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  1. ENABLED MOD: Dev Tools
  2. ENABLED MOD: Expedition
  3. ENABLED MOD: Jolly Co-op
  4. ENABLED MOD: More Slugcats Expansion
  5. ENABLED MOD: Rain World Remix
  6. Options: ControlSetup from string SPECIFIC_GAMEPAD<ctrlA>0<ctrlA>36e6f5a7-0a9c-c931-589b-7f7e36ae1a68<ctrlA>0<ctrlA>0
  7. Options: ControlSetup from string SPECIFIC_GAMEPAD<ctrlA>1<ctrlA><ctrlA>0<ctrlA>0
  8. Options: ControlSetup from string KEYBOARD<ctrlA>0<ctrlA>f49d4297-f533-39ff-019e-8e44f6997ef9<ctrlA>0<ctrlA>0
  9. Options: ControlSetup from string KEYBOARD<ctrlA>0<ctrlA>52a0fdd7-8708-9502-16b9-403900932d28<ctrlA>0<ctrlA>0
  10. ENABLED MOD: Dev Tools
  11. ENABLED MOD: Expedition
  12. ENABLED MOD: Jolly Co-op
  13. ENABLED MOD: More Slugcats Expansion
  14. ENABLED MOD: Rain World Remix
  15. [AssetBundleManager] Loading Asset Bundle Manifest: Windows
  16. [AssetBundleManager] Preparing to load AssetBundle [Windows] at path [file://C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets/AssetBundles/Windows]
  17. [AssetBundleManager] Performing manifest load through WWW
  18. init menu setup
  19. Logged in as steam account: DanteDMCry
  20. SteamUserStats.RequestCurrentStats() - True
  21. update music context to: Menu
  22. PLATFORM: All file reads complete, proceeding with initialization!
  23. [CM]inf: LabelTest Initialized for English) th: 15.0 thB: 30.00 / lh: 15.0 lhB: 30.0 / cm: 6.5 cmB: 11.1 / cl: 615 clB: 180
  24. [AssetBundleManager] Finished download operation for [Windows]
  25. Achievement manager initialized!
  26. world checksum: 5827d22727a32151d3021f4ace49c690
  27. World Checksum INCORRECT!
  28. Platform.BeginInitialAchievementsLoad(): Received 1 requests for Achievements loads!
  29. UserData:Mount( filename = sav )
  30. UserData.Mount(): Total queued operations: 1
  31. UserData:ProcessFileOperationQueue()
  32. UserData:FileOperation:Execute()
  33. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Mount )
  34. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  35. UserData.OperableFile.Execute_Platform()
