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RPCS3 Daytona USA config_NPUB30493.yml

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Sep 1st, 2021
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  1. Core:
  2.   PPU Decoder: Recompiler (LLVM)
  3.   PPU Threads: 2
  4.   PPU Debug: false
  5.   PPU Calling History: false
  6.   Save LLVM logs: false
  7.   Use LLVM CPU: ""
  8.   Max LLVM Compile Threads: 0
  9.   PPU LLVM Greedy Mode: true
  10.   PPU LLVM Precompilation: true
  11.   Thread Scheduler Mode: RPCS3 Alternative Scheduler
  12.   Set DAZ and FTZ: false
  13.   SPU Decoder: Recompiler (LLVM)
  14.   Lower SPU thread priority: true
  15.   SPU GETLLAR polling detection: false
  16.   SPU Debug: false
  17.   MFC Debug: false
  18.   Preferred SPU Threads: 0
  19.   SPU delay penalty: 3
  20.   SPU loop detection: true
  21.   Max SPURS Threads: 6
  22.   SPU Block Size: Mega
  23.   Accurate GETLLAR: false
  24.   Accurate SPU DMA: false
  25.   Accurate Cache Line Stores: false
  26.   Accurate RSX reservation access: false
  27.   SPU Verification: true
  28.   SPU Cache: true
  29.   SPU Profiler: false
  30.   Enable TSX: Disabled
  31.   Accurate xfloat: true
  32.   Approximate xfloat: true
  33.   LLVM Accurate DFMA: true
  34.   PPU LLVM Java Mode Handling: false
  35.   Accurate PPU 128-byte Reservation Op Max Length: 0
  36.   PPU LLVM Accurate Vector NaN values: false
  37.   Stub PPU Traps: 0
  38.   Full Width AVX-512: true
  39.   Debug Console Mode: false
  40.   Hook static functions: false
  41.   Libraries Control:
  42.     []
  43.   HLE lwmutex: false
  44.   SPU LLVM Lower Bound: 0
  45.   SPU LLVM Upper Bound: 18446744073709551615
  46.   TSX Transaction First Limit: 800
  47.   TSX Transaction Second Limit: 2000
  48.   Clocks scale: 100
  49.   Sleep Timers Accuracy: Usleep Only
  50.   Performance Report Threshold: 500
  51.   Enable Performance Report: false
  52. Video:
  53.   Renderer: Vulkan
  54.   Resolution: 720x576
  55.   Aspect ratio: 4:3
  56.   Frame limit: 60
  57.   MSAA: Auto
  58.   Shader Mode: Async Shader Recompiler
  59.   Write Color Buffers: false
  60.   Write Depth Buffer: false
  61.   Read Color Buffers: false
  62.   Read Depth Buffer: false
  63.   Log shader programs: false
  64.   VSync: true
  65.   Debug output: false
  66.   Debug overlay: false
  67.   Renderdoc Compatibility Mode: false
  68.   Use GPU texture scaling: false
  69.   Stretch To Display Area: false
  70.   Force High Precision Z buffer: false
  71.   Strict Rendering Mode: false
  72.   Disable ZCull Occlusion Queries: false
  73.   Disable Vertex Cache: false
  74.   Disable FIFO Reordering: false
  75.   Enable Frame Skip: false
  76.   Force CPU Blit: false
  77.   Disable On-Disk Shader Cache: false
  78.   Disable Vulkan Memory Allocator: false
  79.   Use full RGB output range: true
  80.   Strict Texture Flushing: false
  81.   Disable native float16 support: false
  82.   Multithreaded RSX: true
  83.   Relaxed ZCULL Sync: false
  84.   Enable 3D: false
  85.   Debug Program Analyser: false
  86.   Consecutive Frames To Draw: 1
  87.   Consecutive Frames To Skip: 1
  88.   Resolution Scale: 200
  89.   Anisotropic Filter Override: 16
  90.   Texture LOD Bias Addend: 0
  91.   Minimum Scalable Dimension: 256
  92.   Shader Compiler Threads: 0
  93.   Driver Recovery Timeout: 1000000
  94.   Driver Wake-Up Delay: 1
  95.   Vblank Rate: 60
  96.   DECR memory layout: false
  97.   Vulkan:
  98.     Adapter: NVIDIA GeForce RTX 3090
  99.     Force FIFO present mode: false
  100.     Force primitive restart flag: false
  101.     Force Disable Exclusive Fullscreen Mode: false
  102.     Asynchronous Texture Streaming 2: true
  103.     Enable FidelityFX Super Resolution Upscaling: true
  104.     FidelityFX CAS Sharpening Intensity: 50
  105.     Asynchronous Queue Scheduler: Host
  106.   Performance Overlay:
  107.     Enabled: false
  108.     Enable Framerate Graph: false
  109.     Enable Frametime Graph: false
  110.     Framerate datapoints: 50
  111.     Frametime datapoints: 170
  112.     Detail level: Medium
  113.     Framerate graph detail level: All
  114.     Frametime graph detail level: All
  115.     Metrics update interval (ms): 350
  116.     Font size (px): 10
  117.     Position: Top Left
  118.     Font: n023055ms.ttf
  119.     Horizontal Margin (px): 50
  120.     Vertical Margin (px): 50
  121.     Center Horizontally: false
  122.     Center Vertically: false
  123.     Opacity (%): 70
  124.     Body Color (hex): "#FFE138FF"
  125.     Body Background (hex): "#002339FF"
  126.     Title Color (hex): "#F26C24FF"
  127.     Title Background (hex): "#00000000"
  128.   Shader Compilation Hint:
  129.     Position X (px): 20
  130.     Position Y (px): 690
  131.   Shader Loading Dialog:
  132.     Allow custom background: true
  133.     Darkening effect strength: 30
  134.     Blur effect strength: 0
  135. Audio:
  136.   Renderer: XAudio2
  137.   Dump to file: false
  138.   Convert to 16 bit: false
  139.   Audio Channels: Downmix to Stereo
  140.   Start Threshold: 1
  141.   Master Volume: 100
  142.   Enable Buffering: true
  143.   Desired Audio Buffer Duration: 100
  144.   Sampling Period Multiplier: 100
  145.   Enable Time Stretching: false
  146.   Time Stretching Threshold: 75
  147.   Microphone Type: "Null"
  148.   Microphone Devices: "@@@@@@@@@@@@"
  149. Input/Output:
  150.   Keyboard: "Null"
  151.   Mouse: Basic
  152.   Camera: "Null"
  153.   Camera type: Unknown
  154.   Move: "Null"
  155.   Buzz emulated controller: "Null"
  156. System:
  157.   License Area: SCEA
  158.   Language: English (US)
  159.   Keyboard Type: English keyboard (US standard)
  160.   Enter button assignment: Enter with cross
  161.   Console time offset (s): 0
  162. Net:
  163.   Internet enabled: Disconnected
  164.   IP address: 0.0.0.0
  165.   DNS address: 8.8.8.8
  166.   IP swap list: ""
  167.   PSN status: Disconnected
  168. Miscellaneous:
  169.   Automatically start games after boot: true
  170.   Exit RPCS3 when process finishes: false
  171.   Start games in fullscreen mode: false
  172.   Prevent display sleep while running games: true
  173.   Show trophy popups: true
  174.   Show shader compilation hint: true
  175.   Use native user interface: true
  176.   GDB Server: 127.0.0.1:2345
  177.   Silence All Logs: false
  178.   Window Title Format: "FPS: %F | %R | %V | %T [%t]"
  179. Log: {}
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