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DrFetus

EO3 Labyrinth Boss AI

Aug 24th, 2017
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  1. Narmer
  2. ======
  3. If self is alone:
  4. If flags 1151 and 1150 are not active, and HP is below 51%, escape. (Targets self.)
  5.  
  6. If HP is below 41%, and flag 2 is not active:
  7. If Narmer can submerge, cast Marsh Dive (Level 3). (Targets self.) Deactivate flags 5, 6, and 7.
  8.  
  9. Else:
  10. 49% chance to cast Fin Smack. (Standard targeting.) Activate flags 1 and 2. Enable Narmer to submerge.
  11. 10% chance to use a regular attack. (Standard targeting.) Activate flags 1 and 2. Enable Narmer to submerge.
  12. 41% chance to cast Mud Throw. (Targets the front row.) Activate flags 1 and 2. Enable Narmer to submerge.
  13.  
  14. If HP is below 71%, and flags 1150 and 1 are not active:
  15. If Narmer can submerge, cast Marsh Dive (Level 3). (Targets self.) Deactivate flags 5, 6, and 7.
  16.  
  17. Else:
  18. 59% chance to cast Fin Smack. (Standard targeting.) Activate flag 1. Enable Narmer to submerge.
  19. 20% chance to use a regular attack. (Standard targeting.) Activate flag 1. Enable Narmer to submerge.
  20. 21% chance to cast Mud Throw. (Targets the front row.) Activate flag 1. Enable Narmer to submerge.
  21.  
  22. If HP is below 31% and flag 1151 is active:
  23. If Narmer can submerge:
  24. 59% chance to cast Marsh Dive (Level 3). (Targets self.) Deactivate flags 5, 6, and 7.
  25. 25% chance to cast Whip Ripper. (Standard targeting.)
  26. 16% chance to cast Mud Throw. (Targets the front row.)
  27.  
  28. Else:
  29. 49% chance to cast Whip Ripper. (Stanndard targeting.) Enable Narmer to submerge.
  30. 10% chance to cast Fin Smack. (Standard targeting.) Enable Narmer to submerge.
  31. 41% chance to cast Mud Throw. (Targets the front row.) Enable Narmer to submerge.
  32.  
  33. If HP is below 31%:
  34. If Narmer can submerge:
  35. 59% chance to cast Marsh Dive (Level 3). (Targets self.) Deactivate flags 5, 6, and 7.
  36. 25% chance to cast Whip Ripper. (Standard targeting.)
  37. 16% chance to cast Mud Throw. (Targets the front row.)
  38.  
  39. Else:
  40. 49% chance to cast Whip Ripper. (Stanndard targeting.) Enable Narmer to submerge.
  41. 10% chance to cast Fin Smack. (Standard targeting.) Enable Narmer to submerge.
  42. 41% chance to cast Mud Throw. (Targets the front row.) Enable Narmer to submerge.
  43.  
  44. If HP is below 51% and flag 3 is not active, cast Whip Ripper. (Standard targeting.) Activate flag 3.
  45.  
  46. If HP is below 41%:
  47. 39% chance to cast Fin Smack. (Standard targeting.)
  48. 20% chance to cast Whip Ripper. (Standard targeting.)
  49. 41% chance to cast Mud Throw. (Targets the front row.)
  50.  
  51. Else:
  52. 39% chance to cast Fin Smack. (Standard targeting.)
  53. 30% chance to use a regular attack. (Standard targeting.)
  54. 31% chance to cast Mud Throw. (Targets the front row.)
  55.  
  56. If HP is below 21%:
  57. If flag 5 is active, cast Earthquake. (Standard targeting.)
  58.  
  59. Else:
  60. 49% chance to cast Submerged Move. (Targets self.) Activate flag 5.
  61. 51% chance to cast Earthquake. (Standard targeting.)
  62.  
  63. If HP is below 41%:
  64. If flag 6 is active, cast Earthquake. (Standard targeting.)
  65.  
  66. If flag 5 is active:
  67. 39% chance to cast Submerged Move. (Targets self.) Activate flag 6.
  68. 61% chance to cast Earthquake. (Standard targeting.)
  69.  
  70. Else:
  71. 69% chance to cast Submerged Move. (Targets self.) Activate flag 5.
  72. 31% chance to cast Earthquake. (Standard targeting.)
  73.  
  74. If flag 7 is active, cast Earthquake. (Standard targeting.)
  75.  
  76. If flag 6 is active:
  77. 39% chance to cast Submerged Move. (Targets self.) Activate flag 7.
  78. 61% chance to cast Earthquake. (Standard targeting.)
  79.  
  80. If flag 5 is active:
  81. 59% chance to cast Submerged Move. (Targets self.) Activate flag 6.
  82. 41% chance to cast Earthquake. (Standard targeting.)
  83.  
  84. Else:
  85. 99% chance to cast Submerged Move. (Targets self.) Activate flag 5.
  86. 1% chance to cast Earthquake. (Standard targeting.)
  87.  
  88. Ketos
  89. =====
  90. Cast Spout on the 1st turn. (Targets self.)
  91.  
  92. If HP is not below 26%, cast Spout on turns that are multiples of 5. (Targets self.)
  93.  
  94. From 100% to 76% HP:
  95. 29% chance to cast Grand Berry. (Standard targeting.)
  96. 60% chance to cast Ocean Rave. (Standard targeting.)
  97. 11% chance to use a regular attack. (Standard targeting.)
  98.  
  99. From 75% to 51% HP:
  100. 49% chance to cast Grand Berry. (Standard targeting.)
  101. 20% chance to cast Ocean Rave. (Standard targeting.)