  36. UserData.OperableFile.Execute_Platform(): Mount operation started.
  37. ENABLED MOD: Dev Tools
  38. ENABLED MOD: Expedition
  39. ENABLED MOD: Jolly Co-op
  40. ENABLED MOD: More Slugcats Expansion
  41. ENABLED MOD: Rain World Remix
  42. ENABLED MOD: SplitScreen Co-op
  43. ENABLED MOD: Artificer Faces
  44. ENABLED MOD: Add Inv to Campaign Select
  45. ENABLED MOD: Badlands
  46. ENABLED MOD: BeastMaster
  47. ENABLED MOD: Better Pup AI
  48. ENABLED MOD: BeastMasterPupExtras
  49. ENABLED MOD: Blood
  50. ENABLED MOD: Climbable_Saint_Tounge
  51. ENABLED MOD: Coral Caves
  52. ENABLED MOD: Custom Regions Support
  53. ENABLED MOD: Coral Caves Custom Creatures
  54. ENABLED MOD: Cutscene Slugcats
  55. ENABLED MOD: Deathcount
  56. ENABLED MOD: Desiccation Extras!
  57. ENABLED MOD: Desiccation [BUGGY ALPHA]
  58. ENABLED MOD: Dress My Slugcat
  59. ENABLED MOD: Dynamic Sleep Screens
  60. ENABLED MOD: Dev Console
  61. ENABLED MOD: Expedition Extra Config
  62. ENABLED MOD: Firmly Grasp It
  63. ENABLED MOD: Fat Firefly
  64. ENABLED MOD: Fixed Saint Face
  65. ENABLED MOD: Fisobs
  66. ENABLED MOD: Flower Crown
  67. ENABLED MOD: Fortnite down sound
  68. ENABLED MOD: Guardian
  69. ENABLED MOD: Howling Rift code stuff
  70. ENABLED MOD: Frigid Threat Themes
  71. ENABLED MOD: Howling Rift
  72. ENABLED MOD: Hanging Gardens
  73. ENABLED MOD: Hunger Games Simulator (2.0 OUT NOW)
  74. ENABLED MOD: Improved Input Config
  75. ENABLED MOD: ImprovedCollectiblesTracker
  76. ENABLED MOD: Individual Karma
  77. ENABLED MOD: Iterator TTS
  78. ENABLED MOD: Less Deadly Rain
  79. ENABLED MOD: Lush Mire
  80. ENABLED MOD: Merge Fix
  81. ENABLED MOD: Monny Mothcat [DMS]
  82. ENABLED MOD: Music Announcements
  83. ENABLED MOD: OnO
  84. ENABLED MOD: POM
  85. ENABLED MOD: Otter
  86. ENABLED MOD: Rainscryption
  87. ENABLED MOD: Red Horror Centipede
  88. ENABLED MOD: Revivify
  89. ENABLED MOD: RegionKit
  90. ENABLED MOD: Roasted's Threat Themes
  91. ENABLED MOD: SBCameraScroll
  92. ENABLED MOD: Scorched District code stuff
  93. ENABLED MOD: Scutigera
  94. ENABLED MOD: Sharpener
  95. ENABLED MOD: SimplifiedMoveset
  96. ENABLED MOD: Silkslug (The Shaw)
  97. ENABLED MOD: Singleplayer Co-op Emotes
  98. ENABLED MOD: SlugBase
  99. ENABLED MOD: Slornet
  100. ENABLED MOD: Slughoodie
  101. ENABLED MOD: Sky Masks
  102. ENABLED MOD: Slugsign Captions
  103. ENABLED MOD: Stick Together
  104. ENABLED MOD: Smarter Critters
  105. ENABLED MOD: Stormy Coast
  106. ENABLED MOD: Surface Swimmer
  107. ENABLED MOD: The Fallen (skin mod)
  108. ENABLED MOD: The Mast
  109. ENABLED MOD: The Scoundrel - Scavcat
  110. ENABLED MOD: ULTRAKILL Style Region Titles
  111. ENABLED MOD: Unshackled Co-op
  112. ENABLED MOD: Undersea Code Stuff
  113. ENABLED MOD: Warp Menu
  114. ENABLED MOD: Water Spitter
  115. ENABLED MOD: Inv
  116. ENABLED MOD: [DMS]Shrimpulet
  117. ENABLED MOD: Mouse Drag
  118. [AssetBundleManager] Loading Asset Bundle : music_procedural
  119. [AssetBundleManager] Preparing to load AssetBundle [music_procedural] at path [file://C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets/AssetBundles/music_procedural]
  120. [AssetBundleManager] Loading [music_procedural] with AssetBundle.LoadFromFileAsync using path [C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets/AssetBundles/music_procedural]
  121. [AssetBundleManager] Loading dependencies for bundle [music_procedural]
  122. [AssetBundleManager] Found [0] dependencies for [music_procedural]
  123. [AssetBundleManager] Loading Asset Bundle : music_songs
  124. [AssetBundleManager] Preparing to load AssetBundle [music_songs] at path [file://C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets/AssetBundles/music_songs]
  125. [AssetBundleManager] Loading [music_songs] with AssetBundle.LoadFromFileAsync using path [C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets/AssetBundles/music_songs]
  126. [AssetBundleManager] Loading dependencies for bundle [music_songs]
  127. [AssetBundleManager] Found [0] dependencies for [music_songs]
