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- function NT_SuperUnique(){
- if (NTConfig_Act1) {
- Act1()
- }
- if (NTConfig_Act2) {
- Act1()
- }
- if (NTConfig_Act3) {
- Act1()
- }
- if (NTConfig_Act4) {
- Act1()
- }
- if (NTConfig_Act5) {
- Act1()
- }
- }
- // Act 1
- function Act1(){
- print("ÿc3Starting Superunique Act 1 script");
- print("ÿc8Get ready for some phat lewt" + me.name)
- if (!NTTM_CheckAct())
- return false;
- NTTMGR_TownManager();
- if (!NTTM_TownMove("waypoint"))
- return false;
- // Blood moor
- NTM_TravelTO(2);
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in Blood Moor");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- //CORPSEFIRE
- if (NTConfig_SuperCorpsefire) {
- print("ÿc8Going to Den of Evil");
- NTM_TravelTO(8);
- if (NTConfig_CheckSafe) {
- if (!NTTMGR_CheckSafe(2))
- return false;
- }
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is checking for chests in the den");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- print("ÿc5Precasting");
- NTP_DoPrecast();
- print("ÿc8Going to Teabag Corpsefire");
- var _unit = getPresetUnits(me.area, NTC_UNIT_MONSTER, 774);
- NTM_MoveToObject(NTC_UNIT_MONSTER, _unit[0].id, _unit[0].id, 1, 1);
- print("ÿc8killing Corpsefire");
- if (!NTA_KillBoss(getLocaleString(3319))) //"Corpsefire"
- return false;
- if (NTConfig_ClearPosition)
- NTA_ClearPosition();
- NTSI_PickItems();
- }
- //BISHIBOSH
- if (NTConfig_SuperBishibosh) {
- print("ÿc8Going to Cold Plains");
- NTM_TravelTO(3);
- if (NTConfig_CheckSafe) {
- if (!NTTMGR_CheckSafe(2))
- return false;
- }
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in Cold Plains");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- print("ÿc5Precasting");
- NTP_DoPrecast();
- print(me.name + "ÿc8Good morning, Bitchybosh.");
- var _unit = getPresetUnits(me.area, NTC_UNIT_MONSTER, 734);
- NTM_MoveToObject(NTC_UNIT_MONSTER, _unit[0].id, _unit[0].id, 1, 1);
- print("ÿc8Bishibosh: No!");
- if (!NTA_KillBoss(getLocaleString(2869))) //"Bishibosh"
- return false;
- if (NTConfig_ClearPosition)
- NTA_ClearPosition();
- NTSI_PickItems();
- }
- //Coldcrow
- if (NTConfig_SuperColdcrow) {
- print("ÿc8Going to Cave Level 1");
- NTM_TravelTO(9);
- if (NTConfig_CheckSafe) {
- if (!NTTMGR_CheckSafe(2))
- return false;
- }
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in the cave");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- print("ÿc5Precasting");
- NTP_DoPrecast();
- print("ÿc8Going to kill Coldcrow");
- var _unit = getPresetUnits(me.area, NTC_UNIT_MONSTER, 736);
- NTM_MoveToObject(NTC_UNIT_MONSTER, _unit[0].id, _unit[0].id, 1, 3);
- print("ÿc8killing Coldcrow");
- if (!NTA_KillBoss(getLocaleString(2871))) //"Coldcrow"
- return false;
- if (NTConfig_ClearPosition)
- NTA_ClearPosition();
- NTSI_PickItems();
- }
- //Blood Raven
- if (NTConfig_SuperRaven) {
- print("ÿc8Going to Burial Grounds");
- NTM_TravelTO(17);
- if (NTConfig_CheckSafe) {
- if (!NTTMGR_CheckSafe(2))
- return false;
- }
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in the burial grounds");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- print("ÿc5Precasting");
- NTP_DoPrecast();
- print("ÿc8Going to kill Blood Raven");
- var _unit = getPresetUnits(me.area, NTC_UNIT_MONSTER, 805);
- NTM_MoveToObject(NTC_UNIT_MONSTER, _unit[0].id, _unit[0].id, 1, 1);
- print("ÿc8killing Blood Raven");
- if (!NTA_KillBoss(getLocaleString(3111))) //"Blood Raven"
- return false;
- if (NTConfig_ClearPosition)
- NTA_ClearPosition();
- NTSI_PickItems();
- }
- //Bonebreaker
- if (NTConfig_SuperBonebreaker) {
- print("ÿc8Going to The Crypt");
- NTM_TravelTO(18);
- if (NTConfig_CheckSafe) {
- if (!NTTMGR_CheckSafe(2))
- return false;
- }
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in the crypt");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- print("ÿc5Precasting");
- NTP_DoPrecast();
- print("ÿc8Going to kill Bonebreaker");
- var _unit = getPresetUnits(me.area, NTC_UNIT_MONSTER, 735);
- NTM_MoveToObject(NTC_UNIT_MONSTER, _unit[0].id, _unit[0].id, 1, 3);
- print("ÿc8killing Bonebreaker");
- if (!NTA_KillBoss(getLocaleString(2870)))
- return false;
- if (NTConfig_ClearPosition)
- NTA_ClearPosition();
- NTSI_PickItems();
- }
- //Rakanishu
- if (NTConfig_SuperRakanishu) {
- print("ÿc8Going to Stony Fields");
- NTM_TravelTO(4);
- if (NTConfig_CheckSafe) {
- if (!NTTMGR_CheckSafe(2))
- return false;
- }
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in stoney field");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- print("ÿc5Precasting");
- NTP_DoPrecast();
- print("ÿc8Going to kill Rakanishu");
- var _unit = getPresetUnits(me.area, NTC_UNIT_MONSTER, 737);
- NTM_MoveToObject(NTC_UNIT_MONSTER, _unit[0].id, _unit[0].id, 1, 1);
- print("ÿc8Griswold says: What's all the noise about?");
- if (!NTA_KillBoss(getLocaleString(2872)))
- return false;
- if (NTConfig_ClearPosition)
- NTA_ClearPosition();
- NTSI_PickItems();
- }
- //Griswold
- if (NTConfig_SuperGriswold) {
- print("ÿc8Going to Tristram");
- NTM_TravelTO(38);
- if (NTConfig_CheckSafe) {
- if (!NTTMGR_CheckSafe(2))
- return false;
- }
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in Tristram");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- print("ÿc5Precasting");
- NTP_DoPrecast();
- print(me.name + "ÿc8- says : Your time will come soon enough, old man!");
- var _unit = getPresetUnits(me.area, NTC_UNIT_MONSTER, 739);
- NTM_MoveToObject(NTC_UNIT_MONSTER, _unit[0].id, _unit[0].id, 3, 3);
- print("ÿc8Griswold: Wirt! He called you down upon us!");
- if (!NTA_KillBoss(getLocaleString(2874)))
- return false;
- if (NTConfig_ClearPosition)
- NTA_ClearPosition();
- NTSI_PickItems();
- }
- //Treehead Woodfist
- if (NTConfig_SuperTreehead) {
- print("ÿc8Going to Dark Wood");
- NTM_TravelTO(5);
- if (NTConfig_CheckSafe) {
- if (!NTTMGR_CheckSafe(2))
- return false;
- }
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in Dark woods");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- print("ÿc5Precasting");
- NTP_DoPrecast();
- print("ÿc8omar: The Canadian winter is long and harsh.");
- var _unit = getPresetUnits(me.area, NTC_UNIT_MONSTER, 738);
- NTM_MoveToObject(NTC_UNIT_MONSTER, _unit[0].id, _unit[0].id, 1, 1);
- print("ÿc8omar: Good thing I know where to find some firewood!");
- if (!NTA_KillBoss(getLocaleString(2873)))
- return false;
- if (NTConfig_ClearPosition)
- NTA_ClearPosition();
- NTSI_PickItems();
- }
- //Countess
- if (NTConfig_SuperCountess) {
- print("ÿc8Going to Tower Cellar 5");
- NTM_TravelTO(20);
- print("ÿc5Precasting");
- NTP_DoPrecast();
- NTM_TravelTO(21);
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in tower level 1");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- NTM_TravelTO(22);
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in tower level 2");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- NTM_TravelTO(23);
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in tower level 3");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- NTM_TravelTO(24);
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in tower level 4");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- NTM_TravelTO(25);
- if (NTConfig_CheckSafe) {
- if (!NTTMGR_CheckSafe(2))
- return false;
- }
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in tower level 5");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- print("ÿc8Going to kill Countess");
- var _unit = getPresetUnits(me.area, NTC_UNIT_MONSTER, 740);
- NTM_MoveToObject(NTC_UNIT_MONSTER, _unit[0].id, _unit[0].id, 1, 1);
- print("ÿc8killing Countess");
- if (!NTA_KillBoss(getLocaleString(2875))) //"Countess"
- return false;
- if (NTConfig_ClearPosition)
- NTA_ClearPosition();
- NTSI_PickItems();
- }
- //The Smith
- if (NTConfig_SuperSmith) {
- print("ÿc8Going to Barracks");
- NTM_TravelTO(28);
- if (NTConfig_CheckSafe) {
- if (!NTTMGR_CheckSafe(2))
- return false;
- }
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in the Barracks");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- print("ÿc5Precasting");
- NTP_DoPrecast();
- print("ÿc8Going to kill The Smith");
- var _unit = getPresetUnits(me.area, NTC_UNIT_MONSTER, 754);
- NTM_MoveToObject(NTC_UNIT_MONSTER, _unit[0].id, _unit[0].id, 0, 0);
- print("ÿc8killing the Blacksmith");
- if (!NTA_KillBoss(getLocaleString(2889)))
- return false;
- if (NTConfig_ClearPosition)
- NTA_ClearPosition();
- NTSI_PickItems();
- }
- //Pitspawn Fouldog
- if (NTConfig_SuperPitspawn) {
- print("ÿc8Going to Jail Level 2");
- NTM_TravelTO(30);
- if (NTConfig_CheckSafe) {
- if (!NTTMGR_CheckSafe(2))
- return false;
- }
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in the jail level 2");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- print("ÿc5Precasting");
- NTP_DoPrecast();
- print("ÿc8Going to kill Pitspawn Fouldog");
- var _unit = getPresetUnits(me.area, NTC_UNIT_MONSTER, 741);
- NTM_MoveToObject(NTC_UNIT_MONSTER, _unit[0].id, _unit[0].id, 0, 0);
- print("ÿc8killing Pitspawn Fouldog");
- if (!NTA_KillBoss(getLocaleString(2876)))
- return false;
- if (NTConfig_ClearPosition)
- NTA_ClearPosition();
- NTSI_PickItems();
- }
- //Bone Ash
- if (NTConfig_SuperBoneAsh) {
- print("ÿc8Going to Cathedral");
- NTM_TravelTO(33);
- if (NTConfig_CheckSafe) {
- if (!NTTMGR_CheckSafe(2))
- return false;
- }
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in the Cathedral");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- print("ÿc5Precasting");
- NTP_DoPrecast();
- print("ÿc8Going to kill Bone Ash");
- var _unit = getPresetUnits(me.area, NTC_UNIT_MONSTER, 743);
- NTM_MoveToObject(NTC_UNIT_MONSTER, _unit[0].id, _unit[0].id, 1, 1);
- print("ÿc8killing Bone Ash");
- if (!NTA_KillBoss(getLocaleString(2878)))
- return false;
- if (NTConfig_ClearPosition)
- NTA_ClearPosition();
- NTSI_PickItems();
- }
- //Andariel
- if (NTConfig_SuperAndariel) {
- print("ÿc8Going to Catacombs Level 4");
- NTM_TravelTO(37);
- if (NTConfig_CheckSafe) {
- if (!NTTMGR_CheckSafe(2))
- return false;
- }
- if (NTConfig_SUChest) {
- print(me.name + "- ÿc8is Grabbing all the chests in Catacombs level 4");
- print("ÿc5Precasting");
- NTP_DoPrecast();
- openChestsInArea()
- }
- print("ÿc5Precasting");
- NTP_DoPrecast();
- print("ÿc8Going to kill Rabid Pornstar");
- var _unit = getPresetUnits(me.area, NTC_UNIT_MONSTER, 156);
- NTM_MoveToObject(NTC_UNIT_MONSTER, _unit[0].id, _unit[0].id, 1, 1);
- print("ÿc8killing Pornstar");
- if (!NTA_KillBoss(getLocaleString(3021)))
- return false;
- if (NTConfig_ClearPosition)
- NTA_ClearPosition();
- NTSI_PickItems();
- }
- }
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