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  1. 949:585 - TextureManager::LoadTexture(data/textures/background/mediumhouse6_thumb.dds) ...
  2. 949:591 - TextureManager::LoadTexture(data/textures/background/mediumhouse2_thumb.dds) ...
  3. 949:596 - TextureManager::LoadTexture(data/textures/background/AW_scenario2_thumb.dds) ...
  4. 949:601 - TextureManager::LoadTexture(data/textures/background/mediumhouse1_thumb.dds) ...
  5. 949:606 - TextureManager::LoadTexture(data/textures/background/housecall_rb_thumb.dds) ...
  6. 952:527 - SoundManagerOpenAL::LoadSoundForStreaming(data/sounds/music/on_sight.ogg) ...
  7. 952:559 - Game::LoadMap(data/levels/levelhousecallrb.xml) ...
  8. 952:559 - Map::LoadMap(@single_map_54_name): data/levels/levelhousecallrb.xml ...
  9. 952:559 - TextureManager::LoadTexture(data/textures/background/housecall_rb.dds) ...
  10. 952:572 - TextureManager::LoadTexture(data/textures/environment/obj_rag7.png) ...
  11. 952:579 - TextureManager::LoadTexture(data/textures/environment/obj_rug_blue_narrow.png) ...
  12. 952:588 - TextureManager::LoadTexture(data/textures/environment/beds/obj_singlebed14.png) ...
  13. 952:594 - TextureManager::LoadTexture(data/textures/environment/obj_armchair_office_brown.png) ...
  14. 952:600 - TextureManager::LoadTexture(data/textures/environment/obj_bench03.dds) ...
  15. 952:609 - TextureManager::LoadTexture(data/textures/environment/obj_bench_press_table.png) ...
  16. 952:616 - TextureManager::LoadTexture(data/textures/environment/obj_black_hose.png) ...
  17. 952:623 - TextureManager::LoadTexture(data/textures/environment/obj_car_bike01.png) ...
  18. 952:630 - TextureManager::LoadTexture(data/textures/environment/obj_car_bike02.png) ...
  19. 952:637 - TextureManager::LoadTexture(data/textures/environment/obj_cilinderblock.png) ...
  20. 952:642 - TextureManager::LoadTexture(data/textures/environment/obj_fireplace.png) ...
  21. 952:648 - TextureManager::LoadTexture(data/textures/environment/obj_hedge1.png) ...
  22. 952:659 - TextureManager::LoadTexture(data/textures/environment/obj_hedge2.png) ...
  23. 952:668 - TextureManager::LoadTexture(data/textures/environment/obj_hedge3.png) ...
  24. 952:680 - TextureManager::LoadTexture(data/textures/environment/obj_hedge4.png) ...
  25. 952:705 - TextureManager::LoadTexture(data/textures/environment/obj_hotel_chair6.png) ...
  26. 952:710 - TextureManager::LoadTexture(data/textures/environment/obj_hotel_coffeetable.png) ...
  27. 952:716 - TextureManager::LoadTexture(data/textures/environment/obj_hotel_cupboard.png) ...
  28. 952:722 - TextureManager::LoadTexture(data/textures/environment/obj_maidcart.png) ...
  29. 952:729 - TextureManager::LoadTexture(data/textures/environment/obj_metaltable_garage.png) ...
  30. 952:738 - TextureManager::LoadTexture(data/textures/environment/obj_rim01.png) ...
  31. 952:743 - TextureManager::LoadTexture(data/textures/environment/obj_table1.png) ...
  32. 952:753 - TextureManager::LoadTexture(data/textures/environment/obj_tableocto.png) ...
  33. 952:761 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_ashtray.png) ...
  34. 952:768 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_magazine_cover1.png) ...
  35. 952:775 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_magazine_cover3.png) ...
  36. 952:781 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_magazine_cover4.png) ...
  37. 952:790 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_magazine_open1.png) ...
