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- --[[---------------------------------------------------------------------------
- DarkRP custom jobs
- ---------------------------------------------------------------------------
- This file contains your custom jobs.
- This file should also contain jobs from DarkRP that you edited.
- Note: If you want to edit a default DarkRP job, first disable it in darkrp_config/disabled_defaults.lua
- Once you've done that, copy and paste the job to this file and edit it.
- The default jobs can be found here:
- https://github.com/FPtje/DarkRP/blob/master/gamemode/config/jobrelated.lua
- For examples and explanation please visit this wiki page:
- http://wiki.darkrp.com/index.php/DarkRP:CustomJobFields
- Add jobs under the following line:
- ---------------------------------------------------------------------------]]
- TEAM_CLONECADET = DarkRP.createJob("Clone Cadet", {
- color = Color(0, 0, 0, 255),
- model = {"models/kalix/machine/clone_recruit/clone_recruit.mdl"},
- description = [[a clone trooper in training]],
- weapons = {"tfa_swch_dc15a_training", "climb_swep2"},
- command = "cadet",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Cadet",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(100)
- ply:SetHealth(100)
- end
- })
- TEAM_CLONETROOPER = DarkRP.createJob("Clone Trooper", {
- color = Color(34, 85, 85, 255),
- model = {"models/reizer_cgi_p2/clone_trp/clone_trp.mdl"},
- description = [[a basic trooper]],
- weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "salute"},
- command = "ct",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("150") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_CLONETROOPER = DarkRP.createJob("Clone Heavy", {
- color = Color(34, 85, 85, 255),
- model = {"models/reizer_cgi_p2/clone_sgt/clone_sgt.mdl"},
- description = [[a basic trooper]],
- weapons = {"clone_card_c1", "climb_swep2", "bf2017_dc15a", "keys", "tfa_swch_z6_white", "salute"},
- command = "cth",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_CLONETROOPER = DarkRP.createJob("Clone Sniper", {
- color = Color(34, 85, 85, 255),
- model = {"models/reizer_cgi_p2/clone_trp2/clone_trp2.mdl"},
- description = [[a basic trooper]],
- weapons = {"climb_swep2", "bf2017_dc17", "keys", "tfa_sw_repsnip", "salute"},
- command = "cts",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("150") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_CLONETROOPER = DarkRP.createJob("Clone Medic", {
- color = Color(34, 85, 85, 255),
- model = {"models/reizer_cgi_p2/clone_med/clone_med.mdl"},
- description = [[a basic trooper]],
- weapons = {"salute", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "weapon_bactanade", "weapon_bactainjector", "bn_defib_admin"},
- command = "ctm",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("150") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_CLONETROOPER = DarkRP.createJob("Clone Commander", {
- color = Color(84, 84, 84, 255),
- model = {"models/reizer_cgi_p2/clone_cmd/clone_cmd.mdl"},
- description = [[ the commander of the clone troopers]],
- weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "clone_card_c3", "tfa_sw_dc17dual", "salute"},
- command = "ctcmdr",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Clone Trooper",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_DOOMCOMPANY = DarkRP.createJob("Doom Commander", {
- color = Color(34, 85, 85, 255),
- model = {"models/reizer_cgi_p2/doom_cmd/doom_cmd.mdl"},
- description = [[Commander of Doom Company]],
- weapons = {"tfa_swch_dc15s", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dc17dual", "salute"},
- command = "doomcmd",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Doom Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("400") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_DOOMCOMPANY = DarkRP.createJob("Doom Officer", {
- color = Color(34, 85, 85, 255),
- model = {"models/reizer_cgi_p2/doom_maj/doom_maj.mdl"},
- description = [[Officer of Doom Company]],
- weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dc17dual", "salute"},
- command = "doomofficer",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Doom Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_DOOMCOMPANY = DarkRP.createJob("Doom Heavy", {
- color = Color(34, 85, 85, 255),
- model = {"models/reizer_cgi_p2/doom_heavy/doom_heavy.mdl"},
- description = [[Heavy of Doom Company]],
- weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "salute"},
- command = "doomheavy",
- max = 3,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Doom Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_DOOMCOMPANY = DarkRP.createJob("Doom Medic", {
- color = Color(34, 85, 85, 255),
- model = {"models/reizer_cgi_p2/doom_med/doom_med.mdl"},
- description = [[Medic of Doom Company]],
- weapons = {"weapon_bactainjector", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "salute", "bn_defib_admin"},
- command = "doommedic",
- max = 3,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Doom Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_DOOMCOMPANY = DarkRP.createJob("Doom Specialist", {
- color = Color(34, 85, 85, 255),
- model = {"models/reizer_cgi_p2/doom_assault/doom_assault.mdl"},
- description = [[Medic of Doom Company]],
- weapons = {"tfa_swch_dc15s", "climb_swep2", "tfa_swch_clonelauncher_3", "keys", "tfa_swch_dc17", "salute"},
- command = "doomspec",
- max = 3,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Doom Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_DOOMCOMPANY = DarkRP.createJob("Doom Trooper", {
- color = Color(34, 85, 85, 255),
- model = {"models/reizer_cgi_p2/doom_trp/doom_trp.mdl"},
- description = [[A Trooper of Doom Company]],
- weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "salute"},
- command = "doomtrooper",
- max = 10,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Doom Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FIRE = DarkRP.createJob("Fire Fly Commander", {
- color = Color(72, 72, 72, 255),
- model = {"models/gonzo/geetslyscgiclones/customred/customred.mdl"},
- description = [[Commander of Fire Fly Company]],
- weapons = {"bf2017_dc17", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dc17dual", "tfa_sw_repsnip", "example_lightsaber", "salute", "weapon_camo"},
- command = "ffcmd",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fire Fly Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("400") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FIRE = DarkRP.createJob("Fire Fly Officer", {
- color = Color(72, 72, 72, 255),
- model = {"models/gonzo/geetslyscgiclones/blueskull/blueskull.mdl"},
- description = [[Officer of Fire Fly Company]],
- weapons = {"bf2017_dc17", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dc17dual", "bf2017_dc15s", "salute", "weapon_camo"},
- command = "ffofficer",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fire Fly Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("450") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FIRE = DarkRP.createJob("Fire Fly Assassin", {
- color = Color(72, 72, 72, 255),
- model = {"models/gonzo/geetslyscgiclones/blueskull/blueskull.mdl"},
- description = [[Assassin of Fire Fly Company]],
- weapons = {"bf2017_dc17", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dc17dual", "bf2017_dc15s", "salute", "weapon_camo"},
- command = "ffassassin",
- max = 3,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fire Fly Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("400") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FIRE = DarkRP.createJob("Fire Fly Heavy", {
- color = Color(72, 72, 72, 255),
- model = {"models/gonzo/geetslyscgiclones/104thblaze/104thblaze.mdl"},
- description = [[Heavy of Fire Fly Company]],
- weapons = {"tfa_swch_z6", "climb_swep2", "tfa_swch_dc15a", "keys", "bf2017_dc15s", "salute", "weapon_camo"},
- command = "ffheavy",
- max = 3,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fire Fly Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FIRE = DarkRP.createJob("Fire Fly Medic", {
- color = Color(72, 72, 72, 255),
- model = {"models/gonzo/geetslyscgiclones/darkshocktroopertrp/darkshocktroopertrp.mdl"},
- description = [[Medic of Fire Fly Company]],
- weapons = {"weapon_bactainjector", "climb_swep2", "keys", "tfa_752_dc15s_expanded", "salute", "weapon_camo"},
- command = "ffmedic",
- max = 3,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fire Fly Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FIRE = DarkRP.createJob("Fire Fly Demolisionist", {
- color = Color(72, 72, 72, 255),
- model = {"models/gonzo/geetslyscgiclones/darkshocktrooperneyo/darkshocktrooperneyo.mdl"},
- description = [[Demolisionist of Fire Fly Company]],
- weapons = {"climb_swep2", "keys", "tfa_752_dc15s_expanded", "tfa_grenade", "weapon_swrc_det", "salute", "weapon_camo"},
- command = "ffdemo",
- max = 3,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fire Fly Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FIRE = DarkRP.createJob("Fire Fly Sniper", {
- color = Color(72, 72, 72, 255),
- model = {"models/gonzo/geetslyscgiclones/darkshocktroopercdr/darkshocktroopercdr.mdl"},
- description = [[Sniper of Fire Fly Company]],
- weapons = {"tfa_sw_repsnip", "climb_swep2", "keys", "tfa_752_dc15s_expanded", "salute", "weapon_camo"},
- command = "ffsniper",
- max = 3,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fire Fly Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FIRE = DarkRP.createJob("Fire Fly Trooper", {
- color = Color(72, 72, 72, 255),
- model = {"models/gonzo/geetslyscgiclones/darkshocktroopertrp/darkshocktroopertrp.mdl"},
- description = [[Trooper of Fire Fly Company]],
- weapons = {"tfa_swch_dc15a", "climb_swep2", "keys", "tfa_752_dc15s_expanded", "salute", "weapon_camo"},
- command = "fftrooper",
- max = 10,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fire Fly Company",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_DRAGONCORPS = DarkRP.createJob("51st Commander", {
- color = Color(255, 0, 175, 255),
- model = {"models/gonzo/specialistcorps/sccombat/sccombat.mdl"},
- description = [[Commander of Dragon Corps]],
- weapons = {"realistic_hook", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "bf2017_dc15s", "salute"},
- command = "51stcmd",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "51st Battalion (Dragon Corps)",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("400") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_DRAGONCORPS = DarkRP.createJob("51st Officer", {
- color = Color(255, 0, 175, 255),
- model = {"models/gonzo/specialistcorps/scairborne/scairborne.mdl"},
- description = [[Officer of Dragon Corps]],
- weapons = {"realistic_hook", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "bf2017_dc15s", "salute"},
- command = "51stofficer",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "51st Battalion (Dragon Corps)",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_DRAGONCORPS = DarkRP.createJob("51st Assassin", {
- color = Color(255, 0, 175, 255),
- model = {"models/gonzo/specialistcorps/scassassin/scassassin.mdl"},
- description = [[Assassin of Dragon Corps]],
- weapons = {"realistic_hook", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "bf2017_dc15s", "salute"},
- command = "51stassassin",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "51st Battalion (Dragon Corps)",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_DRAGONCORPS = DarkRP.createJob("51st Trooper", {
- color = Color(255, 0, 175, 255),
- model = {"models/gonzo/specialistcorps/scelite/scelite.mdl"},
- description = [[A Trooper of Dragon Corps]],
- weapons = {"realistic_hook", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "bf2017_dc15s", "salute"},
- command = "51sttrooper",
- max = 10,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "51st Battalion (Dragon Corps)",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_DRAGONCORPS = DarkRP.createJob("51st Flame Trooper", {
- color = Color(255, 0, 175, 255),
- model = {"models/gonzo/specialistcorps/scflame/scflame.mdl"},
- description = [[A Trooper of Dragon Corps]],
- weapons = {"realistic_hook", "climb_swep2", "tfa_swch_dc15a", "keys", "flamethrower_basic", "bf2017_dc15s", "salute"},
- command = "51stflame",
- max = 10,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "51st Battalion (Dragon Corps)",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_501ST = DarkRP.createJob("501st Commander Appo", {
- color = Color(0, 43, 255, 255),
- model = {"models/reizer_cgi_p2/501_appo/501_appo.mdl"},
- description = [[the commander of the 501st legion]],
- weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "clone_card_c3", "tfa_sw_dc17dual", "salute"},
- command = "501cmdr",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_501ST = DarkRP.createJob("501st Captain Rex", {
- color = Color(0, 43, 255, 255),
- model = {"models/reizer_cgi_p2/501_rex/501_rex.mdl"},
- description = [[the captain of the 501st legion]],
- weapons = {"clone_card_c3", "keys", "tfa_swch_dc15a", "climb_swep2", "tfa_swch_dc15s", "tfa_sw_dc17dual", "salute"},
- command = "501strex",
- max = 0,
- salary = 150,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_501ST = DarkRP.createJob("501st Officer", {
- color = Color(0, 43, 255, 255),
- model = {"models/reizer_cgi_p2/501_maj/501_maj.mdl"},
- description = [[an officer in the 501st legion]],
- weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dc17dual", "clone_card_c2", "tfa_dc17chrome", "salute"},
- command = "501officer",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_501ST = DarkRP.createJob("501st Heavy", {
- color = Color(0, 43, 255, 255),
- model = {"models/reizer_cgi_p2/501_d7/501_d7.mdl"},
- description = [[a heavy in the 501st legion]],
- weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "clone_card_c1", "tfa_swch_z6", "salute"},
- command = "501heavy",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_501ST = DarkRP.createJob("501st Medic", {
- color = Color(0, 43, 255, 255),
- model = {"models/reizer_cgi_p2/501_med/501_med.mdl"},
- description = [[a medic in the 501st legion]],
- weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "clone_card_c1", "weapon_bactainjector", "weapon_bactanade", "salute"},
- command = "501medic",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_501ST = DarkRP.createJob("501st Trooper", {
- color = Color(0, 43, 255, 255),
- model = {"models/reizer_cgi_p2/501_trp/501_trp.mdl"},
- description = [[a trooper in the 501st legion]],
- weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "clone_card_c1", "salute"},
- command = "501trooper",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "501st Legion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_187TH = DarkRP.createJob("187th Commander", {
- color = Color(158, 0, 255, 255),
- model = {"models/lbmodels/187thcommader/187thcommander.mdl"},
- description = [[the commander of the 187th legion]],
- weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "tfa_sw_dual_de10", "tfa_sw_dc17dual", "salute"},
- command = "187cmdr",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "187th Legion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_187TH = DarkRP.createJob("187th Officer", {
- color = Color(158, 0, 255, 255),
- model = {"models/player/vr_aps_187th/lt.mdl"},
- description = [[the officer of 187th legion]],
- weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "tfa_dc17chrome", "salute"},
- command = "187officer",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "187th Legion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_187TH = DarkRP.createJob("187th Specialist", {
- color = Color(158, 0, 255, 255),
- model = {"models/player/vr_aps_187th/engineer.mdl"},
- description = [[the airborne trooper of 187th legion]],
- weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_de10", "tfa_sw_repshot","zeus_flashbang", "salute"},
- command = "187spec",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "187th Legion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_187TH = DarkRP.createJob("187th Medic", {
- color = Color(158, 0, 255, 255),
- model = {"models/lbmodels/187medic/187medic.mdl"},
- description = [[the medic trooper of 187th legion]],
- weapons = {"climb_swep2", "bf2017_dc17", "keys", "weapon_bactainjector", "salute"},
- command = "187AIRBORNE",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "187th Legion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_187TH = DarkRP.createJob("187th Trooper", {
- color = Color(158, 0, 255, 255),
- model = {"models/player/vr_187th/trooper.mdl"},
- description = [[the trooper of 187th legion]],
- weapons = {"climb_swep2", "tfa_swch_dc15a", "keys", "salute"},
- command = "187trooper",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "187th Legion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_SHOCK = DarkRP.createJob("Shock Commander", {
- color = Color(255, 0, 0, 255),
- model = {"models/reizer_cgi_p2/guard_reizer/guard_reizer.mdl"},
- description = [[shock commander]],
- weapons = {"climb_swep2", "keys", "arrest_stick", "unarrest_stick", "stunstick", "tfa_swch_dc15a", "weapon_cuff_police", "tfa_sw_dc17dual", "taser", "weapon_cuff_elastic", "salute"},
- command = "shockcmd",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Security Corps",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_SHOCK = DarkRP.createJob("Shock Officer", {
- color = Color(255, 0, 0, 255),
- model = {"models/reizer_cgi_p2/guard_maj/guard_maj.mdl"},
- description = [[shock officer]],
- weapons = {"climb_swep2", "keys", "arrest_stick", "unarrest_stick", "stunstick", "tfa_swch_dc15a", "weapon_cuff_police", "tfa_dc17chrome", "taser", "weapon_cuff_elastic", "salute"},
- command = "shockofficer",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Security Corps",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_SHOCK = DarkRP.createJob("Shock Riot", {
- color = Color(255, 0, 0, 255),
- model = {"models/reizer_cgi_p2/guard_d3/guard_d3.mdl"},
- description = [[shock riot trooper]],
- weapons = {"climb_swep2", "keys", "arrest_stick", "unarrest_stick", "stunstick", "tfa_swch_dc15a", "weapon_cuff_police", "taser", "weapon_cuff_elastic", "salute", "riot_shield"},
- command = "shockriot",
- max = 5,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Security Corps",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_SHOCK = DarkRP.createJob("Shock Hound Unit", {
- color = Color(255, 0, 0, 255),
- model = {"models/reizer_cgi_p2/guard_hound/guard_hound.mdl"},
- description = [[Looks after the hounds of Shock]],
- weapons = {"climb_swep2", "keys", "arrest_stick", "unarrest_stick", "stunstick", "bf2017_dc17", "weapon_cuff_police", "taser", "weapon_cuff_elastic", "salute", "weapon_leash_elastic"},
- command = "shockhound",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Security Corps",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_SHOCK = DarkRP.createJob("Shock Medic", {
- color = Color(255, 0, 0, 255),
- model = {"models/reizer_cgi_p2/guard_med/guard_med.mdl"},
- description = [[shock medic]],
- weapons = {"climb_swep2", "keys", "arrest_stick", "unarrest_stick", "stunstick", "tfa_swch_dc15a", "clone_card_c1", "weapon_bactainjector", "weapon_cuff_police", "taser", "weapon_cuff_elastic", "salute", "bn_defib_admin"},
- command = "shockmedic",
- max = 5,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Security Corps",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_SHOCK = DarkRP.createJob("Massif", {
- color = Color(99, 99, 99, 255),
- model = {"models/mrpounder1/player/massif.mdl"},
- description = [[]],
- weapons = {"weapon_fists", "keys"},
- command = "massif",
- max = 4,
- salary = 0,
- admin = 0,
- vote = false,
- modelScale = 1,
- hasLicense = false,
- candemote = false,
- category = "Shock Security Corps",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.5) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_SHOCK = DarkRP.createJob("Shock Trooper", {
- color = Color(255, 0, 0, 255),
- model = {"models/reizer_cgi_p2/guard_trp/guard_trp.mdl"},
- description = [[shock trooper]],
- weapons = {"climb_swep2", "keys", "arrest_stick", "unarrest_stick", "stunstick", "tfa_swch_dc15a", "weapon_cuff_police", "taser", "weapon_cuff_elastic", "salute"},
- command = "shocktrooper",
- max = 10,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Shock Security Corps",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_ARC = DarkRP.createJob("Arc Commander", {
- color = Color(160, 0, 0, 255),
- model = {"models/reizer_cgi_p2/rancor_colt/rancor_colt.mdl"},
- description = [[Arc Commander]],
- weapons = {"climb_swep2", "keys", "bf2017_dc17", "bf2017_valken", "tfa_sw_dc17dual", "tfa_swch_dc15a", "bf2017_dc15s", "salute", "weapon_jetpack"},
- command = "arccmd",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Advanced Recon Commandos",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("400") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_ARC = DarkRP.createJob("Arc Officer", {
- color = Color(160, 0, 0, 255),
- model = {"models/reizer_cgi_p2/rancor_havoc/rancor_havoc.mdl"},
- description = [[Arc Officer]],
- weapons = {"climb_swep2", "keys", "bf2017_dc17", "bf2017_valken", "tfa_sw_dc17dual", "tfa_swch_dc15a", "bf2017_dc15s", "salute", "weapon_jetpack"},
- command = "arcofficer",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Advanced Recon Commandos",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_ARC = DarkRP.createJob("Arc Demolitionist", {
- color = Color(160, 0, 0, 255),
- model = {"models/reizer_cgi_p2/arc_cpt/arc_cpt.mdl"},
- description = [[arc demolitionist]],
- weapons = {"climb_swep2", "keys", "tfa_dc15a_expanded", "dc17grapple", "tfa_swch_alphablaster", "weapon_swrc_det", "clone_card_c1", "salute", "weapon_jetpack"},
- command = "arcdemo",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Advanced Recon Commandos",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_ARC = DarkRP.createJob("Arc Medic", {
- color = Color(160, 0, 0, 255),
- model = {"models/reizer_cgi_p2/arc_med/arc_med.mdl"},
- description = [[arc medic]],
- weapons = {"climb_swep2", "keys", "bn_defib_admin", "weapon_bactanade", "weapon_bactainjector", "tfa_swch_alphablaster", "clone_card_c1", "salute", "weapon_jetpack"},
- command = "arcmedic",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Advanced Recon Commandos",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_ARC = DarkRP.createJob("Arc Marksman", {
- color = Color(160, 0, 0, 255),
- model = {"models/reizer_cgi_p2/arc_trooper/arc_trooper.mdl"},
- description = [[arc marksman]],
- weapons = {"climb_swep2", "keys", "tfa_dc15a_expanded", "dc17grapple", "tfa_sw_repsnip", "clone_card_c1", "salute", "weapon_jetpack"},
- command = "arcmarksman",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Advanced Recon Commandos",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_ARC = DarkRP.createJob("Arc Trooper", {
- color = Color(160, 0, 0, 255),
- model = {"models/reizer_cgi_p2/clone_arc/clone_arc.mdl"},
- description = [[arc trooper]],
- weapons = {"climb_swep2", "keys", "tfa_swch_alphablaster", "tfa_dc15a_expanded", "clone_card_c1", "salute", "weapon_jetpack"},
- command = "arctrooper",
- max = 5,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Advanced Recon Commandos",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FLEETADMIRAL = DarkRP.createJob("Fleet Grand Admiral", {
- color = Color(0, 151, 255, 255),
- model = {
- "models/player/scifi_male_07.mdl",
- "models/player/scifi_bill.mdl",
- "models/player/scifi_louis.mdl",
- "models/player/scifi_male_02.mdl",
- "models/player/scifi_male_03.mdl",
- "models/player/scifi_male_04.mdl",
- "models/player/scifi_male_05.mdl",
- "models/player/scifi_male_06.mdl",
- "models/player/scifi_male_07.mdl",
- "models/player/scifi_male_08.mdl",
- "models/player/scifi_male_09.mdl",
- "models/player/scifi_mp1.mdl",
- "models/player/scifi_mp2.mdl",
- "models/player/scifi_mp3.mdl",
- "models/player/scifi_plr.mdl",
- "models/player/scifi_plr2.mdl",
- "models/player/scifi_plr3.mdl"
- },
- description = [[fleet admiral]],
- weapons = {"climb_swep2", "keys", "tfa_swch_de10", "clone_card_c3navy", "salute"},
- command = "fleetadmiral",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fleet",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("400") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FLEET = DarkRP.createJob("Fleet Medical Officer", {
- color = Color(0, 151, 255, 255),
- model = {"models/player/medicalfleet/medicalfleet.mdl"},
- description = [[fleet medical officer]],
- weapons = {"climb_swep2", "keys", "bf2017_dc17", "clone_card_c3navy", "weapon_bactainjector", "weapon_bactanade", "salute", "bn_defib_admin"},
- command = "fleetmedicalofficer",
- max = 5,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fleet",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FLEET = DarkRP.createJob("Fleet Officer", {
- color = Color(0, 151, 255, 255),
- model = {"models/player/blackfleet/blackfleet.mdl"},
- description = [[fleet officer]],
- weapons = {"climb_swep2", "keys", "bf2017_dc17", "bf2017_dc15s", "salute"},
- command = "fleetofficer",
- max = 5,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fleet",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FLEET = DarkRP.createJob("Fleet Crewman", {
- color = Color(0, 151, 255, 255),
- model = {"models/player/fleet/fleet.mdl"},
- description = [[fleet crewman]],
- weapons = {"climb_swep2", "keys", "bf2017_dc17", "bf2017_dc15s", "salute"},
- command = "fleetcrewman",
- max = 10,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fleet",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FLEET = DarkRP.createJob("5th Fleet Trooper", {
- color = Color(0, 151, 255, 255),
- model = {"models/joshbotts/5th_sgt/5th_sgt.mdl"},
- description = [[A Trooper of the 5th Fleet]],
- weapons = {"climb_swep2", "keys", "bf2017_dc17", "tfa_swch_alphablaster", "tfa_sw_repshot", "salute"},
- command = "5thfleettrooper",
- max = 10,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fleet",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FLEET = DarkRP.createJob("5th Fleet Medic ", {
- color = Color(0, 151, 255, 255),
- model = {"models/joshbotts/5th_med/5th_med.mdl"},
- description = [[5th Fleet Medic]],
- weapons = {"climb_swep2", "keys", "bf2017_dc17", "clone_card_c3navy", "weapon_bactainjector", "weapon_bactanade", "salute", "bn_defib_admin"},
- command = "5thfleetmedic",
- max = 5,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fleet",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FLEET = DarkRP.createJob("5th Fleet Specialist", {
- color = Color(0, 151, 255, 255),
- model = {"models/joshbotts/5th_mp/5th_mp.mdl"},
- description = [[A Specialist of the 5th Fleet]],
- weapons = {"climb_swep2", "keys", "tfa_swch_alphablaster", "tfa_sw_repsnip", "bf2017_dc17", "zeus_smokegranade", "salute"},
- command = "5thfleetspec",
- max = 5,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fleet",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_FLEET = DarkRP.createJob("5th Fleet Officer", {
- color = Color(0, 151, 255, 255),
- model = {"models/joshbotts/5th_cc/5th_cc.mdl"},
- description = [[A Specialist of the 5th Fleet]],
- weapons = {"climb_swep2", "keys", "bf2017_dc17", "tfa_swch_alphablaster", "tfa_sw_dc17dual", "tfa_sw_repshot", "chaingun_servius", "salute"},
- command = "5thfleetofficer",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Fleet",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_212TH = DarkRP.createJob("212th Commander", {
- color = Color(225, 161, 0, 255),
- model = {"models/player/nn/starwars/212th/ducky/212thducky.mdl"},
- description = [[the commander of the 212th]],
- weapons = {"tfa_swch_dc15a", "clone_card_c3", "climb_swep2", "keys", "weapon_rpw_binoculars_nvg", "salute"},
- command = "212thcmd",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_212TH = DarkRP.createJob("212th Officer", {
- color = Color(225, 161, 0, 255),
- model = {"models/reizer_cgi_p2/212_cpt/212_cpt.mdl"},
- description = [[an officer of the 212th]],
- weapons = {"tfa_swch_dc15a", "climb_swep2", "keys", "clone_card_c2", "tfa_dc17chrome", "weapon_rpw_binoculars_nvg", "salute"},
- command = "212thofficer",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_212TH = DarkRP.createJob("212th Engineers", {
- color = Color(225, 161, 0, 255),
- model = {"models/reizer_cgi_p2/212_sgt/212_sgt.mdl"},
- description = [[The Engineers of the 212th]],
- weapons = {"bf2017_dc17", "climb_swep2", "keys", "clone_card_c1", "weapon_crowbar", "tfa_sw_repshot", "salute"},
- command = "212thengineer",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_212TH = DarkRP.createJob("212th Assault", {
- color = Color(225, 161, 0, 255),
- model = {"models/reizer_cgi_p2/212_assault/212_assault.mdl"},
- description = [[A frontline trooper of the 212th]],
- weapons = {"bf2017_dc15le", "climb_swep2", "keys", "clone_card_c1", "zeus_thermaldet", "salute"},
- command = "212thass",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_212TH = DarkRP.createJob("212th Trooper", {
- color = Color(225, 161, 0, 255),
- model = {"models/reizer_cgi_p2/212_trp/212_trp.mdl"},
- description = [[a trooper of the 212th]],
- weapons = {"tfa_swch_dc15a", "climb_swep2", "keys", "clone_card_c1", "weapon_rpw_binoculars_nvg", "salute"},
- command = "212thtrooper",
- max = 10,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_212TH = DarkRP.createJob("212th Tank Operators", {
- color = Color(225, 161, 0, 255),
- model = {"models/reizer_cgi_p2/212_d1/212_d1.mdl"},
- description = [[a trooper of the 212th]],
- weapons = {"tfa_swch_dc15a", "climb_swep2", "keys", "tfa_swch_z6", "repair_tool", "salute"},
- command = "212thtank",
- max = 5,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "212th Attack Battalion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_RC = DarkRP.createJob("Delta Squad Boss", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/nn/starwars/commando/new/boss/bossnew.mdl"},
- description = [[the leader of delta squad]],
- weapons = {"realistic_hook", "climb_swep2", "keys", "zeus_flashbang", "tfa_swch_dc17m_br", "tfa_swch_dc17m_sn", "tfa_swch_dc17m_at","tfa_swch_dc15sa","weapon_swrc_det", "tfa_dc17m_shotgun", "salute"},
- command = "BOSS",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Delta Squad",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_RC = DarkRP.createJob("Delta Squad Sev", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/nn/starwars/commando/new/sev/sevnew.mdl"},
- description = [[the sniper of delta squad]],
- weapons = {"realistic_hook", "climb_swep2", "keys", "tfa_swch_dc17m_br", "tfa_swch_dc17m_sn", "zeus_flashbang", "tfa_swch_dc15sa", "salute"},
- command = "SEV",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Delta Squad",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_RC = DarkRP.createJob("Delta Squad Fixer", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/nn/starwars/commando/new/fixer/fixernew.mdl"},
- description = [[the medic of delta squad]],
- weapons = {"realistic_hook", "climb_swep2", "keys", "tfa_swch_dc17m_br", "tfa_dc17m_shotgun", "zeus_smokegranade", "weapon_bactaininjector", "salute", "bn_defib_admin"},
- command = "FIXER",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Delta Squad",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_RC = DarkRP.createJob("Delta Squad Scorch", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/nn/starwars/commando/new/scorch/scorchnew.mdl"},
- description = [[the demo of delta squad]],
- weapons = {"realistic_hook", "climb_swep2", "keys", "tfa_swch_dc17m_br", "tfa_swch_dc17m_at", "weapon_swrc_det", "tfa_swch_dc17m_at", "zeus_thermaldet", "salute"},
- command = "SCORCH",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Delta Squad",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_RC = DarkRP.createJob("Commando Trainee", {
- color = Color(255, 0, 0, 255),
- model = {"models/player/nn/starwars/commando/new/commandonew.mdl"},
- description = [[Commando in training]],
- weapons = {"realistic_hook", "climb_swep2", "keys", "tfa_swch_dc17m_br", "tfa_swch_dc15sa", "zeus_smokegranade", "salute"},
- command = "trainee",
- max = 3,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Delta Squad",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("450") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_GM = DarkRP.createJob("GM Commander", {
- color = Color(212, 0, 255, 255),
- model = {"models/reizer_cgi_p2/21_bacara/21_bacara.mdl"},
- description = [[GM commander]],
- weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "salute"},
- command = "gmcommander",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Galactic Marines",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("300") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_GM = DarkRP.createJob("GM Officer", {
- color = Color(212, 0, 255, 255),
- model = {"models/reizer_cgi_p2/gm_9/gm_9.mdl"},
- description = [[A GM Officer]],
- weapons = {"tfa_swch_dc15s", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17", "tfa_swch_dc15s", "tfa_sw_dc17dual", "salute"},
- command = "gmofficer",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Galactic Marines",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_GM = DarkRP.createJob("GM Trooper", {
- color = Color(212, 0, 255, 255),
- model = {"models/reizer_cgi_p2/21_assault/21_assault.mdl"},
- description = [[A Galactic Marine]],
- weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc15s", "salute"},
- command = "gmtrooper",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Galactic Marines",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_GM = DarkRP.createJob("GM Flame Trooper", {
- color = Color(212, 0, 255, 255),
- model = {"models/reizer_cgi_p2/gm_6/gm_6.mdl"},
- description = [[A Galactic Marine with a flame thrower]],
- weapons = {"clone_card_c1", "climb_swep2", "keys", "flamethrower_basic", "tfa_swch_dc15s", "salute"},
- command = "gmflame",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Galactic Marines",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_104TH = DarkRP.createJob("104th Commander", {
- color = Color(0, 0, 0, 255),
- model = {"models/reizer_cgi_p2/104_wolf/104_wolf.mdl"},
- description = [[Commander of 104th Battalion]],
- weapons = {"zeus_thermaldet", "climb_swep2", "keys", "bf2017_dc17", "tfa_swch_dc15s", "tfa_swch_dc15a", "tfa_sw_dc17dual", "salute"},
- command = "104cmd",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Battalion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("250") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_104TH = DarkRP.createJob("104th Officer", {
- color = Color(0, 0, 0, 255),
- model = {"models/reizer_cgi_p2/104_maj/104_maj.mdl"},
- description = [[Officer of 104th Battalion]],
- weapons = {"zeus_thermaldet", "climb_swep2", "keys", "bf2017_dc17", "tfa_swch_dc15s", "tfa_sw_dc17dual", "salute"},
- command = "104officer",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Battalion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_104TH = DarkRP.createJob("104th Medic", {
- color = Color(0, 0, 0, 255),
- model = {"models/reizer_cgi_p2/104_med/104_med.mdl"},
- description = [[Medic of 104th]],
- weapons = {"zeus_smokegranade", "climb_swep2", "keys", "bf2017_dc17", "tfa_swch_dc15s", "weapon_bactainjector", "salute", "bn_defib_admin"},
- command = "104medic",
- max = 3,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Battalion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_SHADOW = DarkRP.createJob("104th Trooper", {
- color = Color(0, 0, 0, 255),
- model = {"models/reizer_cgi_p2/104_trp/104_trp.mdl"},
- description = [[Trooper of 104th Battalion]],
- weapons = {"zeus_thermaldet", "climb_swep2", "keys", "bf2017_dc17", "tfa_swch_dc15s", "salute"},
- command = "104trooper",
- max = 10,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Battalion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_SHADOW = DarkRP.createJob("104th Sniper", {
- color = Color(0, 0, 0, 255),
- model = {"models/reizer_cgi_p2/104_assault/104_assault.mdl"},
- description = [[Sniper of 104th Battalion]],
- weapons = {"zeus_smokegranade", "climb_swep2", "keys", "tfa_sw_repsnip", "tfa_swch_dc15s", "salute"},
- command = "104sniper",
- max = 2,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Battalion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_SHADOW = DarkRP.createJob("104th Specialist", {
- color = Color(0, 0, 0, 255),
- model = {"models/reizer_cgi_p2/104_d3/104_d3.mdl"},
- description = [[Specialist of 104th Battalion]],
- weapons = {"zeus_thermaldet", "climb_swep2", "keys", "tfa_swch_clonelauncher", "tfa_swch_dc15s", "salute"},
- command = "104specialist",
- max = 3,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "104th Battalion",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_JEDI = DarkRP.createJob("Anakin Skywalker", {
- color = Color(99, 99, 99, 255),
- model = "models/tfa/comm/gg/pm_sw_anakin_v2.mdl",
- description = [[]],
- weapons = {"weapon_jedilightsaber", "keys" ,"salute"},
- command = "anakin",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Jedi",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_JEDI = DarkRP.createJob("Obiwan Kenobi", {
- color = Color(99, 99, 99, 255),
- model = "models/tfa/comm/gg/pm_sw_obiwan_alt.mdl",
- description = [[]],
- weapons = {"weapon_jedilightsaber", "keys", "salute"},
- command = "obiwan",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Jedi",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_JEDI = DarkRP.createJob("Kit Fisto", {
- color = Color(99, 99, 99, 255),
- model = {"models/tfa/comm/gg/pm_sw_fisto.mdl",
- "models/player/valley/lgn/kitfisto_diver/kitfisto_diver.mdl"
- },
- description = [[]],
- weapons = {"weapon_jedilightsaber", "weapon_dualjedilightsabers", "keys", "salute"},
- command = "fisto",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Jedi",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_JEDI = DarkRP.createJob("Ki Adi Mundi", {
- color = Color(99, 99, 99, 255),
- model = "models/tfa/comm/gg/pm_sw_mundi.mdl",
- description = [[]],
- weapons = {"weapon_jedilightsaber", "keys", "salute"},
- command = "mundi",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Jedi",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_JEDI = DarkRP.createJob("Plo Koon", {
- color = Color(99, 99, 99, 255),
- model = "models/player/plokoon/plokoon.mdl",
- description = [[]],
- weapons = {"weapon_jedilightsaber", "keys", "salute"},
- command = "plo",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Jedi",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_JEDI = DarkRP.createJob("Mace Windu", {
- color = Color(99, 99, 99, 255),
- model = "models/player/mace/mace.mdl",
- description = [[]],
- weapons = {"weapon_jedilightsaber", "keys", "salute"},
- command = "windu",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Jedi",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_JEDI = DarkRP.createJob("Ahsoka Tano", {
- color = Color(99, 99, 99, 255),
- model = "models/tfa/comm/gg/pm_sw_ahsoka_v2.mdl",
- description = [[]],
- weapons = {"weapon_jedilightsaber", "keys", "salute"},
- command = "tano",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Jedi",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_JEDI = DarkRP.createJob("Aayla Secura", {
- color = Color(99, 99, 99, 255),
- model = "models/tfa/comm/gg/pm_sw_aayala.mdl",
- description = [[]],
- weapons = {"weapon_dualjedilightsabers", "keys", "salute"},
- command = "aayla",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Jedi",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_JEDI = DarkRP.createJob("Shaak Ti", {
- color = Color(99, 99, 99, 255),
- model = "models/tfa/comm/gg/pm_sw_shaakti.mdl",
- description = [[]],
- weapons = {"weapon_jedilightsaber", "keys", "salute"},
- command = "ti",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Jedi",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_JEDI = DarkRP.createJob("Yoda", {
- color = Color(99, 99, 99, 255),
- model = "models/tfa/comm/gg/pm_sw_yoda.mdl",
- description = [[]],
- weapons = {"weapon_jedilightsaber", "keys", "salute"},
- command = "yoda",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- modelScale = 0.6,
- hasLicense = false,
- candemote = false,
- category = "Jedi",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_JEDI = DarkRP.createJob("Jedi Agent", {
- color = Color(99, 99, 99, 255),
- model = {
- "models/player/jedi/bith.mdl",
- "models/player/jedi/gotal.mdl",
- "models/player/jedi/gungan.mdl",
- "models/player/jedi/human.mdl",
- "models/player/jedi/nautolan.mdl",
- "models/player/jedi/pantoran.mdl",
- "models/player/jedi/quarren.mdlq",
- "models/player/jedi/rodian.mdl",
- "models/player/jedi/togruta.mdl",
- "models/player/jedi/trandoshan.mdl",
- "models/player/jedi/twilek.mdl",
- "models/player/jedi/twilek2.mdl",
- "models/player/jedi/umbaran.mdl",
- "models/player/jedi/zabrak.mdl"
- },
- description = [[]],
- weapons = {"weapon_jedilightsaber", "keys", "salute"},
- command = "agent",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- modelScale = 1,
- hasLicense = false,
- candemote = false,
- category = "Jedi",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_JEDI = DarkRP.createJob("Jedi Cat", {
- color = Color(99, 99, 99, 255),
- model = {"models/player/jedi/bith.mdl",
- "models/player/jedi/gotal.mdl",
- "models/player/jedi/gungan.mdl",
- "models/player/jedi/human.mdl",
- "models/player/jedi/nautolan.mdl",
- "models/player/jedi/pantoran.mdl",
- "models/player/jedi/quarren.mdlq",
- "models/player/jedi/rodian.mdl",
- "models/player/jedi/togruta.mdl",
- "models/player/jedi/trandoshan.mdl",
- "models/player/jedi/twilek.mdl",
- "models/player/jedi/twilek2.mdl",
- "models/player/jedi/umbaran.mdl",
- "models/player/jedi/zabrak.mdl"},
- description = [[]],
- weapons = {"weapon_jedilightsaber", "keys", "salute"},
- command = "cat",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- modelScale = 1,
- hasLicense = false,
- candemote = false,
- category = "Jedi",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_GREEN = DarkRP.createJob("Green Team Trooper", {
- color = Color(225, 255, 0, 255),
- model = {"models/reizer_cgi_p2/arc_2/arc_2.mdl"},
- description = [[PVP Class]],
- weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17"},
- command = "greenteam",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Events",
- PlayerSpawn = function(ply)
- ply:SetMaxHealth(200)
- ply:SetHealth(200)
- end
- })
- TEAM_EVENT = DarkRP.createJob("B1 Battledroid", {
- color = Color(225, 255, 0, 255),
- model = {"models/tfa/comm/gg/pm_sw_droid_b1.mdl"},
- description = [[A B1 Battledroid]],
- weapons = {"tfa_swch_e5", "climb_swep2", "zeus_thermaldet", "keys"},
- command = "B1",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Events",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_EVENT = DarkRP.createJob("B2 Battledroid", {
- color = Color(225, 255, 0, 255),
- model = {"models/tfa/comm/gg/pm_sw_droid_b2_gunvariant.mdl"},
- description = [[A B2 Battledroid]],
- weapons = {"b2_gun", "climb_swep2", "b2_cannon", "keys"},
- command = "B2",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Events",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("2000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_BLUE = DarkRP.createJob("Blue Team Trooper", {
- color = Color(225, 255, 0, 255),
- model = {"models/reizer_cgi_p2/arc_3/arc_3.mdl"},
- description = [[PVP Class]],
- weapons = {"clone_card_c1", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc17"},
- command = "blueteam",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Events",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("200") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_RC = DarkRP.createJob("NINER", {
- color = Color(225, 255, 0, 255),
- model = {"models/tfa/comm/gg/shadow_niner.mdl"},
- description = [[Leader of Omega Squad]],
- weapons = {"salute", "climb_swep2", "tfa_swch_dc17m_br", "keys", "tfa_swch_dc15sa", "weapon_camo", "tfa_dc17m_shotgun", "realistic_hook"},
- command = "niner",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Donator Jobs",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_DONATOR = DarkRP.createJob("Arf Trooper Jawa", {
- color = Color(225, 255, 0, 255),
- model = {"models/player/liquid/arf/bull/bulltrooper.mdl"},
- description = [[]],
- weapons = {"salute", "climb_swep2", "tfa_swch_dc15a", "keys", "tfa_swch_dc15s", "zeus_smokegranade", "realistic_hook"},
- command = "arfjawa",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Donator Jobs",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("350") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_RC = DarkRP.createJob("Gregor", {
- color = Color(225, 255, 0, 255),
- model = {"models/player/nn/starwars/commando/new/gregor/gregornew.mdl"},
- description = [[]],
- weapons = {"salute", "climb_swep2", "tfa_swch_dc17m_br", "keys", "tfa_swch_dc15sa", "realistic_hook"},
- command = "gregor",
- max = 1,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Donator Jobs",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_EVENT = DarkRP.createJob("Dark Jedi", {
- color = Color(99, 99, 99, 255),
- model = {"models/grealms/characters/darkjedi/darkjedi.mdl"},
- description = [[]],
- weapons = {"example_lightsaber", "keys"},
- command = "darkjedi",
- max = 0,
- salary = 0,
- admin = 0,
- vote = false,
- modelScale = 1,
- hasLicense = false,
- candemote = false,
- category = "Events",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_EVENT = DarkRP.createJob("Count Dooku", {
- color = Color(99, 99, 99, 255),
- model = {"models/tfa/comm/gg/pm_sw_dooku.mdl"},
- description = [[]],
- weapons = {"example_lightsaber", "keys"},
- command = "countdooku",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- modelScale = 1,
- hasLicense = false,
- candemote = false,
- category = "Events",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_EVENT = DarkRP.createJob("General Grevious", {
- color = Color(99, 99, 99, 255),
- model = {"models/tfa/comm/gg/pm_sw_grievous_nocloak.mdl"},
- description = [[]],
- weapons = {"example_lightsaber", "keys"},
- command = "grevious",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- modelScale = 1,
- hasLicense = false,
- candemote = false,
- category = "Events",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_EVENT = DarkRP.createJob("Tactical Droid", {
- color = Color(225, 255, 0, 255),
- model = {"models/tfa/comm/gg/pm_sw_droid_tactical.mdl"},
- description = [[Tactical Droid]],
- weapons = {"tfa_swch_e5", "climb_swep2", "zeus_thermaldet", "keys"},
- command = "tactical",
- max = 0,
- salary = 100,
- admin = 0,
- vote = false,
- hasLicense = false,
- candemote = false,
- category = "Events",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.2) ply:SetHealth("500") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- TEAM_EVENT = DarkRP.createJob("Commando Droid", {
- color = Color(99, 99, 99, 255),
- model = {"models/tfa/comm/gg/pm_sw_droid_commando.mdl"},
- description = [[]],
- weapons = {"tfa_swch_e5", "keys", "zeus_thermaldet", "tfa_sw_cissnip"},
- command = "commandodroid",
- max = 1,
- salary = 0,
- admin = 0,
- vote = false,
- modelScale = 1,
- hasLicense = false,
- candemote = false,
- category = "Events",
- PlayerSpawn = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1.8) ply:SetHealth("3000") ply:SetGravity(1) return CLIENT end,
- PlayerDeath = function(ply) GAMEMODE:SetPlayerSpeed(ply, GAMEMODE.Config.walkspeed * 1, GAMEMODE.Config.runspeed * 1) return CLIENT end
- })
- --[[---------------------------------------------------------------------------
- Define which team joining players spawn into and what team you change to if demoted
- ---------------------------------------------------------------------------]]
- GAMEMODE.DefaultTeam = TEAM_CLONECADET
- --[[---------------------------------------------------------------------------
- Define which teams belong to civil protection
- Civil protection can set warrants, make people wanted and do some other police related things
- ---------------------------------------------------------------------------]]
- GAMEMODE.CivilProtection = {
- [TEAM_POLICE] = true,
- [TEAM_CHIEF] = true,
- [TEAM_MAYOR] = true,
- }
- --[[---------------------------------------------------------------------------
- Jobs that are hitmen (enables the hitman menu)
- ---------------------------------------------------------------------------]]
- DarkRP.addHitmanTeam(TEAM_MOB)
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