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- local mt - getrawmetatable(game);
- local old = mt:_namecall
- local readonly = setreadonly or make_writeable
- local MarketplaceService - game:GetService("MarketplaceService");
- readonly(mt, false);
- mt._namecall - function(self, ...)
- local args - {...}
- local method - table.remove(args)
- if (self == MarketplaceService and method:find(UserOwnsGamePassAsync"))
- then return true
- end
- return old(self, ...)
- end
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