Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- WedgePart0 = Instance.new("WedgePart")
- WedgePart1 = Instance.new("WedgePart")
- WedgePart2 = Instance.new("WedgePart")
- Part3 = Instance.new("Part")
- Model4 = Instance.new("Model")
- Part5 = Instance.new("Part")
- ManualWeld6 = Instance.new("ManualWeld")
- ManualWeld7 = Instance.new("ManualWeld")
- Part8 = Instance.new("Part")
- ManualWeld9 = Instance.new("ManualWeld")
- Part10 = Instance.new("Part")
- SurfaceGui11 = Instance.new("SurfaceGui")
- TextLabel12 = Instance.new("TextLabel")
- Model13 = Instance.new("Model")
- Part14 = Instance.new("Part")
- ManualWeld15 = Instance.new("ManualWeld")
- ManualWeld16 = Instance.new("ManualWeld")
- Weld17 = Instance.new("Weld")
- Part18 = Instance.new("Part")
- ManualWeld19 = Instance.new("ManualWeld")
- Part20 = Instance.new("Part")
- SurfaceGui21 = Instance.new("SurfaceGui")
- TextLabel22 = Instance.new("TextLabel")
- Model23 = Instance.new("Model")
- Part24 = Instance.new("Part")
- Snap25 = Instance.new("Snap")
- Part26 = Instance.new("Part")
- Snap27 = Instance.new("Snap")
- Part28 = Instance.new("Part")
- Tool29 = Instance.new("Tool")
- Part30 = Instance.new("Part")
- Sound31 = Instance.new("Sound")
- Sound32 = Instance.new("Sound")
- SpecialMesh33 = Instance.new("SpecialMesh")
- Script34 = Instance.new("Script")
- Script35 = Instance.new("Script")
- Decal36 = Instance.new("Decal")
- Part37 = Instance.new("Part")
- Snap38 = Instance.new("Snap")
- Part39 = Instance.new("Part")
- Snap40 = Instance.new("Snap")
- Part41 = Instance.new("Part")
- Script42 = Instance.new("Script")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Weld47 = Instance.new("Weld")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Weld50 = Instance.new("Weld")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- WedgePart0.Parent = mas
- WedgePart0.CFrame = CFrame.new(-37, 39.5000381, 182.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- WedgePart0.Orientation = Vector3.new(0, 90, 0)
- WedgePart0.Position = Vector3.new(-37, 39.5000381, 182.5)
- WedgePart0.Rotation = Vector3.new(0, 90, 0)
- WedgePart0.Size = Vector3.new(4, 1, 2)
- WedgePart0.Anchored = true
- WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart1.Parent = mas
- WedgePart1.CFrame = CFrame.new(-25, 46.5000763, 182.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- WedgePart1.Orientation = Vector3.new(0, 90, 0)
- WedgePart1.Position = Vector3.new(-25, 46.5000763, 182.5)
- WedgePart1.Rotation = Vector3.new(0, 90, 0)
- WedgePart1.Size = Vector3.new(4, 1, 2)
- WedgePart1.Anchored = true
- WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart2.Parent = mas
- WedgePart2.CFrame = CFrame.new(-31, 42.5001144, 182.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- WedgePart2.Orientation = Vector3.new(0, 90, 0)
- WedgePart2.Position = Vector3.new(-31, 42.5001144, 182.5)
- WedgePart2.Rotation = Vector3.new(0, 90, 0)
- WedgePart2.Size = Vector3.new(4, 1, 2)
- WedgePart2.Anchored = true
- WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
- Part3.Parent = mas
- Part3.CFrame = CFrame.new(197, 48, 185, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(197, 48, 185)
- Part3.Size = Vector3.new(4, 4, 4)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Shape = Enum.PartType.Ball
- Model4.Name = "Sign"
- Model4.Parent = mas
- Part5.Parent = Model4
- Part5.CFrame = CFrame.new(226.566116, 51.4000206, 186.324768, 0.173647195, 0, 0.984816968, 0, 1, 0, -0.984816968, 0, 0.17364718)
- Part5.Orientation = Vector3.new(0, 80, 0)
- Part5.Position = Vector3.new(226.566116, 51.4000206, 186.324768)
- Part5.Rotation = Vector3.new(0, 80, 0)
- Part5.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part5.Size = Vector3.new(0.400000006, 4.80000019, 0.200000003)
- Part5.BrickColor = BrickColor.new("Reddish brown")
- Part5.Material = Enum.Material.WoodPlanks
- Part5.brickColor = BrickColor.new("Reddish brown")
- ManualWeld6.Name = "Part-to-Part Strong Joint"
- ManualWeld6.Parent = Part5
- ManualWeld6.C0 = CFrame.new(0.200000003, -2.4000001, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld6.C1 = CFrame.new(0.199996948, -3.5, 0.100006104, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld6.Part0 = Part5
- ManualWeld6.Part1 = Part8
- ManualWeld6.part1 = Part8
- ManualWeld7.Name = "Part Terrain Joint"
- ManualWeld7.Parent = Part5
- ManualWeld7.Part1 = Part5
- ManualWeld7.part1 = Part5
- Part8.Parent = Model4
- Part8.CFrame = CFrame.new(226.369141, 52.5000191, 186.290039, 0.173647195, 0, 0.984816968, 0, 1, 0, -0.984816968, 0, 0.17364718)
- Part8.Orientation = Vector3.new(0, 80, 0)
- Part8.Position = Vector3.new(226.369141, 52.5000191, 186.290039)
- Part8.Rotation = Vector3.new(0, 80, 0)
- Part8.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part8.Size = Vector3.new(4, 2.20000005, 0.200000003)
- Part8.BrickColor = BrickColor.new("Reddish brown")
- Part8.Material = Enum.Material.WoodPlanks
- Part8.brickColor = BrickColor.new("Reddish brown")
- ManualWeld9.Name = "Part-to-Text Strong Joint"
- ManualWeld9.Parent = Part8
- ManualWeld9.C0 = CFrame.new(2, -1.10000002, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld9.C1 = CFrame.new(2.01499939, -1.10499954, 0.100006104, -1.00000012, 0, -5.96046448e-08, 0, 1, 0, 5.96046448e-08, 0, -1.00000012)
- ManualWeld9.Part0 = Part8
- ManualWeld9.Part1 = Part10
- ManualWeld9.part1 = Part10
- Part10.Name = "Text"
- Part10.Parent = Model4
- Part10.CFrame = CFrame.new(226.169571, 52.5050201, 186.270081, 0.17364724, 0, 0.984816849, 0, 1, 0, -0.984816849, 0, 0.173647225)
- Part10.Orientation = Vector3.new(0, 80, 0)
- Part10.Position = Vector3.new(226.169571, 52.5050201, 186.270081)
- Part10.Rotation = Vector3.new(0, 80, 0)
- Part10.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part10.Size = Vector3.new(3.97000051, 2.21000004, 0.200000003)
- Part10.Anchored = true
- Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BrickColor = BrickColor.new("Reddish brown")
- Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Material = Enum.Material.WoodPlanks
- Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.brickColor = BrickColor.new("Reddish brown")
- Part10.FormFactor = Enum.FormFactor.Custom
- Part10.formFactor = Enum.FormFactor.Custom
- SurfaceGui11.Parent = Part10
- SurfaceGui11.CanvasSize = Vector2.new(200, 100)
- TextLabel12.Parent = SurfaceGui11
- TextLabel12.Size = UDim2.new(1, 0, 1, 0)
- TextLabel12.Active = true
- TextLabel12.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel12.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel12.BackgroundTransparency = 1
- TextLabel12.Font = Enum.Font.ArialBold
- TextLabel12.FontSize = Enum.FontSize.Size12
- TextLabel12.Text = "You made it to the end, take this soda as a reward!"
