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Pokemon Sapphire Any% Notes

Feb 11th, 2017
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  1. Pokemon Sapphire Any% Notes
  2.  
  3. Credit for the notes goes to ExarionU
  4.  
  5. Offensive damage ranges: http://pastebin.com/23SL48yS
  6. Defensive damage ranges: http://pastebin.com/fnE0s13b
  7. AI guide: http://pastebin.com/jP2yvhQJ
  8.  
  9. LITTLEROOT TOWN
  10. - Get PC Potion
  11. - Set separate timer to -11.40, then reset and select Mudkip at 0.00
  12. - If not 21 HP and male, try again (up to 3 tries for competitive runs)
  13.  
  14. ROUTE 101/103
  15. - Don't kill encounters
  16.  
  17. ROUTE 101
  18. - Don't catch Zig
  19.  
  20. ROUTE 102
  21. - Calvin: Tackle x4-6, healing as necessary
  22.  
  23. PETALBURG CITY
  24. - Shopping: Buy 3-4 Potions and 2 Repels
  25. - Enter the center
  26.  
  27. ROUTE 104
  28. - Cut through grass unless dangerously low HP
  29. - On menu before second grass patch, heal to 16+ HP and use a Repel
  30.  
  31. PETALBURG WOODS
  32. - Aqua Pooch: Tackle x5
  33. - Get the Ether
  34.  
  35. RUSTBORO GYM
  36. - Fight both trainers (MS until WG, then WG)
  37. - Geodude does 7 dmg at L8, 6 dmg at L9
  38. - Heal to survive 2 RTs
  39. - Roxanne: WG spam, Growling and healing as necessary
  40. > Rock Tomb/Rock Throw: 12-15 dmg / 8-10 at -1
  41. > Tackle: 5-7 dmg / 4 at -1
  42.  
  43. ROUTE 116
  44. - Repel once you have experience
  45. - Take the top path on the way back and fight Youngster Joey (fight Jose instead if <6 HP or no exp)
  46.  
  47. RUSTBORO CITY
  48. - Shopping: Sell all Poke Balls, 0-1 Great Balls and TM39; buy 3 Super Potions, 2 X Speeds, 3 X Attacks and 6 Repels
  49. > If caught flier in Poke Ball and bought 3 Potions, keep Poke Balls and sell both Great Balls ($100 more)
  50. - Run to Mr. Briney's house
  51.  
  52. ROUTE 104
  53. - Catch a bird unless Taillow and 1 Great Ball left
  54.  
  55. GRANITE CAVE
  56. - Always Super Potion on Escape Rope menu
  57.  
  58. DEWFORD GYM
  59. - Battle Girl: WG+MS (do not lead with Tackle)
  60. - Brawly: X Attack, MS x4
  61. > If Bulk Up + 23-24 dmg, use WG
  62. > If Bulk Up + 20-22 dmg + Bulk Up, use MS
  63. > If Bulk Up + 20-22 dmg + other, use WG
  64. > Do not heal on Makuhita unless <6 HP
  65. > If you need to stall for Torrent, you can use your Wattson X Speed and/or throw the Great Ball (and pick up Route 110 GB)
  66.  
  67. ROUTE 109
  68. - Get Soft Sand from the right side
  69.  
  70. SLATEPORT CITY
  71. - Prefer WG on Zubat if it kills (PP is rarely an issue)
  72. - Take mart to buy Super Potions in emergency situation (usually bad Brawly). Don't need to sell yet
  73.  
  74. ROUTE 110
  75. - Before grass, Repel and equip Soft Sand
  76. - Get Full Heal
  77. - Rival 2: X Speed, X Attack x2, Super Potion, Mud-Slap, MS+MS, MS
  78. > Grovyle does 34-40 at L18, 30-36 at L19
  79. > Quick Attack does 7-9
  80. - Optional: Get Revive
  81. - Bag manip Edwin
  82.  
  83. MAUVILLE CITY
  84. - Ether + Super Potion on RS/bike register menu
  85.  
  86. MAUVILLE GYM
  87. - Battle Girl: WG+MS (WG+WG in Torrent)
  88. - Heal to 21+ HP for Voltorb guy
  89. - Voltorb guy: MS x3
  90. - Wattson: X Speed, MS x3
  91. > Skip or delay X Speed until Voltorb with 51+ HP (you want 35+ or 49+ HP after the fight)
  92.  
  93. ROUTE 111
  94. - Deload Trent before passing him
  95.  
  96. ROUTE 112
  97. - CTB: Tackle+Tackle, MS, WG
  98. > Switch out if confused and no Full Heal
  99. > Also switch out if Growl
  100.  
  101. FALLARBOR TOWN
  102. - Get Nugget
  103. - Shopping: Sell Nugget, TM47 and TM08; buy 3 Super Potions, 10 Super Repels, 9 X Specials, 1 X Speed, 8 X Attacks, 1 X Defend and 2 Guard Spec.
  104.  
  105. ROUTE 114
  106. - Menu (second-to-last tile of bridge if early bird, immediately after early Swablu, on Hiker bag manip if late Swablu):
  107. > Use Super Repel
  108. > Heal HP/sleep
  109. - If early menu, run-into-bike manip Hiker
  110. - Consider killing an encounter if you see one (always kill if Seviper)
  111.  
  112. ROUTE 115
  113. - If early Super Repel, just bike down along right side. Otherwise run-into-bike manip Pokemaniac
  114.  
  115. ROUTE 116
  116. - Use a Repel when the Super Repel wears out
  117. - If run-into-bike manipping Janice, don't go all the way down (Repel doesn't last)
  118.  
  119. ROUTE 117
  120. - Use Super Repel + teach Strength over WG on breeder bag manip
  121.  
  122. ROUTE 111
  123. - Deload Trent before passing him (1D after repel wears off)
  124. - Run-into-bike manip Brice
  125.  
  126. MT. CHIMNEY
  127. - Switch bird to slot 1 before Archie
  128. - Archie: (let slave die), Guard Spec., X Attack, X Speed, Strength+Strength, Strength+(X Attack)+Strength, Strength
  129. > MS Sharpedo at +1
  130. > Mightyena Bite does 17-21 dmg at L24, 16-19 at L25
  131. > Sharpedo does 35-42 dmg at L25, 33-39 at L26
  132.  
  133. HERB SHOP (if early)
  134. - Shopping: Buy 2 Energypowders, 2 Energy Roots and 2 Heal Powders
  135. > Buy 1/2/3 if you have an extra Super Potion but no Full Heal
  136.  
  137. LAVARIDGE GYM
  138. - Before Flannery, switch Marshtomp to slot 1 and heal to 43+ HP
  139. - Flannery: X Attack x3-4, get poisoned, Strength x2, MS
  140. > Use X Specials to stall
  141. - If 1-30 HP, walk around in Flannery's room to deathwarp. If 31+, Super Repel and get candy
  142.  
  143. HERB SHOP (if late)
  144. - Shopping (assuming 3 Supers): Buy 6 Energypowders, 2 Energy Roots and 4 Heal Powders
  145.  
  146. PETALBURG GYM
  147. - Delcatty: MS+Strength+Strength (WG on turn 2 if high MS roll)
  148. - Linoone: MS+Strength+Strength+Strength
  149. - Zangoose: MS+MS
  150. - Heal to full for Norman
  151. - Norman: X Defend, X Attack x2, MS+MS+MS, MS+(heal to 45 HP)+Strength, MS+MS+MS
  152. > Heal on first Slaking as necessary
  153. - Exit on the right side
  154.  
  155. PETALBURG CITY
  156. - Super Repel + teach Surf over Tackle a few tiles before water
  157. - Shopping: Buy 3 Super Potions, 1 Escape Rope, 6 X Speeds, 7 X Attacks
  158. > Don't buy Super Potions if took late Herb Shop
  159. > If high on healing items, buy 2 Super Potions and 8 X Speeds
  160. > Consider buying Awakenings ($250 each) if low on Heal Powders
  161.  
  162. ROUTE 103
  163. - Kill a Tentacool if still on low exp. route
  164. - Super Repel on spinner bag manip
  165.  
  166. ROUTE 110
  167. - Skip candy if you got desert candy
  168. - Kill a Tentacool if still on low exp. route
  169. - Run-into-bike manip both spinners
  170.  
  171. WEATHER INSTITUTE
  172. - Shelly: All Surfs if in kill range
  173. > YOLO through Swagger only if can survive hurting self+Bite
  174. - Take bed on the way out
  175.  
  176. ROUTE 119
  177. - If on low exp. route, menu BEFORE rival:
  178. > Use a Super Repel
  179. > Candy twice to L33
  180. > Remove Castform's Mystic Water
  181. > Remove Soft Sand
  182. > From the Pokemon menu, equip Mystic Water
  183. - If on high exp. route, menu AFTER rival:
  184. > Use a Super Repel
  185. > Swap Super Repels with Escape Ropes
  186. > Heal for Winona if not in Torrent or at high HP
  187. > Candy twice to L34
  188. > Remove Castform's Mystic Water
  189. > Remove Soft Sand
  190. > From the Pokemon menu, equip Mystic Water
  191.  
  192. FORTREE GYM
  193. - Heal to 55+ HP for Winona
  194. - If healing for Winona and didn't repel for desert candy, use a Super Repel
  195. - Winona: X Special, Surf, X Attack x5, (Heal Powder), X Speed, Strength, (Strength+)Surf, Strength
  196.  
  197. ROUTE 120
  198. - If didn't repel for desert candy or in gym, repel before first patch
  199. - If repelled for desert candy, YOLO the first patch
  200. - If repelled in gym, YOLO the lone grass tile
  201.  
  202. ROUTE 121
  203. - Get Persims, then run-into-bike manip Jessica
  204. - When the Super Repel wears off near Lilycove:
  205. > Use another Super Repel
  206. > Heal to 35+ HP
  207. > Teach Fly to flier
  208.  
  209. MT. PYRE
  210. - MS Poochyena if low on Strengths
  211. - Get Rare Candy
  212. - Fly to Slateport
  213.  
  214. AQUA HIDEOUT
  215. - Matt: MS x2, Surf
  216. - Skip Max Elixer
  217. - On the first water tile on the way out, use a Super Repel
  218.  
  219. MOSSDEEP CITY
  220. - Shopping: 6 Hyper Potions, 6 Max Repels (or 5/6 and 2 Full Heals)
  221. - Get Dive, then bike to the gym
  222.  
  223. MOSSDEEP GYM
  224. - Two tiles after entering:
  225. > Use a Max Repel
  226. > Heal to 38+ HP
  227. > Teach Dive over MS
  228. - Xatu: Surf+Surf (can sometimes finish with Strength at L37)
  229. - T&L: X Speed, adapt
  230.  
  231. SEAFLOOR CAVERN
  232. - Use a Max Repel and heal to 76+ HP on spinner bag manip
  233. - After passing the spinner, run everywhere
  234. - Shelly: Surf+Strength, Surf
  235. - Heal to 37+ HP for Archie
  236. - Archie: Guard Spec., X Special x2, X Speed, Surf x3
  237. > Consider setting up X Speed on Crobat if you tank 2 WAs
  238. > Use Persim to heal confusion
  239.  
  240. ROUTE 126
  241. - Use a Max Repel when the previous one wears off
  242.  
  243. CAVE OF ORIGIN
  244. - Run in the Waterfall room
  245. - After catching Kyogre:
  246. > Use Rare Candy on Kyogre
  247. > (Teach Waterfall to Kyogre with 150+ Sp. Atk)
  248. > (Teach Surf to Kyogre with 146+ Sp. Atk)
  249. > Teach Shock Wave to Kyogre
  250. > Give Kyogre a Persim Berry
  251. > Use an Escape Rope
  252.  
  253. SOOTOPOLIS CITY
  254. - After exiting the cave:
  255. > Remove Swampert's Mystic Water
  256. > Switch Kyogre to slot 1
  257. > Fly to Sootopolis (mash A)
  258.  
  259. SOOTOPOLIS GYM
  260. - Wallace: (X Speed), Shock Wave, X Special, Hydro Pump, Shock Wave, Hydro Pump, Shock Wave + Shock Wave
  261. X Speed with 100+
  262. - After exiting, Fly to Mossdeep
  263. > Remove Persim on this menu if you have it
  264.  
  265. ROUTE 126
  266. - Upon entering the water:
  267. > Use another Max Repel
  268. > Give Mystic Water to Kyogre
  269. > Teach Waterfall to Kyogre if you haven't yet
  270.  
  271. VICTORY ROAD
  272. - 1st trainer: Ice Beam
  273. - 2nd trainer: Surf
  274. - Julie: Surf, Surf
  275. - Heal to full
  276. - Edgar: Ice Beam
  277. Note: 155 Sp. Atk guarantees Cacturne
  278. - Wally: Ice Beam, Surf, Ice Beam, Surf, Surf
  279. Note: 90 Speed ties Gardevoir
  280.  
  281. ELITE FOUR
  282. - Try to skip Full Restores
  283. - If you haven't taught Surf, remember to do it when you run out of Hydro Pump PP
  284.  
  285.  
  286. - Sidney: Surf, Ice Beam, (X Special/Speed) Surf, Waterfall, Ice Beam
  287. Note:> If using X Speed/Spec, use on Sharpedo
  288. > 101 Speed outspeeds Sharpedo
  289. > 97 Speed outspeeds Shiftry
  290. > 160 Sp. Atk guarantees Shiftry
  291.  
  292. - Phoebe: Waterfall x4, Surf
  293. Note: 153 Sp. Atk guarantees first Dusclops
  294. Note: If you X Spec, do it on Sableye (SB does about 45)'
  295.  
  296. - Glacia: Waterfall, x Special x2, Shock Wave x2, Surf, Shockwave
  297. > 101 Speed outspeeds first Glalie
  298. > 95 outspeeds second Glalie (so 93-94 at L50)
  299. > 160 Sp. Atk guarantees first Glalie
  300. > 150 Sp. Atk guarantees first Sealeo at +2
  301. > 157 Sp. Atk guarantees second Sealeo at +2
  302. > 164 Sp. Atk guarantees Walrein at +3
  303. > Second Sealeo and second Glalie are free setup
  304.  
  305. - Drake: Ice Beam, (X Speed or X Special), Ice Beam Spam
  306. > 98 Speed outspeeds Altaria at +1 (can't tie)
  307. > 116 Speed outspeeds Flygons
  308. > 120 Speed ties Salamence
  309. > 176 Sp. Atk guarantees Flygons
  310.  
  311. - Steven: X Special x1, Surf, Surf, Surf, Surf, Surf, Surf
  312. > 92 Speed is slower than Skarmory, Claydol and Metagross
  313. > 93 Speed ties Skarmory and probably Claydol/Metagross
  314. > 94 Speed might tie Claydol/Metagross
  315. > 156 Sp. Atk guarantees Cradily at +1
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