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purplemonday

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Oct 22nd, 2016
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  1. for (var rr in room_spawns)
  2. {
  3. var this_spawn = room_spawns[rr]
  4.  
  5. if (room.controller.safeMode == undefined && this_spawn.hits < 5000)
  6. {
  7. console.log("!!!!!!!!!!!!!!!! savemode "+this_spawn.hits)
  8. room.controller.activateSafeMode()
  9. }
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