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- -- Sorry for flop
- -- Updated and better than ever
- while true do
- wait()
- for i,v in pairs(workspace.CrateParent:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- end
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