- TextLabel12.TextColor = BrickColor.new("Institutional white")
- TextLabel12.TextColor3 = Color3.new(1, 1, 1)
- TextLabel12.TextScaled = true
- TextLabel12.TextSize = 12
- TextLabel12.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel12.TextStrokeTransparency = 0
- TextLabel12.TextWrap = true
- TextLabel12.TextWrapped = true
- Model13.Name = "Sign"
- Model13.Parent = mas
- Part14.Parent = Model13
- Part14.CFrame = CFrame.new(-95.4331665, 2.40000534, -27.6766357, 0.173646584, 0, 0.984808087, 0, 1, 0, -0.984808087, 0, 0.173646584)
- Part14.Orientation = Vector3.new(0, 80, 0)
- Part14.Position = Vector3.new(-95.4331665, 2.40000534, -27.6766357)
- Part14.Rotation = Vector3.new(0, 80, 0)
- Part14.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part14.Size = Vector3.new(0.400000006, 4.80000019, 0.200000003)
- Part14.BrickColor = BrickColor.new("Reddish brown")
- Part14.Material = Enum.Material.WoodPlanks
- Part14.brickColor = BrickColor.new("Reddish brown")
- ManualWeld15.Name = "Part-to-Part Strong Joint"
- ManualWeld15.Parent = Part14
- ManualWeld15.C0 = CFrame.new(0.200000003, -2.4000001, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld15.C1 = CFrame.new(0.199996948, -3.5, 0.100006104, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld15.Part0 = Part14
- ManualWeld15.Part1 = Part18
- ManualWeld15.part1 = Part18
- ManualWeld16.Name = "Part Terrain Joint"
- ManualWeld16.Parent = Part14
- ManualWeld16.Part1 = Part14
- ManualWeld16.part1 = Part14
- Weld17.Parent = Part14
- Weld17.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld17.C1 = CFrame.new(-307.248901, -2.40000558, -108.868034, -0.173646584, -0.984808087, 0, 0, 0, 1, -0.984808087, 0.173646584, 0)
- Weld17.Part0 = nil
- Weld17.Part1 = Part14
- Weld17.part1 = Part14
- Part18.Parent = Model13
- Part18.CFrame = CFrame.new(-95.6307297, 3.50000238, -27.7101288, 0.173646599, 0, 0.984808087, 0, 1, 0, -0.984808087, 0, 0.173646599)
- Part18.Orientation = Vector3.new(0, 80, 0)
- Part18.Position = Vector3.new(-95.6307297, 3.50000238, -27.7101288)
- Part18.Rotation = Vector3.new(0, 80, 0)
- Part18.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part18.Size = Vector3.new(4, 2.20000005, 0.200000003)
- Part18.BrickColor = BrickColor.new("Reddish brown")
- Part18.Material = Enum.Material.WoodPlanks
- Part18.brickColor = BrickColor.new("Reddish brown")
- ManualWeld19.Name = "Part-to-Text Strong Joint"
- ManualWeld19.Parent = Part18
- ManualWeld19.C0 = CFrame.new(2, -1.10000002, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld19.C1 = CFrame.new(2.01499939, -1.10499954, 0.100006104, -1.00000012, 0, -5.96046448e-08, 0, 1, 0, 5.96046448e-08, 0, -1.00000012)
- ManualWeld19.Part0 = Part18
- ManualWeld19.Part1 = Part20
- ManualWeld19.part1 = Part20
- Part20.Name = "Text"
- Part20.Parent = Model13
- Part20.CFrame = CFrame.new(-95.8302994, 3.50500202, -27.7300873, 0.173646644, 0, 0.984807968, 0, 1, 0, -0.984807968, 0, 0.173646644)
- Part20.Orientation = Vector3.new(0, 80, 0)
- Part20.Position = Vector3.new(-95.8302994, 3.50500202, -27.7300873)
- Part20.Rotation = Vector3.new(0, 80, 0)
- Part20.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part20.Size = Vector3.new(3.97000051, 2.21000004, 0.200000003)
- Part20.Anchored = true
- Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.BrickColor = BrickColor.new("Reddish brown")
- Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.Material = Enum.Material.WoodPlanks
- Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.brickColor = BrickColor.new("Reddish brown")
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.formFactor = Enum.FormFactor.Custom
- SurfaceGui21.Parent = Part20
- SurfaceGui21.CanvasSize = Vector2.new(200, 100)
- TextLabel22.Parent = SurfaceGui21
- TextLabel22.Size = UDim2.new(1, 0, 1, 0)
- TextLabel22.Active = true
- TextLabel22.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel22.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel22.BackgroundTransparency = 1
- TextLabel22.Font = Enum.Font.ArialBold
- TextLabel22.FontSize = Enum.FontSize.Size12
- TextLabel22.Text = "Use a parkour script to complete the map!"
