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- - Most PAs alter the affinity values between characters. All characters
- have separate affinity values towards each other (ie. Fayt has a value
- towards Sophia, and Sophia has her own value towards Fayt, etc.), but
- this guide only lists the changes to values other characters have with
- Fayt.
- - The affinity change figures are as seen in the SO3 DC Final Guide, and
- there's no way for me to verify if the figures are accurate (they most
- likely are).
- - You can lower a character's affinity towards Fayt by using 5 different
- Compounding items (Endorphin Boost, Pheromone Enhancer, Tears of Ishtar,
- Tears of Aphrodite, Tears of Venus).
- - If affinity is high enough, you'll get one of the paired endings,
- where Fayt shares an ending sequence with another character. If you
- don't do many PAs, you'll more than likely get the solo ending. The
- ending determines which boss you'll fight on Level 3 of the Urssa Cave
- Temple. If you use potions to trigger a different ending and save Clear
- data again, the boss will change accordingly.
- Default Affinity
- So Ma Cl Ne Mi Pe Ad Al Ro
- | 26 | 22 | 19 | 19 | 20 | 20 | 22 | 17 | 21 |
- So | Sophia Pe | Peppita
- Ma | Maria Ad | Adray
- Cl | Cliff Al | Albel
- Ne | Nel Ro | Roger
- Mi | Mirage
- - PAs have (very) limited time windows, which are noted like so:
- #: Becomes available when you...
- ¤: Additional requirement
- @: No longer available once you...
- ======== Grantier ========
- -- PA01: Sophia's Snacks --
- >> Room 105 <<
- # Gain control.
- @ Enter the Battle Simulator.
- > Check the garbage can.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | -3 | -3 | -1 | -3 | -3 | -1 |+ 1 | -1 |+ 1 |
- -- PA02: Surpassing Your Parents --
- >> Private Beach <<
- @ Talk to either of Fayt's parents or enter the Battle Simulator.
- > Talk to Sophia.
- So Ma Cl Ne Mi Pe Ad Al Ro
- |+ 5 |+ 5 | -3 | -3 | - | -3 |+ 2 |+ 5 | - |
- -- PA03: Flirt --
- >> Private Beach <<
- @ Enter the Battle Simulator.
- > Talk to Flirt.
- 1. Uh, yeah. Something like that.
- 2. Huh? Oh, just some little kid. Never seen her
- 3. My girlfriend! She's pretty cute, huh?
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -5 | -5 |+ 2 | -1 | -1 | - |+ 2 |+ 3 |+ 3 |
- 2 | -8 | -5 | -3 | -3 | -3 | -3 | -1 | - | -3 |
- 3 |+ 6 | - | -3 |+ 2 |+ 1 |+ 1 | -2 | -3 | -2 |
- -- PA04: Still Mad? --
- >> Private Beach <<
- ¤ Chose 1 or 2 in PA03.
- > Leave the beach.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | - | -3 | -3 | -3 | -3 |+ 1 | -2 | -5 |+ 3 |
- -- PA05: Peppita's Troupe --
- >> Grantier Resort Hotel <<
- > Enter the Rossetti Troupe's Waiting Room. (mandatory)
- 1. No, I believe you.
- 2. You're exaggerating a bit, aren't you?
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 2 |+ 1 |+ 1 |+ 1 |+ 1 |+ 3 |+ 2 | -1 |+ 1 |
- 2 | -2 | - |+ 2 |+ 1 | -1 | -5 | -1 |+ 3 | -2 |
- -- PA06: No Entry --
- >> Rossetti Troupe's Waiting Room <<
- @ Enter the Battle Simulator.
- > Approach the blocked door.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | -3 | - | - | - | - | -3 |+ 2 | - |+ 3 |
- -- PA07: Battle Simulator Part 1 --
- >> Lounge <<
- > Check one of the panels. (mandatory)
- 1. Don't worry. I'll protect you.
- 2. I see. You don't like hanging out with me.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 3 |+ 1 | - | - |+ 1 |+ 1 |+ 4 | - |+ 2 |
- 2 | -3 | -2 | -2 | -2 | -2 | -1 | -2 | -3 | -2 |
- -- PA08: Battle Simulator Part 2 --
- 1. Choose Start Game without checking any of the tutorials.
- 2. Check one of the tutorials.
- - DON'T FORGET TO LOAD YOUR BATTLE TROPHY DATA!
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 1 | - |+ 1 | - | - |+ 1 |+ 1 |+ 1 |+ 1 |
- 2 |+ 1 |+ 1 | - |+ 1 |+ 1 | - | -1 | - | - |
- -- PA09: Battle Simulator Part 3 --
- > Beat the first battle.
- 1. Let's try again.
- 2. Let's just give up.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -3 | -1 |+ 2 | -3 |+ 3 | -2 |+ 2 |+ 2 |+ 3 |
- 2 | - |+ 1 | -1 | - |+ 1 |+ 2 | -2 | -4 | -3 |
- -- PA10: Battle Simulator Part 4 --
- > Beat the second battle (impossible).
- 1. This is good exercise for her.
- 2. I guess that's about it for today.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -3 | -2 | -3 | -4 | -3 | -4 |+ 4 |+ 4 | -2 |
- 2 |+ 2 |+ 2 |+ 1 |+ 2 |+ 3 |+ 2 | -1 | - |+ 1 |
- -- PA11: Battle Simulator Fail --
- 1. Escape from any simulator battle.
- 2. Wipe out in any simulator battle.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -1 | -2 | - | -3 | - |+ 2 | -4 | -4 | - |
- 2 |+ 2 | - | -1 | -3 |+ 2 | - | -2 | -4 | -2 |
- -- PA12: Peppita's Still Here? --
- >> Rossetti Troupe's Waiting Room <<
- # Complete the Battle Simulator.
- @ Use a transporter to reach the Evacuation Corridor.
- > Talk to Peppita.
- So Ma Cl Ne Mi Pe Ad Al Ro
- |+ 3 | -3 | - |+ 3 | - |+ 5 |+ 3 | -3 | - |
- ======== Evacuation Facility ========
- -- PA13: Peppita's Dilemma --
- # Visit room 509 (+ refresh).
- @ Rest in room 506.
- > Approach Peppita.
- 1. No, that's not true.
- 2. Why couldn't you just mind your own business!?
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 3 |+ 3 |+ 3 |+ 3 |+ 3 |+ 5 |+ 3 |+ 1 |+ 3 |
- 2 | -5 | -5 | -5 | -5 | -5 | - | -5 | -5 | -5 |
- ======== Helre ========
- -- PA14: What About Peppita? --
- >> Central Starboard Corridor <<
- # The Emergency Passage becomes accessible.
- @ Get in the escape pod.
- > Talk to one of the Rosiottis.
- So Ma Cl Ne Mi Pe Ad Al Ro
- |+ 2 |+ 1 |+ 3 |+ 1 |+ 1 |+ 5 |+ 3 | -2 |+ 3 |
- -- PA15: Blood Type --
- >> Bridge <<
- @ Get in the escape pod.
- > Talk to Slightly Obnoxious Guy.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | - |+ 1 | -1 |+ 1 | -1 | - | -1 | - | - | Type A
- 2 | -1 | - | - | -1 |+ 1 | - |+ 1 | - |+ 1 | Type B
- 3 |+ 1 | -1 | - | - | - | -1 | - |+ 1 | - | Type O
- 4 | - | - |+ 1 | - | - |+ 1 | - | -1 | -1 | Type AB
- -- PA16: UP3 --
- >> Emergency Passage <<
- > Get in the escape pod. (mandatory)
- 1. Let's check it out...
- 2. I'm sure it's okay.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 2 |+ 1 |+ 1 |+ 1 |+ 1 |+ 1 | -1 | -2 | -2 |
- 2 | -2 |+ 1 | - | - |+ 2 | -1 |+ 1 |+ 2 |+ 2 |
- ======== Vanguard III ========
- (None)
- ======== Airyglyph ========
- -- PA17: No Word from Mirage --
- # Reach Kirlsa.
- ¤ Nel is in the party
- @ Defeat Shelby
- > Talk to Cliff.
