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None Steal Network

RammyXO Mar 26th, 2020 (edited) 121 Never
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  1. spawn(function()
  2.     while true do
  3.         game.Players.LocalPlayer.MaximumSimulationRadius=math.pow(math.huge,math.huge);
  4.         game.Players.LocalPlayer.SimulationRadius=math.pow(math.huge,math.huge);
  5.         game:GetService('RunService').Stepped:wait()
  6.     end
  7. end)
  8.  
  9. local IntroBlur = Instance.new("BlurEffect", game.Lighting) IntroBlur.Size = 0
  10. local Goal = {} Goal.Size = 56
  11.  
  12. workspace.Camera.CameraType = "Fixed"
  13. game:GetService("Players").LocalPlayer["Character"].Archivable = true local CloneChar = game:GetService("Players").LocalPlayer["Character"]:Clone()
  14. game:GetService("Players").LocalPlayer["Character"].Humanoid.WalkSpeed = 0 game:GetService("Players").LocalPlayer["Character"].Humanoid.JumpPower = 0 game:GetService("Players").LocalPlayer["Character"].Humanoid.AutoRotate = false
  15. GUI=Instance.new("ScreenGui",game.CoreGui)MainFrame=Instance.new("Frame",GUI)MainFrame.Name="MainFrame"MainFrame.BackgroundColor3=Color3.fromRGB(45,45,45)MainFrame.BorderSizePixel=0;MainFrame.Position=UDim2.new(0.5,-175,0,50)MainFrame.Size=UDim2.new(0,0,0,80)TextLabel=Instance.new("TextLabel",MainFrame)TextLabel.Name="TextLabel"TextLabel.BackgroundTransparency=1;TextLabel.Position=UDim2.new(0,0,0.5,-15)TextLabel.Size=UDim2.new(1,0,0,30)TextLabel.Font=Enum.Font.SourceSansLight;TextLabel.Text=""TextLabel.TextColor3=Color3.fromRGB(236,240,241)TextLabel.TextScaled=true;TextBar=Instance.new("Frame",MainFrame)TextBar.Name="Bar"TextBar.BackgroundColor3=Color3.fromRGB(45,45,45)TextBar.BorderSizePixel=0;TextBar.Position=UDim2.new(0,0,1,0)TextBar.Size=UDim2.new(1,0,0,0)TextBar.BackgroundColor3=Color3.fromRGB(0,255,255)MainFrame:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait(1)TextBar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)local a="  Reanimation Script by Riptxde / R_ainCloud  "local b=string.len(a)for c=1,b do TextLabel.Text=string.sub(a,1,c)wait(0.01)end;game:GetService("RunService").Heartbeat:Wait()
  16. local FalseChar = Instance.new("Model", workspace); FalseChar.Name = ""
  17. Instance.new("Part",FalseChar).Name = "Head" Instance.new("Part",FalseChar).Name = "Torso" Instance.new("Humanoid",FalseChar).Name = "Humanoid"
  18. game:GetService("Players").LocalPlayer["Character"] = FalseChar
  19. game:GetService("Players").LocalPlayer["Character"].Humanoid.Name = "FalseHumanoid"
  20. local Clone = game:GetService("Players").LocalPlayer["Character"]:FindFirstChild("FalseHumanoid"):Clone()
  21. Clone.Parent = game:GetService("Players").LocalPlayer["Character"]
  22. Clone.Name = "Humanoid"
  23. game:GetService("Players").LocalPlayer["Character"]:FindFirstChild("FalseHumanoid"):Destroy() wait(5.65)
  24. game:GetService("Players").LocalPlayer["Character"].Humanoid.Health = 0 game:GetService("Players").LocalPlayer["Character"] = workspace[game:GetService("Players").LocalPlayer.Name] local Goal = {} Goal.Size = 0 wait(5.65) game:GetService("Players").LocalPlayer["Character"].Humanoid.Health = 0
  25. local Character = game:GetService("Players").LocalPlayer["Character"]
  26. CloneChar.Parent = workspace CloneChar.HumanoidRootPart.CFrame = Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-10)
  27. wait() CloneChar.Humanoid.BreakJointsOnDeath = false
  28. workspace.Camera.CameraSubject = CloneChar.Humanoid CloneChar.Name = "CloneCharacter" CloneChar.Humanoid.DisplayDistanceType = "None"
  29. local DeadChar = workspace[game:GetService("Players").LocalPlayer.Name]
  30.  
  31. local LVecPart = Instance.new("Part", workspace) LVecPart.CanCollide = false LVecPart.Transparency = 1
  32. game:GetService("RunService").Heartbeat:Connect(function()
  33. local lookVec = workspace.Camera.CFrame.lookVector
  34. local Root = CloneChar["HumanoidRootPart"]
  35. LVecPart.Position = Root.Position
  36. LVecPart.CFrame = CFrame.new(LVecPart.Position, Vector3.new(lookVec.X * 9999, lookVec.Y, lookVec.Z * 9999))
  37. end)
  38.  
  39. local WDown, ADown, SDown, DDown, SpaceDown = false, false, false, false, false
  40. game:GetService("UserInputService").InputBegan:Connect(function(_,Processed) if Processed ~= true then
  41. local Key = _.KeyCode
  42. if Key == Enum.KeyCode.W then
  43. WDown = true end
  44. if Key == Enum.KeyCode.A then
  45. ADown = true end
  46. if Key == Enum.KeyCode.S then
  47. SDown = true end
  48. if Key == Enum.KeyCode.D then
  49. DDown = true end
  50. if Key == Enum.KeyCode.Space then
  51. SpaceDown = true end end end)
  52.  
  53. game:GetService("UserInputService").InputEnded:Connect(function(_)
  54. local Key = _.KeyCode
  55. if Key == Enum.KeyCode.W then
  56. WDown = false end
  57. if Key == Enum.KeyCode.A then
  58. ADown = false end
  59. if Key == Enum.KeyCode.S then
  60. SDown = false end
  61. if Key == Enum.KeyCode.D then
  62. DDown = false end
  63. if Key == Enum.KeyCode.Space then
  64. SpaceDown = false end end)
  65.  
  66. local function MoveClone(X,Y,Z)
  67. LVecPart.CFrame = LVecPart.CFrame * CFrame.new(-X,Y,-Z)
  68. workspace["CloneCharacter"].Humanoid.WalkToPoint = LVecPart.Position
  69. end
  70.  
  71. local WalkLoop = coroutine.create(function() while true do game:GetService("RunService").RenderStepped:Wait()
  72. if WDown then MoveClone(0,0,1e4) end
  73. if ADown then MoveClone(1e4,0,0) end
  74. if SDown then MoveClone(0,0,-1e4) end
  75. if DDown then MoveClone(-1e4,0,0) end
  76. if SpaceDown then CloneChar["Humanoid"].Jump = true end
  77. if WDown ~= true and ADown ~= true and SDown ~= true and DDown ~= true then
  78. workspace["CloneCharacter"].Humanoid.WalkToPoint = workspace["CloneCharacter"].HumanoidRootPart.Position end
  79. end end)
  80. coroutine.resume(WalkLoop)
  81.  
  82. game:GetService("RunService").Stepped:Connect(function()
  83. for _,Parts in next, CloneChar:GetDescendants() do
  84. if Parts:IsA("BasePart") then
  85. Parts.CanCollide = false end end
  86. for _,Parts in next, DeadChar:GetDescendants() do
  87. if Parts:IsA("BasePart") then
  88. Parts.CanCollide = false
  89. end end end)
  90.  
  91. local Amount = 6 --/* Riptxde's AlignForce Template
  92. local ApplyAtCenterOfMass = true
  93. local Char = CloneChar
  94. local A = Instance.new("Folder", game) A.Name = "AlignFolder"
  95. local B = Instance.new("Part", A) B.Name = "SPart"
  96. for _ = 1,Amount do
  97. local AP = Instance.new("AlignPosition", A) AP.Name = "APos".._
  98. if ApplyAtCenterOfMass then AP.ApplyAtCenterOfMass = true end
  99. AP.RigidityEnabled = false
  100. AP.ReactionForceEnabled = false
  101. AP.ApplyAtCenterOfMass = true
  102. AP.MaxForce = 67752
  103. AP.MaxVelocity = math.huge/9e110
  104. AP.Responsiveness = 200
  105. local Att0Pos = Instance.new("Attachment", B)
  106. AP.Attachment0 = Att0Pos Att0Pos.Name = "Att0Pos".._
  107. local Att1Pos = Instance.new("Attachment", B)
  108. AP.Attachment1 = Att1Pos Att1Pos.Name = "Att1Pos".._
  109. local AO = Instance.new("AlignOrientation", A) AO.Name = "ARot".._
  110. AO.RigidityEnabled = false
  111. AO.ReactionTorqueEnabled = true
  112. AO.PrimaryAxisOnly = false
  113. AO.MaxTorque = 67752
  114. AO.MaxAngularVelocity = math.huge/9e110
  115. AO.Responsiveness = 200
  116. local Att0Rot = Instance.new("Attachment", B)
  117. AO.Attachment0 = Att0Rot Att0Rot.Name = "Att0Rot".._
  118. local Att1Rot = Instance.new("Attachment", B)
  119. AO.Attachment1 = Att1Rot Att1Rot.Name = "Att1Rot".._ end
  120.  
  121. B.Att1Pos1.Parent = CloneChar["Head"] B.Att1Rot1.Parent = CloneChar["Head"]
  122. B.Att1Pos2.Parent = CloneChar["Torso"] B.Att1Rot2.Parent = CloneChar["Torso"]
  123. B.Att1Pos3.Parent = CloneChar["Left Arm"] B.Att1Rot3.Parent = CloneChar["Left Arm"]
  124. B.Att1Pos4.Parent = CloneChar["Right Arm"] B.Att1Rot4.Parent = CloneChar["Right Arm"]
  125. B.Att1Pos5.Parent = CloneChar["Left Leg"] B.Att1Rot5.Parent = CloneChar["Left Leg"]
  126. B.Att1Pos6.Parent = CloneChar["Right Leg"] B.Att1Rot6.Parent = CloneChar["Right Leg"]
  127.  
  128. B.Att0Pos1.Parent = DeadChar["Head"] B.Att0Rot1.Parent = DeadChar["Head"]
  129. B.Att0Pos2.Parent = DeadChar["Torso"] B.Att0Rot2.Parent = DeadChar["Torso"]
  130. B.Att0Pos3.Parent = DeadChar["Left Arm"] B.Att0Rot3.Parent = DeadChar["Left Arm"]
  131. B.Att0Pos4.Parent = DeadChar["Right Arm"] B.Att0Rot4.Parent = DeadChar["Right Arm"]
  132. B.Att0Pos5.Parent = DeadChar["Left Leg"] B.Att0Rot5.Parent = DeadChar["Left Leg"]
  133. B.Att0Pos6.Parent = DeadChar["Right Leg"] B.Att0Rot6.Parent = DeadChar["Right Leg"]
  134.  
  135. local Num = 1
  136. for _,Hats in next, DeadChar:GetChildren() do
  137. if Hats:IsA("Accessory") then
  138. local AP = Instance.new("AlignPosition", A)
  139. AP.ApplyAtCenterOfMass = true
  140. AP.RigidityEnabled = false
  141. AP.ReactionForceEnabled = false
  142. AP.ApplyAtCenterOfMass = true
  143. AP.MaxForce = 64060*Hats.Handle.Size.X*Hats.Handle.Size.Y*Hats.Handle.Size.Z
  144. AP.MaxVelocity = math.huge/9e110
  145. AP.Responsiveness = 200
  146. local Att0Pos = Instance.new("Attachment", Hats.Handle)
  147. AP.Attachment0 = Att0Pos
  148. local Att1Pos = Instance.new("Attachment", CloneChar.Humanoid:GetAccessories()[Num].Handle)
  149. AP.Attachment1 = Att1Pos
  150. local AO = Instance.new("AlignOrientation", A)
  151. AO.RigidityEnabled = false
  152. AO.ReactionTorqueEnabled = false
  153. AO.PrimaryAxisOnly = false
  154. AO.MaxTorque = 42060*Hats.Handle.Size.X*Hats.Handle.Size.Y*Hats.Handle.Size.Z
  155. AO.MaxAngularVelocity = math.huge/9e110
  156. AO.Responsiveness = 200
  157. local Att0Rot = Instance.new("Attachment", Hats.Handle)
  158. AO.Attachment0 = Att0Rot
  159. local Att1Rot = Instance.new("Attachment", CloneChar.Humanoid:GetAccessories()[Num].Handle)
  160. AO.Attachment1 = Att1Rot
  161. Num = Num + 1
  162. end end
  163.  
  164. for _,Aligns in next, A:GetChildren() do
  165. if Aligns:IsA("AlignOrientation") or Aligns:IsA("AlignPosition") then
  166. Aligns.Parent = CloneChar end end
  167.  
  168. game:GetService("RunService").RenderStepped:Connect(function()
  169. for _,BodyParts in next, workspace["CloneCharacter"]:GetDescendants() do
  170. if BodyParts:IsA("BasePart") or BodyParts:IsA("Part") then
  171. BodyParts.Transparency = 1 end end
  172. for _,Effects in next, workspace["CloneCharacter"]:GetDescendants() do
  173. if Effects:IsA("ParticleEmitter") or Effects:IsA("Sparkles") or Effects:IsA("BillboardGui") or Effects:IsA("Fire") or Effects:IsA("TextLabel") then
  174. Effects:Destroy() end end
  175. for _,Decals in next, workspace["CloneCharacter"]:GetDescendants() do
  176. if Decals:IsA("Decal") then
  177. Decals.Texture = 0 end end end) workspace.Camera.CameraType = "Track"
  178.  
  179. local function invisCam() game:GetService("Players").LocalPlayer.DevCameraOcclusionMode = "Invisicam" end invisCam()
  180. game:GetService("Players").LocalPlayer:GetPropertyChangedSignal("DevCameraOcclusionMode"):Connect(invisCam)
  181.  
  182. MainFrame:TweenPosition(UDim2.new(0.5,-175,-1,0),"Out","Sine",0.5)TextBar.BackgroundColor3=Color3.fromRGB(0,0,255)MainFrame:TweenSize(UDim2.new(0,350,0,80),"Out","Sine",0.5)wait()TextBar:TweenSizeAndPosition(UDim2.new(1,0,0,5),UDim2.new(0,0,1,-5),"Out","Sine",0.1)GUI:Destroy()
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