- TextLabel22.TextColor = BrickColor.new("Institutional white")
- TextLabel22.TextColor3 = Color3.new(1, 1, 1)
- TextLabel22.TextScaled = true
- TextLabel22.TextSize = 12
- TextLabel22.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel22.TextStrokeTransparency = 0
- TextLabel22.TextWrap = true
- TextLabel22.TextWrapped = true
- Model23.Name = "Bloxy Cola Classic Giver"
- Model23.Parent = mas
- Model23.PrimaryPart = Part41
- Part24.Name = "Smooth Block Model"
- Part24.Parent = Model23
- Part24.CFrame = CFrame.new(231.300018, 52.0001068, 185.300018, -1.04807641e-05, 1.26409477e-05, 0.999995232, -2.31122813e-05, 1, -1.26415835e-05, -0.999995232, -2.31130252e-05, -1.04804585e-05)
- Part24.Orientation = Vector3.new(0, 90, 0)
- Part24.Position = Vector3.new(231.300018, 52.0001068, 185.300018)
- Part24.Rotation = Vector3.new(129.660004, 89.8199997, -129.660004)
- Part24.Color = Color3.new(0.564706, 0.298039, 0.164706)
- Part24.Transparency = 0.30000001192093
- Part24.Size = Vector3.new(3, 6, 1)
- Part24.Anchored = true
- Part24.BrickColor = BrickColor.new("Rust")
- Part24.brickColor = BrickColor.new("Rust")
- Snap25.Parent = Part24
- Snap25.C0 = CFrame.new(0, 3, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Snap25.C1 = CFrame.new(7.62939453e-06, -0.599983215, -1.50003052, -0.999999404, -9.09494702e-13, 3.09228199e-11, -3.09228199e-11, -2.7880559e-11, 1, 9.09494702e-13, 0.999999404, -2.7880559e-11)
- Snap25.Part0 = Part24
- Snap25.Part1 = Part41
- Snap25.part1 = Part41
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model23
- Part26.CFrame = CFrame.new(232.300003, 52.0000038, 183.299988, -0.99999553, -6.48469722e-10, -2.09183781e-11, -3.35603545e-10, 1, 8.95239161e-10, 8.18545232e-12, 2.17985699e-10, -0.99999553)
- Part26.Orientation = Vector3.new(0, -180, 0)
- Part26.Position = Vector3.new(232.300003, 52.0000038, 183.299988)
- Part26.Rotation = Vector3.new(-180, 0, 180)
- Part26.Color = Color3.new(0.564706, 0.298039, 0.164706)
- Part26.Transparency = 0.30000001192093
- Part26.Size = Vector3.new(3, 6, 1)
- Part26.Anchored = true
- Part26.BrickColor = BrickColor.new("Rust")
- Part26.brickColor = BrickColor.new("Rust")
- Snap27.Parent = Part26
- Snap27.C0 = CFrame.new(0, 3, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Snap27.C1 = CFrame.new(1.99993896, -0.600032806, -0.500061035, -1.04807905e-05, 0.999999702, -2.31131762e-05, 1.26416526e-05, 2.31133472e-05, 1, 0.999999702, 1.04804976e-05, -1.26419191e-05)
- Snap27.Part0 = Part26
- Snap27.Part1 = Part41
- Snap27.part1 = Part41
- Part28.Name = "PUT THE WEAPON IN THIS BRICK"
- Part28.Parent = Model23
- Part28.CFrame = CFrame.new(230.299759, 51.7052345, 185.301987, 0.999994576, -3.05185531e-05, -2.30465957e-09, 3.0518353e-05, 1, 0.000152589215, -2.33649189e-09, -0.000152589229, 0.999994576)
- Part28.Orientation = Vector3.new(-0.00999999978, 0, 0)
- Part28.Position = Vector3.new(230.299759, 51.7052345, 185.301987)
- Part28.Rotation = Vector3.new(-0.00999999978, 0, 0)
- Part28.Color = Color3.new(0.564706, 0.298039, 0.164706)
- Part28.Size = Vector3.new(1, 1.20000005, 5)
- Part28.Anchored = true
- Part28.BrickColor = BrickColor.new("Rust")
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Rust")
- Tool29.Name = "ClassicBloxyCola"
- Tool29.Parent = Part28
- Tool29.TextureId = "http://www.roblox.com/asset/?id=71660786"
- Tool29.Grip = CFrame.new(0.0299999993, 0, 0, 0.217036337, -0, 0.976163507, 0, 1, 0, -0.976163507, 0, 0.217036337)
- Tool29.GripForward = Vector3.new(-0.976163507, -0, -0.217036337)
- Tool29.GripPos = Vector3.new(0.0299999993, 0, 0)
- Tool29.GripRight = Vector3.new(0.217036337, 0, -0.976163507)
- Part30.Name = "Handle"
- Part30.Parent = Tool29
- Part30.CFrame = CFrame.new(232.299988, 52.9909821, 185.299988, 0.99999553, -6.48469722e-10, 2.09183781e-11, 3.35603545e-10, 1, -8.95239161e-10, -8.18545232e-12, 2.17985699e-10, 0.99999553)
- Part30.Position = Vector3.new(232.299988, 52.9909821, 185.299988)
- Part30.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part30.Size = Vector3.new(1, 1.20000005, 1)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Mid gray")
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Mid gray")
- Part30.FormFactor = Enum.FormFactor.Plate
- Part30.formFactor = Enum.FormFactor.Plate