  128. Setting controller maps enabled!
  129. [AssetBundleManager] Processing [music_procedural], [0%] complete
  130. [AssetBundleManager] Processing [music_songs], [0%] complete
  131. Joystick connected ("Controller (XBOX 360 For Windows)").
  132. PLATFORM: All Achievements loads complete, proceeding with initialization!
  133. UserData.OperableFile.Update(): Operation complete.
  134. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  135. UserData.OperableFile.CompleteOperation_Platform()
  136. UserData.FileOperation.Complete()
  137. UserData.CurrentFileOperation_OnOperationComplete()
  138. UserData.OnFileMounted( result = Success )
  139. UserData.OperableFile.Read()
  140. UserData:RequestRead( filename = sav )
  141. UserData.RequestRead(): Total queued operations: 1
  142. UserData:ProcessFileOperationQueue()
  143. UserData:FileOperation:Execute()
  144. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Read )
  145. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  146. UserData.OperableFile.Execute_Platform()
  147. UserData.OperableFile.Execute_Platform(): Read operation started.
  148. [AssetBundleManager] Processing [music_procedural], [100%] complete
  149. [AssetBundleManager] Finished download operation for [music_procedural]
  150. [AssetBundleManager] Processing [music_songs], [100%] complete
  151. [AssetBundleManager] Finished download operation for [music_songs]
  152. UserData.OperableFile.Update(): Operation complete.
  153. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  154. UserData.OperableFile.CompleteOperation_Platform()
  155. UserData.FileOperation.Complete()
  156. UserData.CurrentFileOperation_OnOperationComplete()
  157. UserData.OperableFile.NotifyReadCompleted( result = Success )
  158. Checksum CORRECT!
  159. !! Synced load state
  160. UserData:Mount( filename = expCore1 )
  161. UserData.Mount(): Total queued operations: 1
  162. UserData:ProcessFileOperationQueue()
  163. UserData:FileOperation:Execute()
  164. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Mount )
  165. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  166. UserData.OperableFile.Execute_Platform()
  167. UserData.OperableFile.Execute_Platform(): Mount operation started.
  168. Smarter Critters config setup: True
  169. [Quaeledy.skymasks] Loaded Resources
  170. Plugin Quaeledy.skymasks is loaded!
  171. (SPCoopEmotes) Error: Jolly Co-op is enabled!
