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R26's Magic Server Guide

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Jan 15th, 2019
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  1. Istrolid "Magic" Server Guide
  2.  
  3. R26's "Magic" server is a special type of server that allows the server host to modify server settings on-the-fly using chat commands.
  4.  
  5. Some of you may have seen me (Uthel) in there, messing around with stuff, and some of you have been experimenting with it a bit already!
  6.  
  7. I figured I'd write a little guide containing all the fun game-modding commands tested and functional so far.
  8.  
  9. !reset (resets all game mods)
  10. !changes (shows all active game mods)
  11. !import <ship slot> (applies saved settings from a ship in the slot)
  12. !export (generates a ship on the map containing current server settings saved in its ai)
  13.  
  14. !mode nvn (switches to nvn mode, any # of players per team)
  15. !mode ffa (switches to ffa mode, using R26's ffa.io gamemode)
  16. !mode surv (switches to JWDE's Survival mode)
  17. Clicking 1v1, 2v2, or 3v3 resets it to normal mode.
  18.  
  19. Set and set sim are the big ones, they let you change the stats of parts, and server variables.
  20.  
  21. !set sim <sim> <value> (used for changing server settings, here are some options:
  22. !set sim <sim> default - restores to default
  23.  
  24. --- Sims ---
  25.  
  26. mapScale - change size of map
  27. defaultMoney - change starting money
  28. moneyRatio - change income
  29. costLimit - change ship cost limit
  30. unitLimit - change number of ships
  31. NxN - change max ship size using R26's big build area script: https://gist.github.com/Rio6/d06da4f625d36f69a231a5fff442cfd4
  32. victoryGoal - Only in FFA
  33.  
  34.  
  35.  
  36. !set <part> <field> <value> - set a stat of a part
  37. !set <part> <field> default - resets stat of a part to default
  38.  
  39. So you need all three to set the stat. I'll list some parts, then some fields, then some values.
  40.  
  41. ---Parts---
  42.  
  43. PDTurret - Light PD
  44. HeavyPDTurret - HPD
  45. RingTurret - Ring
  46. TorpTurret - Torpedoes
  47. MissileTurret - Missiles
  48. ArtilleryTurret - Artillery
  49. SidewinderTurret - Sidewinder
  50. PlasmaTurret - Plasma
  51. LightBeamTurret - Light Beam
  52. HeavyBeamTurret - Heavy Beam
  53. FlackTurret - Flak
  54. EMPGun - EMP
  55. EMPOrb2 - Orb
  56. BombGun - Phase
  57. AutoTurret - Autocannon
  58. TeslaTurret - Tesla
  59. WavePullTurret - Pull Wave
  60. WavePushTurret - Push Wave
  61. FlameTurret - Flamethrower
  62. AOEWarhead - Nukes
  63. EMPWarhead - EMP Nukes
  64. ShapedWarhead - Shaped Nukes
  65.  
  66. TargetingMod - Range mod
  67. DamageMod - DMG mod
  68. ReloaderMod - Reload mod
  69. BulletSpeedMod - Speed mod
  70. DampenerMod - Damp
  71.  
  72. Mount360
  73. Mount270
  74. Mount180
  75. Mount90
  76. Mount30
  77. Mount360Micro
  78. Mount10Range - Spinal
  79. Mount10Demi - Demi
  80.  
  81. HArmor2x2 - Heavy Armors
  82. HArmor1x2
  83. HArmor1x1
  84. UArmor1x1 - UL Armors
  85. VArmor2x2 - Volumetric Armors
  86.  
  87. Reactor2x2
  88. Reactor1x2
  89. Reactor2x1
  90. Reactor1x1
  91. Solar1x1
  92. Solar2x2
  93. Solar3x3
  94. EnergyTransfer
  95. StasisField
  96. ShieldGen2x2
  97. ShieldGen2x1
  98. ShieldGen1x1
  99. CloakGenerator
  100. Battery1x1
  101. Battery2x2
  102.  
  103. Engine09 - Large Bulk Thruster
  104. Engine02 - Bulk Thruster
  105. Engine01 - Cruiser Thruster
  106. Engine08 - Compact Cruiser Thruster
  107. Engine04 - Scout Thruster
  108. Engine03 - Fighter Thruster
  109. Engine07 - Afterburner
  110. JumpEngine - best used with !set JumpEngine rechargeRate 30000 and !set JumpEngine useEnergy 1)
  111. Wing2x2 - Big wing
  112. Wing1x2
  113. Wing1x1Notch - 4$ wing
  114.  
  115. --- Fields ---
  116.  
  117. hp - HP the part provides
  118. cost - cost of the part
  119. mass - mass of the part
  120.  
  121. aoe - Turret aoe
  122. damage - Turret base damage
  123. range - Turret base range
  124. burnAmount - Turret Burn amount
  125. energyDamage - Turret EMP damage
  126. bulletSpeed - Turret base projectile speed
  127. shotEnergy - Turret E cost to fire
  128. reloadTime - Turret base reload rate
  129. bounceRange - Tesla's bounce range
  130.  
  131.  
  132. --- Values ---
  133.  
  134. Most parts have numbers, to see what the default is, set it to default!
  135.  
  136. Alternatively disabling a part works,
  137.  
  138. !set TeslaTurret disable true (disables tesla turret)
  139.  
  140. I'll give a few examples of full set commands:
  141.  
  142. !set sim mapScale .5 (small map)
  143. !set sim moneyRatio 2 (double income)
  144.  
  145. !set TeslaTurret damage 1000 (Tesla does 1000 damage per shot)
  146. !set BombGun aoe 1000 (Phase aoe is 1000m)
  147. !set AOEWarhead hp 5000 (Nukes are indestructible)
  148. !set ArtilleryTurret bulletSpeed 500 (Arty waaay too fast)
  149.  
  150.  
  151. As you can imagine, things can get out of hand pretty quickly.
  152.  
  153.  
  154. To immediately force the server to restart in case of catastrophic lag, use:
  155.  
  156. !restart
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