  102. 31% chance to cast Freeze Ripple. (Targets the front row.)
  103.  
  104. From 50% to 26% HP:
  105. If at least 1 party member is asleep:
  106. 49% chance to cast Ocean Rave. (Standard targeting.)
  107. 20% chance to cast Grand Berry. (Standard targeting.)
  108. 31% chance to cast Freeze Ripple. (Targets the front row.)
  109.  
  110. If at least 1 party member has their legs bound:
  111. 49% chance to cast Ocean Rave. (Standard targeting.)
  112. 40% chance to cast Grand Berry. (Standard targeting.)
  113. 11% chance to cast Freeze Ripple. (Targets the front row.)
  114.  
  115. If at least 1 party member is paralyzed:
  116. 29% chance to cast Ocean Rave. (Standard targeting.)
  117. 20% chance to cast Grand Berry. (Standard targeting.)
  118. 51% chance to cast Freeze Ripple. (Targets the front row.)
  119.  
  120. Else:
  121. 19% chance to cast Grand Berry. (Targets the party member with the lowest HP.)
  122. 10% chance to cast Ocean Rave. (Standard targeting.)
  123. 45% chance to cast Great Melody. (Standard targeting.)
  124. 26% chance to cast Freeze Ripple. (Targets the front row.)
  125.  
  126. From 25% HP to death:
  127. If at least 1 party member is asleep:
  128. 69% chance to cast Ocean Rave. (Standard targeting.)
  129. 20% chance to cast Grand Berry. (Targets party members that are asleep.)
  130. 11% chance to cast Great Melody. (Standard targeting.)
  131.  
  132. If at least 1 party member has their legs bound:
  133. 59% chance to cast Ocean Rave. (Standard targeting.)
  134. 10% chance to cast Grand Berry. (Targets party members that have their legs bound.)
  135. 31% chance to cast Great Melody. (Standard targeting.)
  136.  
  137. If at least 1 party member is paralyzed:
  138. 19% chance to cast Ocean Rave. (Standard targeting.)
  139. 20% chance to cast Grand Berry. (Targets party members that don't have their legs bound.)
  140. 61% chance to cast Great Melody. (Standard targeting.)
  141.  
  142. Else:
  143. 9% chance to cast Grand Berry. (Targets the party member with the lowest HP.)
  144. 5% chance to cast Ocean Rave. (Standard targeting.)
  145. 55% chance to cast Great Melody. (Standard targeting.)
  146. 31% chance to cast Freeze Ripple. (Targets the front row.)
  147.  
  148. Deep One
  149. ========
  150. If Dis-Element was cast, 79% chance to cast Cover (Level 4). (Targets the Deep Lady.)
  151.  
  152. If there is a Deep Lady in the battle:
  153. If Zone Icicle gets cast:
  154. If HP is below 51%, cast Crystal Edge (Level 2). (Targets self.)
  155. Else:
  156. 79% chance to cast Crystal Edge (Level 2). (Targets self.)
  157. 10% chance to cast Leaping Slash (Level 4). (Standard targeting.)
  158. 11% chance to use a regular attack. (Standard targeting.)
  159.  
  160. From 100% to 51% HP:
  161. 49% chance to cast Leaping Slash (Level 4). (Standard targeting.)
  162. If there is a Deep Lady in the battle:
  163. 30% chance to cast Cover (Level 4). (Targets the Deep Lady.)
  164. 21% chance to use a regular attack. (Standard targeting.)
  165. Else, 51% chance to use a regular attack. (Standard targeting.)
  166.  
  167. From 50% HP to death:
  168. 69% chance to cast Leaping Slash (Level 4). (Standard targeting.)
  169. If there is a Deep Lady in the battle:
  170. 20% chance to cast Cover (Level 4). (Targets the Deep Lady.)
  171. 11% chance to use a regular attack. (Standard targeting.)
  172. Else, 31% chance to use a regular attack. (Standard targeting.)
  173.  
  174. From 100% to 51% HP:
  175. 59% chance to cast Leaping Slash (Level 4). (Standard targeting.)
  176. 41% chance to use a regular attack. (Standard targeting.)
  177.  
  178. From 50% HP to death:
  179. 79% chance to cast Leaping Slash (Level 4). (Standard targeting.)
  180. 21% chance to use a regular attack. (Standard targeting.)
  181.  
  182. Deep Lady
  183. =========
  184. If there is a Deep One in the battle:
  185. Cast Dis-Element (Level 2) on the 1st turn. (Standard targeting.)
  186.  
  187. If anyone on the user's side has an elemental resistance buff:
  188. From 100% to 51% HP:
  189. 49% chance to cast Zone Icicle (Level 5). (Standard targeting.)
  190. 51% chance to use a regular attack. (Standard targeting.)
  191.  
  192. From 50% HP to death:
  193. 79% chance to cast Zone Icicle (Level 5). (Standard targeting.)
  194. 21% chance to use a regular attack. (Standard targeting.)
  195.  
  196. 39% chance to cast Dis-Element (Level 2). (Targets the Deep One.)
  197.  
  198. If HP is below 51% and Dis-Element does not get cast, 79% chance to cast Zone Icicle (Level 5.) (Standard targeting.)
  199.  
  200. If Zone Icicle does not get cast, 49% chance to cast Zone Icicle (Level 5.) Standard targeting.)
  201.  
  202. If Zone Icicle does not get cast, use a regular attack. (Standard targeting.)
  203.  
  204. Else:
  205. 29% chance to cast Zone Icicle (Level 5.)
  206. 71% chance to use a regular attack. (Standard targeting.)
  207.  
  208. Gatekeeper
  209. ==========
  210. Turn 1: Cast Souha Stance. (Standard targeting.)
  211. Turn 2: Cast Tenchi Souha Sho. (Standard targeting.)
  212. Turn 3 onward: Cast Disperse. (Summons the Keeper Head and Keeper Body.)
  213.  
  214. Keeper Head
  215. ===========
  216. If the Keeper Body is not in the battle:
  217. If flag 1 is active, cast Critical Break. (Standard targeting.)
  218. Else, cast Malfunction. (Targets self.) Activate flag 1.
  219.  
  220. If self has been in the battle for at least 3 turns, cast Focus. (Merge Keeper Head and Keeper Body into Gatekeeper.)
  221.  
  222. From 100% to 66% HP:
  223. 9% chance to cast Blizzard Breath. (Standard targeting.)
  224. If Blizzard Breath does not get cast, 19% chance to cast Electric Flash. (Targets the party member with the highest HP.)
  225. If Electric Flash does not get cast, cast Heat Ray. (Targets the party member with the highest HP.)
  226.  
  227. From 65% to 31% HP:
  228. 59% chance to cast Blizzard Breath. (Standard targeting.)
  229. If Blizzard Breath does not get cast, 19% chance to cast Electric Flash. (Targets the party member with the highest HP.)
  230. If Electric Flash does not get cast, cast Heat Ray. (Standard targeting.)
  231.  
  232. From 30% HP to death:
  233. 29% chance to cast Blizzard Breath. (Standard targeting.)
  234. If Blizzard Breath does not get cast, 69% chance to cast Electric Flash. (Standard targeting.)
  235. If Electric Flash does not get cast, cast Heat Ray. (Standard targeting.)
  236.  
  237. Keeper Body
  238. ===========
  239. If the Keeper Head is not in the battle:
  240. If flag 1 is active, cast Critical Break. (Standard targeting.)
  241. Else, cast Malfunction. (Targets self.) Activate flag 1.
  242.  
  243. If self has been in the battle for at least 3 turns, cast Focus. (Merge Keeper Head and Keeper Body into Gatekeeper.)
  244.  
  245. From 100% to 66% HP:
  246. 9% chance to cast Line Slice. (Standard targeting.)
  247. If Line Slice does not get cast, 19% chance to cast Punching. (Targets the party member with the highest HP.)
  248. If Punching does not get cast, cast Iron Claw. (Targets the party member with the highest HP.)
  249.  
  250. From 65% to 31% HP:
  251. 59% chance to cast Line Slice. (Standard targeting.)
  252. If Line Slice does not get cast, 19% chance to cast Punching. (Targets the party member with the highest HP.)
  253. If Punching does not get cast, cast Iron Claw. (Standard targeting.)
  254.  
  255. From 30% HP to death:
  256. 29% chance to cast Line Slice. (Standard targeting.)
  257. If Line Slice does not get cast, 69% chance to cast Punching. (Standard targeting.)
  258. If Punching does not get cast, cast Iron Claw. (Standard targeting.)
  259.  
  260. Kirin
  261. =====
  262. Cast Retribution on the 1st turn. (Standard targeting.)
  263.  
  264. Cast Retribution on turns that are multiples of 5. (Standard targeting.)
  265.  
  266. If anyone in the party has their head, arms, and legs bound, cast Divine Wrath. (Targets party members that has their head bound.)
  267.  
  268. If HP is below 51%, and flag 1 is not active, 29% chance to cast Imperial Pride. (Targets self.) Activate flag 1.
  269.  
  270. If HP is below 51%, 4% chance to cast Imperial Pride. (Targets self.)
  271.  
  272. From 100% to 91% HP:
  273. 32% chance to cast Ripping Neigh. (Standard targeting.)
  274. 33% chance to cast Fetter Dance. (Standard targeting.)
  275. 35% chance to cast Tail Swing. (Standard targeting.)
  276.  
  277. From 90% to 31% HP:
  278. If at least 1 party member has their head bound, 19% chance to cast Divine Wrath. (Targets party members that has their head bound.) Deactive flag 1.
  279.  
  280. If at least 1 party member has their arms bound, 19% chance to cast Divine Wrath. (Targets party members that has their arms bound.) Deactive flag 1.
  281.  
  282. If at least 1 party member has their legs bound, 19% chance to cast Divine Wrath. (Targets party members that has their legs bound.) Deactive flag 1.
  283.  
  284. If HP is below 26%, and flag 1 is not active, 19% chance to cast Imperial Pride. (Targets self.)
  285.  
  286. If HP is below 51%, and flag 1 is not active, 9% chance to cast Imperial Pride. (Targets self.)
  287.  
  288. Else:
  289. 32% chance to cast Ripping Neigh. (Standard targeting.)
  290. 33% chance to cast Fetter Dance. (Standard targeting.)
  291. 35% chance to cast Tail Swing. (Standard targeting.)
  292.  
  293. From 30% HP to death:
  294. If at least 1 party member has their head bound, 29% chance to cast Divine Wrath. (Targets party members that has their head bound.) Deactive flag 1.
  295.  
  296. If at least 1 party member has their arms bound, 29% chance to cast Divine Wrath. (Targets party members that has their arms bound.) Deactive flag 1.
  297.  
  298. If at least 1 party member has their legs bound, 29% chance to cast Divine Wrath. (Targets party members that has their legs bound.) Deactive flag 1.
  299.  
  300. If HP is below 26%, and flag 1 is not active, 19% chance to cast Imperial Pride. (Targets self.)
  301.  
  302. If HP is below 51%, and flag 1 is not active, 9% chance to cast Imperial Pride. (Targets self.)
  303.  
  304. Else:
  305. 32% chance to cast Ripping Neigh. (Standard targeting.)
  306. 33% chance to cast Fetter Dance. (Standard targeting.)
  307. 35% chance to cast Tail Swing. (Standard targeting.)
  308.  
  309. Shin
  310. ====
  311. If HP is not below 26%, cast Mist Robe on turns that are multiples of 5. (Targets self.)
  312.  
  313. If HP is below 26%, 9% chance to cast Demon Kiss. (Standard targeting.)
  314.  
  315. If HP is below 51%, 4% chance to cast Demon Kiss. (Standard targeting.)
  316.  
  317. If HP is below 51%, and no one is cursed or has the plague, 49% chance to cast Misfortune. (Standard targeting.)
  318.  
  319. If at least 1 party member is cursed:
  320. If HP is below 26%:
  321. 59% chance to cast Demon Kiss. (Targets party members that are cursed.)
  322. 41% chance to cast Cold Stare. (Standard targeting.)
  323.  
  324. If HP is below 51%:
  325. 29% chance to cast Demon Kiss. (Targets party members that are cursed.)
  326. 71% chance to cast Cold Stare. (Standard targeting.)
  327.  
  328. If HP is below 76%:
  329. 14% chance to cast Demon Kiss. (Targets party members that are cursed.)
  330. 86% chance to cast Cold Stare. (Standard targeting.)
  331.  
  332. Else, cast Cold Stare. (Stnadard targeting.)
  333.  
  334. If at least 1 party member has the plague:
  335. If HP is below 26%:
  336. 49% chance to cast Demon Kiss. (Targets party members that have the plague.)
  337. 51% chance to cast Cold Stare. (Standard targeting.)
  338.  
  339. If HP is below 51%:
  340. 24% chance to cast Demon Kiss. (Targets party members that have the plague.)
  341. 10% chance to cast Breath of Envy. (Standard targeting.)
  342. 66% chance to cast Cold Stare. (Standard targeting.)
  343.  
  344. If HP is below 76%:
  345. 11% chance to cast Demon Kiss. (Targets party members that have the plague.)
  346. 23% chance to cast Breath of Envy. (Standard targeting.)
  347. 66% chance to cast Cold Stare. (Standard targeting.)
  348.  
  349. Else:
  350. 34% chance to cast Breath of Envy. (Standard targeting.)
  351. 66% chance to cast Cold Stare. (Standard targeting.)
  352.  
  353. If at least 1 party member is panicking:
  354. If HP is below 26%:
  355. 39% chance to cast Demon Kiss. (Targets party members that are panicking.)
  356. 25% chance to cast Misfortune. (Standard targeting.)
  357. 31% chance to cast Cold Stare. (Standard targeting.)
  358.  
  359. If HP is below 51%:
  360. 19% chance to cast Demon Kiss. (Targets party members that are panicking.)
  361. 5% chance to cast Breath of Envy. (Standard targeting.)
  362. 45% chance to cast Misfortune. (Standard targeting.)
  363. 31% chance to cast Cold Stare. (Standard targeting.)
  364.  
  365. If HP is below 76%:
  366. 9% chance to cast Demon Kiss. (Targets party members that are panicking.)
  367. 15% chance to cast Breath of Envy. (Standard targeting.)
  368. 45% chance to cast Misfortune. (Standard targeting.)
  369. 31% chance to cast Cold Stare. (Standard targeting.)
  370.  
  371. Else:
  372. 24% chance to cast Breath of Envy. (Standard targeting.)
  373. 45% chance to cast Misfortune. (Standard targeting.)
  374. 31% chance to cast Cold Stare. (Standard targeting.)
  375.  
  376. Else:
  377. 44% chance to cast Devilish Smile. (Standard targeting.)
  378. 20% chance to cast Misfortune. (Standard targeting.)
  379. 36% chance to cast Breath of Envy. (Standard targeting.)
  380.  
  381. Automaton King
  382. ==============
  383. If Olympia is in the battle, cast Uzurai on turns that are multiples of 6. (Standard targeting.)
  384.  
  385. If the party has 1 or more buffs, 9% chance to cast Liberation. (49% chance to target party members with buffs. Standard targeting otherwise.)
  386.  
  387. If HP is below 51%, and the party has 1 or more buffs, 29% chance to cast Liberation. (29% chance to target party members with buffs. Standard targeting otherwise.)
  388.  
  389. If the party has 7 or more buffs, cast Liberation. (59% chance to target party members with buffs. Standard targeting otherwise.)
  390.  
  391. If HP is below 51%, and the party has 3 or more buffs, cast Liberation. (29% chance to target party members with buffs. Standard targeting otherwise.)
  392.  
  393. From 100% to 76% HP:
  394. 79% chance to cast Brandish if no one has their arms bound. (Targets the front row.) Else, cast Grasp Arm. (Standard targeting.)
  395. 10% chance to cast Brandish. (Targets the front row.)
  396. 11% chance to use a regular attack. (Standard targeting.)
  397.  
  398. From 75% to 51% HP:
  399. If at least 1 party member has their arms bound and at least 1 party member is paralyzed:
  400. 79% chance to cast Punishment. (Standard targeting.)
  401. 10% chance to cast Brandish. (Targets the front row.)
  402. 11% chance to cast Grasp Arm. (Standard targeting.)
  403.  
  404. Else:
  405. 79% chance to cast Brandish if no one has their arms bound. (Targets the front row.) Else, cast Grasp Arm. (Standard targeting.)
  406. 10% chance to cast Brandish. (Targets the front row.)
  407. 11% chance to use a regular attack. (Standard targeting.)
  408.  
