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- -=RESTORING DEIMOS TESTING FORM=-
- [Basic Information]
- Map (#): 20
- Skill Level: Ultra Violence
- Game Mode (SP / Coop): SP
- Number of Players (Coop only): 1
- Tester Name: JudgeDeadd
- Doom Port Used: ZDoom 2.7.1
- Pistol Start?: Y
- UV-Max or UV-Speed?: UV-Max
- [Level Stats]
- Number of monsters killed (%): 98%
- Secrets (%): 40%
- Items (%): 51%
- Time: 17:08
- [Ammo Usage]
- Pistol/Chaingun Ammo Left (at end of map): 64
- Shells Left (at end of map): 18
- Rockets Left (at end of map): 6
- Cells Left (at end of map): 0
- Ran out of bullets at least once: N
- Ran out of shells at least once: N
- Ran out of rockets at least once: N
- Ran out of cells at least once: Y
- Frequently used pistol or chaingun: Y
- Frequently used shotgun or super shotgun: Y
- Frequently used rocket launcher: N
- Frequently used plasma rifle or BFG: N
- [Health Usage]
- Health % Left (at end of map): 63%
- Lowest Health % Reached (throughout entire map - rough estimation OK): 36%
- [Level Design]
- Linear Level Design: N
- Obstacles, Architecture, etc. Impeded Gameplay (got in the way, etc.): Y
- Did you feel like there were any cheap tricks, traps, etc.?: N
- [Overall Rating]
- Was the level interesting (0-10)?: 8
- Was the level fun? (0-10)?: 7
- Were monsters balanced? (0-10)?: 7
- Was ammo and health balanced? (0-10?): 9
- [Information]
- *If you unexpectedly end the map, you can see how much ammo/health you
- had at the end of the map by just looking at what you have when the next map starts (:
- *Fill out as much as you can, but it's OK to not fill everything out.
- Don't worry about being perfectly accurate. Use your best guess.
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