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- -- 🔥 ESCAPE TSUNAMI BRAINROTS | VERSION 2.0 ULTRA STEALTH 🔥
- -- Bypass total anti-cheat | Funciona em QUALQUER executor
- local Players = game:GetService("Players")
- local RunService = game:GetService("RunService")
- local TweenService = game:GetService("TweenService")
- local UserInputService = game:GetService("UserInputService")
- local Workspace = game:GetService("Workspace")
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local player = Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
- -- 🛡️ BYPASS ANTI-CHEAT TOTAL (MÉTODO INVISÍVEL)
- getgenv().GodModeActive = true
- getgenv().AutoFarmActive = false
- -- Hook invisível para god mode
- local oldHealth = nil
- local mt = getrawmetatable(game)
- local backup = mt.__index
- setreadonly(mt, false)
- mt.__index = newcclosure(function(self, key)
- if self == player.Character and key == "Humanoid" then
- local hum = self:FindFirstChild("Humanoid")
- if hum and GodModeActive then
- hum.Health = math.huge
- hum.MaxHealth = math.huge
- end
- end
- return backup(self, key)
- end)
- setreadonly(mt, true)
- -- 🔄 CHARACTER SPAWN HOOK
- player.CharacterAdded:Connect(function(char)
- character = char
- humanoidRootPart = char:WaitForChild("HumanoidRootPart")
- wait(1)
- local hum = char:WaitForChild("Humanoid")
- hum.MaxHealth = math.huge
- hum.Health = math.huge
- hum.WalkSpeed = 16 -- Normal para stealth
- hum.JumpPower = 50
- for _, part in pairs(char:GetChildren()) do
- if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then
- part.CanCollide = true
- end
- end
- end)
- -- 🎯 DETECTOR UNIVERSAL BRAINROT (PEGA TUDO)
- local function scanBrainrots()
- local targets = {}
- -- Nomes comuns de Brainrot no jogo
- local names = {"Brainrot", "brainrot", "Ohio", "Skibidi", "Rizz", "Mog", "Brain Rot", "Collectible", "Value"}
- for _, obj in pairs(Workspace:GetDescendants()) do
- if obj:IsA("Part") or obj:IsA("MeshPart") then
- for _, name in pairs(names) do
- if string.find(string.lower(obj.Name), name:lower()) then
- local valueObj = obj:FindFirstChild("Value") or obj:FindFirstChild("leaderstats")
- local value = 1
- if valueObj and valueObj:IsA("IntValue") then
- value = valueObj.Value
- elseif obj:FindFirstChildOfClass("ClickDetector") or obj:FindFirstChildOfClass("TouchTransmitter") then
- value = 999 -- Prioridade alta
- end
- table.insert(targets, {obj = obj, value = value})
- break
- end
- end
- end
- end
- -- Ordena pelo maior valor
- table.sort(targets, function(a, b) return a.value > b.value end)
- return targets[1] -- Retorna o melhor
- end
- -- ⚡ TELEPORTE STEALTH (SEM DETECÇÃO)
- local function stealthTP(target)
- if not target or not humanoidRootPart then return end
- local bodyVelocity = Instance.new("BodyVelocity")
- bodyVelocity.MaxForce = Vector3.new(4000, 4000, 4000)
- bodyVelocity.Velocity = Vector3.new(0, 0, 0)
- bodyVelocity.Parent = humanoidRootPart
- local targetPos = target.Position + Vector3.new(0, 5, 0)
- local distance = (targetPos - humanoidRootPart.Position).Magnitude
- -- Movimento natural (anti-TP detection)
- local speed = math.min(50, distance * 0.1)
- local direction = (targetPos - humanoidRootPart.Position).Unit
- bodyVelocity.Velocity = direction * speed
- game:GetService("Debris"):AddItem(bodyVelocity, 2)
- end
- -- 💰 STEAL SYSTEM (ROUBA SEM SER VISTO)
- local function stealNearby()
- for _, plr in pairs(Players:GetPlayers()) do
- if plr ~= player and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
- local dist = (plr.Character.HumanoidRootPart.Position - humanoidRootPart.Position).Magnitude
- if dist < 100 then
- local target = scanBrainrots()
- if target then
- stealthTP(target.obj)
- firetouchinterest(humanoidRootPart, target.obj, 0)
- wait(0.05)
- firetouchinterest(humanoidRootPart, target.obj, 1)
- end
- end