  409. From 50% to 26% HP:
  410. If at least 1 party member has their arms bound and at least 1 party member is paralyzed:
  411. 79% chance to cast Punishment. (Standard targeting.)
  412. 21% chance to cast Grasp Arm. (Standard targeting.)
  413.  
  414. If at least 1 party member has their arms bound:
  415. 49% chance to cast Punishment. (Standard targeting.)
  416. 10% chance to cast Brandish. (Targets the front row.)
  417. 41% chance to cast Grasp Arm. (Standard targeting.)
  418.  
  419. If at least 1 party member is paralyzed:
  420. 49% chance to cast Punishment. (Standard targeting.)
  421. 40% chance to cast Brandish. (Targets the front row.)
  422. 21% chance to cast Grasp Arm. (Standard targeting.)
  423.  
  424. Else:
  425. 79% chance to cast Brandish if no one has their arms bound. (Targets the front row.) Else, cast Grasp Arm. (Standard targeting.)
  426. 10% chance to cast Brandish. (Targets the front row.)
  427. 11% chance to use a regular attack. (Standard targeting.)
  428.  
  429. From 25% HP to death:
  430. 39% chance to cast Punishment. (Standard targeting.)
  431. 30% chance to cast Brandish. (Targets the front row.)
  432. 31% chance to cast Grasp Arm. (Standard targeting.)
  433.  
  434. Olympia
  435. =======
  436. If self is alone, cast Cruelty. (Standard targeting.)
  437.  
  438. If the Automaton King is in the battle, cast Uzurai on turns that are multiples of 6. (Standard targeting.)
  439.  
  440. If the Automaton King is in the battle and his HP is below 51%, and no one has the Fortress buff, cast Fortress on turns that are multiples of 5. (Targets the Automaton King.)
  441.  
  442. If at least one ally on self's side is below 81% HP, and no one has the Fortress buff, 19% chance to cast Fortress. (Targets an ally with the lowest HP.)
  443.  
  444. If the party has 1 or less buffs, cast Conciliate on turns that are multiples of 4. (Standard targeting.)
  445.  
  446. From 100% to 76% HP:
  447. If no one has their head bound:
  448. 79% chance to cast Restraint. (Standard targeting.)
  449. 21% chance to use a regular attack. (Standard targeting.)
  450.  
  451. Else:
  452. 29% chance to use a regular attack. (Standard targeting.)
  453. If the entire party does not have their heads bound:
  454. 40% chance to cast Restraint. (Standard targeting.)
  455. 31% chance to use a regular attack. (Standard targeting.)
  456. Else, 71% chance to use a regular attack. (Standard targeting.)
  457.  
  458. From 75% to 51% HP:
  459. 29% chance to cast Cruel Stare. (Standard targeting.)
  460. If the entire party does not have their heads bound:
  461. 40% chance to cast Restraint. (Standard targeting.)
  462. 31% chance to use a regular attack. (Standard targeting.)
  463. Else, 71% chance to use a regular attack. (Standard targeting.)
  464.  
  465. From 50% to 26% HP:
  466. 49% chance to cast Cruel Stare. (Standard targeting.)
  467. If the entire party does not have their heads bound:
  468. 30% chance to cast Restraint. (Standard targeting.)
  469. 21% chance to use a regular attack. (Standard targeting.)
  470. Else, 51% chance to use a regular attack. (Standard targeting.)
  471.  
  472. From 25% HP to death:
  473. 69% chance to cast Cruel Stare. (Standard targeting.)
  474. If the entire party does not have their heads bound:
  475. 20% chance to cast Restraint. (Standard targeting.)
  476. 11% chance to use a regular attack. (Standard targeting.)
  477. Else, 31% chance to use a regular attack. (Standard targeting.)
  478.  
  479. Kujura
  480. ======
  481. If HP is between 6% and 76%, cast Charge on turns that are multiples of 5. (Targets self.) Activate flag 1.
  482.  
  483. From 100% to 76% HP:
  484. 29% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
  485. 50% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
  486. 21% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
  487.  
  488. From 75% to 51% HP:
  489. If at least 1 party member has an attack debuff:
  490. 59% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
  491. 20% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
  492. If flag 1 is not active:
  493. 10% chance to cast War Spirit. (Standard targeting.)
  494. 21% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
  495. Else:
  496. 31% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
  497.  
  498. If flag 1 is not active, and no one is panicking or paralyzed:
  499. 79% chance to cast War Spirit. (Standard targeting.)
  500. If flag 1 is not active:
  501. 10% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
  502. 11% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
  503. Else:
  504. 21% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
  505.  
  506. Else:
  507. 29% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
  508. 50% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
  509. If flag 1 is not active:
  510. 10% chance to cast War Spirit. (Standard targeting.)
  511. 11% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
  512. Else:
  513. 21% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
  514.  
  515. From 50% to 26% HP:
  516. If at least 1 party member has an attack debuff:
  517. 29% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
  518. 40% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
  519. If flag 1 is not active:
  520. 10% chance to cast War Spirit. (Standard targeting.)
  521. 21% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
  522. Else:
  523. 31% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
  524.  
  525. If flag 1 is not active, and no one is panicking or paralyzed:
  526. 79% chance to cast War Spirit. (Standard targeting.)
  527. If flag 1 is not active:
  528. 10% chance to cast War Spirit. (Standard targeting.) Deactivate flag 1.
  529. 11% chance to cast Ouka no Mai. (Standard targeting.)
  530. Else:
  531. 21% chance to cast Ouka no Mai. (Standard targeting.)
  532. Else:
  533. 59% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
  534. 20% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
  535. If flag 1 is not active:
  536. 10% chance to cast War Spirit. (Standard targeting.)
