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stupidfathobbit

SovRaceMelee

Aug 1st, 2018
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  1. #Sovereign Filter by StupidFatHobbit updated 8/2/18 ♦ Incursion League ♦ 3.3.3.1 - GENERAL VERSION (RACE MELEE)
  2. #Update Notes: Incursion League Update III - Race & Leaguestart Improvements
  3. #defaultcolors:
  4. #uniqueitem rgb(175,96,37)
  5. #rareitem rgb(255,255,119)
  6. #magicitem rgb(136,136,255)
  7. #whiteitem rgb(200,200,200)
  8. #gemitem rgb(27,162,155)
  9. #currencyitem rgb(170,158,130)
  10. #questitem rgb(74,230,58)
  11. #defaultfontsize: 32 (18-45)
  12.  
  13. #New Color Guide:
  14. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  15. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  16.  
  17. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  18. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  19. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  20. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  21. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  22. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  23.  
  24. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  25. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  26.  
  27. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  28. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  29. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  30. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  31.  
  32. #######################################################################################################
  33. #notes for me / random info / stuff you probably shouldn't be reading
  34. #docks/lake levels: 29/34, 51/55, 64/67
  35. #oriath: lake 34, harvest 40, church 45, bridge 60
  36. #-------------------------
  37. #SOUND 2.0
  38. #1 - clashgong - levelling 4L's, 5L
  39. #2 - stone drop - mid tier currency / div card
  40. #3 - sour stone drop - currency / div card
  41. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  42. #5 - rising metal - high value unique
  43. #6 - sharper rising metal? - top tier currency / div card / unique
  44. #7 - ALIENS - unique jewel, unique map
  45. #8 - dadadadada - red tier map
  46. #9 - quieter #8 - all other maps
  47. #ORIATH SOUNDS
  48. #10 - hard metal drop - (unused)
  49. #11 - soft metal drop - high value nets (temp)
  50. #12 - crystal drop - quality gems
  51. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  52. #14 - metal echo - levelling flasks
  53. #15 - rapid metal echo - max tier maps
  54. #16 - muffled drop - shaped/elder items
  55.  
  56. #############################################################################################
  57. ############################## --- Table of Contents --- ####################################
  58. #############################################################################################
  59. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  60. #Options and Customization Blocks:
  61. #Section 0 - Racing Options & Overrides
  62. #Section 1 - Chance Items, Priority Highlight, Link Options
  63. #High Priority Blocks:
  64. #Section 2 - League & Zone Specific
  65. #Section 3 - Maps
  66. #Section 4 - Currency
  67. #Section 5 - Jewels
  68. #Section 6 - Shaper/Elder
  69. #Section 7 - Sockets
  70. #Section 8 - Uniques
  71. #Section 9 - Divination Cards
  72. #Basetype Highlighting Blocks:
  73. #Section 10 - Top Tier Craft
  74. #Section 11 - Rare Highlighting
  75. #Section 12 - Miscellaneous
  76. #Levelling Blocks:
  77. #Section 13 - Global Levelling
  78. #Section 14 - Caster Weapons
  79. #Section 15 - Melee Weapons
  80. #Section 16 - Ranged Weapons
  81. #Section 17 - Armour
  82. #Section 18 - Flasks
  83. #Other Blocks:
  84. #Section 19 - Gems
  85. #Section 20 - Safety Nets & Catch-Alls
  86. #Section 21 - Animate Weapon
  87. #Section 22 - Global Hide
  88.  
  89. #INSTRUCTIONS FOR SETTING UP A RACE FILTER
  90. #Step 1 - Remove the #'s in front of the lines in the Race Overrides Block (Section 0A)
  91. #Step 2 - Set your preferred archetype link colors (melee, caster, bow) in Section 1
  92. #Step 3 - [OPTIONAL] Delete the archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 and 16.
  93. #Step 4 - Save As a different filter
  94.  
  95. ##################################################
  96. ########## Section 0A - Race Overrides ###########
  97. ##################################################
  98. #RACE OVERRIDES - Enable all these blocks for racing. WARNING: Has lots of sounds on low tier currency, and retiers / hides some otherwise valuable currency that is useless in racing
  99. Show
  100. BaseType "Orb of Transmutation" "Orb of Alteration" "Blacksmith's Whetstone" "Orb of Regret"
  101. Class Currency
  102. SetTextColor 0 0 0
  103. SetBackgroundColor 0 200 0
  104. SetBorderColor 0 0 0
  105. SetFontSize 45
  106. PlayAlertSound 3 50
  107. Show
  108. BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb"
  109. Class Currency
  110. SetTextColor 0 0 0
  111. SetBackgroundColor 0 225 225
  112. SetBorderColor 0 0 0
  113. PlayAlertSound 2 100
  114. SetFontSize 45
  115. Show
  116. BaseType "Scroll of Wisdom"
  117. SetFontSize 45
  118. Show
  119. BaseType "Portal Scroll"
  120. SetFontSize 45
  121. SetTextColor 100 150 200
  122. Show
  123. BaseType "Essence"
  124. Class Currency
  125. SetBorderColor 0 0 0
  126. SetTextColor 0 250 250
  127. SetBackgroundColor 0 75 75
  128. SetFontSize 45
  129. Show
  130. BaseType "Chance to Bleed" "Double Strike" "Viper Strike" "Heavy Strike" "Burning Arrow" "Onslaught" "Pierce" "Cleave" "Ground Slam" "Shrapnel Shot" "Lesser Poison Support"
  131. SetFontSize 40
  132. Show
  133. Class "Gem"
  134. Hide
  135. BaseType "Silver Coin" "Engineer's Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard" "Annulment Shard" "Binding Shard" "Chaos Shard" "Regal Shard" "Exalted Shard"
  136. Class Currency
  137.  
  138. ##################################################
  139. ########## Section 0B - SSF Overrides ############
  140. ##################################################
  141. #Show
  142. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy"
  143. # Class Currency
  144. # SetTextColor 0 0 0
  145. # SetBackgroundColor 0 200 0
  146. # SetBorderColor 0 0 0
  147. # SetFontSize 45
  148. # PlayAlertSound 3 100
  149. #Show
  150. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance" "Blacksmith's Whetstone"
  151. # Class Currency
  152. # SetBackgroundColor 170 158 130
  153. # SetTextColor 0 0 0
  154. # SetBorderColor 0 0 0
  155. # SetFontSize 40
  156. #Show
  157. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard"
  158. # Class Currency
  159. # SetFontSize 40
  160. #Show
  161. # BaseType "Portal Scroll"
  162. # SetFontSize 40
  163. # SetTextColor 100 150 200
  164. #Show
  165. # BaseType "Scroll of Wisdom"
  166. # SetFontSize 40
  167. #Show
  168. # BaseType "Bone Spirit Shield"
  169. # Rarity Normal Magic Rare
  170. # SetFontSize 34
  171. # SetBackgroundColor 200 200 200
  172. # SetTextColor 0 0 0
  173. # SetBorderColor 255 0 0
  174. # ItemLevel <= 50
  175.  
  176. ##################################################################
  177. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  178. ##################################################################
  179. #Set your preferred chance basetype(s) here.
  180. Show
  181. BaseType "Glorious Plate"
  182. Rarity Normal
  183. ShaperItem False
  184. ElderItem False
  185. Corrupted False
  186. Sockets < 6
  187. # SetBorderColor 255 100 0
  188. SetBorderColor 200 80 0
  189. ItemLevel >= 48
  190. SetFontSize 36
  191.  
  192. #Priority Highlight Blocks
  193. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  194. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  195. #Show
  196. # BaseType "Rubber Ducky"
  197. # SetTextColor 0 0 0
  198. # SetBorderColor 0 0 0
  199. # SetBackgroundColor 255 255 255
  200. # Rarity Normal Magic Rare
  201. # ShaperItem False
  202. # ElderItem False
  203. # Corrupted False
  204. # Sockets < 6
  205. # PlayAlertSound 1 150
  206. # ItemLevel >= 1
  207. #Show
  208. # BaseType "Crude Bow"
  209. # SetTextColor 0 0 0
  210. # SetBorderColor 255 0 0
  211. # SetBackgroundColor 255 255 255
  212. # Rarity Normal Magic Rare
  213. # ShaperItem False
  214. # ElderItem False
  215. # Corrupted False
  216. # Sockets < 6
  217. # ItemLevel >= 50
  218. # PlayAlertSound 1 150
  219.  
  220. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  221. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  222.  
  223. #Set preferred 4L colors in the SocketGroup lines in the next block and enable the sound. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop. (maybe just default to race meta stuff only?)
  224. #note: melee RRRG, caster GGGB GGBB, ranged GGRR GGGR GGRB
  225. Show
  226. Class "Gloves" "Helm" "Boots" "Body Armour"
  227. ItemLevel <= 47
  228. LinkedSockets = 4
  229. Sockets < 6
  230. Rarity Normal Magic Rare
  231. SocketGroup RRRG
  232. SetBorderColor 0 250 250
  233. SetBackgroundColor 0 65 65
  234. SetFontSize 45
  235. PlayAlertSound 1 100
  236.  
  237. #Set your preferred 3L colors in these next blocks and enable the sound. Don't forget to set your secondary link colors as well, especially in the block that extends to kitava (47)
  238. #note: melee RGG RRG, caster BBG BGG RGB, ranged GGG GGR
  239. Show
  240. Class "Gloves" "Helm" "Boots" "Body Armour"
  241. ItemLevel <= 25
  242. LinkedSockets = 3
  243. Rarity Normal Magic Rare
  244. SocketGroup RGG RRG
  245. SetBorderColor 0 200 0
  246. SetBackgroundColor 0 35 0
  247. SetFontSize 45
  248. PlayAlertSound 1 100
  249. Show
  250. Class "Gloves" "Helm"
  251. ItemLevel <= 47
  252. LinkedSockets = 3
  253. Rarity Normal Magic Rare
  254. SocketGroup RGG RRG
  255. SetBorderColor 0 200 0
  256. SetBackgroundColor 0 35 0
  257. SetFontSize 45
  258.  
  259. #2L colors go here
  260. #note: melee RG RR, caster BB BG GG, ranger GG RG
  261. Show
  262. Class "Gloves" "Helm" "Boots"
  263. ItemLevel <= 25
  264. LinkedSockets = 2
  265. Rarity Normal Magic Rare
  266. SocketGroup RG RR
  267. SetBorderColor 75 75 250
  268. SetBackgroundColor 0 0 75
  269. SetFontSize 45
  270.  
  271. #Archetype-specific blocks
  272. #offhand weapon links for sunder racing meta
  273. Show
  274. Class "One Hand" "Claw" "Dagger"
  275. SocketGroup RRG
  276. LinkedSockets >= 3
  277. SetBorderColor 100 0 0
  278. SetBackgroundColor 40 0 0
  279. SetFontSize 38
  280. ItemLevel <= 25
  281.  
  282. #Safety Blocks (Don't need to modify these for normal use)
  283. Show
  284. Class "Gloves" "Helm" "Boots" "Body Armour"
  285. ItemLevel <= 67
  286. LinkedSockets = 4
  287. Sockets < 6
  288. Rarity Normal Magic Rare
  289. SetBorderColor 0 250 250
  290. SetBackgroundColor 0 65 65
  291. SetFontSize 36
  292. Show
  293. Class "Gloves" "Helm" "Boots"
  294. ItemLevel <= 15
  295. LinkedSockets = 3
  296. Rarity Magic Rare
  297. SetBorderColor 0 200 0
  298. SetBackgroundColor 0 35 0
  299. SetFontSize 45
  300. Show
  301. Class "Gloves" "Helm" "Boots"
  302. ItemLevel <= 25
  303. LinkedSockets = 3
  304. Rarity Normal
  305. SetBorderColor 0 200 0
  306. SetBackgroundColor 0 35 0
  307. SetFontSize 40
  308. Show
  309. Class "Gloves" "Helm"
  310. ItemLevel <= 47
  311. LinkedSockets = 3
  312. Rarity Normal Magic Rare
  313. SetBorderColor 0 200 0
  314. SetBackgroundColor 0 35 0
  315. SetFontSize 34
  316.  
