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129eu219euj012je02

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Jan 24th, 2019
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  1. _G.infinjump = true
  2.  
  3. local Player = game:GetService("Players").LocalPlayer
  4. local Mouse = Player:GetMouse()
  5. Mouse.KeyDown:connect(function(k)
  6. if _G.infinjump then
  7. if k:byte() == 32 then
  8. Humanoid = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
  9. Humanoid:ChangeState("Jumping")
  10. wait(0.1)
  11. Humanoid:ChangeState("Seated")
  12. end
  13. end
  14. end)
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