  38. 952:793 - TextureManager::LoadTexture(data/textures/environment/store/obj_cardboardbox3.png) ...
  39. 952:801 - TextureManager::LoadTexture(data/textures/environment/store/obj_drinkfreezer.png) ...
  40. 952:809 - TextureManager::LoadTexture(data/textures/environment/store/obj_garbagebinO_small.png) ...
  41. 952:816 - TextureManager::LoadTexture(data/textures/environment/store/obj_garbagebin_small.png) ...
  42. 952:825 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_laptop03.png) ...
  43. 952:832 - TextureManager::LoadTexture(data/textures/humans/enemy_operator_rifle.dds) ...
  44. 952:844 - TextureManager::LoadTexture(data/textures/humans/enemy_operator_weaponless.dds) ...
  45. 952:852 - TextureManager::LoadTexture(data/textures/humans/enemy_operator_legs.dds) ...
  46. 952:860 - TextureManager::LoadTexture(data/textures/humans/enemy_operator_deaths.dds) ...
  47. 952:878 - TextureManager::LoadTexture(data/textures/environment/obj_cctv01.png) ...
  48. 952:883 - TextureManager::LoadTexture(data/textures/environment/obj_streetlamp.png) ...
  49. 952:889 - TextureManager::LoadTexture(data/textures/environment/lights/light_gradient.tga) ...
  50. 952:895 - TextureManager::LoadTexture(data/textures/environment/lights/spotlight.tga) ...
  51. 952:902 - TextureManager::LoadTexture(data/textures/background/housecall_rb2.dds) ...
  52. 952:964 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_pc01.png) ...
  53. 952:970 - TextureManager::LoadTexture(data/textures/environment/beds/obj_singlebed15.png) ...
  54. 952:977 - TextureManager::LoadTexture(data/textures/environment/obj_hotel_chair1.png) ...
  55. 952:983 - TextureManager::LoadTexture(data/textures/environment/obj_hotel_chair2.png) ...
  56. 952:989 - TextureManager::LoadTexture(data/textures/environment/obj_hotel_desk.png) ...
  57. 952:997 - TextureManager::LoadTexture(data/textures/environment/obj_hotel_sink.png) ...
  58. 953:004 - TextureManager::LoadTexture(data/textures/environment/obj_kitchencounter03.png) ...
  59. 953:014 - TextureManager::LoadTexture(data/textures/environment/obj_kitchencounter_bdouble.tga) ...
  60. 953:018 - TextureManager::LoadTexture(data/textures/environment/obj_longdesk.png) ...
  61. 953:026 - TextureManager::LoadTexture(data/textures/environment/obj_pinball.png) ...
  62. 953:032 - TextureManager::LoadTexture(data/textures/environment/obj_tableround.png) ...
  63. 953:039 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_documents01.png) ...
  64. 953:044 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_pizza02.png) ...
  65. 953:047 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_plate1.png) ...
  66. 953:053 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_plate2.png) ...
  67. 953:059 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_plate3.png) ...
  68. 953:065 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_ipad_front.png) ...
  69. 953:070 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_keyboard01.png) ...
  70. 953:072 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_monitor03.png) ...
  71. 953:077 - TextureManager::LoadTexture(data/textures/environment/lights/window_light2.tga) ...
  72. 953:080 - Map::LoadMap(@single_map_54_name) end
  73. 953:081 - TextureManager::SafeDeleteTexture(ambient_occlusion)
  74. 953:176 - Game::LoadMap(data/levels/levelhousecallrb.xml) end
  75. 956:508 - sGlobalStats::Save() ...
  76. 956:532 - SoundManagerOpenAL::LoadSound(data/sounds/voices/Commander/FO_VOICE_COMNDR_17.wav) ...
  77. 956:544 - CSteamStatsAndAchievements: StoreStats - succes !
  78. 958:498 - TextureManager::LoadTexture(data/textures/background/firestation_thumb.dds) ...