  317. ##################################################
  318. ####### Section 2 - League & Zone Specific #######
  319. ##################################################
  320. #Note:(White Text/Border, Solid Color Backgrounds)
  321. #Talisman - Maroon
  322. Show
  323. BaseType "Talisman"
  324. Class Amulet
  325. Rarity Unique
  326. SetBackgroundColor 100 0 0
  327. SetBorderColor 225 100 0
  328. SetTextColor 225 100 0
  329. SetFontSize 38
  330. PlayAlertSound 4 100
  331. Show
  332. BaseType "Talisman"
  333. Class Amulet
  334. SetBackgroundColor 100 0 0
  335. SetBorderColor 200 200 200
  336. #Perandus - Orange
  337. Show
  338. BaseType "Perandus Coin"
  339. Class Currency
  340. SetTextColor 200 200 200
  341. SetBorderColor 200 200 200
  342. SetBackgroundColor 150 50 0
  343. SetFontSize 40
  344. #Prophecy - Purple
  345. Show
  346. BaseType "Silver Coin" "Prophecy"
  347. Class Currency
  348. SetTextColor 200 200 200
  349. SetBorderColor 200 200 200
  350. SetBackgroundColor 75 0 125
  351. SetFontSize 40
  352. Show
  353. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  354. SetTextColor 200 200 200
  355. SetBorderColor 200 200 200
  356. SetBackgroundColor 75 0 125
  357. SetFontSize 40
  358. #Essence - Raised Colors (Green, Teal, Red)
  359. Show
  360. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  361. Class Currency
  362. SetTextColor 250 0 125
  363. SetBackgroundColor 80 0 40
  364. SetBorderColor 250 250 250
  365. SetFontSize 45
  366. Show
  367. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  368. Class Currency
  369. SetTextColor 250 0 125
  370. SetBackgroundColor 80 0 40
  371. SetBorderColor 0 0 0
  372. SetFontSize 45
  373. Show
  374. BaseType "Screaming Essence"
  375. Class Currency
  376. SetBorderColor 0 0 0
  377. SetTextColor 0 250 250
  378. SetBackgroundColor 0 75 75
  379. SetFontSize 40
  380. Show
  381. BaseType "Wailing Essence"
  382. Class Currency
  383. SetBorderColor 0 0 0
  384. # SetTextColor 0 250 0
  385. SetTextColor 0 250 175
  386. SetBackgroundColor 0 75 50
  387. # SetBackgroundColor 0 75 0
  388. SetFontSize 38
  389. Show
  390. BaseType "Essence"
  391. Class Currency
  392. SetBorderColor 0 0 0
  393. SetTextColor 0 250 0
  394. SetBackgroundColor 0 75 0
  395. SetFontSize 34
  396. #Breach - Bright text on darker background, colored by breach type
  397. Show
  398. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  399. SetBorderColor 250 250 250
  400. SetTextColor 200 100 250
  401. SetBackgroundColor 40 0 80
  402. SetFontSize 45
  403. PlayAlertSound 6 200
  404. Show
  405. BaseType "Splinter of Chayula"
  406. SetBorderColor 0 0 0
  407. SetTextColor 200 100 250
  408. SetBackgroundColor 40 0 80
  409. SetFontSize 45
  410. Show
  411. BaseType "Blessing of Esh" "Esh's Breachstone"
  412. SetBorderColor 250 250 250
  413. SetTextColor 175 225 250
  414. SetBackgroundColor 40 40 80
  415. SetFontSize 45
  416. PlayAlertSound 2 200
  417. Show
  418. BaseType "Splinter of Esh"
  419. # SetTextColor 150 200 250
  420. SetTextColor 175 225 250
  421. SetBackgroundColor 40 40 80
  422. SetFontSize 40
  423. Show
  424. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  425. SetBorderColor 250 250 250
  426. SetTextColor 225 0 0
  427. SetBackgroundColor 40 0 0
  428. SetFontSize 45
  429. PlayAlertSound 2 200
  430. Show
  431. BaseType "Splinter of Xoph"
  432. SetTextColor 225 0 0
  433. SetBackgroundColor 40 0 0
  434. SetFontSize 40
  435. Show
  436. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  437. SetBorderColor 250 250 250
  438. SetTextColor 225 225 225
  439. SetBackgroundColor 40 40 40
  440. SetFontSize 45
  441. PlayAlertSound 2 200
  442. Show
  443. BaseType "Splinter of Uul-Netol"
  444. SetTextColor 225 225 225
  445. SetBackgroundColor 40 40 40
  446. SetFontSize 40
  447. Show
  448. BaseType "Blessing of Tul" "Tul's Breachstone"
  449. SetBorderColor 250 250 250
  450. SetTextColor 50 175 250
  451. SetBackgroundColor 0 0 75
  452. SetFontSize 45
  453. PlayAlertSound 2 200
  454. Show
  455. BaseType "Splinter of Tul"
  456. # SetTextColor 0 150 250
  457. SetTextColor 50 175 250
  458. SetBackgroundColor 0 0 75
  459. SetFontSize 40
  460. #Legacy - Lime
  461. Show
  462. Class Leaguestone
  463. SetBackgroundColor 150 250 50
  464. SetBorderColor 0 0 0
  465. SetTextColor 0 0 0
  466. PlayAlertSound 3 100
  467. SetFontSize 40
  468. Show
  469. BaseType "Ancient Reliquary Key"
  470. SetBackgroundColor 0 75 0
  471. SetBorderColor 250 250 250
  472. SetTextColor 0 250 0
  473. SetFontSize 45
  474. PlayAlertSound 2 200
  475. #Labyrinth - Green
  476. Show
  477. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  478. SetTextColor 250 250 250
  479. SetBorderColor 250 250 250
  480. SetBackgroundColor 0 80 0
  481. SetFontSize 45
  482. Show
  483. BaseType "Offering to the Goddess"
  484. SetTextColor 250 250 250
  485. SetBorderColor 250 250 250
  486. SetBackgroundColor 0 80 0
  487. SetFontSize 45
  488. #Pantheon - Raised Light Blue
  489. Show
  490. BaseType "Divine Vessel"
  491. SetBackgroundColor 50 75 100
  492. SetBorderColor 250 250 250
  493. SetTextColor 150 200 250
  494. SetFontSize 45
  495. PlayAlertSound 4 100
  496. Show
  497. Class "Pantheon Soul"
  498. SetBackgroundColor 50 75 100
  499. SetBorderColor 250 250 250
  500. SetTextColor 150 200 250
  501. SetFontSize 45
  502. PlayAlertSound 4 100
  503. #Harbinger
  504. Show
  505. Class "Piece"
  506. SetBackgroundColor 100 50 0
  507. SetBorderColor 250 250 250
  508. SetTextColor 250 150 0
  509. SetFontSize 45
  510. PlayAlertSound 4 100
  511. Show
  512. BaseType "Orb of Horizons" "Harbinger's Orb" "Ancient Orb"
  513. SetTextColor 0 0 0
  514. SetBackgroundColor 190 0 240
  515. SetBorderColor 0 0 0
  516. PlayAlertSound 2 150
  517. SetFontSize 45
  518. Show
  519. BaseType "Orb of Binding" "Engineer's Orb"
  520. # SetBackgroundColor 150 250 50
  521. SetBackgroundColor 0 225 125
  522. SetBorderColor 0 0 0
  523. SetTextColor 0 0 0
  524. PlayAlertSound 3 100
  525. SetFontSize 45
  526. Show
  527. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard"
  528. SetTextColor 0 0 0
  529. SetBackgroundColor 0 200 200
  530. SetBorderColor 0 0 0
  531. PlayAlertSound 3 125
  532. SetFontSize 45
  533. Show
  534. BaseType "Horizon Shard" "Binding Shard" "Engineer's Shard"
  535. SetBorderColor 170 158 130
  536. SetFontSize 40
  537. #Abyss
  538. Show
  539. BaseType "Stygian Vise"
  540. Rarity Unique
  541. SetTextColor 0 0 0
  542. SetBackgroundColor 225 100 0
  543. SetBorderColor 255 255 255
  544. SetFontSize 42
  545. PlayAlertSound 5 150
  546. Show
  547. BaseType "Stygian Vise"
  548. ItemLevel >= 86
  549. SetBackgroundColor 65 0 65
  550. SetBorderColor 250 200 150
  551. SetFontSize 45
  552. PlayAlertSound 16 200
  553. Show
  554. BaseType "Stygian Vise"
  555. ItemLevel >= 85
  556. SetBackgroundColor 65 0 65
  557. SetBorderColor 200 150 0
  558. SetFontSize 40
  559. PlayAlertSound 16 200
  560. Show
  561. BaseType "Stygian Vise"
  562. Rarity Rare
  563. SetBorderColor 225 0 225
  564. SetBackgroundColor 65 0 65
  565. SetFontSize 38
  566. # PlayAlertSound 16 200
  567. Show
  568. BaseType "Stygian Vise"
  569. Rarity Magic
  570. SetBorderColor 225 0 225
  571. SetBackgroundColor 65 0 65
  572. SetFontSize 38
  573. # PlayAlertSound 16 200
  574. Show
  575. BaseType "Stygian Vise"
  576. SetBorderColor 225 0 225
  577. SetBackgroundColor 65 0 65
  578. SetFontSize 38
  579. # PlayAlertSound 16 200
  580. #Bestiary - "Dirty" Green
  581. Show
  582. BaseType "Thaumaturgical Net" "Necromancy Net"
  583. SetTextColor 250 250 250
  584. SetBorderColor 250 250 250
  585. SetBackgroundColor 125 175 0
  586. SetFontSize 40
  587. PlayAlertSound 11 100
  588. Show
  589. BaseType "Strong Steel Net"
  590. # SetTextColor 125 200 40
  591. SetTextColor 125 225 0
  592. # SetBorderColor 75 150 0
  593. SetFontSize 40
  594. DisableDropSound
  595. Show
  596. BaseType "Simple Steel Net" "Reinforced Steel Net"
  597. SetTextColor 100 200 0
  598. SetFontSize 36
  599. DisableDropSound
  600. Show
  601. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  602. SetTextColor 75 175 0
  603. SetFontSize 36
  604. DisableDropSound
  605. Show
  606. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  607. SetTextColor 50 150 0
  608. SetFontSize 34
  609. DisableDropSound
  610. Show
  611. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  612. SetTextColor 0 0 0
  613. SetBackgroundColor 175 200 0
  614. SetBorderColor 0 0 0
  615. PlayAlertSound 2 150
  616. SetFontSize 45
  617. #Incursion - Dark Red
  618. Show
  619. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  620. SetBackgroundColor 250 250 250
  621. SetBorderColor 0 0 0
  622. SetTextColor 200 0 0
  623. SetFontSize 45
  624. PlayAlertSound 6 250
  625. Show
  626. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  627. SetBackgroundColor 200 0 0
  628. SetBorderColor 0 0 0
  629. SetTextColor 0 0 0
  630. SetFontSize 45
  631. PlayAlertSound 11 200
  632. Show
  633. BaseType "Stone of Passage" "Flashpowder Keg"
  634. SetBackgroundColor 100 0 0
  635. SetBorderColor 225 225 225
  636. SetTextColor 225 225 225
  637. SetBorderColor 225 225 225
  638. SetFontSize 45
  639. PlayAlertSound 10 150
  640. Show
  641. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  642. SetTextColor 225 0 0
  643. SetFontSize 40
  644. Show
  645. Quality >= 26
  646. DropLevel >= 60
  647. SetBorderColor 250 250 250
  648. SetFontSize 45
  649. Show
  650. Quality >= 21
  651. DropLevel >= 60
  652. SetBorderColor 200 200 200
  653. SetFontSize 40
  654.  
  655. ##################################################
  656. ############### Section 3 - Maps #################
  657. ##################################################
  658. #Other Endgame
  659. Show
  660. BaseType "Fragment"
  661. Class "Map Fragments"
  662. # SetBackgroundColor 255 221 153
  663. # SetBorderColor 125 80 40
  664. # SetTextColor 125 80 40
  665. SetBackgroundColor 60 40 0
  666. SetTextColor 250 225 150
  667. SetBorderColor 250 250 250
  668. SetFontSize 42
  669. Show
  670. BaseType "Mortal"
  671. Class "Map Fragments"
  672. # SetBackgroundColor 255 221 153
  673. # SetBorderColor 125 80 40
  674. # SetTextColor 125 80 40
  675. SetBackgroundColor 60 40 0
  676. SetTextColor 250 225 150
  677. SetBorderColor 250 250 250
  678. SetFontSize 42
  679. Show
  680. Class "Map Fragments"
  681. # SetBackgroundColor 255 221 153
  682. # SetBorderColor 125 80 40
  683. # SetTextColor 125 80 40
  684. SetBackgroundColor 60 40 0
  685. SetTextColor 250 225 150
  686. SetBorderColor 0 0 0
  687. SetFontSize 40
  688. Show
  689. Class Map
  690. Rarity Unique
  691. SetBackgroundColor 225 100 0
  692. SetBorderColor 255 221 153
  693. SetTextColor 0 0 0
  694. PlayAlertSound 7 200
  695. SetFontSize 38
  696. #guardian and elder maps (pink)
  697. Show
  698. Class Map
  699. ElderMap True
  700. SetTextColor 240 0 240
  701. SetBorderColor 0 250 250
  702. SetBackgroundColor 255 221 153
  703. PlayAlertSound 15 200
  704. SetFontSize 45
  705. Show
  706. Class Map
  707. DropLevel >= 83
  708. SetTextColor 240 0 240
  709. SetBorderColor 255 0 255
  710. SetBackgroundColor 255 221 153
  711. PlayAlertSound 15 200
  712. SetFontSize 45
  713. #top tier (red)
  714. Show
  715. Class Map
  716. ShapedMap True
  717. DropLevel >= 73
  718. SetTextColor 240 0 0
  719. SetBorderColor 0 200 200
  720. SetBackgroundColor 255 221 153
  721. SetFontSize 40
  722. PlayAlertSound 8 150
  723. Show
  724. Class Map
  725. DropLevel >= 78
  726. SetTextColor 240 0 0
  727. SetBackgroundColor 255 221 153
  728. SetBorderColor 255 0 0
  729. SetFontSize 40
  730. PlayAlertSound 8 150
  731. #non-top tier shaped maps (teal)
  732. Show
  733. Class Map
  734. ShapedMap True
  735. SetTextColor 0 200 200
  736. SetBackgroundColor 255 221 153
  737. SetBorderColor 0 200 200
  738. SetFontSize 38
  739. PlayAlertSound 9 150
  740. #exception for vaal maps
  741. Show
  742. Class Map
  743. HasExplicitMod "Vaal" "Zana's"
  744. SetTextColor 175 0 0
  745. SetBackgroundColor 255 221 153
  746. SetBorderColor 175 0 0
  747. SetFontSize 38
  748. #exception for burial/volcano dropping at low levels
  749. Show
  750. Class Map
  751. BaseType "Volcano" "Burial Chambers"
  752. ItemLevel <= 73
  753. SetTextColor 0 180 180
  754. SetBackgroundColor 255 221 153
  755. SetBorderColor 0 150 150
  756. SetFontSize 38
  757. PlayAlertSound 9 150
  758. #mid tier (3 blue and 2 purple)
  759. Show
  760. Class Map
  761. DropLevel >= 76
  762. SetTextColor 150 0 255
  763. SetBackgroundColor 255 221 153
  764. SetBorderColor 150 0 255
  765. SetFontSize 38
  766. PlayAlertSound 9 150
  767. Show
  768. Class Map
  769. DropLevel >= 73
  770. ItemLevel <= 79
  771. SetTextColor 0 150 250
  772. SetBackgroundColor 255 221 153
  773. SetBorderColor 0 150 250
  774. PlayAlertSound 9 125
  775. SetFontSize 36
  776. Show
  777. Class Map
  778. DropLevel >= 73
  779. SetTextColor 0 150 250
  780. SetBackgroundColor 255 221 153
  781. SetBorderColor 0 150 250
  782. PlayAlertSound 9 125
  783. SetFontSize 36
  784. #bottom tier (3 black and 2 green)
  785. Show
  786. Class Map
  787. DropLevel >= 71
  788. ItemLevel <= 79
  789. SetTextColor 0 175 0
  790. SetBackgroundColor 255 221 153
  791. SetBorderColor 0 175 0
  792. PlayAlertSound 9 100
  793. SetFontSize 34
  794. Show
  795. Class Map
  796. DropLevel >= 71
  797. SetTextColor 0 175 0
  798. SetBackgroundColor 255 221 153
  799. SetBorderColor 0 175 0
  800. SetFontSize 34
  801. Show
  802. Class Map
  803. ItemLevel <= 74
  804. SetTextColor 0 0 0
  805. SetBackgroundColor 255 221 153
  806. SetBorderColor 0 0 0
  807. PlayAlertSound 9 100
  808. SetFontSize 34
  809. Show
  810. Class Map
  811. SetTextColor 0 0 0
  812. SetBackgroundColor 255 221 153
  813. SetBorderColor 0 0 0
  814. SetFontSize 34
  815.  
  816. ##################################################
  817. ############# Section 4 - Currency ###############
  818. ##################################################
  819. Show
  820. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  821. SetBorderColor 0 0 0
  822. SetBackgroundColor 250 250 250
  823. SetTextColor 250 0 0
  824. SetFontSize 45
  825. PlayAlertSound 6 250
  826. Show
  827. BaseType "Exalted Orb"
  828. SetBackgroundColor 250 0 125
  829. SetTextColor 0 0 0
  830. SetBorderColor 0 0 0
  831. PlayAlertSound 6 250
  832. SetFontSize 45
  833. Show
  834. BaseType "Cartographer's Sextant" "Divine Orb" "Orb of Annulment"
  835. SetTextColor 0 0 0
  836. SetBackgroundColor 190 0 240
  837. SetBorderColor 0 0 0
  838. PlayAlertSound 2 150
  839. SetFontSize 45
  840. Show
  841. BaseType "Chaos Shard" "Regal Shard"
  842. SetBorderColor 0 200 200
  843. SetFontSize 40
  844. Show
  845. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck" "Exalted Shard"
  846. SetTextColor 0 0 0
  847. SetBackgroundColor 0 200 200
  848. SetBorderColor 0 0 0
  849. PlayAlertSound 3 125
  850. SetFontSize 45
  851. Show
  852. BaseType "Cartographer's Seal" "Unshaping Orb"
  853. SetTextColor 0 0 0
  854. SetBackgroundColor 150 0 250
  855. SetBorderColor 0 0 0
  856. PlayAlertSound 3 125
  857. SetFontSize 45
  858. Show
  859. BaseType "Vaal Orb" "Blessed Orb"
  860. SetTextColor 0 0 0
  861. SetBackgroundColor 0 175 0
  862. SetBorderColor 0 0 0
  863. SetFontSize 45
  864. PlayAlertSound 3 100
  865. Show
  866. BaseType "Orb of Fusing" "Orb of Alchemy"
  867. SetTextColor 0 0 0
  868. SetBackgroundColor 0 175 0
  869. SetBorderColor 0 0 0
  870. SetFontSize 45
  871. PlayAlertSound 3 100
  872. Show
  873. BaseType "Cartographer's Chisel"
  874. SetBackgroundColor 0 175 0
  875. SetTextColor 0 0 0
  876. SetBorderColor 0 0 0
  877. SetFontSize 45
  878. PlayAlertSound 3 100
  879. Show
  880. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  881. SetBackgroundColor 170 158 130
  882. SetTextColor 0 0 0
  883. SetBorderColor 0 0 0
  884. SetFontSize 45
  885. Show
  886. BaseType "Portal Scroll"
  887. SetFontSize 40
  888. SetTextColor 100 150 200
  889. Show
  890. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  891. SetFontSize 45
  892. Show
  893. BaseType "Scroll of Wisdom"
  894. SetFontSize 38
  895.  
  896. ##################################################
  897. ############## Section 5 - Jewels ################
  898. ##################################################
  899. Show
  900. BaseType "Searching Eye Jewel"
  901. Class "Abyss Jewel"
  902. ItemLevel >= 82
  903. SetBackgroundColor 250 125 150
  904. SetBorderColor 0 250 250
  905. SetTextColor 0 0 0
  906. SetFontSize 45
  907. PlayAlertSound 13 250
  908. Show
  909. Class "Abyss Jewel"
  910. ItemLevel >= 82
  911. Rarity Rare
  912. SetBackgroundColor 250 225 100
  913. SetTextColor 0 0 0
  914. SetBorderColor 0 250 250
  915. SetFontSize 42
  916. PlayAlertSound 12 200
  917. Show
  918. Class "Abyss Jewel"
  919. ItemLevel >= 82
  920. Rarity Magic
  921. SetBackgroundColor 150 125 250
  922. SetTextColor 0 0 0
  923. SetBorderColor 0 250 250
  924. SetFontSize 42
  925. PlayAlertSound 12 200
  926. Show
  927. Class "Abyss Jewel"
  928. ItemLevel >= 82
  929. SetBackgroundColor 150 125 225
  930. SetTextColor 0 0 0
  931. SetBorderColor 0 250 250
  932. SetFontSize 42
  933. PlayAlertSound 12 200
  934. Show
  935. Class "Abyss Jewel"
  936. Rarity Rare
  937. # SetBackgroundColor 225 175 125
  938. # SetBackgroundColor 250 200 100
  939. # SetBackgroundColor 250 150 100
  940. # SetBackgroundColor 250 200 0
  941. SetBackgroundColor 250 225 100
  942. # SetBackgroundColor 250 200 100
  943. SetTextColor 0 0 0
  944. SetBorderColor 0 0 0
  945. SetFontSize 40
  946. # PlayAlertSound 12 200
  947. Show
  948. Class "Abyss Jewel"
  949. Rarity Magic
  950. SetBackgroundColor 150 125 250
  951. SetTextColor 0 0 0
  952. SetBorderColor 0 0 0
  953. SetFontSize 38
  954. # PlayAlertSound 12 200
  955. Show
  956. Class "Abyss Jewel"
  957. SetBackgroundColor 150 125 225
  958. SetTextColor 0 0 0
  959. SetBorderColor 0 0 0
  960. # PlayAlertSound 12 200
  961. Show
  962. Class Jewel
  963. Rarity Unique
  964. SetTextColor 0 0 0
  965. SetBackgroundColor 250 150 0
  966. SetBorderColor 0 0 0
  967. SetFontSize 40
  968. PlayAlertSound 7 150
  969. Show
  970. Class Jewel
  971. Rarity Rare
  972. SetTextColor 0 0 0
  973. SetBackgroundColor 225 225 110
  974. SetBorderColor 0 0 0
  975. SetFontSize 40
  976. Show
  977. Class Jewel
  978. Rarity Magic
  979. SetBackgroundColor 135 135 254
  980. SetTextColor 0 0 0
  981. SetBorderColor 0 0 0
  982. SetFontSize 38
  983. Show
  984. Class Jewel
  985. SetBackgroundColor 135 135 254
  986. SetTextColor 0 0 0
  987. SetBorderColor 0 0 0
  988.  
  989. ##################################################
  990. ########## Section 6 - Shaper/Elder ##############
  991. ##################################################
  992. Show
  993. Rarity Unique
  994. ElderItem True
  995. SetTextColor 0 0 0
  996. SetBackgroundColor 225 100 0
  997. SetBorderColor 250 250 250
  998. SetFontSize 42
  999. PlayAlertSound 5 150
  1000. Show
  1001. Rarity Unique
  1002. ShaperItem True
  1003. SetTextColor 0 0 0
  1004. SetBackgroundColor 225 100 0
  1005. SetBorderColor 250 250 250
  1006. SetFontSize 42
  1007. PlayAlertSound 5 150
  1008. Show
  1009. ShaperItem True
  1010. LinkedSockets = 6
  1011. SetBackgroundColor 250 250 250
  1012. SetBorderColor 0 0 0
  1013. SetTextColor 0 200 200
  1014. SetFontSize 45
  1015. PlayAlertSound 6 200
  1016. Show
  1017. ElderItem True
  1018. LinkedSockets = 6
  1019. SetBackgroundColor 250 250 250
  1020. SetBorderColor 0 0 0
  1021. SetTextColor 0 200 200
  1022. SetFontSize 45
  1023. PlayAlertSound 6 200
  1024. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  1025. Show
  1026. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1027. ShaperItem True
  1028. SetBackgroundColor 250 250 250
  1029. SetTextColor 250 0 125
  1030. SetBorderColor 0 0 0
  1031. SetFontSize 45
  1032. PlayAlertSound 6 250
  1033. Show
  1034. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1035. ElderItem True
  1036. SetBackgroundColor 250 250 250
  1037. SetTextColor 250 0 125
  1038. SetBorderColor 0 0 0
  1039. SetFontSize 45
  1040. PlayAlertSound 6 250
  1041. Show
  1042. BaseType "Imbued Wand"
  1043. ShaperItem True
  1044. ItemLevel >= 85
  1045. SetBackgroundColor 250 250 250
  1046. SetTextColor 250 0 125
  1047. SetBorderColor 0 0 0
  1048. SetFontSize 45
  1049. PlayAlertSound 6 250
  1050. Show
  1051. BaseType "Leather Belt"
  1052. ElderItem True
  1053. ItemLevel >= 75
  1054. SetBackgroundColor 250 250 250
  1055. SetTextColor 250 0 125
  1056. SetBorderColor 0 0 0
  1057. SetFontSize 45
  1058. PlayAlertSound 6 250
  1059. #other high value shaper/elder bases - white background, violet text
  1060. Show
  1061. Class Amulet
  1062. ShaperItem True
  1063. ItemLevel >= 85
  1064. SetBackgroundColor 250 250 250
  1065. SetTextColor 250 0 125
  1066. SetBorderColor 0 0 0
  1067. SetFontSize 45
  1068. PlayAlertSound 6 250
  1069. Show
  1070. Class Sceptre
  1071. ShaperItem True
  1072. ItemLevel >= 85
  1073. SetBackgroundColor 250 250 250
  1074. SetTextColor 250 0 125
  1075. SetBorderColor 0 0 0
  1076. SetFontSize 45
  1077. PlayAlertSound 6 250
  1078. Show
  1079. BaseType "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1080. ShaperItem True
  1081. ItemLevel >= 80
  1082. SetBorderColor 0 0 0
  1083. SetBackgroundColor 250 250 250
  1084. SetTextColor 125 0 250
  1085. SetFontSize 45
  1086. PlayAlertSound 6 250
  1087. Show
  1088. BaseType "Eternal Burgonet" "Royal Burgonet"
  1089. ElderItem True
  1090. ItemLevel >= 84
  1091. SetBorderColor 0 0 0
  1092. SetBackgroundColor 250 250 250
  1093. SetTextColor 125 0 250
  1094. SetFontSize 45
  1095. PlayAlertSound 6 250
  1096. #high value basic armor shaper/elder bases - white background, brown text
  1097. Show
  1098. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1099. ShaperItem True
  1100. ItemLevel >= 84
  1101. SetBackgroundColor 250 250 250
  1102. SetTextColor 150 100 0
  1103. SetBorderColor 0 0 0
  1104. SetFontSize 45
  1105. PlayAlertSound 6 200
  1106. Show
  1107. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1108. ElderItem True
  1109. ItemLevel >= 84
  1110. SetBackgroundColor 250 250 250
  1111. SetTextColor 150 100 0
  1112. SetBorderColor 0 0 0
  1113. SetFontSize 45
  1114. PlayAlertSound 6 200
  1115. #all other bases - borders depending on rarity
  1116. Show
  1117. ShaperItem True
  1118. Sockets = 6
  1119. SetBackgroundColor 0 200 200
  1120. SetBorderColor 250 0 125
  1121. SetTextColor 0 0 0
  1122. SetFontSize 40
  1123. PlayAlertSound 16 200
  1124. Show
  1125. ElderItem True
  1126. Sockets = 6
  1127. SetBackgroundColor 0 200 200
  1128. SetBorderColor 250 0 125
  1129. SetTextColor 0 0 0
  1130. SetFontSize 40
  1131. PlayAlertSound 16 200
  1132. Show
  1133. ShaperItem True
  1134. ItemLevel >= 84
  1135. SetBackgroundColor 50 0 25
  1136. SetBorderColor 250 175 0
  1137. SetFontSize 45
  1138. PlayAlertSound 16 200
  1139. Show
  1140. ElderItem True
  1141. ItemLevel >= 84
  1142. SetBackgroundColor 50 0 25
  1143. SetBorderColor 250 175 0
  1144. SetFontSize 45
  1145. PlayAlertSound 16 200
  1146. Show
  1147. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1148. ShaperItem True
  1149. SetBackgroundColor 50 0 25
  1150. SetBorderColor 250 0 250
  1151. SetFontSize 45
  1152. PlayAlertSound 16 250
  1153. Show
  1154. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1155. ElderItem True
  1156. SetBackgroundColor 50 0 25
  1157. SetBorderColor 250 0 250
  1158. SetFontSize 45
  1159. PlayAlertSound 16 250
  1160. #wagglefoils
  1161. Show
  1162. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  1163. ShaperItem True
  1164. SetBackgroundColor 50 0 25
  1165. SetBorderColor 250 0 250
  1166. SetFontSize 45
  1167. PlayAlertSound 16 250
  1168. ItemLevel >= 80
  1169. Show
  1170. Class Sceptre
  1171. ShaperItem True
  1172. SetBackgroundColor 50 0 25
  1173. SetBorderColor 250 0 250
  1174. SetFontSize 45
  1175. PlayAlertSound 16 250
  1176. ItemLevel >= 75
  1177. Show
  1178. Class Quiver
  1179. ShaperItem True
  1180. SetBackgroundColor 50 0 25
  1181. SetBorderColor 250 0 250
  1182. SetFontSize 45
  1183. PlayAlertSound 16 250
  1184. ItemLevel >= 80
  1185. Show
  1186. Class Ring Amulet
  1187. ShaperItem True
  1188. SetBackgroundColor 50 0 25
  1189. SetBorderColor 250 0 250
  1190. SetFontSize 45
  1191. PlayAlertSound 16 250
  1192. ItemLevel >= 75
  1193. Show
  1194. Class Ring Amulet
  1195. ElderItem True
  1196. SetBackgroundColor 50 0 25
  1197. SetBorderColor 250 0 250
  1198. SetFontSize 45
  1199. PlayAlertSound 16 250
  1200. ItemLevel >= 75
  1201. Show
  1202. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1203. ShaperItem True
  1204. ItemLevel >= 80
  1205. SetBackgroundColor 50 0 25
  1206. SetBorderColor 0 250 250
  1207. SetFontSize 45
  1208. PlayAlertSound 16 250
  1209. Show
  1210. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1211. ElderItem True
  1212. ItemLevel >= 80
  1213. SetBackgroundColor 50 0 25
  1214. SetBorderColor 0 250 250
  1215. SetFontSize 45
  1216. PlayAlertSound 16 250
  1217. Show
  1218. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1219. ShaperItem True
  1220. SetBackgroundColor 50 0 25
  1221. SetBorderColor 0 250 250
  1222. SetFontSize 45
  1223. Show
  1224. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1225. ElderItem True
  1226. SetBackgroundColor 50 0 25
  1227. SetBorderColor 0 250 250
  1228. SetFontSize 45
  1229. Show
  1230. ShaperItem True
  1231. SetBackgroundColor 50 0 25
  1232. SetBorderColor 200 0 100
  1233. SetFontSize 40
  1234. DropLevel >= 60
  1235. PlayAlertSound 16 200
  1236. Show
  1237. ElderItem True
  1238. SetBackgroundColor 50 0 25
  1239. SetBorderColor 200 0 100
  1240. SetFontSize 40
  1241. DropLevel >= 60
  1242. PlayAlertSound 16 200
  1243. Show
  1244. ShaperItem True
  1245. SetBackgroundColor 50 0 25
  1246. SetBorderColor 200 0 100
  1247. SetFontSize 40
  1248. Show
  1249. ElderItem True
  1250. SetBackgroundColor 50 0 25
  1251. SetBorderColor 200 0 100
  1252. SetFontSize 40
  1253.  
  1254. ##################################################
  1255. ############# Section 7 - Sockets ################
  1256. ##################################################
  1257. Show
  1258. LinkedSockets = 6
  1259. DropLevel >= 60
  1260. ItemLevel >= 84
  1261. Class "Body Armour"
  1262. SetTextColor 0 200 200
  1263. SetBackgroundColor 250 250 250
  1264. SetBorderColor 0 0 0
  1265. PlayAlertSound 6 250
  1266. SetFontSize 45
  1267. Show
  1268. LinkedSockets = 6
  1269. SetTextColor 0 0 0
  1270. SetBackgroundColor 190 0 240
  1271. SetBorderColor 250 250 250
  1272. PlayAlertSound 2 200
  1273. SetFontSize 45
  1274. Show
  1275. LinkedSockets >= 5
  1276. Rarity Unique
  1277. SetBackgroundColor 0 255 255
  1278. SetBorderColor 255 255 255
  1279. SetTextColor 225 100 0
  1280. PlayAlertSound 4 150
  1281. SetFontSize 45
  1282. Show
  1283. Sockets = 6
  1284. Rarity Unique
  1285. SetBackgroundColor 0 150 150
  1286. SetTextColor 225 100 0
  1287. SetBorderColor 225 100 0
  1288. PlayAlertSound 4 100
  1289. SetFontSize 45
  1290. Show
  1291. LinkedSockets >= 5
  1292. BaseType "Astral Plate" "Vaal Regalia"
  1293. ItemLevel >= 84
  1294. SetBorderColor 255 255 255
  1295. SetBackgroundColor 0 255 255
  1296. SetTextColor 150 100 0
  1297. PlayAlertSound 1 200
  1298. SetFontSize 45
  1299. Show
  1300. Sockets = 6
  1301. BaseType "Astral Plate" "Vaal Regalia" "Vaal Axe"
  1302. ItemLevel >= 84
  1303. SetBorderColor 255 255 255
  1304. SetBackgroundColor 0 255 255
  1305. SetTextColor 150 100 0
  1306. PlayAlertSound 3 80
  1307. SetFontSize 45
  1308. Show
  1309. Rarity Normal Magic Rare
  1310. Class "Body Armour"
  1311. DropLevel >= 60
  1312. Sockets = 5
  1313. LinkedSockets = 5
  1314. SetBorderColor 0 250 250
  1315. SetBackgroundColor 0 150 150
  1316. PlayAlertSound 1 100
  1317. SetFontSize 45
  1318. Show
  1319. Rarity Normal Magic Rare
  1320. Class "Staves"
  1321. ItemLevel >= 55
  1322. Sockets = 5
  1323. LinkedSockets = 5
  1324. SetBorderColor 0 250 250
  1325. SetBackgroundColor 0 150 150
  1326. PlayAlertSound 1 100
  1327. SetFontSize 45
  1328. Show
  1329. Rarity Normal Magic Rare
  1330. Sockets = 5
  1331. LinkedSockets = 5
  1332. SetBorderColor 0 250 250
  1333. SetBackgroundColor 0 150 150
  1334. PlayAlertSound 1 100
  1335. SetFontSize 45
  1336. Show
  1337. Sockets = 6
  1338. SetTextColor 0 0 0
  1339. SetBackgroundColor 0 200 200
  1340. SetBorderColor 0 0 0
  1341. SetFontSize 38
  1342. PlayAlertSound 3 65
  1343. SetFontSize 45
  1344.  
  1345. ##################################################
  1346. ############## Section 8 - Uniques ###############
  1347. ##################################################
  1348. #Exceptions for Guardian drops (Shaper drops covered by ShapedItem now)
  1349. Show
  1350. BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet" "Meatgrinder" "Midnight Blade" "Harbinger Bow" "Lion Pelt" "Ruby Flask"
  1351. Rarity Unique
  1352. ItemLevel >= 85
  1353. SetTextColor 0 0 0
  1354. SetBackgroundColor 225 100 0
  1355. SetBorderColor 255 255 255
  1356. SetFontSize 42
  1357. PlayAlertSound 5 150
  1358. #Prophecy valuable uniques
  1359. Show
  1360. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  1361. Rarity Unique
  1362. SetTextColor 0 0 0
  1363. SetBackgroundColor 225 100 0
  1364. SetBorderColor 255 255 255
  1365. SetFontSize 42
  1366. PlayAlertSound 5 150
  1367. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  1368. Show
  1369. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Rawhide Tower Shield" "Sorcerer Boots"
  1370. Rarity Unique
  1371. SetBorderColor 0 0 0
  1372. SetTextColor 250 125 0
  1373. SetBackgroundColor 250 250 250
  1374. SetFontSize 45
  1375. PlayAlertSound 6 250
  1376. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum.
  1377. Show
  1378. BaseType "Citrine Amulet" "Conjurer Gloves" "Hubris Circlet" "Deicide Mask" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Exquisite Leather" "Titan Greaves" "Champion Kite Shield" "Titanium Spirit Shield" "Topaz Flask" "Ruby Flask" "Granite Flask" "Stibnite Flask" "Bismuth Flask" "Vaal Sceptre" "Prophecy Wand" "Void Axe" "Cutlass" "Crystal Belt" "Jewelled Foil" "Highborn Staff" "Arcanist Gloves" "Murder Boots" "Callous Mask" "Nubuck Gloves" "Nightmare Mace" "Cardinal Round Shield" "Demon Dagger" "Stygian Vise" "Siege Axe" "Full Wyrmscale"
  1379. Rarity Unique
  1380. SetTextColor 0 0 0
  1381. SetBackgroundColor 225 100 0
  1382. SetBorderColor 255 255 255
  1383. SetFontSize 42
  1384. PlayAlertSound 5 150
  1385. #Upper Multiple Basetype Tier (THINK OF A BETTER NAME) - basetypes with multiple uniques where at least one drops in main game and has high value - all others should in regular variable value tier. 10-15c+?
  1386. #Multiple Basetypes - uniques with multiple bases but with at least one with consistent high value (at least 1 exalt) that drops in the main game (not league-specific). Teal border. Examples: Bisco's, Windripper, Hegemony's
  1387. Show
  1388. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand"
  1389. Rarity Unique
  1390. SetTextColor 0 0 0
  1391. SetBorderColor 0 250 250
  1392. SetBackgroundColor 225 100 0
  1393. SetFontSize 40
  1394. PlayAlertSound 4 100
  1395. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques. Also includes lower value but still easily sellable uniques.
  1396. #Variable Value Tier - unqiues that are relatively low value or only have value with high rolls (clean up this wording)
  1397. #Variable/Mid value tier. Uniques worth <10c or with multiple bases where the valuable uniques are also 10c or less.
  1398. Show
  1399. BaseType "Gold Ring" "Paua Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Iron Ring" "Marble Amulet" "Steel Ring" "Opal Ring" "Steelscale Gauntlets" "Crusader Gloves" "Ezomyte Burgonet" "Abyssal Axe" "Ezomyte Tower Shield" "Ebony Tower Shield" "Praetor Crown" "Goathide Boots" "Spike-Point Arrow Quiver" "Stealth Boots" "Royal Burgonet" "Ancient Greaves" "Prophet Crown" "Sorcerer Gloves" "Auric Mace" "Heavy Belt" "Ancient Gauntlets" "Serpentscale Gauntlets" "Tornado Wand" "Imperial Staff" "Carnal Armour" "Steelscale Gauntlets" "Midnight Blade" "Jingling Spirit Shield" "Close Helmet" "Nubuck Boots" "Wool Gloves" "Vanguard Belt" "Pinnacle Tower Shield" "Judgement Staff" "Eternal Burgonet" "Corrugated Buckler" "Silk Slippers" "Blue Pearl Amulet" "Saintly Chainmail" "Nightmare Bascinet" "Varnished Coat" "Ruby Flask" "Abyssal Axe"
  1400. Rarity Unique
  1401. SetTextColor 0 0 0
  1402. SetBorderColor 0 0 0
  1403. SetBackgroundColor 225 100 0
  1404. SetFontSize 38
  1405. PlayAlertSound 4 100
  1406. Show
  1407. BaseType "Archon Kite Shield" "Vaal Axe" "Rawhide Boots" "Coiled Staff" "Broadhead Arrow Quiver" "Slaughter Knife" "Deerskin Gloves" "Gavel" "Opal Wand" "Spine Bow" "Sage Wand" "Penetrating Arrow Quiver" "Strapped Mitts" "Imperial Claw" "Eternal Sword" "War Sword" "Terror Maul" "Vaal Axe" "Fiend Dagger" "Sinner Tricorne" "Astral Plate" "Vaal Regalia" "Imperial Skean" "War Sword" "Opal Sceptre" "Silver Flask" "Corsair Sword" "Coronal Leather" "Assassin's Garb" "Destiny Leather" "Mirrored Spiked Shield" "Karui Sceptre" "Necromancer Silks" "Ambush Mitts" "Silken Hood" "Assassin Bow"
  1408. Rarity Unique
  1409. SetTextColor 0 0 0
  1410. SetBorderColor 0 0 0
  1411. SetBackgroundColor 225 100 0
  1412. SetFontSize 38
  1413. PlayAlertSound 4 100
  1414. Show
  1415. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "War Hammer"
  1416. Rarity Unique
  1417. SetTextColor 0 0 0
  1418. SetBorderColor 0 0 0
  1419. SetBackgroundColor 225 100 0
  1420. SetFontSize 38
  1421. PlayAlertSound 4 100
  1422. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  1423. #Breach specific uniques in first block (so the other blocks can be easily deleted if desired)
  1424. Show
  1425. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Spiraled Wand" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield"
  1426. Rarity Unique
  1427. SetTextColor 75 75 75
  1428. SetBorderColor 100 100 100
  1429. SetBackgroundColor 225 100 0
  1430. SetFontSize 38
  1431. PlayAlertSound 4 100
  1432. #Low value league specific uniques (highlighting but no sound on these basetypes)
  1433. Show
  1434. BaseType "Bronzescale Gauntlets" "Great Mallet" "Turquoise Amulet" "Shadow Sceptre"
  1435. Rarity Unique
  1436. SetTextColor 75 75 75
  1437. SetBorderColor 100 100 100
  1438. SetBackgroundColor 225 100 0
  1439. SetFontSize 36
  1440. #All other league-specific uniques
  1441. Show
  1442. BaseType "Vaal Blade" "Rustic Sash" "Agate Amulet" "Diamond Ring" "Moonstone Ring" "Amethyst Ring" "Sapphire Ring" "Leather Belt" "Praetor Crown" "Bronzescale Gauntlets" "Sanctified Life Flask" "Sanctified Mana Flask" "Grand Mana Flask"
  1443. Rarity Unique
  1444. SetTextColor 75 75 75
  1445. SetBorderColor 100 100 100
  1446. SetBackgroundColor 225 100 0
  1447. SetFontSize 38
  1448. PlayAlertSound 4 100
  1449. Show
  1450. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Topaz Ring" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots"
  1451. Rarity Unique
  1452. SetTextColor 75 75 75
  1453. SetBorderColor 100 100 100
  1454. SetBackgroundColor 225 100 0
  1455. SetFontSize 38
  1456. PlayAlertSound 4 100
  1457. #TEMPORARY INCURSION LEAGUE UNIQUE BLOCKS - will be moved/deleted once values are known
  1458. Show
  1459. BaseType "Paua Amulet" "Crusader Helmet" "Shackled Boots"
  1460. Rarity Unique
  1461. SetTextColor 75 75 75
  1462. SetBorderColor 100 100 100
  1463. SetBackgroundColor 225 100 0
  1464. SetFontSize 38
  1465. PlayAlertSound 4 100
  1466. #Maelstrom staves are fun (Taryn's)
  1467. Show
  1468. BaseType Staff
  1469. Rarity Unique
  1470. DropLevel = 64
  1471. SetTextColor 0 0 0
  1472. SetBorderColor 0 0 0
  1473. SetBackgroundColor 225 100 0
  1474. SetFontSize 38
  1475. PlayAlertSound 4 100
  1476. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  1477. Show
  1478. Rarity Unique
  1479. ItemLevel <= 67
  1480. BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword"
  1481. SetTextColor 0 0 0
  1482. SetBorderColor 0 0 0
  1483. SetBackgroundColor 225 100 0
  1484. SetFontSize 38
  1485. PlayAlertSound 4 80
  1486. #Loreweave Block (all rings have sound and show up in normal unique tier)
  1487. Show
  1488. Class Ring
  1489. Rarity Unique
  1490. SetTextColor 0 0 0
  1491. # SetBorderColor 100 175 255
  1492. # SetBorderColor 75 150 255
  1493. SetBackgroundColor 225 100 0
  1494. SetFontSize 38
  1495. PlayAlertSound 4 100
  1496. #Fated-capable uniques have a purple border
  1497. Show
  1498. Rarity Unique
  1499. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  1500. SetTextColor 0 0 0
  1501. SetBorderColor 0 0 0
  1502. SetBorderColor 150 0 250
  1503. SetBackgroundColor 200 75 0
  1504. #All other low value, mostly shit uniques (no sound, darker background)
  1505. Show
  1506. Rarity Unique
  1507. SetTextColor 0 0 0
  1508. SetBorderColor 0 0 0
  1509. SetBackgroundColor 200 75 0
  1510. SetFontSize 36
  1511.  
  1512. ##################################################
  1513. ######### Section 9 - Divination Cards ###########
  1514. ##################################################
  1515. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  1516. #Note: All div cards make sounds by default. There are 3 categories.
  1517. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos. NOTE: This block must be above the other tiers because of Wolf and Wolf's Shadow
  1518. Show
  1519. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Wolf's Shadow" "The Lion" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Wolf's Shadow" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Coming Storm" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit"
  1520. Class "Divination Card"
  1521. SetTextColor 0 0 0
  1522. SetBorderColor 0 0 0
  1523. # SetBackgroundColor 150 200 250
  1524. # SetBackgroundColor 125 175 225
  1525. SetBackgroundColor 110 160 210
  1526. SetFontSize 36
  1527. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  1528. Show
  1529. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve"
  1530. SetBorderColor 0 0 0
  1531. SetTextColor 240 0 240
  1532. SetBackgroundColor 250 250 250
  1533. SetFontSize 45
  1534. PlayAlertSound 6 250
  1535. #Top Tier: VERY high and consistent value (15-20c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  1536. Show
  1537. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "The Last One Standing" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard" "The Undisputed" "Perfection" "The Master" "The Samurai's Eye" "The Celestial Stone" "The Wolven King's Bite" "The Wind"
  1538. Class "Divination Card"
  1539. SetTextColor 0 0 0
  1540. SetBorderColor 0 0 0
  1541. SetBackgroundColor 250 100 200
  1542. PlayAlertSound 6 200
  1543. SetFontSize 45
  1544. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  1545. Show
  1546. BaseType "The Devastator" "The Ethereal" "The Spark and the Flame" "The Dragon's Heart" "The Artist" "The Enlightened" "The Queen" "The Saint's Treasure" "The Thaumaturgist" "The Dapper Prodigy" "The Void" "Bowyer's Dream" "The Sephirot" "The Warlord" "The Porcupine" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "Last Hope" "The Harvester" "The Dark Mage" "The Soul" "Earth Drinker" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Mayor" "The Jeweller's Boon" "The Darkest Dream" "The Hale Heart" "The Beast"
  1547. Class "Divination Card"
  1548. SetTextColor 0 0 0
  1549. SetBorderColor 0 0 0
  1550. SetBackgroundColor 200 150 250
  1551. PlayAlertSound 2 125
  1552. SetFontSize 45
  1553. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  1554. Hide
  1555. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  1556. Class "Divination Card"
  1557. SetTextColor 0 0 0
  1558. SetBorderColor 0 0 0
  1559. # SetBackgroundColor 150 200 250
  1560. # SetBackgroundColor 125 175 225
  1561. SetBackgroundColor 110 160 210
  1562. #All the rest: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  1563. Show
  1564. Class "Divination Card"
  1565. SetTextColor 0 0 0
  1566. SetBorderColor 0 0 0
  1567. SetBackgroundColor 150 200 250
  1568. PlayAlertSound 3 125
  1569. SetFontSize 40
  1570.  
  1571. ##################################################
  1572. ####### Section 10 - Basetypes & Crafting ########
  1573. ##################################################
  1574. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  1575. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  1576. Show
  1577. BaseType "Lion Pelt"
  1578. ItemLevel >= 84
  1579. SetBorderColor 150 100 0
  1580. SetBackgroundColor 75 50 0
  1581. SetFontSize 40
  1582.  
  1583. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  1584. Show
  1585. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  1586. SetTextColor 200 0 250
  1587. SetFontSize 40
  1588.  
  1589. #ID'd craft with good mods, will be expanded or reduced depending on how spammy it winds up being
  1590. Show
  1591. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  1592. HasExplicitMod "Tyrannical" "Merciless"
  1593. SetBorderColor 250 175 0
  1594. SetTextColor 150 50 250
  1595. SetFontSize 36
  1596. Show
  1597. BaseType "Jewelled Foil" "Spiraled Foil"
  1598. HasExplicitMod "Electrocuting"
  1599. SetBorderColor 250 175 0
  1600. SetTextColor 150 50 250
  1601. SetFontSize 36
  1602. Show
  1603. BaseType "Void Sceptre" "Opal Sceptre"
  1604. HasExplicitMod "Glyphic" "Runic"
  1605. SetBorderColor 250 175 0
  1606. SetTextColor 150 50 250
  1607. SetFontSize 36
  1608. Show
  1609. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  1610. HasExplicitMod "of Unmaking" "of Ruin"
  1611. SetBorderColor 250 175 0
  1612. SetTextColor 150 50 250
  1613. SetFontSize 36
  1614. Show
  1615. BaseType "Vaal Regalia"
  1616. HasExplicitMod "Resplendent"
  1617. SetBorderColor 250 175 0
  1618. SetTextColor 150 50 250
  1619. SetFontSize 36
  1620. Show
  1621. BaseType "Titanium Spirit Shield"
  1622. HasExplicitMod "Incandescent"
  1623. SetBorderColor 250 175 0
  1624. SetTextColor 150 50 250
  1625. SetFontSize 36
  1626. Show
  1627. BaseType "Astral Plate"
  1628. HasExplicitMod "Rapturous" "Prime"
  1629. SetBorderColor 250 175 0
  1630. SetTextColor 150 50 250
  1631. SetFontSize 36
  1632. Show
  1633. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield"
  1634. HasExplicitMod "Vigorous"
  1635. SetBorderColor 250 175 0
  1636. SetTextColor 150 50 250
  1637. SetFontSize 36
  1638. Show
  1639. BaseType "Leather Belt" "Heavy Belt"
  1640. HasExplicitMod "Fecund" "Overpowering"
  1641. SetBorderColor 250 175 0
  1642. SetBackgroundColor 75 40 0
  1643. SetTextColor 150 50 250
  1644. SetFontSize 36
  1645. Show
  1646. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring"
  1647. HasExplicitMod "Virile" "Overpowering"
  1648. SetBorderColor 250 175 0
  1649. SetBackgroundColor 75 40 0
  1650. SetTextColor 150 50 250
  1651. SetFontSize 36
  1652. Show
  1653. Class Jewel
  1654. HasExplicitMod "Vivid"
  1655. SetBorderColor 250 175 0
  1656. SetBackgroundColor 75 40 0
  1657. SetTextColor 150 50 250
  1658. SetFontSize 36
  1659. Show
  1660. BaseType "Breach Ring"
  1661. HasExplicitMod "of Exile" "of Bameth"
  1662. SetTextColor 150 50 250
  1663. SetBorderColor 75 150 255
  1664. SetBackgroundColor 0 50 100
  1665. SetFontSize 36
  1666. Show
  1667. BaseType "Unset Ring"
  1668. HasExplicitMod "Flawless"
  1669. SetTextColor 150 50 250
  1670. SetBorderColor 75 150 255
  1671. SetBackgroundColor 0 50 100
  1672. SetFontSize 36
  1673. Show
  1674. BaseType "Quicksilver Flask" "Basalt Flask" "Jade Flask" "Diamond Flask" "Quartz Flask"
  1675. HasExplicitMod "Chemist's"
  1676. Corrupted False
  1677. SetTextColor 200 150 250
  1678. SetFontSize 36
  1679.  
  1680. #i86 Highlight Blocks
  1681. #Rare i86 Jewellery - Bright Tan Border, brown background
  1682. Show
  1683. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1684. Rarity Rare
  1685. ItemLevel >= 86
  1686. SetBackgroundColor 75 40 0
  1687. SetBorderColor 250 200 150
  1688. SetFontSize 42
  1689. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1690. Show
  1691. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1692. Rarity Rare
  1693. ItemLevel >= 86
  1694. SetBorderColor 250 200 150
  1695. SetFontSize 40
  1696. Show
  1697. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1698. Rarity Rare
  1699. ItemLevel >= 86
  1700. SetBorderColor 250 200 150
  1701. SetFontSize 40
  1702. #All the rest - Bright Tan Border, large font
  1703. Show
  1704. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1705. ItemLevel >= 86
  1706. SetBorderColor 250 200 150
  1707. SetFontSize 40
  1708. Show
  1709. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1710. ItemLevel >= 86
  1711. SetBorderColor 250 200 150
  1712. SetFontSize 40
  1713. Show
  1714. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1715. ItemLevel >= 86
  1716. SetBorderColor 250 200 150
  1717. SetFontSize 40
  1718. Show
  1719. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1720. ItemLevel >= 86
  1721. SetBorderColor 250 200 150
  1722. SetFontSize 40
  1723. Show
  1724. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1725. ItemLevel >= 86
  1726. SetBorderColor 250 200 150
  1727. SetFontSize 40
  1728. Show
  1729. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1730. ItemLevel >= 86
  1731. SetBorderColor 250 200 150
  1732. SetFontSize 40
  1733. #awkward items (maelstrom staff, sai)
  1734. Show
  1735. BaseType Staff
  1736. DropLevel = 64
  1737. ItemLevel >= 86
  1738. SetBorderColor 250 200 150
  1739. SetFontSize 40
  1740. Show
  1741. BaseType "Sai"
  1742. Class Dagger
  1743. ItemLevel >= 86
  1744. SetBorderColor 250 200 150
  1745. SetFontSize 40
  1746.  
  1747. #i85 Highlight Blocks
  1748. #Rare Top level Jewellery - Bright brown border, brown background
  1749. Show
  1750. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1751. Rarity Rare
  1752. ItemLevel >= 85
  1753. SetBackgroundColor 75 40 0
  1754. SetBorderColor 250 175 0
  1755. SetFontSize 40
  1756. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1757. Show
  1758. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1759. Rarity Rare
  1760. ItemLevel >= 85
  1761. SetBorderColor 200 150 0
  1762. SetFontSize 38
  1763. Show
  1764. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1765. Rarity Rare
  1766. ItemLevel >= 85
  1767. SetBorderColor 200 150 0
  1768. SetFontSize 36
  1769. #All the rest - Bright Brown Border, slightly larger font
  1770. Show
  1771. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1772. ItemLevel >= 85
  1773. SetBorderColor 200 150 0
  1774. SetFontSize 36
  1775. Show
  1776. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1777. ItemLevel >= 85
  1778. SetBorderColor 200 150 0
  1779. SetFontSize 36
  1780. Show
  1781. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1782. ItemLevel >= 85
  1783. SetBorderColor 200 150 0
  1784. SetFontSize 36
  1785. Show
  1786. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1787. ItemLevel >= 85
  1788. SetBorderColor 200 150 0
  1789. SetFontSize 36
  1790. Show
  1791. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1792. ItemLevel >= 85
  1793. SetBorderColor 200 150 0
  1794. SetFontSize 36
  1795. Show
  1796. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1797. ItemLevel >= 85
  1798. SetBorderColor 200 150 0
  1799. SetFontSize 36
  1800. #awkward items (maelstrom staff, sai)
  1801. Show
  1802. BaseType Staff
  1803. DropLevel = 64
  1804. ItemLevel >= 85
  1805. SetBorderColor 200 150 0
  1806. SetFontSize 36
  1807. Show
  1808. BaseType "Sai"
  1809. Class Dagger
  1810. ItemLevel >= 85
  1811. SetBorderColor 200 150 0
  1812. SetFontSize 36
  1813.  
  1814. #i84 Highlight Blocks
  1815. #Rare Top level Jewellery - Bright brown border, brown background
  1816. Show
  1817. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1818. Rarity Rare
  1819. ItemLevel >= 84
  1820. SetBackgroundColor 75 50 0
  1821. SetBorderColor 225 150 0
  1822. SetFontSize 38
  1823. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1824. Show
  1825. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1826. Rarity Rare
  1827. ItemLevel >= 84
  1828. SetBorderColor 150 100 0
  1829. SetFontSize 36
  1830. Show
  1831. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1832. Rarity Rare
  1833. ItemLevel >= 84
  1834. SetBorderColor 150 100 0
  1835. #All the rest - Dim Brown Border
  1836. Show
  1837. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1838. ItemLevel >= 84
  1839. SetBorderColor 150 100 0
  1840. Show
  1841. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1842. ItemLevel >= 84
  1843. SetBorderColor 150 100 0
  1844. Show
  1845. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1846. ItemLevel >= 84
  1847. SetBorderColor 150 100 0
  1848. Show
  1849. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1850. ItemLevel >= 84
  1851. SetBorderColor 150 100 0
  1852. Show
  1853. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1854. ItemLevel >= 84
  1855. SetBorderColor 150 100 0
  1856. Show
  1857. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1858. ItemLevel >= 84
  1859. SetBorderColor 150 100 0
  1860. #awkward items (maelstrom staff, sai)
  1861. Show
  1862. BaseType Staff
  1863. DropLevel = 64
  1864. ItemLevel >= 84
  1865. SetBorderColor 150 100 0
  1866. Show
  1867. BaseType "Sai"
  1868. Class Dagger
  1869. ItemLevel >= 84
  1870. SetBorderColor 150 100 0
  1871.  
  1872. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  1873. Show
  1874. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet"
  1875. SetBorderColor 225 0 225
  1876. SetBackgroundColor 65 0 65
  1877. SetFontSize 40
  1878. SetTextColor 0 255 255
  1879. PlayAlertSound 13 250
  1880. Show
  1881. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  1882. ItemLevel >= 84
  1883. SetBorderColor 200 0 200
  1884. SetBackgroundColor 75 0 75
  1885. SetFontSize 40
  1886. PlayAlertSound 13 250
  1887. Show
  1888. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1889. ItemLevel >= 84
  1890. SetBorderColor 200 0 200
  1891. SetBackgroundColor 75 0 75
  1892. SetFontSize 40
  1893. PlayAlertSound 13 250
  1894.  
  1895. ##################################################
  1896. ######## Section 11 - Rare Highlighting ##########
  1897. ##################################################
  1898. #Violet borders on t1 bases, blue borders on t2 bases, faint yellow on chaos recipe rares
  1899. Show
  1900. BaseType "Astral Plate" "Vaal Regalia"
  1901. Rarity Rare
  1902. SetBorderColor 150 0 255
  1903. SetFontSize 34
  1904. Show
  1905. BaseType "Assassin's Garb"
  1906. Rarity Rare
  1907. SetBorderColor 75 150 255
  1908. Show
  1909. BaseType "Archon Kite Shield" "Titanium Spirit Shield" "Ezomyte Tower Shield"
  1910. Rarity Rare
  1911. SetBorderColor 150 0 255
  1912. SetFontSize 34
  1913. Show
  1914. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  1915. Rarity Rare
  1916. SetBorderColor 150 0 255
  1917. SetFontSize 36
  1918. Show
  1919. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1920. Rarity Rare
  1921. SetBorderColor 200 0 200
  1922. SetFontSize 38
  1923. #light blue borders on caster weapons
  1924. #note: removed border from eclipse staff due to zero demand
  1925. Show
  1926. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  1927. Rarity Rare
  1928. SetBorderColor 150 200 250
  1929. SetFontSize 36
  1930. Show
  1931. BaseType "Profane Wand" "Opal Wand" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  1932. Rarity Rare
  1933. SetBorderColor 150 200 250
  1934. SetFontSize 34
  1935. #lime green on ranged weapons
  1936. Show
  1937. BaseType "Imbued Wand"
  1938. Rarity Rare
  1939. SetBorderColor 125 200 40
  1940. SetFontSize 34
  1941. Show
  1942. BaseType "Harbinger Bow"
  1943. Rarity Rare
  1944. # SetBorderColor 150 250 50
  1945. SetBorderColor 125 200 40
  1946. #maroon on melee weapons
  1947. Show
  1948. BaseType "Vaal Axe"
  1949. Rarity Rare
  1950. SetBorderColor 128 0 0
  1951. SetFontSize 34
  1952. Show
  1953. BaseType "Coronal Maul"
  1954. Rarity Rare
  1955. SetBorderColor 128 0 0
  1956. #note: removed border from sai, spiked point arrow quiver, thicket bow, gemini claw due to low demand (sai mainly used for delirium)
  1957. Show
  1958. BaseType "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet"
  1959. Rarity Rare
  1960. SetBorderColor 128 0 0
  1961. SetFontSize 34
  1962. Show
  1963. BaseType "Imperial Skean" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace"
  1964. Rarity Rare
  1965. SetBorderColor 128 0 0
  1966. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  1967. #bigger font sizes and purple highlighting at low levels - general filter only
  1968. Show
  1969. ItemLevel <= 25
  1970. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Rustic Sash" "Iron Ring"
  1971. Rarity Rare
  1972. SetBorderColor 175 75 255
  1973. SetBackgroundColor 50 0 100
  1974. SetFontSize 45
  1975. Show
  1976. ItemLevel <= 47
  1977. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Prismatic Ring"
  1978. Rarity Rare
  1979. SetBorderColor 175 75 255
  1980. SetBackgroundColor 50 0 100
  1981. SetFontSize 45
  1982. Show
  1983. ItemLevel <= 47
  1984. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  1985. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  1986. Height = 1
  1987. Rarity Rare
  1988. SetBorderColor 75 150 255
  1989. SetBackgroundColor 0 50 100
  1990. SetFontSize 40
  1991. #good basetype jewellery highlighting - purple
  1992. Show
  1993. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Diamond Ring" "Unset Ring" "Leather Belt" "Heavy Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  1994. Rarity Rare
  1995. SetBorderColor 175 75 255
  1996. SetBackgroundColor 50 0 100
  1997. SetFontSize 38
  1998. #blue highlighting for 2nd tier
  1999. Show
  2000. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2001. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2002. Height = 1
  2003. Rarity Rare
  2004. SetBorderColor 75 150 255
  2005. SetBackgroundColor 0 50 100
  2006. SetFontSize 36
  2007. Show
  2008. BaseType "Breach Ring"
  2009. SetBorderColor 75 150 255
  2010. SetBackgroundColor 0 50 100
  2011. SetFontSize 34
  2012. DisableDropSound
  2013. #Second-Tier 2x2 highlighting
  2014. #blue border exceptions (only applies in strict version)
  2015. Show
  2016. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Fossilised Spirit Shield" "Nightmare Bascinet" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  2017. Rarity Rare
  2018. Height = 2
  2019. Width = 2
  2020. SetBorderColor 75 150 255
  2021. SetFontSize 36
  2022. #Expanded 2nd tier gloves, boots, shields due to meta demand
  2023. Show
  2024. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets"
  2025. Rarity Rare
  2026. Height = 2
  2027. Width = 2
  2028. SetBorderColor 75 150 255
  2029. SetFontSize 36
  2030. Show
  2031. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  2032. Rarity Rare
  2033. Height = 2
  2034. Width = 2
  2035. SetBorderColor 75 150 255
  2036. SetFontSize 36
  2037. Show
  2038. BaseType "Ivory Spirit Shield" "Bone Spirit Shield" "Angelic Kite Shield"
  2039. Rarity Rare
  2040. SetBorderColor 75 150 255
  2041. SetFontSize 36
  2042. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  2043. #new: blue borders on all droplevel 60+ boots
  2044. Show
  2045. Class "Boots"
  2046. Rarity Rare
  2047. DropLevel >= 60
  2048. SetBorderColor 75 150 255
  2049. SetFontSize 36
  2050. #Show
  2051. # BaseType "Mind Cage" "Sinner Tricorne" "Ezomyte Burgonet"
  2052. # Class "Helm"
  2053. # Rarity Rare
  2054. # DropLevel >= 60
  2055. # SetBorderColor 75 150 255
  2056.  
  2057. ##################################################
  2058. ########## Section 12 - Miscellaneous ############
  2059. ##################################################
  2060. #Common Atlas bases (magic included due to rarity here)
  2061. Show
  2062. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2063. Rarity Normal Magic
  2064. SetBorderColor 200 0 200
  2065. Show
  2066. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2067. Rarity Normal Magic
  2068. SetBorderColor 200 0 200
  2069.  
  2070. #Oddball items & items that should never normally drop
  2071. Show
  2072. Class "Quest Items"
  2073. SetTextColor 0 250 0
  2074. SetBorderColor 0 250 0
  2075. SetFontSize 45
  2076. Show
  2077. Class "Amulet"
  2078. Identified True
  2079. Corrupted True
  2080. SetBorderColor 175 0 0
  2081. Show
  2082. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  2083. SetFontSize 42
  2084. SetBackgroundColor 100 66 0
  2085. SetBorderColor 0 255 255
  2086. Show
  2087. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  2088. SetFontSize 42
  2089. SetBackgroundColor 100 66 0
  2090. SetBorderColor 0 255 255
  2091.  
  2092. #Lavender border around 75+ jewellery
  2093. Show
  2094. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2095. ItemLevel >= 75
  2096. Rarity Normal
  2097. SetBorderColor 150 120 255
  2098. Show
  2099. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2100. ItemLevel >= 72
  2101. Rarity Normal
  2102.  
  2103. #3CL - Ridiculously specific spot b/c of code prioritization. Bigger at race levels.
  2104. Show
  2105. ItemLevel <= 25
  2106. Sockets >= 3
  2107. SocketGroup RGB
  2108. SetBorderColor 150 150 150
  2109. SetBackgroundColor 40 40 40
  2110. SetFontSize 40
  2111. Show
  2112. ItemLevel <= 47
  2113. Sockets >= 3
  2114. SocketGroup RGB
  2115. SetBorderColor 150 150 150
  2116. SetBackgroundColor 40 40 40
  2117. SetFontSize 36
  2118. Show
  2119. Sockets >= 3
  2120. SocketGroup RGB
  2121. Width = 2
  2122. Height = 2
  2123. SetBorderColor 150 150 150
  2124. SetBackgroundColor 40 40 40
  2125. Show
  2126. Sockets >= 3
  2127. SocketGroup RGB
  2128. Width = 1
  2129. Height = 3
  2130. SetBorderColor 150 150 150
  2131. SetBackgroundColor 40 40 40
  2132. Show
  2133. Sockets >= 3
  2134. ItemLevel <= 74
  2135. SocketGroup RGB
  2136. SetBorderColor 150 150 150
  2137. SetBackgroundColor 40 40 40
  2138.  
  2139. ##################################################
  2140. ######### Section 13 - Global Levelling ##########
  2141. ##################################################
  2142. #High priority items that affect all archetypes
  2143. #mervail
  2144. Show
  2145. BaseType "Sapphire Ring"
  2146. ItemLevel <= 14
  2147. SetBorderColor 150 120 255
  2148. SetBackgroundColor 50 40 80
  2149. SetFontSize 45
  2150. PlayAlertSound 13 150
  2151. #fidelitas
  2152. Show
  2153. BaseType "Topaz Ring"
  2154. ItemLevel <= 16
  2155. SetBorderColor 150 120 255
  2156. SetBackgroundColor 50 40 80
  2157. SetFontSize 45
  2158. PlayAlertSound 13 150
  2159. #act 3 resist ring shuffle
  2160. Show
  2161. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2162. Rarity Magic Rare
  2163. ItemLevel >= 20
  2164. ItemLevel <= 35
  2165. SetBorderColor 150 120 255
  2166. SetBackgroundColor 50 40 80
  2167. SetFontSize 45
  2168. PlayAlertSound 13 100
  2169. Show
  2170. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2171. ItemLevel >= 20
  2172. ItemLevel <= 35
  2173. SetBorderColor 150 120 255
  2174. SetBackgroundColor 50 40 80
  2175. SetFontSize 45
  2176. Show
  2177. ItemLevel <= 35
  2178. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2179. SetBorderColor 150 120 255
  2180. SetFontSize 45
  2181. Show
  2182. ItemLevel <= 47
  2183. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2184. SetBorderColor 150 120 255
  2185. SetFontSize 40
  2186. Show
  2187. ItemLevel <= 67
  2188. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2189. Rarity Magic
  2190. SetBorderColor 150 120 255
  2191. SetFontSize 40
  2192. Show
  2193. ItemLevel <= 15
  2194. BaseType "Leather Belt" "Coral Ring"
  2195. Rarity Magic
  2196. SetBorderColor 255 204 102
  2197. SetFontSize 45
  2198. Show
  2199. ItemLevel <= 35
  2200. BaseType "Leather Belt" "Coral Ring"
  2201. SetBorderColor 255 204 102
  2202. SetFontSize 45
  2203. Show
  2204. ItemLevel <= 47
  2205. BaseType "Leather Belt" "Coral Ring"
  2206. SetBorderColor 255 204 102
  2207. SetFontSize 40
  2208. Show
  2209. ItemLevel <= 15
  2210. BaseType "Rustic Sash"
  2211. SetBorderColor 200 80 0
  2212. SetFontSize 45
  2213. Show
  2214. ItemLevel <= 47
  2215. BaseType "Rustic Sash"
  2216. Rarity Magic
  2217. SetBorderColor 250 100 0
  2218. SetFontSize 45
  2219. Show
  2220. ItemLevel <= 47
  2221. BaseType "Rustic Sash"
  2222. SetBorderColor 200 80 0
  2223. SetFontSize 40
  2224. Show
  2225. ItemLevel <= 15
  2226. BaseType "Iron Ring"
  2227. SetBorderColor 200 80 0
  2228. SetFontSize 45
  2229. Show
  2230. ItemLevel <= 25
  2231. BaseType "Iron Ring"
  2232. SetBorderColor 200 80 0
  2233. SetFontSize 40
  2234. Show
  2235. ItemLevel <= 15
  2236. BaseType "Heavy Belt"
  2237. SetBorderColor 200 0 200
  2238. SetFontSize 45
  2239. Show
  2240. ItemLevel <= 25
  2241. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  2242. SetBorderColor 200 0 200
  2243. SetBackgroundColor 35 0 35
  2244. SetFontSize 45
  2245. Show
  2246. ItemLevel <= 35
  2247. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  2248. SetBorderColor 200 0 200
  2249. SetFontSize 40
  2250. Show
  2251. ItemLevel <= 15
  2252. BaseType "Amber Amulet"
  2253. SetBorderColor 200 0 200
  2254. SetBackgroundColor 35 0 35
  2255. SetFontSize 45
  2256. PlayAlertSound 16 150
  2257. Show
  2258. ItemLevel <= 15
  2259. BaseType "Jade Amulet" "Lapis Amulet"
  2260. SetBorderColor 200 0 200
  2261. SetBackgroundColor 35 0 35
  2262. SetFontSize 45
  2263. Show
  2264. ItemLevel <= 25
  2265. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  2266. SetBorderColor 200 0 200
  2267. SetFontSize 38
  2268. Show
  2269. ItemLevel <= 69
  2270. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  2271. Rarity Normal Magic
  2272. Show
  2273. ItemLevel <= 69
  2274. BaseType "Rustic Sash"
  2275. Rarity Normal Magic
  2276. Show
  2277. ItemLevel <= 47
  2278. BaseType "Heavy Belt" "Iron Ring"
  2279. Show
  2280. Class "Ring" "Amulet" "Belt"
  2281. ItemLevel <= 15
  2282. Rarity Magic
  2283. SetFontSize 45
  2284. Show
  2285. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  2286. ItemLevel <= 11
  2287. SetFontSize 42
  2288.  
  2289. #tan border on magic and rare levelling boots
  2290. Show
  2291. HasExplicitMod "Runner's" "Sprinter's"
  2292. ItemLevel <= 25
  2293. SetTextColor 250 0 125
  2294. SetBorderColor 255 204 102
  2295. SetFontSize 45
  2296. Show
  2297. Class "Boots"
  2298. ItemLevel <= 25
  2299. Rarity Magic Rare
  2300. SetBorderColor 255 204 102
  2301. SetFontSize 45
  2302. Show
  2303. Class "Boots"
  2304. ItemLevel < 47
  2305. Rarity Magic
  2306. SetBorderColor 255 204 102
  2307. SetFontSize 40
  2308. Show
  2309. Class "Boots"
  2310. Rarity Rare
  2311. ItemLevel < 67
  2312. SetBorderColor 255 204 102
  2313. SetFontSize 40
  2314.  
  2315. ##################################################
  2316. ######## Section 15.1 - 2H Melee Weapons #########
  2317. ##################################################
  2318. #Axes are the only ones ever given borders after the start. Mace/Sword are shown as the backups. Level ranges are much tighter than the other blocks as it's better to use offtype than a lower base
  2319. #only 2h are shown after brutus as 1h builds level w/2h anyways. this may change in oriath and needs to be seen
  2320. #favors axes, shows swords, and hides maces by end of levelling phase
  2321. #NOTE: Now disabled by default due to dominance of 1h meta via movement skills, needs to be disabled not hidden or it will hide rares
  2322. #Show
  2323. # BaseType "Corroded Blade" "Driftwood Maul"
  2324. # ItemLevel < 8
  2325. #Show
  2326. # BaseType "Stone Axe"
  2327. # ItemLevel < 9
  2328. # SetBorderColor 128 0 0
  2329. #Show
  2330. # BaseType "Longsword" "Tribal Maul"
  2331. # ItemLevel < 12
  2332. #Show
  2333. # BaseType "Jade Chopper"
  2334. # ItemLevel <= 15
  2335. # SetBorderColor 128 0 0
  2336. #Show
  2337. # BaseType "Bastard Sword" "Mallet"
  2338. # ItemLevel < 17
  2339. #Show
  2340. # BaseType "Woodsplitter"
  2341. # ItemLevel < 18
  2342. # SetBorderColor 128 0 0
  2343. #Show
  2344. # BaseType "Two-Handed Sword" "Sledgehammer"
  2345. # ItemLevel < 22
  2346. #Show
  2347. # BaseType "Poleaxe"
  2348. # ItemLevel <= 25
  2349. # SetBorderColor 128 0 0
  2350. #Show
  2351. # BaseType "Etched Greatsword" "Jagged Maul"
  2352. # ItemLevel < 27
  2353. #Show
  2354. # BaseType "Double Axe"
  2355. # ItemLevel < 28
  2356. # SetBorderColor 128 0 0
  2357. #Show
  2358. # BaseType "Gilded Axe"
  2359. # ItemLevel <= 35
  2360. # SetBorderColor 128 0 0
  2361. #Show
  2362. # BaseType "Shadow Axe"
  2363. # ItemLevel < 37
  2364. # SetBorderColor 128 0 0
  2365. #Show
  2366. # BaseType "Jasper Chopper"
  2367. # ItemLevel < 41
  2368. # SetBorderColor 128 0 0
  2369. #Show
  2370. # BaseType "Timber Axe"
  2371. # ItemLevel < 45
  2372. # SetBorderColor 128 0 0
  2373. #Show
  2374. # BaseType "Headsman Axe"
  2375. # ItemLevel < 49
  2376. # SetBorderColor 128 0 0
  2377. #Show
  2378. # BaseType "Labrys"
  2379. # ItemLevel < 53
  2380. # SetBorderColor 128 0 0
  2381. #Show
  2382. # BaseType "Noble Axe"
  2383. # ItemLevel < 57
  2384. # SetBorderColor 128 0 0
  2385. #Show
  2386. # BaseType "Abyssal Axe"
  2387. # ItemLevel < 58
  2388. # SetBorderColor 128 0 0
  2389. #Show
  2390. # BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe"
  2391. # ItemLevel < 63
  2392. # SetBorderColor 128 0 0
  2393. #Show
  2394. # BaseType "Vaal Axe" "Coronal Maul"
  2395. # ItemLevel <= 72
  2396. # SetBorderColor 128 0 0
  2397.  
  2398. ##################################################
  2399. ######## Section 15.2 - 1H Melee Weapons #########
  2400. ##################################################
  2401. #note: shows mainly axes for groundslam/sunder/frostblades. some maces and swords are shown early as backups, then transitions to only axes
  2402. Show
  2403. BaseType "Rusted Hatchet" "Driftwood Club"
  2404. ItemLevel <= 3
  2405. SetBorderColor 128 0 0
  2406. SetFontSize 45
  2407. Show
  2408. BaseType "Rusted Hatchet" "Driftwood Club" "Rusted Spike"
  2409. ItemLevel <= 5
  2410. SetBorderColor 128 0 0
  2411. SetFontSize 40
  2412. Show
  2413. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  2414. ItemLevel <= 11
  2415. Rarity Magic Rare
  2416. SetBorderColor 128 0 0
  2417. SetFontSize 45
  2418. Show
  2419. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  2420. ItemLevel <= 11
  2421. SetBorderColor 128 0 0
  2422. SetFontSize 40
  2423. Show
  2424. BaseType "Jade Hatchet"
  2425. ItemLevel <= 15
  2426. SetBorderColor 128 0 0
  2427. SetFontSize 45
  2428. Show
  2429. BaseType "Sabre" "Spiked Club"
  2430. ItemLevel <= 15
  2431. Rarity Magic Rare
  2432. SetBorderColor 128 0 0
  2433. SetFontSize 45
  2434. Show
  2435. BaseType "Sabre" "Spiked Club"
  2436. ItemLevel <= 15
  2437. SetBorderColor 128 0 0
  2438. SetFontSize 40
  2439. Show
  2440. BaseType "Boarding Axe"
  2441. ItemLevel <= 17
  2442. SetBorderColor 128 0 0
  2443. SetFontSize 45
  2444. Show
  2445. BaseType "Cleaver"
  2446. ItemLevel <= 25
  2447. SetBorderColor 128 0 0
  2448. SetFontSize 45
  2449. Show
  2450. BaseType "Broad Axe"
  2451. ItemLevel <= 27
  2452. SetBorderColor 128 0 0
  2453. SetFontSize 45
  2454. Show
  2455. BaseType "Arming Axe"
  2456. ItemLevel <= 30
  2457. SetBorderColor 128 0 0
  2458. SetFontSize 40
  2459. Show
  2460. BaseType "Decorative Axe"
  2461. ItemLevel < 33
  2462. SetBorderColor 128 0 0
  2463. SetFontSize 40
  2464. Show
  2465. BaseType "Spectral Axe"
  2466. ItemLevel < 36
  2467. SetBorderColor 128 0 0
  2468. SetFontSize 40
  2469. Show
  2470. BaseType "Jasper Axe" "Etched Hatchet"
  2471. ItemLevel <= 40
  2472. SetBorderColor 128 0 0
  2473. SetFontSize 40
  2474. Show
  2475. BaseType "Tomahawk"
  2476. ItemLevel < 42
  2477. SetBorderColor 128 0 0
  2478. SetFontSize 40
  2479. Show
  2480. BaseType "Wrist Chopper"
  2481. ItemLevel <= 47
  2482. SetBorderColor 128 0 0
  2483. SetFontSize 40
  2484. Show
  2485. BaseType "War Axe"
  2486. ItemLevel <= 48
  2487. SetBorderColor 128 0 0
  2488. SetFontSize 40
  2489. Show
  2490. BaseType "Chest Splitter"
  2491. ItemLevel < 51
  2492. SetBorderColor 128 0 0
  2493. SetFontSize 38
  2494. Show
  2495. BaseType "Ceremonial Axe"
  2496. ItemLevel < 57
  2497. SetBorderColor 128 0 0
  2498. SetFontSize 38
  2499. Show
  2500. BaseType "Wraith Axe"
  2501. ItemLevel < 58
  2502. SetBorderColor 128 0 0
  2503. SetFontSize 38
  2504. Show
  2505. BaseType "Engraved Hatchet" "Karui Axe"
  2506. ItemLevel < 59
  2507. SetBorderColor 128 0 0
  2508. SetFontSize 38
  2509. Show
  2510. BaseType "Vaal Hatchet"
  2511. ItemLevel < 69
  2512. SetBorderColor 128 0 0
  2513. SetFontSize 38
  2514. Show
  2515. BaseType "Siege Axe" "Runic Hatchet"
  2516. ItemLevel <= 72
  2517. SetBorderColor 128 0 0
  2518. SetFontSize 40
  2519.  
  2520. ##################################################
  2521. ############## Section 17 - Armour ###############
  2522. ##################################################
  2523. #effectively ends at 68 maps, other sections take over.
  2524. Show
  2525. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2526. ItemLevel <= 5
  2527. Rarity Magic Rare
  2528. SetFontSize 45
  2529. Show
  2530. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2531. ItemLevel <= 3
  2532. SetFontSize 40
  2533. Show
  2534. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  2535. ItemLevel <= 11
  2536. Rarity Magic Rare
  2537. SetBorderColor 150 100 0
  2538. SetFontSize 45
  2539. Show
  2540. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  2541. ItemLevel <= 11
  2542. SetBorderColor 150 100 0
  2543. SetFontSize 45
  2544. Show
  2545. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  2546. Rarity Magic Rare
  2547. ItemLevel <= 15
  2548. SetBorderColor 150 100 0
  2549. SetFontSize 45
  2550. Show
  2551. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  2552. ItemLevel <= 15
  2553. SetFontSize 40
  2554. #BRUTUS RACES END HERE'ish
  2555. Show
  2556. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2557. ItemLevel <= 15
  2558. SetBorderColor 150 100 0
  2559. Rarity Magic Rare
  2560. SetFontSize 45
  2561. Show
  2562. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2563. ItemLevel <= 15
  2564. SetBorderColor 150 100 0
  2565. SetFontSize 40
  2566. Show
  2567. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2568. ItemLevel <= 18
  2569. SetFontSize 36
  2570. Show
  2571. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2572. ItemLevel <= 15
  2573. SetBorderColor 150 100 0
  2574. Rarity Magic Rare
  2575. SetFontSize 45
  2576. Show
  2577. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2578. ItemLevel <= 15
  2579. SetBorderColor 150 100 0
  2580. SetFontSize 40
  2581. Show
  2582. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2583. ItemLevel <= 18
  2584. SetFontSize 36
  2585. #MERVAIL RACES END HERE
  2586. Show
  2587. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  2588. ItemLevel <= 25
  2589. SetBorderColor 150 100 0
  2590. Rarity Magic Rare
  2591. SetFontSize 45
  2592. Show
  2593. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  2594. ItemLevel <= 25
  2595. SetBorderColor 150 100 0
  2596. SetFontSize 40
  2597. #VAAL RACES END HERE
  2598. Show
  2599. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  2600. ItemLevel <= 30
  2601. SetBorderColor 150 100 0
  2602. Rarity Rare
  2603. SetFontSize 40
  2604. Show
  2605. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  2606. ItemLevel <= 30
  2607. SetBorderColor 150 100 0
  2608. SetFontSize 38
  2609. #DOMINUS/IZARO RACES GENERALLY END HERE
  2610. #note - docks/lunaris normal 29
  2611. Show
  2612. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2613. ItemLevel <= 35
  2614. SetBorderColor 150 100 0
  2615. Rarity Rare
  2616. SetFontSize 40
  2617. Show
  2618. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2619. ItemLevel <= 35
  2620. SetBorderColor 150 100 0
  2621. SetFontSize 38
  2622. Show
  2623. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2624. ItemLevel <= 37
  2625. Show
  2626. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2627. ItemLevel <= 37
  2628. SetBorderColor 150 100 0
  2629. Rarity Rare
  2630. SetFontSize 40
  2631. Show
  2632. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2633. ItemLevel <= 37
  2634. SetBorderColor 150 100 0
  2635. SetFontSize 38
  2636. Show
  2637. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2638. ItemLevel <= 39
  2639. Show
  2640. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2641. ItemLevel <= 40
  2642. SetBorderColor 150 100 0
  2643. Rarity Rare
  2644. SetFontSize 40
  2645. Show
  2646. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2647. ItemLevel <= 40
  2648. SetBorderColor 150 100 0
  2649. SetFontSize 38
  2650. Show
  2651. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2652. ItemLevel <= 42
  2653. Show
  2654. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2655. ItemLevel <= 43
  2656. SetBorderColor 150 100 0
  2657. Rarity Rare
  2658. SetFontSize 40
  2659. Show
  2660. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2661. ItemLevel <= 43
  2662. SetBorderColor 150 100 0
  2663. SetFontSize 38
  2664. Show
  2665. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2666. ItemLevel <= 45
  2667. Show
  2668. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2669. ItemLevel <= 45
  2670. SetBorderColor 150 100 0
  2671. Rarity Rare
  2672. SetFontSize 40
  2673. Show
  2674. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2675. ItemLevel <= 45
  2676. SetBorderColor 150 100 0
  2677. SetFontSize 38
  2678. Show
  2679. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2680. ItemLevel <= 47
  2681. Show
  2682. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2683. ItemLevel <= 47
  2684. SetBorderColor 150 100 0
  2685. Rarity Rare
  2686. SetFontSize 40
  2687. Show
  2688. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2689. ItemLevel <= 47
  2690. SetBorderColor 150 100 0
  2691. SetFontSize 38
  2692. Show
  2693. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2694. ItemLevel <= 50
  2695. Show
  2696. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2697. ItemLevel <= 48
  2698. SetBorderColor 150 100 0
  2699. Rarity Rare
  2700. SetFontSize 40
  2701. Show
  2702. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2703. ItemLevel <= 48
  2704. SetBorderColor 150 100 0
  2705. SetFontSize 38
  2706. Show
  2707. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2708. ItemLevel <= 51
  2709. Show
  2710. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2711. ItemLevel <= 51
  2712. SetBorderColor 150 100 0
  2713. Rarity Rare
  2714. SetFontSize 40
  2715. Show
  2716. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2717. ItemLevel <= 51
  2718. SetBorderColor 150 100 0
  2719. SetFontSize 38
  2720. Show
  2721. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2722. ItemLevel <= 53
  2723. #note: font size increases stop shortly after kitava
  2724. Show
  2725. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2726. ItemLevel <= 53
  2727. SetBorderColor 150 100 0
  2728. Show
  2729. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2730. ItemLevel <= 56
  2731. Show
  2732. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2733. ItemLevel <= 56
  2734. SetBorderColor 150 100 0
  2735. Show
  2736. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2737. ItemLevel <= 59
  2738. Show
  2739. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2740. ItemLevel <= 59
  2741. SetBorderColor 150 100 0
  2742. Show
  2743. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2744. ItemLevel <= 62
  2745. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  2746. Show
  2747. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2748. ItemLevel <= 62
  2749. SetBorderColor 150 100 0
  2750. Show
  2751. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2752. ItemLevel <= 66
  2753. Show
  2754. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  2755. ItemLevel <= 70
  2756. SetBorderColor 150 100 0
  2757. Show
  2758. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  2759. ItemLevel <= 70
  2760. Show
  2761. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb"
  2762. ItemLevel <= 72
  2763. SetBorderColor 150 100 0
  2764. Show
  2765. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  2766. ItemLevel <= 72
  2767. SetBorderColor 150 100 0
  2768. Show
  2769. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  2770. Rarity Normal
  2771. ItemLevel <= 72
  2772. SetBorderColor 150 100 0
  2773.  
  2774. ##################################################
  2775. ############## Section 18 - Flasks ###############
  2776. ##################################################
  2777. #Levelling flasks w/sounds
  2778. Show
  2779. BaseType "Quicksilver Flask" "Silver Flask"
  2780. SetTextColor 250 0 125
  2781. ItemLevel <= 25
  2782. PlayAlertSound 14 200
  2783. SetFontSize 45
  2784. Show
  2785. BaseType "Quicksilver Flask" "Silver Flask" "Bismuth Flask"
  2786. SetTextColor 250 0 125
  2787. ItemLevel <= 67
  2788. PlayAlertSound 14 150
  2789. SetFontSize 40
  2790. Show
  2791. BaseType "Basalt Flask" "Diamond Flask" "Granite Flask"
  2792. ItemLevel <= 67
  2793. SetTextColor 200 150 250
  2794. PlayAlertSound 14 150
  2795. SetFontSize 36
  2796. #Quality Flask Highlighting
  2797. Show
  2798. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  2799. Quality = 20
  2800. SetTextColor 250 0 125
  2801. SetBorderColor 255 204 102
  2802. SetFontSize 34
  2803. Show
  2804. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  2805. Quality >= 10
  2806. SetTextColor 200 150 250
  2807. SetBorderColor 255 204 102
  2808. SetFontSize 34
  2809. Show
  2810. Class Flask
  2811. ItemLevel >= 75
  2812. Quality >= 10
  2813. SetBorderColor 75 150 255
  2814. Show
  2815. Class Flask
  2816. ItemLevel >= 43
  2817. ItemLevel <= 74
  2818. Quality > 7
  2819. SetBorderColor 75 150 255
  2820. Show
  2821. ItemLevel <= 42
  2822. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  2823. # SetBorderColor 150 25 250
  2824. SetTextColor 200 150 250
  2825. Show
  2826. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  2827. ItemLevel <= 77
  2828. SetTextColor 200 150 250
  2829. Show
  2830. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Quicksilver Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  2831. ItemLevel < 79
  2832. Show
  2833. BaseType "Bismuth Flask" "Aquamarine Flask"
  2834. ItemLevel < 72
  2835. #Some specific early boss-targeted highlighting for race minmaxing
  2836. Show
  2837. BaseType "Medium Life Flask"
  2838. ItemLevel <= 8
  2839. SetBorderColor 250 0 0
  2840. SetFontSize 45
  2841. Show
  2842. BaseType "Medium Mana Flask"
  2843. ItemLevel <= 8
  2844. SetBorderColor 75 150 255
  2845. SetFontSize 45
  2846. Show
  2847. BaseType "Large Life Flask"
  2848. ItemLevel <= 15
  2849. SetBorderColor 250 0 0
  2850. SetFontSize 45
  2851. Show
  2852. BaseType "Large Mana Flask"
  2853. ItemLevel <= 20
  2854. SetBorderColor 75 150 255
  2855. SetFontSize 45
  2856. Show
  2857. BaseType "Greater Life Flask"
  2858. ItemLevel <= 25
  2859. SetBorderColor 250 0 0
  2860. SetFontSize 45
  2861. Show
  2862. BaseType "Grand Mana Flask"
  2863. ItemLevel <= 30
  2864. SetBorderColor 75 150 255
  2865. SetFontSize 45
  2866. Show
  2867. BaseType "Colossal Mana Flask"
  2868. ItemLevel <= 30
  2869. SetBorderColor 75 150 255
  2870. SetFontSize 40
  2871. Show
  2872. BaseType "Hallowed Life Flask" "Divine Life Flask"
  2873. ItemLevel <= 67
  2874. SetBorderColor 250 0 0
  2875. SetFontSize 40
  2876. #Level-Based Flask Highlighting
  2877. Show
  2878. Class "Life Flasks"
  2879. DropLevel >= 0
  2880. ItemLevel <= 5
  2881. SetBorderColor 200 0 0
  2882. SetFontSize 38
  2883. Show
  2884. Class "Mana Flasks"
  2885. DropLevel >= 0
  2886. ItemLevel <= 5
  2887. SetBorderColor 75 150 255
  2888. SetFontSize 36
  2889. Show
  2890. Class "Life Flasks"
  2891. DropLevel >= 3
  2892. ItemLevel <= 12
  2893. SetBorderColor 200 0 0
  2894. SetFontSize 38
  2895. Show
  2896. Class "Mana Flasks"
  2897. DropLevel >= 3
  2898. ItemLevel <= 12
  2899. SetBorderColor 75 150 255
  2900. SetFontSize 36
  2901. Show
  2902. Class "Life Flasks"
  2903. DropLevel >= 6
  2904. ItemLevel <= 18
  2905. SetBorderColor 200 0 0
  2906. SetFontSize 38
  2907. Show
  2908. Class "Mana Flasks"
  2909. DropLevel >= 6
  2910. ItemLevel <= 18
  2911. SetBorderColor 75 150 255
  2912. SetFontSize 36
  2913. Show
  2914. Class "Life Flasks"
  2915. DropLevel >= 12
  2916. ItemLevel <= 24
  2917. SetBorderColor 200 0 0
  2918. SetFontSize 38
  2919. Show
  2920. Class "Mana Flasks"
  2921. DropLevel >= 12
  2922. ItemLevel <= 24
  2923. SetBorderColor 75 150 255
  2924. SetFontSize 36
  2925. Show
  2926. Class "Life Flasks"
  2927. DropLevel >= 18
  2928. ItemLevel <= 30
  2929. SetBorderColor 200 0 0
  2930. SetFontSize 38
  2931. Show
  2932. Class "Mana Flasks"
  2933. DropLevel >= 18
  2934. ItemLevel <= 30
  2935. SetBorderColor 75 150 255
  2936. SetFontSize 36
  2937. Show
  2938. Class "Life Flasks"
  2939. DropLevel >= 24
  2940. ItemLevel <= 36
  2941. SetBorderColor 200 0 0
  2942. SetFontSize 38
  2943. Show
  2944. Class "Mana Flasks"
  2945. DropLevel >= 24
  2946. ItemLevel <= 36
  2947. SetBorderColor 75 150 255
  2948. SetFontSize 36
  2949. Show
  2950. Class "Life Flasks"
  2951. DropLevel >= 30
  2952. ItemLevel <= 42
  2953. SetBorderColor 200 0 0
  2954. SetFontSize 38
  2955. Show
  2956. Class "Mana Flasks"
  2957. DropLevel >= 30
  2958. ItemLevel <= 42
  2959. SetBorderColor 75 150 255
  2960. SetFontSize 36
  2961. Show
  2962. Class "Life Flasks"
  2963. DropLevel >= 36
  2964. ItemLevel <= 50
  2965. Show
  2966. Class "Mana Flasks"
  2967. DropLevel >= 36
  2968. ItemLevel <= 50
  2969. Show
  2970. Class "Life Flasks" "Mana Flasks"
  2971. DropLevel >= 42
  2972. ItemLevel <= 66
  2973. Show
  2974. ItemLevel < 72
  2975. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  2976. Show
  2977. ItemLevel < 75
  2978. Rarity Magic
  2979. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  2980. #racing vendor recipe safety net
  2981. Show
  2982. Class Flask
  2983. ItemLevel <= 11
  2984.  
  2985. ##################################################
  2986. ############### Section 19 - Gems ################
  2987. ##################################################
  2988. Show
  2989. BaseType "Empower" "Enlighten" "Vaal Breach" "Item Quantity"
  2990. Class Gem
  2991. # SetBackgroundColor 27 162 155
  2992. # SetTextColor 255 204 102
  2993. SetTextColor 250 125 0
  2994. SetBorderColor 250 250 250
  2995. # SetTextColor 0 200 200
  2996. SetFontSize 40
  2997. PlayAlertSound 12 200
  2998. Show
  2999. BaseType "Portal" "Detonate Mines"
  3000. Quality >= 5
  3001. Class Gem
  3002. SetTextColor 250 125 0
  3003. SetBorderColor 250 250 250
  3004. SetFontSize 40
  3005. PlayAlertSound 12 200
  3006. Show
  3007. BaseType "Portal" "Detonate Mines"
  3008. Class Gem
  3009. SetTextColor 250 125 0
  3010. SetBorderColor 150 150 150
  3011. SetFontSize 40
  3012. PlayAlertSound 12 200
  3013. Show
  3014. Class Gem
  3015. Quality >= 15
  3016. BaseType "Vaal"
  3017. Corrupted True
  3018. SetBorderColor 250 125 125
  3019. SetFontSize 40
  3020. PlayAlertSound 12 200
  3021. Show
  3022. Class Gem
  3023. Quality >= 10
  3024. BaseType "Vaal"
  3025. Corrupted True
  3026. SetBorderColor 225 125 125
  3027. SetFontSize 36
  3028. Show
  3029. Class Gem
  3030. Quality >= 15
  3031. SetBorderColor 255 204 102
  3032. SetTextColor 0 200 200
  3033. SetFontSize 40
  3034. PlayAlertSound 12 200
  3035. Show
  3036. Class Gem
  3037. Quality >= 10
  3038. SetBorderColor 255 204 102
  3039. SetFontSize 36
  3040. Show
  3041. Class Gem
  3042. Quality > 7
  3043. SetBorderColor 255 204 102
  3044. Show
  3045. BaseType "Enhance" "Added Chaos"
  3046. SetTextColor 0 200 200
  3047. SetFontSize 36
  3048. Class Gem
  3049. Show
  3050. BaseType "Vaal Haste" "Vaal Grace"
  3051. SetBorderColor 200 0 0
  3052. SetTextColor 0 200 200
  3053. SetFontSize 36
  3054. Class Gem
  3055. Show
  3056. Class Gem
  3057. BaseType "Vaal"
  3058. Corrupted True
  3059. SetBorderColor 200 0 0
  3060. Show
  3061. Class "Active Skill Gems"
  3062. GemLevel >= 20
  3063. SetBorderColor 250 250 250
  3064. SetFontSize 40
  3065. Show
  3066. Class "Active Skill Gems"
  3067. GemLevel >= 19
  3068. SetBorderColor 100 100 100
  3069. Show
  3070. Class Gem
  3071.  
  3072. ###################################################
  3073. ###### Section 20 - Safety Nets & Catch-Alls ######
  3074. ###################################################
  3075. #Race Worst Case Scenario Insurance
  3076. #rare/magic bigger at race level (border is currently same as chaos recipe one - maybe change it?)
  3077. Show
  3078. Class "Gloves" "Helm" "Boots"
  3079. Rarity Rare
  3080. ItemLevel <= 25
  3081. SetBorderColor 100 100 50
  3082. SetFontSize 45
  3083. Show
  3084. Class "Gloves" "Helm" "Boots"
  3085. Rarity Rare
  3086. ItemLevel <= 47
  3087. # SetBorderColor 150 150 75
  3088. SetBorderColor 100 100 50
  3089. SetFontSize 38
  3090. Show
  3091. Rarity Rare
  3092. ItemLevel <= 25
  3093. SetFontSize 45
  3094. Show
  3095. Rarity Rare
  3096. ItemLevel <= 47
  3097. SetFontSize 36
  3098. Show
  3099. ItemLevel <= 15
  3100. Rarity Magic
  3101. SetFontSize 42
  3102. Show
  3103. ItemLevel <= 25
  3104. Class Ring Amulet Belt
  3105. Rarity Magic
  3106. SetFontSize 45
  3107. Show
  3108. ItemLevel <= 25
  3109. Rarity Magic
  3110. SetFontSize 40
  3111. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  3112. Show
  3113. Rarity Normal
  3114. ItemLevel = 1
  3115. Sockets = 3
  3116. SetFontSize 45
  3117. Show
  3118. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  3119. Rarity Normal
  3120. ItemLevel = 1
  3121. LinkedSockets = 2
  3122. SetFontSize 45
  3123. Show
  3124. Class "Gloves" "Boots" "Helm"
  3125. ItemLevel <= 5
  3126. SetFontSize 40
  3127. Show
  3128. Class "Gloves" "Boots" "Helm"
  3129. ItemLevel <= 10
  3130. SetFontSize 36
  3131. Show
  3132. Class "Gloves" "Boots" "Helm"
  3133. ItemLevel <= 25
  3134. Show
  3135. ItemLevel <= 3
  3136. SetFontSize 36
  3137. Show
  3138. ItemLevel <= 5
  3139. Show
  3140. Class Shield
  3141. ItemLevel <= 11
  3142. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  3143. Show
  3144. Class "Gloves" "Helm"
  3145. ItemLevel <= 69
  3146. LinkedSockets = 4
  3147. Show
  3148. Class "Gloves" "Helm"
  3149. ItemLevel <= 59
  3150. LinkedSockets >= 3
  3151. #note: disabling to reduce clutter, really doesn't feel necessary
  3152. #Show
  3153. # Class "Gloves" "Helm"
  3154. # ItemLevel <= 33
  3155. # LinkedSockets >= 2
  3156. Show
  3157. Class "Gloves" "Helm"
  3158. ItemLevel <= 59
  3159. Sockets = 4
  3160. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  3161. Show
  3162. Class "Gloves" "Helm"
  3163. ItemLevel <= 25
  3164. Sockets >= 3
  3165. Show
  3166. Class "Body Armour"
  3167. LinkedSockets >= 3
  3168. ItemLevel <= 36
  3169. Show
  3170. Class "Body Armour" "Boots"
  3171. LinkedSockets = 4
  3172. ItemLevel <= 67
  3173.  
  3174. #Race Whetstone Recipe Toggle - On by default.
  3175. Show
  3176. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3177. ItemLevel <= 46
  3178. Quality >= 10
  3179. SetBorderColor 100 100 100
  3180. Show
  3181. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3182. ItemLevel <= 46
  3183. Quality > 7
  3184. Show
  3185. ItemLevel <= 35
  3186. Rarity Magic
  3187. Show
  3188. ItemLevel <= 47
  3189. Rarity Magic
  3190. Height <= 3
  3191. Width <= 2
  3192. Show
  3193. ItemLevel <= 66
  3194. Rarity Magic
  3195. Height 1
  3196. Width 1
  3197. Show
  3198. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3199. Height = 1
  3200. Rarity Magic
  3201. ItemLevel <= 66
  3202.  
  3203. Hide
  3204. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  3205. Show
  3206. Class Currency
  3207. #Chisel recipe - off by default
  3208. Hide
  3209. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  3210. ItemLevel > 66
  3211. Rarity Normal
  3212. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  3213. Show
  3214. Class "Gloves" "Helm" "Boots"
  3215. Rarity Rare
  3216. SetBorderColor 150 150 75
  3217. #fading out of low droplevel rares at higher levels (doesn't apply to chaos recipe 2x2's)
  3218. Show
  3219. Rarity Rare
  3220. ItemLevel >= 68
  3221. DropLevel <= 60
  3222. SetTextColor 255 255 119 185
  3223. SetBackgroundColor 0 0 0 185
  3224. Show
  3225. Rarity Rare
  3226. #Show
  3227. # Class "Hideout Doodads" "Microtransactions"
  3228.  
  3229. ##################################################
  3230. ########## Section 21 - Animate Weapon ###########
  3231. ##################################################
  3232. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  3233. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  3234. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  3235. #Hide
  3236. # Class "Wands"
  3237. # Rarity Normal
  3238. # SetFontSize 32
  3239. # SetBorderColor 100 100 100
  3240. # SetBackgroundColor 50 0 0
  3241. #Hide
  3242. # Height >= 3
  3243. # Width = 1
  3244. # Rarity Normal
  3245. # SetFontSize 30
  3246. # SetBorderColor 100 100 100
  3247. # SetBackgroundColor 50 0 0
  3248. #Hide
  3249. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  3250. # Rarity Normal
  3251. # SetFontSize 34
  3252. # SetBorderColor 100 100 100
  3253. # SetBackgroundColor 50 0 0
  3254.  
  3255. ##################################################
  3256. ########### Section 22 - Global Hide #############
  3257. ##################################################
  3258. #Global Hide Block
  3259. Hide
  3260. Rarity Normal Magic
  3261. SetFontSize 25
  3262. SetBackgroundColor 0 0 0 200
  3263. Hide
  3264. ##################################################
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