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ManlyMemeScripter

Scouts who poo

Feb 24th, 2018
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  1. -- Objects
  2.  
  3. local ScreenGui = Instance.new("ScreenGui")
  4. local TextButton = Instance.new("TextButton")
  5.  
  6. -- Properties
  7.  
  8. ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
  9.  
  10. TextButton.Parent = ScreenGui
  11. TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
  12. TextButton.Size = UDim2.new(0, 200, 0, 50)
  13. TextButton.Font = Enum.Font.SourceSans
  14. TextButton.FontSize = Enum.FontSize.Size14
  15. TextButton.Text = "shrek roar"
  16. TextButton.TextSize = 14
  17.  
  18. --[[Function/s being made!]]
  19. function PlayMusic(ID)
  20. for i, v in pairs (game.Workspace:GetChildren()) do
  21. if v:IsA("Sound") then
  22. end
  23. end
  24. local music = Instance.new("Sound")
  25. local asset = "rbxassetid://"
  26. music.SoundId = asset .. ID
  27. music.Parent = workspace
  28. music.Volume = 5469
  29. music.Looped = false
  30. music:Play()
  31. end
  32. --[[Connecting functions!]]
  33. TextButton.MouseButton1Down:connect(function()
  34. PlayMusic(1392813369)
  35. end)
  36.  
  37. -- Objects
  38.  
  39. local ScreenGui = Instance.new("ScreenGui")
  40. local TextButton = Instance.new("TextButton")
  41.  
  42. -- Properties
  43.  
  44. ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
  45.  
  46. TextButton.Parent = ScreenGui
  47. TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
  48. TextButton.Size = UDim2.new(0, 160, 0, 50)
  49. TextButton.Font = Enum.Font.SourceSans
  50. TextButton.FontSize = Enum.FontSize.Size14
  51. TextButton.Text = "have a bowl,faggot"
  52. TextButton.TextSize = 14
  53.  
  54. --[[Function/s being made!]]
  55. function PlayMusic(ID)
  56. for i, v in pairs (game.Workspace:GetChildren()) do
  57. if v:IsA("Sound") then
  58. end
  59. end
  60. local music = Instance.new("Sound")
  61. local asset = "rbxassetid://"
  62. music.SoundId = asset .. ID
  63. music.Parent = workspace
  64. music.Volume = 999
  65. music.Looped = false
  66. music:Play()
  67. end
  68. --[[Connecting functions!]]
  69. TextButton.MouseButton1Down:connect(function()
  70. PlayMusic(1392957990)
  71. end)
  72.  
  73. ----i didn't made the gun.
  74. Character = game.Players.LocalPlayer.Character
  75. Player = game.Players.LocalPlayer
  76. char = Character
  77. hum = Character.Humanoid
  78. Torso = Character.Torso
  79. Head = Character.Head
  80.  
  81. char.Shirt.ShirtTemplate = "rbxassetid://61921144"
  82. char.Pants.PantsTemplate = "rbxassetid://61921182"
  83.  
  84.  
  85. local BC = char["Body Colors"]
  86. BC.HeadColor = BrickColor.new("Pastel brown")
  87. BC.LeftArmColor = BrickColor.new("Pastel brown")
  88. BC.LeftLegColor = BrickColor.new("Pastel brown")
  89. BC.RightArmColor = BrickColor.new("Pastel brown")
  90. BC.RightLegColor = BrickColor.new("Pastel brown")
  91. BC.TorsoColor = BrickColor.new("Pastel brown")
  92.  
  93. char.Head.face.Texture = "rbxassetid://192467476"
  94.  
  95. hum.MaxHealth = math.huge
  96.  
  97.  
  98.  
  99.  
  100. for i,v in pairs(char:children()) do
  101. if v:IsA("Hat") then
  102. v:Destroy()
  103. end
  104. end
  105. for i,v in pairs(char:children()) do
  106. if v:IsA("Accessory") then
  107. v:Destroy()
  108. end
  109. end
  110. for i,v in pairs(char:children()) do
  111. if v:IsA("Hair") then
  112. v:Destroy()
  113. end
  114. end
  115. --141378828
  116. Reaper = Instance.new("Model")
  117. Reaper.Parent = Player.Character
  118. Reaper.Name = "Reaper"
  119. rh = Instance.new("Part")
  120. rh.Parent = Reaper
  121. rh.BrickColor = BrickColor.new("Really red")
  122. rh.Locked = true
  123. rh.CanCollide = false
  124. mesh = Instance.new("SpecialMesh")
  125. rh.formFactor = "Symmetric"
  126. mesh.MeshType = "FileMesh"
  127. mesh.MeshId = "http://www.roblox.com/asset/?id=450793946"
  128. mesh.TextureId = "http://www.roblox.com/asset/?id=450794061"
  129. mesh.Parent = rh
  130. local weld = Instance.new("Weld")
  131. weld.Parent = rh
  132. rh.Transparency = 0
  133. weld.Part0 = rh
  134. weld.Part1 = Player.Character.Head
  135. weld.C0 = weld.C0 * CFrame.new(3.4,3,2.7)
  136.  
  137. local s = Instance.new("Sound",char)
  138. s.SoundId = "http://www.roblox.com/asset/?id=0"
  139. s.Pitch = 1
  140. s.Volume = 2
  141. s.Looped = true
  142. wait(1)
  143. s:play()
  144.  
  145.  
  146.  
  147. --MG36 by DMS it's da best and has aim
  148. --press q to aim mkoay
  149. local MLG36 = function(f,scri)
  150. local oldenv = getfenv(f)
  151. local newenv = setmetatable({}, {
  152. __index = function(_, k)
  153. if k:lower() == 'script' then
  154. return scri
  155. else
  156. return oldenv[k]
  157. end
  158. end
  159. })
  160. setfenv(f, newenv)
  161. ypcall(function() f() end)
  162. end
  163. cors = {}
  164. EXE = Instance.new("Model",game:GetService("Lighting"))
  165. EXE.Name = "MLG36MODEL"
  166. MG2 = Instance.new("Tool")
  167. MG2.Name = "MG36"
  168. MG2.Parent = EXE
  169. MG2.GripForward = Vector3.new(-0.308719009, -0, -0.951153278)
  170. MG2.GripPos = Vector3.new(0, -0.200000003, 0.200000003)
  171. MG2.GripRight = Vector3.new(0.951153278, 0, -0.308719009)
  172. o2 = Instance.new("NumberValue")
  173. o2.Name = "MaxAmmo"
  174. o2.Parent = MG2
  175. o2.Value = 100
  176. o3 = Instance.new("NumberValue")
  177. o3.Name = "StoredAmmo"
  178. o3.Parent = MG2
  179. o3.Value = 500
  180. o4 = Instance.new("NumberValue")
  181. o4.Name = "Left"
  182. o4.Parent = MG2
  183. o4.Value = 30
  184. o5 = Instance.new("NumberValue")
  185. o5.Name = "Recoil"
  186. o5.Parent = MG2
  187. o5.Value = 2
  188. o6 = Instance.new("Script")
  189. o6.Parent = o5
  190. table.insert(cors,coroutine.create(function()
  191. wait()
  192. MLG36(function()
  193. while true do
  194. wait(.2)
  195. if script.Parent.Value > 3 then
  196. script.Parent.Value = script.Parent.Value - 1
  197. end
  198. end
  199.  
  200. end,o6)
  201. end))
  202. o7 = Instance.new("BoolValue")
  203. o7.Name = "ZoomedIn"
  204. o7.Parent = MG2
  205. o8 = Instance.new("LocalScript")
  206. o8.Name = "Shooter"
  207. o8.Parent = MG2
  208. table.insert(cors,coroutine.create(function()
  209. wait()
  210. MLG36(function()
  211. Tool = script.Parent
  212. --G36C
  213. local arms = nil
  214. local torso = nil
  215. local weld33 = nil -- right arm
  216. local weld55 = nil -- left arm
  217. local welds = {}
  218. local reloading = false
  219. local firing = false
  220. local canreload = true
  221. local canshoot = true
  222. local running = false
  223. local damage = 200
  224. local ceasefire = false
  225.  
  226. function ReloadSequence()
  227. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
  228. weld55.C1 = CFrame.new(0.9, -0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1.1, math.rad(-0))
  229. wait(.05)
  230. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  231. weld55.C1 = CFrame.new(0.9, -0.15, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1.2, math.rad(-0))
  232. wait(.05)
  233. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
  234. weld55.C1 = CFrame.new(0.9, -0.25, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1.3, math.rad(-0))
  235. wait(.08)
  236. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
  237. weld55.C1 = CFrame.new(0.9, -0.35, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1.4, math.rad(-0))
  238. Tool.Handle.M1:play()
  239. Tool.Mag.Transparency = 1
  240. local mag = Tool.Mag:clone()
  241. mag.Parent = game.Workspace
  242. mag.CanCollide = false
  243. mag.Transparency = 0
  244. Tool.Mag1.Transparency = 1
  245. local mag = Tool.Mag1:clone()
  246. mag.Parent = game.Workspace
  247. mag.CanCollide = false
  248. mag.Transparency = 0
  249. Tool.Mag2.Transparency = 1
  250. local mag = Tool.Mag2:clone()
  251. mag.Parent = game.Workspace
  252. mag.CanCollide = false
  253. mag.Transparency = 0
  254. Tool.Mag3.Transparency = 1
  255. local mag = Tool.Mag3:clone()
  256. mag.Parent = game.Workspace
  257. mag.CanCollide = false
  258. mag.Transparency = 0
  259. Tool.Mag4.Transparency = 1
  260. local mag = Tool.Mag4:clone()
  261. mag.Parent = game.Workspace
  262. mag.CanCollide = false
  263. mag.Transparency = 0
  264. Tool.Mag5.Transparency = 1
  265. local mag = Tool.Mag5:clone()
  266. mag.Parent = game.Workspace
  267. mag.CanCollide = false
  268. mag.Transparency = 0
  269. wait(.04)
  270. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  271. weld55.C1 = CFrame.new(0.9, -0.35, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.5, math.rad(-0))
  272. wait(.04)
  273. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  274. weld55.C1 = CFrame.new(0.9, -0.35, 0) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.6, math.rad(-0))
  275. wait(.04)
  276. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  277. weld55.C1 = CFrame.new(0.9, -0.35, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
  278. wait(.04)
  279. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  280. weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
  281. wait(.04)
  282. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  283. weld55.C1 = CFrame.new(0.9, -0.35, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
  284. wait(.04)
  285. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  286. weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.5, math.rad(-0))
  287. wait(.04)
  288. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  289. weld55.C1 = CFrame.new(0.9, -0.3, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
  290. wait(.04)
  291. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  292. weld55.C1 = CFrame.new(0.9, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.3, math.rad(-0))
  293. wait(.04)
  294. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  295. weld55.C1 = CFrame.new(0.9, -0.2, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
  296. wait(.04)
  297. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  298. weld55.C1 = CFrame.new(0.9, -0.15, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.1, math.rad(-0))
  299. wait(.04)
  300. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  301. weld55.C1 = CFrame.new(0.9, -0.1, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
  302. Tool.Mag.Transparency = 0
  303. Tool.Mag1.Transparency = 0
  304. Tool.Mag2.Transparency = 0
  305. Tool.Mag3.Transparency = 0
  306. Tool.Mag4.Transparency = 0
  307. Tool.Mag5.Transparency = 0
  308. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.9, 0)
  309. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.9, 0)
  310. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.918, 0)
  311. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.918, 0)
  312. Tool.Mag4.Mesh.Offset = Vector3.new(-0.918, 0, 0)
  313. Tool.Mag5.Mesh.Offset = Vector3.new(-0.918, 0, 0)
  314. wait(.04)
  315. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  316. weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
  317. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.8, 0)
  318. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.8, 0)
  319. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.816, 0)
  320. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.816, 0)
  321. Tool.Mag4.Mesh.Offset = Vector3.new(-0.816, 0, 0)
  322. Tool.Mag5.Mesh.Offset = Vector3.new(-0.816, 0, 0)
  323. wait(.04)
  324. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  325. weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
  326. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.7, 0)
  327. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.7, 0)
  328. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.714, 0)
  329. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.714, 0)
  330. Tool.Mag4.Mesh.Offset = Vector3.new(-0.714, -0, 0)
  331. Tool.Mag5.Mesh.Offset = Vector3.new(-0.714, -0, 0)
  332. wait(.04)
  333. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  334. weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
  335. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.6, 0)
  336. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.6, 0)
  337. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.612, 0)
  338. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.612, 0)
  339. Tool.Mag4.Mesh.Offset = Vector3.new(-0.612, 0, 0)
  340. Tool.Mag5.Mesh.Offset = Vector3.new(-0.612, 0, 0)
  341. wait(.04)
  342. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  343. weld55.C1 = CFrame.new(0.9, -0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
  344. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.5, 0)
  345. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.5, 0)
  346. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.51, 0)
  347. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.51, 0)
  348. Tool.Mag4.Mesh.Offset = Vector3.new(-0.51, 0, 0)
  349. Tool.Mag5.Mesh.Offset = Vector3.new(-0.51, 0, 0)
  350. wait(.04)
  351. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  352. weld55.C1 = CFrame.new(0.9, -0.01, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
  353. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.4, 0)
  354. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.4, 0)
  355. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.408, 0)
  356. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.408, 0)
  357. Tool.Mag4.Mesh.Offset = Vector3.new(-0.408, 0, 0)
  358. Tool.Mag5.Mesh.Offset = Vector3.new(-0.408, 0, 0)
  359. wait(.04)
  360. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  361. weld55.C1 = CFrame.new(0.9, 0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
  362. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.3, 0)
  363. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.3, 0)
  364. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.306, 0)
  365. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.306, 0)
  366. Tool.Mag4.Mesh.Offset = Vector3.new(-0.306, 0, 0)
  367. Tool.Mag5.Mesh.Offset = Vector3.new(-0.306, 0, 0)
  368. wait(.04)
  369. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  370. weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
  371. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.2, 0)
  372. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.2, 0)
  373. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.204, 0)
  374. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.204, 0)
  375. Tool.Mag4.Mesh.Offset = Vector3.new(-0.204, 0, 0)
  376. Tool.Mag5.Mesh.Offset = Vector3.new(-0.204, 0, 0)
  377. wait(.04)
  378. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  379. weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
  380. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.1, 0)
  381. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.1, 0)
  382. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.102, 0)
  383. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.102, 0)
  384. Tool.Mag4.Mesh.Offset = Vector3.new(-0.102, 0, 0)
  385. Tool.Mag5.Mesh.Offset = Vector3.new(-0.102, 0, 0)
  386. Tool.Handle.M2:play()
  387. wait(.04)
  388. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
  389. weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  390. Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
  391. Tool.Mag1.Mesh.Offset = Vector3.new(0, 0, 0)
  392. Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
  393. Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
  394. Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
  395. Tool.Mag5.Mesh.Offset = Vector3.new(0, 0, 0)
  396. wait(.04)
  397. weld33.C1 = CFrame.new(-0.75, -0.6, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-16), 0)
  398. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  399. wait(.04)
  400. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  401. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  402. end
  403.  
  404. function ReloadSequence2()
  405. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
  406. weld55.C1 = CFrame.new(0.9, -0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1.1, math.rad(-0))
  407. wait(.05)
  408. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  409. weld55.C1 = CFrame.new(0.9, -0.15, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1.2, math.rad(-0))
  410. wait(.05)
  411. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
  412. weld55.C1 = CFrame.new(0.9, -0.25, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1.3, math.rad(-0))
  413. wait(.08)
  414. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
  415. weld55.C1 = CFrame.new(0.9, -0.35, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1.4, math.rad(-0))
  416. Tool.Handle.M1:play()
  417. Tool.Mag.Transparency = 1
  418. local mag = Tool.Mag:clone()
  419. mag.Parent = game.Workspace
  420. mag.CanCollide = false
  421. mag.Transparency = 0
  422. Tool.Mag1.Transparency = 1
  423. local mag = Tool.Mag1:clone()
  424. mag.Parent = game.Workspace
  425. mag.CanCollide = false
  426. mag.Transparency = 0
  427. Tool.Mag2.Transparency = 1
  428. local mag = Tool.Mag2:clone()
  429. mag.Parent = game.Workspace
  430. mag.CanCollide = false
  431. mag.Transparency = 0
  432. Tool.Mag3.Transparency = 1
  433. local mag = Tool.Mag3:clone()
  434. mag.Parent = game.Workspace
  435. mag.CanCollide = false
  436. mag.Transparency = 0
  437. Tool.Mag4.Transparency = 1
  438. local mag = Tool.Mag4:clone()
  439. mag.Parent = game.Workspace
  440. mag.CanCollide = false
  441. mag.Transparency = 0
  442. Tool.Mag5.Transparency = 1
  443. local mag = Tool.Mag5:clone()
  444. mag.Parent = game.Workspace
  445. mag.CanCollide = false
  446. mag.Transparency = 0
  447. wait(.04)
  448. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  449. weld55.C1 = CFrame.new(0.9, -0.35, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.5, math.rad(-0))
  450. wait(.04)
  451. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  452. weld55.C1 = CFrame.new(0.9, -0.35, 0) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.6, math.rad(-0))
  453. wait(.04)
  454. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  455. weld55.C1 = CFrame.new(0.9, -0.35, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
  456. wait(.04)
  457. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  458. weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
  459. wait(.04)
  460. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  461. weld55.C1 = CFrame.new(0.9, -0.35, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
  462. wait(.04)
  463. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  464. weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.5, math.rad(-0))
  465. wait(.04)
  466. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  467. weld55.C1 = CFrame.new(0.9, -0.3, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
  468. wait(.04)
  469. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  470. weld55.C1 = CFrame.new(0.9, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.3, math.rad(-0))
  471. wait(.04)
  472. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  473. weld55.C1 = CFrame.new(0.9, -0.2, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
  474. wait(.04)
  475. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  476. weld55.C1 = CFrame.new(0.9, -0.15, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.1, math.rad(-0))
  477. wait(.04)
  478. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  479. weld55.C1 = CFrame.new(0.9, -0.1, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
  480. Tool.Mag.Transparency = 0
  481. Tool.Mag1.Transparency = 0
  482. Tool.Mag2.Transparency = 0
  483. Tool.Mag3.Transparency = 0
  484. Tool.Mag4.Transparency = 0
  485. Tool.Mag5.Transparency = 0
  486. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.9, 0)
  487. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.9, 0)
  488. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.918, 0)
  489. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.918, 0)
  490. Tool.Mag4.Mesh.Offset = Vector3.new(-0.918, 0, 0)
  491. Tool.Mag5.Mesh.Offset = Vector3.new(-0.918, 0, 0)
  492. wait(.04)
  493. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  494. weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
  495. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.8, 0)
  496. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.8, 0)
  497. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.816, 0)
  498. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.816, 0)
  499. Tool.Mag4.Mesh.Offset = Vector3.new(-0.816, 0, 0)
  500. Tool.Mag5.Mesh.Offset = Vector3.new(-0.816, 0, 0)
  501. wait(.04)
  502. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  503. weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
  504. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.7, 0)
  505. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.7, 0)
  506. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.714, 0)
  507. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.714, 0)
  508. Tool.Mag4.Mesh.Offset = Vector3.new(-0.714, -0, 0)
  509. Tool.Mag5.Mesh.Offset = Vector3.new(-0.714, -0, 0)
  510. wait(.04)
  511. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  512. weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
  513. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.6, 0)
  514. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.6, 0)
  515. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.612, 0)
  516. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.612, 0)
  517. Tool.Mag4.Mesh.Offset = Vector3.new(-0.612, 0, 0)
  518. Tool.Mag5.Mesh.Offset = Vector3.new(-0.612, 0, 0)
  519. wait(.04)
  520. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  521. weld55.C1 = CFrame.new(0.9, -0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
  522. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.5, 0)
  523. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.5, 0)
  524. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.51, 0)
  525. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.51, 0)
  526. Tool.Mag4.Mesh.Offset = Vector3.new(-0.51, 0, 0)
  527. Tool.Mag5.Mesh.Offset = Vector3.new(-0.51, 0, 0)
  528. wait(.04)
  529. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  530. weld55.C1 = CFrame.new(0.9, -0.01, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
  531. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.4, 0)
  532. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.4, 0)
  533. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.408, 0)
  534. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.408, 0)
  535. Tool.Mag4.Mesh.Offset = Vector3.new(-0.408, 0, 0)
  536. Tool.Mag5.Mesh.Offset = Vector3.new(-0.408, 0, 0)
  537. wait(.04)
  538. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  539. weld55.C1 = CFrame.new(0.9, 0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
  540. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.3, 0)
  541. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.3, 0)
  542. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.306, 0)
  543. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.306, 0)
  544. Tool.Mag4.Mesh.Offset = Vector3.new(-0.306, 0, 0)
  545. Tool.Mag5.Mesh.Offset = Vector3.new(-0.306, 0, 0)
  546. wait(.04)
  547. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  548. weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
  549. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.2, 0)
  550. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.2, 0)
  551. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.204, 0)
  552. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.204, 0)
  553. Tool.Mag4.Mesh.Offset = Vector3.new(-0.204, 0, 0)
  554. Tool.Mag5.Mesh.Offset = Vector3.new(-0.204, 0, 0)
  555. wait(.04)
  556. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  557. weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
  558. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.1, 0)
  559. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.1, 0)
  560. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.102, 0)
  561. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.102, 0)
  562. Tool.Mag4.Mesh.Offset = Vector3.new(-0.102, 0, 0)
  563. Tool.Mag5.Mesh.Offset = Vector3.new(-0.102, 0, 0)
  564. Tool.Handle.M2:play()
  565. wait(.04)
  566. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
  567. weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  568. Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
  569. Tool.Mag1.Mesh.Offset = Vector3.new(0, 0, 0)
  570. Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
  571. Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
  572. Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
  573. Tool.Mag5.Mesh.Offset = Vector3.new(0, 0, 0)
  574. wait(.04)
  575. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  576. weld55.C1 = CFrame.new(0.9, 0.05, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(270), 1, math.rad(-0))
  577. wait(.04)
  578. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  579. weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(265), 1.1, math.rad(-0))
  580. wait(.04)
  581. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-16), 0)
  582. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(260), 1.1, math.rad(-0))
  583. wait(.04)
  584. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-16), 0)
  585. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(260), 1, math.rad(-0))
  586. Tool.B1.Mesh.Offset = Vector3.new(0.6, 0, 0)
  587. Tool.A4.Transparency = 1
  588. Tool.B1.Transparency = 0
  589. wait(.1)
  590. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-16), 0)
  591. weld55.C1 = CFrame.new(0.9, 0, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(260), 1, math.rad(-0))
  592. Tool.B1.Mesh.Offset = Vector3.new(0.62, 0, 0)
  593. Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0.62)
  594. Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0.58)
  595. Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0.62)
  596. Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0.62)
  597. Tool.Handle.M3:play()
  598. wait(.2)
  599. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-87), math.rad(-16), 0)
  600. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(270), 1, math.rad(-0))
  601. Tool.B1.Mesh.Offset = Vector3.new(0.3, 0, 0)
  602. Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0.3)
  603. Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0.3)
  604. Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0.3)
  605. Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0.3)
  606. wait(.06)
  607. weld33.C1 = CFrame.new(-0.75, -0.6, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-89), math.rad(-16), 0)
  608. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(273), 1, math.rad(-0))
  609. Tool.B1.Mesh.Offset = Vector3.new(0, 0, 0)
  610. Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
  611. Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
  612. Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
  613. Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
  614. wait(.06)
  615. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  616. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  617. Tool.A4.Transparency = 0
  618. Tool.B1.Transparency = 1
  619. end
  620.  
  621. function Reload()
  622. Tool.Left.Value = Tool.Ammo.Value
  623. if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 then
  624. reloading = true
  625. script.Parent.Ammo.Value = 0
  626. ReloadChoose()
  627. script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value + script.Parent.Left.Value
  628. if script.Parent.StoredAmmo.Value >= script.Parent.MaxAmmo.Value then
  629. script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - script.Parent.MaxAmmo.Value
  630. script.Parent.Ammo.Value = script.Parent.MaxAmmo.Value
  631. script.Parent.Recoil.Value = 5
  632. elseif script.Parent.StoredAmmo.Value < script.Parent.MaxAmmo.Value and script.Parent.StoredAmmo.Value >= 1 then
  633. script.Parent.Ammo.Value = script.Parent.StoredAmmo.Value
  634. script.Parent.StoredAmmo.Value = 0
  635. script.Parent.Recoil.Value = 5
  636. end
  637. reloading = false
  638. end
  639. end
  640.  
  641. function On()
  642. Tool.Light.Transparency = 0.25
  643. end
  644.  
  645. function Off()
  646. Tool.Light.Transparency = 1
  647. end
  648.  
  649. function ScopeOn()
  650. Tool.ScopeOn1.Transparency = 0.75
  651. Tool.ScopeOn2.Transparency = 0.75
  652. Tool.ScopeOn3.Transparency = 0
  653. Tool.ScopeOn4.Transparency = 0
  654. Tool.ScopeOn5.Transparency = 0
  655. Tool.ScopeOn6.Transparency = 0
  656. Tool.ScopeOn7.Transparency = 0
  657. Tool.ScopeOn8.Transparency = 0
  658. Tool.ScopeOn9.Transparency = 0
  659. Tool.ScopeOff1.Transparency = 1
  660. Tool.ScopeOff2.Transparency = 1
  661. Tool.ScopeOff3.Transparency = 1
  662. Tool.ScopeOff4.Transparency = 1
  663. Tool.ScopeOff5.Transparency = 1
  664. Tool.ScopeOff6.Transparency = 1
  665. Tool.ScopeOff7.Transparency = 1
  666. Tool.ScopeOff8.Transparency = 1
  667. Tool.ScopeOff9.Transparency = 1
  668. end
  669.  
  670. function ScopeOff()
  671. Tool.ScopeOn1.Transparency = 1
  672. Tool.ScopeOn2.Transparency = 1
  673. Tool.ScopeOn3.Transparency = 1
  674. Tool.ScopeOn4.Transparency = 1
  675. Tool.ScopeOn5.Transparency = 1
  676. Tool.ScopeOn6.Transparency = 1
  677. Tool.ScopeOn7.Transparency = 1
  678. Tool.ScopeOn8.Transparency = 1
  679. Tool.ScopeOn9.Transparency = 1
  680. Tool.ScopeOff1.Transparency = 0.75
  681. Tool.ScopeOff2.Transparency = 0.75
  682. Tool.ScopeOff3.Transparency = 0
  683. Tool.ScopeOff4.Transparency = 0
  684. Tool.ScopeOff5.Transparency = 0
  685. Tool.ScopeOff6.Transparency = 0
  686. Tool.ScopeOff7.Transparency = 0
  687. Tool.ScopeOff8.Transparency = 0
  688. Tool.ScopeOff9.Transparency = 0
  689. end
  690.  
  691. function ReloadChoose()
  692. if script.Parent.Left.Value == 0 then
  693. ReloadSequence2()
  694. elseif script.Parent.Left.Value >= 1 then
  695. ReloadSequence()
  696. end
  697. end
  698.  
  699. function Choosy()
  700. if script.Parent.Ammo.Value == 0 then
  701. Thing1()
  702. elseif script.Parent.Ammo.Value >= 1 then
  703. Thing2()
  704. end
  705. end
  706.  
  707. function Thing2()
  708. cam = game.Workspace.CurrentCamera
  709. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  710. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  711. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, 0.01, 0)
  712. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  713. weld33.C1 = CFrame.new(-0.75, -0.65, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  714. weld55.C1 = CFrame.new(0.85, 0.025, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  715. Tool.Flash.Mesh.Scale = Vector3.new(1.7, 1.5, 1.7)
  716. Tool.Flash.Transparency = .8
  717. Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0.3)
  718. Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0.3)
  719. Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0.3)
  720. Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0.3)
  721. wait(0.02)
  722. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  723. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  724. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, -0.01, 0)
  725. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  726. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  727. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  728. Tool.Flash.Transparency = 1
  729. Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
  730. Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
  731. Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
  732. Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
  733. end
  734.  
  735. function Thing1()
  736. cam = game.Workspace.CurrentCamera
  737. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  738. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  739. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, 0.01, 0)
  740. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  741. weld33.C1 = CFrame.new(-0.75, -0.65, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  742. weld55.C1 = CFrame.new(0.85, 0.025, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  743. Tool.Flash.Mesh.Scale = Vector3.new(1.7, 1.5, 1.7)
  744. Tool.Flash.Transparency = .8
  745. wait(0.02)
  746. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  747. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  748. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, -0.01, 0)
  749. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  750. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  751. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  752. Tool.Flash.Transparency = 1
  753. Tool.Handle.Empty:play()
  754. end
  755.  
  756. function takeout()
  757. wait(.04)
  758. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-70), math.rad(-16), 0)
  759. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
  760. wait(.06)
  761. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-75), math.rad(-16), 0)
  762. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
  763. wait(.06)
  764. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-80), math.rad(-16), 0)
  765. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
  766. wait(.06)
  767. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-16), 0)
  768. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
  769. wait(.06)
  770. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  771. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  772. end
  773.  
  774. function Equip(mouse)
  775. wait(0.01)
  776. arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
  777. torso = Tool.Parent:FindFirstChild("Torso")
  778. if arms ~= nil and torso ~= nil then
  779. local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
  780. if sh ~= nil then
  781. local yes = true
  782. if yes then
  783. yes = false
  784. sh[1].Part1 = nil
  785. sh[2].Part1 = nil
  786. falsearm1 = arms[1]:clone()
  787. local mesh1 = Tool.Larm:clone()
  788. mesh1.Parent = falsearm1
  789. local armweld1 = Instance.new("Weld")
  790. falsearm1.BrickColor = BrickColor.new("Light orange") -- this is the arm colour incase u want to change it
  791. falsearm1.Parent = Tool
  792. armweld1.Parent = falsearm1
  793. armweld1.Part0 = falsearm1
  794. armweld1.Part1 = arms[1]
  795. falsearm2 = arms[2]:clone()
  796. local mesh2 = Tool.Rarm:clone()
  797. mesh2.Parent = falsearm2
  798. local armweld2 = Instance.new("Weld")
  799. falsearm2.BrickColor = BrickColor.new("Light orange") -- this is the 2nd arm colour incase u want to change it
  800. falsearm2.Parent = Tool
  801. armweld2.Parent = falsearm2
  802. armweld2.Part0 = falsearm2
  803. armweld2.Part1 = arms[2]
  804. local weld1 = Instance.new("Weld") -- left arm
  805. weld55 = weld1
  806. weld1.Part0 = torso
  807. weld1.Parent = torso
  808. weld1.Part1 = arms[1]
  809. weld1.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  810. welds[1] = weld1
  811. local weld2 = Instance.new("Weld") -- right arm
  812. weld33 = weld2
  813. weld2.Part0 = torso
  814. weld2.Parent = torso
  815. weld2.Part1 = arms[2]
  816. weld2.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0) --95
  817. welds[2] = weld2
  818. takeout()
  819. end
  820. else
  821. print("sh")
  822. end
  823. else
  824. print("arms")
  825. end
  826. end
  827.  
  828. local legs = nil
  829. local torso2 = nil
  830. local welds2 = {}
  831. local bodyforce = nil
  832.  
  833. function Unequip(mouse)
  834. if arms ~= nil and torso ~= nil then
  835. local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
  836. if sh ~= nil then
  837. local yes = true
  838. if yes then
  839. yes = false
  840. sh[1].Part1 = arms[1]
  841. sh[2].Part1 = arms[2]
  842. welds[1].Parent = nil
  843. welds[2].Parent = nil
  844. falsearm1:remove()
  845. falsearm2:remove()
  846. end
  847. else
  848. print("sh")
  849. end
  850. else
  851. print("arms")
  852. end
  853. end
  854.  
  855. function fire(v)
  856.  
  857. Tool.Handle.Fire:play()
  858. Tool.Handle.Fire2:play()
  859. Tool.Handle.Fire3:play()
  860.  
  861.  
  862. local vCharacter = Tool.Parent
  863. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  864.  
  865. local missile = Instance.new("Part")
  866.  
  867.  
  868.  
  869. local spawnPos = vCharacter.PrimaryPart.Position
  870.  
  871.  
  872.  
  873. spawnPos = spawnPos + (v * 8)
  874.  
  875. missile.Position = spawnPos
  876. missile.Size = Vector3.new(1,1,1)
  877. missile.Velocity = v * 500
  878. missile.BrickColor = BrickColor.new(26)
  879. missile.Shape = 0
  880. missile.BottomSurface = 0
  881. missile.TopSurface = 0
  882. missile.Name = "Bullet"
  883. missile.Elasticity = 0
  884. missile.Reflectance = 0
  885. missile.Friction = .9
  886. missile.CanCollide = false
  887.  
  888. local force = Instance.new("BodyForce")
  889. force.force = Vector3.new(0,missile:getMass() * 196,0)
  890. force.Parent = missile
  891.  
  892. local mesh = Instance.new("SpecialMesh")
  893. mesh.Scale = Vector3.new(.06,.06,.06)
  894. mesh.MeshType = "Sphere"
  895. mesh.Parent = missile
  896.  
  897. function onTouched(part)
  898. local h = part.Parent:findFirstChild("Humanoid")
  899. if h~=nil then
  900. h.Health = h.Health -100
  901. wait(.1)
  902. h.Health = h.Health -100
  903. wait(.1)
  904.  
  905. end
  906. end
  907.  
  908. missile.Touched:connect(onTouched)
  909.  
  910. local creator_tag = Instance.new("ObjectValue")
  911. creator_tag.Value = vPlayer
  912. creator_tag.Name = "creator"
  913. creator_tag.Parent = missile
  914.  
  915. missile.Parent = game.Workspace
  916.  
  917. cam = game.Workspace.CurrentCamera
  918. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  919. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  920. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, -0.01, 0)
  921. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  922. weld33.C1 = CFrame.new(-0.75, -0.7, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  923. weld55.C1 = CFrame.new(0.8, 0, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  924. Tool.Flash.Mesh.Scale = Vector3.new(1.875, 1.7, 1.875)
  925. Tool.Flash.Transparency = .5
  926. Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0.6)
  927. Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0.58)
  928. Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0.6)
  929. Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0.6)
  930. wait(0.02)
  931. Choosy()
  932. end
  933.  
  934. function ceasefireOn()
  935. if reloading == true then return
  936. end
  937. reloading = true
  938. Tool.Parent.Humanoid.WalkSpeed = 18
  939. weld55.C1 = CFrame.new(-0.3, 0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
  940. weld33.C1 = CFrame.new(-1, 0.2, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-10), -0)
  941. wait()
  942. weld55.C1 = CFrame.new(-0.34, 0.82, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-95))
  943. weld33.C1 = CFrame.new(-0.95, 0.15, 0.28) * CFrame.fromEulerAnglesXYZ(math.rad(-82.5), math.rad(-15), -0)
  944. wait()
  945. weld55.C1 = CFrame.new(-0.38, 0.84, 0.76) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-100))
  946. weld33.C1 = CFrame.new(-0.9, 0.1, 0.26) * CFrame.fromEulerAnglesXYZ(math.rad(-80), math.rad(-20), -0)
  947. wait()
  948. weld55.C1 = CFrame.new(-0.42, 0.86, 0.72) * CFrame.fromEulerAnglesXYZ(math.rad(280), 0, math.rad(-105))
  949. weld33.C1 = CFrame.new(-0.85, 0.05, 0.24) * CFrame.fromEulerAnglesXYZ(math.rad(-77.5), math.rad(-25), -0)
  950. wait()
  951. weld55.C1 = CFrame.new(-0.46, 0.88, 0.68) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(-110))
  952. weld33.C1 = CFrame.new(-0.8, -0, 0.22) * CFrame.fromEulerAnglesXYZ(math.rad(-75), math.rad(-30), -0)
  953. wait()
  954. weld55.C1 = CFrame.new(-0.5, 0.9, 0.64) * CFrame.fromEulerAnglesXYZ(math.rad(260), 0, math.rad(-115))
  955. weld33.C1 = CFrame.new(-0.75, -0.05, 0.20) * CFrame.fromEulerAnglesXYZ(math.rad(-72.5), math.rad(-35), -0)
  956. wait()
  957. weld55.C1 = CFrame.new(1.25, 0.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(295), math.rad(20), math.rad(-20))
  958. weld33.C1 = CFrame.new(-0.7, -0.1, 0.18) * CFrame.fromEulerAnglesXYZ(math.rad(-70), math.rad(-40), -0)
  959. wait()
  960. weld33.C1 = CFrame.new(-0.7, -0.1, 0.16) * CFrame.fromEulerAnglesXYZ(math.rad(-67.5), math.rad(-45), -0)
  961. wait() --(x,y,z) x: + , - ; y: + , - ; z: + , -
  962. running = false
  963. ceasefire = true
  964. wait(999999999999)
  965. end
  966.  
  967. function run()
  968. Tool.Parent.Humanoid.WalkSpeed = 16
  969. reloading = false
  970. weld33.C1 = CFrame.new(-0.65, -0.15, 0.16) * CFrame.fromEulerAnglesXYZ(math.rad(-67.5), math.rad(-45), -0)
  971. wait()
  972. weld55.C1 = CFrame.new(-0.54, 0.92, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(250), 0, math.rad(-120))
  973. weld33.C1 = CFrame.new(-0.7, -0.1, 0.18) * CFrame.fromEulerAnglesXYZ(math.rad(-70), math.rad(-40), -0)
  974. wait()
  975. weld55.C1 = CFrame.new(-0.5, 0.9, 0.64) * CFrame.fromEulerAnglesXYZ(math.rad(260), 0, math.rad(-115))
  976. weld33.C1 = CFrame.new(-0.75, -0.05, 0.20) * CFrame.fromEulerAnglesXYZ(math.rad(-72.5), math.rad(-35), -0)
  977. wait()
  978. weld55.C1 = CFrame.new(-0.46, 0.88, 0.68) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(-110))
  979. weld33.C1 = CFrame.new(-0.8, -0, 0.22) * CFrame.fromEulerAnglesXYZ(math.rad(-75), math.rad(-30), -0)
  980. wait()
  981. weld55.C1 = CFrame.new(-0.42, 0.86, 0.72) * CFrame.fromEulerAnglesXYZ(math.rad(280), 0, math.rad(-105))
  982. weld33.C1 = CFrame.new(-0.85, 0.05, 0.24) * CFrame.fromEulerAnglesXYZ(math.rad(-77.5), math.rad(-25), -0)
  983. wait()
  984. weld55.C1 = CFrame.new(-0.38, 0.84, 0.76) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-100))
  985. weld33.C1 = CFrame.new(-0.9, 0.1, 0.26) * CFrame.fromEulerAnglesXYZ(math.rad(-80), math.rad(-20), -0)
  986. wait()
  987. weld55.C1 = CFrame.new(-0.34, 0.82, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-95))
  988. weld33.C1 = CFrame.new(-0.95, 0.15, 0.28) * CFrame.fromEulerAnglesXYZ(math.rad(-82.5), math.rad(-15), -0)
  989. wait()
  990. weld55.C1 = CFrame.new(-0.3, 0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
  991. weld33.C1 = CFrame.new(-1, 0.2, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-10), -0)
  992. wait()
  993. weld55.C1 = CFrame.new(-0.3, 0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
  994. weld33.C1 = CFrame.new(-1, 0.2, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), -0)
  995. wait()
  996. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  997. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  998. running = false
  999. ceasefire = false
  1000. end
  1001.  
  1002. function KeyDownFunctions(key)
  1003. if key == "r" then
  1004. Reload()
  1005. end
  1006. if key == "z" then
  1007. On()
  1008. end
  1009. if key == "x" then
  1010. Off()
  1011. end
  1012. if key == "k" then
  1013. ScopeOn()
  1014. end
  1015. if key == "l" then
  1016. ScopeOff()
  1017. end
  1018. if key == "e" then
  1019. if ceasefire == false then
  1020. ceasefireOn()
  1021. end
  1022. if ceasefire == true then
  1023. run()
  1024. end
  1025. end
  1026. end
  1027.  
  1028. Tool.Enabled = true
  1029. function onActivated()
  1030.  
  1031. if not Tool.Enabled then
  1032. return
  1033. end
  1034.  
  1035. Tool.Enabled = false
  1036.  
  1037. local character = Tool.Parent;
  1038. local humanoid = character.Humanoid
  1039. if humanoid == nil then
  1040. print("Humanoid not found")
  1041. return
  1042. end
  1043. local ammo = script.Parent.Ammo
  1044. local maxammo = script.Parent.MaxAmmo
  1045. firing = true
  1046. while firing == true do
  1047. wait()
  1048. if reloading == false and humanoid.Health >= 1 then
  1049. if ammo.Value >= 1 then
  1050. ammo.Value = ammo.Value - 1
  1051. local targetPos = humanoid.TargetPoint
  1052. local lookAt = (targetPos - character.Head.Position).unit
  1053. if script.Parent.Recoil.Value < 10 then
  1054. script.Parent.Recoil.Value = script.Parent.Recoil.Value + 1
  1055. end
  1056. fire(lookAt)
  1057. else
  1058. Reload()
  1059. break
  1060. end
  1061. elseif reloading == false and humanoid.Health < 1 then
  1062. Tool:remove()
  1063. end
  1064. end
  1065. Tool.Enabled = true
  1066. end
  1067.  
  1068. function nofiar(mouse)
  1069. firing = false
  1070. end
  1071.  
  1072. function onEquippedLocal(mouse)
  1073.  
  1074. if mouse == nil then
  1075. print("Mouse not found")
  1076. return
  1077. end
  1078.  
  1079. mouse.Icon = "http://www.roblox.com/asset/?id=2966012"
  1080. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  1081. mouse.Button1Up:connect(function() nofiar(mouse) end)
  1082. mouse.KeyDown:connect(KeyDownFunctions)
  1083. while true do
  1084. wait()
  1085. end
  1086. end
  1087.  
  1088.  
  1089. Tool.Equipped:connect(onEquippedLocal)
  1090.  
  1091.  
  1092. script.Parent.Activated:connect(onActivated)
  1093. Tool.Equipped:connect(Equip)
  1094. Tool.Unequipped:connect(Unequip)
  1095.  
  1096.  
  1097. -- Naiuhz was here
  1098.  
  1099. -- Last updated on 2/13/12
  1100. end,o8)
  1101. end))
  1102. o9 = Instance.new("NumberValue")
  1103. o9.Name = "Ammo"
  1104. o9.Parent = MG2
  1105. o9.Value = 100
  1106. MG20 = Instance.new("LocalScript")
  1107. MG20.Name = "GuiScript"
  1108. MG20.Parent = MG2
  1109. table.insert(cors,coroutine.create(function()
  1110. wait()
  1111. MLG36(function()
  1112. -- Thanks for SonicUnleashedXY & Manofthelol for this script.
  1113. -- To remove the orginial script just go into shooter & right at the bottem you will see something like this:
  1114. -- script.Parent.Tool.Name = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1115. -- Remove only that & add this to the tool.
  1116. -- Remember this was designed for Manofthelol weapons so any other weapons might not work.
  1117. -- You have no permission to repubish this in you model even if it edited.
  1118. -- If your found then you will be ban from my place.
  1119.  
  1120. local Tool = script.Parent
  1121. local Ammo = Tool.Ammo
  1122. local MaxAmmo = Ammo.Value
  1123.  
  1124. local vPlayer
  1125. local Gui
  1126. local Text
  1127.  
  1128. function onChanged(value)
  1129. if value == "Value" or value == Ammo.Value then
  1130. if Gui ~= nil and Text ~= nil then
  1131. if Ammo.Value >= 1 then
  1132. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1133. elseif math.floor(Ammo.Value) == 0 then
  1134. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1135. elseif Ammo.Value < 0 then
  1136. for i = 0, 1, 0.03 / 2 do
  1137. local Num = math.floor(i * MaxAmmo + 0.5)
  1138.  
  1139. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1140. wait()
  1141. end
  1142. end
  1143. end
  1144. end
  1145. end
  1146.  
  1147. function on2Changed()
  1148. if Gui ~= nil and Text ~= nil then
  1149.  
  1150. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1151. wait()
  1152. end
  1153. end
  1154.  
  1155. function setUpGui()
  1156. if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
  1157. return
  1158. end
  1159.  
  1160. Gui = Instance.new("ScreenGui")
  1161. Text = Instance.new("TextLabel")
  1162.  
  1163. Gui.Name = "DEDisplay"
  1164. Gui.Parent = vPlayer.PlayerGui
  1165.  
  1166. Text.BackgroundColor3 = BrickColor.Black().Color
  1167. Text.BackgroundTransparency = 1
  1168. Text.BorderColor3 = BrickColor.White().Color
  1169. Text.BorderSizePixel = 0
  1170. Text.Name = "Ammo"
  1171. Text.Parent = Gui
  1172. Text.Position = UDim2.new(0.15, 0, 0.825, 0)
  1173. Text.Size = UDim2.new(0, -60, 0, 64)
  1174. Text.FontSize = "Size18"
  1175. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1176. Text.TextColor3 = BrickColor.White().Color
  1177. end
  1178.  
  1179. function onEquippedLocal(mouse)
  1180. vPlayer = game.Players.LocalPlayer
  1181.  
  1182. setUpGui()
  1183. end
  1184.  
  1185. function onUnequippedLocal(mouse)
  1186. if Gui then
  1187. Gui:remove()
  1188. end
  1189.  
  1190. Gui = nil
  1191. Text = nil
  1192. vPlayer = nil
  1193. end
  1194.  
  1195. Tool.Equipped:connect(onEquippedLocal)
  1196. Tool.Unequipped:connect(onUnequippedLocal)
  1197.  
  1198. Ammo.Changed:connect(onChanged)
  1199. Tool.StoredAmmo.Changed:connect(on2Changed)
  1200. end,MG20)
  1201. end))
  1202. MG21 = Instance.new("LocalScript")
  1203. MG21.Name = "Crouch"
  1204. MG21.Parent = MG2
  1205. table.insert(cors,coroutine.create(function()
  1206. wait()
  1207. MLG36(function()
  1208. on = 0
  1209. Tool = script.Parent
  1210. welds = {}
  1211. sh = {}
  1212. arms = nil
  1213. torso = nil
  1214. f = nil
  1215. function Crouch(ison)
  1216. if arms == nil and torso == nil then
  1217. arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
  1218. torso = Tool.Parent:FindFirstChild("Torso")
  1219. end
  1220. if arms ~= nil and torso ~= nil then
  1221. sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
  1222. if sh ~= nil then
  1223. local yes = true
  1224. if yes then
  1225. yes = false
  1226. script.Parent.Parent.Humanoid.WalkSpeed = 6
  1227. if ison == 1 then
  1228. sh[1].Part1 = nil
  1229. sh[2].Part1 = nil
  1230. local weld1 = Instance.new("Weld")
  1231. weld1.Part0 = torso
  1232. weld1.Parent = torso
  1233. weld1.Part1 = arms[1]
  1234. weld1.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(70),0,0)
  1235. arms[1].Name = "LDave"
  1236. arms[1].CanCollide = true
  1237. welds[1] = weld1
  1238. -------------------------------------------
  1239. local weld2 = Instance.new("Weld")
  1240. weld2.Part0 = torso
  1241. weld2.Parent = torso
  1242. weld2.Part1 = arms[2]
  1243. weld2.C1 = CFrame.new(-0.5, 1.05, 1)
  1244. arms[2].Name = "RDave"
  1245. arms[2].CanCollide = true
  1246. welds[2] = weld2
  1247. ---------------------------------
  1248. local force = Instance.new("BodyForce")
  1249. force.Parent = torso
  1250. f = force
  1251. wait(0.01)
  1252. elseif ison == 0 then
  1253. if arms then
  1254. sh[1].Part1 = arms[1]
  1255. sh[2].Part1 = arms[2]
  1256. f.Parent = nil
  1257. arms[2].Name = "Right Leg"
  1258. arms[1].Name = "Left Leg"
  1259. welds[1].Parent = nil
  1260. welds[2].Parent = nil
  1261. script.Parent.Parent.Humanoid.WalkSpeed = 16
  1262. end
  1263. end
  1264. --
  1265. end
  1266. else
  1267. print("sh")
  1268. end
  1269. else
  1270. print("arms")
  1271. end
  1272. end
  1273. function Key(key)
  1274. if key then
  1275. key = string.lower(key)
  1276. if (key=="c") then
  1277. if on == 1 then
  1278. on = 0
  1279. elseif on == 0 then
  1280. on = 1
  1281. end
  1282. Crouch(on)
  1283. end
  1284. end
  1285. end
  1286. function Equip(mouse)
  1287. mouse.KeyDown:connect(Key)
  1288. end
  1289. script.Parent.Equipped:connect(Equip)
  1290.  
  1291. -- Naiuhz was here
  1292.  
  1293. -- Last updated on 12/19/11
  1294. end,MG21)
  1295. end))
  1296. MG22 = Instance.new("LocalScript")
  1297. MG22.Name = "BackupWeld"
  1298. MG22.Parent = MG2
  1299. table.insert(cors,coroutine.create(function()
  1300. wait()
  1301. MLG36(function()
  1302. function Weld(x,y)
  1303. local W = Instance.new("Weld")
  1304. W.Part0 = x
  1305. W.Part1 = y
  1306. local CJ = CFrame.new(x.Position)
  1307. local C0 = x.CFrame:inverse()*CJ
  1308. local C1 = y.CFrame:inverse()*CJ
  1309. W.C0 = C0
  1310. W.C1 = C1
  1311. W.Parent = x
  1312. end
  1313.  
  1314. function Get(A)
  1315. if A.className == "Part" then
  1316. Weld(script.Parent.Handle, A)
  1317. A.Anchored = false
  1318. else
  1319. local C = A:GetChildren()
  1320. for i=1, #C do
  1321. Get(C[i])
  1322. end
  1323. end
  1324. end
  1325.  
  1326. function Finale()
  1327. Get(script.Parent)
  1328. end
  1329.  
  1330. script.Parent.Equipped:connect(Finale)
  1331. script.Parent.Unequipped:connect(Finale)
  1332. Finale()
  1333. end,MG22)
  1334. end))
  1335. MG23 = Instance.new("LocalScript")
  1336. MG23.Name = "Zoom Script"
  1337. MG23.Parent = MG2
  1338. table.insert(cors,coroutine.create(function()
  1339. wait()
  1340. MLG36(function()
  1341. local Tool = script.Parent
  1342. a=false
  1343. cam=nil
  1344. wut = Tool.Parent
  1345.  
  1346.  
  1347.  
  1348. function onEquipped(mouse2)
  1349. mouse2.KeyDown:connect(onkeyDown)
  1350. mouse = mouse2
  1351. end
  1352. function onkeyDown(key)
  1353. if key == "q" then
  1354. if not a then
  1355. cam=game.Workspace.CurrentCamera:clone()
  1356. cam.Parent=game.Workspace
  1357. game.Workspace.CurrentCamera.CameraSubject = Tool.Zoom
  1358. game.Workspace.CurrentCamera.CameraType=1
  1359. Tool.Recoil.Value = 5
  1360. Tool.ZoomedInXD.Value = true
  1361. Tool.Parent.Humanoid.WalkSpeed = 10
  1362. a=true
  1363. else
  1364. game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character
  1365. game.Workspace.CurrentCamera:Remove()
  1366. game.Workspace.CurrentCamera=cam
  1367. Tool.ZoomedInXD.Value = false
  1368. Tool.Recoil.Value = 10
  1369. Tool.Parent.Humanoid.WalkSpeed = 16
  1370. a=false
  1371. end
  1372. end
  1373. end
  1374.  
  1375.  
  1376.  
  1377.  
  1378. script.Parent.Equipped:connect(onEquipped)
  1379.  
  1380. -- Naiuhz was here
  1381.  
  1382. -- Last updated on 1/3/12
  1383. end,MG23)
  1384. end))
  1385. MG24 = Instance.new("BoolValue")
  1386. MG24.Name = "ZoomedInXD"
  1387. MG24.Parent = MG2
  1388. MG25 = Instance.new("LocalScript")
  1389. MG25.Name = "GuiScript(backup)"
  1390. MG25.Parent = MG2
  1391. table.insert(cors,coroutine.create(function()
  1392. wait()
  1393. MLG36(function()
  1394. -- Thanks for SonicUnleashedXY & Manofthelol for this script.
  1395. -- To remove the orginial script just go into shooter & right at the bottem you will see something like this:
  1396. -- script.Parent.Tool.Name = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1397. -- Remove only that & add this to the tool.
  1398. -- Remember this was designed for Manofthelol weapons so any other weapons might not work.
  1399. -- You have no permission to repubish this in you model even if it edited.
  1400. -- If your found then you will be ban from my place.
  1401.  
  1402. local Tool = script.Parent
  1403. local Ammo = Tool.Ammo
  1404. local MaxAmmo = Ammo.Value
  1405.  
  1406. local vPlayer
  1407. local Gui
  1408. local Text
  1409.  
  1410. function onChanged(value)
  1411. if value == "Value" or value == Ammo.Value then
  1412. if Gui ~= nil and Text ~= nil then
  1413. if Ammo.Value >= 1 then
  1414. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1415. elseif math.floor(Ammo.Value) == 0 then
  1416. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1417. elseif Ammo.Value < 0 then
  1418. for i = 0, 1, 0.03 / 2 do
  1419. local Num = math.floor(i * MaxAmmo + 0.5)
  1420.  
  1421. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1422. wait()
  1423. end
  1424. end
  1425. end
  1426. end
  1427. end
  1428.  
  1429. function on2Changed()
  1430. if Gui ~= nil and Text ~= nil then
  1431.  
  1432. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1433. wait()
  1434. end
  1435. end
  1436.  
  1437. function setUpGui()
  1438. if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
  1439. return
  1440. end
  1441.  
  1442. Gui = Instance.new("ScreenGui")
  1443. Text = Instance.new("TextLabel")
  1444.  
  1445. Gui.Name = "DEDisplay"
  1446. Gui.Parent = vPlayer.PlayerGui
  1447.  
  1448. Text.BackgroundColor3 = BrickColor.Black().Color
  1449. Text.BackgroundTransparency = 1
  1450. Text.BorderColor3 = BrickColor.White().Color
  1451. Text.BorderSizePixel = 0
  1452. Text.Name = "Ammo"
  1453. Text.Parent = Gui
  1454. Text.Position = UDim2.new(0.15, 0, 0.825, 0)
  1455. Text.Size = UDim2.new(0, -60, 0, 64)
  1456. Text.FontSize = "Size18"
  1457. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1458. Text.TextColor3 = BrickColor.White().Color
  1459. end
  1460.  
  1461. function onEquippedLocal(mouse)
  1462. vPlayer = game.Players.LocalPlayer
  1463.  
  1464. setUpGui()
  1465. end
  1466.  
  1467. function onUnequippedLocal(mouse)
  1468. if Gui then
  1469. Gui:remove()
  1470. end
  1471.  
  1472. Gui = nil
  1473. Text = nil
  1474. vPlayer = nil
  1475. end
  1476.  
  1477. Tool.Equipped:connect(onEquippedLocal)
  1478. Tool.Unequipped:connect(onUnequippedLocal)
  1479.  
  1480. Ammo.Changed:connect(onChanged)
  1481. Tool.StoredAmmo.Changed:connect(on2Changed)
  1482. end,MG25)
  1483. end))
  1484. MG26 = Instance.new("LocalScript")
  1485. MG26.Name = "IFF"
  1486. MG26.Parent = MG2
  1487. table.insert(cors,coroutine.create(function()
  1488. wait()
  1489. MLG36(function()
  1490. --hey. it's me alextomcool. just change the normel, friendly and enemy crosshair's or just use the starter crosshair's.
  1491. --this was modifed from a KeyDoor script. credit's to whomever made the KeyDoors
  1492. --Yo, it's me Naiuhz. I just modfied this script so the recticle would be different, that's all
  1493. --Credits to alextomcool and soapmactavish
  1494.  
  1495. bin = script.Parent
  1496. normal = "http://www.roblox.com/asset/?id=2966012"
  1497. friendly = "http://www.roblox.com/asset/?id=23235673"
  1498. enemy = "http://www.roblox.com/asset/?id=23235646"
  1499. function Run(mouse)
  1500. mouse.Icon = normal
  1501. local hit = mouse.Target
  1502. if (hit == nil) then return end
  1503. h = hit.Parent:FindFirstChild("Humanoid")
  1504. if h ~= nil then
  1505. torso = hit.Parent.Torso
  1506. if torso ~= nil then
  1507. if h.Health > 0 then
  1508. if (torso.BrickColor == bin.Parent.Torso.BrickColor) then
  1509. mouse.Icon = friendly
  1510. elseif torso.BrickColor ~= bin.Parent.Torso.BrickColor then
  1511. mouse.Icon = enemy
  1512. end
  1513. end
  1514. end
  1515.  
  1516. end
  1517. end
  1518.  
  1519.  
  1520.  
  1521.  
  1522.  
  1523.  
  1524.  
  1525. function on(mouse)
  1526. while true do
  1527. wait()
  1528. Run(mouse)
  1529. end
  1530. end
  1531.  
  1532.  
  1533.  
  1534. script.Parent.Equipped:connect(on)
  1535.  
  1536. -- Naiuhz was here
  1537.  
  1538. -- Last updated on 1/15/12
  1539.  
  1540. end,MG26)
  1541. end))
  1542. MG27 = Instance.new("LocalScript")
  1543. MG27.Name = "Prone"
  1544. MG27.Parent = MG2
  1545. table.insert(cors,coroutine.create(function()
  1546. wait()
  1547. MLG36(function()
  1548. on = 0
  1549. Tool = script.Parent
  1550. welds = {}
  1551. sh = {}
  1552. arms = nil
  1553. torso = nil
  1554. f = nil
  1555.  
  1556. function Crouch(ison)
  1557. if arms == nil and torso == nil then
  1558. arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
  1559. torso = Tool.Parent:FindFirstChild("Torso")
  1560. end
  1561. if arms ~= nil and torso ~= nil then
  1562. sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
  1563. if sh ~= nil then
  1564. local yes = true
  1565. if yes then
  1566. yes = false
  1567. if ison == 1 then
  1568. sh[1].Part1 = nil
  1569. sh[2].Part1 = nil
  1570. local weld1 = Instance.new("Weld")
  1571. weld1.Part0 = torso
  1572. weld1.Parent = torso
  1573. weld1.Part1 = arms[1]
  1574. weld1.C1 = CFrame.new(0.5,1,0.6) * CFrame.fromEulerAnglesXYZ(math.rad(90),0.1,0.1)
  1575. arms[1].Name = "LDave"
  1576. arms[1].CanCollide = true
  1577. welds[1] = weld1
  1578. -------------------------------------------
  1579. local weld2 = Instance.new("Weld")
  1580. weld2.Part0 = torso
  1581. weld2.Parent = torso
  1582. weld2.Part1 = arms[2]
  1583. weld2.C1 = CFrame.new(-0.5, 1, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(90),-0.1,-0.1)
  1584. arms[2].Name = "RDave"
  1585. arms[2].CanCollide = true
  1586. welds[2] = weld2
  1587. ---------------------------------
  1588. local force = Instance.new("BodyForce")
  1589. force.Parent = torso
  1590. f = force
  1591. wait(0.01)
  1592. elseif ison == 0 then
  1593. if arms then
  1594. sh[1].Part1 = arms[1]
  1595. sh[2].Part1 = arms[2]
  1596. f.Parent = nil
  1597. arms[2].Name = "Right Leg"
  1598. arms[1].Name = "Left Leg"
  1599. welds[1].Parent = nil
  1600. welds[2].Parent = nil
  1601. end
  1602. end
  1603. --
  1604. end
  1605. else
  1606. print("sh")
  1607. end
  1608. else
  1609. print("arms")
  1610. end
  1611. end
  1612.  
  1613. ------------------------
  1614.  
  1615. --WalkSpeedsHere!
  1616.  
  1617. local WalkSpeedWhileCrouching = 5
  1618. local CurrentWalkSpeed = 16
  1619.  
  1620. --WalkSpeedsHere!
  1621.  
  1622. ------------------------
  1623.  
  1624. function Key(key)
  1625. if key then
  1626. key = string.lower(key)
  1627. if (key=="v") then
  1628. if on == 1 then
  1629. Tool.Parent.Humanoid.WalkSpeed = CurrentWalkSpeed
  1630. on = 0
  1631. elseif on == 0 then
  1632. Tool.Parent.Humanoid.WalkSpeed = WalkSpeedWhileCrouching
  1633. on = 1
  1634. end
  1635. Crouch(on)
  1636. end
  1637. end
  1638. end
  1639. function Equip(mouse)
  1640. mouse.KeyDown:connect(Key)
  1641. end
  1642. script.Parent.Equipped:connect(Equip)
  1643.  
  1644. -- Naiuhz was here
  1645.  
  1646. -- Last updated on 1/15/12
  1647. end,MG27)
  1648. end))
  1649. MG28 = Instance.new("SpecialMesh")
  1650. MG28.Name = "Rarm"
  1651. MG28.Parent = MG2
  1652. MG28.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
  1653. MG28.MeshType = Enum.MeshType.FileMesh
  1654. MG29 = Instance.new("SpecialMesh")
  1655. MG29.Name = "Larm"
  1656. MG29.Parent = MG2
  1657. MG29.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
  1658. MG29.MeshType = Enum.MeshType.FileMesh
  1659. o20 = Instance.new("Part")
  1660. o20.Parent = MG2
  1661. o20.Material = Enum.Material.SmoothPlastic
  1662. o20.BrickColor = BrickColor.new("Black")
  1663. o20.Position = Vector3.new(-13.105238, 0.665300012, 3.07375503)
  1664. o20.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  1665. o20.Anchored = true
  1666. o20.CFrame = CFrame.new(-13.105238, 0.665300012, 3.07375503, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  1667. o20.FormFactor = Enum.FormFactor.Custom
  1668. o20.Size = Vector3.new(0.212500006, 0.200000003, 0.237499997)
  1669. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1670. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1671. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1672. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1673. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1674. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1675. o20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1676. o21 = Instance.new("BlockMesh")
  1677. o21.Parent = o20
  1678. o21.Scale = Vector3.new(1, 0.9375, 1)
  1679. o22 = Instance.new("Part")
  1680. o22.Parent = MG2
  1681. o22.Material = Enum.Material.SmoothPlastic
  1682. o22.BrickColor = BrickColor.new("Black")
  1683. o22.Position = Vector3.new(-13.105092, 0.877802014, 2.59875607)
  1684. o22.Rotation = Vector3.new(90, -0.0342645533, -90)
  1685. o22.Anchored = true
  1686. o22.CFrame = CFrame.new(-13.105092, 0.877802014, 2.59875607, -4.36590994e-008, 0.999999821, -0.000598029234, 4.37374439e-008, -0.000598029234, -0.999999821, -1, -4.36852474e-008, -4.37114664e-008)
  1687. o22.FormFactor = Enum.FormFactor.Custom
  1688. o22.Size = Vector3.new(0.200000003, 0.224999994, 0.200000003)
  1689. o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1690. o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1691. o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1692. o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1693. o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1694. o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1695. o22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1696. o23 = Instance.new("CylinderMesh")
  1697. o23.Parent = o22
  1698. o23.Scale = Vector3.new(0.4375, 1, 0.4375)
  1699. o24 = Instance.new("Part")
  1700. o24.Parent = MG2
  1701. o24.Material = Enum.Material.SmoothPlastic
  1702. o24.BrickColor = BrickColor.new("Dark stone grey")
  1703. o24.Position = Vector3.new(-13.10536, 0.42780301, 3.68499899)
  1704. o24.Rotation = Vector3.new(180, 1.49777912e-009, 0.0342645533)
  1705. o24.Anchored = true
  1706. o24.CFrame = CFrame.new(-13.10536, 0.42780301, 3.68499899, 0.999999821, -0.000598029234, 2.6141176e-011, -0.000598029234, -0.999999821, -8.52651283e-014, 2.61406903e-011, -8.17124146e-014, -1)
  1707. o24.FormFactor = Enum.FormFactor.Custom
  1708. o24.Size = Vector3.new(0.212500006, 0.200000003, 0.50999999)
  1709. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1710. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1711. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1712. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1713. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1714. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1715. o24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1716. o25 = Instance.new("SpecialMesh")
  1717. o25.Parent = o24
  1718. o25.Scale = Vector3.new(1, 0.5625, 1)
  1719. o25.MeshType = Enum.MeshType.Wedge
  1720. o26 = Instance.new("Part")
  1721. o26.Parent = MG2
  1722. o26.Material = Enum.Material.SmoothPlastic
  1723. o26.BrickColor = BrickColor.new("Dark stone grey")
  1724. o26.Position = Vector3.new(-13.1050463, 0.984049022, 2.74874997)
  1725. o26.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  1726. o26.Anchored = true
  1727. o26.CFrame = CFrame.new(-13.1050463, 0.984049022, 2.74874997, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  1728. o26.FormFactor = Enum.FormFactor.Custom
  1729. o26.Size = Vector3.new(0.212500006, 0.25, 0.200000003)
  1730. o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1731. o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1732. o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1733. o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1734. o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1735. o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1736. o26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1737. o27 = Instance.new("BlockMesh")
  1738. o27.Parent = o26
  1739. o27.Scale = Vector3.new(1, 1, 0.6875)
  1740. o28 = Instance.new("Part")
  1741. o28.Parent = MG2
  1742. o28.Material = Enum.Material.SmoothPlastic
  1743. o28.BrickColor = BrickColor.new("Dark stone grey")
  1744. o28.Position = Vector3.new(-13.1053982, 0.366526991, 3.07567692)
  1745. o28.Rotation = Vector3.new(-155.000015, 0.0144824926, -179.968964)
  1746. o28.Anchored = true
  1747. o28.CFrame = CFrame.new(-13.1053982, 0.366526991, 3.07567692, -0.999999821, 0.000541847548, 0.000252767175, 0.000597904669, 0.906307578, 0.422618181, -9.01937796e-008, 0.4226183, -0.906307817)
  1748. o28.FormFactor = Enum.FormFactor.Custom
  1749. o28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1750. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1751. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1752. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1753. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1754. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1755. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1756. o28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1757. o29 = Instance.new("BlockMesh")
  1758. o29.Parent = o28
  1759. o29.Scale = Vector3.new(0.9375, 0.125, 0.875)
  1760. o30 = Instance.new("Part")
  1761. o30.Parent = MG2
  1762. o30.Material = Enum.Material.SmoothPlastic
  1763. o30.BrickColor = BrickColor.new("Really black")
  1764. o30.Position = Vector3.new(-13.1050396, 1.00305402, 3.77375102)
  1765. o30.Rotation = Vector3.new(-180, 4.49328086e-009, -179.965744)
  1766. o30.Anchored = true
  1767. o30.CFrame = CFrame.new(-13.1050396, 1.00305402, 3.77375102, -0.999999821, 0.000597941806, 7.84225462e-011, 0.000597941806, 0.999999821, 8.74226771e-008, -2.61480646e-011, 8.74228547e-008, -1)
  1768. o30.FormFactor = Enum.FormFactor.Custom
  1769. o30.Size = Vector3.new(0.200000003, 0.200000003, 0.712499976)
  1770. o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1771. o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1772. o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1773. o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1774. o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1775. o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1776. o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1777. o31 = Instance.new("BlockMesh")
  1778. o31.Parent = o30
  1779. o31.Scale = Vector3.new(0.5625, 0.0625, 1)
  1780. o32 = Instance.new("Part")
  1781. o32.Parent = MG2
  1782. o32.Material = Enum.Material.SmoothPlastic
  1783. o32.BrickColor = BrickColor.new("Dark stone grey")
  1784. o32.Position = Vector3.new(-13.1052599, 0.602801025, 4.02250004)
  1785. o32.Rotation = Vector3.new(180, 1.49777912e-009, 0.0342645533)
  1786. o32.Anchored = true
  1787. o32.CFrame = CFrame.new(-13.1052599, 0.602801025, 4.02250004, 0.999999821, -0.000598029234, 2.6141176e-011, -0.000598029234, -0.999999821, -8.52651283e-014, 2.61406903e-011, -8.17124146e-014, -1)
  1788. o32.FormFactor = Enum.FormFactor.Custom
  1789. o32.Size = Vector3.new(0.212500006, 0.237499997, 0.200000003)
  1790. o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1791. o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1792. o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1793. o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1794. o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1795. o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1796. o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1797. o33 = Instance.new("SpecialMesh")
  1798. o33.Parent = o32
  1799. o33.Scale = Vector3.new(1, 1, 0.799999952)
  1800. o33.MeshType = Enum.MeshType.Wedge
  1801. o34 = Instance.new("Part")
  1802. o34.Parent = MG2
  1803. o34.Material = Enum.Material.SmoothPlastic
  1804. o34.BrickColor = BrickColor.new("Black")
  1805. o34.Position = Vector3.new(-13.1051922, 0.720569015, 2.71412802)
  1806. o34.Rotation = Vector3.new(-152, 0.016083654, -179.969757)
  1807. o34.Anchored = true
  1808. o34.CFrame = CFrame.new(-13.1051922, 0.720569015, 2.71412802, -0.999999821, 0.000527877419, 0.000280712731, 0.000597874809, 0.882947385, 0.469471455, -3.12268433e-008, 0.469471544, -0.882947624)
  1809. o34.FormFactor = Enum.FormFactor.Custom
  1810. o34.Size = Vector3.new(0.200000003, 0.200000003, 0.512499988)
  1811. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1812. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1813. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1814. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1815. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1816. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1817. o34.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1818. o35 = Instance.new("BlockMesh")
  1819. o35.Parent = o34
  1820. o35.Scale = Vector3.new(1, 0.75, 1)
  1821. o36 = Instance.new("Part")
  1822. o36.Parent = MG2
  1823. o36.Material = Enum.Material.SmoothPlastic
  1824. o36.BrickColor = BrickColor.new("Really black")
  1825. o36.Position = Vector3.new(-13.1613598, 0.865339994, 3.68624902)
  1826. o36.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  1827. o36.Anchored = true
  1828. o36.CFrame = CFrame.new(-13.1613598, 0.865339994, 3.68624902, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  1829. o36.FormFactor = Enum.FormFactor.Custom
  1830. o36.Size = Vector3.new(0.200000003, 0.200000003, 0.512499988)
  1831. o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1832. o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1833. o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1834. o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1835. o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1836. o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1837. o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1838. o37 = Instance.new("BlockMesh")
  1839. o37.Parent = o36
  1840. o37.Scale = Vector3.new(0.25, 0.4375, 1)
  1841. o38 = Instance.new("Part")
  1842. o38.Parent = MG2
  1843. o38.Material = Enum.Material.SmoothPlastic
  1844. o38.BrickColor = BrickColor.new("Dark stone grey")
  1845. o38.Position = Vector3.new(-13.1052303, 0.652803004, 3.68624902)
  1846. o38.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  1847. o38.Anchored = true
  1848. o38.CFrame = CFrame.new(-13.1052303, 0.652803004, 3.68624902, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  1849. o38.FormFactor = Enum.FormFactor.Custom
  1850. o38.Size = Vector3.new(0.212500006, 0.337500006, 0.512499988)
  1851. o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1852. o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1853. o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1854. o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1855. o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1856. o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1857. o38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1858. o39 = Instance.new("BlockMesh")
  1859. o39.Parent = o38
  1860. o40 = Instance.new("Part")
  1861. o40.Parent = MG2
  1862. o40.Material = Enum.Material.SmoothPlastic
  1863. o40.BrickColor = BrickColor.new("Dark stone grey")
  1864. o40.Position = Vector3.new(-13.1115322, 0.571554005, 3.43000102)
  1865. o40.Rotation = Vector3.new(90, -0.0342645533, -90)
  1866. o40.Anchored = true
  1867. o40.CFrame = CFrame.new(-13.1115322, 0.571554005, 3.43000102, -4.36590994e-008, 0.999999821, -0.000598029234, 4.37374439e-008, -0.000598029234, -0.999999821, -1, -4.36852474e-008, -4.37114736e-008)
  1868. o40.FormFactor = Enum.FormFactor.Custom
  1869. o40.Size = Vector3.new(0.200000003, 0.212500006, 0.200000003)
  1870. o40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1871. o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1872. o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1873. o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1874. o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1875. o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1876. o40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1877. o41 = Instance.new("CylinderMesh")
  1878. o41.Parent = o40
  1879. o41.Scale = Vector3.new(0.25, 1, 0.25)
  1880. o42 = Instance.new("Part")
  1881. o42.Parent = MG2
  1882. o42.Material = Enum.Material.SmoothPlastic
  1883. o42.BrickColor = BrickColor.new("Dark stone grey")
  1884. o42.Position = Vector3.new(-13.1050539, 0.971552014, 2.58750296)
  1885. o42.Rotation = Vector3.new(-4.88533216e-012, -1.49777912e-009, -0.0342645533)
  1886. o42.Anchored = true
  1887. o42.CFrame = CFrame.new(-13.1050539, 0.971552014, 2.58750296, 0.999999821, 0.000598029234, -2.6141176e-011, -0.000598029234, 0.999999821, 8.52651283e-014, 2.61406903e-011, 8.17124146e-014, 1)
  1888. o42.FormFactor = Enum.FormFactor.Custom
  1889. o42.Size = Vector3.new(0.212500006, 0.224999994, 0.200000003)
  1890. o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1891. o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1892. o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1893. o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1894. o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1895. o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1896. o42.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1897. o43 = Instance.new("SpecialMesh")
  1898. o43.Parent = o42
  1899. o43.Scale = Vector3.new(1, 1, 0.924999952)
  1900. o43.MeshType = Enum.MeshType.Wedge
  1901. o44 = Instance.new("Part")
  1902. o44.Parent = MG2
  1903. o44.Material = Enum.Material.SmoothPlastic
  1904. o44.BrickColor = BrickColor.new("Black")
  1905. o44.Transparency = 1
  1906. o44.Position = Vector3.new(-13.1052456, 0.621554017, 3.00500607)
  1907. o44.Rotation = Vector3.new(-180, 6.6715824e-009, -179.965744)
  1908. o44.Anchored = true
  1909. o44.CFrame = CFrame.new(-13.1052456, 0.621554017, 3.00500607, -0.999999821, 0.000597878243, 1.16441079e-010, 0.000597878243, 0.999999821, 1.50995675e-007, -2.61650545e-011, 1.50995902e-007, -1)
  1910. o44.FormFactor = Enum.FormFactor.Custom
  1911. o44.Size = Vector3.new(0.212500006, 0.200000003, 0.200000003)
  1912. o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1913. o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1914. o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1915. o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1916. o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1917. o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1918. o44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1919. o45 = Instance.new("Decal")
  1920. o45.Parent = o44
  1921. o45.Texture = "http://www.roblox.com/asset/?id=61939183"
  1922. o45.Face = Enum.NormalId.Right
  1923. o46 = Instance.new("Decal")
  1924. o46.Parent = o44
  1925. o46.Texture = "http://www.roblox.com/asset/?id=61939183"
  1926. o46.Face = Enum.NormalId.Left
  1927. o47 = Instance.new("BlockMesh")
  1928. o47.Parent = o44
  1929. o47.Scale = Vector3.new(1, 0.25, 0.375)
  1930. o48 = Instance.new("Part")
  1931. o48.Parent = MG2
  1932. o48.Material = Enum.Material.SmoothPlastic
  1933. o48.BrickColor = BrickColor.new("Dark stone grey")
  1934. o48.Position = Vector3.new(-13.1053743, 0.404051989, 3.18624902)
  1935. o48.Rotation = Vector3.new(-29.9999981, 0.0171322748, 179.970322)
  1936. o48.Anchored = true
  1937. o48.CFrame = CFrame.new(-13.1053743, 0.404051989, 3.18624902, -0.999999821, -0.000518059416, 0.000299014588, 0.000598160026, -0.86602509, 0.499999911, -7.5524035e-008, 0.5, 0.866025329)
  1938. o48.FormFactor = Enum.FormFactor.Custom
  1939. o48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1940. o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1941. o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1942. o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1943. o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1944. o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1945. o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1946. o48.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1947. o49 = Instance.new("SpecialMesh")
  1948. o49.Parent = o48
  1949. o49.Scale = Vector3.new(0.125, 0.4375, 0.125)
  1950. o49.MeshType = Enum.MeshType.Wedge
  1951. o50 = Instance.new("Part")
  1952. o50.Parent = MG2
  1953. o50.Material = Enum.Material.SmoothPlastic
  1954. o50.BrickColor = BrickColor.new("Dark stone grey")
  1955. o50.Position = Vector3.new(-13.1052217, 0.690302014, 3.07375503)
  1956. o50.Rotation = Vector3.new(45, -0.0242306199, -90.024231)
  1957. o50.Anchored = true
  1958. o50.CFrame = CFrame.new(-13.1052217, 0.690302014, 3.07375503, -0.000422914163, 0.999999821, -0.000422904093, -0.70710659, -0.000598083832, -0.707106769, -0.707106829, -7.19010851e-009, 0.707106709)
  1959. o50.FormFactor = Enum.FormFactor.Custom
  1960. o50.Size = Vector3.new(0.200000003, 0.224999994, 0.200000003)
  1961. o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1962. o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1963. o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1964. o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1965. o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1966. o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1967. o50.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1968. o51 = Instance.new("CylinderMesh")
  1969. o51.Parent = o50
  1970. o51.Scale = Vector3.new(0.4375, 1, 0.4375)
  1971. o52 = Instance.new("Part")
  1972. o52.Parent = MG2
  1973. o52.Material = Enum.Material.SmoothPlastic
  1974. o52.BrickColor = BrickColor.new("Dark stone grey")
  1975. o52.Position = Vector3.new(-13.10536, 0.440304011, 3.46499801)
  1976. o52.Rotation = Vector3.new(-84.0000076, 0.0340752006, 179.996414)
  1977. o52.Anchored = true
  1978. o52.CFrame = CFrame.new(-13.10536, 0.440304011, 3.46499801, -0.999999821, -6.26619876e-005, 0.000594724377, 0.00059801637, -0.104528271, 0.994521737, -1.53206258e-007, 0.994521916, 0.1045283)
  1979. o52.FormFactor = Enum.FormFactor.Custom
  1980. o52.Size = Vector3.new(0.200000003, 0.200000003, 0.3125)
  1981. o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1982. o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1983. o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1984. o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1985. o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1986. o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1987. o52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1988. o53 = Instance.new("BlockMesh")
  1989. o53.Parent = o52
  1990. o53.Scale = Vector3.new(0.9375, 0.125, 1)
  1991. o54 = Instance.new("Part")
  1992. o54.Parent = MG2
  1993. o54.Material = Enum.Material.SmoothPlastic
  1994. o54.BrickColor = BrickColor.new("Black")
  1995. o54.Position = Vector3.new(-12.9725924, 0.915232003, 4.15499878)