  79. 958:505 - TextureManager::LoadTexture(data/textures/background/topfloorbar_thumb.dds) ...
  80. 958:512 - TextureManager::LoadTexture(data/textures/background/bushostage_thumb.dds) ...
  81. 958:518 - TextureManager::LoadTexture(data/textures/background/autoworkshop_thumb.dds) ...
  82. 958:524 - TextureManager::LoadTexture(data/textures/background/5bedroomhouse_thumb.dds) ...
  83. 958:531 - TextureManager::LoadTexture(data/textures/background/dockwarehouse_thumb.dds) ...
  84. 958:537 - TextureManager::LoadTexture(data/textures/background/housecall_gc_thumb.dds) ...
  85. 958:543 - TextureManager::LoadTexture(data/textures/background/warehouse_thumb.dds) ...
  86. 958:548 - TextureManager::LoadTexture(data/textures/background/vila_thumb.dds) ...
  87. 965:343 - SoundManagerOpenAL::LoadSoundForStreaming(data/sounds/music/vital_target.ogg) ...
  88. 965:374 - Game::LoadMap(data/levels/level5bedroomhouse.xml) ...
  89. 965:374 - Map::LoadMap(@single_map_68_name): data/levels/level5bedroomhouse.xml ...
  90. 965:374 - TextureManager::LoadTexture(data/textures/background/5bedroomhouse.dds) ...
  91. 965:383 - TextureManager::LoadTexture(data/textures/environment/beds/obj_doublebed7.png) ...
  92. 965:390 - TextureManager::LoadTexture(data/textures/environment/beds/obj_hotel_doublebed.png) ...
  93. 965:400 - TextureManager::LoadTexture(data/textures/environment/beds/obj_singlebed10.png) ...
  94. 965:407 - TextureManager::LoadTexture(data/textures/environment/beds/obj_singlebed13.png) ...
  95. 965:415 - TextureManager::LoadTexture(data/textures/environment/obj_hotel_chair5.png) ...
  96. 965:421 - TextureManager::LoadTexture(data/textures/environment/obj_hotel_chair7.png) ...
  97. 965:427 - TextureManager::LoadTexture(data/textures/environment/obj_hotel_chair8.png) ...
  98. 965:434 - TextureManager::LoadTexture(data/textures/environment/obj_metalcabinet_medium.png) ...
  99. 965:441 - TextureManager::LoadTexture(data/textures/environment/obj_vacuum02.png) ...
  100. 965:448 - TextureManager::LoadTexture(data/textures/environment/obj_vacuum03.png) ...
  101. 965:456 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_cokeglass.png) ...
  102. 965:462 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_magazine_cover2.png) ...
  103. 965:469 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_magazine_open3.png) ...
  104. 965:475 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_magazine_open4.png) ...
  105. 965:482 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_newspaper1.png) ...
  106. 965:489 - TextureManager::LoadTexture(data/textures/environment/store/obj_cardboardbox1.png) ...
  107. 965:493 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_grill.png) ...
  108. 965:500 - TextureManager::LoadTexture(data/textures/environment/smallparts/obj_monitor01.png) ...
  109. 965:505 - TextureManager::LoadTexture(data/textures/environment/store/obj_garbagebag1.png) ...
  110. 965:508 - TextureManager::LoadTexture(data/textures/environment/store/obj_garbagebag2.png) ...
  111. 965:521 - TextureManager::LoadTexture(data/textures/environment/window_small.dds) ...
  112. 965:530 - TextureManager::LoadTexture(data/textures/environment/window_small_break.dds) ...
  113. 965:536 - Map::LoadMap(@single_map_68_name) end
  114. 965:537 - TextureManager::SafeDeleteTexture(ambient_occlusion)
  115. 965:584 - Game::LoadMap(data/levels/level5bedroomhouse.xml) end
  116. 965:964 - SoundManagerOpenAL::LoadSoundForStreaming(data/sounds/ambiental/city_ambience_a.wav) ...
  117. 965:980 - SoundManagerOpenAL::LoadSound(data/sounds/ambiental/police_siren_b.wav) ...
  118. 965:989 - SoundManagerOpenAL::LoadSound(data/sounds/ambiental/wood_creaking_c.wav) ...
  119. 967:123 - Game::LevelStart() ...
  120. 967:124 - Game::LevelStart() end
  121. 975:055 - TextureManager::LoadTexture(data/textures/gui/contextual/pathicon_doorbreach_shgun_potential.tga) ...
  122. 978:223 - TextureManager::LoadTexture(data/textures/gui/contextual/pathicon_doorbreach_shgun_active.tga) ...
  123. 978:260 - Friendly_Shield_172 now uses Attack Type SWAT_PumpCloseFire
  124. 978:260 - SoundManagerOpenAL::LoadSound(data/sounds/voices/Trooper/FO_VOICE_TROOPR_27.wav) ...
  125. 979:349 - Friendly_Assaulter_169 now uses Attack Type SWAT_635PDWRapidFireMed
  126. 979:349 - Enemy_MacInvestigator_163 dies after taking 12 damage from Friendly_Assaulter_169
  127. 986:302 - Friendly_Assaulter_170 now uses Attack Type SWAT_ShieldRevolverAimedFire44
  128. 986:302 - Enemy_MacIvil_168 takes 13 damage from Friendly_Assaulter_170 and is injured
  129. 986:412 - Enemy_MacIvil_168 now uses Attack Type WildFire
  130. 986:493 - Friendly_Assaulter_169 now uses Attack Type SWAT_635PDWAuto
  131. 986:493 - Enemy_MacIvil_168 takes 13 damage from Friendly_Assaulter_169 and is injured
  132. 986:592 - Enemy_MacIvil_168 dies after taking 14 damage from Friendly_Assaulter_169
  133. 987:040 - Enemy_MacInvestigator_164 dies after taking 10 damage from GrenadeShrapnel_480
  134. 987:151 - Enemy_MacInvestigator_165 takes 10 damage from GrenadeShrapnel_481 and is injured
  135. 987:167 - Enemy_JunkieHarry_161 takes 10 damage from GrenadeShrapnel_461 and is injured
  136. 987:183 - Enemy_DoubleDaveUndecidedInvestigator_162 dies after taking 10 damage from GrenadeShrapnel_357
  137. 987:199 - Enemy_MacInvestigator_165 takes 11 damage from GrenadeShrapnel_427 and is injured
  138. 987:199 - Enemy_MacInvestigator_165 dies after taking 12 damage from GrenadeShrapnel_477
  139. 987:264 - Friendly_Assaulter_170 gets hits in armor Ironman Shield (Level III), arcDeg=55, PL=5 vs APL=3
  140. 987:264 - Friendly_Assaulter_170 gets hits in armor Ironman Shield (Level III), arcDeg=55, PL=5 vs APL=3
  141. 987:264 - Friendly_Assaulter_170 gets hits in armor Ironman Shield (Level III), arcDeg=55, PL=5 vs APL=3
  142. 987:697 - Enemy_MacInvestigator_167 dies after taking 10 damage from GrenadeShrapnel_507
  143. 987:744 - Enemy_AKUndecidedInvestigator_154 takes 10 damage from GrenadeShrapnel_399 and is injured
  144. 987:744 - Enemy_AKUndecidedInvestigator_154 dies after taking 11 damage from GrenadeShrapnel_549
  145. 989:940 - Enemy_AKUndecidedInvestigator_156 takes 10 damage from GrenadeShrapnel_278 and is injured
  146. 989:940 - Enemy_AKUndecidedInvestigator_156 dies after taking 11 damage from GrenadeShrapnel_378
  147. 990:357 - Friendly_Pointman_171 now uses Attack Type SWAT_635PDWAuto
  148. 990:357 - Enemy_HarryUndecidedInvestigator_157 dies after taking 12 damage from Friendly_Pointman_171
  149. 992:773 - Enemy_JunkieHarry_161 dies after taking 11 damage from GrenadeShrapnel_574
  150. 992:883 - Friendly_Assaulter_170 gets hits in armor Extended Protection, arcDeg=90, PL=5 vs APL=3
  151. 992:884 - Friendly_Assaulter_170 takes 0 damage from GrenadeShrapnel_731 - miss (dice roll = 3).
