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- [QUOTE="Felines, post: 8057949, member: 290520"]
- Psychic is a stronger offensive type--it hits Poison and Fighting super-effectively, and is resisted by Psychic, Steel, and Dark is immune. Steel, on the other hand, hits Fairy, Ice, and Rock super-effectively, while being resisted by Fire, Electric, Water, and Steel. Although you could argue, and rightfully so, that Steel's lack of an immunity makes it harder to switch into and better as a delayed attack, I'd argue that Psychic's immunity is actually a benefit for it. For example, say a Future Sight user is against a team that only has a Poison, Ghost, and Dark-type left. The player with the Dark-type is put into a difficult situation where they can switch into the Future Sight with their Dark-type and take no damage, or switch in their Ghost-type to get neutral damage but hopefully switch into a predicted coverage move such as a Focus Blast. This kind of mindgame is healthy for the metagame as it increases the complexity of play on both players. You could do a similar situation with a Steel-type, but the risk vs. reward is lessened due to every pokemon taking at least some damage from the move. I think that Future Sight is better offensively without being broken, as, even with Psychic Terrain, Future Sight still has all the same drawbacks it would normally have with a delayed attack. Hence, why you rarely ever see a Tapu Lele running Future Sight. If we do think CAP 26 would become broken, we can always exclude movepool options like Focus Blast or Moonblast that would prevent it from hitting Dark types effectively. (This also comes with the fact that you really have only three turns--two if you take a turn to switch Lele out--of Psychic Terrain because FS hits two turns later). I might provide some calcs later.
- [/QUOTE]
- So the reason you don't see Tapu Lele running Future Sight is because Tapu Lele doesn't have acess to Future Sight. And if it did, Tapu Lele would be one of the most fantastic users of the move. I'm sure we'd see Psychium Z Future Sight as probably not as its number #1 set, but as a very prominent move on sets.
- There's also the problem of what happens when you can't hit Dark-types effectively. For one, Pursuit is so common in the metagame that CAP26 would flop over to those because a Future Sight user really should be switching out to maximize the utility of the delayed attack. I think you're right when Future Sight is better offensively, but I don't think you can claim that it won't be broken. For a Future Sight Pokemon to actually be prominent, it'll have to do good damage to neutral targets, since Poison-types and Fighting-types have fallen off rather hard lately. So, it's going to have to hit rather hard, and this brings me to my next point.
- [QUOTE="Felines, post: 8057949, member: 290520"]
- However, snake_rattler's quote above reinforces my next point that Future Sight users actually synergize with other Psychic-types, while Doom Desire users would only compete with other Steel-types. There are a huge number Steel-types in the current meta, and many teams rely on these Steels to patch up offensive or defensive holes in the team. Running a DD user would run the risk of competing with special attackers like Magearna and Magnezone, stacking weaknesses with defensive walls like Heatran, Ferrothorn, and Celesteele, or cluttering offensive coverage with physical attackers like Mega Mawile, Kartana, or Kitsunoh. Also, I think it is pretty universally true that Psychic-spam is better than Steel-spam, if only by virtue of Tapu Lele.
- [/QUOTE]
- The reason why I said that Future Sight users would synergize with other Psychic-types is because I think that would be honestly catastrophic for the metagame. Psychic-types aren't an overbearing presence on the metagame now, but with a 6th good Psychic-type user, one that specifically puts its checks on the line by trapping in the unwinnable situation, I think we run the risk of making a broken Pokemon. I've experienced enough CAP processes to know that if we're worried about an element of process being broken the entire time, the project's morale tanks quickly. Basically, if you don't have a Steel-type on your team, you better be a hyper offense team, otherwise you're losing to one of the 5 prominent Psychic-types I mentioned in my previous post. While I know that Sample Teams are relatively outdated and that Jho plans to revamp them them after the Necturna nerf, notice that how all of the teams have Steel-types, except for rain hyper offense. And even then, basically every rain team that doesn't feature Necturna has a Ferrothorn. This trend continues to more update teams. My point is, Psychic-types are already very prominent in the metagame, and synergizing with other Psychic-types would only make this worse. I know it seems like I'm going back and forth between "oh yeah Pursuit trap will check it" and "stacking with other Psychic spammers will make it broken" but that's the problem - it polarizes the metagame even more. This affects process by making it tough to balance, which will force us to make difficult, annoying decisions the entire CAP.
- On the other hand, I'm not sure why you think running two Steel-types is detrimental. A lot of balance teams can run two Steel-types in my experience, especially an offensive one like Heatran, Mega Mawile, and Magearna and a defensive one like Ferrothorn or Celesteela. I don't see this as a detriment.
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