  1996. o54.Rotation = Vector3.new(180, -1.02489585e-005, -179.965744)
  1997. o54.Anchored = true
  1998. o54.CFrame = CFrame.new(-12.9725924, 0.915232003, 4.15499878, -0.999999821, 0.000597878243, -1.78878068e-007, 0.000597878243, 0.999999821, -1.50888894e-007, 1.78787815e-007, -1.50995703e-007, -1)
  1999. o54.FormFactor = Enum.FormFactor.Custom
  2000. o54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2001. o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2002. o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2003. o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2004. o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2005. o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2006. o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2007. o54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2008. o55 = Instance.new("SpecialMesh")
  2009. o55.Parent = o54
  2010. o55.MeshId = "http://www.roblox.com/Asset/?id=11294911"
  2011. o55.Scale = Vector3.new(0.0949999988, 0.375, 0.200000003)
  2012. o55.MeshType = Enum.MeshType.FileMesh
  2013. o56 = Instance.new("Part")
  2014. o56.Parent = MG2
  2015. o56.Material = Enum.Material.SmoothPlastic
  2016. o56.BrickColor = BrickColor.new("Black")
  2017. o56.Position = Vector3.new(-13.2363262, 0.915381014, 4.15499878)
  2018. o56.Rotation = Vector3.new(-90, -89.9657364, -90)
  2019. o56.Anchored = true
  2020. o56.CFrame = CFrame.new(-13.2363262, 0.915381014, 4.15499878, -2.6141176e-011, 0.000598029234, -0.999999821, 8.52651283e-014, 0.999999821, 0.000598029234, 1, 8.17124146e-014, -2.61406903e-011)
  2021. o56.FormFactor = Enum.FormFactor.Custom
  2022. o56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2023. o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2024. o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2025. o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2026. o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2027. o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2028. o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2029. o56.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2030. o57 = Instance.new("SpecialMesh")
  2031. o57.Parent = o56
  2032. o57.MeshId = "http://www.roblox.com/Asset/?id=11294911"
  2033. o57.Scale = Vector3.new(0.200000003, 0.375, 0.0949999988)
  2034. o57.MeshType = Enum.MeshType.FileMesh
  2035. o58 = Instance.new("Part")
  2036. o58.Parent = MG2
  2037. o58.Material = Enum.Material.SmoothPlastic
  2038. o58.BrickColor = BrickColor.new("Dark stone grey")
  2039. o58.Position = Vector3.new(-13.1053143, 0.527804017, 3.19249797)
  2040. o58.Rotation = Vector3.new(180, -5.44547352e-010, 0.0342559032)
  2041. o58.Anchored = true
  2042. o58.CFrame = CFrame.new(-13.1053143, 0.527804017, 3.19249797, 0.999999821, -0.000597878243, -9.504144e-012, -0.000597878243, -0.999999821, -5.96047158e-008, 2.61259746e-011, 5.96045631e-008, -1)
  2043. o58.FormFactor = Enum.FormFactor.Custom
  2044. o58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2045. o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2046. o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2047. o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2048. o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2049. o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2050. o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2051. o58.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2052. o59 = Instance.new("SpecialMesh")
  2053. o59.Parent = o58
  2054. o59.Scale = Vector3.new(0.125, 0.4375, 0.125)
  2055. o59.MeshType = Enum.MeshType.Wedge
  2056. o60 = Instance.new("Part")
  2057. o60.Parent = MG2
  2058. o60.Material = Enum.Material.SmoothPlastic
  2059. o60.BrickColor = BrickColor.new("Black")
  2060. o60.Transparency = 1
  2061. o60.Position = Vector3.new(-13.1052523, 0.606549978, 3.10500503)
  2062. o60.Rotation = Vector3.new(-180, 6.6715824e-009, -179.965744)
  2063. o60.Anchored = true
  2064. o60.CFrame = CFrame.new(-13.1052523, 0.606549978, 3.10500503, -0.999999821, 0.000597878243, 1.16441079e-010, 0.000597878243, 0.999999821, 1.50995675e-007, -2.61650545e-011, 1.50995902e-007, -1)
  2065. o60.FormFactor = Enum.FormFactor.Custom
  2066. o60.Size = Vector3.new(0.212500006, 0.200000003, 0.200000003)
  2067. o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2068. o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2069. o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2070. o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2071. o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2072. o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2073. o60.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2074. o61 = Instance.new("Decal")
  2075. o61.Parent = o60
  2076. o61.Texture = "http://www.roblox.com/asset/?id=61939134"
  2077. o61.Face = Enum.NormalId.Right
  2078. o62 = Instance.new("Decal")
  2079. o62.Parent = o60
  2080. o62.Texture = "http://www.roblox.com/asset/?id=61939134"
  2081. o62.Face = Enum.NormalId.Left
  2082. o63 = Instance.new("BlockMesh")
  2083. o63.Parent = o60
  2084. o63.Scale = Vector3.new(1, 0.25, 0.375)
  2085. o64 = Instance.new("Part")
  2086. o64.Parent = MG2
  2087. o64.Material = Enum.Material.SmoothPlastic
  2088. o64.BrickColor = BrickColor.new("Black")
  2089. o64.Position = Vector3.new(-13.2375755, 0.915381014, 4.52999878)
  2090. o64.Rotation = Vector3.new(90.0041809, 89.9657364, -90.0041809)
  2091. o64.Anchored = true
  2092. o64.CFrame = CFrame.new(-13.2375755, 0.915381014, 4.52999878, -4.36852403e-008, 0.000598029234, 0.999999821, 2.60591548e-011, 0.999999821, -0.000598029234, -1, 8.17124146e-014, -4.36852474e-008)
  2093. o64.FormFactor = Enum.FormFactor.Custom
  2094. o64.Size = Vector3.new(0.649999976, 0.200000003, 0.200000003)
  2095. o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2096. o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2097. o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2099. o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2100. o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2101. o64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2102. o65 = Instance.new("SpecialMesh")
  2103. o65.Parent = o64
  2104. o65.Scale = Vector3.new(1, 0.9375, 0.237499997)
  2105. o65.MeshType = Enum.MeshType.Wedge
  2106. o66 = Instance.new("Part")
  2107. o66.Parent = MG2
  2108. o66.Material = Enum.Material.SmoothPlastic
  2109. o66.BrickColor = BrickColor.new("Black")
  2110. o66.Position = Vector3.new(-13.105238, 0.665300012, 2.80000401)
  2111. o66.Rotation = Vector3.new(-4.88533216e-012, -1.49777912e-009, 179.965729)
  2112. o66.Anchored = true
  2113. o66.CFrame = CFrame.new(-13.105238, 0.665300012, 2.80000401, -0.999999821, -0.000598029234, -2.6141176e-011, 0.000598029234, -0.999999821, 8.52651283e-014, -2.61406903e-011, -8.17124146e-014, 1)
  2114. o66.FormFactor = Enum.FormFactor.Custom
  2115. o66.Size = Vector3.new(0.212500006, 0.200000003, 0.310000002)
  2116. o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2117. o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2118. o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2119. o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2120. o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2121. o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2122. o66.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2123. o67 = Instance.new("SpecialMesh")
  2124. o67.Parent = o66
  2125. o67.Scale = Vector3.new(1, 0.9375, 1)
  2126. o67.MeshType = Enum.MeshType.Wedge
  2127. o68 = Instance.new("Part")
  2128. o68.Parent = MG2
  2129. o68.Material = Enum.Material.SmoothPlastic
  2130. o68.BrickColor = BrickColor.new("Black")
  2131. o68.Position = Vector3.new(-12.972578, 0.915224016, 4.52999878)
  2132. o68.Rotation = Vector3.new(-89.9958191, -89.9657364, -89.9958191)
  2133. o68.Anchored = true
  2134. o68.CFrame = CFrame.new(-12.972578, 0.915224016, 4.52999878, 4.36852403e-008, 0.000598029234, -0.999999821, -2.60591548e-011, 0.999999821, 0.000598029234, 1, 8.17124146e-014, 4.36852474e-008)
  2135. o68.FormFactor = Enum.FormFactor.Custom
  2136. o68.Size = Vector3.new(0.649999976, 0.200000003, 0.200000003)
  2137. o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2138. o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2139. o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2140. o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2141. o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2142. o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2143. o68.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2144. o69 = Instance.new("SpecialMesh")
  2145. o69.Parent = o68
  2146. o69.Scale = Vector3.new(1, 0.9375, 0.237499997)
  2147. o69.MeshType = Enum.MeshType.Wedge
  2148. o70 = Instance.new("Part")
  2149. o70.Parent = MG2
  2150. o70.Material = Enum.Material.SmoothPlastic
  2151. o70.BrickColor = BrickColor.new("Black")
  2152. o70.Position = Vector3.new(-13.105298, 0.535302997, 2.84875607)
  2153. o70.Rotation = Vector3.new(-180, 6.6715824e-009, -179.965744)
  2154. o70.Anchored = true
  2155. o70.CFrame = CFrame.new(-13.105298, 0.535302997, 2.84875607, -0.999999821, 0.000597878243, 1.16441079e-010, 0.000597878243, 0.999999821, 1.50995675e-007, -2.61650545e-011, 1.50995902e-007, -1)
  2156. o70.FormFactor = Enum.FormFactor.Custom
  2157. o70.Size = Vector3.new(0.200000003, 0.212500006, 0.200000003)
  2158. o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2159. o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2160. o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2161. o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2162. o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2163. o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2164. o70.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2165. o71 = Instance.new("BlockMesh")
  2166. o71.Parent = o70
  2167. o71.Scale = Vector3.new(1, 1, 0.4375)
  2168. o72 = Instance.new("Part")
  2169. o72.Parent = MG2
  2170. o72.Material = Enum.Material.SmoothPlastic
  2171. o72.BrickColor = BrickColor.new("Dark stone grey")
  2172. o72.Position = Vector3.new(-13.1050615, 0.934053004, 3.12374902)
  2173. o72.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2174. o72.Anchored = true
  2175. o72.CFrame = CFrame.new(-13.1050615, 0.934053004, 3.12374902, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2176. o72.FormFactor = Enum.FormFactor.Custom
  2177. o72.Size = Vector3.new(0.212500006, 0.200000003, 0.612500012)
  2178. o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2179. o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2180. o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2181. o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2182. o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2183. o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2184. o72.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2185. o73 = Instance.new("BlockMesh")
  2186. o73.Parent = o72
  2187. o73.Scale = Vector3.new(1, 0.75, 1)
  2188. o74 = Instance.new("Part")
  2189. o74.Parent = MG2
  2190. o74.Material = Enum.Material.SmoothPlastic
  2191. o74.BrickColor = BrickColor.new("Dark stone grey")
  2192. o74.Position = Vector3.new(-13.2488537, 0.859133005, 3.37875509)
  2193. o74.Rotation = Vector3.new(-180, 4.49328086e-009, -179.965744)
  2194. o74.Anchored = true
  2195. o74.CFrame = CFrame.new(-13.2488537, 0.859133005, 3.37875509, -0.999999821, 0.000597941806, 7.84225462e-011, 0.000597941806, 0.999999821, 8.74226771e-008, -2.61480646e-011, 8.74228547e-008, -1)
  2196. o74.FormFactor = Enum.FormFactor.Custom
  2197. o74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2198. o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2199. o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2200. o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2201. o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2202. o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2203. o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2204. o74.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2205. o75 = Instance.new("BlockMesh")
  2206. o75.Parent = o74
  2207. o75.Scale = Vector3.new(0.375, 0.75, 0.4375)
  2208. o76 = Instance.new("Part")
  2209. o76.Parent = MG2
  2210. o76.Material = Enum.Material.SmoothPlastic
  2211. o76.BrickColor = BrickColor.new("Dark stone grey")
  2212. o76.Position = Vector3.new(-13.1051302, 0.809053004, 3.03624797)
  2213. o76.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2214. o76.Anchored = true
  2215. o76.CFrame = CFrame.new(-13.1051302, 0.809053004, 3.03624797, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2216. o76.FormFactor = Enum.FormFactor.Custom
  2217. o76.Size = Vector3.new(0.212500006, 0.200000003, 0.787500024)
  2218. o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2219. o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2220. o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2221. o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2222. o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2223. o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2224. o76.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2225. o77 = Instance.new("BlockMesh")
  2226. o77.Parent = o76
  2227. o77.Scale = Vector3.new(1, 0.5, 1)
  2228. o78 = Instance.new("Part")
  2229. o78.Parent = MG2
  2230. o78.Material = Enum.Material.SmoothPlastic
  2231. o78.BrickColor = BrickColor.new("Mid gray")
  2232. o78.Position = Vector3.new(-13.1052217, 0.663785994, 3.10026693)
  2233. o78.Rotation = Vector3.new(-44.9999962, 0.0242194254, -90.024231)
  2234. o78.Anchored = true
  2235. o78.CFrame = CFrame.new(-13.1052217, 0.663785994, 3.10026693, -0.000422914251, 0.999999821, 0.000422708719, -0.707106709, -0.000597945764, 0.70710665, 0.707106769, 1.45326311e-007, 0.707106769)
  2236. o78.FormFactor = Enum.FormFactor.Custom
  2237. o78.Size = Vector3.new(0.200000003, 0.237499997, 0.200000003)
  2238. o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2239. o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2240. o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2241. o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2242. o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2243. o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2244. o78.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2245. o79 = Instance.new("BlockMesh")
  2246. o79.Parent = o78
  2247. o79.Scale = Vector3.new(0.1875, 1, 0.0625)
  2248. o80 = Instance.new("Part")
  2249. o80.Parent = MG2
  2250. o80.Material = Enum.Material.SmoothPlastic
  2251. o80.BrickColor = BrickColor.new("Dark stone grey")
  2252. o80.Position = Vector3.new(-13.0676098, 0.865283012, 3.68624902)
  2253. o80.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2254. o80.Anchored = true
  2255. o80.CFrame = CFrame.new(-13.0676098, 0.865283012, 3.68624902, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2256. o80.FormFactor = Enum.FormFactor.Custom
  2257. o80.Size = Vector3.new(0.200000003, 0.200000003, 0.512499988)
  2258. o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2260. o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2261. o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2262. o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2263. o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2264. o80.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2265. o81 = Instance.new("BlockMesh")
  2266. o81.Parent = o80
  2267. o81.Scale = Vector3.new(0.6875, 0.4375, 1)
  2268. o82 = Instance.new("Part")
  2269. o82.Parent = MG2
  2270. o82.Material = Enum.Material.SmoothPlastic
  2271. o82.BrickColor = BrickColor.new("Dark stone grey")
  2272. o82.Position = Vector3.new(-13.1054058, 0.36096701, 3.30114889)
  2273. o82.Rotation = Vector3.new(169, -0.00653798366, -179.96637)
  2274. o82.Anchored = true
  2275. o82.CFrame = CFrame.new(-13.1054058, 0.36096701, 3.30114889, -0.999999821, 0.000586890732, -0.000114109338, 0.000597881037, 0.981626987, -0.190808982, 2.87852213e-008, -0.190809011, -0.981627166)
  2276. o82.FormFactor = Enum.FormFactor.Custom
  2277. o82.Size = Vector3.new(0.200000003, 0.200000003, 0.3125)
  2278. o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2279. o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2280. o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2281. o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2282. o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2283. o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2284. o82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2285. o83 = Instance.new("BlockMesh")
  2286. o83.Parent = o82
  2287. o83.Scale = Vector3.new(0.9375, 0.125, 1)
  2288. o84 = Instance.new("Part")
  2289. o84.Parent = MG2
  2290. o84.Material = Enum.Material.SmoothPlastic
  2291. o84.BrickColor = BrickColor.new("Black")
  2292. o84.Position = Vector3.new(-12.9800539, 0.946474016, 5.38000584)
  2293. o84.Rotation = Vector3.new(-90, -89.9657364, -90)
  2294. o84.Anchored = true
  2295. o84.CFrame = CFrame.new(-12.9800539, 0.946474016, 5.38000584, -2.6141176e-011, 0.000598029234, -0.999999821, 8.52651283e-014, 0.999999821, 0.000598029234, 1, 8.17124146e-014, -2.61406903e-011)
  2296. o84.FormFactor = Enum.FormFactor.Custom
  2297. o84.Size = Vector3.new(1.04999995, 0.25, 0.200000003)
  2298. o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2299. o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2300. o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2301. o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2302. o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2303. o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2304. o84.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2305. o85 = Instance.new("SpecialMesh")
  2306. o85.Parent = o84
  2307. o85.Scale = Vector3.new(1, 1, 0.3125)
  2308. o85.MeshType = Enum.MeshType.Wedge
  2309. o86 = Instance.new("Part")
  2310. o86.Parent = MG2
  2311. o86.Material = Enum.Material.SmoothPlastic
  2312. o86.BrickColor = BrickColor.new("Dark stone grey")
  2313. o86.Position = Vector3.new(-13.1050701, 0.915300012, 4.39875078)
  2314. o86.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2315. o86.Anchored = true
  2316. o86.CFrame = CFrame.new(-13.1050701, 0.915300012, 4.39875078, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2317. o86.FormFactor = Enum.FormFactor.Custom
  2318. o86.Size = Vector3.new(0.212500006, 0.200000003, 0.912500024)
  2319. o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2320. o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2321. o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2322. o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2323. o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2324. o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2325. o86.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2326. o87 = Instance.new("BlockMesh")
  2327. o87.Parent = o86
  2328. o87.Scale = Vector3.new(1, 0.9375, 1)
  2329. o88 = Instance.new("Part")
  2330. o88.Parent = MG2
  2331. o88.Material = Enum.Material.SmoothPlastic
  2332. o88.BrickColor = BrickColor.new("Dark stone grey")
  2333. o88.Position = Vector3.new(-13.1052217, 0.657800019, 4.08249807)
  2334. o88.Rotation = Vector3.new(180, -3.67602304e-009, 0.0342645533)
  2335. o88.Anchored = true
  2336. o88.CFrame = CFrame.new(-13.1052217, 0.657800019, 4.08249807, 0.999999821, -0.000598029234, -6.41587061e-011, -0.000598029234, -0.999999821, -1.50995831e-007, 2.61406903e-011, 1.50995731e-007, -1)
  2337. o88.FormFactor = Enum.FormFactor.Custom
  2338. o88.Size = Vector3.new(0.212500006, 0.200000003, 0.209999993)
  2339. o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2340. o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2341. o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2342. o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2343. o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2344. o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2345. o88.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2346. o89 = Instance.new("SpecialMesh")
  2347. o89.Parent = o88
  2348. o89.Scale = Vector3.new(1, 0.6875, 1)
  2349. o89.MeshType = Enum.MeshType.Wedge
  2350. o90 = Instance.new("Part")
  2351. o90.Parent = MG2
  2352. o90.Material = Enum.Material.SmoothPlastic
  2353. o90.BrickColor = BrickColor.new("Dark stone grey")
  2354. o90.Position = Vector3.new(-13.105238, 0.665300012, 3.31124902)
  2355. o90.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2356. o90.Anchored = true
  2357. o90.CFrame = CFrame.new(-13.105238, 0.665300012, 3.31124902, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2358. o90.FormFactor = Enum.FormFactor.Custom
  2359. o90.Size = Vector3.new(0.212500006, 0.200000003, 0.237499997)
  2360. o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2361. o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2362. o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2363. o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2364. o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2365. o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2366. o90.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2367. o91 = Instance.new("BlockMesh")
  2368. o91.Parent = o90
  2369. o91.Scale = Vector3.new(1, 0.9375, 1)
  2370. o92 = Instance.new("Part")
  2371. o92.Parent = MG2
  2372. o92.Material = Enum.Material.SmoothPlastic
  2373. o92.BrickColor = BrickColor.new("Black")
  2374. o92.Position = Vector3.new(-13.1050243, 1.01530004, 2.55625296)
  2375. o92.Rotation = Vector3.new(2.73208389e-005, 1.04277525e-007, -0.0342653692)
  2376. o92.Anchored = true
  2377. o92.CFrame = CFrame.new(-13.1050243, 1.01530004, 2.55625296, 0.999999821, 0.000598043436, 1.81998616e-009, -0.000598043436, 0.999999821, -4.76838579e-007, -2.10515783e-009, 4.7683767e-007, 1)
  2378. o92.FormFactor = Enum.FormFactor.Custom
  2379. o92.Size = Vector3.new(0.200000003, 0.200000003, 0.272499979)
  2380. o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2381. o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2382. o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2383. o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2384. o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2385. o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2386. o92.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2387. o93 = Instance.new("SpecialMesh")
  2388. o93.Parent = o92
  2389. o93.Scale = Vector3.new(1, 0.9375, 1)
  2390. o93.MeshType = Enum.MeshType.Wedge
  2391. o94 = Instance.new("Part")
  2392. o94.Parent = MG2
  2393. o94.Material = Enum.Material.SmoothPlastic
  2394. o94.BrickColor = BrickColor.new("Dark stone grey")
  2395. o94.Position = Vector3.new(-13.1051302, 0.809053004, 2.5687499)
  2396. o94.Rotation = Vector3.new(-4.88533216e-012, -1.49777912e-009, 179.965729)
  2397. o94.Anchored = true
  2398. o94.CFrame = CFrame.new(-13.1051302, 0.809053004, 2.5687499, -0.999999821, -0.000598029234, -2.6141176e-011, 0.000598029234, -0.999999821, 8.52651283e-014, -2.61406903e-011, -8.17124146e-014, 1)
  2399. o94.FormFactor = Enum.FormFactor.Custom
  2400. o94.Size = Vector3.new(0.212500006, 0.200000003, 0.200000003)
  2401. o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2402. o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2403. o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2404. o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2405. o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2406. o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2407. o94.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2408. o95 = Instance.new("SpecialMesh")
  2409. o95.Parent = o94
  2410. o95.Scale = Vector3.new(1, 0.5, 0.737499952)
  2411. o95.MeshType = Enum.MeshType.Wedge
  2412. o96 = Instance.new("Part")
  2413. o96.Parent = MG2
  2414. o96.Material = Enum.Material.SmoothPlastic
  2415. o96.BrickColor = BrickColor.new("Dark stone grey")
  2416. o96.Position = Vector3.new(-13.1051617, 0.771555007, 4.02375078)
  2417. o96.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2418. o96.Anchored = true
  2419. o96.CFrame = CFrame.new(-13.1051617, 0.771555007, 4.02375078, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2420. o96.FormFactor = Enum.FormFactor.Custom
  2421. o96.Size = Vector3.new(0.212500006, 0.200000003, 0.200000003)
  2422. o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2423. o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2424. o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2425. o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2426. o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2427. o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2428. o96.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2429. o97 = Instance.new("BlockMesh")
  2430. o97.Parent = o96
  2431. o97.Scale = Vector3.new(1, 0.5, 0.81249994)
  2432. o98 = Instance.new("Part")
  2433. o98.Parent = MG2
  2434. o98.Material = Enum.Material.SmoothPlastic
  2435. o98.BrickColor = BrickColor.new("Black")
  2436. o98.Position = Vector3.new(-13.1051617, 0.771555007, 5.02375078)
  2437. o98.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2438. o98.Anchored = true
  2439. o98.CFrame = CFrame.new(-13.1051617, 0.771555007, 5.02375078, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2440. o98.FormFactor = Enum.FormFactor.Custom
  2441. o98.Size = Vector3.new(0.200000003, 0.200000003, 1.83749998)
  2442. o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2443. o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2444. o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2445. o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2446. o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2447. o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2448. o98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2449. o99 = Instance.new("BlockMesh")
  2450. o99.Parent = o98
  2451. o99.Scale = Vector3.new(0.9375, 0.5, 1)
  2452. MG200 = Instance.new("Part")
  2453. MG200.Parent = MG2
  2454. MG200.Material = Enum.Material.SmoothPlastic
  2455. MG200.BrickColor = BrickColor.new("Black")
  2456. MG200.Position = Vector3.new(-13.2301617, 0.771631002, 5.02375078)
  2457. MG200.Rotation = Vector3.new(90, 89.9657364, 90)
  2458. MG200.Anchored = true
  2459. MG200.CFrame = CFrame.new(-13.2301617, 0.771631002, 5.02375078, -2.6141176e-011, -0.000598029234, 0.999999821, 8.52651283e-014, -0.999999821, -0.000598029234, 1, -8.17124146e-014, 2.61406903e-011)
  2460. MG200.FormFactor = Enum.FormFactor.Custom
  2461. MG200.Size = Vector3.new(1.83749998, 0.200000003, 0.200000003)
  2462. MG200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2463. MG200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2464. MG200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2465. MG200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2466. MG200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2467. MG200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2468. MG200.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2469. MG201 = Instance.new("SpecialMesh")
  2470. MG201.Parent = MG200
  2471. MG201.Scale = Vector3.new(1, 0.5, 0.3125)
  2472. MG201.MeshType = Enum.MeshType.Wedge
  2473. MG202 = Instance.new("Part")
  2474. MG202.Parent = MG2
  2475. MG202.Material = Enum.Material.SmoothPlastic
  2476. MG202.BrickColor = BrickColor.new("Black")
  2477. MG202.Position = Vector3.new(-13.1051464, 0.784052014, 2.58000302)
  2478. MG202.Rotation = Vector3.new(-180, 6.6715824e-009, 0.0342645533)
  2479. MG202.Anchored = true
  2480. MG202.CFrame = CFrame.new(-13.1051464, 0.784052014, 2.58000302, 0.999999821, -0.000598029234, 1.16441079e-010, -0.000598029234, -0.999999821, 1.50995675e-007, 2.61406903e-011, -1.50995902e-007, -1)
  2481. MG202.FormFactor = Enum.FormFactor.Custom
  2482. MG202.Size = Vector3.new(0.200000003, 0.275000006, 0.349999994)
  2483. MG202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2484. MG202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2485. MG202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2486. MG202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2487. MG202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2488. MG202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2489. MG202.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2490. MG203 = Instance.new("BlockMesh")
  2491. MG203.Parent = MG202
  2492. MG203.Scale = Vector3.new(1, 1.5, 1)
  2493. MG204 = Instance.new("Part")
  2494. MG204.Parent = MG2
  2495. MG204.Material = Enum.Material.SmoothPlastic
  2496. MG204.BrickColor = BrickColor.new("Black")
  2497. MG204.Position = Vector3.new(-13.1054363, 0.339848012, 2.84438396)
  2498. MG204.Rotation = Vector3.new(-152, 0.0160862319, -179.969757)
  2499. MG204.Anchored = true
  2500. MG204.CFrame = CFrame.new(-13.1054363, 0.339848012, 2.84438396, -0.999999821, 0.000527877419, 0.000280757697, 0.000597895938, 0.882947385, 0.469471455, -7.09143677e-008, 0.469471544, -0.882947624)
  2501. MG204.FormFactor = Enum.FormFactor.Custom
  2502. MG204.Size = Vector3.new(0.200000003, 0.649999976, 0.224999994)
  2503. MG204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2504. MG204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2505. MG204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2506. MG204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2507. MG204.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2508. MG204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2509. MG204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2510. MG205 = Instance.new("BlockMesh")
  2511. MG205.Parent = MG204
  2512. MG206 = Instance.new("Part")
  2513. MG206.Parent = MG2
  2514. MG206.Material = Enum.Material.SmoothPlastic
  2515. MG206.BrickColor = BrickColor.new("Really black")
  2516. MG206.Position = Vector3.new(-13.1050081, 1.01655102, 5.29250383)
  2517. MG206.Rotation = Vector3.new(180, 3.37225974e-005, -179.967255)
  2518. MG206.Anchored = true
  2519. MG206.CFrame = CFrame.new(-13.1050081, 1.01655102, 5.29250383, -0.999999821, 0.000571652199, 5.88570344e-007, 0.000571652199, 0.999999821, -1.51347891e-007, -5.88656803e-007, -1.51011221e-007, -1)
  2520. MG206.FormFactor = Enum.FormFactor.Custom
  2521. MG206.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  2522. MG206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2523. MG206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2524. MG206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2525. MG206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2526. MG206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2527. MG206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2528. MG206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2529. MG207 = Instance.new("BlockMesh")
  2530. MG207.Parent = MG206
  2531. MG207.Scale = Vector3.new(1, 0.25, 0.625)
  2532. MG208 = Instance.new("Part")
  2533. MG208.Parent = MG2
  2534. MG208.Material = Enum.Material.SmoothPlastic
  2535. MG208.BrickColor = BrickColor.new("Black")
  2536. MG208.Position = Vector3.new(-13.1050539, 0.946550012, 5.96750021)
  2537. MG208.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2538. MG208.Anchored = true
  2539. MG208.CFrame = CFrame.new(-13.1050539, 0.946550012, 5.96750021, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2540. MG208.FormFactor = Enum.FormFactor.Custom
  2541. MG208.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
  2542. MG208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2543. MG208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2544. MG208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2545. MG208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2546. MG208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2547. MG208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2548. MG208.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2549. MG209 = Instance.new("SpecialMesh")
  2550. MG209.Parent = MG208
  2551. MG209.Scale = Vector3.new(0.9375, 1, 0.625)
  2552. MG209.MeshType = Enum.MeshType.Wedge
  2553. MG210 = Instance.new("Part")
  2554. MG210.Parent = MG2
  2555. MG210.Material = Enum.Material.SmoothPlastic
  2556. MG210.BrickColor = BrickColor.new("Really black")
  2557. MG210.Position = Vector3.new(-13.1050243, 1.01654303, 5.46750021)
  2558. MG210.Rotation = Vector3.new(180, 3.37225974e-005, -179.967255)
  2559. MG210.Anchored = true
  2560. MG210.CFrame = CFrame.new(-13.1050243, 1.01654303, 5.46750021, -0.999999821, 0.000571652199, 5.88570344e-007, 0.000571652199, 0.999999821, -1.51347891e-007, -5.88656803e-007, -1.51011221e-007, -1)
  2561. MG210.FormFactor = Enum.FormFactor.Custom
  2562. MG210.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  2563. MG210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2564. MG210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2565. MG210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2566. MG210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2567. MG210.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2568. MG210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2569. MG210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2570. MG211 = Instance.new("BlockMesh")
  2571. MG211.Parent = MG210
  2572. MG211.Scale = Vector3.new(1, 0.25, 0.625)
  2573. MG212 = Instance.new("Part")
  2574. MG212.Name = "Mag3"
  2575. MG212.Parent = MG2
  2576. MG212.Material = Enum.Material.SmoothPlastic
  2577. MG212.BrickColor = BrickColor.new("Black")
  2578. MG212.Position = Vector3.new(-12.8283663, 0.271905988, 3.75000095)
  2579. MG212.Rotation = Vector3.new(-89.9998779, -89.9476624, -90.0001221)
  2580. MG212.Anchored = true
  2581. MG212.CFrame = CFrame.new(-12.8283663, 0.271905988, 3.75000095, -1.26281396e-009, 0.000598036626, -0.999999583, 1.36095437e-007, 0.999999762, 0.000598021667, 0.99999994, -1.36094584e-007, 1.29192035e-009)
  2582. MG212.FormFactor = Enum.FormFactor.Custom
  2583. MG212.Size = Vector3.new(0.40476191, 0.357142866, 0.357142866)
  2584. MG212.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2585. MG212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2586. MG212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2587. MG212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2588. MG212.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2589. MG212.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2590. MG212.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2591. MG213 = Instance.new("BlockMesh")
  2592. MG213.Parent = MG212
  2593. MG214 = Instance.new("Part")
  2594. MG214.Name = "Mag1"
  2595. MG214.Parent = MG2
  2596. MG214.Material = Enum.Material.SmoothPlastic
  2597. MG214.BrickColor = BrickColor.new("Black")
  2598. MG214.Position = Vector3.new(-13.116106, 0.153043002, 3.75483799)
  2599. MG214.Rotation = Vector3.new(-90, -89.9657364, -90)
  2600. MG214.Anchored = true
  2601. MG214.CFrame = CFrame.new(-13.116106, 0.153043002, 3.75483799, -2.61406886e-011, 0.000598029234, -0.999999821, 7.10542736e-015, 0.999999821, 0.000598029234, 1, 7.10542736e-015, -2.61406886e-011)
  2602. MG214.FormFactor = Enum.FormFactor.Custom
  2603. MG214.Size = Vector3.new(0.40476191, 0.200000003, 0.261904776)
  2604. MG214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2605. MG214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2606. MG214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2607. MG214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2608. MG214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2609. MG214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2610. MG214.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2611. MG215 = Instance.new("BlockMesh")
  2612. MG215.Parent = MG214
  2613. MG215.Scale = Vector3.new(1, 0.59523809, 1)
  2614. MG216 = Instance.new("Part")
  2615. MG216.Name = "Mag5"
  2616. MG216.Parent = MG2
  2617. MG216.Material = Enum.Material.SmoothPlastic
  2618. MG216.BrickColor = BrickColor.new("Black")
  2619. MG216.Position = Vector3.new(-12.6496716, 0.450215012, 3.749856)
  2620. MG216.Rotation = Vector3.new(89.9950943, 89.9476624, 0.00869047735)
  2621. MG216.Anchored = true
  2622. MG216.CFrame = CFrame.new(-12.6496716, 0.450215012, 3.749856, 0.000598073879, -9.07143161e-008, 0.999999583, 0.999999762, 6.16431208e-008, -0.000598066952, -6.15887785e-008, 0.99999994, 5.12501686e-008)
  2623. MG216.FormFactor = Enum.FormFactor.Custom
  2624. MG216.Size = Vector3.new(0.738095224, 0.40476191, 0.714285731)
  2625. MG216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2626. MG216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2627. MG216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2628. MG216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2629. MG216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2630. MG216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2631. MG216.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2632. MG217 = Instance.new("CylinderMesh")
  2633. MG217.Parent = MG216
  2634. MG218 = Instance.new("Part")
  2635. MG218.Name = "Mag2"
  2636. MG218.Parent = MG2
  2637. MG218.Material = Enum.Material.SmoothPlastic
  2638. MG218.BrickColor = BrickColor.new("Black")
  2639. MG218.Position = Vector3.new(-13.3997784, 0.27225101, 3.75000095)
  2640. MG218.Rotation = Vector3.new(-89.9998779, -89.9476624, -90.0001297)
  2641. MG218.Anchored = true
  2642. MG218.CFrame = CFrame.new(-13.3997784, 0.27225101, 3.75000095, -1.32519251e-009, 0.000598036626, -0.999999583, 3.17873337e-008, 0.999999762, 0.000598021667, 0.99999994, -3.17864597e-008, 1.29192035e-009)
  2643. MG218.FormFactor = Enum.FormFactor.Custom
  2644. MG218.Size = Vector3.new(0.40476191, 0.357142866, 0.357142866)
  2645. MG218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2646. MG218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2647. MG218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2648. MG218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2649. MG218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2650. MG218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2651. MG218.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2652. MG219 = Instance.new("BlockMesh")
  2653. MG219.Parent = MG218
  2654. MG220 = Instance.new("Part")
  2655. MG220.Name = "Mag4"
  2656. MG220.Parent = MG2
  2657. MG220.Material = Enum.Material.SmoothPlastic
  2658. MG220.BrickColor = BrickColor.new("Black")
  2659. MG220.Position = Vector3.new(-13.5782518, 0.450926989, 3.75000095)
  2660. MG220.Rotation = Vector3.new(89.9950943, 89.9476624, 0.00869047828)
  2661. MG220.Anchored = true
  2662. MG220.CFrame = CFrame.new(-13.5782518, 0.450926989, 3.75000095, 0.000913456955, -1.38550817e-007, 0.999999583, 0.999999583, -6.60096266e-005, -0.000913456955, 6.60097212e-005, 1, 7.82538194e-008)
  2663. MG220.FormFactor = Enum.FormFactor.Custom
  2664. MG220.Size = Vector3.new(0.714285731, 0.40476191, 0.714285731)
  2665. MG220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2666. MG220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2667. MG220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2668. MG220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2669. MG220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2670. MG220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2671. MG220.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2672. MG221 = Instance.new("CylinderMesh")
  2673. MG221.Parent = MG220
  2674. MG222 = Instance.new("Part")
  2675. MG222.Name = "Mag"
  2676. MG222.Parent = MG2
  2677. MG222.Material = Enum.Material.SmoothPlastic
  2678. MG222.BrickColor = BrickColor.new("Black")
  2679. MG222.Position = Vector3.new(-13.1140261, 0.438744009, 3.75001597)
  2680. MG222.Rotation = Vector3.new(-89.9998779, -89.9476624, -90.0001297)
  2681. MG222.Anchored = true
  2682. MG222.CFrame = CFrame.new(-13.1140261, 0.438744009, 3.75001597, -1.32519251e-009, 0.000598036626, -0.999999583, 3.17873337e-008, 0.999999762, 0.000598021667, 0.99999994, -3.17864597e-008, 1.29192035e-009)
  2683. MG222.FormFactor = Enum.FormFactor.Custom
  2684. MG222.Size = Vector3.new(0.40476191, 0.452380955, 0.200000003)
  2685. MG222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2686. MG222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2687. MG222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2688. MG222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2689. MG222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2690. MG222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2691. MG222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2692. MG223 = Instance.new("BlockMesh")
  2693. MG223.Parent = MG222
  2694. MG223.Scale = Vector3.new(1, 1, 0.59523809)
  2695. MG224 = Instance.new("Part")
  2696. MG224.Name = "B1"
  2697. MG224.Parent = MG2
  2698. MG224.Material = Enum.Material.SmoothPlastic
  2699. MG224.BrickColor = BrickColor.new("Mid gray")
  2700. MG224.Transparency = 1
  2701. MG224.Position = Vector3.new(-13.0299959, 1.041448, 4.12999821)
  2702. MG224.Rotation = Vector3.new(-0, 90, 0)
  2703. MG224.Anchored = true
  2704. MG224.CFrame = CFrame.new(-13.0299959, 1.041448, 4.12999821, -0, 0, 1, -0, 1, 0, -1, 0, 0)
  2705. MG224.FormFactor = Enum.FormFactor.Custom
  2706. MG224.Size = Vector3.new(0.200000003, 0.200000003, 0.337500006)
  2707. MG224.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2708. MG224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2709. MG224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2710. MG224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2711. MG224.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2712. MG224.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2713. MG224.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2714. MG225 = Instance.new("BlockMesh")
  2715. MG225.Parent = MG224
  2716. MG225.Scale = Vector3.new(0.4375, 0.25, 1)
  2717. MG226 = Instance.new("Part")
  2718. MG226.Name = "A4"
  2719. MG226.Parent = MG2
  2720. MG226.Material = Enum.Material.SmoothPlastic
  2721. MG226.BrickColor = BrickColor.new("Mid gray")
  2722. MG226.Position = Vector3.new(-13.1050081, 1.04155099, 4.29875183)
  2723. MG226.Rotation = Vector3.new(-180, 4.49328086e-009, -179.965744)
  2724. MG226.Anchored = true
  2725. MG226.CFrame = CFrame.new(-13.1050081, 1.04155099, 4.29875183, -0.999999821, 0.000597941806, 7.84225462e-011, 0.000597941806, 0.999999821, 8.74226771e-008, -2.61480646e-011, 8.74228547e-008, -1)
  2726. MG226.FormFactor = Enum.FormFactor.Custom
  2727. MG226.Size = Vector3.new(0.200000003, 0.200000003, 0.337500006)
  2728. MG226.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2729. MG226.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2730. MG226.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2731. MG226.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2732. MG226.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2733. MG226.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2734. MG226.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2735. MG227 = Instance.new("BlockMesh")
  2736. MG227.Parent = MG226
  2737. MG227.Scale = Vector3.new(0.4375, 0.25, 1)
  2738. MG228 = Instance.new("Part")
  2739. MG228.Name = "Flash"
  2740. MG228.Parent = MG2
  2741. MG228.Material = Enum.Material.SmoothPlastic
  2742. MG228.BrickColor = BrickColor.new("Bright orange")
  2743. MG228.Transparency = 1
  2744. MG228.Position = Vector3.new(-13.1051235, 0.852800012, 7.37376499)
  2745. MG228.Rotation = Vector3.new(90, -0.0342645533, 1.49777934e-009)
  2746. MG228.Anchored = true
  2747. MG228.CFrame = CFrame.new(-13.1051235, 0.852800012, 7.37376499, 0.999999821, -2.6141176e-011, -0.000598029234, -0.000598029234, 8.52651283e-014, -0.999999821, 2.61406903e-011, 1, -8.17124146e-014)
  2748. MG228.FormFactor = Enum.FormFactor.Custom
  2749. MG228.Size = Vector3.new(0.200000003, 0.462500006, 0.200000003)
  2750. MG228.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2751. MG228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2752. MG228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2753. MG228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2754. MG228.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2755. MG228.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2756. MG228.Color = Color3.new(0.854902, 0.521569, 0.254902)
  2757. MG229 = Instance.new("SpecialMesh")
  2758. MG229.Parent = MG228
  2759. MG229.Scale = Vector3.new(1.875, 1.69999993, 1.875)
  2760. MG229.MeshType = Enum.MeshType.Sphere
  2761. MG230 = Instance.new("Part")
  2762. MG230.Name = "Handle"
  2763. MG230.Parent = MG2
  2764. MG230.Material = Enum.Material.SmoothPlastic
  2765. MG230.BrickColor = BrickColor.new("Dark stone grey")
  2766. MG230.Position = Vector3.new(-13.1053143, 0.50405401, 3.16750503)
  2767. MG230.Rotation = Vector3.new(-180, 4.49328086e-009, -179.965744)
  2768. MG230.Anchored = true
  2769. MG230.CFrame = CFrame.new(-13.1053143, 0.50405401, 3.16750503, -0.999999821, 0.000597941806, 7.84225462e-011, 0.000597941806, 0.999999821, 8.74226771e-008, -2.61480646e-011, 8.74228547e-008, -1)
  2770. MG230.FormFactor = Enum.FormFactor.Custom
  2771. MG230.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2772. MG230.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2773. MG230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2774. MG230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2775. MG230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2776. MG230.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2777. MG230.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2778. MG230.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2779. MG231 = Instance.new("BlockMesh")
  2780. MG231.Parent = MG230
  2781. MG231.Scale = Vector3.new(0.125, 0.675000012, 0.125)
  2782. MG232 = Instance.new("Sound")
  2783. MG232.Name = "Empty"
  2784. MG232.Parent = MG230
  2785. MG232.SoundId = "rbxasset://sounds//clickfast.wav"
  2786. MG232.Volume = 1
  2787. MG233 = Instance.new("Sound")
  2788. MG233.Name = "M1"
  2789. MG233.Parent = MG230
  2790. MG233.Pitch = 0.75
  2791. MG233.SoundId = "http://roblox.com/asset/?id=10209834"
  2792. MG233.Volume = 1
  2793. MG234 = Instance.new("Sound")
  2794. MG234.Name = "M2"
  2795. MG234.Parent = MG230
  2796. MG234.SoundId = "http://roblox.com/asset/?id=10209636"
  2797. MG234.Volume = 1
  2798. MG235 = Instance.new("Sound")
  2799. MG235.Name = "M3"
  2800. MG235.Parent = MG230
  2801. MG235.SoundId = "http://roblox.com/asset/?id=10209881"
  2802. MG235.Volume = 1
  2803. MG235.PlayOnRemove = true
  2804. MG236 = Instance.new("Sound")
  2805. MG236.Name = "Fire2"
  2806. MG236.Parent = MG230
  2807. MG236.Pitch = 1.6000000238419
  2808. MG236.SoundId = "http://roblox.com/asset/?id=10209859"
  2809. MG236.Volume = 1
  2810. MG237 = Instance.new("Sound")
  2811. MG237.Name = "Fire3"
  2812. MG237.Parent = MG230
  2813. MG237.SoundId = "http://roblox.com/asset/?id=10209859"
  2814. MG237.Volume = 1
  2815. MG238 = Instance.new("Sound")
  2816. MG238.Name = "Fire"
  2817. MG238.Parent = MG230
  2818. MG238.Pitch = 3
  2819. MG238.SoundId = "http://roblox.com/asset/?id=10209859"
  2820. MG238.Volume = 1
  2821. MG240 = Instance.new("Part")
  2822. MG240.Name = "A1"
  2823. MG240.Parent = MG2
  2824. MG240.Material = Enum.Material.SmoothPlastic
  2825. MG240.Position = Vector3.new(-13.1926098, 0.865357995, 3.68624902)
  2826. MG240.Rotation = Vector3.new(-180, 4.49328086e-009, -179.965744)
  2827. MG240.Anchored = true
  2828. MG240.CFrame = CFrame.new(-13.1926098, 0.865357995, 3.68624902, -0.999999821, 0.000597941806, 7.84225462e-011, 0.000597941806, 0.999999821, 8.74226771e-008, -2.61480646e-011, 8.74228547e-008, -1)
  2829. MG240.FormFactor = Enum.FormFactor.Custom
  2830. MG240.Size = Vector3.new(0.200000003, 0.200000003, 0.512499988)
  2831. MG240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2832. MG240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2833. MG240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2834. MG240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2835. MG240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2836. MG240.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2837. MG241 = Instance.new("BlockMesh")
  2838. MG241.Parent = MG240
  2839. MG241.Scale = Vector3.new(0.125, 0.4375, 1)
  2840. MG242 = Instance.new("Part")
  2841. MG242.Name = "A2"
  2842. MG242.Parent = MG2
  2843. MG242.Material = Enum.Material.SmoothPlastic
  2844. MG242.BrickColor = BrickColor.new("Really black")
  2845. MG242.Position = Vector3.new(-13.1049938, 1.04030001, 3.77375102)
  2846. MG242.Rotation = Vector3.new(-180, 6.6715824e-009, -179.965744)
  2847. MG242.Anchored = true
  2848. MG242.CFrame = CFrame.new(-13.1049938, 1.04030001, 3.77375102, -0.999999821, 0.000597878243, 1.16441079e-010, 0.000597878243, 0.999999821, 1.50995675e-007, -2.61650545e-011, 1.50995902e-007, -1)
  2849. MG242.FormFactor = Enum.FormFactor.Custom
  2850. MG242.Size = Vector3.new(0.200000003, 0.200000003, 0.712499976)
  2851. MG242.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2852. MG242.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2853. MG242.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2854. MG242.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2855. MG242.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2856. MG242.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2857. MG242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2858. MG243 = Instance.new("BlockMesh")
  2859. MG243.Parent = MG242
  2860. MG243.Scale = Vector3.new(0.625, 0.3125, 1)
  2861. MG244 = Instance.new("Part")
  2862. MG244.Name = "A3"
  2863. MG244.Parent = MG2
  2864. MG244.Material = Enum.Material.SmoothPlastic
  2865. MG244.BrickColor = BrickColor.new("Really black")
  2866. MG244.Position = Vector3.new(-13.1049938, 1.04030001, 4.12999821)
  2867. MG244.Rotation = Vector3.new(-180, 4.49328086e-009, -179.965744)
  2868. MG244.Anchored = true
  2869. MG244.CFrame = CFrame.new(-13.1049938, 1.04030001, 4.12999821, -0.999999821, 0.000597941806, 7.84225462e-011, 0.000597941806, 0.999999821, 8.74226771e-008, -2.61480646e-011, 8.74228547e-008, -1)
  2870. MG244.FormFactor = Enum.FormFactor.Custom
  2871. MG244.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2872. MG244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2873. MG244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2874. MG244.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2875. MG244.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2876. MG244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2877. MG244.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2878. MG244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2879. MG245 = Instance.new("CylinderMesh")
  2880. MG245.Parent = MG244
  2881. MG245.Scale = Vector3.new(0.625, 0.3125, 0.625)
  2882. MG246 = Instance.new("Part")
  2883. MG246.Parent = MG2
  2884. MG246.Material = Enum.Material.SmoothPlastic
  2885. MG246.BrickColor = BrickColor.new("Dark stone grey")
  2886. MG246.Position = Vector3.new(-13.1684084, 1.02303898, 3.54055095)
  2887. MG246.Rotation = Vector3.new(90, 89.9657364, -90)
  2888. MG246.Anchored = true
  2889. MG246.CFrame = CFrame.new(-13.1684084, 1.02303898, 3.54055095, 7.13189273e-012, 0.000598029234, 0.999999821, -3.17866231e-008, 0.999999821, -0.000598029234, -1, -3.17863886e-008, 2.61406903e-011)
  2890. MG246.FormFactor = Enum.FormFactor.Custom
  2891. MG246.Size = Vector3.new(1.85714281, 0.200000003, 0.200000003)
  2892. MG246.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2893. MG246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2894. MG246.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2895. MG246.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2896. MG246.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2897. MG246.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2898. MG246.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2899. MG247 = Instance.new("SpecialMesh")
  2900. MG247.Parent = MG246
  2901. MG247.Scale = Vector3.new(1, 0.357142866, 0.119047619)
  2902. MG247.MeshType = Enum.MeshType.Wedge
  2903. MG248 = Instance.new("Part")
  2904. MG248.Parent = MG2
  2905. MG248.Material = Enum.Material.SmoothPlastic
  2906. MG248.BrickColor = BrickColor.new("Dark stone grey")
  2907. MG248.Position = Vector3.new(-13.1026583, 0.986799002, 1.52994704)
  2908. MG248.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  2909. MG248.Anchored = true
  2910. MG248.CFrame = CFrame.new(-13.1026583, 0.986799002, 1.52994704, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  2911. MG248.FormFactor = Enum.FormFactor.Custom
  2912. MG248.Size = Vector3.new(0.833333313, 0.200000003, 0.200000003)
  2913. MG248.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2914. MG248.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2915. MG248.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2916. MG248.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2917. MG248.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2918. MG248.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2919. MG248.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2920. MG249 = Instance.new("BlockMesh")
  2921. MG249.Parent = MG248
  2922. MG249.Scale = Vector3.new(1, 0.238095239, 0.59523809)
  2923. MG250 = Instance.new("Part")
  2924. MG250.Parent = MG2
  2925. MG250.Material = Enum.Material.SmoothPlastic
  2926. MG250.BrickColor = BrickColor.new("Dark stone grey")
  2927. MG250.Position = Vector3.new(-13.1052523, 0.632848978, 3.0604949)
  2928. MG250.Rotation = Vector3.new(45, -0.0242306199, -90.024231)
  2929. MG250.Anchored = true
  2930. MG250.CFrame = CFrame.new(-13.1052523, 0.632848978, 3.0604949, -0.000422914163, 0.999999821, -0.000422904093, -0.70710659, -0.000598083832, -0.707106769, -0.707106829, -7.19010851e-009, 0.707106709)
  2931. MG250.FormFactor = Enum.FormFactor.Custom
  2932. MG250.Size = Vector3.new(0.200000003, 0.224999994, 0.200000003)
  2933. MG250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2934. MG250.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2935. MG250.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2936. MG250.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2937. MG250.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2938. MG250.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2939. MG250.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2940. MG251 = Instance.new("BlockMesh")
  2941. MG251.Parent = MG250
  2942. MG251.Scale = Vector3.new(0.5625, 1, 0.125)
  2943. MG252 = Instance.new("Part")
  2944. MG252.Parent = MG2
  2945. MG252.Material = Enum.Material.SmoothPlastic
  2946. MG252.BrickColor = BrickColor.new("Black")
  2947. MG252.Position = Vector3.new(-13.1052675, 0.584051013, 3.44249797)
  2948. MG252.Rotation = Vector3.new(90, -0.0342645533, -90)
  2949. MG252.Anchored = true
  2950. MG252.CFrame = CFrame.new(-13.1052675, 0.584051013, 3.44249797, -4.36590994e-008, 0.999999821, -0.000598029234, 4.37374439e-008, -0.000598029234, -0.999999821, -1, -4.36852474e-008, -4.37114664e-008)
  2951. MG252.FormFactor = Enum.FormFactor.Custom
  2952. MG252.Size = Vector3.new(0.200000003, 0.224999994, 0.200000003)
  2953. MG252.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2954. MG252.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2955. MG252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2956. MG252.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2957. MG252.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2958. MG252.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2959. MG252.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2960. MG253 = Instance.new("CylinderMesh")
  2961. MG253.Parent = MG252
  2962. MG253.Scale = Vector3.new(0.3125, 1, 0.3125)
  2963. MG254 = Instance.new("Part")
  2964. MG254.Parent = MG2
  2965. MG254.Material = Enum.Material.SmoothPlastic
  2966. MG254.BrickColor = BrickColor.new("Dark stone grey")
  2967. MG254.Position = Vector3.new(-13.0969982, 1.02299702, 3.56911588)
  2968. MG254.Rotation = Vector3.new(-90, -89.9657364, -90)
  2969. MG254.Anchored = true
  2970. MG254.CFrame = CFrame.new(-13.0969982, 1.02299702, 3.56911588, -7.13189273e-012, 0.000598029234, -0.999999821, 3.17866231e-008, 0.999999821, 0.000598029234, 1, -3.17863886e-008, -2.61406903e-011)
  2971. MG254.FormFactor = Enum.FormFactor.Custom
  2972. MG254.Size = Vector3.new(1.85714281, 0.200000003, 0.200000003)
  2973. MG254.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2974. MG254.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2975. MG254.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2976. MG254.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2977. MG254.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2978. MG254.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2979. MG254.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2980. MG255 = Instance.new("BlockMesh")
  2981. MG255.Parent = MG254
  2982. MG255.Scale = Vector3.new(1, 0.357142866, 0.59523809)
  2983. MG256 = Instance.new("Part")
  2984. MG256.Parent = MG2
  2985. MG256.Material = Enum.Material.SmoothPlastic
  2986. MG256.BrickColor = BrickColor.new("Dark stone grey")
  2987. MG256.Position = Vector3.new(-13.1030779, 0.296310008, 1.339517)
  2988. MG256.Rotation = Vector3.new(-90, 0.034267053, -180)
  2989. MG256.Anchored = true
  2990. MG256.CFrame = CFrame.new(-13.1030779, 0.296310008, 1.339517, -0.999999583, 4.36068177e-008, 0.000598072831, 0.000598072831, -1.31160107e-007, 0.999999762, 4.36852439e-008, 0.99999994, 1.31134328e-007)
  2991. MG256.FormFactor = Enum.FormFactor.Custom
  2992. MG256.Size = Vector3.new(0.200000003, 0.261904776, 0.428571433)
  2993. MG256.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2994. MG256.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2995. MG256.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2996. MG256.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2997. MG256.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2998. MG256.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2999. MG256.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3000. MG257 = Instance.new("SpecialMesh")
  3001. MG257.Parent = MG256
  3002. MG257.Scale = Vector3.new(0.59523809, 1, 1)
  3003. MG257.MeshType = Enum.MeshType.Wedge
  3004. MG258 = Instance.new("Part")
  3005. MG258.Parent = MG2
  3006. MG258.Material = Enum.Material.SmoothPlastic
  3007. MG258.BrickColor = BrickColor.new("Dark stone grey")
  3008. MG258.Position = Vector3.new(-13.1028261, 0.712983012, 1.14908695)
  3009. MG258.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  3010. MG258.Anchored = true
  3011. MG258.CFrame = CFrame.new(-13.1028261, 0.712983012, 1.14908695, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  3012. MG258.FormFactor = Enum.FormFactor.Custom
  3013. MG258.Size = Vector3.new(0.200000003, 0.547619045, 0.200000003)
  3014. MG258.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3015. MG258.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3016. MG258.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3017. MG258.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3018. MG258.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3019. MG258.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3020. MG258.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3021. MG259 = Instance.new("BlockMesh")
  3022. MG259.Parent = MG258
  3023. MG259.Scale = Vector3.new(0.357142866, 1, 0.357142866)
  3024. MG260 = Instance.new("Part")
  3025. MG260.Parent = MG2
  3026. MG260.Material = Enum.Material.SmoothPlastic
  3027. MG260.BrickColor = BrickColor.new("Dark stone grey")
  3028. MG260.Position = Vector3.new(-13.1050463, 0.959055007, 3.68624902)
  3029. MG260.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  3030. MG260.Anchored = true
  3031. MG260.CFrame = CFrame.new(-13.1050463, 0.959055007, 3.68624902, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  3032. MG260.FormFactor = Enum.FormFactor.Custom
  3033. MG260.Size = Vector3.new(0.212500006, 0.200000003, 0.512499988)
  3034. MG260.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3035. MG260.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3036. MG260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3037. MG260.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3038. MG260.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3039. MG260.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3040. MG260.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3041. MG261 = Instance.new("BlockMesh")
  3042. MG261.Parent = MG260
  3043. MG261.Scale = Vector3.new(1, 0.5, 1)
  3044. MG262 = Instance.new("Part")
  3045. MG262.Parent = MG2
  3046. MG262.Material = Enum.Material.SmoothPlastic
  3047. MG262.BrickColor = BrickColor.new("Dark stone grey")
  3048. MG262.Position = Vector3.new(-13.1030779, 0.296310008, 1.16092801)
  3049. MG262.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  3050. MG262.Anchored = true
  3051. MG262.CFrame = CFrame.new(-13.1030779, 0.296310008, 1.16092801, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  3052. MG262.FormFactor = Enum.FormFactor.Custom
  3053. MG262.Size = Vector3.new(0.200000003, 0.428571433, 0.200000003)
  3054. MG262.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3055. MG262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3056. MG262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3057. MG262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3058. MG262.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3059. MG262.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3060. MG262.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3061. MG263 = Instance.new("BlockMesh")
  3062. MG263.Parent = MG262
  3063. MG263.Scale = Vector3.new(0.476190478, 1, 0.59523809)
  3064. MG264 = Instance.new("Part")
  3065. MG264.Parent = MG2
  3066. MG264.Material = Enum.Material.SmoothPlastic
  3067. MG264.BrickColor = BrickColor.new("Dark stone grey")
  3068. MG264.Position = Vector3.new(-13.102766, 0.820123017, 1.99430203)
  3069. MG264.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  3070. MG264.Anchored = true
  3071. MG264.CFrame = CFrame.new(-13.102766, 0.820123017, 1.99430203, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  3072. MG264.FormFactor = Enum.FormFactor.Custom
  3073. MG264.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3074. MG264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3075. MG264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3076. MG264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3077. MG264.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3078. MG264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3079. MG264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3080. MG264.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3081. MG265 = Instance.new("BlockMesh")
  3082. MG265.Parent = MG264
  3083. MG265.Scale = Vector3.new(0.476190478, 0.952380955, 0.59523809)
  3084. MG266 = Instance.new("Part")
  3085. MG266.Parent = MG2
  3086. MG266.Material = Enum.Material.SmoothPlastic
  3087. MG266.BrickColor = BrickColor.new("Dark stone grey")
  3088. MG266.Position = Vector3.new(-13.102766, 0.820123017, 2.44669509)
  3089. MG266.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  3090. MG266.Anchored = true
  3091. MG266.CFrame = CFrame.new(-13.102766, 0.820123017, 2.44669509, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  3092. MG266.FormFactor = Enum.FormFactor.Custom
  3093. MG266.Size = Vector3.new(0.285714298, 0.200000003, 0.200000003)
  3094. MG266.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3095. MG266.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3096. MG266.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3097. MG266.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3098. MG266.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3099. MG266.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3100. MG266.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3101. MG267 = Instance.new("BlockMesh")
  3102. MG267.Parent = MG266
  3103. MG267.Scale = Vector3.new(1, 0.952380955, 0.59523809)
  3104. MG268 = Instance.new("Part")
  3105. MG268.Parent = MG2
  3106. MG268.Material = Enum.Material.SmoothPlastic
  3107. MG268.BrickColor = BrickColor.new("Dark stone grey")
  3108. MG268.Position = Vector3.new(-13.1028423, 0.68917197, 2.26810598)
  3109. MG268.Rotation = Vector3.new(90.0041809, 89.9476624, -90.0041733)
  3110. MG268.Anchored = true
  3111. MG268.CFrame = CFrame.new(-13.1028423, 0.68917197, 2.26810598, -4.36068177e-008, 0.000598072831, 0.999999583, 1.31160107e-007, 0.999999762, -0.000598072831, -0.99999994, 1.31134328e-007, -4.36852439e-008)
  3112. MG268.FormFactor = Enum.FormFactor.Custom
  3113. MG268.Size = Vector3.new(0.642857134, 0.200000003, 0.200000003)
  3114. MG268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3115. MG268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3116. MG268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3117. MG268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3118. MG268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3119. MG268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3120. MG268.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3121. MG269 = Instance.new("BlockMesh")
  3122. MG269.Parent = MG268
  3123. MG269.Scale = Vector3.new(1, 0.357142866, 0.59523809)
  3124. MG270 = Instance.new("Part")
  3125. MG270.Parent = MG2
  3126. MG270.Material = Enum.Material.SmoothPlastic
  3127. MG270.BrickColor = BrickColor.new("Dark stone grey")
  3128. MG270.Position = Vector3.new(-13.1029024, 0.578954995, 1.55423903)
  3129. MG270.Rotation = Vector3.new(-89.9958191, -89.9476624, -164.995819)
  3130. MG270.Anchored = true
  3131. MG270.CFrame = CFrame.new(-13.1029024, 0.578954995, 1.55423903, -0.000577682804, 0.000154834808, -0.999999583, -0.965925634, 0.258818865, 0.000598072831, 0.258818954, 0.965925813, 4.36852439e-008)
  3132. MG270.FormFactor = Enum.FormFactor.Custom
  3133. MG270.Size = Vector3.new(0.200000003, 0.880952358, 0.200000003)
  3134. MG270.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3135. MG270.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3136. MG270.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3137. MG270.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3138. MG270.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3139. MG270.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3140. MG270.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3141. MG271 = Instance.new("BlockMesh")
  3142. MG271.Parent = MG270
  3143. MG271.Scale = Vector3.new(0.476190478, 1, 0.59523809)
  3144. MG272 = Instance.new("Part")
  3145. MG272.Parent = MG2
  3146. MG272.Material = Enum.Material.SmoothPlastic
  3147. MG272.BrickColor = BrickColor.new("Dark stone grey")
  3148. MG272.Position = Vector3.new(-13.1026735, 0.962984025, 2.26810598)
  3149. MG272.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  3150. MG272.Anchored = true
  3151. MG272.CFrame = CFrame.new(-13.1026735, 0.962984025, 2.26810598, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  3152. MG272.FormFactor = Enum.FormFactor.Custom
  3153. MG272.Size = Vector3.new(0.642857134, 0.200000003, 0.200000003)
  3154. MG272.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3155. MG272.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3156. MG272.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3157. MG272.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3158. MG272.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3159. MG272.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3160. MG272.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3161. MG273 = Instance.new("BlockMesh")
  3162. MG273.Parent = MG272
  3163. MG273.Scale = Vector3.new(1, 0.476190478, 0.59523809)
  3164. MG274 = Instance.new("Part")
  3165. MG274.Parent = MG2
  3166. MG274.Material = Enum.Material.SmoothPlastic
  3167. MG274.Position = Vector3.new(-13.1029263, 0.546316028, 1.05387199)
  3168. MG274.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  3169. MG274.Anchored = true
  3170. MG274.CFrame = CFrame.new(-13.1029263, 0.546316028, 1.05387199, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  3171. MG274.FormFactor = Enum.FormFactor.Custom
  3172. MG274.Size = Vector3.new(0.200000003, 0.928571403, 0.200000003)
  3173. MG274.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3174. MG274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3175. MG274.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3176. MG274.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3177. MG274.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3178. MG274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3179. MG275 = Instance.new("BlockMesh")
  3180. MG275.Parent = MG274
  3181. MG275.Scale = Vector3.new(0.357142866, 1, 0.59523809)
  3182. MG276 = Instance.new("Part")
  3183. MG276.Parent = MG2
  3184. MG276.Material = Enum.Material.SmoothPlastic
  3185. MG276.BrickColor = BrickColor.new("Dark stone grey")
  3186. MG276.Position = Vector3.new(-13.1029263, 0.546316028, 1.10148001)
  3187. MG276.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  3188. MG276.Anchored = true
  3189. MG276.CFrame = CFrame.new(-13.1029263, 0.546316028, 1.10148001, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  3190. MG276.FormFactor = Enum.FormFactor.Custom
  3191. MG276.Size = Vector3.new(0.200000003, 0.928571403, 0.200000003)
  3192. MG276.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3193. MG276.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3194. MG276.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3195. MG276.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3196. MG276.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3197. MG276.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3198. MG276.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3199. MG277 = Instance.new("BlockMesh")
  3200. MG277.Parent = MG276
  3201. MG277.Scale = Vector3.new(0.119047619, 1, 0.59523809)
  3202. MG278 = Instance.new("Part")
  3203. MG278.Parent = MG2
  3204. MG278.Material = Enum.Material.SmoothPlastic
  3205. MG278.BrickColor = BrickColor.new("Dark stone grey")
  3206. MG278.Position = Vector3.new(-13.1026278, 1.046332, 2.42288995)
  3207. MG278.Rotation = Vector3.new(90.0000076, -0.034267053, 180)
  3208. MG278.Anchored = true
  3209. MG278.CFrame = CFrame.new(-13.1026278, 1.046332, 2.42288995, -0.999999583, -4.36068177e-008, -0.000598072831, 0.000598072831, 1.31160107e-007, -0.999999762, 4.36852439e-008, -0.99999994, -1.31134328e-007)
  3210. MG278.FormFactor = Enum.FormFactor.Custom
  3211. MG278.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
  3212. MG278.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3213. MG278.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3214. MG278.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3215. MG278.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3216. MG278.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3217. MG278.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3218. MG278.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3219. MG279 = Instance.new("SpecialMesh")
  3220. MG279.Parent = MG278
  3221. MG279.Scale = Vector3.new(0.59523809, 1, 0.357142866)
  3222. MG279.MeshType = Enum.MeshType.Wedge
  3223. MG280 = Instance.new("Part")
  3224. MG280.Parent = MG2
  3225. MG280.Material = Enum.Material.SmoothPlastic
  3226. MG280.BrickColor = BrickColor.new("Dark stone grey")
  3227. MG280.Position = Vector3.new(-13.1028881, 0.617747009, 2.45853496)
  3228. MG280.Rotation = Vector3.new(-90, 0.034267053, 2.49848767e-006)
  3229. MG280.Anchored = true
  3230. MG280.CFrame = CFrame.new(-13.1028881, 0.617747009, 2.45853496, 0.999999583, -4.36068177e-008, 0.000598072831, -0.000598072831, 1.31160107e-007, 0.999999762, -4.36852439e-008, -0.99999994, 1.31134328e-007)
  3231. MG280.FormFactor = Enum.FormFactor.Custom
  3232. MG280.Size = Vector3.new(0.200000003, 0.261904776, 0.200000003)
  3233. MG280.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3234. MG280.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3235. MG280.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3236. MG280.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3237. MG280.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3238. MG280.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3239. MG280.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3240. MG281 = Instance.new("SpecialMesh")
  3241. MG281.Parent = MG280
  3242. MG281.Scale = Vector3.new(0.59523809, 1, 0.357142866)
  3243. MG281.MeshType = Enum.MeshType.Wedge
  3244. MG282 = Instance.new("Part")
  3245. MG282.Parent = MG2
  3246. MG282.Material = Enum.Material.SmoothPlastic
  3247. MG282.BrickColor = BrickColor.new("Really black")
  3248. MG282.Position = Vector3.new(-13.1050081, 1.01655102, 5.11750078)
  3249. MG282.Rotation = Vector3.new(-180, 6.6715824e-009, -179.965744)
  3250. MG282.Anchored = true
  3251. MG282.CFrame = CFrame.new(-13.1050081, 1.01655102, 5.11750078, -0.999999821, 0.000597878243, 1.16441079e-010, 0.000597878243, 0.999999821, 1.50995675e-007, -2.61650545e-011, 1.50995902e-007, -1)
  3252. MG282.FormFactor = Enum.FormFactor.Custom
  3253. MG282.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  3254. MG282.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3255. MG282.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3256. MG282.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3257. MG282.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3258. MG282.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3259. MG282.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3260. MG282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3261. MG283 = Instance.new("BlockMesh")
  3262. MG283.Parent = MG282
  3263. MG283.Scale = Vector3.new(1, 0.25, 0.625)
  3264. MG284 = Instance.new("Part")
  3265. MG284.Parent = MG2
  3266. MG284.Material = Enum.Material.SmoothPlastic
  3267. MG284.BrickColor = BrickColor.new("Black")
  3268. MG284.Position = Vector3.new(-13.2300539, 0.946626008, 5.96750021)
  3269. MG284.Rotation = Vector3.new(-5.97554754e-006, 1.45965475e-006, -0.0342645533)
  3270. MG284.Anchored = true
  3271. MG284.CFrame = CFrame.new(-13.2300539, 0.946626008, 5.96750021, 0.999999821, 0.000598029234, 2.54757815e-008, -0.000598029234, 0.999999821, 1.0429298e-007, -2.541341e-008, -1.04308057e-007, 1)
  3272. MG284.FormFactor = Enum.FormFactor.Custom
  3273. MG284.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
  3274. MG284.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3275. MG284.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3276. MG284.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3277. MG284.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3278. MG284.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3279. MG284.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3280. MG284.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3281. MG285 = Instance.new("SpecialMesh")
  3282. MG285.Parent = MG284
  3283. MG285.MeshId = "http://www.roblox.com/Asset/?id=11294911"
  3284. MG285.Scale = Vector3.new(0.125, 0.5, 0.25)
  3285. MG285.MeshType = Enum.MeshType.FileMesh
  3286. MG286 = Instance.new("Part")
  3287. MG286.Parent = MG2
  3288. MG286.Material = Enum.Material.SmoothPlastic
  3289. MG286.BrickColor = BrickColor.new("Black")
  3290. MG286.Position = Vector3.new(-12.9801617, 0.771479011, 5.00499678)
  3291. MG286.Rotation = Vector3.new(-90, -89.9657364, 90)
  3292. MG286.Anchored = true
  3293. MG286.CFrame = CFrame.new(-12.9801617, 0.771479011, 5.00499678, 2.6141176e-011, -0.000598029234, -0.999999821, -8.52651283e-014, -0.999999821, 0.000598029234, -1, -8.17124146e-014, -2.61406903e-011)
  3294. MG286.FormFactor = Enum.FormFactor.Custom
  3295. MG286.Size = Vector3.new(1.83749998, 0.200000003, 0.200000003)
  3296. MG286.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3297. MG286.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3298. MG286.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3299. MG286.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3300. MG286.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3301. MG286.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3302. MG286.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3303. MG287 = Instance.new("SpecialMesh")
  3304. MG287.Parent = MG286
  3305. MG287.Scale = Vector3.new(1, 0.5, 0.3125)
  3306. MG287.MeshType = Enum.MeshType.Wedge
  3307. MG288 = Instance.new("Part")
  3308. MG288.Parent = MG2
  3309. MG288.Material = Enum.Material.SmoothPlastic
  3310. MG288.BrickColor = BrickColor.new("Black")
  3311. MG288.Position = Vector3.new(-13.2300539, 0.946626008, 5.38000584)
  3312. MG288.Rotation = Vector3.new(90, 89.9657364, -90)
  3313. MG288.Anchored = true
  3314. MG288.CFrame = CFrame.new(-13.2300539, 0.946626008, 5.38000584, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, 0.999999821, -0.000598029234, -1, 8.17124146e-014, 2.61406903e-011)
  3315. MG288.FormFactor = Enum.FormFactor.Custom
  3316. MG288.Size = Vector3.new(1.04999995, 0.25, 0.200000003)
  3317. MG288.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3318. MG288.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3319. MG288.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3320. MG288.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3321. MG288.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3322. MG288.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3323. MG288.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3324. MG289 = Instance.new("SpecialMesh")
  3325. MG289.Parent = MG288
  3326. MG289.Scale = Vector3.new(1, 1, 0.3125)
  3327. MG289.MeshType = Enum.MeshType.Wedge
  3328. MG290 = Instance.new("Part")
  3329. MG290.Parent = MG2
  3330. MG290.Material = Enum.Material.SmoothPlastic
  3331. MG290.BrickColor = BrickColor.new("Black")
  3332. MG290.Position = Vector3.new(-12.9801617, 0.771479011, 5.98625183)
  3333. MG290.Rotation = Vector3.new(-4.88533216e-012, -1.49777912e-009, 179.965729)
  3334. MG290.Anchored = true
  3335. MG290.CFrame = CFrame.new(-12.9801617, 0.771479011, 5.98625183, -0.999999821, -0.000598029234, -2.6141176e-011, 0.000598029234, -0.999999821, 8.52651283e-014, -2.61406903e-011, -8.17124146e-014, 1)
  3336. MG290.FormFactor = Enum.FormFactor.Custom
  3337. MG290.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3338. MG290.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3339. MG290.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3340. MG290.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3341. MG290.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3342. MG290.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3343. MG290.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3344. MG290.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3345. MG291 = Instance.new("SpecialMesh")
  3346. MG291.Parent = MG290
  3347. MG291.MeshId = "http://www.roblox.com/Asset/?id=11294911"
  3348. MG291.Scale = Vector3.new(0.125, 0.200000003, 0.174999997)
  3349. MG291.MeshType = Enum.MeshType.FileMesh
  3350. MG292 = Instance.new("Part")
  3351. MG292.Parent = MG2
  3352. MG292.Material = Enum.Material.SmoothPlastic
  3353. MG292.BrickColor = BrickColor.new("Really black")
  3354. MG292.Position = Vector3.new(-13.1050243, 1.01652801, 5.81750584)
  3355. MG292.Rotation = Vector3.new(180, 3.37225974e-005, -179.967255)
  3356. MG292.Anchored = true
  3357. MG292.CFrame = CFrame.new(-13.1050243, 1.01652801, 5.81750584, -0.999999821, 0.000571652199, 5.88570344e-007, 0.000571652199, 0.999999821, -1.51347891e-007, -5.88656803e-007, -1.51011221e-007, -1)
  3358. MG292.FormFactor = Enum.FormFactor.Custom
  3359. MG292.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  3360. MG292.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3361. MG292.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3362. MG292.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3363. MG292.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3364. MG292.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3365. MG292.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3366. MG292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3367. MG293 = Instance.new("BlockMesh")
  3368. MG293.Parent = MG292
  3369. MG293.Scale = Vector3.new(1, 0.25, 0.625)
  3370. MG294 = Instance.new("Part")
  3371. MG294.Parent = MG2
  3372. MG294.Material = Enum.Material.SmoothPlastic
  3373. MG294.BrickColor = BrickColor.new("Black")
  3374. MG294.Position = Vector3.new(-12.9800539, 0.946474016, 5.96750021)
  3375. MG294.Rotation = Vector3.new(90.0041809, 89.9657364, -90.0041809)
  3376. MG294.Anchored = true
  3377. MG294.CFrame = CFrame.new(-12.9800539, 0.946474016, 5.96750021, -4.36852403e-008, 0.000598029234, 0.999999821, 2.60591548e-011, 0.999999821, -0.000598029234, -1, 8.17124146e-014, -4.36852474e-008)
  3378. MG294.FormFactor = Enum.FormFactor.Custom
  3379. MG294.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
  3380. MG294.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3381. MG294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3382. MG294.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3383. MG294.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3384. MG294.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3385. MG294.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3386. MG294.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3387. MG295 = Instance.new("SpecialMesh")
  3388. MG295.Parent = MG294
  3389. MG295.MeshId = "http://www.roblox.com/Asset/?id=11294911"
  3390. MG295.Scale = Vector3.new(0.25, 0.5, 0.125)
  3391. MG295.MeshType = Enum.MeshType.FileMesh
  3392. MG296 = Instance.new("Part")
  3393. MG296.Parent = MG2
  3394. MG296.Material = Enum.Material.SmoothPlastic
  3395. MG296.BrickColor = BrickColor.new("Black")
  3396. MG296.Position = Vector3.new(-13.2301617, 0.771631002, 5.98625183)
  3397. MG296.Rotation = Vector3.new(-90, -89.9657364, 90)
  3398. MG296.Anchored = true
  3399. MG296.CFrame = CFrame.new(-13.2301617, 0.771631002, 5.98625183, 2.6141176e-011, -0.000598029234, -0.999999821, -8.52651283e-014, -0.999999821, 0.000598029234, -1, -8.17124146e-014, -2.61406903e-011)
  3400. MG296.FormFactor = Enum.FormFactor.Custom
  3401. MG296.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3402. MG296.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3403. MG296.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3404. MG296.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3405. MG296.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3406. MG296.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3407. MG296.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3408. MG296.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3409. MG297 = Instance.new("SpecialMesh")
  3410. MG297.Parent = MG296
  3411. MG297.MeshId = "http://www.roblox.com/Asset/?id=11294911"
  3412. MG297.Scale = Vector3.new(0.174999997, 0.200000003, 0.125)
  3413. MG297.MeshType = Enum.MeshType.FileMesh
  3414. MG298 = Instance.new("Part")
  3415. MG298.Parent = MG2
  3416. MG298.Material = Enum.Material.SmoothPlastic
  3417. MG298.BrickColor = BrickColor.new("Really black")
  3418. MG298.Position = Vector3.new(-13.1050243, 1.016536, 5.64250183)
  3419. MG298.Rotation = Vector3.new(180, 3.37225974e-005, -179.967255)
  3420. MG298.Anchored = true
  3421. MG298.CFrame = CFrame.new(-13.1050243, 1.016536, 5.64250183, -0.999999821, 0.000571652199, 5.88570344e-007, 0.000571652199, 0.999999821, -1.51347891e-007, -5.88656803e-007, -1.51011221e-007, -1)
  3422. MG298.FormFactor = Enum.FormFactor.Custom
  3423. MG298.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  3424. MG298.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3425. MG298.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3426. MG298.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3427. MG298.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3428. MG298.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3429. MG298.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3430. MG298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3431. MG299 = Instance.new("BlockMesh")
  3432. MG299.Parent = MG298
  3433. MG299.Scale = Vector3.new(1, 0.25, 0.625)
  3434. o200 = Instance.new("Part")
  3435. o200.Parent = MG2
  3436. o200.Material = Enum.Material.SmoothPlastic
  3437. o200.BrickColor = BrickColor.new("Dark stone grey")
  3438. o200.Position = Vector3.new(-13.1051235, 0.852800012, 6.49249411)
  3439. o200.Rotation = Vector3.new(-90, -89.9657364, -2.5045249e-006)
  3440. o200.Anchored = true
  3441. o200.CFrame = CFrame.new(-13.1051235, 0.852800012, 6.49249411, 0.000598029234, 2.6141176e-011, -0.999999821, 0.999999821, -8.52651283e-014, 0.000598029234, 8.17124146e-014, -1, -2.61406903e-011)
  3442. o200.FormFactor = Enum.FormFactor.Custom
  3443. o200.Size = Vector3.new(0.200000003, 1.04999995, 0.200000003)
  3444. o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3445. o200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3446. o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3447. o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3448. o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3449. o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3450. o200.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3451. o201 = Instance.new("Decal")
  3452. o201.Parent = o200
  3453. o201.Texture = "http://www.roblox.com/asset/?id=47760372"
  3454. o201.Face = Enum.NormalId.Bottom
  3455. o202 = Instance.new("CylinderMesh")
  3456. o202.Parent = o200
  3457. o202.Scale = Vector3.new(0.4375, 1, 0.4375)
  3458. o203 = Instance.new("Part")
  3459. o203.Parent = MG2
  3460. o203.Material = Enum.Material.SmoothPlastic
  3461. o203.BrickColor = BrickColor.new("Really black")
  3462. o203.Position = Vector3.new(-13.1050081, 1.01655102, 4.94250584)
  3463. o203.Rotation = Vector3.new(-180, 6.6715824e-009, -179.965744)
  3464. o203.Anchored = true
  3465. o203.CFrame = CFrame.new(-13.1050081, 1.01655102, 4.94250584, -0.999999821, 0.000597878243, 1.16441079e-010, 0.000597878243, 0.999999821, 1.50995675e-007, -2.61650545e-011, 1.50995902e-007, -1)
  3466. o203.FormFactor = Enum.FormFactor.Custom
  3467. o203.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  3468. o203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3469. o203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3470. o203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3471. o203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3472. o203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3473. o203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3474. o203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3475. o204 = Instance.new("BlockMesh")
  3476. o204.Parent = o203
  3477. o204.Scale = Vector3.new(1, 0.25, 0.625)
  3478. o205 = Instance.new("Part")
  3479. o205.Parent = MG2
  3480. o205.Material = Enum.Material.SmoothPlastic
  3481. o205.BrickColor = BrickColor.new("Dark stone grey")
  3482. o205.Position = Vector3.new(-13.1051083, 0.857805014, 5.91125584)
  3483. o205.Rotation = Vector3.new(-4.88533216e-012, -1.49777912e-009, -90.0342712)
  3484. o205.Anchored = true
  3485. o205.CFrame = CFrame.new(-13.1051083, 0.857805014, 5.91125584, -0.000598072947, 0.999999821, -2.6141176e-011, -0.999999821, -0.000598072947, 8.52651283e-014, -7.81597009e-014, 2.61387804e-011, 1)
  3486. o205.FormFactor = Enum.FormFactor.Custom
  3487. o205.Size = Vector3.new(0.200000003, 0.3125, 0.200000003)
  3488. o205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3489. o205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3490. o205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3491. o205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3492. o205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3493. o205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3494. o205.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3495. o206 = Instance.new("CylinderMesh")
  3496. o206.Parent = o205
  3497. o206.Scale = Vector3.new(0.3125, 1, 0.3125)
  3498. o207 = Instance.new("Part")
  3499. o207.Parent = MG2
  3500. o207.Material = Enum.Material.SmoothPlastic
  3501. o207.BrickColor = BrickColor.new("Dark stone grey")
  3502. o207.Position = Vector3.new(-13.1051083, 0.857805014, 5.27375078)
  3503. o207.Rotation = Vector3.new(-4.88533216e-012, -1.49777912e-009, -90.0342712)
  3504. o207.Anchored = true
  3505. o207.CFrame = CFrame.new(-13.1051083, 0.857805014, 5.27375078, -0.000598072947, 0.999999821, -2.6141176e-011, -0.999999821, -0.000598072947, 8.52651283e-014, -7.81597009e-014, 2.61387804e-011, 1)
  3506. o207.FormFactor = Enum.FormFactor.Custom
  3507. o207.Size = Vector3.new(0.200000003, 0.3125, 0.200000003)
  3508. o207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3509. o207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3510. o207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3511. o207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3512. o207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3513. o207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3514. o207.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3515. o208 = Instance.new("CylinderMesh")
  3516. o208.Parent = o207
  3517. o208.Scale = Vector3.new(0.3125, 1, 0.3125)
  3518. o209 = Instance.new("Part")
  3519. o209.Parent = MG2
  3520. o209.Material = Enum.Material.SmoothPlastic
  3521. o209.BrickColor = BrickColor.new("Black")
  3522. o209.Position = Vector3.new(-13.1051617, 0.771555007, 5.98625183)
  3523. o209.Rotation = Vector3.new(180, 1.49777912e-009, 0.0342645533)
  3524. o209.Anchored = true
  3525. o209.CFrame = CFrame.new(-13.1051617, 0.771555007, 5.98625183, 0.999999821, -0.000598029234, 2.6141176e-011, -0.000598029234, -0.999999821, -8.52651283e-014, 2.61406903e-011, -8.17124146e-014, -1)
  3526. o209.FormFactor = Enum.FormFactor.Custom
  3527. o209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3528. o209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3529. o209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3530. o209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3531. o209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3532. o209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3533. o209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3534. o209.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3535. o210 = Instance.new("SpecialMesh")
  3536. o210.Parent = o209
  3537. o210.Scale = Vector3.new(0.9375, 0.5, 0.4375)
  3538. o210.MeshType = Enum.MeshType.Wedge
  3539. o211 = Instance.new("Part")
  3540. o211.Parent = MG2
  3541. o211.Material = Enum.Material.SmoothPlastic
  3542. o211.BrickColor = BrickColor.new("Black")
  3543. o211.Position = Vector3.new(-13.1050539, 0.946550012, 5.38000584)
  3544. o211.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  3545. o211.Anchored = true
  3546. o211.CFrame = CFrame.new(-13.1050539, 0.946550012, 5.38000584, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  3547. o211.FormFactor = Enum.FormFactor.Custom
  3548. o211.Size = Vector3.new(0.200000003, 0.25, 1.04999995)
  3549. o211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3550. o211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3551. o211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3552. o211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3553. o211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3554. o211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3555. o211.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3556. o212 = Instance.new("BlockMesh")
  3557. o212.Parent = o211
  3558. o212.Scale = Vector3.new(0.9375, 1, 1)
  3559. o213 = Instance.new("Part")
  3560. o213.Parent = MG2
  3561. o213.Material = Enum.Material.SmoothPlastic
  3562. o213.BrickColor = BrickColor.new("Black")
  3563. o213.Position = Vector3.new(-13.1054478, 1.23358619, 3.18481803)
  3564. o213.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3565. o213.Anchored = true
  3566. o213.CFrame = CFrame.new(-13.1054478, 1.23358619, 3.18481803, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3567. o213.FormFactor = Enum.FormFactor.Custom
  3568. o213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3569. o213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3570. o213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3571. o213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3572. o213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3573. o213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3574. o213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3575. o213.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3576. o214 = Instance.new("SpecialMesh")
  3577. o214.Parent = o213
  3578. o214.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3579. o214.Scale = Vector3.new(0.0799999982, 0.0799999982, 0.0799999982)
  3580. o214.MeshType = Enum.MeshType.FileMesh
  3581. o215 = Instance.new("Part")
  3582. o215.Parent = MG2
  3583. o215.Material = Enum.Material.SmoothPlastic
  3584. o215.BrickColor = BrickColor.new("Black")
  3585. o215.Position = Vector3.new(-13.1053696, 1.19866312, 3.91283011)
  3586. o215.Rotation = Vector3.new(-89.997406, -89.9657364, -89.9973984)
  3587. o215.Anchored = true
  3588. o215.CFrame = CFrame.new(-13.1053696, 1.19866312, 3.91283011, 2.71379559e-008, 0.00059803779, -0.999999821, 1.06276133e-007, 0.999999821, 0.00059803779, 1, -1.06292269e-007, 2.70743428e-008)
  3589. o215.FormFactor = Enum.FormFactor.Custom
  3590. o215.Size = Vector3.new(1.16999996, 0.200000003, 0.200000003)
  3591. o215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3592. o215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3593. o215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3594. o215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3595. o215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3596. o215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3597. o215.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3598. o216 = Instance.new("Decal")
  3599. o216.Parent = o215
  3600. o216.Texture = "http://www.roblox.com/asset/?id=29684337"
  3601. o216.Face = Enum.NormalId.Top
  3602. o217 = Instance.new("Decal")
  3603. o217.Parent = o215
  3604. o217.Texture = "http://www.roblox.com/asset/?id=29684337"
  3605. o217.Face = Enum.NormalId.Bottom
  3606. o218 = Instance.new("BlockMesh")
  3607. o218.Parent = o215
  3608. o218.Offset = Vector3.new(0, -0.0149999997, 0)
  3609. o218.Scale = Vector3.new(1.20000005, 0.180000022, 0.450000018)
  3610. o219 = Instance.new("Part")
  3611. o219.Parent = MG2
  3612. o219.Material = Enum.Material.SmoothPlastic
  3613. o219.BrickColor = BrickColor.new("Black")
  3614. o219.Position = Vector3.new(-13.1774616, 1.20562911, 3.13281608)
  3615. o219.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3616. o219.Anchored = true
  3617. o219.CFrame = CFrame.new(-13.1774616, 1.20562911, 3.13281608, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3618. o219.FormFactor = Enum.FormFactor.Custom
  3619. o219.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3620. o219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3621. o219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3622. o219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3623. o219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3624. o219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3625. o219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3626. o219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3627. o220 = Instance.new("BlockMesh")
  3628. o220.Parent = o219
  3629. o220.Scale = Vector3.new(0.0800000057, 0.399999976, 0.599999964)
  3630. o221 = Instance.new("Part")
  3631. o221.Parent = MG2
  3632. o221.Material = Enum.Material.SmoothPlastic
  3633. o221.BrickColor = BrickColor.new("Black")
  3634. o221.Position = Vector3.new(-13.1534519, 1.2256192, 3.18481803)
  3635. o221.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3636. o221.Anchored = true
  3637. o221.CFrame = CFrame.new(-13.1534519, 1.2256192, 3.18481803, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3638. o221.FormFactor = Enum.FormFactor.Custom
  3639. o221.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3640. o221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3641. o221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3642. o221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3643. o221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3644. o221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3645. o221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3646. o221.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3647. o222 = Instance.new("BlockMesh")
  3648. o222.Parent = o221
  3649. o222.Scale = Vector3.new(0.160000011, 0.199999988, 0.0800000057)
  3650. o223 = Instance.new("Part")
  3651. o223.Parent = MG2
  3652. o223.Material = Enum.Material.SmoothPlastic
  3653. o223.BrickColor = BrickColor.new("Black")
  3654. o223.Position = Vector3.new(-13.1055317, 1.0975672, 4.81684589)
  3655. o223.Rotation = Vector3.new(89.9999924, -0.0342645533, -5.20930543e-009)
  3656. o223.Anchored = true
  3657. o223.CFrame = CFrame.new(-13.1055317, 1.0975672, 4.81684589, 0.999999821, 9.0919515e-011, -0.000598029234, -0.000598029234, 1.956993e-007, -0.999999821, 2.61657362e-011, 1, 1.95699243e-007)
  3658. o223.FormFactor = Enum.FormFactor.Custom
  3659. o223.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3660. o223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3661. o223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3662. o223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3663. o223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3664. o223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3665. o223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3666. o223.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3667. o224 = Instance.new("SpecialMesh")
  3668. o224.Parent = o223
  3669. o224.Scale = Vector3.new(0.800000131, 0.640000045, 0.680000007)
  3670. o224.MeshType = Enum.MeshType.Wedge
  3671. o225 = Instance.new("Part")
  3672. o225.Parent = MG2
  3673. o225.Material = Enum.Material.SmoothPlastic
  3674. o225.BrickColor = BrickColor.new("Black")
  3675. o225.Position = Vector3.new(-13.0574503, 1.22555912, 3.18481803)
  3676. o225.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3677. o225.Anchored = true
  3678. o225.CFrame = CFrame.new(-13.0574503, 1.22555912, 3.18481803, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3679. o225.FormFactor = Enum.FormFactor.Custom
  3680. o225.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3681. o225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3682. o225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3683. o225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3684. o225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3685. o225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3686. o225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3687. o225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3688. o226 = Instance.new("BlockMesh")
  3689. o226.Parent = o225
  3690. o226.Scale = Vector3.new(0.160000041, 0.199999988, 0.0800000057)
  3691. o227 = Instance.new("Part")
  3692. o227.Parent = MG2
  3693. o227.Material = Enum.Material.SmoothPlastic
  3694. o227.BrickColor = BrickColor.new("Black")
  3695. o227.Position = Vector3.new(-13.1055317, 1.08958411, 3.35682297)
  3696. o227.Rotation = Vector3.new(-89.994812, -89.9657364, -89.9947968)
  3697. o227.Anchored = true
  3698. o227.CFrame = CFrame.new(-13.1055317, 1.08958411, 3.35682297, 5.4291732e-008, 0.000598046347, -0.999999821, 1.95666871e-007, 0.999999821, 0.000598046347, 1, -1.95699243e-007, 5.41746559e-008)
  3699. o227.FormFactor = Enum.FormFactor.Custom
  3700. o227.Size = Vector3.new(0.808000088, 0.200000003, 0.200000003)
  3701. o227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3702. o227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3703. o227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3704. o227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3705. o227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3706. o227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3707. o227.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3708. o228 = Instance.new("BlockMesh")
  3709. o228.Parent = o227
  3710. o228.Scale = Vector3.new(1, 0.440000057, 0.800000131)
  3711. o229 = Instance.new("Part")
  3712. o229.Parent = MG2
  3713. o229.Material = Enum.Material.SmoothPlastic
  3714. o229.BrickColor = BrickColor.new("Black")
  3715. o229.Position = Vector3.new(-13.0334616, 1.20552611, 3.0128119)
  3716. o229.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3717. o229.Anchored = true
  3718. o229.CFrame = CFrame.new(-13.0334616, 1.20552611, 3.0128119, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3719. o229.FormFactor = Enum.FormFactor.Custom
  3720. o229.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3721. o229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3722. o229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3723. o229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3724. o229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3725. o229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3726. o229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3727. o229.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3728. o230 = Instance.new("SpecialMesh")
  3729. o230.Parent = o229
  3730. o230.Scale = Vector3.new(0.0800000057, 0.399999976, 0.599999964)
  3731. o230.MeshType = Enum.MeshType.Wedge
  3732. o231 = Instance.new("Part")
  3733. o231.Name = "Zoom"
  3734. o231.Parent = MG2
  3735. o231.Material = Enum.Material.SmoothPlastic
  3736. o231.Transparency = 1
  3737. o231.Position = Vector3.new(-13.1099358, 1.20989811, 2.88000464)
  3738. o231.Rotation = Vector3.new(-179.999741, 2.35468792e-006, -179.999603)
  3739. o231.Anchored = true
  3740. o231.CFrame = CFrame.new(-13.1099358, 1.20989811, 2.88000464, -0.999995828, 7.17247622e-006, 4.10970564e-008, 7.48429193e-006, 1.00000012, 4.40166332e-006, -4.1063835e-008, 4.17768024e-006, -0.999992728)
  3741. o231.CanCollide = false
  3742. o231.FormFactor = Enum.FormFactor.Custom
  3743. o231.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3744. o231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3745. o231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3746. o231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3747. o231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3748. o231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3749. o231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3750. o232 = Instance.new("BlockMesh")
  3751. o232.Parent = o231
  3752. o232.Scale = Vector3.new(0.0528571419, 0.0634285733, 0.105714284)
  3753. o233 = Instance.new("Part")
  3754. o233.Parent = MG2
  3755. o233.Material = Enum.Material.SmoothPlastic
  3756. o233.BrickColor = BrickColor.new("Black")
  3757. o233.Position = Vector3.new(-13.1055384, 1.08156312, 4.66482973)
  3758. o233.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, 179.965729)
  3759. o233.Anchored = true
  3760. o233.CFrame = CFrame.new(-13.1055384, 1.08156312, 4.66482973, -0.999999821, -0.000598029234, -7.10689146e-012, 0.000598029234, -0.999999821, 3.17865485e-008, -2.61657362e-011, 3.17864632e-008, 1)
  3761. o233.FormFactor = Enum.FormFactor.Custom
  3762. o233.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3763. o233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3764. o233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3765. o233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3766. o233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3767. o233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3768. o233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3769. o233.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3770. o234 = Instance.new("SpecialMesh")
  3771. o234.Parent = o233
  3772. o234.Scale = Vector3.new(0.800000131, 0.519999921, 0.479999959)
  3773. o234.MeshType = Enum.MeshType.Wedge
  3774. o235 = Instance.new("Part")
  3775. o235.Parent = MG2
  3776. o235.Material = Enum.Material.SmoothPlastic
  3777. o235.BrickColor = BrickColor.new("Black")
  3778. o235.Position = Vector3.new(-13.1053982, 1.14855111, 4.00282478)
  3779. o235.Rotation = Vector3.new(-89.994812, -89.9657364, -89.9947968)
  3780. o235.Anchored = true
  3781. o235.CFrame = CFrame.new(-13.1053982, 1.14855111, 4.00282478, 5.4291732e-008, 0.000598046347, -0.999999821, 1.95666871e-007, 0.999999821, 0.000598046347, 1, -1.95699243e-007, 5.41746559e-008)
  3782. o235.FormFactor = Enum.FormFactor.Custom
  3783. o235.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3784. o235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3785. o235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3786. o235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3787. o235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3788. o235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3789. o235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3790. o235.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3791. o236 = Instance.new("BlockMesh")
  3792. o236.Parent = o235
  3793. o236.Offset = Vector3.new(-0.150000006, 0.00059999997, 0)
  3794. o236.Scale = Vector3.new(9, 0.164999992, 0.800100029)
  3795. o237 = Instance.new("Part")
  3796. o237.Parent = MG2
  3797. o237.Material = Enum.Material.SmoothPlastic
  3798. o237.BrickColor = BrickColor.new("Black")
  3799. o237.Position = Vector3.new(-13.1055384, 1.08156312, 4.73283052)
  3800. o237.Rotation = Vector3.new(-89.994812, -89.9657364, -89.9947968)
  3801. o237.Anchored = true
  3802. o237.CFrame = CFrame.new(-13.1055384, 1.08156312, 4.73283052, 5.4291732e-008, 0.000598046347, -0.999999821, 1.95666871e-007, 0.999999821, 0.000598046347, 1, -1.95699243e-007, 5.41746559e-008)
  3803. o237.FormFactor = Enum.FormFactor.Custom
  3804. o237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3805. o237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3806. o237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3807. o237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3808. o237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3809. o237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3810. o237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3811. o237.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3812. o238 = Instance.new("BlockMesh")
  3813. o238.Parent = o237
  3814. o238.Scale = Vector3.new(0.199999988, 0.519999921, 0.800000131)
  3815. o239 = Instance.new("Part")
  3816. o239.Parent = MG2
  3817. o239.Material = Enum.Material.SmoothPlastic
  3818. o239.BrickColor = BrickColor.new("Black")
  3819. o239.Position = Vector3.new(-13.0334616, 1.20552611, 3.13281608)
  3820. o239.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3821. o239.Anchored = true
  3822. o239.CFrame = CFrame.new(-13.0334616, 1.20552611, 3.13281608, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3823. o239.FormFactor = Enum.FormFactor.Custom
  3824. o239.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3825. o239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3826. o239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3827. o239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3828. o239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3829. o239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3830. o239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3831. o239.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3832. o240 = Instance.new("BlockMesh")
  3833. o240.Parent = o239
  3834. o240.Scale = Vector3.new(0.0800000057, 0.399999976, 0.599999964)
  3835. o241 = Instance.new("Part")
  3836. o241.Parent = MG2
  3837. o241.Material = Enum.Material.SmoothPlastic
  3838. o241.BrickColor = BrickColor.new("Black")
  3839. o241.Position = Vector3.new(-13.1054764, 1.18558311, 3.18481803)
  3840. o241.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3841. o241.Anchored = true
  3842. o241.CFrame = CFrame.new(-13.1054764, 1.18558311, 3.18481803, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3843. o241.FormFactor = Enum.FormFactor.Custom
  3844. o241.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3845. o241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3846. o241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3847. o241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3848. o241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3849. o241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3850. o241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3851. o241.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3852. o242 = Instance.new("BlockMesh")
  3853. o242.Parent = o241
  3854. o242.Scale = Vector3.new(0.640000045, 0.199999988, 0.0800000057)
  3855. o243 = Instance.new("Part")
  3856. o243.Parent = MG2
  3857. o243.Material = Enum.Material.SmoothPlastic
  3858. o243.BrickColor = BrickColor.new("Black")
  3859. o243.Position = Vector3.new(-13.1055317, 1.09356511, 4.17682981)
  3860. o243.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, 179.965729)
  3861. o243.Anchored = true
  3862. o243.CFrame = CFrame.new(-13.1055317, 1.09356511, 4.17682981, -0.999999821, -0.000598029234, -7.10689146e-012, 0.000598029234, -0.999999821, 3.17865485e-008, -2.61657362e-011, 3.17864632e-008, 1)
  3863. o243.FormFactor = Enum.FormFactor.Custom
  3864. o243.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3865. o243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3866. o243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3867. o243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3868. o243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3869. o243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3870. o243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3871. o243.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3872. o244 = Instance.new("SpecialMesh")
  3873. o244.Parent = o243
  3874. o244.Scale = Vector3.new(0.800000072, 0.400000036, 0.560000062)
  3875. o244.MeshType = Enum.MeshType.Wedge
  3876. o245 = Instance.new("Part")
  3877. o245.Parent = MG2
  3878. o245.Material = Enum.Material.SmoothPlastic
  3879. o245.BrickColor = BrickColor.new("Black")
  3880. o245.Position = Vector3.new(-13.1774616, 1.2056272, 3.01282096)
  3881. o245.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3882. o245.Anchored = true
  3883. o245.CFrame = CFrame.new(-13.1774616, 1.2056272, 3.01282096, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3884. o245.FormFactor = Enum.FormFactor.Custom
  3885. o245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3886. o245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3887. o245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3888. o245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3889. o245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3890. o245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3891. o245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3892. o245.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3893. o246 = Instance.new("SpecialMesh")
  3894. o246.Parent = o245
  3895. o246.Scale = Vector3.new(0.0800000057, 0.399999976, 0.599999964)
  3896. o246.MeshType = Enum.MeshType.Wedge
  3897. o247 = Instance.new("Part")
  3898. o247.Parent = MG2
  3899. o247.Material = Enum.Material.SmoothPlastic
  3900. o247.BrickColor = BrickColor.new("Black")
  3901. o247.Position = Vector3.new(-13.1053638, 1.21365511, 4.69673586)
  3902. o247.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3903. o247.Anchored = true
  3904. o247.CFrame = CFrame.new(-13.1053638, 1.21365511, 4.69673586, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3905. o247.FormFactor = Enum.FormFactor.Custom
  3906. o247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3907. o247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3908. o247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3909. o247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3910. o247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3911. o247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3912. o247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3913. o247.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3914. o248 = Instance.new("SpecialMesh")
  3915. o248.Parent = o247
  3916. o248.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3917. o248.Scale = Vector3.new(0.119999997, 0.119999997, 0.600000024)
  3918. o248.MeshType = Enum.MeshType.FileMesh
  3919. o249 = Instance.new("Part")
  3920. o249.Parent = MG2
  3921. o249.Material = Enum.Material.SmoothPlastic
  3922. o249.BrickColor = BrickColor.new("Black")
  3923. o249.Position = Vector3.new(-13.2227039, 1.1414212, 3.92782974)
  3924. o249.Rotation = Vector3.new(-90.0000153, 45.0343437, 90)
  3925. o249.Anchored = true
  3926. o249.CFrame = CFrame.new(-13.2227039, 1.1414212, 3.92782974, -5.4291732e-008, -0.706682861, 0.707530499, -1.95666871e-007, 0.707530439, 0.706682801, -1, -1.19352478e-007, -1.78920089e-007)
  3927. o249.FormFactor = Enum.FormFactor.Custom
  3928. o249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3929. o249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3930. o249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3931. o249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3932. o249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3933. o249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3934. o249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3935. o249.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3936. o250 = Instance.new("BlockMesh")
  3937. o250.Parent = o249
  3938. o250.Offset = Vector3.new(0, -0.0265500005, 0.0687000006)
  3939. o250.Scale = Vector3.new(7.0199995, 0.180000007, 0.250499994)
  3940. o251 = Instance.new("Part")
  3941. o251.Parent = MG2
  3942. o251.Material = Enum.Material.SmoothPlastic
  3943. o251.BrickColor = BrickColor.new("Black")
  3944. o251.Position = Vector3.new(-13.1053324, 1.25864911, 4.69322681)
  3945. o251.Rotation = Vector3.new(-90.0000076, 0.0342645533, -90)
  3946. o251.Anchored = true
  3947. o251.CFrame = CFrame.new(-13.1053324, 1.25864911, 4.69322681, 5.4291732e-008, 0.999999821, 0.000598029234, 1.95666871e-007, -0.000598029234, 0.999999821, 1, -5.41746772e-008, -1.95699243e-007)
  3948. o251.FormFactor = Enum.FormFactor.Custom
  3949. o251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3950. o251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3951. o251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3952. o251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3953. o251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3954. o251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3955. o251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3956. o251.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3957. o252 = Instance.new("BlockMesh")
  3958. o252.Parent = o251
  3959. o252.Offset = Vector3.new(0, 0, -0.0659999996)
  3960. o252.Scale = Vector3.new(0.200010002, 0.0800399929, 0.280013978)
  3961. o253 = Instance.new("Part")
  3962. o253.Parent = MG2
  3963. o253.Material = Enum.Material.SmoothPlastic
  3964. o253.BrickColor = BrickColor.new("Black")
  3965. o253.Position = Vector3.new(-13.1055317, 1.09358811, 4.30083179)
  3966. o253.Rotation = Vector3.new(180, 4.07194889e-010, 0.0342645533)
  3967. o253.Anchored = true
  3968. o253.CFrame = CFrame.new(-13.1055317, 1.09358811, 4.30083179, 0.999999821, -0.000598029234, 7.10689146e-012, -0.000598029234, -0.999999821, -3.17865485e-008, 2.61657362e-011, 3.17864632e-008, -1)
  3969. o253.FormFactor = Enum.FormFactor.Custom
  3970. o253.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3971. o253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3972. o253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3973. o253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3974. o253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3975. o253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3976. o253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3977. o253.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3978. o254 = Instance.new("SpecialMesh")
  3979. o254.Parent = o253
  3980. o254.Scale = Vector3.new(0.800000131, 0.399999976, 0.599999964)
  3981. o254.MeshType = Enum.MeshType.Wedge
  3982. o255 = Instance.new("Part")
  3983. o255.Parent = MG2
  3984. o255.Material = Enum.Material.SmoothPlastic
  3985. o255.BrickColor = BrickColor.new("Black")
  3986. o255.Position = Vector3.new(-13.1055317, 1.08958411, 3.82883143)
  3987. o255.Rotation = Vector3.new(180, 4.07194889e-010, 0.0342645533)
  3988. o255.Anchored = true
  3989. o255.CFrame = CFrame.new(-13.1055317, 1.08958411, 3.82883143, 0.999999821, -0.000598029234, 7.10689146e-012, -0.000598029234, -0.999999821, -3.17865485e-008, 2.61657362e-011, 3.17864632e-008, -1)
  3990. o255.FormFactor = Enum.FormFactor.Custom
  3991. o255.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3992. o255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3993. o255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3994. o255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3995. o255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3996. o255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3997. o255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3998. o255.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3999. o256 = Instance.new("SpecialMesh")
  4000. o256.Parent = o255
  4001. o256.Scale = Vector3.new(0.800000131, 0.439999998, 0.680000007)
  4002. o256.MeshType = Enum.MeshType.Wedge
  4003. o257 = Instance.new("Part")
  4004. o257.Parent = MG2
  4005. o257.Material = Enum.Material.SmoothPlastic
  4006. o257.BrickColor = BrickColor.new("Black")
  4007. o257.Position = Vector3.new(-12.9881916, 1.1413672, 3.92782068)
  4008. o257.Rotation = Vector3.new(-90.0000076, -44.9658089, -90)
  4009. o257.Anchored = true
  4010. o257.CFrame = CFrame.new(-12.9881916, 1.1413672, 3.92782068, 5.4291732e-008, 0.707528651, -0.706684709, 1.95666871e-007, 0.706684768, 0.707528591, 1, -2.16173063e-007, -8.95500989e-008)
  4011. o257.FormFactor = Enum.FormFactor.Custom
  4012. o257.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4013. o257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4014. o257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4015. o257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4016. o257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4017. o257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4018. o257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4019. o257.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4020. o258 = Instance.new("BlockMesh")
  4021. o258.Parent = o257
  4022. o258.Offset = Vector3.new(0, -0.0265500005, 0.0687000006)
  4023. o258.Scale = Vector3.new(7.0199995, 0.180000007, 0.250499994)
  4024. o259 = Instance.new("Part")
  4025. o259.Parent = MG2
  4026. o259.Material = Enum.Material.SmoothPlastic
  4027. o259.BrickColor = BrickColor.new("Black")
  4028. o259.Position = Vector3.new(-13.1055317, 1.09358811, 4.236835)
  4029. o259.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, 89.9657364)
  4030. o259.Anchored = true
  4031. o259.CFrame = CFrame.new(-13.1055317, 1.09358811, 4.236835, 0.000598046347, -0.999999821, -7.10689146e-012, 0.999999821, 0.000598046347, 3.17865485e-008, -3.17864632e-008, -2.61676132e-011, 1)
  4032. o259.FormFactor = Enum.FormFactor.Custom
  4033. o259.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4034. o259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4035. o259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4036. o259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4037. o259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4038. o259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4039. o259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4040. o259.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4041. o260 = Instance.new("BlockMesh")
  4042. o260.Parent = o259
  4043. o260.Scale = Vector3.new(0.400000066, 0.800000191, 0.0400000028)
  4044. EXE.Parent = workspace
  4045. EXE:MakeJoints()
  4046. local EXE1 = EXE:GetChildren()
  4047. for i=1,#EXE1 do
  4048. EXE1[i].Parent = workspace
  4049. ypcall(function() EXE1[i]:MakeJoints() end)
  4050. end
  4051. EXE:Destroy()
  4052. for i=1,#cors do
  4053. coroutine.resume(cors[i])
  4054. end
  4055. MG2.Parent = game.Players.LocalPlayer.Backpack
  4056.  
  4057. -------
  4058.  
  4059. local player = game.Players.LocalPlayer
  4060. local char = player.Character
  4061. local tor = char.Torso
  4062. local camera = game.Workspace.CurrentCamera
  4063. local ra = char['Right Arm']
  4064. local la = char['Left Arm']
  4065. local ammo = 250
  4066. local maxammo = 250
  4067.  
  4068. function weld(p0,p1,c0)
  4069. local w=Instance.new("Weld",p0)
  4070. w.Part0=p0
  4071. w.Part1=p1
  4072. w.C0=c0
  4073. return w
  4074. end
  4075.  
  4076. bin=Instance.new('HopperBin',player.Backpack)
  4077. bin.Name='Maxim'
  4078.  
  4079. bin.Selected:connect(function(mouse)
  4080. pcall(function()
  4081. local canfire = false
  4082. local cancrouch = true
  4083. local crouched = 0
  4084. local tool = Instance.new("Tool",char)
  4085. local maxim = Instance.new("Model", tool)
  4086. maxim.Name = "Maxim"
  4087.  
  4088. handle = Instance.new("Part", maxim)
  4089. handle.FormFactor = Enum.FormFactor.Symmetric
  4090. handle.CanCollide = false
  4091. handle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4092. handle.Transparency = 1
  4093. handle.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4094. handle.Anchored = false
  4095. handle.Material = Enum.Material.Metal
  4096. handle.Size = Vector3.new(0.693, 0.693, 0.693)
  4097. handle.Name = "Handle"
  4098. handle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4099. handle.CFrame = CFrame.new(-10.223, 2.553, 100.131)* CFrame.Angles(3.141476392746, -0.010084789246321, -3.1415796279907)
  4100. handle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4101. handle.BrickColor = BrickColor.new("Black")
  4102. handle.Friction = 0.3
  4103. handle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4104.  
  4105. newp = Instance.new("Part", maxim)
  4106. newp.CanCollide = false
  4107. newp.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4108. newp.Transparency = 1
  4109. newp.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4110. newp.Anchored = false
  4111. newp.Material = Enum.Material.Metal
  4112. newp.Size = Vector3.new(0.242, 0.242, 0.242)
  4113. newp.Name = "newp"
  4114. newp.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4115. newp.CFrame = CFrame.new(-10.2, 2.137, 106.587)* CFrame.Angles(3.1415915489197, -0.010082421824336, -3.141538143158)
  4116. newp.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4117. newp.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4118. newp.BrickColor = BrickColor.new("Really black")
  4119. newp.Friction = 0.3
  4120. newp.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4121.  
  4122. mesh = Instance.new("BlockMesh", newp)
  4123. mesh.Scale = Vector3.new(0.828, 0.828, 0.828)
  4124.  
  4125. muzzleflash = Instance.new("Part", maxim)
  4126. muzzleflash.CanCollide = false
  4127. muzzleflash.Transparency = 1
  4128. muzzleflash.TopSurface = Enum.SurfaceType.Smooth
  4129. muzzleflash.Anchored = false
  4130. muzzleflash.Material = Enum.Material.Neon
  4131. muzzleflash.Size = Vector3.new(1.001, 2.003, 2.003)
  4132. muzzleflash.Name = "MuzzleFlash"
  4133. muzzleflash.CFrame = CFrame.new(-10.199, 2.121, 107.361)* CFrame.Angles(1.4805293083191, -1.5704510211945, -0.090421967208385)
  4134. muzzleflash.BrickColor = BrickColor.new("New Yeller")
  4135. muzzleflash.Friction = 0.3
  4136. muzzleflash.BottomSurface = Enum.SurfaceType.Smooth
  4137.  
  4138. mesh_2 = Instance.new("SpecialMesh", muzzleflash)
  4139. mesh_2.Scale = Vector3.new(0.5, 1, 0.5)
  4140. mesh_2.MeshType = Enum.MeshType.Sphere
  4141.  
  4142. pointlight = Instance.new("PointLight", muzzleflash)
  4143. pointlight.Enabled = false
  4144. pointlight.Color = Color3.new(1, 1, 0)
  4145. pointlight.Brightness = 5
  4146. pointlight.Range = 5
  4147.  
  4148. partt = Instance.new("Part", maxim)
  4149. partt.FormFactor = Enum.FormFactor.Custom
  4150. partt.CanCollide = false
  4151. partt.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4152. partt.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4153. partt.Anchored = false
  4154. partt.Material = Enum.Material.Metal
  4155. partt.Size = Vector3.new(0.242, 0.242, 0.242)
  4156. partt.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4157. partt.CFrame = CFrame.new(-10.205, 2.135, 106.488)* CFrame.Angles(-1.5707985162735, 5.4661384638166e-005, 0.010087701492012)
  4158. partt.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4159. partt.BrickColor = BrickColor.new("Really black")
  4160. partt.Friction = 0.3
  4161. partt.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4162. partt.Name = "Realbarrel"
  4163.  
  4164. mesh_3 = Instance.new("CylinderMesh", partt)
  4165. mesh_3.Scale = Vector3.new(0.84, 0.038, 0.757)
  4166.  
  4167. part_2 = Instance.new("Part", maxim)
  4168. part_2.FormFactor = Enum.FormFactor.Custom
  4169. part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4170. part_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4171. part_2.Anchored = false
  4172. part_2.Material = Enum.Material.Metal
  4173. part_2.Size = Vector3.new(0.2, 0.52, 0.2)
  4174. part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4175. part_2.CFrame = CFrame.new(-10.62, 2.321, 100.15)* CFrame.Angles(3.1415910720825, -0.010084392502904, -9.7323545560357e-006)
  4176. part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4177. part_2.BrickColor = BrickColor.new("Brown")
  4178. part_2.Friction = 0.3
  4179. part_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4180.  
  4181. mesh_4 = Instance.new("CylinderMesh", part_2)
  4182.  
  4183. part_3 = Instance.new("Part", maxim)
  4184. part_3.FormFactor = Enum.FormFactor.Custom
  4185. part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4186. part_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4187. part_3.Anchored = false
  4188. part_3.Material = Enum.Material.Metal
  4189. part_3.Size = Vector3.new(0.27, 0.2, 0.26)
  4190. part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4191. part_3.CFrame = CFrame.new(-10.625, 2.601, 100.15)* CFrame.Angles(3.1415910720825, -0.010084392502904, -9.7323545560357e-006)
  4192. part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4193. part_3.BrickColor = BrickColor.new("Black")
  4194. part_3.Friction = 0.3
  4195. part_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4196.  
  4197. mesh_5 = Instance.new("CylinderMesh", part_3)
  4198.  
  4199. part_4 = Instance.new("Part", maxim)
  4200. part_4.FormFactor = Enum.FormFactor.Custom
  4201. part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4202. part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4203. part_4.Anchored = false
  4204. part_4.Material = Enum.Material.Metal
  4205. part_4.Size = Vector3.new(0.2, 0.47, 0.2)
  4206. part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4207. part_4.CFrame = CFrame.new(-9.983, 2.601, 100.311)* CFrame.Angles(3.1415627002716, -1.3090280294418, 1.5707893371582)
  4208. part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4209. part_4.BrickColor = BrickColor.new("Black")
  4210. part_4.Friction = 0.3
  4211. part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4212.  
  4213. mesh_6 = Instance.new("CylinderMesh", part_4)
  4214.  
  4215. part_5 = Instance.new("Part", maxim)
  4216. part_5.FormFactor = Enum.FormFactor.Custom
  4217. part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4218. part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4219. part_5.Anchored = false
  4220. part_5.Material = Enum.Material.Metal
  4221. part_5.Size = Vector3.new(0.2, 0.57, 0.2)
  4222. part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4223. part_5.CFrame = CFrame.new(-9.949, 2.281, 100.123)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  4224. part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4225. part_5.BrickColor = BrickColor.new("Brown")
  4226. part_5.Friction = 0.3
  4227. part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4228.  
  4229. mesh_7 = Instance.new("CylinderMesh", part_5)
  4230.  
  4231. part_6 = Instance.new("Part", maxim)
  4232. part_6.FormFactor = Enum.FormFactor.Custom
  4233. part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4234. part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4235. part_6.Anchored = false
  4236. part_6.Material = Enum.Material.Metal
  4237. part_6.Size = Vector3.new(0.2, 0.47, 0.2)
  4238. part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4239. part_6.CFrame = CFrame.new(-10.582, 1.996, 100.338)* CFrame.Angles(-3.1415679454803, 1.2888501882553, -1.5708026885986)
  4240. part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4241. part_6.BrickColor = BrickColor.new("Black")
  4242. part_6.Friction = 0.3
  4243. part_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4244.  
  4245. mesh_8 = Instance.new("CylinderMesh", part_6)
  4246.  
  4247. part_7 = Instance.new("Part", maxim)
  4248. part_7.FormFactor = Enum.FormFactor.Custom
  4249. part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4250. part_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4251. part_7.Anchored = false
  4252. part_7.Material = Enum.Material.Metal
  4253. part_7.Size = Vector3.new(0.27, 0.2, 0.26)
  4254. part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4255. part_7.CFrame = CFrame.new(-9.944, 2.596, 100.123)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  4256. part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4257. part_7.BrickColor = BrickColor.new("Black")
  4258. part_7.Friction = 0.3
  4259. part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4260.  
  4261. mesh_9 = Instance.new("CylinderMesh", part_7)
  4262.  
  4263. part_8 = Instance.new("Part", maxim)
  4264. part_8.FormFactor = Enum.FormFactor.Custom
  4265. part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4266. part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4267. part_8.Anchored = false
  4268. part_8.Material = Enum.Material.Metal
  4269. part_8.Size = Vector3.new(0.27, 0.2, 0.26)
  4270. part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4271. part_8.CFrame = CFrame.new(-9.944, 1.996, 100.123)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  4272. part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4273. part_8.BrickColor = BrickColor.new("Black")
  4274. part_8.Friction = 0.3
  4275. part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4276.  
  4277. mesh_10 = Instance.new("CylinderMesh", part_8)
  4278.  
  4279. part_9 = Instance.new("Part", maxim)
  4280. part_9.FormFactor = Enum.FormFactor.Custom
  4281. part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4282. part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4283. part_9.Anchored = false
  4284. part_9.Material = Enum.Material.Metal
  4285. part_9.Size = Vector3.new(0.2, 0.47, 0.2)
  4286. part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4287. part_9.CFrame = CFrame.new(-9.983, 2.001, 100.311)* CFrame.Angles(3.1415627002716, -1.3090280294418, 1.5707893371582)
  4288. part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4289. part_9.BrickColor = BrickColor.new("Black")
  4290. part_9.Friction = 0.3
  4291. part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4292.  
  4293. mesh_11 = Instance.new("CylinderMesh", part_9)
  4294.  
  4295. part_10 = Instance.new("Part", maxim)
  4296. part_10.FormFactor = Enum.FormFactor.Custom
  4297. part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4298. part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4299. part_10.Anchored = false
  4300. part_10.Material = Enum.Material.Metal
  4301. part_10.Size = Vector3.new(0.4, 0.2, 0.4)
  4302. part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4303. part_10.CFrame = CFrame.new(-9.902, 2.296, 101.083)* CFrame.Angles(3.1415910720825, -0.010084391571581, 1.5707945823669)
  4304. part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4305. part_10.BrickColor = BrickColor.new("Grime")
  4306. part_10.Friction = 0.3
  4307. part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4308.  
  4309. mesh_12 = Instance.new("CylinderMesh", part_10)
  4310.  
  4311. part_11 = Instance.new("Part", maxim)
  4312. part_11.FormFactor = Enum.FormFactor.Custom
  4313. part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4314. part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4315. part_11.Anchored = false
  4316. part_11.Material = Enum.Material.Metal
  4317. part_11.Size = Vector3.new(0.4, 0.2, 0.2)
  4318. part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4319. part_11.CFrame = CFrame.new(-10.475, 2.806, 100.789)* CFrame.Angles(3.1415910720825, -0.010084391571581, 1.5707945823669)
  4320. part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4321. part_11.BrickColor = BrickColor.new("Black")
  4322. part_11.Friction = 0.3
  4323. part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4324.  
  4325. mesh_13 = Instance.new("CylinderMesh", part_11)
  4326.  
  4327. part_12 = Instance.new("Part", maxim)
  4328. part_12.FormFactor = Enum.FormFactor.Custom
  4329. part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4330. part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4331. part_12.Anchored = false
  4332. part_12.Material = Enum.Material.Metal
  4333. part_12.Size = Vector3.new(2, 0.2, 0.2)
  4334. part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4335. part_12.CFrame = CFrame.new(-9.892, 2.196, 102.083)* CFrame.Angles(0.00076929741771892, -1.5610673427582, 0.00015821406850591)
  4336. part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4337. part_12.BrickColor = BrickColor.new("Grime")
  4338. part_12.Friction = 0.3
  4339. part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4340.  
  4341. part_13 = Instance.new("Part", maxim)
  4342. part_13.FormFactor = Enum.FormFactor.Custom
  4343. part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4344. part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4345. part_13.Anchored = false
  4346. part_13.Material = Enum.Material.Metal
  4347. part_13.Size = Vector3.new(0.2, 0.62, 0.2)
  4348. part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4349. part_13.CFrame = CFrame.new(-10.879, 0.233, 98.718)* CFrame.Angles(3.0475556850433, -0.36884933710098, 1.5697827339172)
  4350. part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4351. part_13.BrickColor = BrickColor.new("Grime")
  4352. part_13.Friction = 0.3
  4353. part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4354.  
  4355. mesh_14 = Instance.new("CylinderMesh", part_13)
  4356.  
  4357. part_14 = Instance.new("Part", maxim)
  4358. part_14.FormFactor = Enum.FormFactor.Custom
  4359. part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4360. part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4361. part_14.Anchored = false
  4362. part_14.Material = Enum.Material.Metal
  4363. part_14.Size = Vector3.new(0.2, 0.2, 0.6)
  4364. part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4365. part_14.CFrame = CFrame.new(-10.275, 2.706, 100.787)* CFrame.Angles(0.00075197109254077, -1.5610918998718, 0.00017665923223831)
  4366. part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4367. part_14.BrickColor = BrickColor.new("Black")
  4368. part_14.Friction = 0.3
  4369. part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4370.  
  4371. part_15 = Instance.new("Part", maxim)
  4372. part_15.FormFactor = Enum.FormFactor.Custom
  4373. part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4374. part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4375. part_15.Anchored = false
  4376. part_15.Material = Enum.Material.Metal
  4377. part_15.Size = Vector3.new(0.2, 0.2, 0.2)
  4378. part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4379. part_15.CFrame = CFrame.new(-11.184, 0.243, 98.836)* CFrame.Angles(3.0479154586792, -0.010039283894002, 3.1406397819519)
  4380. part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4381. part_15.BrickColor = BrickColor.new("Grime")
  4382. part_15.Friction = 0.3
  4383. part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4384.  
  4385. mesh_15 = Instance.new("SpecialMesh", part_15)
  4386. mesh_15.MeshType = Enum.MeshType.Sphere
  4387.  
  4388. parttoblock_strong_joint = Instance.new("ManualWeld", part_15)
  4389. parttoblock_strong_joint.Part1 = floor
  4390. parttoblock_strong_joint.Name = "Part-to-Block Strong Joint"
  4391. parttoblock_strong_joint.C1 = CFrame.new(-0.788, 0.053, -0.689)* CFrame.Angles(3.1137511730194, 1.5603466033936, 3.0758209228516)
  4392. parttoblock_strong_joint.Part0 = part_15
  4393. parttoblock_strong_joint.C0 = CFrame.new(-0.1, -0.1, -0.1)* CFrame.Angles(-0, -1.5707963705063, 0)
  4394.  
  4395. part_16 = Instance.new("Part", maxim)
  4396. part_16.FormFactor = Enum.FormFactor.Custom
  4397. part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4398. part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4399. part_16.Anchored = false
  4400. part_16.Material = Enum.Material.Metal
  4401. part_16.Size = Vector3.new(0.4, 0.2, 0.2)
  4402. part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4403. part_16.CFrame = CFrame.new(-10.075, 2.806, 100.784)* CFrame.Angles(3.1415910720825, -0.010084391571581, 1.5707945823669)
  4404. part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4405. part_16.BrickColor = BrickColor.new("Black")
  4406. part_16.Friction = 0.3
  4407. part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4408.  
  4409. mesh_16 = Instance.new("CylinderMesh", part_16)
  4410.  
  4411. part_17 = Instance.new("Part", maxim)
  4412. part_17.FormFactor = Enum.FormFactor.Custom
  4413. part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4414. part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4415. part_17.Anchored = false
  4416. part_17.Material = Enum.Material.Metal
  4417. part_17.Size = Vector3.new(0.27, 0.2, 0.26)
  4418. part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4419. part_17.CFrame = CFrame.new(-10.625, 2.001, 100.15)* CFrame.Angles(3.1415910720825, -0.010084392502904, -9.7323545560357e-006)
  4420. part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4421. part_17.BrickColor = BrickColor.new("Black")
  4422. part_17.Friction = 0.3
  4423. part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4424.  
  4425. mesh_17 = Instance.new("CylinderMesh", part_17)
  4426.  
  4427. part_18 = Instance.new("Part", maxim)
  4428. part_18.FormFactor = Enum.FormFactor.Custom
  4429. part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4430. part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4431. part_18.Anchored = false
  4432. part_18.Material = Enum.Material.Metal
  4433. part_18.Size = Vector3.new(0.2, 0.4, 0.2)
  4434. part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4435. part_18.CFrame = CFrame.new(-11.183, 0.331, 99.019)* CFrame.Angles(-3.140040397644, 1.5607419013977, 1.1328037977219)
  4436. part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4437. part_18.BrickColor = BrickColor.new("Grime")
  4438. part_18.Friction = 0.3
  4439. part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4440.  
  4441. mesh_18 = Instance.new("CylinderMesh", part_18)
  4442.  
  4443. parttoblock_strong_joint_2 = Instance.new("ManualWeld", part_18)
  4444. parttoblock_strong_joint_2.Part1 = floor
  4445. parttoblock_strong_joint_2.Name = "Part-to-Block Strong Joint"
  4446. parttoblock_strong_joint_2.C1 = CFrame.new(-0.785, 0.406, -0.477)* CFrame.Angles(3.1137678623199, 1.5603408813477, 1.1616598367691)
  4447. parttoblock_strong_joint_2.Part0 = part_18
  4448. parttoblock_strong_joint_2.C0 = CFrame.new(-0.1, -0.2, 0.1)
  4449.  
  4450. part_19 = Instance.new("Part", maxim)
  4451. part_19.FormFactor = Enum.FormFactor.Custom
  4452. part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4453. part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4454. part_19.Anchored = false
  4455. part_19.Material = Enum.Material.Metal
  4456. part_19.Size = Vector3.new(2.6, 0.8, 0.8)
  4457. part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4458. part_19.CFrame = CFrame.new(-10.255, 2.296, 101.786)* CFrame.Angles(0.00076929741771892, -1.5610673427582, 0.00015821406850591)
  4459. part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4460. part_19.BrickColor = BrickColor.new("Black")
  4461. part_19.Friction = 0.3
  4462. part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4463.  
  4464. part_20 = Instance.new("Part", maxim)
  4465. part_20.FormFactor = Enum.FormFactor.Custom
  4466. part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4467. part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4468. part_20.Anchored = false
  4469. part_20.Material = Enum.Material.Metal
  4470. part_20.Size = Vector3.new(0.2, 0.2, 0.2)
  4471. part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4472. part_20.CFrame = CFrame.new(-10.586, 0.222, 98.602)* CFrame.Angles(3.0475556850433, -0.36884930729866, 3.1405711174011)
  4473. part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4474. part_20.BrickColor = BrickColor.new("Grime")
  4475. part_20.Friction = 0.3
  4476. part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4477.  
  4478. mesh_19 = Instance.new("SpecialMesh", part_20)
  4479. mesh_19.MeshType = Enum.MeshType.Sphere
  4480.  
  4481. part_21 = Instance.new("Part", maxim)
  4482. part_21.FormFactor = Enum.FormFactor.Custom
  4483. part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4484. part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4485. part_21.Anchored = false
  4486. part_21.Material = Enum.Material.Metal
  4487. part_21.Size = Vector3.new(0.6, 0.4, 0.2)
  4488. part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4489. part_21.CFrame = CFrame.new(-11.161, 0.765, 101.156)* CFrame.Angles(-3.1401557922363, 1.5610857009888, 2.6772110462189)
  4490. part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4491. part_21.BrickColor = BrickColor.new("Grime")
  4492. part_21.Friction = 0.3
  4493. part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4494.  
  4495. part_22 = Instance.new("Part", maxim)
  4496. part_22.FormFactor = Enum.FormFactor.Custom
  4497. part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4498. part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4499. part_22.Anchored = false
  4500. part_22.Material = Enum.Material.Metal
  4501. part_22.Size = Vector3.new(0.28, 0.2, 0.27)
  4502. part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4503. part_22.CFrame = CFrame.new(-10.687, 2.324, 101.013)* CFrame.Angles(-2.9406938552856, -0.12886936962605, 1.5969601869583)
  4504. part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4505. part_22.BrickColor = BrickColor.new("Black")
  4506. part_22.Friction = 0.3
  4507. part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4508.  
  4509. mesh_20 = Instance.new("CylinderMesh", part_22)
  4510.  
  4511. part_23 = Instance.new("Part", maxim)
  4512. part_23.FormFactor = Enum.FormFactor.Custom
  4513. part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4514. part_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4515. part_23.Anchored = false
  4516. part_23.Material = Enum.Material.Metal
  4517. part_23.Size = Vector3.new(0.2, 0.47, 0.2)
  4518. part_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4519. part_23.CFrame = CFrame.new(-10.582, 2.596, 100.338)* CFrame.Angles(-3.1415679454803, 1.2888501882553, -1.5708026885986)
  4520. part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4521. part_23.BrickColor = BrickColor.new("Black")
  4522. part_23.Friction = 0.3
  4523. part_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4524.  
  4525. mesh_21 = Instance.new("CylinderMesh", part_23)
  4526.  
  4527. part_24 = Instance.new("Part", maxim)
  4528. part_24.FormFactor = Enum.FormFactor.Custom
  4529. part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4530. part_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4531. part_24.Anchored = false
  4532. part_24.Material = Enum.Material.Metal
  4533. part_24.Size = Vector3.new(0.6, 1.8, 0.2)
  4534. part_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4535. part_24.CFrame = CFrame.new(-9.372, 0.5, 100.049)* CFrame.Angles(-3.1408696174622, 1.561079621315, 1.4769771099091)
  4536. part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4537. part_24.BrickColor = BrickColor.new("Grime")
  4538. part_24.Friction = 0.3
  4539. part_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4540.  
  4541. mesh_22 = Instance.new("CylinderMesh", part_24)
  4542.  
  4543. part_25 = Instance.new("Part", maxim)
  4544. part_25.FormFactor = Enum.FormFactor.Custom
  4545. part_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4546. part_25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4547. part_25.Anchored = false
  4548. part_25.Material = Enum.Material.Metal
  4549. part_25.Size = Vector3.new(0.6, 1.8, 0.2)
  4550. part_25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4551. part_25.CFrame = CFrame.new(-11.172, 0.5, 100.067)* CFrame.Angles(-3.1400864124298, 1.5607419013977, 1.4761973619461)
  4552. part_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4553. part_25.BrickColor = BrickColor.new("Grime")
  4554. part_25.Friction = 0.3
  4555. part_25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4556.  
  4557. mesh_23 = Instance.new("CylinderMesh", part_25)
  4558.  
  4559. parttoblock_strong_joint_3 = Instance.new("ManualWeld", part_25)
  4560. parttoblock_strong_joint_3.Part1 = floor
  4561. parttoblock_strong_joint_3.Name = "Part-to-Block Strong Joint"
  4562. parttoblock_strong_joint_3.C1 = CFrame.new(-0.767, 0.782, 1.301)* CFrame.Angles(3.1137306690216, 1.5603408813477, 1.5050446987152)
  4563. parttoblock_strong_joint_3.Part0 = part_25
  4564. parttoblock_strong_joint_3.C0 = CFrame.new(-0.3, -0.9, 0.1)
  4565.  
  4566. part_26 = Instance.new("Part", maxim)
  4567. part_26.FormFactor = Enum.FormFactor.Custom
  4568. part_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4569. part_26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4570. part_26.Anchored = false
  4571. part_26.Material = Enum.Material.Metal
  4572. part_26.Size = Vector3.new(0.2, 0.4, 0.2)
  4573. part_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4574. part_26.CFrame = CFrame.new(-10.203, 2.796, 105.906)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  4575. part_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4576. part_26.BrickColor = BrickColor.new("Grime")
  4577. part_26.Friction = 0.3
  4578. part_26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4579.  
  4580. part_27 = Instance.new("Part", maxim)
  4581. part_27.FormFactor = Enum.FormFactor.Custom
  4582. part_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4583. part_27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4584. part_27.Anchored = false
  4585. part_27.Material = Enum.Material.Metal
  4586. part_27.Size = Vector3.new(0.2, 0.2, 1.6)
  4587. part_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4588. part_27.CFrame = CFrame.new(-10.26, 0.944, 101.282)* CFrame.Angles(-3.1401433944702, 1.5610857009888, 2.6771984100342)
  4589. part_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4590. part_27.BrickColor = BrickColor.new("Grime")
  4591. part_27.Friction = 0.3
  4592. part_27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4593.  
  4594. part_28 = Instance.new("Part", maxim)
  4595. part_28.FormFactor = Enum.FormFactor.Custom
  4596. part_28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4597. part_28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4598. part_28.Anchored = false
  4599. part_28.Material = Enum.Material.Metal
  4600. part_28.Size = Vector3.new(0.6, 0.2, 1.6)
  4601. part_28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4602. part_28.CFrame = CFrame.new(-10.256, 1.06, 101.625)* CFrame.Angles(3.1414487361908, 1.5610979795456, 2.8234071731567)
  4603. part_28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4604. part_28.BrickColor = BrickColor.new("Grime")
  4605. part_28.Friction = 0.3
  4606. part_28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4607.  
  4608. part_29 = Instance.new("Part", maxim)
  4609. part_29.FormFactor = Enum.FormFactor.Custom
  4610. part_29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4611. part_29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4612. part_29.Anchored = false
  4613. part_29.Material = Enum.Material.Metal
  4614. part_29.Size = Vector3.new(0.8, 0.4, 0.6)
  4615. part_29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4616. part_29.CFrame = CFrame.new(-11.729, 1.186, 102.371)* CFrame.Angles(1.5707937479019, 9.6549938461976e-006, -0.010084353387356)
  4617. part_29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4618. part_29.BrickColor = BrickColor.new("Grime")
  4619. part_29.Friction = 0.3
  4620. part_29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4621.  
  4622. mesh_24 = Instance.new("CylinderMesh", part_29)
  4623.  
  4624. part_30 = Instance.new("Part", maxim)
  4625. part_30.FormFactor = Enum.FormFactor.Custom
  4626. part_30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4627. part_30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4628. part_30.Anchored = false
  4629. part_30.Material = Enum.Material.Metal
  4630. part_30.Size = Vector3.new(0.4, 0.2, 0.4)
  4631. part_30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4632. part_30.CFrame = CFrame.new(-10.595, 1.756, 102.71)* CFrame.Angles(-1.6207068256335e-006, 0.010084483772516, -1.5707945823669)
  4633. part_30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4634. part_30.BrickColor = BrickColor.new("Grime")
  4635. part_30.Friction = 0.3
  4636. part_30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4637.  
  4638. mesh_25 = Instance.new("CylinderMesh", part_30)
  4639.  
  4640. part_31 = Instance.new("Part", maxim)
  4641. part_31.FormFactor = Enum.FormFactor.Custom
  4642. part_31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4643. part_31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4644. part_31.Anchored = false
  4645. part_31.Material = Enum.Material.Metal
  4646. part_31.Size = Vector3.new(0.2, 0.24, 0.2)
  4647. part_31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4648. part_31.CFrame = CFrame.new(-10.757, 2.318, 101.018)* CFrame.Angles(-2.9406938552856, -0.12886936962605, 1.5969601869583)
  4649. part_31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4650. part_31.BrickColor = BrickColor.new("Black")
  4651. part_31.Friction = 0.3
  4652. part_31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4653.  
  4654. mesh_26 = Instance.new("CylinderMesh", part_31)
  4655.  
  4656. part_32 = Instance.new("Part", maxim)
  4657. part_32.FormFactor = Enum.FormFactor.Custom
  4658. part_32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4659. part_32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4660. part_32.Anchored = false
  4661. part_32.Material = Enum.Material.Metal
  4662. part_32.Size = Vector3.new(0.8, 0.2, 0.8)
  4663. part_32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4664. part_32.CFrame = CFrame.new(-9.442, 3.496, 102.978)* CFrame.Angles(1.5707937479019, 9.7427664513816e-006, 3.1315083503723)
  4665. part_32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4666. part_32.BrickColor = BrickColor.new("Grime")
  4667. part_32.Friction = 0.3
  4668. part_32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4669.  
  4670. mesh_27 = Instance.new("CylinderMesh", part_32)
  4671.  
  4672. part_33 = Instance.new("Part", maxim)
  4673. part_33.FormFactor = Enum.FormFactor.Custom
  4674. part_33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4675. part_33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4676. part_33.Anchored = false
  4677. part_33.Material = Enum.Material.Metal
  4678. part_33.Size = Vector3.new(1, 0.2, 0.2)
  4679. part_33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4680. part_33.CFrame = CFrame.new(-10.596, 1.456, 102.61)* CFrame.Angles(-3.1408407688141, 1.5610918998718, 3.1414160728455)
  4681. part_33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4682. part_33.BrickColor = BrickColor.new("Grime")
  4683. part_33.Friction = 0.3
  4684. part_33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4685.  
  4686. part_34 = Instance.new("Part", maxim)
  4687. part_34.FormFactor = Enum.FormFactor.Custom
  4688. part_34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4689. part_34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4690. part_34.Anchored = false
  4691. part_34.Material = Enum.Material.Metal
  4692. part_34.Size = Vector3.new(0.6, 0.2, 1.6)
  4693. part_34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4694. part_34.CFrame = CFrame.new(-10.241, 1.204, 103.137)* CFrame.Angles(-3.1404769420624, 1.5610918998718, -3.0180556774139)
  4695. part_34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4696. part_34.BrickColor = BrickColor.new("Grime")
  4697. part_34.Friction = 0.3
  4698. part_34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4699.  
  4700. part_35 = Instance.new("Part", maxim)
  4701. part_35.FormFactor = Enum.FormFactor.Custom
  4702. part_35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4703. part_35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4704. part_35.Anchored = false
  4705. part_35.Material = Enum.Material.Metal
  4706. part_35.Size = Vector3.new(2.4, 0.6, 0.2)
  4707. part_35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4708. part_35.CFrame = CFrame.new(-10.241, 1.874, 103.105)* CFrame.Angles(2.7460143566132, -0.0093019148334861, 3.1376979351044)
  4709. part_35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4710. part_35.BrickColor = BrickColor.new("Grime")
  4711. part_35.Friction = 0.3
  4712. part_35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4713.  
  4714. part_36 = Instance.new("Part", maxim)
  4715. part_36.FormFactor = Enum.FormFactor.Custom
  4716. part_36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4717. part_36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4718. part_36.Anchored = false
  4719. part_36.Material = Enum.Material.Metal
  4720. part_36.Size = Vector3.new(0.4, 0.2, 0.2)
  4721. part_36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4722. part_36.CFrame = CFrame.new(-10.842, 3.196, 102.992)* CFrame.Angles(-1.620705802452e-006, 0.010084391571581, 9.7322817964596e-006)
  4723. part_36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4724. part_36.BrickColor = BrickColor.new("Grime")
  4725. part_36.Friction = 0.3
  4726. part_36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4727.  
  4728. part_37 = Instance.new("Part", maxim)
  4729. part_37.FormFactor = Enum.FormFactor.Custom
  4730. part_37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4731. part_37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4732. part_37.Anchored = false
  4733. part_37.Material = Enum.Material.Metal
  4734. part_37.Size = Vector3.new(1.2, 0.4, 0.2)
  4735. part_37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4736. part_37.CFrame = CFrame.new(-10.042, 3.696, 102.984)* CFrame.Angles(-1.620705802452e-006, 0.010084391571581, 9.7322817964596e-006)
  4737. part_37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4738. part_37.BrickColor = BrickColor.new("Grime")
  4739. part_37.Friction = 0.3
  4740. part_37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4741.  
  4742. part_38 = Instance.new("Part", maxim)
  4743. part_38.FormFactor = Enum.FormFactor.Custom
  4744. part_38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4745. part_38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4746. part_38.Anchored = false
  4747. part_38.Material = Enum.Material.Metal
  4748. part_38.Size = Vector3.new(2.4, 0.8, 0.2)
  4749. part_38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4750. part_38.CFrame = CFrame.new(-10.242, 2.496, 102.986)* CFrame.Angles(3.1415910720825, -0.01008884049952, 3.1415910720825)
  4751. part_38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4752. part_38.BrickColor = BrickColor.new("Grime")
  4753. part_38.Friction = 0.3
  4754. part_38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4755.  
  4756. part_39 = Instance.new("Part", maxim)
  4757. part_39.FormFactor = Enum.FormFactor.Custom
  4758. part_39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4759. part_39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4760. part_39.Anchored = false
  4761. part_39.Material = Enum.Material.Metal
  4762. part_39.Size = Vector3.new(0.8, 0.4, 0.6)
  4763. part_39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4764. part_39.CFrame = CFrame.new(-11.729, 0.386, 102.371)* CFrame.Angles(1.5707937479019, 9.6549938461976e-006, -0.010084353387356)
  4765. part_39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4766. part_39.BrickColor = BrickColor.new("Grime")
  4767. part_39.Friction = 0.3
  4768. part_39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4769.  
  4770. mesh_28 = Instance.new("CylinderMesh", part_39)
  4771.  
  4772. part_40 = Instance.new("Part", maxim)
  4773. part_40.FormFactor = Enum.FormFactor.Custom
  4774. part_40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4775. part_40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4776. part_40.Anchored = false
  4777. part_40.Material = Enum.Material.Metal
  4778. part_40.Size = Vector3.new(0.4, 0.2, 1.6)
  4779. part_40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4780. part_40.CFrame = CFrame.new(-10.246, 1.233, 102.665)* CFrame.Angles(-3.1414239406586, 1.5610918998718, 3.1179714202881)
  4781. part_40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4782. part_40.BrickColor = BrickColor.new("Grime")
  4783. part_40.Friction = 0.3
  4784. part_40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4785.  
  4786. part_41 = Instance.new("Part", maxim)
  4787. part_41.FormFactor = Enum.FormFactor.Custom
  4788. part_41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4789. part_41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4790. part_41.Anchored = false
  4791. part_41.Material = Enum.Material.Metal
  4792. part_41.Size = Vector3.new(1, 0.6, 0.2)
  4793. part_41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4794. part_41.CFrame = CFrame.new(-9.542, 3.196, 102.979)* CFrame.Angles(-1.620705802452e-006, 0.010084391571581, 9.7322817964596e-006)
  4795. part_41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4796. part_41.BrickColor = BrickColor.new("Grime")
  4797. part_41.Friction = 0.3
  4798. part_41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4799.  
  4800. part_42 = Instance.new("Part", maxim)
  4801. part_42.FormFactor = Enum.FormFactor.Custom
  4802. part_42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4803. part_42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4804. part_42.Anchored = false
  4805. part_42.Material = Enum.Material.Metal
  4806. part_42.Size = Vector3.new(0.6, 0.4, 0.2)
  4807. part_42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4808. part_42.CFrame = CFrame.new(-11.156, 0.965, 101.665)* CFrame.Angles(-0.00015229804557748, -1.5610979795456, 0.3181771337986)
  4809. part_42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4810. part_42.BrickColor = BrickColor.new("Grime")
  4811. part_42.Friction = 0.3
  4812. part_42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4813.  
  4814. part_43 = Instance.new("Part", maxim)
  4815. part_43.FormFactor = Enum.FormFactor.Custom
  4816. part_43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4817. part_43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4818. part_43.Anchored = false
  4819. part_43.Material = Enum.Material.Metal
  4820. part_43.Size = Vector3.new(1, 0.4, 1.2)
  4821. part_43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4822. part_43.CFrame = CFrame.new(-10.239, 2.396, 103.286)* CFrame.Angles(0.00076063501182944, -1.561079621315, -1.5706294775009)
  4823. part_43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4824. part_43.BrickColor = BrickColor.new("Grime")
  4825. part_43.Friction = 0.3
  4826. part_43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4827.  
  4828. mesh_29 = Instance.new("CylinderMesh", part_43)
  4829.  
  4830. part_44 = Instance.new("Part", maxim)
  4831. part_44.FormFactor = Enum.FormFactor.Custom
  4832. part_44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4833. part_44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4834. part_44.Anchored = false
  4835. part_44.Material = Enum.Material.Metal
  4836. part_44.Size = Vector3.new(1.4, 1.48, 1)
  4837. part_44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4838. part_44.CFrame = CFrame.new(-8.992, 0.866, 104.024)* CFrame.Angles(0.00075193966040388, -1.5610918998718, 0.00017660295998212)
  4839. part_44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4840. part_44.BrickColor = BrickColor.new("Grime")
  4841. part_44.Friction = 0.3
  4842. part_44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4843.  
  4844. mesh_30 = Instance.new("SpecialMesh", part_44)
  4845. mesh_30.Scale = Vector3.new(3.5, 3.5, 3.5)
  4846. mesh_30.MeshId = "http://www.roblox.com/asset/?id=92575220"
  4847. mesh_30.MeshType = Enum.MeshType.FileMesh
  4848.  
  4849. part_45 = Instance.new("Part", maxim)
  4850. part_45.FormFactor = Enum.FormFactor.Custom
  4851. part_45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4852. part_45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4853. part_45.Anchored = false
  4854. part_45.Material = Enum.Material.Metal
  4855. part_45.Size = Vector3.new(0.26, 0.4, 0.4)
  4856. part_45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4857. part_45.CFrame = CFrame.new(-10.213, 2.666, 105.946)* CFrame.Angles(0.00075197248952463, -1.5610918998718, -1.5706207752228)
  4858. part_45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4859. part_45.BrickColor = BrickColor.new("Dark stone grey")
  4860. part_45.Friction = 0.3
  4861. part_45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4862.  
  4863. mesh_31 = Instance.new("CylinderMesh", part_45)
  4864.  
  4865. part_46 = Instance.new("WedgePart", maxim)
  4866. part_46.FormFactor = Enum.FormFactor.Custom
  4867. part_46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4868. part_46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4869. part_46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4870. part_46.Friction = 0.3
  4871. part_46.Material = Enum.Material.Metal
  4872. part_46.Size = Vector3.new(0.2, 0.6, 0.4)
  4873. part_46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4874. part_46.Name = "Part"
  4875. part_46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4876. part_46.CFrame = CFrame.new(-10.842, 3.596, 102.992)* CFrame.Angles(-3.1408407688141, 1.5610918998718, 3.1414160728455)
  4877. part_46.BrickColor = BrickColor.new("Grime")
  4878. part_46.Anchored = false
  4879.  
  4880. part_47 = Instance.new("Part", maxim)
  4881. part_47.FormFactor = Enum.FormFactor.Custom
  4882. part_47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4883. part_47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4884. part_47.Anchored = false
  4885. part_47.Material = Enum.Material.Metal
  4886. part_47.Size = Vector3.new(0.29, 0.4, 0.2)
  4887. part_47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4888. part_47.CFrame = CFrame.new(-9.923, 2.091, 105.903)* CFrame.Angles(-1.6692863482604e-006, 0.010084440000355, -2.3943984508514)
  4889. part_47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4890. part_47.BrickColor = BrickColor.new("Grime")
  4891. part_47.Friction = 0.3
  4892. part_47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4893.  
  4894. mesh_32 = Instance.new("CylinderMesh", part_47)
  4895.  
  4896. part_48 = Instance.new("Part", maxim)
  4897. part_48.FormFactor = Enum.FormFactor.Custom
  4898. part_48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4899. part_48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4900. part_48.Anchored = false
  4901. part_48.Material = Enum.Material.Metal
  4902. part_48.Size = Vector3.new(0.2, 0.6, 0.2)
  4903. part_48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4904. part_48.CFrame = CFrame.new(-10.542, 3.196, 102.989)* CFrame.Angles(-1.620705802452e-006, 0.010084391571581, 9.7322817964596e-006)
  4905. part_48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4906. part_48.BrickColor = BrickColor.new("Grime")
  4907. part_48.Friction = 0.3
  4908. part_48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4909.  
  4910. part_49 = Instance.new("Part", maxim)
  4911. part_49.FormFactor = Enum.FormFactor.Custom
  4912. part_49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4913. part_49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4914. part_49.Anchored = false
  4915. part_49.Material = Enum.Material.Metal
  4916. part_49.Size = Vector3.new(0.4, 0.2, 0.4)
  4917. part_49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4918. part_49.CFrame = CFrame.new(-9.885, 1.756, 102.713)* CFrame.Angles(-1.6207068256335e-006, 0.010084483772516, -1.5707945823669)
  4919. part_49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4920. part_49.BrickColor = BrickColor.new("Grime")
  4921. part_49.Friction = 0.3
  4922. part_49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4923.  
  4924. mesh_33 = Instance.new("CylinderMesh", part_49)
  4925.  
  4926. part_50 = Instance.new("WedgePart", maxim)
  4927. part_50.FormFactor = Enum.FormFactor.Custom
  4928. part_50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4929. part_50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4930. part_50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4931. part_50.Friction = 0.3
  4932. part_50.Material = Enum.Material.Metal
  4933. part_50.Size = Vector3.new(0.2, 0.4, 0.4)
  4934. part_50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4935. part_50.Name = "Part"
  4936. part_50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4937. part_50.CFrame = CFrame.new(-10.593, 1.756, 102.91)* CFrame.Angles(3.1415910720825, -0.010084483772516, 3.1415829658508)
  4938. part_50.BrickColor = BrickColor.new("Grime")
  4939. part_50.Anchored = false
  4940.  
  4941. part_51 = Instance.new("Part", maxim)
  4942. part_51.FormFactor = Enum.FormFactor.Custom
  4943. part_51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4944. part_51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4945. part_51.Anchored = false
  4946. part_51.Material = Enum.Material.Metal
  4947. part_51.Size = Vector3.new(0.25, 0.4, 0.28)
  4948. part_51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4949. part_51.CFrame = CFrame.new(-10.266, 0.227, 98.597)* CFrame.Angles(3.0479137897491, -0.010039239190519, -1.5717417001724)
  4950. part_51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4951. part_51.BrickColor = BrickColor.new("Grime")
  4952. part_51.Friction = 0.3
  4953. part_51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4954.  
  4955. mesh_34 = Instance.new("CylinderMesh", part_51)
  4956.  
  4957. part_52 = Instance.new("Part", maxim)
  4958. part_52.FormFactor = Enum.FormFactor.Custom
  4959. part_52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4960. part_52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4961. part_52.Anchored = false
  4962. part_52.Material = Enum.Material.Metal
  4963. part_52.Size = Vector3.new(0.6, 0.2, 1.6)
  4964. part_52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4965. part_52.CFrame = CFrame.new(-10.251, 1.184, 102.184)* CFrame.Angles(-3.1411907672882, 1.5610918998718, 3.0176885128021)
  4966. part_52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4967. part_52.BrickColor = BrickColor.new("Grime")
  4968. part_52.Friction = 0.3
  4969. part_52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4970.  
  4971. part_53 = Instance.new("Part", maxim)
  4972. part_53.FormFactor = Enum.FormFactor.Custom
  4973. part_53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4974. part_53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4975. part_53.Anchored = false
  4976. part_53.Material = Enum.Material.Metal
  4977. part_53.Size = Vector3.new(0.6, 0.4, 0.2)
  4978. part_53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4979. part_53.CFrame = CFrame.new(-9.35, 1.085, 102.187)* CFrame.Angles(0.00040633179014549, -1.5610918998718, 0.12390845268965)
  4980. part_53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4981. part_53.BrickColor = BrickColor.new("Grime")
  4982. part_53.Friction = 0.3
  4983. part_53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4984.  
  4985. part_54 = Instance.new("Part", maxim)
  4986. part_54.FormFactor = Enum.FormFactor.Symmetric
  4987. part_54.CanCollide = false
  4988. part_54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4989. part_54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4990. part_54.Anchored = false
  4991. part_54.Material = Enum.Material.Metal
  4992. part_54.Size = Vector3.new(1, 1, 1)
  4993. part_54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4994. part_54.CFrame = CFrame.new(-11.049, 2.556, 102.399)* CFrame.Angles(3.1415910720825, -0.010086314752698, 1.5706133842468)
  4995. part_54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4996. part_54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4997. part_54.BrickColor = BrickColor.new("Dark stone grey")
  4998. part_54.Friction = 0.3
  4999. part_54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5000.  
  5001. mesh_35 = Instance.new("BlockMesh", part_54)
  5002. mesh_35.Scale = Vector3.new(0.15, 1, 0.48)
  5003.  
  5004. part_55 = Instance.new("Part", maxim)
  5005. part_55.FormFactor = Enum.FormFactor.Custom
  5006. part_55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5007. part_55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5008. part_55.Anchored = false
  5009. part_55.Material = Enum.Material.Metal
  5010. part_55.Size = Vector3.new(0.4, 0.4, 0.2)
  5011. part_55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5012. part_55.CFrame = CFrame.new(-9.346, 1.133, 102.658)* CFrame.Angles(0.00016852722910699, -1.5610918998718, 0.023621102795005)
  5013. part_55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5014. part_55.BrickColor = BrickColor.new("Grime")
  5015. part_55.Friction = 0.3
  5016. part_55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5017.  
  5018. part_56 = Instance.new("Part", maxim)
  5019. part_56.FormFactor = Enum.FormFactor.Custom
  5020. part_56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5021. part_56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5022. part_56.Anchored = false
  5023. part_56.Material = Enum.Material.Metal
  5024. part_56.Size = Vector3.new(0.8, 0.2, 0.2)
  5025. part_56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5026. part_56.CFrame = CFrame.new(-11.042, 2.996, 102.994)* CFrame.Angles(-1.620705802452e-006, 0.010084391571581, 9.7322817964596e-006)
  5027. part_56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5028. part_56.BrickColor = BrickColor.new("Grime")
  5029. part_56.Friction = 0.3
  5030. part_56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5031.  
  5032. part_57 = Instance.new("Part", maxim)
  5033. part_57.FormFactor = Enum.FormFactor.Custom
  5034. part_57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5035. part_57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5036. part_57.Anchored = false
  5037. part_57.Material = Enum.Material.Metal
  5038. part_57.Size = Vector3.new(1, 0.4, 1.2)
  5039. part_57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5040. part_57.CFrame = CFrame.new(-10.213, 2.396, 105.886)* CFrame.Angles(0.00076063501182944, -1.561079621315, -1.5706294775009)
  5041. part_57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5042. part_57.BrickColor = BrickColor.new("Grime")
  5043. part_57.Friction = 0.3
  5044. part_57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5045.  
  5046. mesh_36 = Instance.new("CylinderMesh", part_57)
  5047.  
  5048. part_58 = Instance.new("Part", maxim)
  5049. part_58.FormFactor = Enum.FormFactor.Custom
  5050. part_58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5051. part_58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5052. part_58.Anchored = false
  5053. part_58.Material = Enum.Material.Metal
  5054. part_58.Size = Vector3.new(0.6, 0.68, 1)
  5055. part_58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5056. part_58.CFrame = CFrame.new(-8.992, 0.866, 104.024)* CFrame.Angles(0.0004386200744193, -1.5610918998718, -0.73862856626511)
  5057. part_58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5058. part_58.BrickColor = BrickColor.new("Grime")
  5059. part_58.Friction = 0.3
  5060. part_58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5061.  
  5062. mesh_37 = Instance.new("SpecialMesh", part_58)
  5063. mesh_37.Scale = Vector3.new(3.5, 3.5, 3.5)
  5064. mesh_37.MeshId = "http://www.roblox.com/asset/?id=92575220"
  5065. mesh_37.MeshType = Enum.MeshType.FileMesh
  5066.  
  5067. part_59 = Instance.new("Part", maxim)
  5068. part_59.FormFactor = Enum.FormFactor.Custom
  5069. part_59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5070. part_59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5071. part_59.Anchored = false
  5072. part_59.Material = Enum.Material.Metal
  5073. part_59.Size = Vector3.new(0.6, 0.4, 0.2)
  5074. part_59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5075. part_59.CFrame = CFrame.new(-9.356, 0.965, 101.647)* CFrame.Angles(-0.00015229804557748, -1.5610979795456, 0.3181771337986)
  5076. part_59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5077. part_59.BrickColor = BrickColor.new("Grime")
  5078. part_59.Friction = 0.3
  5079. part_59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5080.  
  5081. part_60 = Instance.new("Part", maxim)
  5082. part_60.FormFactor = Enum.FormFactor.Custom
  5083. part_60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5084. part_60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5085. part_60.Anchored = false
  5086. part_60.Material = Enum.Material.Metal
  5087. part_60.Size = Vector3.new(0.4, 2.08, 0.2)
  5088. part_60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5089. part_60.CFrame = CFrame.new(-10.262, 0.694, 101.018)* CFrame.Angles(2.3895282745361, -0.0073592090047896, 1.563901424408)
  5090. part_60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5091. part_60.BrickColor = BrickColor.new("Grime")
  5092. part_60.Friction = 0.3
  5093. part_60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5094.  
  5095. mesh_38 = Instance.new("CylinderMesh", part_60)
  5096.  
  5097. part_61 = Instance.new("Part", maxim)
  5098. part_61.FormFactor = Enum.FormFactor.Custom
  5099. part_61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5100. part_61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5101. part_61.Anchored = false
  5102. part_61.Material = Enum.Material.Metal
  5103. part_61.Size = Vector3.new(0.8, 0.4, 0.6)
  5104. part_61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5105. part_61.CFrame = CFrame.new(-12.529, 1.186, 102.379)* CFrame.Angles(1.5707937479019, 9.6549938461976e-006, -0.010084353387356)
  5106. part_61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5107. part_61.BrickColor = BrickColor.new("Grime")
  5108. part_61.Friction = 0.3
  5109. part_61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5110.  
  5111. mesh_39 = Instance.new("CylinderMesh", part_61)
  5112.  
  5113. part_62 = Instance.new("WedgePart", maxim)
  5114. part_62.FormFactor = Enum.FormFactor.Custom
  5115. part_62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5116. part_62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5117. part_62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5118. part_62.Friction = 0.3
  5119. part_62.Material = Enum.Material.Metal
  5120. part_62.Size = Vector3.new(0.2, 0.2, 1.8)
  5121. part_62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5122. part_62.Name = "Part"
  5123. part_62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5124. part_62.CFrame = CFrame.new(-9.893, 2.396, 101.983)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  5125. part_62.BrickColor = BrickColor.new("Grime")
  5126. part_62.Anchored = false
  5127.  
  5128. floor = Instance.new("Part", maxim)
  5129. floor.FormFactor = Enum.FormFactor.Custom
  5130. floor.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5131. floor.Transparency = 1
  5132. floor.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5133. floor.Anchored = false
  5134. floor.Material = Enum.Material.Metal
  5135. floor.Size = Vector3.new(1.6, 0.2, 1.4)
  5136. floor.Name = "floor"
  5137. floor.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5138. floor.CFrame = CFrame.new(-10.296, 0.1, 99.633)* CFrame.Angles(-5.7265966461273e-005, -2.1649524569511e-005, 0.00029166688909754)
  5139. floor.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5140. floor.BrickColor = BrickColor.new("Mid gray")
  5141. floor.Friction = 0.3
  5142. floor.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5143.  
  5144. part_63 = Instance.new("Part", maxim)
  5145. part_63.FormFactor = Enum.FormFactor.Custom
  5146. part_63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5147. part_63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5148. part_63.Anchored = false
  5149. part_63.Material = Enum.Material.Metal
  5150. part_63.Size = Vector3.new(0.2, 0.4, 0.2)
  5151. part_63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5152. part_63.CFrame = CFrame.new(-9.383, 0.331, 99)* CFrame.Angles(-3.140823841095, 1.5610918998718, 1.1335785388947)
  5153. part_63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5154. part_63.BrickColor = BrickColor.new("Grime")
  5155. part_63.Friction = 0.3
  5156. part_63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5157.  
  5158. mesh_40 = Instance.new("CylinderMesh", part_63)
  5159.  
  5160. part_64 = Instance.new("WedgePart", maxim)
  5161. part_64.FormFactor = Enum.FormFactor.Custom
  5162. part_64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5163. part_64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5164. part_64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5165. part_64.Friction = 0.3
  5166. part_64.Material = Enum.Material.Metal
  5167. part_64.Size = Vector3.new(0.2, 0.2, 0.4)
  5168. part_64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5169. part_64.Name = "Part"
  5170. part_64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5171. part_64.CFrame = CFrame.new(-11.242, 3.196, 102.996)* CFrame.Angles(-3.1408407688141, 1.5610918998718, 3.1414160728455)
  5172. part_64.BrickColor = BrickColor.new("Grime")
  5173. part_64.Anchored = false
  5174.  
  5175. part_65 = Instance.new("Part", maxim)
  5176. part_65.FormFactor = Enum.FormFactor.Custom
  5177. part_65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5178. part_65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5179. part_65.Anchored = false
  5180. part_65.Material = Enum.Material.Metal
  5181. part_65.Size = Vector3.new(0.2, 0.2, 0.2)
  5182. part_65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5183. part_65.CFrame = CFrame.new(-9.384, 0.243, 98.818)* CFrame.Angles(3.0479137897491, -0.010039268061519, 3.1406397819519)
  5184. part_65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5185. part_65.BrickColor = BrickColor.new("Grime")
  5186. part_65.Friction = 0.3
  5187. part_65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5188.  
  5189. mesh_41 = Instance.new("SpecialMesh", part_65)
  5190. mesh_41.MeshType = Enum.MeshType.Sphere
  5191.  
  5192. part_66 = Instance.new("Part", maxim)
  5193. part_66.FormFactor = Enum.FormFactor.Custom
  5194. part_66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5195. part_66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5196. part_66.Anchored = false
  5197. part_66.Material = Enum.Material.Metal
  5198. part_66.Size = Vector3.new(0.2, 0.65, 0.2)
  5199. part_66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5200. part_66.CFrame = CFrame.new(-9.665, 0.233, 98.71)* CFrame.Angles(3.0482692718506, 0.34876951575279, -1.5718023777008)
  5201. part_66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5202. part_66.BrickColor = BrickColor.new("Grime")
  5203. part_66.Friction = 0.3
  5204. part_66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5205.  
  5206. mesh_42 = Instance.new("CylinderMesh", part_66)
  5207.  
  5208. part_67 = Instance.new("Part", maxim)
  5209. part_67.FormFactor = Enum.FormFactor.Custom
  5210. part_67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5211. part_67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5212. part_67.Anchored = false
  5213. part_67.Material = Enum.Material.Metal
  5214. part_67.Size = Vector3.new(0.6, 0.4, 0.2)
  5215. part_67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5216. part_67.CFrame = CFrame.new(-11.15, 1.085, 102.205)* CFrame.Angles(0.00040633179014549, -1.5610918998718, 0.12390845268965)
  5217. part_67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5218. part_67.BrickColor = BrickColor.new("Grime")
  5219. part_67.Friction = 0.3
  5220. part_67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5221.  
  5222. part_68 = Instance.new("Part", maxim)
  5223. part_68.FormFactor = Enum.FormFactor.Custom
  5224. part_68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5225. part_68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5226. part_68.Anchored = false
  5227. part_68.Material = Enum.Material.Metal
  5228. part_68.Size = Vector3.new(0.2, 0.6, 0.2)
  5229. part_68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5230. part_68.CFrame = CFrame.new(-10.267, 0.222, 98.598)* CFrame.Angles(3.0479137897491, -0.010039341636002, 1.5698508024216)
  5231. part_68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5232. part_68.BrickColor = BrickColor.new("Grime")
  5233. part_68.Friction = 0.3
  5234. part_68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5235.  
  5236. mesh_43 = Instance.new("CylinderMesh", part_68)
  5237.  
  5238. part_69 = Instance.new("Part", maxim)
  5239. part_69.FormFactor = Enum.FormFactor.Custom
  5240. part_69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5241. part_69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5242. part_69.Anchored = false
  5243. part_69.Material = Enum.Material.Metal
  5244. part_69.Size = Vector3.new(1, 0.2, 0.2)
  5245. part_69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5246. part_69.CFrame = CFrame.new(-9.886, 1.456, 102.613)* CFrame.Angles(-3.1408407688141, 1.5610918998718, 3.1414160728455)
  5247. part_69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5248. part_69.BrickColor = BrickColor.new("Grime")
  5249. part_69.Friction = 0.3
  5250. part_69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5251.  
  5252. part_70 = Instance.new("WedgePart", maxim)
  5253. part_70.FormFactor = Enum.FormFactor.Custom
  5254. part_70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5255. part_70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5256. part_70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5257. part_70.Friction = 0.3
  5258. part_70.Material = Enum.Material.Metal
  5259. part_70.Size = Vector3.new(0.2, 0.4, 0.6)
  5260. part_70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5261. part_70.Name = "Part"
  5262. part_70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5263. part_70.CFrame = CFrame.new(-10.598, 1.756, 102.41)* CFrame.Angles(-1.6207069393204e-006, 0.010084483772516, 9.7323545560357e-006)
  5264. part_70.BrickColor = BrickColor.new("Grime")
  5265. part_70.Anchored = false
  5266.  
  5267. part_71 = Instance.new("Part", maxim)
  5268. part_71.FormFactor = Enum.FormFactor.Custom
  5269. part_71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5270. part_71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5271. part_71.Anchored = false
  5272. part_71.Material = Enum.Material.Metal
  5273. part_71.Size = Vector3.new(0.6, 0.2, 0.86)
  5274. part_71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5275. part_71.CFrame = CFrame.new(-10.248, 2.556, 102.386)* CFrame.Angles(0.00075197109254077, -1.5610918998718, 0.00017665923223831)
  5276. part_71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5277. part_71.BrickColor = BrickColor.new("Really black")
  5278. part_71.Friction = 0.3
  5279. part_71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5280. part_71.Name = "Chamber"
  5281.  
  5282. part_72 = Instance.new("Part", maxim)
  5283. part_72.FormFactor = Enum.FormFactor.Custom
  5284. part_72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5285. part_72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5286. part_72.Anchored = false
  5287. part_72.Material = Enum.Material.Metal
  5288. part_72.Size = Vector3.new(0.4, 0.4, 0.2)
  5289. part_72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5290. part_72.CFrame = CFrame.new(-11.146, 1.133, 102.676)* CFrame.Angles(0.00016852722910699, -1.5610918998718, 0.023621102795005)
  5291. part_72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5292. part_72.BrickColor = BrickColor.new("Grime")
  5293. part_72.Friction = 0.3
  5294. part_72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5295.  
  5296. part_73 = Instance.new("Part", maxim)
  5297. part_73.FormFactor = Enum.FormFactor.Custom
  5298. part_73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5299. part_73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5300. part_73.Anchored = false
  5301. part_73.Material = Enum.Material.Metal
  5302. part_73.Size = Vector3.new(0.2, 0.2, 0.2)
  5303. part_73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5304. part_73.CFrame = CFrame.new(-9.956, 0.222, 98.595)* CFrame.Angles(3.0482692718506, 0.34876951575279, -0.0010123332031071)
  5305. part_73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5306. part_73.BrickColor = BrickColor.new("Grime")
  5307. part_73.Friction = 0.3
  5308. part_73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5309.  
  5310. mesh_44 = Instance.new("SpecialMesh", part_73)
  5311. mesh_44.MeshType = Enum.MeshType.Sphere
  5312.  
  5313. part_74 = Instance.new("Part", maxim)
  5314. part_74.FormFactor = Enum.FormFactor.Custom
  5315. part_74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5316. part_74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5317. part_74.Anchored = false
  5318. part_74.Material = Enum.Material.Metal
  5319. part_74.Size = Vector3.new(1.6, 0.47, 1.4)
  5320. part_74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5321. part_74.CFrame = CFrame.new(-10.246, 1.261, 102.586)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  5322. part_74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5323. part_74.BrickColor = BrickColor.new("Grime")
  5324. part_74.Friction = 0.3
  5325. part_74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5326.  
  5327. mesh_45 = Instance.new("CylinderMesh", part_74)
  5328.  
  5329. part_75 = Instance.new("Part", maxim)
  5330. part_75.FormFactor = Enum.FormFactor.Custom
  5331. part_75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5332. part_75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5333. part_75.Anchored = false
  5334. part_75.Material = Enum.Material.Metal
  5335. part_75.Size = Vector3.new(0.8, 0.34, 0.6)
  5336. part_75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5337. part_75.CFrame = CFrame.new(-11.729, 1.206, 102.371)* CFrame.Angles(1.5707937479019, 9.6549938461976e-006, -0.010084353387356)
  5338. part_75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5339. part_75.BrickColor = BrickColor.new("Black")
  5340. part_75.Friction = 0.3
  5341. part_75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5342.  
  5343. mesh_46 = Instance.new("CylinderMesh", part_75)
  5344.  
  5345. part_76 = Instance.new("Part", maxim)
  5346. part_76.FormFactor = Enum.FormFactor.Custom
  5347. part_76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5348. part_76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5349. part_76.Anchored = false
  5350. part_76.Material = Enum.Material.Metal
  5351. part_76.Size = Vector3.new(0.24, 0.4, 0.4)
  5352. part_76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5353. part_76.CFrame = CFrame.new(-10.209, 2.136, 106.286)* CFrame.Angles(0.00076929741771892, -1.5610673427582, -1.5706380605698)
  5354. part_76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5355. part_76.BrickColor = BrickColor.new("Dark stone grey")
  5356. part_76.Friction = 0.3
  5357. part_76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5358.  
  5359. mesh_47 = Instance.new("CylinderMesh", part_76)
  5360.  
  5361. part_77 = Instance.new("WedgePart", maxim)
  5362. part_77.FormFactor = Enum.FormFactor.Custom
  5363. part_77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5364. part_77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5365. part_77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5366. part_77.Friction = 0.3
  5367. part_77.Material = Enum.Material.Metal
  5368. part_77.Size = Vector3.new(0.2, 0.4, 0.6)
  5369. part_77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5370. part_77.Name = "Part"
  5371. part_77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5372. part_77.CFrame = CFrame.new(-9.888, 1.756, 102.413)* CFrame.Angles(-1.6207069393204e-006, 0.010084483772516, 9.7323545560357e-006)
  5373. part_77.BrickColor = BrickColor.new("Grime")
  5374. part_77.Anchored = false
  5375.  
  5376. part_78 = Instance.new("WedgePart", maxim)
  5377. part_78.FormFactor = Enum.FormFactor.Custom
  5378. part_78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5379. part_78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5380. part_78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5381. part_78.Friction = 0.3
  5382. part_78.Material = Enum.Material.Metal
  5383. part_78.Size = Vector3.new(0.2, 0.4, 0.4)
  5384. part_78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5385. part_78.Name = "Part"
  5386. part_78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5387. part_78.CFrame = CFrame.new(-9.883, 1.756, 102.913)* CFrame.Angles(3.1415910720825, -0.010084483772516, 3.1415829658508)
  5388. part_78.BrickColor = BrickColor.new("Grime")
  5389. part_78.Anchored = false
  5390.  
  5391. part_79 = Instance.new("Part", maxim)
  5392. part_79.FormFactor = Enum.FormFactor.Custom
  5393. part_79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5394. part_79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5395. part_79.Anchored = false
  5396. part_79.Material = Enum.Material.Metal
  5397. part_79.Size = Vector3.new(0.6, 0.4, 0.2)
  5398. part_79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5399. part_79.CFrame = CFrame.new(-9.361, 0.765, 101.138)* CFrame.Angles(-3.1401557922363, 1.5610857009888, 2.6772110462189)
  5400. part_79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5401. part_79.BrickColor = BrickColor.new("Grime")
  5402. part_79.Friction = 0.3
  5403. part_79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5404.  
