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- Index: mods/CanalBuilderMAV_2.0.3/prototypes/waterfill.lua
- IDEA additional info:
- Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
- <+>UTF-8
- ===================================================================
- diff --git a/mods/CanalBuilderMAV_2.0.3/prototypes/waterfill.lua b/mods/CanalBuilderMAV_2.0.3/prototypes/waterfill.lua
- --- a/mods/CanalBuilderMAV_2.0.3/prototypes/waterfill.lua (revision 6030350b0a43902d5cf88fe29e449a632495ce7f)
- +++ b/mods/CanalBuilderMAV_2.0.3/prototypes/waterfill.lua (revision b553b92292eab96dd7c94769e6fc90b6ca4a5985)
- @@ -90,18 +90,23 @@
- icon = "__CanalBuilderMAV__/graphics/icons/waterfill_small.png",
- icon_size = 32,
- picture = emptyPic(),
- - collision_mask = {},
- - collision_box = {{-0.2, -0.6}, {0.2, 0.3}},
- + collision_mask = { "object-layer", "train-layer" },
- + collision_box = {{-1.2, -0.3}, {1.2, 0.6}},
- center_collision_mask = {"water-tile", "object-layer", "player-layer"},
- + fluid_box_tile_collision_test = { "ground-tile" },
- + adjacent_tile_collision_test = { "water-tile" },
- + adjacent_tile_collision_mask = { "ground-tile" }, -- to prevent building on edge of map :(
- + adjacent_tile_collision_box = { { -1, -2 }, { 1, -1 } },
- + minable = nil,
- flags = {"placeable-neutral", "player-creation", "filter-directions"},
- fluid_box_tile_collision_test = {},
- fluid = "water",
- fluid_box = {
- - filter = "water",
- + filter = nil,
- pipe_connections = {
- {
- - position = {0, 1},
- - type = "output"
- + position = {0, -1},
- + type = "input"
- }
- },
- production_type = "none"
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