  172. SBCameraScroll: version 2.7.7
  173. SBCameraScroll: max_texture_size 16384
  174. SBCameraScroll: mod_directory_path C:\Program Files (x86)\Steam\steamapps\workshop\content\312520\2928752589\
  175. SBCameraScroll: Replaced the shader 'DeepWater'.
  176. SBCameraScroll: Replaced the shader 'Fog'.
  177. SBCameraScroll: Replaced the shader 'LevelColor'.
  178. SBCameraScroll: Replaced the shader 'LevelHeat'.
  179. SBCameraScroll: Replaced the shader 'UnderWaterLight'.
  180. SBCameraScroll: Improved Input Config found. Use custom keybindings.
  181. SBCameraScroll: SplitScreen Co-op found. Enable scrolling one-screen rooms.
  182. SBCameraScroll: IL_BlizzardGraphics_DrawSprites: Index 16
  183. SBCameraScroll: IL_RoomCamera_DrawUpdate: Index 100
  184. SBCameraScroll: IL_RoomCamera_DrawUpdate: Index 117
  185. SBCameraScroll: IL_RoomCamera_DrawUpdate: Index 139
  186. SBCameraScroll: IL_RoomCamera_DrawUpdate: Index 160
  187. SBCameraScroll: IL_RoomCamera_DrawUpdate: Index 341
  188. SBCameraScroll: IL_RoomCamera_DrawUpdate: Index 406
  189. SBCameraScroll: IL_RoomCamera_Update: Index 400
  190. SBCameraScroll: IL_RoomCamera_Update: Index 1031
  191. SimplifiedMoveset: version 2.4.7
  192. ExpeditionExtraConfig: Wolfo Mod Loaded
  193. Platform.BeginInitialUserDataRead(): Received 0 requests for UserData reads!
  194. BLOOD: Generating blood textures...
  195. BLOOD: Finished generating blood textures.
  196. SBCameraScroll: Initialize custom input.
  197. Stick Together: Initialize custom input.
  198. ExpeditionExtraConfig: On Hooks being added
  199. INIT SOUND LOADER
  200. 733
  201. 734
  202. 735
  203. C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets\mergedmods\soundeffects\sounds.txt
  204. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  205. [AssetBundleManager] Preparing to load AssetBundle [loadedsoundeffects] at path [file://C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets/AssetBundles/loadedsoundeffects]
  206. [AssetBundleManager] Loading [loadedsoundeffects] with AssetBundle.LoadFromFileAsync using path [C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets/AssetBundles/loadedsoundeffects]
  207. [AssetBundleManager] Loading dependencies for bundle [loadedsoundeffects]
  208. [AssetBundleManager] Found [0] dependencies for [loadedsoundeffects]
  209. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects_ambient
  210. [AssetBundleManager] Preparing to load AssetBundle [loadedsoundeffects_ambient] at path [file://C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets/AssetBundles/loadedsoundeffects_ambient]
  211. [AssetBundleManager] Loading [loadedsoundeffects_ambient] with AssetBundle.LoadFromFileAsync using path [C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets/AssetBundles/loadedsoundeffects_ambient]
  212. [AssetBundleManager] Loading dependencies for bundle [loadedsoundeffects_ambient]
  213. [AssetBundleManager] Found [0] dependencies for [loadedsoundeffects_ambient]
  214. [AssetBundleManager] Processing [loadedsoundeffects], [0%] complete
  215. [AssetBundleManager] Processing [loadedsoundeffects_ambient], [0%] complete
  216. UserData.OperableFile.Update(): Operation complete.
  217. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  218. UserData.OperableFile.CompleteOperation_Platform()
  219. UserData.FileOperation.Complete()
  220. UserData.CurrentFileOperation_OnOperationComplete()
  221. UserData.OnFileMounted( result = Success )
  222. UserData.OperableFile.Read()
  223. UserData:RequestRead( filename = expCore1 )
  224. UserData.RequestRead(): Total queued operations: 1
  225. UserData:ProcessFileOperationQueue()
  226. UserData:FileOperation:Execute()
  227. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Read )
  228. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  229. UserData.OperableFile.Execute_Platform()
  230. UserData.OperableFile.Execute_Platform(): Read operation started.
  231. UserData.OperableFile.Read_Platform()
  232. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  233. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\expCore1
  234. UserData.OperableFile.Deserialize()
  235. UserData.OperableFile.Deserialize() SerializedData size is: 9448
  236. UserData.OperableFile.Deserialize(): Can Read object
  237. UserData.OperableFile.Deserialize() SerializedData tostring is: System.Collections.Hashtable
  238. [GOG] Failed to sign in FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
  239. [AssetBundleManager] Processing [loadedsoundeffects], [100%] complete
  240. [AssetBundleManager] Finished download operation for [loadedsoundeffects]
  241. [AssetBundleManager] Processing [loadedsoundeffects_ambient], [100%] complete
  242. [AssetBundleManager] Finished download operation for [loadedsoundeffects_ambient]
  243. UserData.OperableFile.Update(): Operation complete.
  244. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  245. UserData.OperableFile.CompleteOperation_Platform()
  246. UserData.FileOperation.Complete()
  247. UserData.CurrentFileOperation_OnOperationComplete()
  248. UserData.OperableFile.NotifyReadCompleted( result = Success )
  249. Loading sounds
  250. [AssetBundleManager] Loading RThunder1A from loadedsoundeffects bundle
  251. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  252. [AssetBundleManager] Loading RThunder1B from loadedsoundeffects bundle
  253. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  254. [AssetBundleManager] Loading RThunder1C from loadedsoundeffects bundle
  255. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  256. [AssetBundleManager] Loading RThunder1D from loadedsoundeffects bundle
  257. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  258. [AssetBundleManager] Loading RThunder1E from loadedsoundeffects bundle
  259. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  260. [AssetBundleManager] Loading RThunder1F from loadedsoundeffects bundle
  261. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  262. [AssetBundleManager] Loading RThunder1G from loadedsoundeffects bundle
  263. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  264. [AssetBundleManager] Loading RThunder1H from loadedsoundeffects bundle
  265. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  266. [AssetBundleManager] Loading RThunder1I from loadedsoundeffects bundle
  267. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  268. [AssetBundleManager] Loading CThunderA from loadedsoundeffects bundle
  269. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  270. [AssetBundleManager] Loading CThunderA_2 from loadedsoundeffects bundle
  271. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  272. [AssetBundleManager] Loading CThunderA_3 from loadedsoundeffects bundle
  273. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  274. [AssetBundleManager] Loading CThunderA_4 from loadedsoundeffects bundle
  275. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  276. [AssetBundleManager] Loading CThunderA_5 from loadedsoundeffects bundle
  277. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  278. [AssetBundleManager] Loading CThunderA_6 from loadedsoundeffects bundle
  279. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  280. [AssetBundleManager] Loading CThunderA_7 from loadedsoundeffects bundle
  281. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  282. [AssetBundleManager] Loading CThunderA_8 from loadedsoundeffects bundle
  283. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  284. [AssetBundleManager] Loading CThunderA_9 from loadedsoundeffects bundle
  285. [AssetBundleManager] Loading Asset Bundle : loadedsoundeffects
  286. ------- Initiating import of 28 samples
  287. 733
  288. 734
  289. 735
  290. UserData.OperableFile.Unmount()
  291. UserData:RequestUnmount( filename = sav )
  292. UserData.RequestUnmount(): Total queued operations: 1
  293. UserData:ProcessFileOperationQueue()
  294. UserData:FileOperation:Execute()
  295. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Unmount )
  296. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  297. UserData.OperableFile.Execute_Platform()
  298. UserData.OperableFile.Execute_Platform(): Unmount operation started.
  299. UserData.OperableFile.ExecuteUnmount()
  300. UserData.OperableFile.Unmount_Platform()
  301. UserData.OperableFile.Update(): Operation complete.
  302. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  303. UserData.OperableFile.CompleteOperation_Platform()
  304. UserData.FileOperation.Complete()
  305. UserData.CurrentFileOperation_OnOperationComplete()
  306. UserData.OperableFile.NotifyUnmountCompleted( result = Success )
  307. UserData:Mount( filename = sav )
  308. UserData.Mount(): Total queued operations: 1
  309. UserData:ProcessFileOperationQueue()
  310. UserData:FileOperation:Execute()
  311. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Mount )
  312. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  313. UserData.OperableFile.Execute_Platform()
  314. UserData.OperableFile.Execute_Platform(): Mount operation started.
  315. UserData.OperableFile.Mount_Platform()
  316. UserData.OperableFile.Update(): Operation complete.
  317. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  318. UserData.OperableFile.CompleteOperation_Platform()
  319. UserData.FileOperation.Complete()
  320. UserData.CurrentFileOperation_OnOperationComplete()
  321. UserData.OnFileMounted( result = Success )
  322. UserData.OperableFile.Read()
  323. UserData:RequestRead( filename = sav )
  324. UserData.RequestRead(): Total queued operations: 1
  325. UserData:ProcessFileOperationQueue()
  326. UserData:FileOperation:Execute()
  327. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Read )
  328. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  329. UserData.OperableFile.Execute_Platform()
  330. UserData.OperableFile.Read_Platform()
  331. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  332. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\sav
  333. All clips loaded and assigned!
  334. UserData.OperableFile.Deserialize()
  335. UserData.OperableFile.Deserialize() SerializedData size is: 1535950
  336. UserData.OperableFile.Deserialize(): Can Read object
  337. UserData.OperableFile.Deserialize() SerializedData tostring is: System.Collections.Hashtable
  338. UserData.OperableFile.Update(): Operation complete.
  339. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  340. UserData.OperableFile.CompleteOperation_Platform()
  341. UserData.FileOperation.Complete()
  342. UserData.CurrentFileOperation_OnOperationComplete()
  343. UserData.OperableFile.NotifyReadCompleted( result = Success )
  344. Checksum CORRECT!
  345. !! Synced load state
  346. SBCameraScroll: cameraType Position
  347. SBCameraScroll: Option_FullScreenEffects True
  348. SBCameraScroll: Option_MergeWhileLoading True
  349. SBCameraScroll: Option_RegionMods True
  350. SBCameraScroll: Option_ScrollOneScreenRooms False
  351. SBCameraScroll: camera_zoom 1
  352. SBCameraScroll: resolution_width Default
  353. SBCameraScroll: smoothing_factor 0.16
  354. SBCameraScroll: camera_box_x 40
  355. SBCameraScroll: camera_box_y 40
  356. SBCameraScroll: Option_CameraOffset True
  357. SBCameraScroll: offset_speed_multiplier 0.9
  358. SimplifiedMoveset: Option_BeamClimb False
  359. SimplifiedMoveset: Option_BellySlide True
  360. SimplifiedMoveset: Option_Crawl True
  361. SimplifiedMoveset: Option_CrouchJump True
  362. SimplifiedMoveset: Option_Grab False
  363. SimplifiedMoveset: Option_Gourmand False
  364. SimplifiedMoveset: Option_Roll_1 True
  365. SimplifiedMoveset: Option_Roll_2 False
  366. SimplifiedMoveset: Option_SlideTurn True
  367. SimplifiedMoveset: Option_SpearThrow False
  368. SimplifiedMoveset: Option_StandUp False
  369. SimplifiedMoveset: Option_Swim False
  370. SimplifiedMoveset: Option_TubeWorm True
  371. SimplifiedMoveset: Option_WallClimb False
  372. SimplifiedMoveset: Option_WallJump False
  373. SimplifiedMoveset: Initialize option specific hooks.
  374. SimplifiedMoveset: IL_Player_UpdateAnimation: Index 636
  375. SimplifiedMoveset: IL_Player_UpdateAnimation: Index 1081
  376. SimplifiedMoveset: IL_Player_UpdateAnimation: Index 1563
  377. SimplifiedMoveset: IL_Player_UpdateAnimation: Index 1766
  378. SimplifiedMoveset: IL_Player_UpdateAnimation: Index 2484
  379. SimplifiedMoveset: IL_Player_UpdateAnimation: Index 2662
  380. SimplifiedMoveset: IL_Player_UpdateAnimation: Index 2827
  381. SimplifiedMoveset: IL_Player_UpdateAnimation: Index 3223
  382. SimplifiedMoveset: IL_Player_UpdateAnimation: Index 4828
  383. SimplifiedMoveset: IL_Player_UpdateAnimation: Index 5036
  384. SimplifiedMoveset: IL_Player_Jump: Index 205
  385. SimplifiedMoveset: IL_Player_Jump: Index 531
  386. SimplifiedMoveset: IL_Player_Jump: Index 1863
  387. SimplifiedMoveset: IL_Player_TerrainImpact: Index 13
  388. SimplifiedMoveset: IL_Player_UpdateBodyMode: Index 674
  389. SimplifiedMoveset: IL_Player_UpdateBodyMode: Index 1993
  390. SimplifiedMoveset: IL_Player_UpdateBodyMode: Index 4085
  391. clearing all heavy textures
  392. update music context to: Menu
  393. clearing all heavy textures
  394. Checksum CORRECT!
  395. UserData.OperableFile.Set( key = options )
  396. UserData.OperableFile.Write()
  397. UserData:RequestWrite( filename = options )
  398. UserData.RequestWrite(): Total queued operations: 1
  399. UserData:ProcessFileOperationQueue()
  400. UserData:FileOperation:Execute()
  401. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  402. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  403. UserData.OperableFile.Execute_Platform()