  5405. part_80 = Instance.new("Part", maxim)
  5406. part_80.FormFactor = Enum.FormFactor.Custom
  5407. part_80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5408. part_80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5409. part_80.Anchored = false
  5410. part_80.Material = Enum.Material.Metal
  5411. part_80.Size = Vector3.new(0.4, 2.4, 0.2)
  5412. part_80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5413. part_80.CFrame = CFrame.new(-10.232, 0.859, 104.044)* CFrame.Angles(0.31892883777618, 0.009581939317286, -1.5739585161209)
  5414. part_80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5415. part_80.BrickColor = BrickColor.new("Grime")
  5416. part_80.Friction = 0.3
  5417. part_80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5418.  
  5419. mesh_48 = Instance.new("CylinderMesh", part_80)
  5420.  
  5421. part_81 = Instance.new("Part", maxim)
  5422. part_81.FormFactor = Enum.FormFactor.Custom
  5423. part_81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5424. part_81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5425. part_81.Anchored = false
  5426. part_81.Material = Enum.Material.Metal
  5427. part_81.Size = Vector3.new(0.6, 0.4, 0.2)
  5428. part_81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5429. part_81.CFrame = CFrame.new(-11.141, 1.105, 103.134)* CFrame.Angles(-3.1404769420624, 1.5610918998718, -3.0180556774139)
  5430. part_81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5431. part_81.BrickColor = BrickColor.new("Grime")
  5432. part_81.Friction = 0.3
  5433. part_81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5434.  
  5435. part_82 = Instance.new("Part", maxim)
  5436. part_82.FormFactor = Enum.FormFactor.Custom
  5437. part_82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5438. part_82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5439. part_82.Anchored = false
  5440. part_82.Material = Enum.Material.Metal
  5441. part_82.Size = Vector3.new(0.91, 2.2, 1.11)
  5442. part_82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5443. part_82.CFrame = CFrame.new(-10.241, 2.401, 104.586)* CFrame.Angles(0.00075197248952463, -1.5610918998718, -1.5706207752228)
  5444. part_82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5445. part_82.BrickColor = BrickColor.new("Grime")
  5446. part_82.Friction = 0.3
  5447. part_82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5448.  
  5449. mesh_49 = Instance.new("CylinderMesh", part_82)
  5450.  
  5451. part_83 = Instance.new("Part", maxim)
  5452. part_83.FormFactor = Enum.FormFactor.Custom
  5453. part_83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5454. part_83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5455. part_83.Anchored = false
  5456. part_83.Material = Enum.Material.Metal
  5457. part_83.Size = Vector3.new(0.6, 0.68, 1)
  5458. part_83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5459. part_83.CFrame = CFrame.new(-11.472, 0.866, 104.049)* CFrame.Angles(-3.1402361392975, 1.5610979795456, -2.4086065292358)
  5460. part_83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5461. part_83.BrickColor = BrickColor.new("Grime")
  5462. part_83.Friction = 0.3
  5463. part_83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5464.  
  5465. mesh_50 = Instance.new("SpecialMesh", part_83)
  5466. mesh_50.Scale = Vector3.new(3.5, 3.5, 3.5)
  5467. mesh_50.MeshId = "http://www.roblox.com/asset/?id=92575220"
  5468. mesh_50.MeshType = Enum.MeshType.FileMesh
  5469.  
  5470. part_84 = Instance.new("Part", maxim)
  5471. part_84.FormFactor = Enum.FormFactor.Custom
  5472. part_84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5473. part_84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5474. part_84.Anchored = false
  5475. part_84.Material = Enum.Material.Metal
  5476. part_84.Size = Vector3.new(1.4, 0.82, 0.4)
  5477. part_84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5478. part_84.CFrame = CFrame.new(-12.129, 0.776, 102.375)* CFrame.Angles(-1.5908984778434e-006, 0.010084391571581, 9.6445055532968e-006)
  5479. part_84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5480. part_84.BrickColor = BrickColor.new("Grime")
  5481. part_84.Friction = 0.3
  5482. part_84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5483.  
  5484. part_85 = Instance.new("Part", maxim)
  5485. part_85.FormFactor = Enum.FormFactor.Custom
  5486. part_85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5487. part_85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5488. part_85.Anchored = false
  5489. part_85.Material = Enum.Material.Metal
  5490. part_85.Size = Vector3.new(0.6, 0.27, 0.6)
  5491. part_85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5492. part_85.CFrame = CFrame.new(-10.232, 2.741, 104.986)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  5493. part_85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5494. part_85.BrickColor = BrickColor.new("Grime")
  5495. part_85.Friction = 0.3
  5496. part_85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5497.  
  5498. mesh_51 = Instance.new("CylinderMesh", part_85)
  5499.  
  5500. part_86 = Instance.new("Part", maxim)
  5501. part_86.FormFactor = Enum.FormFactor.Custom
  5502. part_86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5503. part_86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5504. part_86.Anchored = false
  5505. part_86.Material = Enum.Material.Metal
  5506. part_86.Size = Vector3.new(0.2, 1.18, 0.4)
  5507. part_86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5508. part_86.CFrame = CFrame.new(-13.034, 1.528, 102.384)* CFrame.Angles(-2.0242121081537e-006, 0.010083020664752, 0.77176189422607)
  5509. part_86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5510. part_86.BrickColor = BrickColor.new("Grime")
  5511. part_86.Friction = 0.3
  5512. part_86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5513.  
  5514. part_87 = Instance.new("Part", maxim)
  5515. part_87.FormFactor = Enum.FormFactor.Custom
  5516. part_87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5517. part_87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5518. part_87.Anchored = false
  5519. part_87.Material = Enum.Material.Metal
  5520. part_87.Size = Vector3.new(1.4, 1.48, 1)
  5521. part_87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5522. part_87.CFrame = CFrame.new(-11.472, 0.866, 104.049)* CFrame.Angles(-3.140841960907, 1.5610918998718, 3.1414172649384)
  5523. part_87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5524. part_87.BrickColor = BrickColor.new("Grime")
  5525. part_87.Friction = 0.3
  5526. part_87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5527.  
  5528. mesh_52 = Instance.new("SpecialMesh", part_87)
  5529. mesh_52.Scale = Vector3.new(3.5, 3.5, 3.5)
  5530. mesh_52.MeshId = "http://www.roblox.com/asset/?id=92575220"
  5531. mesh_52.MeshType = Enum.MeshType.FileMesh
  5532.  
  5533. part_88 = Instance.new("Part", maxim)
  5534. part_88.FormFactor = Enum.FormFactor.Custom
  5535. part_88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5536. part_88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5537. part_88.Anchored = false
  5538. part_88.Material = Enum.Material.Metal
  5539. part_88.Size = Vector3.new(0.6, 0.4, 0.2)
  5540. part_88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5541. part_88.CFrame = CFrame.new(-9.341, 1.105, 103.115)* CFrame.Angles(-3.1404769420624, 1.5610918998718, -3.0180556774139)
  5542. part_88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5543. part_88.BrickColor = BrickColor.new("Grime")
  5544. part_88.Friction = 0.3
  5545. part_88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5546.  
  5547. part_89 = Instance.new("Part", maxim)
  5548. part_89.FormFactor = Enum.FormFactor.Custom
  5549. part_89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5550. part_89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5551. part_89.Anchored = false
  5552. part_89.Material = Enum.Material.Metal
  5553. part_89.Size = Vector3.new(1, 0.4, 0.2)
  5554. part_89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5555. part_89.CFrame = CFrame.new(-9.334, 0.922, 103.845)* CFrame.Angles(-3.1399192810059, 1.5610979795456, -2.8237855434418)
  5556. part_89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5557. part_89.BrickColor = BrickColor.new("Grime")
  5558. part_89.Friction = 0.3
  5559. part_89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5560.  
  5561. part_90 = Instance.new("Part", maxim)
  5562. part_90.FormFactor = Enum.FormFactor.Custom
  5563. part_90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5564. part_90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5565. part_90.Anchored = false
  5566. part_90.Material = Enum.Material.Metal
  5567. part_90.Size = Vector3.new(1, 0.4, 0.2)
  5568. part_90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5569. part_90.CFrame = CFrame.new(-11.134, 0.922, 103.864)* CFrame.Angles(-3.1399192810059, 1.5610979795456, -2.8237855434418)
  5570. part_90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5571. part_90.BrickColor = BrickColor.new("Grime")
  5572. part_90.Friction = 0.3
  5573. part_90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5574.  
  5575. part_91 = Instance.new("Part", maxim)
  5576. part_91.FormFactor = Enum.FormFactor.Custom
  5577. part_91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5578. part_91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5579. part_91.Anchored = false
  5580. part_91.Material = Enum.Material.Metal
  5581. part_91.Size = Vector3.new(0.8, 0.4, 0.6)
  5582. part_91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5583. part_91.CFrame = CFrame.new(-12.529, 0.386, 102.379)* CFrame.Angles(1.5707937479019, 9.6549938461976e-006, -0.010084353387356)
  5584. part_91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5585. part_91.BrickColor = BrickColor.new("Grime")
  5586. part_91.Friction = 0.3
  5587. part_91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5588.  
  5589. mesh_53 = Instance.new("CylinderMesh", part_91)
  5590.  
  5591. part_92 = Instance.new("Part", maxim)
  5592. part_92.FormFactor = Enum.FormFactor.Custom
  5593. part_92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5594. part_92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5595. part_92.Anchored = false
  5596. part_92.Material = Enum.Material.Metal
  5597. part_92.Size = Vector3.new(0.4, 0.4, 0.2)
  5598. part_92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5599. part_92.CFrame = CFrame.new(-13.446, 1.951, 102.389)* CFrame.Angles(-1.5811659097672, 0.79897439479828, 0.014461411163211)
  5600. part_92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5601. part_92.BrickColor = BrickColor.new("Grime")
  5602. part_92.Friction = 0.3
  5603. part_92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5604.  
  5605. mesh_54 = Instance.new("CylinderMesh", part_92)
  5606.  
  5607. part_93 = Instance.new("Part", maxim)
  5608. part_93.FormFactor = Enum.FormFactor.Custom
  5609. part_93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5610. part_93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5611. part_93.Anchored = false
  5612. part_93.Material = Enum.Material.Metal
  5613. part_93.Size = Vector3.new(0.2, 0.2, 1.6)
  5614. part_93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5615. part_93.CFrame = CFrame.new(-10.237, 1.143, 103.506)* CFrame.Angles(-3.139940738678, 1.5610979795456, -2.8237640857697)
  5616. part_93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5617. part_93.BrickColor = BrickColor.new("Grime")
  5618. part_93.Friction = 0.3
  5619. part_93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5620.  
  5621. part_94 = Instance.new("Part", maxim)
  5622. part_94.FormFactor = Enum.FormFactor.Custom
  5623. part_94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5624. part_94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5625. part_94.Anchored = false
  5626. part_94.Material = Enum.Material.Metal
  5627. part_94.Size = Vector3.new(0.8, 1.4, 0.4)
  5628. part_94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5629. part_94.CFrame = CFrame.new(-12.129, 0.786, 102.375)* CFrame.Angles(-1.5908984778434e-006, 0.010084391571581, 9.6445055532968e-006)
  5630. part_94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5631. part_94.BrickColor = BrickColor.new("Grime")
  5632. part_94.Friction = 0.3
  5633. part_94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5634.  
  5635. part_95 = Instance.new("Part", maxim)
  5636. part_95.FormFactor = Enum.FormFactor.Custom
  5637. part_95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5638. part_95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5639. part_95.Anchored = false
  5640. part_95.Material = Enum.Material.Metal
  5641. part_95.Size = Vector3.new(0.8, 0.34, 0.6)
  5642. part_95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5643. part_95.CFrame = CFrame.new(-12.529, 1.206, 102.379)* CFrame.Angles(1.5707937479019, 9.6549938461976e-006, -0.010084353387356)
  5644. part_95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5645. part_95.BrickColor = BrickColor.new("Black")
  5646. part_95.Friction = 0.3
  5647. part_95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5648.  
  5649. mesh_55 = Instance.new("CylinderMesh", part_95)
  5650.  
  5651. part_96 = Instance.new("Part", maxim)
  5652. part_96.FormFactor = Enum.FormFactor.Custom
  5653. part_96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5654. part_96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5655. part_96.Anchored = false
  5656. part_96.Material = Enum.Material.Metal
  5657. part_96.Size = Vector3.new(0.8, 0.2, 0.34)
  5658. part_96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5659. part_96.CFrame = CFrame.new(-12.129, 1.406, 102.375)* CFrame.Angles(-1.5908984778434e-006, 0.010084391571581, 9.6445055532968e-006)
  5660. part_96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5661. part_96.BrickColor = BrickColor.new("Black")
  5662. part_96.Friction = 0.3
  5663. part_96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5664.  
  5665. part_97 = Instance.new("Part", maxim)
  5666. part_97.FormFactor = Enum.FormFactor.Symmetric
  5667. part_97.CanCollide = false
  5668. part_97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5669. part_97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5670. part_97.Anchored = false
  5671. part_97.Material = Enum.Material.Metal
  5672. part_97.Size = Vector3.new(1, 1, 1)
  5673. part_97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5674. part_97.CFrame = CFrame.new(-12.179, 1.43, 102.379)* CFrame.Angles(3.1415910720825, -0.010086313821375, -0.00018903266754933)
  5675. part_97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5676. part_97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5677. part_97.BrickColor = BrickColor.new("Dark stone grey")
  5678. part_97.Friction = 0.3
  5679. part_97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5680.  
  5681. mesh_56 = Instance.new("BlockMesh", part_97)
  5682. mesh_56.Scale = Vector3.new(0.15, 1, 0.28)
  5683.  
  5684. part_98 = Instance.new("Part", maxim)
  5685. part_98.FormFactor = Enum.FormFactor.Symmetric
  5686. part_98.CanCollide = false
  5687. part_98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5688. part_98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5689. part_98.Anchored = false
  5690. part_98.Material = Enum.Material.Metal
  5691. part_98.Size = Vector3.new(1, 1, 1)
  5692. part_98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5693. part_98.CFrame = CFrame.new(-11.849, 2.226, 102.409)* CFrame.Angles(3.1415910720825, -0.010086313821375, 0.78521370887756)
  5694. part_98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5695. part_98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5696. part_98.BrickColor = BrickColor.new("Dark stone grey")
  5697. part_98.Friction = 0.3
  5698. part_98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5699.  
  5700. mesh_57 = Instance.new("BlockMesh", part_98)
  5701. mesh_57.Scale = Vector3.new(0.15, 1, 0.48)
  5702.  
  5703. lever3 = Instance.new("Part", maxim)
  5704. lever3.FormFactor = Enum.FormFactor.Custom
  5705. lever3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5706. lever3.Transparency = 1
  5707. lever3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5708. lever3.Anchored = false
  5709. lever3.Material = Enum.Material.Metal
  5710. lever3.Size = Vector3.new(1.25, 0.2, 0.2)
  5711. lever3.Name = "lever3"
  5712. lever3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5713. lever3.CFrame = CFrame.new(-10.685, 2.685, 100.81)* CFrame.Angles(5.6118293287e-005, -1.4393390417099, 2.1570045948029)
  5714. lever3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5715. lever3.BrickColor = BrickColor.new("Black")
  5716. lever3.Friction = 0.3
  5717. lever3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5718.  
  5719. lever2 = Instance.new("Part", maxim)
  5720. lever2.FormFactor = Enum.FormFactor.Custom
  5721. lever2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5722. lever2.Transparency = 1
  5723. lever2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5724. lever2.Anchored = false
  5725. lever2.Material = Enum.Material.Metal
  5726. lever2.Size = Vector3.new(1.25, 0.2, 0.2)
  5727. lever2.Name = "lever2"
  5728. lever2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5729. lever2.CFrame = CFrame.new(-10.605, 2.708, 101.64)* CFrame.Angles(5.6149816373363e-005, -1.4393390417099, 0.58620721101761)
  5730. lever2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5731. lever2.BrickColor = BrickColor.new("Black")
  5732. lever2.Friction = 0.3
  5733. lever2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5734.  
  5735. lever = Instance.new("Part", maxim)
  5736. lever.FormFactor = Enum.FormFactor.Custom
  5737. lever.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5738. lever.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5739. lever.Anchored = false
  5740. lever.Material = Enum.Material.Metal
  5741. lever.Size = Vector3.new(1.25, 0.2, 0.2)
  5742. lever.Name = "lever"
  5743. lever.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5744. lever.CFrame = CFrame.new(-10.605, 2.196, 101.64)* CFrame.Angles(5.6094311730703e-005, -1.4393390417099, -0.19919024407864)
  5745. lever.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5746. lever.BrickColor = BrickColor.new("Black")
  5747. lever.Friction = 0.3
  5748. lever.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5749.  
  5750. local gungui = Instance.new("GuiMain", player.PlayerGui)
  5751. gungui.Name = "GunGUI"
  5752.  
  5753. main = Instance.new("Frame", gungui)
  5754. main.ZIndex = 2
  5755. main.Size = UDim2.new(0, 120, 0, 75)
  5756. main.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  5757. main.Name = "Main"
  5758. main.Position = UDim2.new(1, -250, 1, -100)
  5759. main.BorderSizePixel = 0
  5760. main.BackgroundTransparency = 1
  5761. main.BackgroundColor3 = Color3.new(1, 1, 1)
  5762.  
  5763. local amount = Instance.new("TextLabel", main)
  5764. amount.TextStrokeTransparency = 0.8
  5765. amount.BackgroundColor3 = Color3.new(1, 1, 1)
  5766. amount.BackgroundTransparency = 1
  5767. amount.Size = UDim2.new(0.5, 0, 0.5, 0)
  5768. amount.TextColor3 = Color3.new(1, 1, 1)
  5769. amount.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  5770. amount.Text = "["..ammo.."/"..maxammo.."]"
  5771. amount.Position = UDim2.new(0.25, 0, 0, 20)
  5772. amount.Font = Enum.Font.SourceSansBold
  5773. amount.Name = "Amount"
  5774. amount.FontSize = Enum.FontSize.Size36
  5775.  
  5776. borders = Instance.new("Frame", main)
  5777. borders.ZIndex = 2
  5778. borders.Size = UDim2.new(1, 0, 1, 0)
  5779. borders.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  5780. borders.Name = "Borders"
  5781. borders.BackgroundTransparency = 1
  5782. borders.BackgroundColor3 = Color3.new(1, 1, 1)
  5783.  
  5784. gname = Instance.new("TextLabel", main)
  5785. gname.TextStrokeTransparency = 0.8
  5786. gname.BackgroundColor3 = Color3.new(1, 1, 1)
  5787. gname.BackgroundTransparency = 1
  5788. gname.Size = UDim2.new(0.5, 0, 0.5, 0)
  5789. gname.TextColor3 = Color3.new(1, 1, 1)
  5790. gname.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  5791. gname.Text = "Maxim Machine Gun"
  5792. gname.Position = UDim2.new(0.25, 0, 0, -20)
  5793. gname.Font = Enum.Font.SourceSansBold
  5794. gname.Name = "gname"
  5795. gname.FontSize = Enum.FontSize.Size36
  5796.  
  5797. desc = Instance.new("TextLabel", main)
  5798. desc.TextStrokeTransparency = 0.8
  5799. desc.BackgroundColor3 = Color3.new(1, 1, 1)
  5800. desc.BackgroundTransparency = 1
  5801. desc.Size = UDim2.new(0.5, 0, 0.5, 0)
  5802. desc.TextColor3 = Color3.new(1, 1, 1)
  5803. desc.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  5804. desc.Text = ".303 British"
  5805. desc.Position = UDim2.new(0.25, 0, 0, 50)
  5806. desc.Font = Enum.Font.SourceSansBold
  5807. desc.Name = "desc"
  5808. desc.FontSize = Enum.FontSize.Size18
  5809.  
  5810.  
  5811. maxim.Parent = tool
  5812. maxim:BreakJoints()
  5813.  
  5814. local prev
  5815. local parts = maxim:GetChildren()
  5816.  
  5817. for i = 1,#parts do
  5818. if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
  5819. if (prev ~= nil)then
  5820. if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
  5821. local weld = Instance.new("Weld")
  5822. weld.Part0 = prev
  5823. weld.Part1 = parts[i]
  5824. weld.C0 = prev.CFrame:inverse()
  5825. weld.C1 = parts[i].CFrame:inverse()
  5826. weld.Parent = prev
  5827. parts[i].CanCollide = false
  5828. end
  5829. prev = parts[i]
  5830. end
  5831. end
  5832. maxim:MakeJoints()
  5833.  
  5834. local barrel = maxim.newp
  5835. local Handle = maxim.Handle
  5836. local apressed = false
  5837. local dpressed = false
  5838. local wpressed = false
  5839. local spressed = false
  5840. local ppressed = 0
  5841. local vpressed = 0
  5842. local bpressed = 0
  5843. local angle = 0
  5844. local angle2 = -90
  5845. local crouched = 0
  5846.  
  5847. tor["Left Shoulder"].Part1 = nil
  5848. weld(la, tor, CFrame.new(1,.5,.2)*CFrame.Angles(math.rad(-90),0,0))
  5849. weld(maxim.Handle, la, CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0))
  5850. maxim.Handle.Weld.Name = "Weld2"
  5851.  
  5852. function crouch()
  5853. local newl = char["Left Leg"]:Clone()
  5854. newl.Parent = char
  5855. weld(newl, char.Torso, CFrame.new(-0.5, 0.75, 1))
  5856. newl.CanCollide = false
  5857. local newr = char["Right Leg"]:Clone()
  5858. newr.Parent = char
  5859. weld(newr, char.Torso, CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0))
  5860. newr.CanCollide = false
  5861. local collider = Instance.new("Part",char)
  5862. collider.Transparency = 1
  5863. collider.CanCollide = true
  5864. collider.Size = Vector3.new(2, 0.2, 3)
  5865. collider.Name = "Collider"
  5866. collider:BreakJoints()
  5867. weld(collider, newl, CFrame.new(0,.968,0))
  5868. char["Left Leg"].Transparency = 1
  5869. char["Right Leg"].Transparency = 1
  5870. char.Torso["Left Hip"].Parent = char.Head
  5871. char.Torso["Right Hip"].Parent = char.Head
  5872. char["Left Leg"].Parent = char.Head
  5873. char["Right Leg"].Parent = char.Head
  5874. Handle.Weld.C0 = CFrame.new(-1,-.6,.75)*CFrame.Angles(math.rad(90),0,0)
  5875. tor["Right Shoulder"].Part1 = nil
  5876. weld(ra, la, CFrame.new(-2,0,0)*CFrame.Angles(math.rad(0),0,0))
  5877. canfire = true
  5878. coroutine.resume(coroutine.create(function()
  5879. wait(.3)
  5880. char.Head.Anchored = true
  5881. char["Left Leg"].Anchored = true
  5882. char["Right Leg"].Anchored = true
  5883. end))
  5884. end
  5885. function uncrouch()
  5886. char.Collider:Destroy()
  5887. char["Left Leg"]:Destroy()
  5888. char["Right Leg"]:Destroy()
  5889. char.Head["Left Hip"].Parent = char.Torso
  5890. char.Head["Right Hip"].Parent = char.Torso
  5891. char.Head["Left Leg"].Parent = char
  5892. char.Head["Right Leg"].Parent = char
  5893. char["Left Leg"].Transparency = 0
  5894. char["Right Leg"].Transparency = 0
  5895. Handle.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  5896. if ra:FindFirstChild("Weld") then ra.Weld:Destroy() end
  5897. tor["Right Shoulder"].Part1 = ra
  5898. canfire = false
  5899. coroutine.resume(coroutine.create(function()
  5900. wait()
  5901. char.Head.Anchored = false
  5902. char["Left Leg"].Anchored = false
  5903. char["Right Leg"].Anchored = false
  5904. end))
  5905. end
  5906.  
  5907. mouse.KeyDown:connect(function(key)
  5908. if key == "c" and cancrouch == true then
  5909. crouched = crouched + 1
  5910. if crouched == 1 then
  5911. crouch()
  5912. end
  5913. if crouched == 2 then
  5914. uncrouch()
  5915. crouched = 0
  5916. end
  5917. end
  5918. end)
  5919.  
  5920. mouse.KeyDown:connect(function(key)
  5921. if key == "a" and crouched == 1 then
  5922. apressed = true
  5923. while apressed == true and crouched == 1 do wait()
  5924. angle = angle - .02
  5925. if angle <= -0.8 then angle = -0.8 end
  5926. la.Weld.C0 = CFrame.new(1,.5,.2)*CFrame.Angles(math.rad(angle2),angle,0)
  5927. end
  5928. end
  5929. end)
  5930. mouse.KeyUp:connect(function(key)
  5931. if key == "a" then
  5932. apressed = false
  5933. end
  5934. end)
  5935. mouse.KeyDown:connect(function(key)
  5936. if key == "d" and crouched == 1 then
  5937. dpressed = true
  5938. while dpressed == true and crouched == 1 do wait()
  5939. angle = angle + .02
  5940. if angle >= 0.8 then angle = 0.8 end
  5941. la.Weld.C0 = CFrame.new(1,.5,.2)*CFrame.Angles(math.rad(angle2),angle,0)
  5942. end
  5943. end
  5944. end)
  5945. mouse.KeyUp:connect(function(key)
  5946. if key == "d" then
  5947. dpressed = false
  5948. end
  5949. end)
  5950. mouse.KeyDown:connect(function(key)
  5951. if key == "w" and crouched == 1 then
  5952. wpressed = true
  5953. while wpressed == true and crouched == 1 do wait(.05)
  5954. angle2 = angle2 - .5
  5955. la.Weld.C0 = CFrame.new(1,.5,.2)*CFrame.Angles(math.rad(angle2),angle,0)
  5956. end
  5957. end
  5958. end)
  5959. mouse.KeyUp:connect(function(key)
  5960. if key == "w" then
  5961. wpressed = false
  5962. end
  5963. end)
  5964. mouse.KeyDown:connect(function(key)
  5965. if key == "s" and crouched == 1 then
  5966. spressed = true
  5967. while spressed == true and crouched == 1 do wait(.05)
  5968. angle2 = angle2 + .5
  5969. la.Weld.C0 = CFrame.new(1,.5,.2)*CFrame.Angles(math.rad(angle2),angle,0)
  5970. end
  5971. end
  5972. end)
  5973. mouse.KeyUp:connect(function(key)
  5974. if key == "s" then
  5975. spressed = false
  5976. end
  5977. end)
  5978.  
  5979. local particleemitter = Instance.new("ParticleEmitter")
  5980. particleemitter.VelocitySpread = 360
  5981. particleemitter.Lifetime = NumberRange.new(1, 2)
  5982. particleemitter.Speed = NumberRange.new(10)
  5983. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1), NumberSequenceKeypoint.new(1, 0.1)})
  5984. particleemitter.Acceleration = Vector3.new(0, -30, 0)
  5985. particleemitter.RotSpeed = NumberRange.new(260)
  5986. particleemitter.Texture = "http://www.roblox.com/asset/?id=274551257"
  5987.  
  5988. local gf1 = Instance.new("Sound")
  5989. gf1.SoundId="rbxassetid://458287091"
  5990. gf1.PlayOnRemove=false
  5991. gf1.Volume=0.7
  5992. gf1.Looped=false
  5993. gf1.Pitch = 1
  5994. gf1.Parent=barrel
  5995. local gf2 = Instance.new("Sound")
  5996. gf2.SoundId="rbxassetid://240785604"
  5997. gf2.PlayOnRemove=false
  5998. gf2.Volume=0.7
  5999. gf2.Looped=false
  6000. gf2.Pitch = 1
  6001. gf2.Parent=barrel
  6002. local gf3 = Instance.new("Sound")
  6003. gf3.SoundId="rbxassetid://318369098"
  6004. gf3.PlayOnRemove=false
  6005. gf3.Volume=0.7
  6006. gf3.Looped=false
  6007. gf3.Pitch = 1
  6008. gf3.Parent=maxim.lever
  6009.  
  6010. local lever = maxim.lever
  6011. local lever2 = maxim.lever2
  6012. local lever3 = maxim.lever3
  6013. function boltanim()
  6014. gf3:Play()
  6015. lever.Transparency = 1
  6016. lever3.Transparency = 0
  6017. maxim.Realbarrel.BrickColor = BrickColor.new("Bright orange")
  6018. wait(.02)
  6019. lever3.Transparency = 1
  6020. lever.Transparency = 0
  6021. maxim.Realbarrel.BrickColor = BrickColor.new("Really black")
  6022. end
  6023.  
  6024. mouse.KeyDown:connect(function(key)
  6025. if key == "p" then
  6026. ppressed = ppressed + 1
  6027. if ppressed == 1 then
  6028. print("Shells Enabled")
  6029. end
  6030. if ppressed == 2 then
  6031. ppressed = 0
  6032. print("Shells Disabled")
  6033. end
  6034. end
  6035. end)
  6036. mouse.KeyDown:connect(function(key)
  6037. if key == "v" then
  6038. vpressed = vpressed + 1
  6039. if vpressed == 1 then
  6040. print("Body Movement Enabled")
  6041. char.Head.Anchored = false
  6042. char["Left Leg"].Anchored = false
  6043. char["Right Leg"].Anchored = false
  6044. end
  6045. if vpressed == 2 then
  6046. vpressed = 0
  6047. print("Body Movement Disabled")
  6048. char.Head.Anchored = true
  6049. char["Left Leg"].Anchored = true
  6050. char["Right Leg"].Anchored = true
  6051. end
  6052. end
  6053. end)
  6054. mouse.KeyDown:connect(function(key)
  6055. if key == "b" then
  6056. bpressed = bpressed + 1
  6057. if bpressed == 1 then
  6058. print("Barrelsight Enabled")
  6059. camera.CameraSubject = maxim.newp
  6060. end
  6061. if bpressed == 2 then
  6062. bpressed = 0
  6063. print("Barrelsight Disabled")
  6064. camera.CameraSubject = char.Humanoid
  6065. end
  6066. end
  6067. end)
  6068.  
  6069. function fire()
  6070. if ammo >=1 and canfire == true then
  6071. boltanim()
  6072. gf1.PlaybackSpeed = math.random(1,1.5)
  6073. gf1:Play()
  6074. local missile = Instance.new("Part")
  6075. missile.CFrame = barrel.CFrame*CFrame.new(0,0,-.3)
  6076. missile.Material = Enum.Material.Metal
  6077. missile.Size = Vector3.new(0.2, 0.2, 0.2)
  6078. missile.CanCollide = false
  6079.  
  6080. --local bvelocity = Instance.new("BodyVelocity",missile)
  6081. --bvelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  6082. --bvelocity.velocity = newp.CFrame.lookVector*520
  6083. missile.Velocity = newp.CFrame.lookVector*520
  6084.  
  6085. missile.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6086. missile.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6087. missile.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6088. missile.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6089. missile.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6090. missile.BrickColor = BrickColor.new("Bright yellow")
  6091. missile.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6092. missile.Name = "Bullet"
  6093. missile.Parent = workspace
  6094. game.Debris:AddItem(missile,3.2)
  6095. --local bodyForce = Instance.new('BodyForce', missile)
  6096. --bodyForce.Name = 'Antigravity'
  6097. --bodyForce.force = Vector3.new(0, missile:GetMass() * 196.2, 0)
  6098. ammo = ammo - 1
  6099. amount.Text = "["..ammo.."/"..maxammo.."]"
  6100. coroutine.resume(coroutine.create(function()
  6101. wait()
  6102. maxim.MuzzleFlash.Transparency = 0.3
  6103. maxim.MuzzleFlash.PointLight.Enabled = true
  6104. wait()
  6105. maxim.MuzzleFlash.Transparency = 1
  6106. maxim.MuzzleFlash.PointLight.Enabled = false
  6107. end))
  6108. if ppressed == 1 then
  6109. local shell = Instance.new("Part")
  6110. shell.CFrame = maxim.Chamber.CFrame * CFrame.fromEulerAnglesXYZ(1.5,0,0)
  6111. shell.Size = Vector3.new(1,1,1)
  6112. shell.BrickColor = BrickColor.new(24)
  6113. shell.BottomSurface = 0
  6114. shell.TopSurface = 0
  6115. shell.Name = "Shell"
  6116. shell.Velocity = maxim.Chamber.CFrame.lookVector * 20 + Vector3.new(math.random(-10,10),20,math.random(-10,10))
  6117. shell.RotVelocity = Vector3.new(0,200,0)
  6118. shell.CanCollide = false
  6119. shell.Parent = workspace
  6120. coroutine.resume(coroutine.create(function()
  6121. wait(.1)
  6122. shell.CanCollide = true
  6123. while (shell) do wait()
  6124. shell.Transparency=shell.Transparency+.01
  6125. end
  6126. end))
  6127. game.Debris:AddItem(shell,2)
  6128. local shellmesh = Instance.new("SpecialMesh")
  6129. shellmesh.Scale = Vector3.new(.1,.25,.1)
  6130. shellmesh.Parent = shell
  6131. end
  6132.  
  6133. missile.Touched:connect(function(h)
  6134. if (not h:isDescendantOf(maxim)) then
  6135. missile:Destroy()
  6136. if not h.Name:lower():find("base") and h.Anchored == false then
  6137. h.Velocity = h.CFrame.lookVector*-5
  6138. end
  6139. if h.Parent:FindFirstChild("Humanoid") then
  6140. local pclone = particleemitter:Clone()
  6141. pclone.Parent = h
  6142. game.Debris:AddItem(pclone,.5)
  6143. --missile:Destroy()
  6144. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  6145. if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 500 h.Parent.Humanoid.Health = 500 end
  6146. missile:destroy()
  6147. local dmg = (math.random(10,28))
  6148. local textt = dmg
  6149. h.Parent.Humanoid:TakeDamage(dmg)
  6150. if h.Name == "Head" then h.Parent.Humanoid:TakeDamage(dmg) end
  6151. local guiMain = Instance.new("BillboardGui",h.Parent.Head)
  6152. guiMain.AlwaysOnTop = true
  6153. guiMain.Size = UDim2.new(5,5,5)
  6154. guiMain.Name = "guiMain"
  6155. local bar3 = Instance.new("TextLabel")
  6156. bar3.Position = UDim2.new(0, 50, 0, 0)
  6157. bar3.Size = UDim2.new(0, 100, 0, 100)
  6158. bar3.Parent = guiMain;
  6159. bar3.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
  6160. bar3.BorderColor3 = Color3.new(27/255,42/255,53/255)
  6161. bar3.BackgroundTransparency = 1
  6162. bar3.BorderSizePixel = 1
  6163. bar3.Text = textt
  6164. bar3.TextColor3 = Color3.new(255/255,0/255,0/255)
  6165. bar3.TextStrokeColor3 = Color3.new(0/255,0/255,0/255)
  6166. bar3.TextStrokeTransparency = 1
  6167. bar3.Font = "SourceSans"
  6168. bar3.FontSize = Enum.FontSize.Size24
  6169. coroutine.resume(coroutine.create(function()
  6170. wait(.2) guiMain:Destroy()
  6171. end))
  6172. end
  6173. end
  6174. end)
  6175. end
  6176. if ammo <=0 and canfire == true then
  6177. gf2:Play()
  6178. end
  6179. end
  6180.  
  6181. mouse.Button1Down:connect(function()
  6182. mousedown = true
  6183. while mousedown == true do wait(.1)
  6184. fire()
  6185. end
  6186. end)
  6187. mouse.Button1Up:connect(function()
  6188. mousedown = false
  6189. end)
  6190.  
  6191. bin.Deselected:connect(function()
  6192. maxim:Destroy()
  6193. tool:Destroy()
  6194. gungui:Destroy()
  6195. canfire = false
  6196. if crouched == 1 then crouched = 0 uncrouch() end
  6197. if la:FindFirstChild("Weld") then la.Weld:Destroy() end
  6198. tor["Left Shoulder"].Part1 = la
  6199. if ra:FindFirstChild("Weld") then ra.Weld:Destroy() end
  6200. tor["Right Shoulder"].Part1 = ra
  6201. if char.Torso:FindFirstChild("Weld") then char.Torso.Weld:Destroy() end
  6202. end)
  6203. end)
  6204. end)
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