Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Loading shader Simple
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader Text
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader GBuffer_Floor
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader GBuffer_FloorBlended
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader GBufferNM
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader GBufferNM_ALPHA
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader GBufferInstanced
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader GBuffer
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader GBufferAnimateUVs
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader ScanlinesGui
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader ShadowMap
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader ShadowMapInstanced
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader ShadowMapAlphaSway
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader GBufferAlphaSway
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader GBufferAlpha
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader VirtualEntity
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader VirtualEntityFail
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader DiggingMarker
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader RoomMarker
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader Lava
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader Lightpass
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader PreBloom
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader HorzBlur
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader VertBlur
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader FinalComp
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader 3dGui
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader Clouds
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader Atmosphere
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader AlphaParticle
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Loading shader LavaParticle
- Vertex shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Fragment shader was successfully compiled to run on hardware.
- Vertex shader was successfully compiled to run on hardware.
- Resources//Materials.xml
- Resources//Engine/PipelineMaterials.xml
- No such uniform named depthBuffer in shader FinalComp
- No such uniform named impVis in shader FinalComp
- Resources//Engine/Fonts/FontMaterials.xml
- Resources//Entities/EntityMaterials.xml
- No such uniform named specular in shader GBuffer_Floor
- No such uniform named random in shader ShadowMapAlphaSway
- No such uniform named random in shader ShadowMapAlphaSway
- No such uniform named Time in shader ScanlinesGui
- No such uniform named normal in shader GBufferAnimateUVs
- No such uniform named specular in shader GBufferAnimateUVs
- Resources//Gui/GuiMaterials.xml
- Resources//Particles/ParticleMaterials.xml
- Resources//Assets.xml
- Loading model failed:SpaceSuit
- Loading model:Resources/Entities/Imp/Imp.modelSeq
- Loading model:Resources/Entities/Chicken/Chicken.modelSeq
- No such uniform named lightAttenuationBuffer in shader Lightpass
- Initialising Engine
- Resources//Engine//Fonts//Gui.fnt
- Resources//Engine//Fonts//Gui.fnt
- Resources//Engine//Fonts//Gui.fnt
- Resources//Engine//Fonts//Gui.fnt
- Setting FMOD media path
- Loading FMOD fev
- Loading Sound Event
- Initialising Game
- Game Ready!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement