0.003998, 0.400000,-3.699999,-0.400006, 1.114999,1.204000,1.374000);
  397. case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143997,-0.002000,-0.000001, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
  398. case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143997,-0.002000,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
  399. case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122997,0.008999,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
  400. case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131997,0.000999,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
  401. case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131997,0.000999,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
  402. case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,0.007999,0.001998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
  403. case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,-0.011000,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
  404. case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,-0.010000,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.278000,1.374000);
  405. case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,-0.019000,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.371001,1.374000);
  406. case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,-0.001000,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.207000,1.374000);
  407. case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.170997,-0.023000,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.207000,1.374000);
  408. case 157: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.009999,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.207000,1.374000);
  409. case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.000999,0.005998, 0.400000,-3.699999,-0.400006, 1.114999,1.018000,1.294000);
  410. case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.003999,0.005998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.294000);
  411. case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.008999,0.005998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.294000);
  412. case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.005999,0.005998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.294000);
  413. case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.003999,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.352999);
  414. case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.003999,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.352999);
  415. case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,-0.014000,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.352999);
  416. case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.000999,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.114001,1.352999);
  417. case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,-0.005000,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
  418. case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.009000,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
  419. case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.009000,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
  420. case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.004000,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
  421. case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.010000,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
  422. case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121997,0.006999,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
  423. case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121997,0.001999,0.002998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
  424. case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121997,0.010999,-0.002001, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
  425. case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154997,-0.006000,0.000998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
  426. case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139997,-0.006000,0.004998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
  427. case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,-0.001000,0.004998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
  428. case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,-0.001000,0.004998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
  429. case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138997,-0.001000,0.004998, 0.400000,-3.699999,-0.400006, 1.188999,1.230001,1.352999);
  430. case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158997,-0.007000,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.383001,1.428999);
  431. case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158997,-0.012000,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.383001,1.428999);
  432. case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158997,-0.012000,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.383001,1.428999);
  433. case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158997,-0.012000,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.383001,1.428999);
  434. case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140997,-0.012000,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.383001,1.428999);
  435. case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140997,0.019999,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.071001,1.250999);
  436. case 207: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,-0.002000,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.071001,1.250999);
  437. case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.003999,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.071001,1.250999);
  438. case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.003999,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.177001,1.327999);
  439. case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,-0.003000,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.177001,1.327999);
  440. case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161997,-0.015000,0.006998, 0.400000,-3.699999,-0.400006, 1.268999,1.257001,1.429999);
  441. case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.015000,0.006998, 0.400000,-3.699999,-0.400006, 1.268999,1.257001,1.429999);
  442. case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153997,0.012999,0.006998, 0.400000,-3.699999,-0.400006, 1.268999,1.386001,1.429999);
  443. case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,-0.020000,0.006998, 0.400000,-3.699999,-0.400006, 1.268999,1.386001,1.429999);
  444. case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,0.018999,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.128001,1.429999);
  445. case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,0.004999,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.288001,1.429999);
  446. case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,-0.005000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.091001,1.429999);
  447. case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,-0.015000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.091001,1.429999);
  448. case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096997,-0.007000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.091001,1.283999);
  449. case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120997,-0.002000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.091001,1.283999);
  450. case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.001000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.264001,1.283999);
  451. case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.001000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.264001,1.283999);
  452. case 248: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.182997,-0.004000,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.323001,1.283999);
  453. case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146997,0.004999,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.323001,1.283999);
  454. case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146997,-0.008999,0.002998, 0.400000,-3.699999,-0.400006, 1.268999,1.323001,1.283999);
  455. case 254: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146997,-0.008999,0.007998, 0.400000,-3.699999,-0.400006, 1.268999,1.323001,1.283999);
  456. case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146997,-0.004999,0.007998, 0.400000,-3.699999,-0.400006, 1.268999,1.323001,1.411999);
  457. case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146997,-0.008999,0.007998, 0.400000,-3.699999,-0.400006, 1.268999,1.323001,1.411999);
  458. case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.007000,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
  459. case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.007000,0.003998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
  460. case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,0.000000,-0.004001, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
  461. case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.008999,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
  462. case 268: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.008999,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
  463. case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149997,-0.001999,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
  464. case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,-0.004999,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
  465. case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.002000,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
  466. case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117997,0.002000,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
  467. case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,0.002000,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
  468. case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,0.001000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.146001,1.411999);
  469. case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,0.006000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.057001,1.208999);
  470. case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,0.011000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.057001,1.208999);
  471. case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,0.006000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.057001,1.208999);
  472. case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159997,0.010000,0.004998, 0.400000,-3.699999,-0.400006, 1.268999,1.278001,1.319999);
  473. case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128997,0.001000,-0.001001, 0.400000,-3.699999,-0.400006, 1.268999,1.014001,1.137000);
  474. case 293: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128997,0.001000,-0.001001, 0.400000,-3.699999,-0.400006, 1.268999,1.014001,1.216000);
  475. case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,0.008000,0.000998, 0.400000,-3.699999,-0.400006, 1.268999,1.231001,1.216000);
  476. case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,0.001000,0.005998, 0.400000,-3.699999,-0.400006, 1.268999,1.231001,1.295000);
  477. case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,-0.006999,0.005998, 0.400000,-3.699999,-0.400006, 1.268999,1.363001,1.295000);
  478. case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,-0.000999,0.005998, 0.400000,-3.699999,-0.400006, 1.268999,1.363001,1.295000);
  479. case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.178997,0.011000,0.005998, 0.400000,-3.699999,-0.400006, 1.268999,1.363001,1.295000);
  480. case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,0.007000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.101001,1.295000);
  481. case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,0.007000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.101001,1.295000);
  482. case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,0.007000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.179001,1.295000);
  483. case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.012000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.179001,1.295000);
  484. case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.006000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.179001,1.295000);
  485. case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.006000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.179001,1.295000);
  486. case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.001000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.179001,1.295000);
  487. case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.000000,-0.000001, 0.400000,-3.699999,-0.400006, 1.134999,1.179001,1.295000);
  488. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар шапка, не будет отображаться на этом скине!");
  489. }
  490. }
  491. else if(type == 4)
  492. {
  493. switch (skinid)//ѕанамки
  494. {
  495. case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,-0.005001, 0.000000,90.000000,93.500007, 1.000000,1.000000,1.000000);
  496. case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.007999,0.001998, 0.000000,90.000000,93.500007, 1.000000,1.000000,1.000000);
  497. case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.015000,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
  498. case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,0.004999,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
  499. case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,0.018000,-0.000001, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
  500. case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.006999,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
  501. case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.006999,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
  502. case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.012000,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
  503. case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,-0.000000,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
  504. case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.027000,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
  505. case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.013000,0.001998, 0.000000,90.000000,93.500007, 1.043999,1.123999,1.000000);
  506. case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,0.002998, 0.000000,90.000000,93.699989, 1.000000,1.000000,1.000000);
  507. case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.013000,0.000998, 0.000000,90.000000,93.699989, 1.000000,1.000000,1.000000);
  508. case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.013000,0.000998, 0.000000,90.000000,93.699989, 1.000000,1.000000,1.000000);
  509. case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.009999,0.000998, 0.000000,90.000000,93.699989, 1.000000,1.000000,1.000000);
  510. case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.014000,0.000998, 0.000000,90.000000,93.699989, 1.000000,1.000000,1.000000);
  511. case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.014000,0.000998, 0.000000,90.000000,93.699989, 1.000000,1.000000,1.000000);
  512. case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.014000,-0.002001, 0.000000,90.000000,93.699989, 1.000000,1.074000,1.000000);
  513. case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,-0.003000,-0.002001, 0.000000,90.000000,93.699989, 1.000000,1.074000,1.000000);
  514. case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,0.017999,-0.002001, 0.000000,90.000000,93.699989, 1.000000,1.074000,1.000000);
  515. case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.029000,-0.002001, 0.000000,90.000000,93.699989, 1.000000,1.074000,1.000000);
  516. case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,0.008999,-0.002001, 0.000000,90.000000,93.699989, 1.000000,1.074000,1.000000);
  517. case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.037999,-0.001001, 0.000000,90.000000,93.699989, 1.078999,1.074000,1.000000);
  518. case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.023000,-0.001001, 0.000000,90.000000,93.699989, 1.078999,1.074000,1.000000);
  519. case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.004999,-0.005000, 0.000000,90.000000,93.699989, 1.078999,1.138000,1.000000);
  520. case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.020999,-0.005000, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  521. case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.043999,-0.005000, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  522. case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.004999,-0.005000, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  523. case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.004999,-0.005000, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  524. case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.031999,-0.004000, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  525. case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.017999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  526. case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.024999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  527. case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.024999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  528. case 62: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.026999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  529. case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.019999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  530. case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.019999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  531. case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.032999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  532. case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.014999,0.000999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  533. case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.032999,0.008999, 0.199999,91.999984,97.199958, 1.078999,1.138000,1.000000);
  534. case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.032999,0.001999, 0.199999,91.999984,90.599967, 0.977999,0.991000,1.000000);
  535. case 73: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.032999,0.001999, 0.199999,91.999984,90.599967, 0.977999,0.991000,1.000000);
  536. case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.002999,0.001999, 0.199999,91.999984,90.599967, 0.977999,0.991000,1.000000);
  537. case 78: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.006999,0.001999, 0.199999,91.999984,90.599967, 0.977999,0.991000,1.000000);
  538. case 79: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.006999,0.006999, 0.199999,91.999984,90.599967, 0.977999,0.991000,1.000000);
  539. case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.182998,0.025999,0.003999, 0.199999,91.999984,90.599967, 0.977999,0.991000,1.000000);
  540. case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,0.020999,0.003999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
  541. case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,0.020999,0.003999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
  542. case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.011999,0.003999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
  543. case 88: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.032999,0.003999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
  544. case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.010999,0.003999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
  545. case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.005999,0.003999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
  546. case 94: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.022999,0.001999, 0.199999,91.999984,90.599967, 1.071999,0.991000,1.000000);
  547. case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,0.001999,0.001999, 0.199999,91.999984,90.599967, 0.934999,0.991000,1.000000);
  548. case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.015999,-0.000000, 0.199999,91.999984,90.599967, 0.986999,1.020000,1.000000);
  549. case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.010999,-0.000000, 0.199999,91.999984,90.599967, 0.986999,1.020000,1.000000);
  550. case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.035999,-0.003000, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
  551. case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.015999,0.000999, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
  552. case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.015999,0.000999, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
  553. case 102: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.015999,-0.005000, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
  554. case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.016999,-0.006001, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
  555. case 108: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.016999,-0.001000, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
  556. case 109: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.016999,-0.005001, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
  557. case 110: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.016999,-0.005001, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
  558. case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.017999,0.000999, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