- 1. I'm worried about Mirage.
- 2. I never dreamed something like this would happen.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 1 |+ 2 |+ 1 |+ 1 |+ 1 |+ 1 |+ 2 | -1 |+ 1 |
- 2 | -1 | -3 | -2 | -1 | -2 | - | -2 | -3 | -1 |
- ======== Kirlsa ========
- -- PA18: Rescue Motive --
- >> Inn "Iron Maiden" <<
- # Nel rejoins the party at the KTF.
- @ Return to Arias after defeating Shelby.
- > Talk to Nel.
- 1. I just felt like it.
- 2. I thought I should make it up to you.
- 3. You can't expect us to abandon you!?
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 1 | -1 |+ 3 | -3 |+ 1 |+ 1 |+ 5 | -2 |+ 1 |
- 2 | -1 | -2 |+ 2 | -1 | - | -1 |+ 2 |+ 3 | - |
- 3 |+ 3 |+ 1 |+ 3 |+ 3 |+ 2 |+ 3 |+ 2 | - |+ 2 |
- ======== Peterny ========
- -- PA19: The Moonshadow Clan --
- >> Tavern "The Biting Kid" <<
- # Reach Peterny.
- @ Rest at the inn.
- > Talk to the Strange Man.
- 1. Yeah, I've heard of them.
- 2. No, I've never heard of them.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -2 |+ 1 |+ 2 | -2 | -1 | -3 | -2 |+ 3 |+ 4 |
- 2 |+ 2 | - |+ 1 | -2 |+ 1 |+ 2 |+ 2 | - | - |
- ======== Duggus Forest ========
- -- PA20: Helping a Fairy --
- >> Area 1 <<
- > Give the fairy boiling water.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | -3 | -2 | -2 | -2 | -1 | -3 | -1 | -1 | -2 |
- -- PA21: Roger --
- >> Area 2 <<
- # Reach Duggus Forest.
- @ Complete Duggus Forest.
- > Enter the area with the cottage.
- 1. Ask Roger to help.
- 2. Turn down his offer to help.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 2 | -1 | -2 |+ 2 | -2 |+ 2 |+ 2 | -3 |+ 3 |
- 2 | -1 |+ 2 |+ 3 | -1 |+ 2 | -2 | -2 |+ 3 | -3 |
- ======== Surferio ========
- -- PA22: Roger, Again --
- # Complete Duggus Forest.
- ¤ Agreed to help Roger back in Pesotto Forest.
- @ Complete the Urssa Lava Caves.
- > Approach Roger.
- 1. Cooperate.
- 2. Refuse to cooperate.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 2 | -1 | -2 | - |+ 2 |+ 1 |+ 4 | -2 |+ 5 |
- 2 | -1 |+ 2 |+ 2 | -1 | -2 |+ 2 | -2 |+ 2 | -5 |
- ======== Peterny ========
- -- PA23: Ruddle & Rumina Part 1 --
- >> Luxury Inn - Room 102 <<
- # Complete the Duggus Forest (+ refresh the town).
- @ Enter the Conference Room in Arias after delivering the Copper Ore
- to Aquios.
- > Approach Ruddle & Rumina.
- 1. You should take the north gate.
- 2. Go east, of course.
- 3. It's south. Didn't you know that?
- 4. West. No question about it.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -2 | -2 | -2 | -2 | -2 | -2 | -2 | -1 | -2 |
- 2 | -2 | -2 | -2 | -2 | -2 | -2 | -2 | -1 | -2 |
- 3 |+ 2 |+ 2 |+ 2 |+ 2 |+ 2 |+ 2 |+ 2 |+ 1 |+ 2 |
- 4 | -2 | -2 | -2 | -2 | -2 | -2 | -2 | -1 | -2 |
- ======== Arias ========
- -- PA24: Ruddle & Rumina Part 2 --
- >> Inn "The Dozing" <<
- # Do PA23.
- ¤ Chose 3 in PA23.
- @ Complete the Urssa Lava Caves.
- > Approach Ruddle & Rumina.
- 1. Go out through the northwest gate.
- 2. Easiest way is through the southwest gate.
- 3. Actually, you should go east.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 2 |+ 2 |+ 2 |+ 3 |+ 2 |+ 2 |+ 1 |+ 2 |+ 2 |
- 2 |+ 2 |+ 2 |+ 2 | - |+ 2 |+ 2 |+ 3 | - |+ 2 |
- 3 | -2 | -2 | -2 | -2 | -2 | -2 | -3 | -1 | -2 |
- ======== Airyglyph ========
- -- PA25: Ruddle & Rumina Part 3 --
- >> Inn "Wyvern's Tail" <<
- # Do PA24.
- ¤ Chose 1 or 2 in PA24.
- @ Complete the Urssa Lava Caves.
- > Approach Ruddle & Rumina.
- 1. You already passed Kirlsa.
- 2. You're almost at Kirlsa.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 2 |+ 2 |+ 2 |+ 2 |+ 2 |+ 2 |+ 2 |+ 1 |+ 2 |
- 2 | -2 | -2 | -2 | -2 | -2 | -2 | -2 | -1 | -2 |
- ======== Aquios ========
- -- PA26: Nervous Man Part 1 --
- >> Private Home (east side) <<
- # Reach Aquios.
- @ Enter the Audience Chamber.
- > Talk to the Nervous Man.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | - | - | - | - | - | - | - | - | - |
- -- PA27: Wandering Off --
- >> Castle Aquaria 1F <<
- # Enter Castle Aquaria.
- @ Go up the western stairs or talk to Nel twice.
- > Enter any load zone other than the western stairs.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | -2 | -3 | -2 | -3 | -3 | -1 | -1 | -3 | -1 |
- -- PA28: Wandering Off 2 --
- >> Castle Aquaria 2F <<
- # Enter the western stairs on 1F or talk to Nel twice.
- @ Enter the Audience Chamber or talk to Nel twice on 2F.
- > Enter any load zone other than the Audience Chamber.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | -2 | -3 | -2 | -3 | -3 | -1 | -1 | -3 | -1 |
- -- PA29: Nervous Man Part 2 --
- >> Castle Aquaria 2F <<
- # Reach Aquios.
- ¤ Trigger PA26.
- @ Enter the Audience Chamber.
- > Enter the Audience Chamber.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | - | - | - | -2 | - | - | - | -1 | - |
- ======== Peterny ========
- -- PA30: Fayt the Worrier --
- >> North Side <<
- # Finish the first events in Castle Aquaria.
- @ Obtain the Copper Ore.
- > Talk to Cliff.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | -3 | -2 | -3 | -3 | -4 | -2 | -2 | -2 | -2 |
- ======== Arias ========
- -- PA31: The Fervent Man --
- # Finish the first events in Castle Aquaria.
- @ Obtain the Copper Ore.
- > Talk to the Fervent Man.
- 1. I'll do what I can.
- 2. Leave it to me.
- 3. So you're saying the situation is grave?
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -3 | -5 |+ 2 |+ 5 |+ 3 | -5 | -4 | -2 | -1 |
- 2 | -5 | -7 | -2 |+ 4 | -4 | -7 |+ 4 |+ 5 |+ 3 |
- 3 | - | - | - |+ 3 | - | - | -2 | -4 | - |
- -- PA32: Nel's Contribution --
- >> Conference Room <<
- # Fight the two Legion Dragons in Arias.
- @ Obtain the Copper Ore.
- > Talk to Clair.
- 1. She's been more than useful.
- 2. I'm disappointed, to tell you the truth.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 1 | - |+ 2 |+ 2 |+ 1 |+ 1 | -1 | -3 |+ 1 |
- 2 | -4 | -1 | -3 | -6 | -1 | -3 |+ 3 | - | -2 |
- -- PA33: Teasing Farleen --
- >> Bedroom <<
- # Complete the Bequerel Mine.
- @ Leave the village.
- > Talk to Farleen.
- 1. Leave her alone.
- 2. Try poking at her cheek.
- 3. Try tickling the end of her nose.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 1 | - | - |+ 2 |+ 1 |+ 1 | -2 | - | - |
- 2 | -2 | -1 | - | - | -1 |+ 2 | -1 | -2 |+ 1 |
- 3 | -3 | -2 | - | - | -2 | - |+ 3 | -1 |+ 2 |
- ======== Aquios ========
- -- PA34: Adray --
- >> Castle Aquaria - Audience Chamber <<
- # Complete the Bequerel Mine.
- @ Enter the Conference Room in Arias after delivering the Copper Ore.
- > Approach the throne, then try to leave.
- 1. Yes.
- 2. No.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | - | -1 |+ 1 | -1 |+ 1 |+ 2 |+ 3 |+ 2 |+ 3 |
- 2 | -1 |+ 1 | - |+ 2 | - | -1 | -1 | -1 | -2 |
- - Getting Adray's ending is only possible if you trigger this PA (and
- choose Yes).
- ======== Arias ========
- -- PA35: Heading for War --
- >> Conference Room <<
- # Deliver the Copper Ore and rest in the Guest Room in Arias.
- @ Approach the gate to Aire Hills.
- > Talk to Clair twice.
- 1. No.
- 2. Yes.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 2 |+ 3 | -3 |+ 4 |+ 4 | -4 | -5 | -5 | -3 |
- 2 | - | - | - | - | - | - | - | - | - |
- ======== Peterny ========
- -- PA36: Rumors About the Celestial Ship --
- >> Plaza <<
- # Defeat Vox.
- @ Complete the Shrine of Kaddan.
- > Talk to the Gossiping Peddler.
- 1. Yes, I really want to hear about it.
- 2. I think I'll pass.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -2 | -2 |+ 2 |+ 3 | -2 |+ 2 |+ 3 | -3 |+ 2 |
- 2 |+ 2 |+ 3 | -1 | -3 |+ 2 | -2 | -3 |+ 2 | -3 |
- ======== Arias ========
- -- PA37: A Strange Power --
- # Defeat Vox.
- @ Complete the Shrine of Kaddan.
- > Talk to Maria.
- 1. But you have the same strange power, right?
- 2. No! I'm just a normal human being!
- 3. You may be right, but...
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -1 |+ 4 | -2 | -1 | -1 | -2 | -2 | - | -1 |
- 2 | -2 | -1 | -4 | -4 | -3 | -2 | -4 | -5 | -3 |
- 3 |+ 3 |+ 7 |+ 4 |+ 3 |+ 3 |+ 4 |+ 6 |+ 4 |+ 3 |
- ======== Kirlsa ========
- -- PA38: Exploding Aquarian Forces --
- >> Private Home (next to inn) <<
- # Defeat Vox.
- @ Complete the Urssa Lava Caves.
- > Talk to Unrealistic Girl.
- 1. Yes, it's true.
- 2. No, it's not true.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -3 | -3 | -3 | -5 | -3 | -3 | - | - | -3 |
- 2 |+ 3 |+ 3 |+ 3 |+ 5 |+ 3 |+ 3 |+ 3 |+ 3 |+ 3 |
- ======== Airyglyph ========
- -- PA39: Sneaking Into the Castle --
- # Complete the Shrine of Kaddan and trigger the remaining scenes in.Aquios.
- ¤ Adray is in your party.
- @ Complete the Ruins of Mosel.
- > Talk to Adray (by the Aqueduct entrance).
- So Ma Cl Ne Mi Pe Ad Al Ro
- | -2 | -1 |+ 1 | -4 | -1 | -2 |+ 3 |+ 1 |+ 2 |
- -- PA40: Woltar the Escort Part 1 --
- # Complete the Ruins of Mosel and enter Castle Airyglyph.
- @ Enter the Guard Room.
- 1. Talk to Woltar twice.
- 2. Enter any area other than the Guard Room.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -4 | -2 | -2 | -3 | -3 | -4 |+ 3 |+ 2 | -2 |
- 2 | -2 | -3 | -2 | -2 | -3 | -1 |+ 1 | -3 | -1 |
- -- PA41: Woltar the Escort Part 2 --
- >> Guard Room <<
- # Enter the Guard Room.
- @ Enter the Dungeon.
