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MarkLeong1997

Mark's Project Zomboid Server (servertest_SandboxVars.lua)

Nov 24th, 2017
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Lua 2.05 KB | None | 0 0
  1. SandboxVars = {
  2.     Zombies = 3,
  3.     Distribution = 1,
  4.     DayLength = 3,
  5.     StartYear = 1,
  6.     StartMonth = 7,
  7.     StartDay = 9,
  8.     StartTime = 2,
  9.     WaterShut = 7,
  10.     ElecShut = 7,
  11.     WaterShutModifier = 14,
  12.     ElecShutModifier = 14,
  13.     FoodLoot = 3,
  14.     WeaponLoot = 3,
  15.     OtherLoot = 3,
  16.     Temperature = 3,
  17.     Rain = 3,
  18.     ErosionSpeed = 3,
  19.     XpMultiplier = 1.0,
  20.     Farming = 3,
  21.     StatsDecrease = 3,
  22.     NatureAbundance = 3,
  23.     Alarm = 4,
  24.     LockedHouses = 6,
  25.     StarterKit = false,
  26.     Nutrition = true,
  27.     FoodRotSpeed = 3,
  28.     FridgeFactor = 3,
  29.     LootRespawn = 1,
  30.     TimeSinceApo = 1,
  31.     PlantResilience = 3,
  32.     PlantAbundance = 3,
  33.     EndRegen = 3,
  34.     Helicopter = 2,
  35.     MetaEvent = 2,
  36.     SleepingEvent = 2,
  37.     GeneratorSpawning = 3,
  38.     GeneratorFuelConsumption = 1.0,
  39.     SurvivorHouseChance = 3,
  40.     AnnotatedMapChance = 4,
  41.     CharacterFreePoints = 24,
  42.     ConstructionBonusPoints = 3,
  43.     NightDarkness = 3,
  44.     InjurySeverity = 2,
  45.     BoneFracture = true,
  46.     HoursForCorpseRemoval = -1,
  47.     DecayingCorpseHealthImpact = 3,
  48.     BloodLevel = 3,
  49.     ClothingDegradation = 3,
  50.     FireSpread = true,
  51.     DaysForRottenFoodRemoval = -1,
  52.     ZombieLore = {
  53.         Speed = 2,
  54.         Strength = 2,
  55.         Toughness = 2,
  56.         Transmission = 1,
  57.         Mortality = 6,
  58.         Reanimate = 3,
  59.         Cognition = 3,
  60.         Memory = 2,
  61.         Decomp = 1,
  62.         Sight = 2,
  63.         Hearing = 2,
  64.         Smell = 2,
  65.         ThumpNoChasing = true,
  66.         ThumpOnConstruction = true,
  67.         ActiveOnly = 1,
  68.     },
  69.     ZombieConfig = {
  70.         PopulationMultiplier = 1.0,
  71.         PopulationStartMultiplier = 1.0,
  72.         PopulationPeakMultiplier = 1.5,
  73.         PopulationPeakDay = 28,
  74.         RespawnHours = 72.0,
  75.         RespawnUnseenHours = 16.0,
  76.         RespawnMultiplier = 0.1,
  77.         RedistributeHours = 12.0,
  78.         FollowSoundDistance = 100,
  79.         RallyGroupSize = 20,
  80.         RallyTravelDistance = 20,
  81.         RallyGroupSeparation = 15,
  82.         RallyGroupRadius = 3,
  83.     },
  84. }
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