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- package skywars.notjacob.handlers;
- public abstract class SkPWrapper implements SkywarsPlayer {
- private playerHandler playerHandler;
- public void setElo(final float elo) {
- playerHandler.setElo(elo, this.getPlayer());
- }
- public float getElo() {
- return playerHandler.elo(this.getPlayer());
- }
- public float getKills() {
- return playerHandler.kills(this.getPlayer());
- }
- public float getDeaths() {
- return playerHandler.deaths(this.getPlayer());
- }
- public float getWins() {
- return playerHandler.wins(this.getPlayer());
- }
- public float getLosses() {
- return playerHandler.losses(this.getPlayer());
- }
- public boolean getIngame() {
- return playerHandler.ingame(this.getPlayer());
- }
- public Island getIsland() {
- return playerHandler.island(this.getPlayer());
- }
- public boolean getDead() {
- return playerHandler.dead(this.getPlayer());
- }
- public void setDead(final boolean dead) {
- playerHandler.setDead(dead, this.getPlayer());
- }
- public void setWins(final float wins) {
- playerHandler.setWins(wins, this.getPlayer());
- }
- public void setKills(final float kills) {
- playerHandler.setKills(kills, this.getPlayer());
- }
- public void setDeaths(final float deaths) {
- playerHandler.setDeaths(deaths, this.getPlayer());
- }
- public void setLosses(final float losses) {
- playerHandler.setLosses(losses, this.getPlayer());
- }
- public void setIngame(final boolean ingame) {
- playerHandler.setIngame(ingame, this.getPlayer());
- }
- public void setIsland(final int id) {
- playerHandler.setIsland(id, this.getPlayer());
- }
- }
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