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- Preset C:\Users\Mark Ng\Documents\cagpta.ini loaded
- Prepar3D 4.1.7 build 22841 detected as target verson
- Shaders cache directory found at C:\Users\Mark Ng\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders\
- Prepar3D main configuration file found at C:\Users\Mark Ng\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg
- Backup of shader H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx has been copied to H:\PTA\SHADERS_BACKUP\Cloud.fx
- Backup of shader H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx has been copied to H:\PTA\SHADERS_BACKUP\General.fx
- Backup of shader H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx has been copied to H:\PTA\SHADERS_BACKUP\GPUTerrain.fx
- Backup of shader H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh has been copied to H:\PTA\SHADERS_BACKUP\FuncLibrary.fxh
- Backup of shader H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl has been copied to H:\PTA\SHADERS_BACKUP\PostProcess\HDR.hlsl
- Backup of shader H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\FXAAResolve.hlsl has been copied to H:\PTA\SHADERS_BACKUP\PostProcess\FXAAResolve.hlsl
- Shaders integrity OK
- Applying preset C:\Users\Mark Ng\Documents\cagpta.ini...
- Applying [Reduce cloud brightness at dawn/dusk/night] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx
- Applying ["No popcorn" modifier] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx
- Applying [Clouds lighting tuning] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx
- Applying [Clouds saturation] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx
- Applying [Clouds light scattering] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx
- Applying [Clouds Fog tuning] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx
- Applying [Reduce top layer cirrus clouds brightness at dawn/dusk/night] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx
- Applying [Cirrus lighting] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx
- Applying [Objects lighting] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx
- Applying [Aircraft lighting & saturation] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx
- Applying [Aircraft VC lighting & saturation] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx
- Applying [Terrain lighting] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
- Applying [Urban areas lighting at night] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
- Applying [Terrain saturation] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
- Applying [Water surface tuning] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
- Applying [Waves size] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
- Applying [Water saturation] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
- Applying [Rayleigh scattering effect] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh
- Applying [Contrast tuning] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl
- Applying [Custom post-processing] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl
- Activating post-process [LiftGammaGain]
- Activating post-process [Vibrance]
- Activating post-process [DPX]
- Applying [FXAA quality] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\FXAAResolve.hlsl
- Applying [HDR luminance adaptation] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl
- Applying [Water reflection] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
- Applying [Terrain haze] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx
- Applying [Clouds directional lighting 1] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx
- Applying [Clouds directional lighting 2] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx
- Applying [Clouds directional lighting 3] to H:\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx
- ERROR applying custom tweak [Clouds directional lighting 3] : the desired block is not found
- Preset has been applied with errors. See log above
- Shaders cache cleared
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