  559. case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.014999,0.000999, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
  560. case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.014999,0.000999, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
  561. case 114: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,0.014999,-0.004000, 0.199999,91.999984,90.599967, 1.025999,1.020000,1.000000);
  562. case 116: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,0.014999,-0.004000, 0.199999,91.999984,90.599967, 1.025999,1.041000,1.000000);
  563. case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.020999,-0.004000, 0.199999,91.999984,90.599967, 1.025999,1.041000,1.000000);
  564. case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.020999,-0.004000, 0.199999,91.999984,90.599967, 1.025999,1.041000,1.000000);
  565. case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.020999,-0.002000, 0.199999,91.999984,90.599967, 1.025999,1.041000,1.000000);
  566. case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.006999,0.003999, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  567. case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.006999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  568. case 122: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.006999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  569. case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.006999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  570. case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.011999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  571. case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.012999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  572. case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.012999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  573. case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.012999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  574. case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,0.033999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  575. case 129: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,0.030999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  576. case 130: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,0.030999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  577. case 131: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,0.030999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  578. case 146: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.014999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  579. case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.002999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  580. case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.002999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  581. case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,0.002999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  582. case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.002999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  583. case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.171998,-0.002000,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  584. case 157: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  585. case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  586. case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  587. case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  588. case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  589. case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  590. case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  591. case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,-0.001000,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  592. case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.017999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  593. case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.014999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  594. case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.007999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  595. case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.007999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  596. case 177: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.174998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  597. case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.020999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  598. case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  599. case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  600. case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  601. case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  602. case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.017999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  603. case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.009999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  604. case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.002999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  605. case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.011999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  606. case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.014999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  607. case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  608. case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  609. case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  610. case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  611. case 195: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  612. case 196: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  613. case 199: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.108998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  614. case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.016999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  615. case 202: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.016999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  616. case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.016999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  617. case 207: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,0.016999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  618. case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.016999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  619. case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.008999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  620. case 211: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.010999,-0.000000, 0.199999,91.999984,90.599967, 1.025999,1.094000,1.000000);
  621. case 212: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.021999,-0.000000, 0.199999,91.999984,90.599967, 0.855999,1.005000,1.000000);
  622. case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.018999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  623. case 214: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.001999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  624. case 216: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.001999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  625. case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.015999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  626. case 218: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.015999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  627. case 219: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.008999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  628. case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.001999,-0.001001, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  629. case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.007000,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  630. case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.179998,0.021999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  631. case 224: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004000,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  632. case 225: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.002000,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  633. case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.009000,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  634. case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.022999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  635. case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,0.012999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  636. case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,0.000999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  637. case 230: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,0.015999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  638. case 233: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.007999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  639. case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.007999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  640. case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.080998,0.007999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  641. case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,0.007999,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  642. case 237: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.002000,0.000999, 0.199999,91.999984,90.599967, 0.947999,1.044000,1.000000);
  643. case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.017999,0.000999, 0.199999,91.999984,90.599967, 1.002999,1.090000,1.000000);
  644. case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,0.001998, 0.000000,90.000000,82.699989, 1.000000,1.057000,1.000000);
  645. case 248: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,0.027000,-0.004001, 0.000000,90.000000,82.699989, 1.153000,1.136999,1.000000);
  646. case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.027000,-0.004001, 0.000000,90.000000,82.699989, 1.153000,1.136999,1.000000);
  647. case 251: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.027000,-0.004001, 0.000000,90.000000,82.699989, 1.153000,1.136999,1.000000);
  648. case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.020999,-0.004001, 0.000000,90.000000,82.699989, 1.153000,1.136999,1.000000);
  649. case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.020999,-0.004001, 0.000000,90.000000,82.699989, 1.153000,1.136999,1.000000);
  650. case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.020999,-0.004001, 0.000000,90.000000,82.699989, 1.153000,1.136999,1.000000);
  651. case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,0.030000,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  652. case 263: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.004999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  653. case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.008999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  654. case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.005999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  655. case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.005999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  656. case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.016999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  657. case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.007999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  658. case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.014999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  659. case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.021999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  660. case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.021999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  661. case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.021999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  662. case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.021999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  663. case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.021999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  664. case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.021999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  665. case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.011999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  666. case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,0.013999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  667. case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.013999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  668. case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167998,0.016999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  669. case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.016999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  670. case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.003000,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  671. case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.160998,0.009999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  672. case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.009999,0.001998, 0.000000,90.000000,82.699989, 0.936000,1.136999,1.000000);
  673. case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.172998,0.026999,0.001998, 0.000000,90.000000,82.699989, 1.037000,1.136999,1.000000);
  674. case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.026999,0.001998, 0.000000,90.000000,82.699989, 1.037000,1.136999,1.000000);
  675. case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.026999,0.001998, 0.000000,90.000000,82.699989, 1.037000,1.136999,1.000000);
  676. case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
  677. case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.016000,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
  678. case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.016000,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
  679. case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.016000,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
  680. case 306: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.007999,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
  681. case 308: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.007999,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
  682. case 309: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.007999,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
  683. case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.007999,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
  684. case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.015000,0.000998, 0.000000,90.000000,85.500000, 1.000000,1.000000,1.000000);
  685. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар панамка, не будет отображаться на этом скине!");
  686. }
  687. }
  688. else if(type == 5)// епки назад
  689. {
  690. switch (skinid)
  691. {
  692. case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105997,0.034000,0.000998, 6.799999,90.000000,97.500000, 0.925999,1.092999,1.000000);
  693. case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,0.034000,-0.005001, 8.500000,89.899986,76.199981, 1.024999,1.115999,1.000000);
  694. case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139997,0.034000,0.006998, 8.500000,89.899986,99.799995, 1.090999,1.115999,1.000000);
  695. case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139997,0.034000,0.006998, 8.500000,89.899986,99.799995, 1.090999,1.115999,1.000000);
  696. case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129997,0.045000,-0.001001, 8.500000,89.899986,81.099990, 1.016000,1.055999,1.000000);
  697. case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116997,0.016999,-0.001001, 8.500000,89.899986,81.099990, 1.016000,1.055999,1.000000);
  698. case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093997,0.016999,-0.001001, 8.500000,89.899986,81.099990, 1.016000,1.055999,1.000000);
  699. case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104997,0.028999,-0.001001, 8.500000,89.899986,81.099990, 1.016000,1.055999,1.000000);
  700. case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094997,0.015999,-0.004001, 8.500000,89.899986,81.099990, 1.037000,1.123999,1.000000);
  701. case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120997,0.037000,-0.004001, 8.500000,89.899986,81.099990, 1.037000,1.123999,1.000000);
  702. case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106997,-0.001999,-0.005001, 8.500000,89.899986,81.099990, 1.037000,1.123999,1.000000);
  703. case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120997,0.031000,-0.002001, 8.500000,89.899986,81.099990, 1.037000,1.123999,1.000000);
  704. case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.085997,0.019000,0.000998, 8.500000,89.899986,81.099990, 0.947000,1.123999,1.000000);
  705. case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139997,0.014000,0.000998, 8.500000,89.899986,81.099990, 0.947000,1.123999,1.000000);
  706. case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,0.027000,-0.004001, 8.500000,89.899986,81.099990, 0.947000,1.123999,1.000000);
  707. case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.027000,0.004998, 8.500000,89.899986,81.099990, 0.947000,1.123999,1.000000);
  708. case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120998,0.029000,-0.002001, 8.500000,89.899986,81.099990, 1.047000,1.030999,1.000000);
  709. case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120998,0.029000,-0.007001, 8.500000,89.899986,81.099990, 1.047000,1.088999,1.000000);
  710. case 39: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.082997,0.023000,-0.004000, 8.500000,89.899986,81.099990, 1.047000,1.088999,1.000000);
  711. case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101997,0.023000,-0.003001, 8.500000,89.899986,81.099990, 1.047000,1.156999,1.000000);
  712. case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.058998,0.026000,-0.009001, 8.500000,89.899986,81.099990, 0.913000,0.994999,1.000000);
  713. case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083997,0.036000,0.002998, 8.500000,89.899986,81.099990, 0.913000,0.994999,1.000000);
  714. case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,0.027000,-0.003001, 8.500000,89.899986,81.099990, 0.988000,1.017999,1.000000);
  715. case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.045999,-0.003001, 8.500000,89.899986,81.099990, 1.016000,1.113999,1.000000);
  716. case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.035000,-0.006001, 8.500000,89.899986,81.099990, 1.016000,1.113999,1.000000);
  717. case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.018000,-0.009001, 8.500000,89.899986,81.099990, 1.091000,1.150999,1.000000);
  718. case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097997,0.046000,-0.009001, 8.500000,89.899986,81.099990, 1.091000,1.150999,1.000000);
  719. case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097997,0.056999,-0.006001, 8.500000,89.899986,81.099990, 1.002000,1.049999,1.000000);
  720. case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109997,0.010999,-0.006001, 8.500000,89.899986,81.099990, 1.002000,1.049999,1.000000);
  721. case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109997,0.010999,-0.003001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  722. case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,0.037999,-0.007001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  723. case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.090997,0.017999,-0.007001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  724. case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.026999,-0.004001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  725. case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.026999,-0.005001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  726. case 62: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,0.036999,0.000998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  727. case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.037999,0.000998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  728. case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.033999,0.000998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  729. case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.036999,0.000998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  730. case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,0.025999,-0.006001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  731. case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,0.040999,0.006998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  732. case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.040999,-0.002001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  733. case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.018999,-0.002001, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  734. case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.035999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  735. case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.018999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  736. case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.018999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.081999,1.000000);