- > Enter any area other than the Dungeon.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | -2 | -3 | -2 | -2 | -3 | -1 |+ 1 | -3 | -1 |
- -- PA42: Coming to Aquios Part 1/6 --
- >> Castle Airyglyph, 2F - Audience Chamber <<
- # Albel joins the party.
- @ Complete the Urssa Lava Caves.
- > Enter the King's Official Office.
- 1. Okay, I'll deliver the letter.
- 2. I'm sorry, but I must refuse.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 2 | -2 | -3 | -3 | -1 |+ 3 |+ 3 | - |+ 2 |
- 2 | -2 |+ 2 |+ 3 |+ 3 |+ 1 | -3 | -3 | - | -2 |
- ======== Kirlsa ========
- -- PA43: The Blades of Ryuusen --
- >> Mansion of Count Woltar (2F) <<
- # Albel joins the party.
- @ Complete the Urssa Lava Caves.
- > Enter the Official Office.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | - | - | - | -1 | - | - | - | - | - |
- ======== Peterny ========
- -- PA44: Airyglyph's Defeat --
- >> West Side <<
- # Albel joins the party.
- @ Complete the Urssa Lava Caves.
- > Talk to Albel.
- 1. You lacked compassion for others.
- 2. I suppose it was bad luck.
- 3. The King should've been more ruthless.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 4 | -2 |+ 2 | -4 |+ 2 |+ 6 |+ 4 | -5 | -3 |
- 2 |+ 3 |+ 2 |+ 4 |+ 1 | - | -2 | -1 |+ 2 | - |
- 3 | -7 | -4 | -5 | -6 | -4 | -7 | -3 |+ 6 |+ 2 |
- -- PA45: Albel's Permanent Member Flag --
- >> Luxury Inn "The Front Door" <<
- # Albel joins the party.
- @ Complete the Urssa Lava Caves.
- > Spend the night.
- 1. I hate you.
- 2. Not really.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -2 | - |+ 2 |+ 2 | - | -2 | -2 | -3 | - | (no flag)
- 2 |+ 1 | -1 | -1 | - | - |+ 2 |+ 3 |+ 5 |+ 2 | (set flag)
- ======== Surferio ========
- -- PA46: Roger's Permanent Member Flag --
- # Albel joins the party.
- @ Complete the Urssa Lava Caves.
- > Enter the house opposite the store.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | - | - | - | - | - | - | - | - | - |
- - If you trigger both Albel's and Roger's permanent party member flags,
- the more recent one will overwrite the other.
- ======== Aquios ========
- -- PA47: Coming to Aquios Part 2/6 --
- >> Elena Frahm's Room <<
- # Do PA42.
- ¤ Agreed to deliver the letter.
- @ Complete the Urssa Lava Caves.
- > Talk to Elena.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | - | - | - | - | - | - | - | - | - |
- ======== Airyglyph ========
- -- PA48: Coming to Aquios Part 3/6 --
- >> Castle Airyglyph, 2F - Audience Chamber <<
- # Do PA42 and PA47.
- @ Complete the Urssa Lava Caves.
- > Talk to the king.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | - | - | - | - | - | - | - | - | - |
- ======== Aquios ========
- -- PA49: Coming to Aquios Part 4/6 --
- >> Castle Aquaria, 1F <<
- # Complete the Urssa Lava Caves.
- ¤ Do PA42, 47, and 48.
- @ Trigger the scene in "White Dew" Garden.
- > Enter Elena Frahm's Room.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | - | - | - | - | - | - | - | - | - |
- ======== Aquaelie ========
- -- PA50: Trusting the Federation --
- >> Private Room <<
- # Complete the Kirlsa Training Facility (Disc 2).
- @ Rest in your room.
- > Talk to Cliff.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | - |+ 1 | - | - | - | -1 | - |+ 1 | - |
- -- PA51: Did Sophia's Mom Know? --
- >> Private Room <<
- # Complete the Kirlsa Training Facility (Disc 2).
- @ Rest in your room.
- > Talk to Sophia.
- 1. She must have known, don't you think?
- 2. She must not have known about it.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -2 | -4 | -1 | - |+ 2 | -2 |+ 3 |+ 2 | -1 |
- 2 |+ 5 |+ 4 |+ 3 |+ 3 |+ 3 |+ 4 |+ 2 |+ 4 |+ 3 |
- -- PA52: Sleep Well? --
- >> Private Room <<
- # Rest in your room.
- @ Enter the bridge.
- > Talk to Sergeant Gilm.
- 1. Yes.
- 2. No.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -1 | -1 |+ 3 |+ 2 |+ 1 |+ 2 |+ 5 |+ 5 |+ 3 |
- 2 |+ 2 |+ 2 | -2 | -1 | -1 | -1 | -3 | -3 | -1 |
- -- PA53: The Planetary Departure Bureau --
- >> Private Room <<
- # Complete Moonbase and visit the bridge.
- @ Rest in your bed.
- > Talk to Sophia.
- So Ma Cl Ne Mi Pe Ad Al Ro
- |+ 6 |+ 6 |+ 2 |+ 4 |+ 2 |+ 4 |+ 3 |+ 4 |+ 2 |
- ======== Arkives ========
- -- PA54: Albel's Wrath --
- # Reach Arkives.
- ¤ Have Albel in your party.
- @ Complete the game.
- > Talk to Albel.
- 1. As long as you understand.
- 2. Just cut it out already.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -4 |+ 2 | -1 | -2 | -2 | -5 | -2 |+ 3 | -1 |
- 2 |+ 3 |+ 1 |+ 2 | - |+ 2 |+ 3 |+ 2 | -2 |+ 1 |
- ======== Gemity ========
- -- PA55: Team Name --
- >> Arena <<
- # Reach Gemity.
- > Choose Ranking Battle.
- 1. Knights Between Time
- 2. Steel Knights
- 3. Arthur and the Knights of the Teatable
- 4. Rebels Without an Existence
- 5. Arcane Warriors of the Black Brigade
- 6. Mystic Dragon Eyes
- 7. Defrosted Tuna Team
- 8. Fayt and Co
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 1 |+ 2 | - |+ 1 |+ 1 | -1 | -1 | -2 | -1 |
- 2 | -2 |+ 1 |+ 2 | -1 | - | -1 | -1 |+ 1 |+ 1 |
- 3 | -1 | -1 | -1 | -1 | - |+ 1 |+ 2 | -1 |+ 2 |
- 4 | -1 |+ 1 |+ 1 |+ 2 | - | -2 | -1 |+ 1 | -1 |
- 5 | - | -2 |+ 1 | - |+ 1 | - | -1 |+ 2 | -1 |
- 6 |+ 1 |+ 1 | - | -1 |+ 1 | - | -1 | -1 | - |
- 7 | - | -1 | -1 | -2 | -1 |+ 2 |+ 2 | -1 | - |
- 8 |+ 2 | - | -1 |+ 1 | - |+ 1 |+ 1 | - | -1 |
- ======== Kirlsa ========
- -- PA56: Teasing Roger --
- >> "Master Slayer" Armorer <<
- # Reach Gemity.
- ¤ Have Roger in your party.
- @ Go to Sphere.
- > Talk to Roger.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | -2 | - | - | -1 | -1 | -2 |+ 2 | -3 | -3 |
- ======== Airyglyph ========
- -- PA57: Snowfall --
- >> Watchtower <<
- # Reach Gemity.
- @ Go to Sphere.
- > Talk to Sophia.
- 1. There's no need to worry so much, is there?
- 2. Everything happens for a reason.
- 3. You should be a little more serious.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -1 |+ 2 | -1 |+ 1 | -1 | -2 |+ 3 |+ 3 | -1 |
- 2 |+ 4 | -2 |+ 1 |+ 2 |+ 1 |+ 2 |+ 2 | -1 |+ 1 |
- 3 | -3 |+ 2 | -1 |+ 3 |+ 2 | -2 | -3 |+ 3 | -1 |
- ======== Urssa Lava Caves ========
- -- PA58: Duel with Albel --
- # Reach Gemity.
- ¤ Albel didn't join at the beginning of Disc 2.
- ¤ Talk to Woltar in Kirlsa.
- @ Complete Sphere (post-game).
- > Approach / Talk to Albel.
- 1. Win + Let him come with you. (free slot)
- 2. Win + Don't let him come with you. (free slot)
- 3. Win (no free slot)
- 4. Lose.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -1 |+ 1 | - | -2 | - |+ 2 |+ 2 |+ 3 |+ 2 |
- 2 |+ 2 | - |+ 2 |+ 2 | -2 | -2 | -3 |+ 4 |+ 4 |
- 3 |+ 1 |+ 2 |+ 1 |+ 1 |+ 1 | - | - | -2 |+ 1 |
- 4 | -2 | -2 | -2 | -3 | -2 | -2 | -3 | -5 | -5 |
- ======== Aquios ========
- -- PA59: Except for the Light --
- >> Library of Runology <<
- # Reach Gemity.
- @ Go to Sphere.
- > Talk to the Bookwormish Runologist.
- 1. That "light" must've been faster than normal light.
- 2. The celestial ship probably exploded from the inside.
- 3. It's probably just like you said.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 | -3 | -5 | -3 |+ 3 | -5 | -3 | -3 |+ 3 |+ 5 |
- 2 | -1 | -3 | -2 | -3 | -3 | -1 |+ 3 | -3 | -3 |
- 3 | - |+ 1 |+ 1 | -5 |+ 1 |+ 1 | -2 |+ 3 |+ 3 |
- ======== Diplo ========
- -- PA60: Restless --
- >> Upper Deck <<
- # Complete Sphere.
- @ Mirage joins the party.
- > Approach Marietta and Steeg.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | - | -1 | - | - | - | - | - | - | - |
- ======== Airyglyph ========
- -- PA61: The Crimson Scourge --
- >> Airyglyph Castle, 2F <<
- # Complete Sphere.
- ¤ Albel joined the party at the beginning of Disc 2.
- > Approach the throne.
- So Ma Cl Ne Mi Pe Ad Al Ro
- | - | - | - | -1 | - |+ 1 | - | -3 |+ 1 |
- -- PA62: Coming to Aquios Part 5/6 --
- >> Airyglyph Castle - Unoccupied Room <<
- # Complete Sphere
- ¤ Do PA42, 47, 48, and 49.
- > Talk to the Unflappable Old Woman
- So Ma Cl Ne Mi Pe Ad Al Ro
- | - | - | - | - | - | - | - | - | - |
- ======== Aquios ========
- -- PA63: Coming to Aquios Part 6/6 --
- >> Great Temple <<
- # Complete Sphere.
- ¤ Do PA42, 47, 48, 49, and 62.
- > Approach Nel.
- 1. Congratulations.
- 2. Isn't that a political marriage.
- 3. Wait a second. What about Lady Elena?
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1 |+ 3 |+ 5 | -3 |+ 5 | -1 |+ 3 | -2 | -5 |+ 5 |
- 2 | -5 | -3 | -1 |-10 | -3 | -5 |+ 4 |+ 3 | - |
- 3 |+ 1 | -1 | - | -3 |+ 1 | - |+ 2 |+ 3 |+ 1 |
- -- PA64: For the Love of a Princess --
- >> "White Dew" Garden <<
- # Complete the Shrine of Kaddan (Disc 2) and leave Aquios.
- > Talk to Sophia.
- 1a. Are you unhappy with me, my princess? (Sophia's affinity > 39)
- 1b. Are you unhappy with me, my princess? (Sophia's affinity < 40)
- 2. Why even say that? There's no princess, anyway.
- 3. You're an idiot.
- So Ma Cl Ne Mi Pe Ad Al Ro
- 1a|+12 | -5 | -5 | -5 | -7 | -7 | -8 | -2 | -5 |
- 1b| -3 | -5 |+ 2 |+ 3 | -1 |+ 3 | - |+ 1 |+ 3 |
- 2 | -5 | -3 | -3 | -5 | -5 |+ 3 | -3 | - |+ 5 |
- 3 | -6 |+ 2 | -2 | - |+ 2 | -3 |+ 2 |+ 2 | -3 |
- - There's no visible difference between 1a and 1b.
- e
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