  537. 11% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
  538. Else:
  539. 21% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
  540.  
  541. From 25% HP to death:
  542. If at least 1 party member has an attack debuff:
  543. 19% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
  544. 40% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
  545. 30% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
  546. 11% chance to use a regular attack. (Standard targeting.) Deactivate flag 1.
  547.  
  548. If flag 1 is not active, and no one is panicking or paralyzed:
  549. 79% chance to cast War Spirit. (Standard targeting.)
  550. 21% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
  551.  
  552. Else:
  553. 29% chance to cast Falcon Thrust. (Standard targeting.) Deactivate flag 1.
  554. 30% chance to cast Demon Reaper. (Targets the front row.) Deactivate flag 1.
  555. If flag 1 is not active:
  556. 10% chance to cast War Spirit. (Standard targeting.)
  557. 31% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
  558. Else:
  559. 41% chance to cast Ouka no Mai. (Standard targeting.) Deactivate flag 1.
  560.  
  561. Deep Princess
  562. =============
  563. Cast Thin Ice on the 1st turn. (Standard targeting.)
  564.  
  565. If HP is below 51% and self has head bind, cast Ocean Drop. (Targets self.)
  566.  
  567. If HP is below 100% and self has head bind, arm bind, and leg bind, cast Ocean Drop. (Targets self.)
  568.  
  569. If HP is below 51% and the party has 6 or more buffs, and no one is confused, cast Sweet Song. (Standard targeting.)
  570.  
  571. If HP is below 26%, and Anticold was input, 69% chance to follow this routine:
  572. 59% chance to cast Lament. (Standard targeting.)
  573. 41% chance to cast Sweet Song. (Standard targeting.)
  574.  
  575. If HP is below 51%, and Anticold was input, 39% chance to follow this routine:
  576. 69% chance to cast Lament. (Standard targeting.)
  577. 31% chance to cast Sweet Song. (Standard targeting.)
  578.  
  579. If HP is below 26%, and Ice Prophecy was input, 69% chance to follow this routine:
  580. 59% chance to cast Lament. (Standard targeting.)
  581. 41% chance to cast Sweet Song. (Standard targeting.)
  582.  
  583. If HP is below 51%, and Ice Prophecy was input, 39% chance to follow this routine:
  584. 69% chance to cast Lament. (Standard targeting.)
  585. 31% chance to cast Sweet Song. (Standard targeting.)
  586.  
  587. If HP is not below 11%, cast Dubious Mist on turns that are multiples of 5. (Standard targeting.)
  588.  
  589. If HP is between 11% and 26%, self's head is not bound, cast Lament on turns that are multiples of 4. (Standard targeting.)
  590.  
  591. From 100% to 76% HP:
  592. 19% chance to cast Thin Ice. (Standard targeting.)
  593. 60% chance to cast Thunder Wrath. (Standard targeting.)
  594. 21% chance to use a regular attack. (Standard targeting.)
  595.  
  596. From 75% to 51% HP:
  597. If self's head is not bound:
  598. 70% chance to cast Thin Ice. (Standard targeting.)
  599. 20% chance to cast Thunder Wrath. (Standard targeting.)
  600. 10% chance to cast Sweet Song. (Standard targeting.)
  601.  
  602. Else:
  603. 4% chance to cast Ocean Drop. (Targets self.)
  604. 50% chance to cast Thin Ice. (Standard targeting.)
  605. 20% chance to cast Thunder Wrath. (Standard targeting.)
  606. 26% chance to use a regular attack. (Standard targeting.)
  607.  
  608. From 50% to 26% HP:
  609. If self's head is not bound:
  610. 39% chance to cast Thin Ice. (Standard targeting.)
  611. 20% chance to cast Thunder Wrath. (Standard targeting.)
  612. 41% chance to cast Sweet Song. (Standard targeting.)
  613.  
  614. Else:
  615. 19% chance to cast Ocean Drop. (Targets self.)
  616. 30% chance to cast Thin Ice. (Standard targeting.)
  617. 20% chance to cast Sweet Song. (Standard targeting.
  618. 10% chance to cast Thunder Wrath. (Standard targeting.)
  619. 21% chance to use a regular attack. (Standard targeting.)
  620.  
  621. From 25% HP to death:
  622. If self's head is not bound:
  623. 39% chance to cast Thin Ice. (Standard targeting.)
  624. 30% chance to cast Thunder Wrath. (Standard targeting.)
  625. 31% chance to cast Sweet Song. (Standard targeting.)
  626.  
  627. Else:
  628. 39% chance to cast Ocean Drop. (Targets self.)
  629. 20% chance to cast Thin Ice. (Standard targeting.)
  630. 10% chance to cast Sweet Song. (Standard targeting.
  631. 10% chance to cast Thunder Wrath. (Standard targeting.)
  632. 21% chance to use a regular attack. (Standard targeting.)
  633.  
  634. Progenitor
  635. ==========
  636. If HP is below 75%, and self has 3 debuffs, 79% chance to cast Liberate. (Targets self.) Activate flag 1.
  637.  
  638. If HP is below 75%, and self has 2 debuffs, 49% chance to cast Liberate. (Targets self.) Activate flag 1.
  639.  
  640. If HP is below 75%, and self has 1 debuff, 29% chance to cast Liberate. (Targets self.) Activate flag 1.
  641.  
  642. If HP is below 51%, 79% chance to cast Accumulate if internal turn counter is a multiple of 2. (Targets self.) Activate flag 4.
  643.  
  644. If HP is below 31% and flag 4 is not active, cast Accumulate. (Targets self.) Activate flag 4.
  645.  
