Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Narmer
- ======
- If self is alone:
- If flags 1151 and 1150 are not active, and HP is below 51%, escape. (Targets self.)
- If HP is below 41%, and flag 2 is not active:
- If Narmer can submerge, cast Marsh Dive (Level 3). (Targets self.) Deactivate flags 5, 6, and 7.
- Else:
- 49% chance to cast Fin Smack. (Standard targeting.) Activate flags 1 and 2. Enable Narmer to submerge.
- 10% chance to use a regular attack. (Standard targeting.) Activate flags 1 and 2. Enable Narmer to submerge.
- 41% chance to cast Mud Throw. (Targets the front row.) Activate flags 1 and 2. Enable Narmer to submerge.
- If HP is below 71%, and flags 1150 and 1 are not active:
- If Narmer can submerge, cast Marsh Dive (Level 3). (Targets self.) Deactivate flags 5, 6, and 7.
- Else:
- 59% chance to cast Fin Smack. (Standard targeting.) Activate flag 1. Enable Narmer to submerge.
- 20% chance to use a regular attack. (Standard targeting.) Activate flag 1. Enable Narmer to submerge.
- 21% chance to cast Mud Throw. (Targets the front row.) Activate flag 1. Enable Narmer to submerge.
- If HP is below 31% and flag 1151 is active:
- If Narmer can submerge:
- 59% chance to cast Marsh Dive (Level 3). (Targets self.) Deactivate flags 5, 6, and 7.
- 25% chance to cast Whip Ripper. (Standard targeting.)
- 16% chance to cast Mud Throw. (Targets the front row.)
- Else:
- 49% chance to cast Whip Ripper. (Stanndard targeting.) Enable Narmer to submerge.
- 10% chance to cast Fin Smack. (Standard targeting.) Enable Narmer to submerge.
- 41% chance to cast Mud Throw. (Targets the front row.) Enable Narmer to submerge.
- If HP is below 31%:
- If Narmer can submerge:
- 59% chance to cast Marsh Dive (Level 3). (Targets self.) Deactivate flags 5, 6, and 7.
- 25% chance to cast Whip Ripper. (Standard targeting.)
- 16% chance to cast Mud Throw. (Targets the front row.)
- Else:
- 49% chance to cast Whip Ripper. (Stanndard targeting.) Enable Narmer to submerge.
- 10% chance to cast Fin Smack. (Standard targeting.) Enable Narmer to submerge.
- 41% chance to cast Mud Throw. (Targets the front row.) Enable Narmer to submerge.
- If HP is below 51% and flag 3 is not active, cast Whip Ripper. (Standard targeting.) Activate flag 3.
- If HP is below 41%:
- 39% chance to cast Fin Smack. (Standard targeting.)
- 20% chance to cast Whip Ripper. (Standard targeting.)
- 41% chance to cast Mud Throw. (Targets the front row.)
- Else:
- 39% chance to cast Fin Smack. (Standard targeting.)
- 30% chance to use a regular attack. (Standard targeting.)
- 31% chance to cast Mud Throw. (Targets the front row.)
- If HP is below 21%:
- If flag 5 is active, cast Earthquake. (Standard targeting.)
- Else:
- 49% chance to cast Submerged Move. (Targets self.) Activate flag 5.
- 51% chance to cast Earthquake. (Standard targeting.)
- If HP is below 41%:
- If flag 6 is active, cast Earthquake. (Standard targeting.)
- If flag 5 is active:
- 39% chance to cast Submerged Move. (Targets self.) Activate flag 6.
- 61% chance to cast Earthquake. (Standard targeting.)
- Else:
- 69% chance to cast Submerged Move. (Targets self.) Activate flag 5.
- 31% chance to cast Earthquake. (Standard targeting.)
- If flag 7 is active, cast Earthquake. (Standard targeting.)
- If flag 6 is active:
- 39% chance to cast Submerged Move. (Targets self.) Activate flag 7.
- 61% chance to cast Earthquake. (Standard targeting.)
- If flag 5 is active:
- 59% chance to cast Submerged Move. (Targets self.) Activate flag 6.
- 41% chance to cast Earthquake. (Standard targeting.)
- Else:
- 99% chance to cast Submerged Move. (Targets self.) Activate flag 5.
- 1% chance to cast Earthquake. (Standard targeting.)
- Ketos
- =====
- Cast Spout on the 1st turn. (Targets self.)
- If HP is not below 26%, cast Spout on turns that are multiples of 5. (Targets self.)
- From 100% to 76% HP:
- 29% chance to cast Grand Berry. (Standard targeting.)
- 60% chance to cast Ocean Rave. (Standard targeting.)
- 11% chance to use a regular attack. (Standard targeting.)
- From 75% to 51% HP:
- 49% chance to cast Grand Berry. (Standard targeting.)
- 20% chance to cast Ocean Rave. (Standard targeting.)
- 31% chance to cast Freeze Ripple. (Targets the front row.)
- From 50% to 26% HP:
- If at least 1 party member is asleep:
- 49% chance to cast Ocean Rave. (Standard targeting.)
- 20% chance to cast Grand Berry. (Standard targeting.)
- 31% chance to cast Freeze Ripple. (Targets the front row.)
- If at least 1 party member has their legs bound:
- 49% chance to cast Ocean Rave. (Standard targeting.)
- 40% chance to cast Grand Berry. (Standard targeting.)
- 11% chance to cast Freeze Ripple. (Targets the front row.)
- If at least 1 party member is paralyzed:
- 29% chance to cast Ocean Rave. (Standard targeting.)
- 20% chance to cast Grand Berry. (Standard targeting.)
- 51% chance to cast Freeze Ripple. (Targets the front row.)
- Else:
- 19% chance to cast Grand Berry. (Targets the party member with the lowest HP.)
- 10% chance to cast Ocean Rave. (Standard targeting.)
- 45% chance to cast Great Melody. (Standard targeting.)
- 26% chance to cast Freeze Ripple. (Targets the front row.)
- From 25% HP to death:
- If at least 1 party member is asleep:
- 69% chance to cast Ocean Rave. (Standard targeting.)
- 20% chance to cast Grand Berry. (Targets party members that are asleep.)
- 11% chance to cast Great Melody. (Standard targeting.)
- If at least 1 party member has their legs bound:
- 59% chance to cast Ocean Rave. (Standard targeting.)
- 10% chance to cast Grand Berry. (Targets party members that have their legs bound.)
- 31% chance to cast Great Melody. (Standard targeting.)
- If at least 1 party member is paralyzed:
- 19% chance to cast Ocean Rave. (Standard targeting.)
- 20% chance to cast Grand Berry. (Targets party members that don't have their legs bound.)
- 61% chance to cast Great Melody. (Standard targeting.)
- Else:
- 9% chance to cast Grand Berry. (Targets the party member with the lowest HP.)
- 5% chance to cast Ocean Rave. (Standard targeting.)
- 55% chance to cast Great Melody. (Standard targeting.)
- 31% chance to cast Freeze Ripple. (Targets the front row.)
- Deep One
- ========
- If Dis-Element was cast, 79% chance to cast Cover (Level 4). (Targets the Deep Lady.)
- If there is a Deep Lady in the battle:
- If Zone Icicle gets cast:
- If HP is below 51%, cast Crystal Edge (Level 2). (Targets self.)
- Else:
- 79% chance to cast Crystal Edge (Level 2). (Targets self.)
- 10% chance to cast Leaping Slash (Level 4). (Standard targeting.)
- 11% chance to use a regular attack. (Standard targeting.)
- From 100% to 51% HP:
- 49% chance to cast Leaping Slash (Level 4). (Standard targeting.)
- If there is a Deep Lady in the battle:
- 30% chance to cast Cover (Level 4). (Targets the Deep Lady.)
- 21% chance to use a regular attack. (Standard targeting.)
- Else, 51% chance to use a regular attack. (Standard targeting.)
- From 50% HP to death:
- 69% chance to cast Leaping Slash (Level 4). (Standard targeting.)
- If there is a Deep Lady in the battle:
- 20% chance to cast Cover (Level 4). (Targets the Deep Lady.)
- 11% chance to use a regular attack. (Standard targeting.)
- Else, 31% chance to use a regular attack. (Standard targeting.)
- From 100% to 51% HP:
- 59% chance to cast Leaping Slash (Level 4). (Standard targeting.)
- 41% chance to use a regular attack. (Standard targeting.)
- From 50% HP to death:
- 79% chance to cast Leaping Slash (Level 4). (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- Deep Lady
- =========
- If there is a Deep One in the battle:
- Cast Dis-Element (Level 2) on the 1st turn. (Standard targeting.)
- If anyone on the user's side has an elemental resistance buff:
- From 100% to 51% HP:
- 49% chance to cast Zone Icicle (Level 5). (Standard targeting.)
- 51% chance to use a regular attack. (Standard targeting.)
- From 50% HP to death:
- 79% chance to cast Zone Icicle (Level 5). (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- 39% chance to cast Dis-Element (Level 2). (Targets the Deep One.)
- If HP is below 51% and Dis-Element does not get cast, 79% chance to cast Zone Icicle (Level 5.) (Standard targeting.)
- If Zone Icicle does not get cast, 49% chance to cast Zone Icicle (Level 5.) Standard targeting.)
- If Zone Icicle does not get cast, use a regular attack. (Standard targeting.)
- Else:
- 29% chance to cast Zone Icicle (Level 5.)
- 71% chance to use a regular attack. (Standard targeting.)
- Gatekeeper
- ==========
- Turn 1: Cast Souha Stance. (Standard targeting.)
- Turn 2: Cast Tenchi Souha Sho. (Standard targeting.)
- Turn 3 onward: Cast Disperse. (Summons the Keeper Head and Keeper Body.)
- Keeper Head
- ===========
- If the Keeper Body is not in the battle:
- If flag 1 is active, cast Critical Break. (Standard targeting.)
- Else, cast Malfunction. (Targets self.) Activate flag 1.
- If self has been in the battle for at least 3 turns, cast Focus. (Merge Keeper Head and Keeper Body into Gatekeeper.)
- From 100% to 66% HP:
- 9% chance to cast Blizzard Breath. (Standard targeting.)
- If Blizzard Breath does not get cast, 19% chance to cast Electric Flash. (Targets the party member with the highest HP.)
- If Electric Flash does not get cast, cast Heat Ray. (Targets the party member with the highest HP.)
- From 65% to 31% HP:
- 59% chance to cast Blizzard Breath. (Standard targeting.)
- If Blizzard Breath does not get cast, 19% chance to cast Electric Flash. (Targets the party member with the highest HP.)
- If Electric Flash does not get cast, cast Heat Ray. (Standard targeting.)
- From 30% HP to death:
- 29% chance to cast Blizzard Breath. (Standard targeting.)
- If Blizzard Breath does not get cast, 69% chance to cast Electric Flash. (Standard targeting.)
- If Electric Flash does not get cast, cast Heat Ray. (Standard targeting.)
- Keeper Body
- ===========
- If the Keeper Head is not in the battle:
- If flag 1 is active, cast Critical Break. (Standard targeting.)
- Else, cast Malfunction. (Targets self.) Activate flag 1.
- If self has been in the battle for at least 3 turns, cast Focus. (Merge Keeper Head and Keeper Body into Gatekeeper.)
- From 100% to 66% HP:
- 9% chance to cast Line Slice. (Standard targeting.)
- If Line Slice does not get cast, 19% chance to cast Punching. (Targets the party member with the highest HP.)
- If Punching does not get cast, cast Iron Claw. (Targets the party member with the highest HP.)
- From 65% to 31% HP:
- 59% chance to cast Line Slice. (Standard targeting.)
- If Line Slice does not get cast, 19% chance to cast Punching. (Targets the party member with the highest HP.)
- If Punching does not get cast, cast Iron Claw. (Standard targeting.)
- From 30% HP to death:
- 29% chance to cast Line Slice. (Standard targeting.)
- If Line Slice does not get cast, 69% chance to cast Punching. (Standard targeting.)
- If Punching does not get cast, cast Iron Claw. (Standard targeting.)
- Kirin
- =====
- Cast Retribution on the 1st turn. (Standard targeting.)
- Cast Retribution on turns that are multiples of 5. (Standard targeting.)
- If anyone in the party has their head, arms, and legs bound, cast Divine Wrath. (Targets party members that has their head bound.)
- If HP is below 51%, and flag 1 is not active, 29% chance to cast Imperial Pride. (Targets self.) Activate flag 1.
- If HP is below 51%, 4% chance to cast Imperial Pride. (Targets self.)
- From 100% to 91% HP:
- 32% chance to cast Ripping Neigh. (Standard targeting.)
- 33% chance to cast Fetter Dance. (Standard targeting.)
- 35% chance to cast Tail Swing. (Standard targeting.)
- From 90% to 31% HP:
- If at least 1 party member has their head bound, 19% chance to cast Divine Wrath. (Targets party members that has their head bound.) Deactive flag 1.
- If at least 1 party member has their arms bound, 19% chance to cast Divine Wrath. (Targets party members that has their arms bound.) Deactive flag 1.
- If at least 1 party member has their legs bound, 19% chance to cast Divine Wrath. (Targets party members that has their legs bound.) Deactive flag 1.
- If HP is below 26%, and flag 1 is not active, 19% chance to cast Imperial Pride. (Targets self.)
- If HP is below 51%, and flag 1 is not active, 9% chance to cast Imperial Pride. (Targets self.)
- Else:
- 32% chance to cast Ripping Neigh. (Standard targeting.)
- 33% chance to cast Fetter Dance. (Standard targeting.)
- 35% chance to cast Tail Swing. (Standard targeting.)
- From 30% HP to death:
- If at least 1 party member has their head bound, 29% chance to cast Divine Wrath. (Targets party members that has their head bound.) Deactive flag 1.
- If at least 1 party member has their arms bound, 29% chance to cast Divine Wrath. (Targets party members that has their arms bound.) Deactive flag 1.
- If at least 1 party member has their legs bound, 29% chance to cast Divine Wrath. (Targets party members that has their legs bound.) Deactive flag 1.
- If HP is below 26%, and flag 1 is not active, 19% chance to cast Imperial Pride. (Targets self.)
- If HP is below 51%, and flag 1 is not active, 9% chance to cast Imperial Pride. (Targets self.)
- Else:
- 32% chance to cast Ripping Neigh. (Standard targeting.)
- 33% chance to cast Fetter Dance. (Standard targeting.)
- 35% chance to cast Tail Swing. (Standard targeting.)
- Shin
- ====
- If HP is not below 26%, cast Mist Robe on turns that are multiples of 5. (Targets self.)
- If HP is below 26%, 9% chance to cast Demon Kiss. (Standard targeting.)
- If HP is below 51%, 4% chance to cast Demon Kiss. (Standard targeting.)
- If HP is below 51%, and no one is cursed or has the plague, 49% chance to cast Misfortune. (Standard targeting.)
- If at least 1 party member is cursed:
- If HP is below 26%:
- 59% chance to cast Demon Kiss. (Targets party members that are cursed.)
- 41% chance to cast Cold Stare. (Standard targeting.)
- If HP is below 51%:
- 29% chance to cast Demon Kiss. (Targets party members that are cursed.)
- 71% chance to cast Cold Stare. (Standard targeting.)
- If HP is below 76%:
- 14% chance to cast Demon Kiss. (Targets party members that are cursed.)
- 86% chance to cast Cold Stare. (Standard targeting.)
- Else, cast Cold Stare. (Stnadard targeting.)
- If at least 1 party member has the plague:
- If HP is below 26%:
- 49% chance to cast Demon Kiss. (Targets party members that have the plague.)
- 51% chance to cast Cold Stare. (Standard targeting.)
- If HP is below 51%:
- 24% chance to cast Demon Kiss. (Targets party members that have the plague.)
- 10% chance to cast Breath of Envy. (Standard targeting.)
- 66% chance to cast Cold Stare. (Standard targeting.)
- If HP is below 76%:
- 11% chance to cast Demon Kiss. (Targets party members that have the plague.)
- 23% chance to cast Breath of Envy. (Standard targeting.)
- 66% chance to cast Cold Stare. (Standard targeting.)
- Else:
- 34% chance to cast Breath of Envy. (Standard targeting.)
- 66% chance to cast Cold Stare. (Standard targeting.)
- If at least 1 party member is panicking:
- If HP is below 26%:
- 39% chance to cast Demon Kiss. (Targets party members that are panicking.)
- 25% chance to cast Misfortune. (Standard targeting.)
- 31% chance to cast Cold Stare. (Standard targeting.)
- If HP is below 51%:
- 19% chance to cast Demon Kiss. (Targets party members that are panicking.)
- 5% chance to cast Breath of Envy. (Standard targeting.)
- 45% chance to cast Misfortune. (Standard targeting.)
- 31% chance to cast Cold Stare. (Standard targeting.)
- If HP is below 76%:
- 9% chance to cast Demon Kiss. (Targets party members that are panicking.)
- 15% chance to cast Breath of Envy. (Standard targeting.)
- 45% chance to cast Misfortune. (Standard targeting.)
- 31% chance to cast Cold Stare. (Standard targeting.)
- Else:
- 24% chance to cast Breath of Envy. (Standard targeting.)
- 45% chance to cast Misfortune. (Standard targeting.)
- 31% chance to cast Cold Stare. (Standard targeting.)
- Else:
- 44% chance to cast Devilish Smile. (Standard targeting.)
- 20% chance to cast Misfortune. (Standard targeting.)
- 36% chance to cast Breath of Envy. (Standard targeting.)
- Automaton King
- ==============
- If Olympia is in the battle, cast Uzurai on turns that are multiples of 6. (Standard targeting.)
- If the party has 1 or more buffs, 9% chance to cast Liberation. (49% chance to target party members with buffs. Standard targeting otherwise.)
- If HP is below 51%, and the party has 1 or more buffs, 29% chance to cast Liberation. (29% chance to target party members with buffs. Standard targeting otherwise.)
- If the party has 7 or more buffs, cast Liberation. (59% chance to target party members with buffs. Standard targeting otherwise.)
- If HP is below 51%, and the party has 3 or more buffs, cast Liberation. (29% chance to target party members with buffs. Standard targeting otherwise.)
- From 100% to 76% HP:
- 79% chance to cast Brandish if no one has their arms bound. (Targets the front row.) Else, cast Grasp Arm. (Standard targeting.)
- 10% chance to cast Brandish. (Targets the front row.)
- 11% chance to use a regular attack. (Standard targeting.)
- From 75% to 51% HP:
- If at least 1 party member has their arms bound and at least 1 party member is paralyzed:
- 79% chance to cast Punishment. (Standard targeting.)
- 10% chance to cast Brandish. (Targets the front row.)
- 11% chance to cast Grasp Arm. (Standard targeting.)
- Else:
- 79% chance to cast Brandish if no one has their arms bound. (Targets the front row.) Else, cast Grasp Arm. (Standard targeting.)
- 10% chance to cast Brandish. (Targets the front row.)
- 11% chance to use a regular attack. (Standard targeting.)
- From 50% to 26% HP:
- If at least 1 party member has their arms bound and at least 1 party member is paralyzed:
- 79% chance to cast Punishment. (Standard targeting.)
- 21% chance to cast Grasp Arm. (Standard targeting.)
- If at least 1 party member has their arms bound:
- 49% chance to cast Punishment. (Standard targeting.)
- 10% chance to cast Brandish. (Targets the front row.)
- 41% chance to cast Grasp Arm. (Standard targeting.)
- If at least 1 party member is paralyzed:
- 49% chance to cast Punishment. (Standard targeting.)
- 40% chance to cast Brandish. (Targets the front row.)
- 21% chance to cast Grasp Arm. (Standard targeting.)
- Else:
- 79% chance to cast Brandish if no one has their arms bound. (Targets the front row.) Else, cast Grasp Arm. (Standard targeting.)
- 10% chance to cast Brandish. (Targets the front row.)
- 11% chance to use a regular attack. (Standard targeting.)
- From 25% HP to death:
- 39% chance to cast Punishment. (Standard targeting.)
- 30% chance to cast Brandish. (Targets the front row.)
- 31% chance to cast Grasp Arm. (Standard targeting.)
- Olympia
- =======
- If self is alone, cast Cruelty. (Standard targeting.)
- If the Automaton King is in the battle, cast Uzurai on turns that are multiples of 6. (Standard targeting.)
- If the Automaton King is in the battle and his HP is below 51%, and no one has the Fortress buff, cast Fortress on turns that are multiples of 5. (Targets the Automaton King.)
- If at least one ally on self's side is below 81% HP, and no one has the Fortress buff, 19% chance to cast Fortress. (Targets an ally with the lowest HP.)
- If the party has 1 or less buffs, cast Conciliate on turns that are multiples of 4. (Standard targeting.)
- From 100% to 76% HP:
- If no one has their head bound:
- 79% chance to cast Restraint. (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- Else:
- 29% chance to use a regular attack. (Standard targeting.)
- If the entire party does not have their heads bound:
- 40% chance to cast Restraint. (Standard targeting.)
- 31% chance to use a regular attack. (Standard targeting.)
- Else, 71% chance to use a regular attack. (Standard targeting.)
- From 75% to 51% HP:
- 29% chance to cast Cruel Stare. (Standard targeting.)
- If the entire party does not have their heads bound:
- 40% chance to cast Restraint. (Standard targeting.)
- 31% chance to use a regular attack. (Standard targeting.)
- Else, 71% chance to use a regular attack. (Standard targeting.)
- From 50% to 26% HP:
- 49% chance to cast Cruel Stare. (Standard targeting.)
- If the entire party does not have their heads bound:
- 30% chance to cast Restraint. (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- Else, 51% chance to use a regular attack. (Standard targeting.)
- From 25% HP to death:
- 69% chance to cast Cruel Stare. (Standard targeting.)
- If the entire party does not have their heads bound:
- 20% chance to cast Restraint. (Standard targeting.)
- 11% chance to use a regular attack. (Standard targeting.)
- Else, 31% chance to use a regular attack. (Standard targeting.)
- Kujura
- ======
- If HP is between 6% and 76%, cast Charge on turns that are multiples of 5. (Targets self.) Activate flag 1.
- From 100% to 76% HP:
- 29% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
- 50% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
- 21% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
- From 75% to 51% HP:
- If at least 1 party member has an attack debuff:
- 59% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
- 20% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
- If flag 1 is not active:
- 10% chance to cast War Spirit. (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
- Else:
- 31% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
- If flag 1 is not active, and no one is panicking or paralyzed:
- 79% chance to cast War Spirit. (Standard targeting.)
- If flag 1 is not active:
- 10% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
- 11% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
- Else:
- 21% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
- Else:
- 29% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
- 50% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
- If flag 1 is not active:
- 10% chance to cast War Spirit. (Standard targeting.)
- 11% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
- Else:
- 21% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
- From 50% to 26% HP:
- If at least 1 party member has an attack debuff:
- 29% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
- 40% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
- If flag 1 is not active:
- 10% chance to cast War Spirit. (Standard targeting.)
- 21% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
- Else:
- 31% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
- If flag 1 is not active, and no one is panicking or paralyzed:
- 79% chance to cast War Spirit. (Standard targeting.)
- If flag 1 is not active:
- 10% chance to cast War Spirit. (Standard targeting.) Deactivate flag 1.
- 11% chance to cast Ouka no Mai. (Standard targeting.)
- Else:
- 21% chance to cast Ouka no Mai. (Standard targeting.)
- Else:
- 59% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
- 20% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
- If flag 1 is not active:
- 10% chance to cast War Spirit. (Standard targeting.)
- 11% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
- Else:
- 21% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
- From 25% HP to death:
- If at least 1 party member has an attack debuff:
- 19% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
- 40% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
- 30% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
- 11% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
- If flag 1 is not active, and no one is panicking or paralyzed:
- 79% chance to cast War Spirit. (Standard targeting.)
- 21% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
- Else:
- 29% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
- 30% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
- If flag 1 is not active:
- 10% chance to cast War Spirit. (Standard targeting.)
- 31% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
- Else:
- 41% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
- Deep Princess
- =============
- Cast Thin Ice on the 1st turn. (Standard targeting.)
- If HP is below 51% and self has head bind, cast Ocean Drop. (Targets self.)
- If HP is below 100% and self has head bind, arm bind, and leg bind, cast Ocean Drop. (Targets self.)
- If HP is below 51% and the party has 6 or more buffs, and no one is confused, cast Sweet Song. (Standard targeting.)
- If HP is below 26%, and Anticold was input, 69% chance to follow this routine:
- 59% chance to cast Lament. (Standard targeting.)
- 41% chance to cast Sweet Song. (Standard targeting.)
- If HP is below 51%, and Anticold was input, 39% chance to follow this routine:
- 69% chance to cast Lament. (Standard targeting.)
- 31% chance to cast Sweet Song. (Standard targeting.)
- If HP is below 26%, and Ice Prophecy was input, 69% chance to follow this routine:
- 59% chance to cast Lament. (Standard targeting.)
- 41% chance to cast Sweet Song. (Standard targeting.)
- If HP is below 51%, and Ice Prophecy was input, 39% chance to follow this routine:
- 69% chance to cast Lament. (Standard targeting.)
- 31% chance to cast Sweet Song. (Standard targeting.)
- If HP is not below 11%, cast Dubious Mist on turns that are multiples of 5. (Standard targeting.)
- If HP is between 11% and 26%, self's head is not bound, cast Lament on turns that are multiples of 4. (Standard targeting.)
- From 100% to 76% HP:
- 19% chance to cast Thin Ice. (Standard targeting.)
- 60% chance to cast Thunder Wrath. (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- From 75% to 51% HP:
- If self's head is not bound:
- 70% chance to cast Thin Ice. (Standard targeting.)
- 20% chance to cast Thunder Wrath. (Standard targeting.)
- 10% chance to cast Sweet Song. (Standard targeting.)
- Else:
- 4% chance to cast Ocean Drop. (Targets self.)
- 50% chance to cast Thin Ice. (Standard targeting.)
- 20% chance to cast Thunder Wrath. (Standard targeting.)
- 26% chance to use a regular attack. (Standard targeting.)
- From 50% to 26% HP:
- If self's head is not bound:
- 39% chance to cast Thin Ice. (Standard targeting.)
- 20% chance to cast Thunder Wrath. (Standard targeting.)
- 41% chance to cast Sweet Song. (Standard targeting.)
- Else:
- 19% chance to cast Ocean Drop. (Targets self.)
- 30% chance to cast Thin Ice. (Standard targeting.)
- 20% chance to cast Sweet Song. (Standard targeting.
- 10% chance to cast Thunder Wrath. (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- From 25% HP to death:
- If self's head is not bound:
- 39% chance to cast Thin Ice. (Standard targeting.)
- 30% chance to cast Thunder Wrath. (Standard targeting.)
- 31% chance to cast Sweet Song. (Standard targeting.)
- Else:
- 39% chance to cast Ocean Drop. (Targets self.)
- 20% chance to cast Thin Ice. (Standard targeting.)
- 10% chance to cast Sweet Song. (Standard targeting.
- 10% chance to cast Thunder Wrath. (Standard targeting.)
- 21% chance to use a regular attack. (Standard targeting.)
- Progenitor
- ==========
- If HP is below 75%, and self has 3 debuffs, 79% chance to cast Liberate. (Targets self.) Activate flag 1.
- If HP is below 75%, and self has 2 debuffs, 49% chance to cast Liberate. (Targets self.) Activate flag 1.
- If HP is below 75%, and self has 1 debuff, 29% chance to cast Liberate. (Targets self.) Activate flag 1.
- If HP is below 51%, 79% chance to cast Accumulate if internal turn counter is a multiple of 2. (Targets self.) Activate flag 4.
- If HP is below 31% and flag 4 is not active, cast Accumulate. (Targets self.) Activate flag 4.
- If HP is below 26% or flag 1 is active:
- 15% chance to cast Dark Breath. (Standard targeting.) Deactivate flags 1 and 2. Set internal turn counter to 0.
- 16% chance to cast Thorn Cutter. (Standard targeting.) Deactivate flags 1 and 2. Set internal turn counter to 0.
- 17% chance to cast Vine Rush. (Standard targeting.) Deactivate flags 1 and 2. Set internal turn counter to 0.
- 17% chance to cast Spine Blaze. (Standard targeting.) Deactivate flag 1. Activate flag 2. Set internal turn counter to 0.
- 17% chance to cast Frozen Eye. (Standard targeting.) Deactivate flag 1. Activate flag 2. Set internal turn counter to 0.
- 18% chance to cast Death Thunder. (Standard targeting.) Deactivate flag 1. Activate flag 2. Set internal turn counter to 0.
- If internal turn counter is a multiple of 3:
- If flag 2 is active:
- 33% chance to cast Dark Breath. (Standard targeting.) Deactivate flag 2.
- 33% chance to cast Thorn Cutter. (Standard targeting.) Deactivate flag 2.
- 34% chance to cast Vine Rush. (Standard targeting.) Deactivate flag 2.
- Else:
- 33% chance to cast Spine Blaze. (Standard targeting.) Activate flag 2.
- 33% chance to cast Frozen Eye. (Standard targeting.) Activate flag 2.
- 34% chance to cast Death Thunder. (Standard targeting.) Activate flag 2.
- If flag 2 is active:
- 33% chance to cast Spine Blaze. (Standard targeting.)
- 33% chance to cast Frozen Eye. (Standard targeting.)
- 34% chance to cast Death Thunder. (Standard targeting.)
- Else:
- 33% chance to cast Dark Breath. (Standard targeting.)
- 33% chance to cast Thorn Cutter. (Standard targeting.)
- 34% chance to cast Vine Rush. (Standard targeting.)
- Kraken
- ======
- If HP is below 26% and flag 1 is not active, cast Restoration. (Standard targeting.) Activate flag 1.
- From 100% to 76% HP:
- 19% chance to cast Death Tentacle. (Standard targeting.) Deactivate flag 1.
- 60% chance to cast Squid Press. (Standard targeting.)
- 21% chance to cast Tidal Wave. (Standard targeting.)
- From 75% to 51% HP:
- 19% chance to cast Death Tentacle. (Standard targeting.) Deactivate flag 1.
- 20% chance to cast Squid Press. (Standard targeting.)
- 61% chance to cast Tidal Wave. (Standard targeting.)
- From 50% HP to death:
- 59% chance to cast Death Tentacle. (Standard targeting.) Deactivate flag 1.
- 20% chance to cast Squid Press. (Standard targeting.)
- 21% chance to cast Tidal Wave. (Standard targeting.)
- Anemone
- =======
- If HP is below 31%, Cnidocyte Rush cannot be cast again until Tentacle Grab is cast.
- From 100% to 61% HP:
- If at least one party member has their head, arms, or legs bound:
- 59% chance to cast Tentacle Suck. (Standard targeting.)
- 10% chance to cast Tentacle Grab. (Standard targeting.)
- 31% chance to cast Tentacle Reap. (Standard targeting.)
- Else:
- 79% chance to cast Tentacle Grab. (Standard targeting.)
- 10% chance to cast Tentacle Reap. (Standard targeting.)
- 11% chance to cast Tentacle Suck. (Standard targeting.)
- From 60% to 31% HP:
- If at least one party member is Poisoned or Paralyzed:
- 59% chance to cast Tentacle Reap. (Standard targeting.)
- 10% chance to cast Cnidocyte Rush. (Standard targeting.)
- 31% chance to cast Tentacle Suck. (Standard targeting.)
- Else:
- 69% chance to cast Cnidocyte Rush. (Standard targeting.)
- 20% chance to cast Tentacle Reap. (Standard targeting.)
- 11% chance to cast Tentacle Suck. (Standard targeting.)
- From 30% HP to death:
- If at least one party member has their head, arms, or legs bound, cast Tentacle Suck. (Standard targeting.)
- If at least one party member is Poisoned or Paralyzed, cast Tentacle Reap. (Standard targeting.)
- Else:
- 79% chance to cast Cnidocyte Rush. (Standard targeting.)
- 21% chance to cast Tentacle Grab. (Standard targeting.)
- Alraune
- =======
- If HP is above 5%, cast Pollen on turns that are multiples of 6. (Standard targeting.)
- 79% chance to cast Tentacle Beat if self's head is bound. (Standard targeting.)
- From 100% to 76% HP:
- 79% chance to cast Tentacle Beat. (Standard targeting.)
- 15% chance to cast Frost Smile. (Standard targeting.)
- 5% chance to use a regular attack. (Standard targeting.)
- From 75% HP to 51% HP:
- 19% chance to cast Tentacle Beat. (Standard targeting.)
- 40% chance to cast Frost Smile. (Standard targeting.)
- 41% chance to cast Shock. (Standard targeting.)
