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- local library = loadstring(game:HttpGet("https://pastebin.com/raw/HYcfs6KC", true))()
- library.options.underlinecolor = "rainbow"
- spawn(function()
- game.Players.LocalPlayer.PlayerScripts[":thinking:"]:Remove()
- end)
- local w = library:CreateWindow('eprx#9921')
- local e = library:CreateWindow('Bosses')
- w:Toggle('Auto Swing', {flag = "toggle1"})
- spawn(function()
- while wait() do
- if w.flags.toggle1 then
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- for i2,v2 in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v2:IsA("Tool") then
- local A_1 = v2.Name
- local Event = game:GetService("ReplicatedStorage").Hit
- Event:FireServer(A_1)
- end
- end
- end
- end
- end
- end)
- w:Toggle('Auto Sell', {flag = "ioi"})
- spawn(function()
- while wait() do
- if w.flags.ioi then
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- if game.Players.LocalPlayer.PlayerGui.Game.FullBackpack.Visible == true then
- local lastpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(559.680542, 557.109802, -1123.10815, 0.705159307, -1.01281217e-09, 0.709048927, 1.02895878e-08, 1, -8.80473294e-09, -0.709048927, 1.35045601e-08, 0.705159307)
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = lastpos
- end
- end
- end
- end
- end)
- w:Toggle('Collect Coins', {flag = "toggle2"})
- spawn(function()
- while wait() do
- if w.flags.toggle2 then
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- for i,v in pairs(game:GetService("Workspace").Coins:GetChildren()) do
- if v:IsA("MeshPart") then
- v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- end
- end
- end
- end)
- w:Toggle('Collect Gems', {flag = "toggle3"})
- spawn(function()
- while wait() do
- if w.flags.toggle3 then
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- for i,v in pairs(game:GetService("Workspace").Gems:GetChildren()) do
- v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- end
- end
- end)
- w:Button("Infinite Jumps", function()
- game.Players.LocalPlayer.PlayerValues.MaxJumps.Value = math.huge
- end)
- --[[w:Toggle('Auto Kill', {flag = "toggle4"})
- spawn(function()
- while wait() do
- if w.flags.toggle4 then
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- for i2,v2 in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v2:IsA("Tool") then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name == "HumanoidRootPart" and v.Parent.Name ~= game.Players.LocalPlayer.Name then
- local A_1 = v.Parent.Name
- local A_2 = v2.Name
- local Event = game:GetService("ReplicatedStorage").Damage
- Event:FireServer(A_1, A_2)
- end
- end
- end
- end
- end
- end
- end
- end)]]
- e:Toggle('Kill Infernus Boss', {flag = "ine"})
- spawn(function()
- while wait() do
- if e.flags.ine then
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- for i2,v2 in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v2:IsA("Tool") then
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(0.5, Enum.EasingStyle.Linear)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = game:GetService("Workspace").InfernusBoss.HumanoidRootPart.CFrame})
- tween:Play()
- local A_1 = game:GetService("Workspace").InfernusBoss
- local A_2 = v2.Name
- local Event = game:GetService("ReplicatedStorage").Damage
- Event:FireServer(A_1, A_2)
- end
- end
- end
- end
- end
- end)
- e:Toggle('Kill Land Boss', {flag = "toggle4"})
- spawn(function()
- while wait() do
- if e.flags.toggle4 then
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- for i2,v2 in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v2:IsA("Tool") then
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(0.5, Enum.EasingStyle.Linear)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = game:GetService("Workspace").LandBoss.HumanoidRootPart.CFrame})
- tween:Play()
- local A_1 = game:GetService("Workspace").LandBoss
- local A_2 = v2.Name
- local Event = game:GetService("ReplicatedStorage").Damage
- Event:FireServer(A_1, A_2)
- end
- end
- end
- end
- end
- end)
- e:Toggle('Kill Desert Boss', {flag = "toggle9"})
- spawn(function()
- while wait() do
- if e.flags.toggle9 then
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- for i2,v2 in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v2:IsA("Tool") then
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(0.5, Enum.EasingStyle.Linear)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = game:GetService("Workspace").DesertBoss.HumanoidRootPart.CFrame})
- tween:Play()
- local A_1 = game:GetService("Workspace").DesertBoss
- local A_2 = v2.Name
- local Event = game:GetService("ReplicatedStorage").Damage
- Event:FireServer(A_1, A_2)
- end
- end
- end
- end
- end
- end)
- e:Toggle('Kill Space Boss', {flag = "lol"})
- spawn(function()
- while wait() do
- if e.flags.lol then
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- for i2,v2 in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v2:IsA("Tool") then
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(0.5, Enum.EasingStyle.Linear)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = game:GetService("Workspace").SpaceBoss.HumanoidRootPart.CFrame})
- tween:Play()
- local A_1 = game:GetService("Workspace").SpaceBoss
- local A_2 = v2.Name
- local Event = game:GetService("ReplicatedStorage").Damage
- Event:FireServer(A_1, A_2)
- end
- end
- end
- end
- end
- end)
- e:Toggle('Kill Hell Boss', {flag = "hel"})
- spawn(function()
- while wait() do
- if e.flags.hel then
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- for i2,v2 in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v2:IsA("Tool") then
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(0.5, Enum.EasingStyle.Linear)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = game:GetService("Workspace").HellBoss.HumanoidRootPart.CFrame})
- tween:Play()
- local A_1 = game:GetService("Workspace").HellBoss
- local A_2 = v2.Name
- local Event = game:GetService("ReplicatedStorage").Damage
- Event:FireServer(A_1, A_2)
- end
- end
- end
- end
- end
- end)
- --[[w:Toggle('Auto Buy Swords', {flag = "toggle5"})
- spawn(function()
- while wait() do
- if w.flags.toggle5 then
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- for i,v in pairs(game.Players.LocalPlayer.PlayerGui.Shop.Opened.Swords.SwordsScroll:GetChildren()) do
- if v:IsA("ImageButton") then
- local A_1 =
- {
- ["Cmd"] = "Buy Sword",
- ["SwordName"] = v.Name
- }
- local Event = game:GetService("ReplicatedStorage").CheckSword
- Event:InvokeServer(A_1)
- end
- end
- end
- end
- end
- end)]]
- w:Button("Collect Chests", function()
- for i,v in pairs(game.Players.LocalPlayer.Chests:GetChildren()) do
- local A_1 =
- {
- ["Cmd"] = "CheckChest",
- ["ChestName"] = v.Name
- }
- local Event = game:GetService("ReplicatedStorage").Chests
- Event:FireServer(A_1)
- end
- end)
- w:Button("Twitter Codes", function()
- for i,v in pairs(game.Players.LocalPlayer.Codes:GetChildren()) do
- local A_1 =
- {
- ["Code"] = v.Name
- }
- local Event = game:GetService("ReplicatedStorage").Codes
- Event:InvokeServer(A_1)
- end
- end)
- w:Button("Remove Sell Pop-up", function()
- game.Players.LocalPlayer.PlayerGui.Game.FullBackpack.Position = UDim2.new(-10, -10, -110, -110)
- end)
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