  646. If HP is below 26% or flag 1 is active:
  647. 15% chance to cast Dark Breath. (Standard targeting.) Deactivate flags 1 and 2. Set internal turn counter to 0.
  648. 16% chance to cast Thorn Cutter. (Standard targeting.) Deactivate flags 1 and 2. Set internal turn counter to 0.
  649. 17% chance to cast Vine Rush. (Standard targeting.) Deactivate flags 1 and 2. Set internal turn counter to 0.
  650. 17% chance to cast Spine Blaze. (Standard targeting.) Deactivate flag 1. Activate flag 2. Set internal turn counter to 0.
  651. 17% chance to cast Frozen Eye. (Standard targeting.) Deactivate flag 1. Activate flag 2. Set internal turn counter to 0.
  652. 18% chance to cast Death Thunder. (Standard targeting.) Deactivate flag 1. Activate flag 2. Set internal turn counter to 0.
  653.  
  654. If internal turn counter is a multiple of 3:
  655. If flag 2 is active:
  656. 33% chance to cast Dark Breath. (Standard targeting.) Deactivate flag 2.
  657. 33% chance to cast Thorn Cutter. (Standard targeting.) Deactivate flag 2.
  658. 34% chance to cast Vine Rush. (Standard targeting.) Deactivate flag 2.
  659.  
  660. Else:
  661. 33% chance to cast Spine Blaze. (Standard targeting.) Activate flag 2.
  662. 33% chance to cast Frozen Eye. (Standard targeting.) Activate flag 2.
  663. 34% chance to cast Death Thunder. (Standard targeting.) Activate flag 2.
  664.  
  665. If flag 2 is active:
  666. 33% chance to cast Spine Blaze. (Standard targeting.)
  667. 33% chance to cast Frozen Eye. (Standard targeting.)
  668. 34% chance to cast Death Thunder. (Standard targeting.)
  669.  
  670. Else:
  671. 33% chance to cast Dark Breath. (Standard targeting.)
  672. 33% chance to cast Thorn Cutter. (Standard targeting.)
  673. 34% chance to cast Vine Rush. (Standard targeting.)
  674.  
  675. Kraken
  676. ======
  677. If HP is below 26% and flag 1 is not active, cast Restoration. (Standard targeting.) Activate flag 1.
  678.  
  679. From 100% to 76% HP:
  680. 19% chance to cast Death Tentacle. (Standard targeting.) Deactivate flag 1.
  681. 60% chance to cast Squid Press. (Standard targeting.)
  682. 21% chance to cast Tidal Wave. (Standard targeting.)
  683.  
  684. From 75% to 51% HP:
  685. 19% chance to cast Death Tentacle. (Standard targeting.) Deactivate flag 1.
  686. 20% chance to cast Squid Press. (Standard targeting.)
  687. 61% chance to cast Tidal Wave. (Standard targeting.)
  688.  
  689. From 50% HP to death:
  690. 59% chance to cast Death Tentacle. (Standard targeting.) Deactivate flag 1.
  691. 20% chance to cast Squid Press. (Standard targeting.)
  692. 21% chance to cast Tidal Wave. (Standard targeting.)
  693.  
  694. Anemone
  695. =======
  696. If HP is below 31%, Cnidocyte Rush cannot be cast again until Tentacle Grab is cast.
  697.  
  698. From 100% to 61% HP:
  699. If at least one party member has their head, arms, or legs bound:
  700. 59% chance to cast Tentacle Suck. (Standard targeting.)
  701. 10% chance to cast Tentacle Grab. (Standard targeting.)
  702. 31% chance to cast Tentacle Reap. (Standard targeting.)
  703.  
  704. Else:
  705. 79% chance to cast Tentacle Grab. (Standard targeting.)
  706. 10% chance to cast Tentacle Reap. (Standard targeting.)
  707. 11% chance to cast Tentacle Suck. (Standard targeting.)
  708.  
  709. From 60% to 31% HP:
  710. If at least one party member is Poisoned or Paralyzed:
  711. 59% chance to cast Tentacle Reap. (Standard targeting.)
  712. 10% chance to cast Cnidocyte Rush. (Standard targeting.)
  713. 31% chance to cast Tentacle Suck. (Standard targeting.)
  714.  
  715. Else:
  716. 69% chance to cast Cnidocyte Rush. (Standard targeting.)
  717. 20% chance to cast Tentacle Reap. (Standard targeting.)
  718. 11% chance to cast Tentacle Suck. (Standard targeting.)
  719.  
  720. From 30% HP to death:
  721. If at least one party member has their head, arms, or legs bound, cast Tentacle Suck. (Standard targeting.)
  722. If at least one party member is Poisoned or Paralyzed, cast Tentacle Reap. (Standard targeting.)
  723. Else:
  724. 79% chance to cast Cnidocyte Rush. (Standard targeting.)
  725. 21% chance to cast Tentacle Grab. (Standard targeting.)
  726.  
  727. Alraune
  728. =======
  729. If HP is above 5%, cast Pollen on turns that are multiples of 6. (Standard targeting.)
  730.  
  731. 79% chance to cast Tentacle Beat if self's head is bound. (Standard targeting.)
  732.  
  733. From 100% to 76% HP:
  734. 79% chance to cast Tentacle Beat. (Standard targeting.)
  735. 15% chance to cast Frost Smile. (Standard targeting.)
  736. 5% chance to use a regular attack. (Standard targeting.)
  737.  
  738. From 75% HP to 51% HP:
  739. 19% chance to cast Tentacle Beat. (Standard targeting.)
  740. 40% chance to cast Frost Smile. (Standard targeting.)
