Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Paper Mario Any% no PW v1.0
- - Made by KalarMar
- Date: 2018-Aug/10
- Prologue:
- - Jr. Troopa Skip
- - 4 Coins at the Blue Spring
- - Fire Flower
- - Equip Power Jump ASAP
- - Goomnut
- - 2 Coins from blocks
- - Close Call
- Red & Blue:
- T1 Power Jump red; Headbonk red
- T2 Power Jump blue; Do Nothing
- T3 Fire Flower (Down x1)
- - Eat Goomnut
- Goomba King:
- T1 Power Jump king; Headbonk tree
- T2 Power Jump; Headbonk
- Magikoopa:
- T1 Pow Jump; Do Nothing
- T2 Pow Jump
- - Black Toad Skip
- Chapter 1:
- - Coin from block
- - Fright Jar
- Fuzzies:
- T1 Fright Jar (Mash A); Shell Toss
- T2 Jump x1
- - HP Plus
- - 5 Coins X-mark
- - Thunderbolt
- - Fire Flower (hidden)
- - Heart Block
- Koopa: First Strike
- T1 Power Jump koopa; Shell Toss
- - Power Bounce
- - Staircase skip
- - Bombette
- Jail fight:
- T1 Fire Flower (Mash A); Body Slam
- - 9 Coins from battle (only need 20 coins)
- - FP Plus
- - Log Skip
- - Magical Seed (1/4)
- Chapter 2:
- - Whacka's Bump
- - 2 Letters
- - Parakarryless Seed
- - Magical Seed (2/4)
- - 1 last Letter
- - Whacka's Bump x2 (total: 3) (4 for safe huff or fast end game heal)
- - Parakarry
- - Sell 1 Whacka's Bump (Mash A) at Harry's shop for 50 Coins
- - Buy 1 Thunder Rage (20 coins)
- - Buy Speedy Spin for 50 Coins (if it isn't there go down then left)
- - Un-equip Power Jump (A)
- - Equip Power Bounce and Speedy Spin (Down-A-Down x3 A)
- - Blue House Skip
- - Switch to Parakarry
- - Extra encounter: 2nd Drak Koopa: First Strike bomb if 0 FP
- T1 Shell Shot / Thunder Rage (Mash A)
- - Level Up FP (10/10/3)
- - Switch to Parakarry before battle
- Blooper:
- T1 Power Bounce 12+11 for two turn
- 8-9cap (20.9%)
- T1 Do Nothing (22-21 HP)
- T2 Power Bounce; Sky Dive if 8+10 cap, 9+9 cap or lower (12-10 HP) / Do Nothing if 8+11 cap, 9+10 cap or higher (11-8 HP)
- T3 Power Bounce
- 10-11cap (39%)
- T1 Sky Dive (18-17 HP)
- T2 Power Bounce; Shell Shot if 10+11 cap (2 HP) / Do Nothing if double 10 cap or lower (10-8 HP)
- T3 Jump / Power Bounce
- 12cap (40.1%)
- T1 Shell Shot (13 HP)
- T2 Power Bounce + Sky Dive
- Chapter 5:
- - Talk to Kolorado
- - Jammin' Jelly (behind tree)
- - Sushie
- - Raphael Skip
- - Early Cycle
- - Ultra Hammer skip
- - Upgrade Bombette (Down x2)
- - Switch to Parakarry in the sidescrolling room
- - Flarakarry
- - Super Shroom
- - Maple Syrup
- - Lava Piranha skip
- - Select 2nd option on the 10th question
- - Magical Seed (3/4)
- - Use Sushie to leave the sewers
- Chapter 3:
- - Magical Seed (4/4)
- Chapter 6:
- - Switch to Bombette (Up x2)
- - Go East
- - Stinky Herb
- - Continue East and talk to Petunia
- - Red Berry
- Mole x1 (north-west)
- T1 Power Bounce x12
- Mole x3 (north-east)
- T1 Power Bomb; Star Storm
- - Eat Stinky Herb (Down x1)
- Mole x4 (south-east)
- T1 Power Bomb; Star Storm
- - Level Up FP (10/15/3)
- Mole x2 (south-west)
- T1 Power Bomb; Star Storm
- - Talk to Petunia
- - Go Back. Then South-West
- - Give him the Red Berry (Mash A)
- - Yellow Berry
- - Go back. Then South-East
- - Give him the Yellow Berry (Mash A)
- - Talk to Lilly
- - Blue Berry (don't forget)
- - Go Back. Then West
- - Give him the Blue Berry (Mash A)
- Lakitu Maze fight:
- T1 Shell Shot; Star Storm
- - Spiny Spawn
- T2 Thunderbolt (Up x1) (spiny); Shell Shot
- - Spiny Flip
- T2 Shell Shot
- - Eat Maple Syrup (Mash A)
- - Talk to Rosie
- - Go Back. Then South-West
- - Talk to Posie
- - Go Back to Rosie
- - Go back. Then South-East
- - Dizzy Dial
- - Go to Lilly
- - Get 1-2 Bubble Berries (need 7-10 HP)
- - Eat Bubble Berry for full HP (Mash A)
- - Go Back. Then North-West
- - Give him the Bubble Berry (Mash A)
- - Sun Tower Skip
- - Un-equip: Power Bounce (Down x1)
- - Equip: Power Jump and Close Call (Down x3-A-L-A)
- Spike?: [Block All Attacks] [Whacka on T4 if you have 10 HP or Jelly if Dizzy Dial worked with 10 HP]
- T1 Dizzy Dial (Mash A); Shell Shot
- T2 Power Jump; Shell Shot
- T3 Shell Shot; Whacka's Bump if need HP & FP (Up 1/2) / Jammin' Jelly if need FP (Down x1)
- T4 Power Jump; Shell Shot
- T5 Power Jump; Shell Shot
- T6 Power Jump; Shell Shot
- T7 Power Jump
- - Eat Super Shroom (Mash A)
- - Shooting Star
- - Leave Chapter 6
- - Laki clip into the Blue House
- - Clippy x2
- - Ultra Boots
- - Life Shroom (hidden)
- - Maple Syrup
- - Use Sushie to leave the sewers
- - Enter Chapter 6 again
- - Go North-East.
- - If you have 6 HP jump in the spikes 1 time
- - Solve the puzzle real quick
- Machine Fight:
- T1 Shooting Star (Down x2)
- T2 Star Storm
- - Level Up BP (10/15/6)
- - Break the Machine
- - Upgrade Goombario (Mash A)
- - Switch to Goombario on the cloud (Down x1)
- - S. Jump Chg.
- - Un-equip: Power Jump (A)
- - Equip: S. Jump Ch. and Power Bounce (Down-A-Down-A)
- Huff 'n' Puff: [Block 3/4]
- T1 Charge; Charge
- T2 Chill Out; Charge
- T3 Charge; Charge
- T4 Refresh / Whacka's Bump (Up 1/2); Charge [huff charge]
- T5 Charge; Do Nothing [Block if 9 HP]
- T6 Power Bounce x4; Headbonk x2
- 7cap: K.O
- 5cap: 10 HP left - Headbonk x1
- 3cap: 7 HP left - Jump x2 + Headbonk x1
- - Talk to Merlon
- - Laki clip into the Blue House
- - Hit all the hidden coin blocks for Chapter 7
- - Upgrade Lakilester
- Chapter 7:
- - Laki clip into the storage house
- - Talk to Herringway
- - Go to the Mayor's house
- - Switch to Sushie near the door
- - If you lost a Life Shroom sell a something and buy a new one
- 1) Jammin' Jelly (Down x1) (dizzy dial failed)
- 2) Whacka's Bump (Up 1/2) + Maple Syrup (Mash A) (dizzy dial worked)
- - Grab an extra Jelly in the Crystal Palace
- - Sushie Glitch
- Jr. Troopa: [8% chance of game over]
- T1 Charge; Belly Flop
- T2 Charge; Belly Flop [Life Shroom]
- T3 Charge; Do Nothing
- T4 Power Bounce x6; Belly Flop if 5cap
- 4cap: 6 HP left
- T5 Star Storm
- - Level Up BP (10/15/9)
- - Go to Shiver Mountain
- - Encounter the Gulpit and run away
- - Encounter the White Clubba, switch partner to Lakilester and run away