- From 50% to 26% HP:
- 49% chance to cast Vampire Kiss. (39% chance to target the party member with the lowest HP. Standard targeting otherwise.)
- 10% chance to cast Frost Smile. (Standard targeting.)
- 15% chance to cast Shock. (Standard targeting.)
- 26% chance to cast Tentacle Beat. (Standard targeting.)
- From 25% HP to death:
- 39% chance to cast Vampire Kiss. (59% chance to target the party member with the lowest HP. Standard targeting otherwise.)
- 20% chance to cast Frost Smile. (Targets the front row.)
- 10% chance to cast Shock. (Standard targeting.)
- 31% chance to cast Tentacle Beat. (Standard targeting.)
- Wyrm
- ====
- 9% chance to cast Howling. (Standard targeting.)
- Cast Searing on the 1st turn. (Standard targeting.)
- If self has head bound, cast Beat. (Standard targeting.)
- If self's HP is above 10% and below 76%, and self does not have the Strike buff, 59% chance to cast Strike. (Targets self.)
- If HP is above 10%, cast Searing on turns that are multiples of 5. (Standard targeting.)
- From 100% to 76% HP:
- 29% chance to cast Beat. (Standard targeting.)
- 71% chance to cast Red Fang. (Standard targeting.)
- From 75% to 51% HP:
- 39% chance to cast Beat. (Standard targeting.)
- 61% chance to cast Red Fang. (Standard targeting.)
- From 50% to 26% HP:
- 29% chance to cast Howling. (Standard targeting.)
- 30% chance to cast Beat. (Standard targeting.)
- 41% chance to cast Red Fang. (Standard targeting.)
- From 25% HP to death:
- 39% chance to cast Howling. (Standard targeting.)
- 40% chance to cast Beat. (Standard targeting.)
- 21% chance to cast Red Fang. (Standard targeting.)
- Drake
- =====
- On the 1st turn:
- 79% chance to cast Frigid. (Standard targeting.)
- 21% chance to cast Iceblock. (Targets self.)
- If self has head bound, cast Shower. (Standard targeting.)
- If self does not have the Iceblock buff, 29% chance to cast Iceblock. (Targets self.)
- If self does not have the Regen buff, and HP is below 51%, 59% chance to cast Regen (Level 3) on turns that are multiples of 2. (Targets self.)
- If HP is above 10%, cast Frigid on turns that are multiples of 5. (Standard targeting.)
- From 100% to 76% HP:
- 29% chance to cast Ice Crush. (Standard targeting.)
- 71% chance to cast Shower. (Standard targeting.)
- From 75% to 51% HP:
- 39% chance to cast Ice Crush. (Standard targeting.)
- 61% chance to cast Shower. (Standard targeting.)
- From 50% to 26% HP:
- 59% chance to cast Ice Crush. (Standard targeting.)
- 31% chance to cast Shower. (Standard targeting.)
- From 25% HP to death:
- 29% chance to cast Ice Crush. (Standard targeting.)
- 71% chance to cast Shower. (Standard targeting.)
- Dragon
- ======
- Cast Voltage on the 1st turn. (Standard targeting.)
- If self's head is bound:
- 59% chance to cast Fangs. (Standard targeting.)
- 41% chance to cast Curse. (Targets the party member with the lowest HP.)
- If the party has 11 or more buffs, cast Corrupt. (Standard targeting.)
- If self is below 51% HP and the party has 7 or more buffs, cast Corrupt. (Standard targeting.)
- If HP is above 10%, cast Voltage on turns that are multiples of 5. (Standard targeting.)
- From 100% to 76% HP:
- 39% chance to cast Curse. (Standard targeting.)
- 71% chance to cast Blow. (Standard targeting.)
- From 75% to 51% HP:
- 59% chance to cast Curse. (Standard targeting.)
- 41% chance to cast Blow. (Standard targeting.)
- From 50% to 26% HP:
- If at least 1 party member has a defense debuff:
- 39% chance to cast Curse. (Targets party member with defense debuffs.)
- 20% chance to cast Fangs. (Standard targeting.)
- 41% chance to cast Blow. (Standard targeting.)
- Else:
- 29% chance to cast Curse. (Targets the party member with the lowest HP.)
- 50% chance to cast Fangs. (Standard targeting.)
- 21% chance to cast Blow. (Standard targeting.)
- From 25% HP to death:
- If at least 1 party member has a defense debuff:
- 39% chance to cast Curse. (Targets party member with defense debuffs.)
- 30% chance to cast Fangs. (Standard targeting.)
- 31% chance to cast Blow. (Standard targeting.)
- Else:
- 19% chance to cast Curse. (Targets the party member with the lowest HP.)
- 60% chance to cast Fangs. (Standard targeting.)
- 21% chance to cast Blow. (Standard targeting.)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement