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  1. SpaceEngine version 0.990.36.1665 beta | x64 | Steam edition
  2.  
  3. STARTING
  4. [MT] Start time: 2019/07/23 22:49:02.437
  5. [MT] OS: Windows 6.1.7601
  6. [MT] Platform: Win64
  7. [MT] Executable path: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngine\system\SpaceEngine.exe
  8. [MT] Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngine\system\..\
  9. [MT] Scanning data directories
  10. [MT] Data directory "data"
  11. [MT] Data directory "addons"
  12. [MT] Loading script "config/save-user.cfg"
  13. [MT] Loading script "config/main-user.cfg"
  14. [MT] 14 localizations found
  15. [MT] Loading script "data/locale/eng-gui.cfg"
  16. [MT] 43 localization strings loaded
  17. [MT] Loading script "data/textures/common/banner.cfg"
  18. [MT] Loading image "data/textures/common/splash07.jpg"
  19. [MT] Loading image "data/textures/common/logo0990_1024.png"
  20. [MT] Detected VR runtime: none
  21. [MT] Used VR runtime: none
  22. DONE
  23.  
  24. INITIALIZING OPENGL
  25. [MT] Using auto core context version
  26. [MT] Using auto shader version
  27. [MT] PixelFormat chosen: 2, bit-depth: 8:8:8:8
  28. [MT] Vendor: Intel
  29. [MT] Renderer: Intel(R) HD Graphics 3000
  30. [MT] Driver version: 9.17.10.3347
  31. [MT] OpenGL version: 3.1.0 - Build 9.17.10.3347
  32. [MT] GLSL version: 1.40 - Intel Build 9.17.10.3347
  33. [MT] Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_INTEL_map_texture GL_ARB_vertex_array_object GL_ARB_provoking_vertex WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_EXT_pixel_format_packed_float
  34. [MT] Shader version specification: #version 140
  35. [MT] Multi-GPU: not supported
  36. [MT] AFR groups: 1
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