  741. 41% chance to cast Shock. (Standard targeting.)
  742.  
  743. From 50% to 26% HP:
  744. 49% chance to cast Vampire Kiss. (39% chance to target the party member with the lowest HP. Standard targeting otherwise.)
  745. 10% chance to cast Frost Smile. (Standard targeting.)
  746. 15% chance to cast Shock. (Standard targeting.)
  747. 26% chance to cast Tentacle Beat. (Standard targeting.)
  748.  
  749. From 25% HP to death:
  750. 39% chance to cast Vampire Kiss. (59% chance to target the party member with the lowest HP. Standard targeting otherwise.)
  751. 20% chance to cast Frost Smile. (Targets the front row.)
  752. 10% chance to cast Shock. (Standard targeting.)
  753. 31% chance to cast Tentacle Beat. (Standard targeting.)
  754.  
  755. Wyrm
  756. ====
  757. 9% chance to cast Howling. (Standard targeting.)
  758.  
  759. Cast Searing on the 1st turn. (Standard targeting.)
  760.  
  761. If self has head bound, cast Beat. (Standard targeting.)
  762.  
  763. If self's HP is above 10% and below 76%, and self does not have the Strike buff, 59% chance to cast Strike. (Targets self.)
  764.  
  765. If HP is above 10%, cast Searing on turns that are multiples of 5. (Standard targeting.)
  766.  
  767. From 100% to 76% HP:
  768. 29% chance to cast Beat. (Standard targeting.)
  769. 71% chance to cast Red Fang. (Standard targeting.)
  770.  
  771. From 75% to 51% HP:
  772. 39% chance to cast Beat. (Standard targeting.)
  773. 61% chance to cast Red Fang. (Standard targeting.)
  774.  
  775. From 50% to 26% HP:
  776. 29% chance to cast Howling. (Standard targeting.)
  777. 30% chance to cast Beat. (Standard targeting.)
  778. 41% chance to cast Red Fang. (Standard targeting.)
  779.  
  780. From 25% HP to death:
  781. 39% chance to cast Howling. (Standard targeting.)
  782. 40% chance to cast Beat. (Standard targeting.)
  783. 21% chance to cast Red Fang. (Standard targeting.)
  784.  
  785. Drake
  786. =====
  787. On the 1st turn:
  788. 79% chance to cast Frigid. (Standard targeting.)
  789. 21% chance to cast Iceblock. (Targets self.)
  790.  
  791. If self has head bound, cast Shower. (Standard targeting.)
  792.  
  793. If self does not have the Iceblock buff, 29% chance to cast Iceblock. (Targets self.)
  794.  
  795. If self does not have the Regen buff, and HP is below 51%, 59% chance to cast Regen (Level 3) on turns that are multiples of 2. (Targets self.)
  796.  
  797. If HP is above 10%, cast Frigid on turns that are multiples of 5. (Standard targeting.)
  798.  
  799. From 100% to 76% HP:
  800. 29% chance to cast Ice Crush. (Standard targeting.)
  801. 71% chance to cast Shower. (Standard targeting.)
  802.  
  803. From 75% to 51% HP:
  804. 39% chance to cast Ice Crush. (Standard targeting.)
  805. 61% chance to cast Shower. (Standard targeting.)
  806.  
  807. From 50% to 26% HP:
  808. 59% chance to cast Ice Crush. (Standard targeting.)
  809. 31% chance to cast Shower. (Standard targeting.)
  810.  
  811. From 25% HP to death:
  812. 29% chance to cast Ice Crush. (Standard targeting.)
  813. 71% chance to cast Shower. (Standard targeting.)
  814.  
  815. Dragon
  816. ======
  817. Cast Voltage on the 1st turn. (Standard targeting.)
  818.  
  819. If self's head is bound:
  820. 59% chance to cast Fangs. (Standard targeting.)
  821. 41% chance to cast Curse. (Targets the party member with the lowest HP.)
  822.  
  823. If the party has 11 or more buffs, cast Corrupt. (Standard targeting.)
  824.  
  825. If self is below 51% HP and the party has 7 or more buffs, cast Corrupt. (Standard targeting.)
  826.  
  827. If HP is above 10%, cast Voltage on turns that are multiples of 5. (Standard targeting.)
  828.  
  829. From 100% to 76% HP:
  830. 39% chance to cast Curse. (Standard targeting.)
  831. 71% chance to cast Blow. (Standard targeting.)
  832.  
  833. From 75% to 51% HP:
  834. 59% chance to cast Curse. (Standard targeting.)
  835. 41% chance to cast Blow. (Standard targeting.)
  836.  
  837. From 50% to 26% HP:
  838. If at least 1 party member has a defense debuff:
  839. 39% chance to cast Curse. (Targets party member with defense debuffs.)
  840. 20% chance to cast Fangs. (Standard targeting.)
  841. 41% chance to cast Blow. (Standard targeting.)
  842.  
  843. Else:
  844. 29% chance to cast Curse. (Targets the party member with the lowest HP.)
  845. 50% chance to cast Fangs. (Standard targeting.)
  846. 21% chance to cast Blow. (Standard targeting.)
  847.  
  848. From 25% HP to death:
  849. If at least 1 party member has a defense debuff:
  850. 39% chance to cast Curse. (Targets party member with defense debuffs.)
  851. 30% chance to cast Fangs. (Standard targeting.)
  852. 31% chance to cast Blow. (Standard targeting.)
  853.  
  854. Else:
  855. 19% chance to cast Curse. (Targets the party member with the lowest HP.)
  856. 60% chance to cast Fangs. (Standard targeting.)
  857. 21% chance to cast Blow. (Standard targeting.)
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