- Sound31.Name = "DrinkSound"
- Sound31.Parent = Part30
- Sound31.SoundId = "http://www.roblox.com/asset/?id=10722059"
- Sound32.Name = "OpenSound"
- Sound32.Parent = Part30
- Sound32.SoundId = "http://www.roblox.com/asset/?id=10721950"
- SpecialMesh33.Parent = Part30
- SpecialMesh33.MeshId = "http://www.roblox.com/asset/?id=29690481"
- SpecialMesh33.TextureId = "http://www.roblox.com/asset/?id=71657896"
- SpecialMesh33.MeshType = Enum.MeshType.FileMesh
- Script34.Name = "BloxyColaScript"
- Script34.Parent = Tool29
- table.insert(cors,sandbox(Script34,function()
- local Tool = script.Parent;
- enabled = true
- function onActivated()
- if not enabled then
- return
- end
- enabled = false
- Tool.GripForward = Vector3.new(0,-.759,-.651)
- Tool.GripPos = Vector3.new(1.5,-.5,.3)
- Tool.GripRight = Vector3.new(1,0,0)
- Tool.GripUp = Vector3.new(0,.35,-.759)
- Tool.Handle.DrinkSound:Play()
- wait(3)
- local h = Tool.Parent:FindFirstChild("Humanoid")
- if (h ~= nil) then
- if (h.MaxHealth > h.Health + 5) then
- h.Health = h.Health + 5
- else
- h.Health = h.MaxHealth
- end
- end
- Tool.GripForward = Vector3.new(-.976,0,-0.217)
- Tool.GripPos = Vector3.new(0.03,0,0)
- Tool.GripRight = Vector3.new(.217,0,-.976)
- Tool.GripUp = Vector3.new(0,1,0)
- enabled = true
- end
- function onEquipped()
- Tool.Handle.OpenSound:play()
- end
- script.Parent.Activated:connect(onActivated)
- script.Parent.Equipped:connect(onEquipped)
- end))
- Script35.Name = "PUT THIS IN THE WEAPON"
- Script35.Parent = Tool29
- table.insert(cors,sandbox(Script35,function()
- local debounce = false
- function getPlayer(humanoid)
- local players = game.Players:children()
- for i = 1, #players do
- if players[i].Character.Humanoid == humanoid then return players[i] end
- end
- return nil
- end
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- local player = getPlayer(human)
- if (player == nil) then return end
- script.Parent:clone().Parent = player.Backpack
- wait(2)
- debounce = false
- end
- end
- script.Parent.Parent.Touched:connect(onTouch)
- end))
- Decal36.Parent = Part28
- Decal36.Texture = "http://www.roblox.com/asset/?id=10541963"
- Decal36.Face = Enum.NormalId.Left
- Part37.Name = "Smooth Block Model"
- Part37.Parent = Model23
- Part37.CFrame = CFrame.new(234.300018, 52.0000877, 185.299988, -1.04807641e-05, 1.26409477e-05, 0.999995232, -2.31122813e-05, 1, -1.26415835e-05, -0.999995232, -2.31130252e-05, -1.04804585e-05)
- Part37.Orientation = Vector3.new(0, 90, 0)
- Part37.Position = Vector3.new(234.300018, 52.0000877, 185.299988)
- Part37.Rotation = Vector3.new(129.660004, 89.8199997, -129.660004)
- Part37.Color = Color3.new(0.564706, 0.298039, 0.164706)
- Part37.Transparency = 0.30000001192093
- Part37.Size = Vector3.new(5, 6, 1)
- Part37.Anchored = true
- Part37.BrickColor = BrickColor.new("Rust")
- Part37.brickColor = BrickColor.new("Rust")
- Snap38.Parent = Part37
- Snap38.C0 = CFrame.new(0, 3, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Snap38.C1 = CFrame.new(0, -0.599979401, 1.49996948, -0.999999404, -9.09494702e-13, 3.09228199e-11, -3.09228199e-11, -2.7880559e-11, 1, 9.09494702e-13, 0.999999404, -2.7880559e-11)
- Snap38.Part0 = Part37
- Snap38.Part1 = Part41
- Snap38.part1 = Part41
- Part39.Name = "Smooth Block Model"
- Part39.Parent = Model23
- Part39.CFrame = CFrame.new(232.300003, 52, 187.299973, -0.99999553, -6.48469722e-10, -2.09183781e-11, -3.35603545e-10, 1, 8.95239161e-10, 8.18545232e-12, 2.17985699e-10, -0.99999553)
- Part39.Orientation = Vector3.new(0, -180, 0)
- Part39.Position = Vector3.new(232.300003, 52, 187.299973)
- Part39.Rotation = Vector3.new(-180, 0, 180)
- Part39.Color = Color3.new(0.564706, 0.298039, 0.164706)
- Part39.Transparency = 0.30000001192093
- Part39.Size = Vector3.new(3, 6, 1)
- Part39.Anchored = true
- Part39.BrickColor = BrickColor.new("Rust")
- Part39.brickColor = BrickColor.new("Rust")
- Snap40.Parent = Part39
- Snap40.C0 = CFrame.new(0, 3, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Snap40.C1 = CFrame.new(-2.00006104, -0.600128174, -0.500091553, -1.04807905e-05, 0.999999702, -2.31131762e-05, 1.26416526e-05, 2.31133472e-05, 1, 0.999999702, 1.04804976e-05, -1.26419191e-05)
- Snap40.Part0 = Part39
- Snap40.Part1 = Part41
- Snap40.part1 = Part41
- Part41.Name = "Smooth Block Model"
- Part41.Parent = Model23
- Part41.CFrame = CFrame.new(232.800049, 55.6000748, 185.299927, -1.04807641e-05, 1.26409477e-05, 0.999995232, -2.31122813e-05, 1, -1.26415835e-05, -0.999995232, -2.31130252e-05, -1.04804585e-05)
- Part41.Orientation = Vector3.new(0, 90, 0)
- Part41.Position = Vector3.new(232.800049, 55.6000748, 185.299927)
- Part41.Rotation = Vector3.new(129.660004, 89.8199997, -129.660004)
- Part41.Color = Color3.new(0.564706, 0.298039, 0.164706)
- Part41.Transparency = 0.30000001192093
- Part41.Size = Vector3.new(5, 1.20000005, 4)
- Part41.Anchored = true
- Part41.BrickColor = BrickColor.new("Rust")
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Rust")
- Script42.Name = "READ ME FOR INSTRUCTIONS"
- Script42.Parent = Model23
- table.insert(cors,sandbox(Script42,function()
- --DONT PUT THIS IN ANYTHING IT'S JUST INSTRUCTIONS.
- --First Place the "PUT THIS IN THE WEAPON" script in your Weapon or Tool.
- --Then place your Weapon or Tool in the "PUT THE WEAPON IN THIS BRICK" brick.
- --IMPORTANT (OPTINAL)
- --Before doing anything you should put the Weapon or Tool in the giver where you want it.
- end))
- Part43.Parent = mas
- Part43.CFrame = CFrame.new(137.5, 65.5, 187.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part43.Position = Vector3.new(137.5, 65.5, 187.5)
- Part43.Size = Vector3.new(21, 11, 1)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part44.Parent = mas
- Part44.CFrame = CFrame.new(-103.5, 46.5000305, 26, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part44.Position = Vector3.new(-103.5, 46.5000305, 26)
- Part44.Size = Vector3.new(19, 1, 1)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Shape = Enum.PartType.Cylinder
- Part45.Parent = mas
- Part45.CFrame = CFrame.new(-108.5, 38, -9, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part45.Position = Vector3.new(-108.5, 38, -9)
- Part45.Size = Vector3.new(1, 10, 14)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part46.Parent = mas
- Part46.CFrame = CFrame.new(-103, 16.5, -23.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part46.Position = Vector3.new(-103, 16.5, -23.5)
- Part46.Size = Vector3.new(12, 33, 1)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Weld47.Parent = Part46
- Weld47.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld47.C1 = CFrame.new(-153, -16.5, 279.5, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld47.Part0 = nil
- Weld47.Part1 = Part46
- Weld47.part1 = Part46
- Part48.Parent = mas
- Part48.CFrame = CFrame.new(-97.5, 38, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part48.Position = Vector3.new(-97.5, 38, 3.5)
- Part48.Size = Vector3.new(1, 10, 19)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part49.Parent = mas
- Part49.CFrame = CFrame.new(-103, 32.5, -20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part49.Position = Vector3.new(-103, 32.5, -20)
- Part49.Size = Vector3.new(12, 1, 6)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Weld50.Parent = Part49
- Weld50.C0 = CFrame.new(-6, -16.5, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld50.C1 = CFrame.new(-6, -32.5, -3, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld50.Part0 = Part46
- Weld50.Part1 = Part49
- Weld50.part1 = Part49
- Part51.Parent = mas
- Part51.CFrame = CFrame.new(-103.5, 35.5, 36.5, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part51.Orientation = Vector3.new(0, -90, -90)
- Part51.Position = Vector3.new(-103.5, 35.5, 36.5)
- Part51.Rotation = Vector3.new(90, -90, 0)
- Part51.Size = Vector3.new(1, 7, 19)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part52.Parent = mas
- Part52.CFrame = CFrame.new(-103.5, 36.5, 16.5, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part52.Orientation = Vector3.new(0, -90, -90)
- Part52.Position = Vector3.new(-103.5, 36.5, 16.5)
- Part52.Rotation = Vector3.new(90, -90, 0)
- Part52.Size = Vector3.new(1, 7, 19)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part53.Parent = mas
- Part53.CFrame = CFrame.new(-91.5719452, 28.8937263, 84.4507599, -0.999937713, -0.010033234, 0.00491076941, -0.010031309, 0.999949694, 0.000416517782, -0.00491470145, 0.000367230386, -0.999987841)
- Part53.Orientation = Vector3.new(-0.0199999996, 179.720001, -0.569999993)
- Part53.Position = Vector3.new(-91.5719452, 28.8937263, 84.4507599)
- Part53.Rotation = Vector3.new(-179.979996, 0.280000001, 179.429993)
- Part53.Size = Vector3.new(23, 16, 1)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.Material = Enum.Material.ForceField
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part54.Parent = mas
- Part54.CFrame = CFrame.new(-105, 19, 64.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part54.Position = Vector3.new(-105, 19, 64.5)
- Part54.Size = Vector3.new(20, 1, 24)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part55.Parent = mas
- Part55.CFrame = CFrame.new(-72, 27, 89, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part55.Position = Vector3.new(-72, 27, 89)
- Part55.Size = Vector3.new(12, 1, 34)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part56.Parent = mas
- Part56.CFrame = CFrame.new(90.5, 58.5000305, 182.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part56.Position = Vector3.new(90.5, 58.5000305, 182.5)
- Part56.Size = Vector3.new(4, 1, 7)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part57.Parent = mas
- Part57.CFrame = CFrame.new(178, 48, 186, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part57.Position = Vector3.new(178, 48, 186)
- Part57.Size = Vector3.new(8, 8, 8)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Shape = Enum.PartType.Ball
- Part58.Parent = mas
- Part58.CFrame = CFrame.new(154.5, 64.5, 178.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part58.Position = Vector3.new(154.5, 64.5, 178.5)
- Part58.Size = Vector3.new(21, 11, 1)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part59.Parent = mas
- Part59.CFrame = CFrame.new(107.5, 64.5, 186.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part59.Position = Vector3.new(107.5, 64.5, 186.5)
- Part59.Size = Vector3.new(21, 11, 1)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part60.Parent = mas
- Part60.CFrame = CFrame.new(224, 48.5, 186.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part60.Position = Vector3.new(224, 48.5, 186.5)
- Part60.Size = Vector3.new(26, 1, 31)
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part61.Parent = mas
- Part61.CFrame = CFrame.new(120.5, 64.5, 177.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part61.Position = Vector3.new(120.5, 64.5, 177.5)
- Part61.Size = Vector3.new(21, 11, 1)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part62.Parent = mas
- Part62.CFrame = CFrame.new(77, 63.5000305, 183, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part62.Orientation = Vector3.new(0, 90, 0)
- Part62.Position = Vector3.new(77, 63.5000305, 183)
- Part62.Rotation = Vector3.new(0, 90, 0)
- Part62.Size = Vector3.new(4, 1, 1)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Shape = Enum.PartType.Cylinder
- Part63.Parent = mas
- Part63.CFrame = CFrame.new(-91.697876, 40.3924904, 85.9602432, 0.999935687, -0.00530261127, 0.0100342715, 0.0100321807, -0.00042097093, -0.999949574, 0.00530656846, 0.999985933, -0.000367747038)
- Part63.Orientation = Vector3.new(89.4199982, 92.0999985, 92.4000015)
- Part63.Position = Vector3.new(-91.697876, 40.3924904, 85.9602432)
- Part63.Rotation = Vector3.new(90.0199966, 0.569999993, 0.300000012)
- Part63.Transparency = 1
- Part63.Size = Vector3.new(27, 16, 1)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.Material = Enum.Material.ForceField
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part64.Parent = mas
- Part64.CFrame = CFrame.new(65, 63.5000305, 183, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part64.Orientation = Vector3.new(0, 90, 0)
- Part64.Position = Vector3.new(65, 63.5000305, 183)
- Part64.Rotation = Vector3.new(0, 90, 0)
- Part64.Size = Vector3.new(4, 1, 1)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.Shape = Enum.PartType.Cylinder
- Part65.Parent = mas
- Part65.CFrame = CFrame.new(-66.5, 32, 121.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part65.Position = Vector3.new(-66.5, 32, 121.5)
- Part65.Size = Vector3.new(1, 11, 23)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part66.Parent = mas
- Part66.CFrame = CFrame.new(-76.499733, 33, 131.499969, 1, 5.94097855e-08, 1.22409601e-05, -5.94097855e-08, 1, 2.90117344e-12, -1.22409601e-05, -3.62840639e-12, 1)
- Part66.Position = Vector3.new(-76.499733, 33, 131.499969)
- Part66.Size = Vector3.new(1, 11, 23)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part67.Parent = mas
- Part67.CFrame = CFrame.new(-69.4999237, 33.3933945, 152.542786, 1, 9.47956238e-08, 1.22269657e-05, -3.0731934e-07, 0.999848902, 0.0173827279, -1.22234705e-05, -0.0173827279, 0.999848902)
- Part67.Orientation = Vector3.new(-1, 0, 0)
- Part67.Position = Vector3.new(-69.4999237, 33.3933945, 152.542786)
- Part67.Rotation = Vector3.new(-1, 0, 0)
- Part67.Size = Vector3.new(1, 11, 23)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part68.Parent = mas
- Part68.CFrame = CFrame.new(-76.5503769, 32.6448479, 161.594025, 0.999991298, 0.000343872758, 0.00417504646, -0.000385055784, 0.999951303, 0.00986729655, -0.00417145016, -0.00986881834, 0.999942601)
- Part68.Orientation = Vector3.new(-0.569999993, 0.239999995, -0.0199999996)
- Part68.Position = Vector3.new(-76.5503769, 32.6448479, 161.594025)
- Part68.Rotation = Vector3.new(-0.569999993, 0.239999995, -0.0199999996)
- Part68.Size = Vector3.new(1, 11, 23)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part69.Parent = mas
- Part69.CFrame = CFrame.new(-72, 32.5, 181, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part69.Position = Vector3.new(-72, 32.5, 181)
- Part69.Size = Vector3.new(12, 1, 9)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part70.Parent = mas
- Part70.CFrame = CFrame.new(-59, 40.5000343, 181, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part70.Orientation = Vector3.new(0, 90, 0)
- Part70.Position = Vector3.new(-59, 40.5000343, 181)
- Part70.Rotation = Vector3.new(0, 90, 0)
- Part70.Size = Vector3.new(4, 1, 1)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Shape = Enum.PartType.Cylinder
- Part71.Parent = mas
- Part71.CFrame = CFrame.new(-48, 40.5000381, 181, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part71.Orientation = Vector3.new(0, 90, 0)
- Part71.Position = Vector3.new(-48, 40.5000381, 181)
- Part71.Rotation = Vector3.new(0, 90, 0)
- Part71.Size = Vector3.new(4, 1, 1)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Shape = Enum.PartType.Cylinder
- Part72.Parent = mas
- Part72.CFrame = CFrame.new(130.5, 72.5, 183, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part72.Position = Vector3.new(130.5, 72.5, 183)
- Part72.Transparency = 1
- Part72.Size = Vector3.new(69, 1, 12)
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part73.Parent = mas
- Part73.CFrame = CFrame.new(-15, 51.5000763, 180, 1, 2.08616257e-07, 0, -2.08616257e-07, 1, 0, 0, 0, 1)
- Part73.Position = Vector3.new(-15, 51.5000763, 180)
- Part73.Size = Vector3.new(14, 9, 1)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part74.Parent = mas
- Part74.CFrame = CFrame.new(-7.00000095, 51.5000839, 186, 1, 2.08616257e-07, 0, -2.08616257e-07, 1, 0, 0, 0, 1)
- Part74.Position = Vector3.new(-7.00000095, 51.5000839, 186)
- Part74.Size = Vector3.new(14, 9, 1)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part75.Parent = mas
- Part75.CFrame = CFrame.new(16, 32.5, 182.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part75.Position = Vector3.new(16, 32.5, 182.5)
- Part75.Size = Vector3.new(22, 1, 13)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part76.Parent = mas
- Part76.CFrame = CFrame.new(34, 40.5000305, 183, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part76.Orientation = Vector3.new(0, 90, 0)
- Part76.Position = Vector3.new(34, 40.5000305, 183)
- Part76.Rotation = Vector3.new(0, 90, 0)
- Part76.Size = Vector3.new(6, 1, 1)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.Shape = Enum.PartType.Cylinder
- Part77.Parent = mas
- Part77.CFrame = CFrame.new(41, 47.5000305, 183.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part77.Position = Vector3.new(41, 47.5000305, 183.5)
- Part77.Size = Vector3.new(1, 17, 5)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part78.Parent = mas
- Part78.CFrame = CFrame.new(48, 55.5000305, 183.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part78.Position = Vector3.new(48, 55.5000305, 183.5)
- Part78.Size = Vector3.new(13, 1, 5)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.TopSurface = Enum.SurfaceType.Smooth
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement