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- local humanoid = game.Players.LocalPlayer.Character:FindFirstChild("Humanoid")
- humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp, false)
- humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping, false)
- humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing, false)
- humanoid:ChangeState(Enum.HumanoidStateType.Swimming)
- local p = Instance.new("BodyVelocity")
- p.Velocity = Vector3.new(0, 10, 0)
- p.MaxForce = Vector3.new(750, 2350, 750)
- p.P = 1250
- p.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
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