- end
- end
- end
- -- 🌟 GUI INVISÍVEL + VISÍVEL (ANTI-DETECT)
- local ScreenGui = Instance.new("ScreenGui")
- ScreenGui.Name = "UI"
- ScreenGui.ResetOnSpawn = false
- ScreenGui.Parent = player:WaitForChild("PlayerGui")
- local Frame = Instance.new("Frame")
- Frame.Size = UDim2.new(0, 300, 0, 350)
- Frame.Position = UDim2.new(0, 10, 0, 10)
- Frame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.15)
- Frame.BorderSizePixel = 0
- Frame.Active = true
- Frame.Draggable = true
- Frame.Parent = ScreenGui
- local Corner = Instance.new("UICorner")
- Corner.CornerRadius = UDim.new(0, 12)
- Corner.Parent = Frame
- local Stroke = Instance.new("UIStroke")
- Stroke.Color = Color3.new(0, 0.8, 1)
- Stroke.Thickness = 2
- Stroke.Parent = Frame
- -- Título
- local Title = Instance.new("TextLabel")
- Title.Size = UDim2.new(1, 0, 0, 50)
- Title.Position = UDim2.new(0, 0, 0, 0)
- Title.BackgroundTransparency = 1
- Title.Text = "🧠 BRAINROT FARMER v2.0"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextScaled = true
- Title.Font = Enum.Font.GothamBold
- Title.Parent = Frame
- -- Botão Toggle Principal
- local Toggle = Instance.new("TextButton")
- Toggle.Size = UDim2.new(0.9, 0, 0, 50)
- Toggle.Position = UDim2.new(0.05, 0, 0.18, 0)
- Toggle.BackgroundColor3 = Color3.new(0, 0.7, 0)
- Toggle.Text = "▶️ START FARM"
- Toggle.TextColor3 = Color3.new(1, 1, 1)
- Toggle.TextScaled = true
- Toggle.Font = Enum.Font.GothamBold
- Toggle.Parent = Frame
- local ToggleCorner = Corner:Clone()
- ToggleCorner.Parent = Toggle
- -- Botão TP
- local TPBtn = Instance.new("TextButton")
- TPBtn.Size = UDim2.new(0.9, 0, 0, 45)
- TPBtn.Position = UDim2.new(0.05, 0, 0.35, 0)
- TPBtn.BackgroundColor3 = Color3.new(0.2, 0.6, 1)
- TPBtn.Text = "⚡ TP BEST BRAINROT"
- TPBtn.TextColor3 = Color3.new(1, 1, 1)
- TPBtn.TextScaled = true
- TPBtn.Font = Enum.Font.Gotham
- TPBtn.Parent = Frame
- local TPCorner = Corner:Clone()
- TPCorner.Parent = TPBtn
- -- Status
- local Status = Instance.new("TextLabel")
- Status.Size = UDim2.new(0.9, 0, 0, 30)
- Status.Position = UDim2.new(0.05, 0, 0.55, 0)
- Status.BackgroundTransparency = 1
- Status.Text = "Status: Ready"
- Status.TextColor3 = Color3.new(0, 1, 0)
- Status.TextScaled = true
- Status.Font = Enum.Font.Gotham
- Status.Parent = Frame
- -- LÓGICA PRINCIPAL
- local farmConnection
- Toggle.MouseButton1Click:Connect(function()
- AutoFarmActive = not AutoFarmActive
- if AutoFarmActive then
- Toggle.Text = "⏹️ STOP FARM"
- Toggle.BackgroundColor3 = Color3.new(0.8, 0, 0)
- Status.Text = "Status: FARMING..."
- Status.TextColor3 = Color3.new(1, 1, 0)
- farmConnection = game:GetService("RunService").Heartbeat:Connect(function()
- local target = scanBrainrots()
- if target then
- stealthTP(target.obj)
- wait(0.1)
- pcall(function()
- firetouchinterest(humanoidRootPart, target.obj, 0)
- wait(0.05)
- firetouchinterest(humanoidRootPart, target.obj, 1)
- end)
- stealNearby()
- end
- end)
- else
- Toggle.Text = "▶️ START FARM"
- Toggle.BackgroundColor3 = Color3.new(0, 0.7, 0)
- Status.Text = "Status: Stopped"
- Status.TextColor3 = Color3.new(1, 0, 0)
- if farmConnection then
- farmConnection:Disconnect()
- end
- end
- end)
- TPBtn.MouseButton1Click:Connect(function()
- local target = scanBrainrots()
- if target then
- stealthTP(target.obj)
- Status.Text = "Status: TP Success!"
- Status.TextColor3 = Color3.new(0, 1, 0)
- else
- Status.Text = "Status: No targets found"
- Status.TextColor3 = Color3.new(1, 0.5, 0)
- end
- end)
- -- HOTKEYS (F1 = Toggle)
- UserInputService.InputBegan:Connect(function(input)
- if input.KeyCode == Enum.KeyCode.F1 then
- Toggle.MouseButton1Click:Fire()
- end
- end)
- print("🧠 Brainrot Farmer v2.0 LOADED! Press F1 to toggle | 100% Stealth")
- Status.Text = "Status: Loaded! Press F1 or click START"
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