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- ///////autoexec shit////////
- /////////Default vm options/////////////
- r_drawviewmodel 1
- viewmodel_fov 70
- tf_use_min_viewmodels 1
- /////////binds/////////////
- bind MWHEELUP "primary" //switch to primary
- bind MWHEELDOWN "secondary" //switch to secondary
- bind "mouse4" "+usemelee" //switch to and use melee
- bind "f" "viewtoggle" //toggles viewmodel state show/hide
- bind "t" "mintoggle" //Toggles min viewmodels
- alias "mintoggle" "minoff" //min viewmodel toggle
- alias "minon" "tf_use_min_viewmodels 1; viewmodel_fov 70; alias "mintoggle" "minoff""
- alias "minoff" "tf_use_min_viewmodels 0; viewmodel_fov 99; alias "mintoggle" "minon""
- alias vmoff "r_drawviewmodel 0"
- alias vmon "r_drawviewmodel 1"
- alias 1vm vmon //sets primary viewmodels are on or off by default in the vmon state
- alias 2vm vmon //sets secondary viewmodels are on or off by default in the vmon state
- alias "viewtoggle" "viewoff"
- alias "viewon" "alias "1vm" "vmon"; alias "2vm" "vmon"; vmon; alias "viewtoggle" "viewoff""
- alias "viewoff" "alias "1vm" "vmoff"; alias "2vm" "vmoff"; vmoff; alias "viewtoggle" "viewon""
- alias "primary" "slot1; 1vm" //default slot and vm state for primary
- alias "secondary" "slot2; 2vm" //default slot and vm state for secondary
- alias +melee "slot3; r_drawviewmodel 1" //melee always has viewmodel
- alias +usemelee "+melee; +attack" //melee autoswing
- alias -usemelee "-attack"
- ////class config shit////
- ///changes how slots work in the 'viewmodel on' state. 1vm is slot 1, 2vm is slot 2. use vmon for on and vmoff for off, and add any other slot shit like vm fov or minmode
- alias 1vm "vmon"
- alias 2vm "vmoff"
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