minecrafter206

SOLO BLOX weapon giver

May 22nd, 2021 (edited)
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  1.  
  2. local weaponss = {}
  3. for i,k in pairs(game:GetService("ReplicatedStorage").Weapons:GetChildren()) do
  4.     if tostring(k) == "Upgrade Stone" or tostring(k) == "Upgrade Stone++" or tostring(k) == "Upgrade Stone+++" or tostring(k) == "C-Rank Mystery Box" or tostring(k) == "B-Rank Mystery Box" or tostring(k) == "A-Rank Mystery Box" then
  5.         print(tostring(k))
  6.     else
  7.         table.insert( weaponss, tostring(k) )
  8.     end
  9. end
  10.  
  11. local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))()
  12.  
  13. local X = Material.Load({
  14.     Title = "Give Weapons (Very Buggy)",
  15.     Style = 3,
  16.     SizeX = 500,
  17.     SizeY = 350,
  18.     Theme = "Light",
  19.     ColorOverrides = {
  20.         MainFrame = Color3.fromRGB(235,235,235)
  21.     }
  22. })
  23.  
  24.  
  25. local Right = X.New({
  26.     Title = "Right"
  27. })
  28.  
  29. local Left = X.New({
  30.     Title = "Left"
  31. })
  32.  
  33. local Credits = X.New({
  34.     Title = "Credits"
  35. })
  36.  
  37. Credits.TextField({
  38.     Text = "Made by Alleexxii",
  39.     Callback = function(value)
  40.         print("Made by Alleexxii")
  41.     end
  42. })
  43.  
  44. for _,k in pairs(weaponss) do
  45.         local _ = Right.Button({
  46.             Text = "Give " .. tostring(k),
  47.             Callback = function()
  48.                 game:GetService("Players").LocalPlayer.PlayerGui.Backpack.BackpackFrame.StatsFrame.Button.RemoteEvent:FireServer("Weapon1", tostring(k))
  49.             end
  50.         })
  51. end
  52. for _,k in pairs(weaponss) do
  53.     local _ = Left.Button({
  54.         Text = "Give " .. tostring(k),
  55.         Callback = function()
  56.             game:GetService("Players").LocalPlayer.PlayerGui.Backpack.BackpackFrame.StatsFrame.Button.RemoteEvent:FireServer("Weapon2", tostring(k))
  57.         end
  58.     })
  59. end
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