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- command /score [<text>] [<player>] [<number>]:
- usage: &cIncorrect usage
- permission: crownwars.score
- permission message: &c&lHey!&7It seems your not supposed to be doing that. Ask a admin for help
- trigger:
- if arg-1 is "add":
- if player has permission "crownwars.score.admin":
- add arg-3 to {score::%arg-2%}
- send "&aSuccessfully added %arg-3% to %arg-2%s Score"
- if arg-1 is "remove":
- if player has permission "crownwars.score.admin":
- remove arg-3 from {score::%arg-2%}
- send "&aSuccessfully removed %arg-3% from %arg-2%s Score"
- if arg-1 is "set":
- if player has permission "crownwars.score.admin":
- set {score::%arg-2%} to arg-3
- send "&aSuccessfully set %arg-2%s Score to %arg-3%"
- if arg-1 is "clear":
- if player has permission "crownwars.score.admin":
- set {score::%arg-2%} to 0
- send "&aCleared %arg-2%s score"
- if arg-1 is "list":
- if player has permission "crownwars.score.list":
- send "&aScore list"
- loop all players:
- send "&e%Loop-player% - %{score::%loop-player%}%"
- else:
- send "&aScore list"
- loop all players:
- if player has permission "crownwars.receivealerts":
- send "&e%player% Is looking at the scores!"
- loop all players:
- send "&e%Loop-player% - %{score::%loop-player%}%"
- if arg-1 is not set:
- send "&eYour score is %{score::%player%}%"
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