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- Log uploaded on Friday, January 18, 2019, 7:22:43 AM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
- Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793)
- Children, school and learning: 0Harmony(1.2.0.1), Children(1.0.0.0), ChildrenHelperClasses(1.0.0.0)
- RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.4.420)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.11.0)
- Glass+Lights: (no assemblies)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
- Misc. MapGenerator: MapGenerator(1.0.0.0)
- More Furniture [1.0]: (no assemblies)
- More Vanilla Turrets [1.0]: (no assemblies)
- More Vanilla Turrets - Turret Extensions Patch: (no assemblies)
- QualitySurgeon: 0Harmony(1.2.0.1), QualitySurgeon(1.0.3.0)
- [Beta]Anime Hair: (no assemblies)
- Star Wars Animal Collection: (no assemblies)
- Therapy: $HugsLibChecker(0.5.0.0), Therapy(1.0.2.0)
- Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
- RimFace for Facial Stuff 1.0: (no assemblies)
- Less Rebuff: (no assemblies)
- Moody: Moody(2.4.2.0)
- Active Harmony patches:
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- Bill.PawnAllowedToStartAnew: post: Children.ChildrenHarmony+Bill_Patch.PawnAllowedToStartAnew
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- Dialog_NamePawn..ctor: post: Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended
- Dialog_NamePawn.DoWindowContents: PRE: Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
- FloatMenuMakerMap.AddUndraftedOrders: post: Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
- Hediff.get_Label: post: Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post
- HediffComp_Discoverable.CheckDiscovered: PRE: Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre
- HediffGiver.TryApply: PRE: Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix
- HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
- HediffWithComps.get_Visible: PRE: Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre
- Hediff_Pregnant.DoBirthSpawn: PRE: Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre
- Hediff_Pregnant.Miscarry: post: Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone
- ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
- ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
- InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
- InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
- InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
- InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
- MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
- MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
- MemoryThoughtHandler.TryGainMemory: post: Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done
- MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Need_Food.get_MaxLevel: PRE: Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre
- NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
- Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
- Pawn.GetGizmos: post: SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: Children.ChildrenHarmony+Pawn_SetFaction_Patch.SetFactionExtended
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnCapacitiesHandler.GetLevel: post: Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done
- PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateRandomAge: post: Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done
- PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
- PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
- PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
- PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
- PawnRenderer.RenderPawnAt: TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
- PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix, Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre
- PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
- PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
- PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
- PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnUtility.TrySpawnHatchedOrBornPawn: post: Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_DrawTracker.get_DrawPos: post: FacialStuff.Harmony.DrawPos_Patch.Postfix
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
- Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_TimetableTracker.get_CurrentAssignment: post: Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.get_WorkGiversInOrderNormal: PRE: Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RoomRoleWorker_Bedroom.GetScore: PRE: Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone
- Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SkillRecord.Learn: PRE: Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- Thing.Ingested: PRE: Children.ChildrenHarmony+Thing_Ingested_Patch.IngestedExtended
- ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone
- ThoughtWorker.CurrentState: post: Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, RimHUD, fluffy.colonymanager, fluffy.medicaltab, de.hatti.rimworld.mod.qualitysurgeron, rimworld.facialstuff.mod, Children, HugsLib.SimpleSidearms, HugsLib.Hospitality, HugsLib.Therapy
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2096 rev473
- [HugsLib] version 6.1.1
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <description>Increase the gun complex's fire rate and overall durability.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>140</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <costList><ComponentIndustrial>3</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>GunComplex</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>3000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <barrelDurabilityFactor>1.5</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <description>Increase the rocket complex's fire rate and overall durability.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>140</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <costList><ComponentIndustrial>5</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>RocketComplex</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>3000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <barrelDurabilityFactor>1.5</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <costStuffCount>100</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <costList><ComponentIndustrial>2</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <barrelDurabilityFactor>1.25</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <canForceAttack>true</canForceAttack> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <description>Increase the shredder turret's damage and overall rate of fire.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>80</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>ShredderTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <turretGunDef>Gun_TurretShredderUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <costStuffCount>130</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <barrelDurabilityFactor>1.2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <canForceAttack>true</canForceAttack> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>180</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <costList><ComponentIndustrial>6</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>BlastTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <statFactors><MaxHitPoints>2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <turretGunDef>Gun_BlastChargeUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <barrelDurabilityFactor>2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <costStuffCount>300</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <researchPrerequisites><li>VulcanCannon</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <workToUpgrade>8000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <costStuffCount>250</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>12000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>9</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <description>Increase the military grade turret's barrel durability and overall accuracy.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <costStuffCount>70</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <costList><ComponentIndustrial>1</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <workToUpgrade>3000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <barrelDurabilityFactor>1.25</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <description>Increase the shredder turret's damage and overall rate of fire.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>60</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>ShredderTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>100</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <barrelDurabilityFactor>1.2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>135</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <costList><ComponentIndustrial>4</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>BlastTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <statFactors><MaxHitPoints>2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <barrelDurabilityFactor>2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <costStuffCount>200</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <researchPrerequisites><li>VulcanCannon</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <workToUpgrade>8000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- Translation data for language Brazilian Portuguese has 650 errors. Generate translation report for more info.
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- Medical Tab :: Capacity Fertility does not have any bodyPartTags associated with it. This may be intentional.
- Facial Stuff successfully completed 48 patches with harmony.
- [HugsLib] initializing SimpleSidearms, Children, Hospitality, Therapy
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
- [HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenLifeStageHandleEnum
- [HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenInheritPercentageHandleEnum
- [HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenInheritTraitsHandleEnum
- [HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenTraitMaxHandleEnum
- [HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenTraitScenarioHandleEnum
- [HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenLastNameHandleEnum
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 21d8 -> priority: 1
- Thread -> id: 307c -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 25.21.14.1694]
- Renderer: NVIDIA GeForce GTX 1050 Ti
- Vendor: NVIDIA
- VRAM: 4018 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2096 rev473
- [HugsLib] version 6.1.1
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <description>Increase the gun complex's fire rate and overall durability.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>140</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <costList><ComponentIndustrial>3</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>GunComplex</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>3000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <barrelDurabilityFactor>1.5</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the gun complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>GunComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <description>Increase the rocket complex's fire rate and overall durability.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>140</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <costList><ComponentIndustrial>5</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>RocketComplex</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>3000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <barrelDurabilityFactor>1.5</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the rocket complex's fire rate and overall durability.</description><!-- Costs --><costStuffCount>140</costStuffCount><costList><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>RocketComplex</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <costStuffCount>100</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <costList><ComponentIndustrial>2</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <barrelDurabilityFactor>1.25</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- XML error: <canForceAttack>true</canForceAttack> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy. Also makes it manually controllable by you.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <description>Increase the shredder turret's damage and overall rate of fire.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>80</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>ShredderTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <turretGunDef>Gun_TurretShredderUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>80</costStuffCount><costList><Plasteel>30</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <costStuffCount>130</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <barrelDurabilityFactor>1.2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- XML error: <canForceAttack>true</canForceAttack> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but decrease the rate of fire. Also makes it directly controllable by you.</description><!-- Costs --><costStuffCount>130</costStuffCount><costList><Plasteel>20</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor><canForceAttack>true</canForceAttack></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>180</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <costList><ComponentIndustrial>6</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>BlastTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <statFactors><MaxHitPoints>2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <turretGunDef>Gun_BlastChargeUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <barrelDurabilityFactor>2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 6 frag grenades instead of 3. Explodes in a radius of 3 when destroyed.</upgradedTurretDescription><!-- Costs --><costStuffCount>180</costStuffCount><costList><ComponentIndustrial>6</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <costStuffCount>300</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <researchPrerequisites><li>VulcanCannon</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <workToUpgrade>8000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>300</costStuffCount><costList><Plasteel>80</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <costStuffCount>250</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>12000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>9</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the projectile velocity and damage of the devastator mortar. Also increases the shell count from 5 to 8, but reduces the accuracy.</description><!-- Costs --><costStuffCount>250</costStuffCount><costList><Plasteel>100</Plasteel><Uranium>30</Uranium><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>DevastatorMortar</li></researchPrerequisites><workToUpgrade>12000</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Results --><turretGunDef>Artillery_DevastatorBombUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <description>Increase the military grade turret's barrel durability and overall accuracy.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <costStuffCount>70</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <costList><ComponentIndustrial>1</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <workToUpgrade>3000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- XML error: <barrelDurabilityFactor>1.25</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the military grade turret's barrel durability and overall accuracy.