- - Ice Staircase Skip
- - Equip: HP Plus
- - Get the Blue Key
- - Mirror Clip
- - Break the floor panel
- - Hit both of the buttons ASAP
- - Real Bombette is the 2nd from the right
- - Get the Red Key
- Clubba 1:
- T1 Jump x2; Bomb
- Clubba 2:
- T1 Power Bomb; Star Storm
- Clubba 3:
- T1 Power Bomb; Star Storm
- - Kooper Skip
- - Push the Small Statue
- - Extra, Jammin' Jelly if you don't have 2 big items yet (Whacka & Jelly) (hidden)
- - Extra, Maple Syrup if Dizzy Dial worked and you had to buy a Life Shroom
- - Get the Palace Key
- - Switch to Goombario on the locked door
- - Heart Block
- Crystal King: [Block 4/9]
- T1 Charge; Charge [Block]
- T2 Charge; Charge
- T3 Chill Out; Charge [Block]
- T4 Maple Syrup (Mash A / Down 1/2); Charge
- T5 Charge; Charge [Block]
- T6 Charge; Charge
- T7 Power Bounce x4; Headbonk x2
- 7cap: K.O
- 6cap: 7 HP left - Headbonk x1
- 3cap: 10 HP left
- If 3cap:
- Spiny spawn:
- T8 Jump x2; Switch to Lakilester [Close Call]
- T9 Spiny Flip; Star Storm
- Spinyless:
- T8 Thunderbolt (Up x1); Switch to Parakarry [Close Call]
- T9 Star Storm
- - Level Up FP (+15/20/9)
- - Upgrade Parakarry (Down x3)
- - Go to Shooting Star Summit
- Chapter 8:
- Koopatrol:
- T1 Up & Away (Up x2)
- - Life Shroom (right box)
- - Life Shroom
- - Underground skip
- - Fast Flood Room
- - Cannonless
- - Quiz 1. 1. 2. 1. 1. (3. 2.)
- Duplighosts:
- T1 Up & Away (Up x2)
- - Switch to Lakilester
- Jr. Troopa: [Block 4/4]
- T1 Charge; Cloud 9
- T2 Charge; Switch to Parkarry (Up x2)
- T3 Whacka's Bump if 1 HP (Up 1/2) / Charge; Shell Shot
- T4 Whacka's Bump if need HP & FP (Up 1/2) / Jammin' Jelly if need FP (Down 2/3) / Charge; Shell Shot
- T5 Charge; Shell Shot
- T6 Power Bounce x5; Shell Shot if 4cap / Sky Dive if 3cap [Life Shroom]
- 3cap: 11 HP left
- T7 Shell Shot / Star Storm
- - Go back to the Heart Block if you don't have any big healing items
- - Eat Jammin' Jelly (Up 1/2) / Whacka's Bump (Up 1/2)
- - Get and Eat Ultra Shroom (hidden)
- - Life Shroom in the library
- - Power Rush
- - Un-equip: Close Call
- - Equip: Power Rush
- Hallway Bowser: [Block 2/2]
- T1 Charge; Shell Shot
- T2 Charge; Shell Shot
- T3 Star Beam; Shell Shot
- T4 Power Bounce x5; Sky Dive if 4cap or 3cap
- 3cap: 6 HP left
- T5 Star Beam; Do Nothing [Life Shroom]
- T6 Jump x2; Sky Dive
- - Level Up FP (10/25/9)
- - Un-equip: HP Plus and Speedy Spin
- - Equip: FP Plus and Close Call
- Final Bowser:
- Phase 1
- T1 Charge; Shell Shot
- T2 Power Bounce x3; Shell Shot
- T3 Star Beam
- - Twink segment
- Phase 2
- T1 Charge; Switch to Lakilester (Down x2) [Life Shroom]
- T2 Charge; Cloud 9 (4/4)
- T3 Charge; Switch to Parakarry (Up x2) (3/4)
- T4 Charge (2/4)
- T5 Charge (1/4)
- T6 Peach Beam
- T7 Power Bounce x5; Shell Shot if 4cap
- 4cap: 6 HP left
- T8 Jump x2 (danger) / Star Storm
- - Luigi Skip
- - Time ends at the party when Peach raises her hands
- - Date 10th aug 2018
Add Comment
Please, Sign In to add comment