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- ;g3SFX INI configuration file example
- ;For more info on how to configure, refer to the ReadMe
- [MODE]
- ;Use 'e' for extraction and 'b' for building
- mode = e
- [EXTRACT]
- ;If you have selected 'e', then this section will be parsed
- ;Source: the folder in which SFX.SDT and SFX.RAW are located
- source = F:\gta 3 - kopia\audio\
- ;List: the SFX.LST file which contains directory tree information for the sound files.
- list = D:\pobrane\g3SFX\
- ;list = nolist
- ;Loop: a file the tool creates to preserve the looping info required for certain sound effects (like car horns).
- loop = D:\pobrane\g3SFX\loop.txt
- ;loop = noloop
- ;Output: the folder where the sounds will be extracted
- output = D:\pobrane\g3SFX\e\
- [BUILD]
- ;If you have selected 'b', then this section will be parsed
- ;Source: the folder in which the sound effects are extracted
- source = D:\pobrane\g3SFX\e\
- ;List: the SFX.LST file to be used for rebuilding
- list = D:\pobrane\g3SFX\sfx.lst
- ;Loop: the loop file to be used to restore the looping info
- loop = D:\pobrane\g3SFX\loop.txt
- ;loop = noloop
- ;Output: the folder where the SFX.SDT and SFX.RAW will be built
- output = D:\pobrane\g3SFX\b
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