</description><!-- Costs --><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>MilitaryTurret</li></researchPrerequisites><workToUpgrade>3000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <description>Increase the shredder turret's damage and overall rate of fire.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>60</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>ShredderTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shredder turret's damage and overall rate of fire.</description><!-- Costs --><costStuffCount>60</costStuffCount><costList><Plasteel>20</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>ShredderTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Results --><turretGunDef>Gun_TurretShredderMannedUpgraded</turretGunDef><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>0.9</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>100</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <barrelDurabilityFactor>1.2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Massively increase the precision turret's overall accuracy, somewhat increase barrel durability but significantly decrease the rate of fire.</description><!-- Costs --><costStuffCount>100</costStuffCount><costList><Plasteel>12</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>PrecisionTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.03</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretBurstCooldownTimeFactor>2</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <costStuffCount>135</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <costList><ComponentIndustrial>4</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <researchPrerequisites><li>BlastTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <workToUpgrade>4000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <statFactors><MaxHitPoints>2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <barrelDurabilityFactor>2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- XML error: <turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of grenades that the blast turret fires and slightly reduce the delay between grenades being fired, double the overall durability and increase the overall area coverage. Significantly decreases the overall fire rate though.</description><upgradedTurretDescription>Blast turret is designed for close range area damage, but has been modified to be better suited for larger areas, and it does so by launching a burst of 10 frag grenades instead of 5. Explodes in a radius of 3 when destroyed. This manned design is cheaper at the cost of needing an operator.</upgradedTurretDescription><!-- Costs --><costStuffCount>135</costStuffCount><costList><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>BlastTurret</li></researchPrerequisites><workToUpgrade>4000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>2</MaxHitPoints></statFactors><turretGunDef>Gun_BlastChargeMannedUpgraded</turretGunDef><barrelDurabilityFactor>2</barrelDurabilityFactor><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstCooldownTimeFactor>1.5</turretBurstCooldownTimeFactor></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <costStuffCount>200</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <researchPrerequisites><li>VulcanCannon</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <workToUpgrade>8000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Double the amount of damage that the vulcan cannon does but slightly decrease its overall accuracy.</description><!-- Costs --><costStuffCount>200</costStuffCount><costList><Plasteel>60</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>VulcanCannon</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>-0.005</ShootingAccuracyTurret></statOffsets><turretGunDef>Gun_VulcanCannonMannedUpgraded</turretGunDef><basePowerConsumptionFactor>2</basePowerConsumptionFactor></li>
- Knowledge data was missing key Moody. Adding it...
- Knowledge data was missing key Moody_SummaryView. Adding it...
- Knowledge data was missing key Moody_ThoughtView. Adding it...
- Knowledge data was missing key Moody_TemperatureView. Adding it...
- Knowledge data was missing key Moody_SkillView. Adding it...
- Knowledge data was missing key Moody_JobView. Adding it...
- Knowledge data was missing key Moody_HealthView. Adding it...
- Knowledge data was missing key Moody. Adding it...
- Knowledge data was missing key Moody_SummaryView. Adding it...
- Knowledge data was missing key Moody_ThoughtView. Adding it...
- Knowledge data was missing key Moody_TemperatureView. Adding it...
- Knowledge data was missing key Moody_SkillView. Adding it...
- Knowledge data was missing key Moody_JobView. Adding it...
- Knowledge data was missing key Moody_HealthView. Adding it...
- Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
- Translation data for language Brazilian Portuguese has 650 errors. Generate translation report for more info.
- [RimHUD v1.3.2] Integrated with HugsLib
- [RimHUD v1.3.2] Initialized
- Medical Tab :: Capacity Fertility does not have any bodyPartTags associated with it. This may be intentional.
- Facial Stuff successfully completed 48 patches with harmony.
- [HugsLib] initializing SimpleSidearms, Children, Hospitality, Therapy
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
- [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
- [HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenLifeStageHandleEnum
- [HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenInheritPercentageHandleEnum
- [HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenInheritTraitsHandleEnum
- [HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenTraitMaxHandleEnum
- [HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenTraitScenarioHandleEnum
- [HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenLastNameHandleEnum
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