  737. case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.013999,-0.003001, 8.500000,89.899986,81.099990, 1.002000,1.011999,1.000000);
  738. case 88: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.049999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.011999,1.000000);
  739. case 89: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.007999,-0.001001, 8.500000,89.899986,81.099990, 1.002000,1.065999,1.000000);
  740. case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.027999,0.000998, 8.500000,89.899986,81.099990, 1.002000,1.123999,1.000000);
  741. case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.022999,0.000998, 8.500000,89.899986,81.099990, 1.002000,1.123999,1.000000);
  742. case 93: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.022999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.123999,1.000000);
  743. case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,0.009999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.123999,1.000000);
  744. case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.031999,0.001998, 8.500000,89.899986,81.099990, 1.002000,1.123999,1.000000);
  745. case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092998,0.028999,0.001998, 8.500000,89.899986,81.099990, 1.042000,1.123999,1.000000);
  746. case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.044999,-0.005001, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
  747. case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.033999,-0.005001, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
  748. case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.028999,0.004999, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
  749. case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.019999,-0.006000, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
  750. case 108: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.023999,-0.006000, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
  751. case 109: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.037999,-0.004000, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
  752. case 110: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.031999,-0.006000, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
  753. case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120998,0.030999,-0.002000, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
  754. case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,0.029999,-0.002000, 8.500000,89.899986,81.099990, 1.042000,1.016999,1.000000);
  755. case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.029999,-0.005000, 8.500000,89.899986,81.099990, 1.042000,1.059999,1.000000);
  756. case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.036999,-0.003000, 8.500000,89.899986,81.099990, 0.935000,0.948999,1.000000);
  757. case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.036999,-0.003000, 8.500000,89.899986,81.099990, 0.935000,0.948999,1.000000);
  758. case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.032999,-0.005000, 8.500000,89.899986,81.099990, 0.935000,1.012999,1.000000);
  759. case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.017999,-0.005000, 8.500000,89.899986,81.099990, 0.980000,1.012999,1.000000);
  760. case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.016000,0.004999, 0.000000,90.000000,115.000000, 1.000000,1.000000,1.000000);
  761. case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.024000,-0.005001, 0.000000,90.000000,115.000000, 1.057999,1.191999,1.000000);
  762. case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.030000,-0.001000, 0.000000,90.000000,93.100013, 1.057999,1.102999,1.000000);
  763. case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,0.034000,-0.001000, 0.000000,90.000000,93.100013, 0.913999,1.102999,1.000000);
  764. case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.013000,-0.001000, 0.000000,90.000000,93.100013, 0.970999,1.102999,1.000000);
  765. case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.027000,0.000999, 0.000000,90.000000,93.100013, 1.066999,1.102999,1.000000);
  766. case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.046000,-0.008000, 0.000000,90.000000,93.100013, 1.099999,1.102999,1.000000);
  767. case 129: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,0.028000,0.000999, 0.000000,90.000000,93.100013, 0.797999,0.900999,1.000000);
  768. case 130: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.078998,0.028000,-0.004000, 0.000000,90.000000,93.100013, 0.797999,0.900999,1.000000);
  769. case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.006000,-0.000000, 0.000000,90.000000,93.100013, 0.850999,0.943999,1.000000);
  770. case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.000000,-0.000000, 0.000000,90.000000,93.100013, 0.850999,0.943999,1.000000);
  771. case 150: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.013000,-0.000000, 0.000000,90.000000,93.100013, 0.913999,0.943999,1.000000);
  772. case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,0.002000,-0.000000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
  773. case 152: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.002000,-0.000000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
  774. case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103997,0.006000,-0.000000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
  775. case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166997,0.001000,-0.000000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
  776. case 157: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116997,0.021000,0.002999, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
  777. case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100997,0.027000,0.002999, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
  778. case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120997,0.031000,0.002999, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
  779. case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116997,0.031000,-0.003000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
  780. case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.022000,-0.003000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
  781. case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.032000,-0.004000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
  782. case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106997,0.032000,-0.004000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
  783. case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,-0.002999,-0.005000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
  784. case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139997,0.025000,-0.005000, 0.000000,90.000000,93.100013, 0.924999,0.998999,1.024999);
  785. case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139997,0.016000,-0.002000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  786. case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,0.016000,-0.000000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  787. case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149997,0.016000,-0.004000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  788. case 177: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154997,0.021999,-0.004000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  789. case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,0.021999,-0.005000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  790. case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,0.013999,-0.009000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  791. case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.025999,-0.002000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  792. case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.025999,-0.002000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  793. case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.025999,-0.005000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  794. case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.025999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  795. case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.016999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  796. case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104997,0.016999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  797. case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104997,0.024000,-0.001000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  798. case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,0.018999,-0.000000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  799. case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155997,0.012999,-0.005000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  800. case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155997,0.018999,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  801. case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,0.023000,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  802. case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,0.023000,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  803. case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.021999,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  804. case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.044999,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  805. case 207: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083997,0.033999,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  806. case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.043999,-0.003000, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  807. case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084997,0.027999,0.002999, 0.000000,90.000000,93.100013, 1.000999,0.998999,1.024999);
  808. case 211: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.027999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,1.021999,1.024999);
  809. case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.027999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,1.021999,1.024999);
  810. case 214: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.019999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,1.021999,1.024999);
  811. case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115997,0.031999,-0.001000, 0.000000,90.000000,93.100013, 1.000999,1.021999,1.024999);
  812. case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,0.015999,-0.004000, 0.000000,90.000000,93.100013, 1.000999,1.121999,1.024999);
  813. case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,0.004999,0.000999, 0.000000,90.000000,93.100013, 1.000999,1.121999,1.024999);
  814. case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,0.034000,-0.004000, 0.000000,90.000000,93.100013, 1.000999,1.121999,1.024999);
  815. case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107997,0.014000,-0.004000, 0.000000,90.000000,93.100013, 1.000999,1.121999,1.024999);
  816. case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129997,0.048000,-0.004000, 0.000000,90.000000,93.100013, 1.000999,1.121999,1.024999);
  817. case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128997,0.034000,-0.000000, 0.000000,90.000000,93.100013, 1.076999,1.121999,1.024999);
  818. case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094997,0.019000,-0.000000, 0.000000,90.000000,93.100013, 0.934999,1.003999,1.024999);
  819. case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.099997,0.005000,-0.000000, 0.000000,90.000000,93.100013, 0.934999,1.003999,1.024999);
  820. case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.073998,0.020000,-0.001001, 0.000000,90.000000,101.900001, 1.000000,1.000000,1.000000);
  821. case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084998,0.032999,0.000998, 0.000000,90.000000,101.900001, 1.000000,1.000000,1.000000);
  822. case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.031999,-0.000001, 0.000000,90.000000,101.900001, 1.059000,1.115999,1.000000);
  823. case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.020999,-0.001001, 0.000000,90.000000,101.900001, 1.067000,1.068000,1.047000);
  824. case 248: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,0.027999,-0.001001, 0.000000,90.000000,101.900001, 1.067000,1.068000,1.047000);
  825. case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122997,0.027999,-0.004001, 0.000000,90.000000,101.900001, 1.067000,1.068000,1.047000);
  826. case 251: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118997,0.027999,-0.001001, 0.000000,90.000000,101.900001, 1.067000,1.068000,1.047000);
  827. case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116997,0.026999,0.007998, 0.000000,90.000000,101.900001, 1.067000,1.068000,1.047000);
  828. case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116997,0.031999,0.002998, 0.000000,90.000000,101.900001, 1.067000,1.123000,1.047000);
  829. case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112997,0.025999,0.003998, 0.000000,90.000000,101.900001, 1.067000,1.123000,1.047000);
  830. case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.041999,-0.004001, 0.000000,90.000000,101.900001, 0.963000,0.953000,1.047000);
  831. case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.020999,-0.004001, 0.000000,90.000000,101.900001, 0.963000,0.953000,1.047000);
  832. case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.020999,-0.002001, 0.000000,90.000000,101.900001, 0.963000,0.996000,1.047000);
  833. case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110997,0.020999,0.000998, 0.000000,90.000000,101.900001, 0.963000,0.996000,1.047000);
  834. case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.020999,0.000998, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
  835. case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096997,0.025999,0.000998, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
  836. case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107997,0.026999,0.003998, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
  837. case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107997,0.026999,0.003998, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
  838. case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,0.024999,0.001998, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
  839. case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.029999,0.001998, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
  840. case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.029999,-0.003001, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
  841. case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,0.029999,-0.000001, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
  842. case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,0.034999,-0.000001, 0.000000,90.000000,101.900001, 1.011000,0.996000,1.047000);
  843. case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119997,0.024999,0.000998, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
  844. case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.032999,-0.001001, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
  845. case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.090997,0.028999,-0.003001, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
  846. case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.028999,-0.000001, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
  847. case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126997,0.023999,0.000998, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
  848. case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.005999,0.000998, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
  849. case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,0.015999,0.000998, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
  850. case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.035999,0.000998, 0.000000,90.000000,101.900001, 1.011000,1.086000,1.047000);
  851. case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.022999,0.000998, 0.000000,90.000000,101.900001, 0.877000,1.012000,1.047000);
  852. case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.022999,0.000998, 0.000000,90.000000,101.900001, 0.877000,1.012000,1.047000);
  853. case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.022999,0.000998, 0.000000,90.000000,101.900001, 0.877000,1.012000,1.047000);
  854. case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.029999,-0.002001, 0.000000,90.000000,101.900001, 0.908000,1.012000,1.047000);
  855. case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.029999,-0.002001, 0.000000,90.000000,101.900001, 0.908000,1.012000,1.047000);
  856. case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,0.029999,-0.000001, 0.000000,90.000000,101.900001, 0.908000,1.012000,1.047000);
  857. case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107997,0.024999,-0.002001, 0.000000,90.000000,101.900001, 0.908000,1.012000,1.047000);
  858. case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107997,0.027999,-0.002001, 0.000000,90.000000,101.900001, 0.908000,1.012000,1.047000);
  859. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар кепка, не будет отображаться на этом скине!");
  860. }
  861. }
  862. else if(type == 6)// епки вперЄд
  863. {
  864. switch (skinid)
  865. {
  866. case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,-0.014001, -175.400024,173.999984,-178.299957, 1.000000,1.000000,1.072000);
  867. case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.016000,-0.014001, -175.400024,173.999984,-178.299957, 1.000000,1.167999,1.139000);
  868. case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.009999,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.167999,1.139000);
  869. case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.009999,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.167999,1.139000);
  870. case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.020000,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.099000,1.064999);
  871. case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.002000,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.099000,1.064999);
  872. case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.002000,-0.015001, -175.400024,173.999984,-178.299957, 1.000000,1.099000,1.064999);
  873. case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.002000,-0.019001, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
  874. case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.022000,-0.007000, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
  875. case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,-0.004999,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
  876. case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.014000,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
  877. case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,0.004999,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
  878. case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.004999,-0.011001, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
  879. case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.012000,-0.016001, -175.400024,173.999984,-178.299957, 1.000000,1.163000,1.153999);
  880. case 24: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.012000,-0.010001, -175.400024,173.999984,-178.299957, 1.000000,0.968000,1.044999);
  881. case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.012000,-0.010001, -175.400024,173.999984,-178.299957, 1.000000,0.968000,1.044999);
  882. case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.012999,-0.010001, -175.400024,173.999984,-178.299957, 1.000000,1.120000,1.075000);
  883. case 28: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.000999,-0.018001, -175.400024,173.999984,164.000030, 1.000000,1.120000,1.218999);
  884. case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.011000,-0.018001, -175.400024,173.999984,164.000030, 1.000000,1.120000,1.218999);
  885. case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.024000,-0.018001, -175.400024,173.999984,164.000030, 1.000000,1.120000,1.218999);
  886. case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,-0.004000,-0.009000, -175.400024,173.999984,164.000030, 0.954999,0.989000,1.042999);
  887. case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,0.016999,-0.010001, -175.400024,173.999984,164.000030, 0.954999,0.989000,1.042999);
  888. case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.113998,-0.010000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.042999);
  889. case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,-0.006000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.042999);
  890. case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,-0.006000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.042999);
  891. case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,-0.031000,-0.022001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.146000);
  892. case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,0.003999,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.146000);
  893. case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.014999,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.146000);
  894. case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,-0.033000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.146000);
  895. case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,-0.033000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.146000);
  896. case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.177997,0.000999,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.049000,1.146000);
  897. case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,-0.013000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,0.982000,1.019999);
  898. case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167997,-0.013000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.126000,1.019999);
  899. case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140997,-0.001000,-0.015001, -175.400024,173.999984,164.000030, 0.954999,1.126000,1.019999);
  900. case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133997,0.005999,-0.011001, -175.400024,173.999984,164.000030, 0.954999,1.005999,1.019999);
  901. case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,0.003999,-0.011001, -175.400024,173.999984,164.000030, 0.954999,0.952999,1.019999);
  902. case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,0.007999,-0.014001, -175.400024,173.999984,164.000030, 0.954999,0.952999,1.019999);
  903. case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,-0.023000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.019999);
  904. case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136997,0.012999,-0.004000, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.019999);
  905. case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,0.021999,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.019999);
  906. case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137997,-0.026000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  907. case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.186997,0.000999,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  908. case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.187997,-0.014000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  909. case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.187997,-0.014000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  910. case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121997,-0.014000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  911. case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,-0.014000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  912. case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147997,-0.027000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  913. case 93: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143997,-0.024000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  914. case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127997,-0.024000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  915. case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140997,-0.004000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  916. case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134997,-0.014000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  917. case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152997,0.003999,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  918. case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166997,-0.022000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  919. case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157997,-0.022000,-0.013001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  920. case 103: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,-0.028000,-0.013001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  921. case 105: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154997,-0.028000,-0.015001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  922. case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154997,-0.021000,-0.015001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  923. case 108: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.002000,-0.015001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  924. case 109: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.002000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  925. case 110: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.009000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  926. case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142997,-0.005000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.061000,1.054000);
  927. case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119997,-0.005000,-0.013001, -175.400024,173.999984,164.000030, 0.954999,0.959000,0.932000);
  928. case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167997,-0.016000,-0.013001, -175.400024,173.999984,164.000030, 0.954999,0.959000,0.932000);
  929. case 114: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167997,-0.016000,-0.019001, -175.400024,173.999984,164.000030, 0.954999,1.028000,0.971000);
  930. case 116: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167997,-0.016000,-0.020001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.028000);
  931. case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125997,0.005999,-0.020001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.028000);
  932. case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125997,0.005999,-0.015001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.028000);
  933. case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125997,0.005999,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  934. case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150997,-0.024000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  935. case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150997,-0.022000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  936. case 122: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133997,-0.018000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  937. case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156997,-0.018000,-0.019001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  938. case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167997,-0.018000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  939. case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141997,0.000999,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  940. case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.024000,-0.009000, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  941. case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151997,-0.010000,-0.009000, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  942. case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163997,0.019999,-0.017001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  943. case 138: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.024000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  944. case 139: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.024000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  945. case 141: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.024000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  946. case 145: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,-0.014000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  947. case 146: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144997,-0.014000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  948. case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124997,-0.022000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  949. case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.033000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  950. case 150: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148997,-0.022000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  951. case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.178997,-0.028000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  952. case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,-0.014000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  953. case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.179997,-0.042000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  954. case 157: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135997,-0.014000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  955. case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114997,0.002999,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  956. case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152997,-0.001000,-0.019001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  957. case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129997,-0.001000,-0.017001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  958. case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123997,0.000999,-0.017001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  959. case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.005000,-0.008000, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  960. case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.005000,-0.008000, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  961. case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132997,-0.022000,-0.013001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  962. case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145997,-0.009000,-0.017001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  963. case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163997,-0.025000,-0.017001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  964. case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,-0.016000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  965. case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167998,-0.029000,-0.016001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  966. case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.016000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.028000,1.059000);
  967. case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.021000,-0.018001, -175.400024,173.999984,164.000030, 0.954999,1.128000,1.059000);
  968. case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,-0.003000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.015999,1.009000);
  969. case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,-0.003000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.015999,1.009000);
  970. case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,-0.006000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.068999,1.009000);
  971. case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.012000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.109999,1.009000);
  972. case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,-0.016000,-0.014001, -175.400024,173.999984,164.000030, 0.954999,1.109999,1.009000);
  973. case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.022000,-0.004000, -175.400024,173.999984,164.000030, 0.954999,1.109999,1.009000);
  974. case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.001000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.109999,1.009000);
  975. case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.016000,-0.012001, -175.400024,173.999984,164.000030, 0.954999,1.109999,1.009000);
  976. case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.028000,-0.016001, -175.400024,173.999984,153.500061, 0.954999,1.109999,1.070000);
  977. case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.037000,-0.020000, -175.400024,173.999984,153.500061, 0.954999,1.109999,1.070000);
  978. case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.023000,-0.017000, -175.400024,173.999984,153.500061, 0.954999,1.109999,1.070000);
  979. case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.033000,-0.019000, -175.400024,173.999984,153.500061, 0.954999,1.109999,1.070000);
  980. case 195: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.162998,-0.041000,-0.019000, -175.400024,173.999984,153.500061, 1.074999,1.109999,1.146000);
  981. case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.023000,-0.019000, -175.400024,173.999984,153.500061, 1.074999,1.109999,1.146000);
  982. case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,-0.002000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
  983. case 207: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.004000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
  984. case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.002999,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
  985. case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.018000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
  986. case 211: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.033000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
  987. case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,-0.025000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
  988. case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,-0.019000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
  989. case 219: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,-0.045000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.014999,1.043999);
  990. case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.175998,-0.039000,-0.006000, -175.400024,173.999984,153.500061, 1.074999,1.139999,1.159999);
  991. case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.041000,-0.013000, -175.400024,173.999984,153.500061, 1.074999,1.139999,1.159999);
  992. case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165998,0.010999,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.178999,1.187999);
  993. case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.114998,-0.015000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.178999,1.187999);
  994. case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,0.012999,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.178999,1.187999);
  995. case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.003000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.178999,1.187999);
  996. case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,-0.006000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.178999,1.187999);
  997. case 233: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.009000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.178999,1.187999);
  998. case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.018000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.056999,1.038999);
  999. case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,-0.011000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.056999,1.038999);
  1000. case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,-0.004000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.056999,1.038999);
  1001. case 237: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,-0.018000,-0.013000, -175.400024,173.999984,169.400070, 1.074999,1.056999,1.038999);
  1002. case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.009000,-0.015000, -175.400024,173.999984,169.400070, 1.074999,1.056999,1.068999);
  1003. case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.011000,-0.015000, -175.400024,173.999984,169.400070, 1.074999,1.101999,1.106000);
  1004. case 248: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.187998,-0.023000,-0.011000, -175.400024,173.999984,158.000030, 1.074999,1.101999,1.183000);
  1005. case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,-0.010000,-0.020000, -175.400024,173.999984,158.000030, 1.074999,1.101999,1.075000);
  1006. case 251: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.013000,-0.013000, -175.400024,173.999984,158.000030, 1.074999,1.101999,1.075000);
  1007. case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,-0.029000,-0.011000, -175.400024,173.999984,158.000030, 1.074999,1.101999,1.075000);
  1008. case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.019000,-0.013000, -175.400024,173.999984,158.000030, 1.074999,1.101999,1.137000);
  1009. case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.030000,-0.013000, -175.400024,173.999984,158.000030, 1.074999,1.101999,1.137000);
  1010. case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,-0.004000,-0.013000, -175.400024,173.999984,158.000030, 1.074999,0.955999,0.924000);
  1011. case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,-0.016000,-0.014000, -175.400024,173.999984,158.000030, 1.074999,0.955999,0.924000);
  1012. case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,-0.021000,-0.014000, -175.400024,173.999984,158.000030, 1.074999,1.033999,1.004000);
  1013. case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,-0.027000,-0.012000, -175.400024,173.999984,158.000030, 1.074999,1.087999,1.044000);
  1014. case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.008000,-0.012000, -175.400024,173.999984,158.000030, 1.074999,1.087999,1.044000);
  1015. case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.012000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,1.087999,1.044000);
  1016. case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.006000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,1.087999,1.044000);
  1017. case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.011000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
  1018. case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.013000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
  1019. case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.021000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
  1020. case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.018000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
  1021. case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.018000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
  1022. case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.019000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
  1023. case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.176998,-0.031000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
  1024. case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,-0.015000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
  1025. case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.160998,-0.028000,-0.013000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
  1026. case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.032000,-0.016000, -175.400024,173.999984,158.000030, 1.074999,0.970999,1.044000);
  1027. case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.072000,-0.016000, -175.400024,173.999984,139.900024, 1.074999,0.970999,1.044000);
  1028. case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,-0.020000,-0.016000, -175.400024,173.999984,160.200042, 1.074999,1.187999,1.098000);
  1029. case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,-0.005000,-0.016000, -175.400024,173.999984,160.200042, 1.074999,1.187999,1.098000);
  1030. case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,0.001999,-0.016000, -175.400024,173.999984,160.200042, 1.074999,1.187999,1.098000);
  1031. case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.010000,-0.016000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
  1032. case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.010000,-0.016000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
  1033. case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.010000,-0.012000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
  1034. case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.010000,-0.012000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
  1035. case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.010000,-0.012000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
  1036. case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.010000,-0.012000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
  1037. case 306: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.036000,-0.017000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
  1038. case 307: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.028000,-0.017000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
  1039. case 308: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.036000,-0.014000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
  1040. case 309: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.036000,-0.014000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
  1041. case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.011000,-0.014000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
  1042. case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.011000,-0.014000, -175.400024,173.999984,160.200042, 1.074999,0.985999,1.020999);
  1043. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар кепка, не будет отображаться на этом скине!");
  1044. }
  1045. }
  1046. else if(type == 7)//Ўл¤пы
  1047. {
  1048. switch (skinid)
  1049. {
  1050. case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.014000,-0.001001, 0.000000,179.400024,-154.400009, 1.000000,1.000000,1.070000);
  1051. case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.014000,-0.001001, 0.000000,179.400024,-154.400009, 1.000000,1.000000,1.070000);
  1052. case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.014000,-0.008000, 0.000000,179.400024,-154.400009, 1.000000,1.000000,1.126000);
  1053. case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.014000,-0.002001, 0.000000,0.600003,13.600016, 1.000000,1.000000,1.000000);
  1054. case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.014000,-0.002001, 0.000000,0.600003,-0.099983, 1.000000,1.000000,1.000000);
  1055. case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.001000,-0.002001, 0.000000,0.600003,-0.099983, 1.000000,1.000000,1.000000);
  1056. case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.000999,-0.002001, 0.000000,0.600003,-0.099983, 1.000000,1.000000,1.000000);
  1057. case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.000999,-0.002001, 0.000000,0.600003,-0.099983, 1.000000,1.000000,1.000000);
  1058. case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.008000,-0.002001, 0.000000,0.600003,-0.099983, 1.000000,1.000000,1.000000);
  1059. case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.007000,0.003998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1060. case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119997,-0.027000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1061. case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.001000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1062. case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.007999,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1063. case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.007999,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1064. case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.004999,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1065. case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.005000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1066. case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.000000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1067. case 28: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.015000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1068. case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.011000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1069. case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,-0.006999,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1070. case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.099998,0.000000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1071. case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.024000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1072. case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,-0.004999,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1073. case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.016000,-0.000001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.000000);
  1074. case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.142998,0.007000,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.037000);
  1075. case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.008999,-0.002001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1076. case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.013000,-0.002001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1077. case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,0.028000,0.000998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1078. case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.009999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1079. case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.012000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1080. case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,0.010000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1081. case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1082. case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.180998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1083. case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1084. case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1085. case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.008000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1086. case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.017000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1087. case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,-0.004000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1088. case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.012000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1089. case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.017000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1090. case 73: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,0.006999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1091. case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.013000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1092. case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.196998,0.012000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1093. case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.180998,0.002999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1094. case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.180998,-0.005000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1095. case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,-0.005000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1096. case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.005000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1097. case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.010000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1098. case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,-0.012000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1099. case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1100. case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1101. case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,0.011000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1102. case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,-0.000000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1103. case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,-0.004000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1104. case 102: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.004000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1105. case 103: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.008000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1106. case 105: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.013000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1107. case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.013000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1108. case 108: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,0.003999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1109. case 109: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.003000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1110. case 110: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.003000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1111. case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1112. case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1113. case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1114. case 114: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1115. case 116: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1116. case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.016000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1117. case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.023000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1118. case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.006999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1119. case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.003000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1120. case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1121. case 122: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1122. case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.000999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1123. case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.010999,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1124. case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,-0.005000,-0.001001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1125. case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,-0.005000,0.001998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1126. case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.174998,0.007999,0.001998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1127. case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,-0.011000,0.001998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1128. case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,-0.011000,0.001998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1129. case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.167998,-0.012000,0.001998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1130. case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,-0.012000,0.001998, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1131. case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.174998,-0.022000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1132. case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.010999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1133. case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,0.010999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1134. case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.000999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1135. case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.000999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1136. case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.000999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1137. case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.000999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1138. case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.016000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1139. case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.007000,-0.005001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1140. case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.008999,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1141. case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.001999,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1142. case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.001999,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1143. case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.001999,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1144. case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.001999,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1145. case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,-0.001999,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1146. case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.007000,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1147. case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.007000,-0.003001, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1148. case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.003000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1149. case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,-0.011000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1150. case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,-0.011000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1151. case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.005000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1152. case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.004999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1153. case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.010999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1154. case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.010999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1155. case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.010999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1156. case 194: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.010999,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1157. case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.003000,0.002999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1158. case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.007000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1159. case 207: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,0.006000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1160. case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,0.009000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1161. case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.111998,0.001000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1162. case 212: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.007000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1163. case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,0.000000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1164. case 214: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,-0.010999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1165. case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.005999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1166. case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,-0.010999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1167. case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,-0.020000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1168. case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.176998,0.017000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1169. case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,-0.012999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1170. case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,0.012000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1171. case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,0.003000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1172. case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,-0.011000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1173. case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,-0.011000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1174. case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,-0.011000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1175. case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.109998,-0.000000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1176. case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,-0.000000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1177. case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.160998,-0.006000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.000000,1.069000);
  1178. case 248: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.188998,0.001999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.069000);
  1179. case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.001999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.069000);
  1180. case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.010000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.069000);
  1181. case 254: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.010000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.069000);
  1182. case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.002000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.069000);
  1183. case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.002000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.146000);
  1184. case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.012000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.146000);
  1185. case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,0.011000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,1.031999,1.146000);
  1186. case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,-0.002999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
  1187. case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,-0.002999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
  1188. case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.003999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
  1189. case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,-0.003999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
  1190. case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.011000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
  1191. case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.004000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
  1192. case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.004000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
  1193. case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.007000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
  1194. case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.007000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
  1195. case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.007000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
  1196. case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,0.007000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
  1197. case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.004999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.956999,1.049000);
  1198. case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.168998,0.004000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.990999,1.049000);
  1199. case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.004000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.990999,1.049000);
  1200. case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.012000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.990999,1.049000);
  1201. case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,0.000000,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.990999,1.049000);
  1202. case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.008999,0.001999, 0.000000,0.600003,-6.399982, 1.000000,0.990999,1.049000);
  1203. case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003999,0.001999, 0.000000,0.600003,-6.399982, 1.075999,1.065999,1.049000);
  1204. case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.007999,0.001999, 0.000000,0.600003,-6.399982, 1.075999,1.065999,1.049000);
  1205. case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,0.020000,0.001999, 0.000000,0.600003,-6.399982, 1.075999,1.065999,1.049000);
  1206. case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146999,0.002000,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.800999,0.970000);
  1207. case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146999,0.002000,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
  1208. case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154999,0.006000,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
  1209. case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154999,0.006000,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
  1210. case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154999,0.006000,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
  1211. case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154999,0.006000,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
  1212. case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150999,-0.004999,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
  1213. case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150999,-0.004999,0.001999, 0.000000,0.600003,-6.399982, 1.051999,0.849999,0.970000);
  1214. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар шл¤па, не будет отображаться на этом скине!");
  1215. }
  1216. }
  1217. else if(type == 8) // береты, ид 2
  1218. {
  1219. switch (skinid)
  1220. {
  1221. case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,0.000999,-0.010001, 0.199998,-5.700015,-8.800018, 1.000000,1.000000,1.085000);
  1222. case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.000000,-0.001001, 0.199998,-5.700015,-8.800018, 1.000000,1.042000,1.189000);
  1223. case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.181998,-0.005000,-0.001001, 0.199998,-5.700015,-8.800018, 1.000000,1.042000,1.189000);
  1224. case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.181998,-0.015000,-0.001001, 0.199998,-5.700015,-8.800018, 1.000000,1.042000,1.189000);
  1225. case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,0.011999,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
  1226. case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.013000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
  1227. case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.013000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
  1228. case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.013000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
  1229. case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.013000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
  1230. case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.011000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
  1231. case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,-0.021999,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
  1232. case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,0.002000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
  1233. case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.005999,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
  1234. case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,-0.005999,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
  1235. case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,-0.005999,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
  1236. case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.011000,-0.001001, 0.199998,-5.700015,-8.800018, 1.214000,1.042000,1.196000);
  1237. case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.011000,-0.008001, 0.199998,-5.700015,-8.800018, 1.214000,1.137000,1.219000);
  1238. case 28: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.011000,-0.008001, 0.199998,-5.700015,-8.800018, 1.214000,1.137000,1.219000);
  1239. case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,0.006000,-0.008001, 0.199998,-5.700015,-8.800018, 1.214000,1.137000,1.219000);
  1240. case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.016999,-0.002001, 0.199998,-5.700015,-8.800018, 1.214000,1.137000,1.219000);
  1241. case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092998,-0.002999,-0.002001, 0.199998,-5.700015,-8.800018, 1.214000,1.137000,1.219000);
  1242. case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120998,0.015000,-0.002001, 0.199998,-5.700015,-8.800018, 1.214000,0.947999,1.029000);
  1243. case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.120998,-0.002999,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.076999,1.029000);
  1244. case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,0.008000,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.076999,1.029000);
  1245. case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,0.006000,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.172999,1.123000);
  1246. case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.011999,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.172999,1.200000);
  1247. case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.012000,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1248. case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,0.017000,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1249. case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,-0.002999,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1250. case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.138998,-0.011999,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1251. case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.181998,0.004000,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1252. case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,-0.005999,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1253. case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,0.002000,-0.002001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1254. case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.004999,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1255. case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,0.008000,-0.004001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1256. case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,0.001000,-0.004001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1257. case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.013000,-0.004001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1258. case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.006999,-0.004001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1259. case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.012000,0.001998, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1260. case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.012000,0.001998, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1261. case 73: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.012000,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1262. case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.022999,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1263. case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.022999,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1264. case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.005999,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1265. case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.014999,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1266. case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.001000,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1267. case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.001000,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1268. case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.015000,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1269. case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.170998,-0.003999,-0.003001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1270. case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.170998,-0.007999,0.000998, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1271. case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.170998,-0.007999,0.000998, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1272. case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,0.002000,0.000998, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1273. case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,-0.002999,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1274. case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,0.000000,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1275. case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.004000,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1276. case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.004000,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1277. case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,0.004000,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1278. case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.014999,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1279. case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.010999,-0.000001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1280. case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.001999,-0.008001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1281. case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.001999,-0.004000, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1282. case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.002000,-0.002000, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1283. case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003999,-0.006001, 0.199998,-5.700015,-8.800018, 1.074000,1.026999,1.125000);
  1284. case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.005000,-0.009000, 0.199998,-5.700015,-8.800018, 1.074000,1.140999,1.169000);
  1285. case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.018000,-0.009000, 0.199998,-5.700015,-8.800018, 1.074000,1.140999,1.169000);
  1286. case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.020999,0.004999, 0.199998,-5.700015,-8.800018, 1.074000,1.140999,1.169000);
  1287. case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.012999,0.004999, 0.199998,-5.700015,-8.800018, 1.074000,1.140999,1.169000);
  1288. case 150: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.015999,0.004999, 0.199998,-5.700015,-8.800018, 1.074000,1.140999,1.169000);
  1289. case 151: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.015999,0.004999, 0.199998,-5.700015,-8.800018, 1.074000,1.140999,1.169000);
  1290. case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.127998,-0.003999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,1.027999,1.079000);
  1291. case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.171998,-0.013999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,1.208999,1.217000);
  1292. case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,0.009000,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
  1293. case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.160998,0.009000,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
  1294. case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.008999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
  1295. case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.008999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
  1296. case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.002000,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
  1297. case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.003999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
  1298. case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.009999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
  1299. case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.009999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
  1300. case 172: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.005999,-0.003000, 0.199998,-5.700015,-8.800018, 1.074000,0.956999,1.109000);
  1301. case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.008999,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1302. case 177: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.183998,-0.008999,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1303. case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,0.001000,-0.007001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1304. case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.013999,-0.009001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1305. case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.002000,-0.009001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1306. case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.006000,-0.009001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1307. case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.006000,-0.009001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1308. case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.002000,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1309. case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,-0.012999,-0.005001, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1310. case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.144998,-0.012999,0.000999, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1311. case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.004999,0.000999, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1312. case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.010999,0.000999, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1313. case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.005999,-0.004000, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1314. case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.010999,-0.004000, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1315. case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.002999,-0.004000, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1316. case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,0.012000,-0.004000, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1317. case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.012000,-0.004000, 0.199998,-5.700015,-8.800018, 1.074000,1.108999,1.138000);
  1318. case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,-0.003999,0.001999, 0.199998,-5.700015,-8.800018, 1.074000,0.936999,0.979000);
  1319. case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,0.003000,-0.002000, 0.199998,-5.700015,-8.800018, 1.074000,1.087999,1.135000);
  1320. case 214: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,-0.001999,-0.002000, 0.199998,-5.700015,-8.800018, 1.074000,1.087999,1.135000);
  1321. case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.136998,0.002000,-0.002000, 0.199998,-5.700015,-8.800018, 1.074000,1.087999,1.135000);
  1322. case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.177998,-0.007999,0.004999, 0.199998,-5.700015,-8.800018, 1.074000,1.087999,1.222000);
  1323. case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.175998,-0.019999,-0.000000, 0.199998,-5.700015,-8.800018, 1.074000,1.087999,1.222000);
  1324. case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,0.012000,-0.000000, 0.199998,-5.700015,-8.800018, 1.074000,1.087999,1.222000);
  1325. case 226: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,-0.015999,-0.000000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1326. case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165998,0.012000,-0.002000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1327. case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165998,0.000000,-0.005000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1328. case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.018999,-0.001000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1329. case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.018999,-0.001000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1330. case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.018999,-0.001000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1331. case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,-0.006999,-0.001000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1332. case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.005999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1333. case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,0.005000,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1334. case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,-0.009999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1335. case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.000999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1336. case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,-0.000999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1337. case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.012000,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1338. case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.001999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1339. case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1340. case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1341. case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1342. case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1343. case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1344. case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1345. case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.004999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.087999,1.222000);
  1346. case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.000999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,0.981999,1.143000);
  1347. case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.000999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,0.981999,1.143000);
  1348. case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.000999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,0.981999,1.143000);
  1349. case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.000999,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,0.981999,1.143000);
  1350. case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,0.007000,-0.003000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1351. case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.171998,0.003000,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1352. case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.003000,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1353. case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,0.003000,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1354. case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,-0.009999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1355. case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,-0.017999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1356. case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.181998,-0.007999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1357. case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.153998,-0.007999,-0.006000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1358. case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.179998,-0.007999,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1359. case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1360. case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1361. case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1362. case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1363. case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1364. case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1365. case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1366. case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,0.004000,-0.004000, 0.199998,-5.500015,-8.800018, 1.074000,1.055999,1.211000);
  1367. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар берет, не будет отображаться на этом скине!");
  1368. }
  1369. }
  1370. else if(type == 9)// аски
  1371. {
  1372. switch (skinid)
  1373. {
  1374. case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.007000,0.012999, 0.000000,173.499969,-154.900054, 1.151999,1.000000,1.145000);
  1375. case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.015000,0.012999, 0.000000,173.499969,-149.600036, 1.205000,1.089999,1.200000);
  1376. case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.183998,-0.015000,0.012999, 0.000000,173.499969,-149.600036, 1.205000,1.089999,1.200000);
  1377. case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,-0.026000,0.008998, 0.000000,173.499969,-149.600036, 1.123000,1.089999,1.200000);
  1378. case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.013000,0.008998, 0.000000,173.499969,-149.600036, 1.123000,1.089999,1.200000);
  1379. case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.023000,0.009998, 0.000000,173.499969,-149.600036, 1.123000,1.089999,1.200000);
  1380. case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.023000,0.009998, 0.000000,173.499969,-149.600036, 1.123000,1.089999,1.200000);
  1381. case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.023000,0.006998, 0.000000,177.799987,-149.600036, 1.123000,1.089999,1.200000);
  1382. case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.023000,0.006998, 0.000000,177.799987,-149.600036, 1.123000,1.089999,1.200000);
  1383. case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.003000,-0.003001, -177.599960,177.799987,169.899948, 1.123000,1.089999,1.200000);
  1384. case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119998,-0.026000,-0.003001, -177.599960,177.799987,169.899948, 1.123000,1.089999,1.200000);
  1385. case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,0.002999,-0.003001, -177.599960,177.799987,169.899948, 1.123000,1.089999,1.200000);
  1386. case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,-0.002000,-0.003001, -177.599960,177.799987,169.899948, 1.123000,1.089999,1.200000);
  1387. case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.002000,-0.003001, -177.599960,177.799987,169.899948, 1.123000,1.089999,1.200000);
  1388. case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.156998,-0.002000,-0.005001, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
  1389. case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.002000,-0.005001, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
  1390. case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.002000,-0.005001, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
  1391. case 28: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,0.004999,-0.005001, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
  1392. case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
  1393. case 39: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
  1394. case 40: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,-0.012999,0.000998, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
  1395. case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,-0.012999,0.000998, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
  1396. case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.121998,0.008000,0.000998, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
  1397. case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.123998,0.008000,0.000998, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
  1398. case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.008000,0.000998, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
  1399. case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,0.008000,0.000998, -177.599960,179.399978,169.899948, 1.123000,1.089999,1.200000);