  152. 992:900 - Friendly_Assaulter_170 takes 7 damage from GrenadeShrapnel_655 and is injured
  153. 993:460 - Enemy_MacInvestigator_166 dies after taking 10 damage from GrenadeShrapnel_720
  154. 1000:318 - Enemy_HarryUndecidedInvestigator_158 now uses Attack Type RapidFire
  155. 1000:318 - Friendly_Assaulter_170 gets hits in armor Extended Protection, arcDeg=90, PL=5 vs APL=2
  156. 1000:319 - Enemy_HarryUndecidedInvestigator_158 takes 13 damage from Friendly_Assaulter_170 and is injured
  157. 1000:765 - Enemy_HarryUndecidedInvestigator_158 dies after taking 11 damage from GrenadeShrapnel_922
  158. 1000:879 - Friendly_Assaulter_170 gets hits in armor Extended Protection, arcDeg=90, PL=5 vs APL=3
  159. 1000:879 - Friendly_Assaulter_170 takes 8 damage from GrenadeShrapnel_933 and is injured
  160. 1000:879 - Friendly_Assaulter_170 takes 0 damage from GrenadeShrapnel_983 - miss (dice roll = 3).
  161. 1014:614 - Enemy_JunkieHarry_159 dies after taking 10 damage from GrenadeShrapnel_1414
  162. 1014:917 - Enemy_JunkieHarry_160 dies after taking 10 damage from GrenadeShrapnel_1197
  163. 1021:918 - [Error] Game::GeneratePath() failed for Enemy_AKUndecidedInvestigator_155. This usually means that the starting point is inside a closed aread.
  164. 1021:919 - [Error] sActivity_EngageEnemy::Update() eENGAGE_ENEMY_GOTO_COVER_START Cannot find path to cover!
  165. 1022:286 - Friendly_Shield_172 now uses Attack Type SWAT_ShortPumpAimedFire
  166. 1022:287 - Enemy_AKUndecidedInvestigator_155 takes 0 damage from Friendly_Shield_172 - miss (dice roll = 17).
  167. 1022:287 - Enemy_AKUndecidedInvestigator_155 takes 7 damage from Friendly_Shield_172 and is injured
  168. 1022:287 - Enemy_AKUndecidedInvestigator_155 takes 8 damage from Friendly_Shield_172 and is injured
  169. 1022:288 - Enemy_AKUndecidedInvestigator_155 dies after taking 9 damage from Friendly_Shield_172
  170. 1026:064 - TextureManager::LoadTexture(data/textures/gui/contextual/pathicon_dynamichammer_potential.tga) ...
  171. 1037:132 - Friendly_Shield_172 gets hits in armor Extended Protection, arcDeg=90, PL=5 vs APL=3
  172. 1084:936 - Enemy_AKTim_153 dies after taking 10 damage from GrenadeShrapnel_2437
  173. 1085:096 - Friendly_Pointman_171 gets hits in armor Extended Protection, arcDeg=90, PL=5 vs APL=3
  174. 1085:097 - Friendly_Pointman_171 takes 7 damage from GrenadeShrapnel_2515 and is injured
  175. 1112:213 - Enemy_AKTim_152 dies after taking 12 damage from Friendly_Pointman_171
  176. 1112:229 - Replay::StopRecording() finished recording: 146688 milliseconds and 3128 frames
  177. 1112:229 - Replay::Save(C:\Users\qqerc\Documents/KillHouseGames/DoorKickers/replays/Last replay.rpl) for map data/levels/level5bedroomhouse.xml...
  178. 1112:240 - Replay::Save() done!
  179. 1112:240 - SaveMapsStatistics() ...
  180. 1125:816 - sGlobalStats::Save() ...
  181. 1125:822 - Roster::SaveToFile()...
  182. 1125:831 - Roster::SaveToFile() done!
  183. 1125:873 - CSteamStatsAndAchievements: StoreStats - succes !
  184. 1128:488 - MainLoop() end
  185. 1128:488 - Options::Save()...
  186. 1128:489 - Options::Save() done!
  187. 1128:489 - Roster::SaveToFile()...
  188. 1128:491 - Roster::SaveToFile() done!
  189. 1128:491 - Total Texture Memory: 426.4 MB in 1075 textures
  190. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/fx/player_selection.tga)
  191. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/fx/shootdirection_arrow.tga)
  192. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/fx/shootdirection_sideline.tga)
  193. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/fx/shootdirection_path.tga)
  194. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/background/empty.dds)
  195. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/background/empty_walls.dds)
  196. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/fx/cover_circle.tga)
  197. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/fx/cover_shield.tga)
  198. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/fx/human_shadow.tga)
  199. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/gui/hud/hud_paused_overlay.tga)
  200. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/environment/wall.tga)
  201. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/environment/wall_tjunction.tga)
  202. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/environment/wall_terminator.tga)
  203. 1128:514 - TextureManager::SafeDeleteTexture(data/textures/fx/circlegradient.tga)
  204. 1128:515 - TextureManager::SafeDeleteTexture(screensize_renderbuffer_texture)
  205. 1128:515 - TextureManager::SafeDeleteTexture(map_renderbuffer_texture_downscaled)
  206. 1128:515 - TextureManager::SafeDeleteTexture(map_renderbuffer_texture_downscaled)
  207. 1128:515 - TextureManager::SafeDeleteTexture(collision_renderbuffer_texture)
  208. 1128:515 - TextureManager::SafeDeleteTexture(ambient_occlusion)
  209. 1128:515 - TextureManager::SafeDeleteTexture(fieldofview_texture_0)
  210. 1128:515 - TextureManager::SafeDeleteTexture(fieldofview_texture_1)
  211. 1128:515 - TextureManager::SafeDeleteTexture(fieldofview_texture_2)
  212. 1128:522 - TextureManager::SafeDeleteTexture(data/textures/fonts/generic_normal_17.tga)
  213. 1128:522 - TextureManager::SafeDeleteTexture(data/textures/fonts/generic_normal_19.tga)
  214. 1128:522 - TextureManager::SafeDeleteTexture(data/textures/fonts/generic_normal_25.tga)
  215. 1128:522 - TextureManager::SafeDeleteTexture(data/textures/fonts/generic_normal_38.tga)
  216. 1128:522 - TextureManager::SafeDeleteTexture(data/textures/fonts/generic_normal_57.tga)
  217. 1128:522 - TextureManager::SafeDeleteTexture(data/textures/fonts/numbers_normal_14.tga)
  218. 1128:522 - TextureManager::SafeDeleteTexture(data/textures/fonts/numbers_shadow_16.tga)
  219. 1128:522 - TextureManager::SafeDeleteTexture(data/textures/fonts/numbers_normal_24.tga)
  220. 1128:523 - TextureManager::SafeDeleteTexture(unicode_17)
  221. 1128:523 - TextureManager::SafeDeleteTexture(unicode_21)
  222. 1128:615 - Cleaning up ...
  223. 1128:939 - done cleaning up !
  224. 1129:015 - ======================================================
  225. 1129:015 - Log out
  226. 1129:015 - ======================================================
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