  1400. case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,-0.019999,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1401. case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.143998,-0.007999,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1402. case 50: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.020000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1403. case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.020000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1404. case 56: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.128998,-0.020000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1405. case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.173998,-0.001000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1406. case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,-0.001000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1407. case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.007999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1408. case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.003999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1409. case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,0.003999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1410. case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,0.003999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1411. case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,0.003999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1412. case 69: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.010000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1413. case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,0.000999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1414. case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,0.000999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1415. case 73: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,0.000999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1416. case 76: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1417. case 78: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1418. case 79: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.137998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1419. case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1420. case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1421. case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1422. case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1423. case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.018000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1424. case 97: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,-0.012000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1425. case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,0.001999,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1426. case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.003000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1427. case 101: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.003000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1428. case 102: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.003000,-0.004001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1429. case 106: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.003000,-0.009001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1430. case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1431. case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1432. case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1433. case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1434. case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1435. case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1436. case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1437. case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1438. case 122: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1439. case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1440. case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1441. case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1442. case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1443. case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.003000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1444. case 128: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.175998,0.002999,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1445. case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.002000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1446. case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.146998,-0.002000,-0.006001, -177.599960,179.399978,169.899948, 1.204000,1.089999,1.200000);
  1447. case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.124998,-0.011000,-0.005001, -177.599960,179.399978,169.899948, 1.196000,1.089999,1.130000);
  1448. case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.162998,-0.011000,-0.005001, -177.599960,179.399978,169.899948, 1.325999,1.204999,1.345000);
  1449. case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.016000,-0.005001, -177.599960,179.399978,169.899948, 1.325999,1.204999,1.345000);
  1450. case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.163998,-0.016000,-0.005001, -177.599960,179.399978,169.899948, 1.325999,1.204999,1.345000);
  1451. case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.016000,-0.005001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1452. case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.016000,-0.005001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1453. case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.016000,-0.005001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1454. case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.007000,-0.005001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1455. case 169: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.147998,-0.024000,0.001998, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1456. case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.002000,0.001998, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1457. case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.007000,0.001998, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1458. case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1459. case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1460. case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1461. case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1462. case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1463. case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1464. case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1465. case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007000,-0.008001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1466. case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.007000,0.002998, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1467. case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,-0.007000,-0.003001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1468. case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.150998,-0.007000,-0.003001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1469. case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,-0.007000,-0.003001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1470. case 192: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.174998,-0.025000,-0.003001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1471. case 193: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.174998,-0.025000,-0.003001, -177.599960,179.399978,169.899948, 1.247000,1.058999,1.216000);
  1472. case 200: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.012000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
  1473. case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.002000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
  1474. case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.002000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
  1475. case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.008000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
  1476. case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.141998,-0.008000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
  1477. case 217: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.008000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
  1478. case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.008000,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
  1479. case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.151998,-0.019999,-0.003001, -177.599960,179.399978,169.899948, 1.228000,1.058999,1.356000);
  1480. case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165998,0.013000,-0.003001, -177.599960,179.399978,169.899948, 1.281000,1.058999,1.356000);
  1481. case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165998,-0.001999,-0.003001, -177.599960,179.399978,169.899948, 1.281000,1.058999,1.356000);
  1482. case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.165998,-0.001999,-0.003001, -177.599960,179.399978,169.899948, 1.281000,1.058999,1.356000);
  1483. case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.145998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.281000,1.058999,1.356000);
  1484. case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.139998,-0.017999,-0.003001, -177.599960,179.399978,169.899948, 1.231000,1.058999,1.273000);
  1485. case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.117998,-0.017999,-0.003001, -177.599960,179.399978,169.899948, 1.231000,1.058999,1.273000);
  1486. case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.132998,-0.007999,-0.003001, -177.599960,179.399978,169.899948, 1.231000,1.058999,1.273000);
  1487. case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.155998,-0.002999,-0.003001, -177.599960,179.399978,169.899948, 1.231000,1.058999,1.273000);
  1488. case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.152998,-0.002999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
  1489. case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.002999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
  1490. case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
  1491. case 254: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
  1492. case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.169998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
  1493. case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.157998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
  1494. case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
  1495. case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.012999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
  1496. case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,-0.021999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
  1497. case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,-0.021999,-0.003001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
  1498. case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.166998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
  1499. case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.149998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.305000,1.058999,1.273000);
  1500. case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1501. case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1502. case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.159998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1503. case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1504. case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.148998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1505. case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1506. case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.007999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1507. case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.158998,-0.019999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1508. case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.164998,0.001000,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1509. case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.140998,-0.002999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1510. case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.168998,-0.002999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1511. case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.134998,-0.002999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1512. case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.008999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1513. case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.154998,-0.009999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1514. case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.161998,-0.009999,-0.005001, -177.599960,179.399978,169.899948, 1.197000,1.058999,1.191000);
  1515. case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.197998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.332000,1.058999,1.191000);
  1516. case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.133998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
  1517. case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
  1518. case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
  1519. case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
  1520. case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
  1521. case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.00001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
  1522. case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
  1523. case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.135998,0.000000,-0.005001, -177.599960,179.399978,169.899948, 1.054000,1.029999,1.130000);
  1524. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар каска, не будет отображаться на этом скине!");
  1525. }
  1526. }
  1527. else if(type == 10)//ѕарик 1 19519
  1528. {
  1529. switch (skinid)
  1530. {
  1531. case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079997,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1532. case 3: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079997,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1533. case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.126998,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1534. case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.115998,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1535. case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096998,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1536. case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1537. case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1538. case 11: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,0.013000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1539. case 12: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,-0.004999,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1540. case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,0.015000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1541. case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,-0.011999,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1542. case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.069998,0.016000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1543. case 18: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.056998,-0.001000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1544. case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.070998,-0.001000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1545. case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,0.010999,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1546. case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,0.012000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1547. case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.070998,0.025000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1548. case 30: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.073998,0.015000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1549. case 39: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.060998,0.015000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1550. case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.023998,0.003000,0.008999, 0.000000,1.400019,-8.699986, 1.000000,0.953999,0.939999);
  1551. case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.023000,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1552. case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.047998,0.015000,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1553. case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,0.015000,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1554. case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.062998,0.008000,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1555. case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,-0.003999,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1556. case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.010000,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1557. case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.070998,0.016000,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1558. case 55: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.056998,-0.014999,0.004998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1559. case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.110998,0.022000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1560. case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.075998,-0.016999,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1561. case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096998,0.013000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1562. case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.071998,0.004000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1563. case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.071998,0.004000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1564. case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.071998,0.021000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1565. case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.071998,0.012000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1566. case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.071998,0.008000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1567. case 72: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.060998,0.016000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1568. case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,0.016000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1569. case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,0.009000,0.006998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1570. case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.102998,0.009000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1571. case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.080998,-0.014999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1572. case 89: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.068998,-0.001999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1573. case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.068998,-0.001999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1574. case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.068998,-0.001999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1575. case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.068998,-0.018999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1576. case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,0.002000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1577. case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,-0.000999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1578. case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.011000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1579. case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.011000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1580. case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1581. case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1582. case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1583. case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1584. case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1585. case 123: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1586. case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1587. case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1588. case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1589. case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.074998,0.007000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1590. case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.063998,-0.000999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1591. case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.063998,-0.000999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1592. case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.044998,-0.004999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1593. case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084998,-0.004999,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1594. case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.060998,0.011000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1595. case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.060998,0.011000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1596. case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1597. case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.092998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1598. case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.077998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1599. case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.077998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1600. case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.077998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1601. case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.077998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1602. case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.077998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1603. case 177: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1604. case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1605. case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1606. case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1607. case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1608. case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1609. case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1610. case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1611. case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1612. case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1613. case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1614. case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.018000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1615. case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.087998,0.018000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1616. case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.087998,0.018000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1617. case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.011000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1618. case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.009000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1619. case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,0.004000,0.001998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1620. case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.075998,0.004000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1621. case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.075998,0.026000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1622. case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.075998,0.039000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1623. case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.075998,0.018000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1624. case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,0.018000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1625. case 231: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,0.018000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1626. case 232: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,-0.023999,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1627. case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,-0.013999,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1628. case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.043998,-0.010999,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1629. case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.043998,-0.002999,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1630. case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.060998,0.009000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1631. case 247: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.009000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1632. case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.009000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1633. case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.009000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1634. case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.014000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1635. case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.014000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1636. case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.014000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1637. case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.059998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1638. case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1639. case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1640. case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.061998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1641. case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.061998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1642. case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.072998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1643. case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1644. case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1645. case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1646. case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1647. case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1648. case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1649. case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.005000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1650. case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.012000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1651. case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.012000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1652. case 293: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.006000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1653. case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.016000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1654. case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.067998,0.012000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1655. case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,0.000000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1656. case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.065998,0.002000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1657. case 298: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.066998,-0.012999,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1658. case 299: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,0.025000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1659. case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,0.008000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1660. case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,0.008000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1661. case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,0.008000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1662. case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,0.008000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1663. case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,0.008000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1664. case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.076998,0.012000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1665. case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.070998,0.004000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1666. case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.070998,0.004000,0.003998, 0.000000,1.400019,-8.699986, 1.000000,0.890000,0.939999);
  1667. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар парик, не будет отображаться на этом скине!");
  1668. }
  1669. }
  1670. else if(type == 11)//ѕарик 19274
  1671. {
  1672. switch (skinid)
  1673. {
  1674. case 1: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,-0.008000,0.006998, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
  1675. case 4: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.119997,-0.012000,0.006998, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
  1676. case 5: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.130998,-0.017000,0.006998, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
  1677. case 7: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.116998,-0.017000,-0.000001, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
  1678. case 9: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,-0.017000,-0.000001, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
  1679. case 10: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,-0.017000,-0.000001, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
  1680. case 14: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,-0.008000,-0.000001, 0.000000,-8.500098,4.799988, 0.871999,0.842000,0.850999);
  1681. case 15: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.082998,-0.033000,-0.000001, 0.000000,-8.500098,-12.200008, 0.871999,0.740000,0.807999);
  1682. case 17: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.082998,0.005000,-0.000001, 0.000000,-8.500098,-12.200008, 0.871999,0.740000,0.807999);
  1683. case 20: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.871999,0.740000,0.807999);
  1684. case 21: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.112998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.871999,0.740000,0.807999);
  1685. case 25: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.871999,0.740000,0.807999);
  1686. case 26: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.002000,-0.000001, 0.000000,-3.300096,1.899989, 0.871999,0.821000,0.807999);
  1687. case 39: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,0.002000,-0.000001, 0.000000,-3.300096,1.899989, 0.871999,0.821000,0.807999);
  1688. case 43: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.043998,-0.013999,-0.000001, 0.000000,-3.300096,1.899989, 0.871999,0.821000,0.807999);
  1689. case 44: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,-0.008999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1690. case 45: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,-0.008999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1691. case 46: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,0.004000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1692. case 47: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,0.004000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1693. case 48: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096998,0.004000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1694. case 49: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,-0.005999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1695. case 54: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,0.016000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1696. case 57: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,0.000000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1697. case 58: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084998,-0.008999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1698. case 59: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.106998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1699. case 60: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.091998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1700. case 66: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1701. case 67: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1702. case 68: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1703. case 70: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1704. case 82: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.131998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1705. case 83: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.122998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1706. case 84: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.118998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1707. case 86: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,-0.025999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1708. case 90: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,0.006000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1709. case 91: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,0.006000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1710. case 95: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.086998,-0.020999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1711. case 96: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.104998,-0.010999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1712. case 98: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.087998,0.004000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1713. case 100: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.000999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1714. case 111: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.008999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1715. case 112: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.021999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1716. case 113: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.005999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1717. case 117: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,0.000000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1718. case 118: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,0.000000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1719. case 119: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,0.000000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1720. case 120: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,0.000000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1721. case 121: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,-0.014999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1722. case 124: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1723. case 125: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1724. case 126: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1725. case 127: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,-0.003999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1726. case 147: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.094998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1727. case 148: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.090998,-0.010999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1728. case 154: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.080998,-0.014999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1729. case 156: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.107998,-0.010999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1730. case 160: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.082998,-0.019999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1731. case 162: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,-0.001999,-0.003001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1732. case 163: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,-0.012999,-0.003001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1733. case 164: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,-0.015999,-0.003001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1734. case 165: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,-0.008999,-0.003001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1735. case 166: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,-0.008999,-0.003001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1736. case 170: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.098998,-0.002999,-0.003001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1737. case 171: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.010999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1738. case 176: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.095998,0.000000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1739. case 177: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.129998,-0.007999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1740. case 179: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.007999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1741. case 180: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.007999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1742. case 182: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.002999,-0.004001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1743. case 183: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.002999,-0.004001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1744. case 184: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.009999,-0.004001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1745. case 185: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.009999,-0.004001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1746. case 186: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.105998,-0.015999,-0.004001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1747. case 187: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,-0.020999,0.001999, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1748. case 188: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,-0.010999,0.001999, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1749. case 189: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,-0.010999,0.001999, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1750. case 191: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.097998,0.001000,0.001999, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1751. case 206: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.001999,0.001999, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1752. case 208: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.093998,-0.018999,0.001999, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1753. case 210: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.079998,-0.018999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1754. case 213: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1755. case 221: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.005999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1756. case 222: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.005999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1757. case 223: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.002000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1758. case 227: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.002000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1759. case 228: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.125998,0.002000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1760. case 229: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.096998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1761. case 234: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.088998,-0.031999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1762. case 235: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.066998,-0.031999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1763. case 236: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.077998,-0.019999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1764. case 240: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,-0.002999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1765. case 250: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,-0.005999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1766. case 252: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.089998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1767. case 258: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,0.006000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1768. case 259: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,0.006000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1769. case 262: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,0.006000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1770. case 265: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.017999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1771. case 266: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.022999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1772. case 267: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.081998,-0.022999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1773. case 272: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.103998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1774. case 273: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.091998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1775. case 274: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1776. case 275: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1777. case 276: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1778. case 280: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1779. case 281: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1780. case 282: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1781. case 286: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1782. case 290: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.083998,-0.016999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1783. case 291: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,0.004000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1784. case 292: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.082998,-0.014999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1785. case 294: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.100998,0.001000,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1786. case 295: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.084998,-0.004999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1787. case 296: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1788. case 297: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1789. case 300: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1790. case 301: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1791. case 302: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1792. case 303: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1793. case 304: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1794. case 305: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1795. case 310: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1796. case 311: SetPlayerAttachedObject (playerid, 0, setobject, 2, 0.101998,-0.011999,-0.000001, 0.000000,-3.300096,1.899989, 0.786999,0.793000,0.807999);
  1797. default: SendClientMessage(playerid,COLOR_GREY,"Аксессуар парик, не будет отображаться на этом скине!");
  1798. }
  1799. }
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