  404. UserData.OperableFile.Execute_Platform(): Write operation started.
  405. UserData.OperableFile.ExecuteWrite()
  406. UserData.OperableFile.Serialize()
  407. XML Info was: System.Collections.Hashtable
  408. Serialized Data to buffer. (Length = 49168 bytes)
  409. UserData.OperableFile.ExecuteWrite_Platform()
  410. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  411. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  412. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  413. UserData.OperableFile.ExecuteWrite(): Completing Operation
  414. update music context to: Menu
  415. UserData.OperableFile.Update(): Operation complete.
  416. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  417. UserData.OperableFile.CompleteOperation_Platform()
  418. UserData.FileOperation.Complete()
  419. UserData.CurrentFileOperation_OnOperationComplete()
  420. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  421. Joystick disconnected ("Controller (XBOX 360 For Windows)").
  422. Joystick reconnected ("Controller (XBOX 360 For Windows)").
  423. Setting controller maps enabled!
  424. clearing all heavy textures
  425. update music context to: Menu
  426. UserData.OperableFile.Set( key = options )
  427. UserData.OperableFile.Write()
  428. UserData:RequestWrite( filename = options )
  429. UserData.RequestWrite(): Total queued operations: 1
  430. UserData:ProcessFileOperationQueue()
  431. UserData:FileOperation:Execute()
  432. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  433. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  434. UserData.OperableFile.Execute_Platform()
  435. UserData.OperableFile.Execute_Platform(): Write operation started.
  436. UserData.OperableFile.ExecuteWrite()
  437. UserData.OperableFile.Serialize()
  438. XML Info was: System.Collections.Hashtable
  439. Serialized Data to buffer. (Length = 49168 bytes)
  440. UserData.OperableFile.ExecuteWrite_Platform()
  441. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  442. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  443. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  444. UserData.OperableFile.ExecuteWrite(): Completing Operation
  445. UserData.OperableFile.Update(): Operation complete.
  446. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  447. UserData.OperableFile.CompleteOperation_Platform()
  448. UserData.FileOperation.Complete()
  449. UserData.CurrentFileOperation_OnOperationComplete()
  450. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  451. clearing all heavy textures
  452. Constructed Profile.
  453. StandalonePlatformImpl:Profile_OnActivated(): Profile activated:
  454. Kittehface.Framework20.Profiles+StandaloneProfile
  455. Constructed Profile.
  456. StandalonePlatformImpl:Profile_OnActivated(): Profile activated:
  457. Kittehface.Framework20.Profiles+StandaloneProfile
  458. Constructed Profile.
  459. StandalonePlatformImpl:Profile_OnActivated(): Profile activated:
  460. Kittehface.Framework20.Profiles+StandaloneProfile
  461. update music context to: Menu
  462. Joystick connected ("Controller (Xbox One For Windows)").
  463. Setting controller maps enabled!
  464. UserData.OperableFile.Set( key = options )
  465. UserData.OperableFile.Write()
  466. UserData:RequestWrite( filename = options )
  467. UserData.RequestWrite(): Total queued operations: 1
  468. UserData:ProcessFileOperationQueue()
  469. UserData:FileOperation:Execute()
  470. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  471. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  472. UserData.OperableFile.Execute_Platform()
  473. UserData.OperableFile.Execute_Platform(): Write operation started.
  474. UserData.OperableFile.ExecuteWrite()
  475. UserData.OperableFile.Serialize()
  476. XML Info was: System.Collections.Hashtable
  477. Serialized Data to buffer. (Length = 49144 bytes)
  478. UserData.OperableFile.ExecuteWrite_Platform()
  479. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  480. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  481. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  482. UserData.OperableFile.ExecuteWrite(): Completing Operation
  483. UserData.OperableFile.Update(): Operation complete.
  484. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  485. UserData.OperableFile.CompleteOperation_Platform()
  486. UserData.FileOperation.Complete()
  487. UserData.CurrentFileOperation_OnOperationComplete()
  488. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  489. clearing all heavy textures
  490. update music context to: Menu
  491. UserData.OperableFile.Set( key = options )
  492. UserData.OperableFile.Write()
  493. UserData:RequestWrite( filename = options )
  494. UserData.RequestWrite(): Total queued operations: 1
  495. UserData:ProcessFileOperationQueue()
  496. UserData:FileOperation:Execute()
  497. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  498. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  499. UserData.OperableFile.Execute_Platform()
  500. UserData.OperableFile.Execute_Platform(): Write operation started.
  501. UserData.OperableFile.Serialize()
  502. XML Info was: System.Collections.Hashtable
  503. Serialized Data to buffer. (Length = 49144 bytes)
  504. UserData.OperableFile.ExecuteWrite_Platform()
  505. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  506. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  507. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  508. UserData.OperableFile.ExecuteWrite(): Completing Operation
  509. UserData.OperableFile.Update(): Operation complete.
  510. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  511. UserData.OperableFile.CompleteOperation_Platform()
  512. UserData.FileOperation.Complete()
  513. UserData.CurrentFileOperation_OnOperationComplete()
  514. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  515. clearing all heavy textures
  516. Checksum CORRECT!
  517. UserData.OperableFile.Set( key = options )
  518. UserData.OperableFile.Write()
  519. UserData:RequestWrite( filename = options )
  520. UserData.RequestWrite(): Total queued operations: 1
  521. UserData:ProcessFileOperationQueue()
  522. UserData:FileOperation:Execute()
  523. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  524. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  525. UserData.OperableFile.Execute_Platform()
  526. UserData.OperableFile.Execute_Platform(): Write operation started.
  527. update music context to: Menu
  528. UserData.OperableFile.Serialize()
  529. XML Info was: System.Collections.Hashtable
  530. Serialized Data to buffer. (Length = 49144 bytes)
  531. UserData.OperableFile.ExecuteWrite_Platform()
  532. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  533. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  534. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  535. UserData.OperableFile.ExecuteWrite(): Completing Operation
  536. UserData.OperableFile.Update(): Operation complete.
  537. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  538. UserData.OperableFile.CompleteOperation_Platform()
  539. UserData.FileOperation.Complete()
  540. UserData.CurrentFileOperation_OnOperationComplete()
  541. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  542. clearing all heavy textures
  543. update music context to: Menu
  544. clearing all heavy textures
  545. Checksum CORRECT!
  546. UserData.OperableFile.Set( key = options )
  547. UserData.OperableFile.Write()
  548. UserData:RequestWrite( filename = options )
  549. UserData.RequestWrite(): Total queued operations: 1
  550. UserData:ProcessFileOperationQueue()
  551. UserData:FileOperation:Execute()
  552. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  553. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  554. UserData.OperableFile.Execute_Platform()
  555. UserData.OperableFile.Execute_Platform(): Write operation started.
  556. update music context to: Menu
  557. UserData.OperableFile.Serialize()
  558. XML Info was: System.Collections.Hashtable
  559. Serialized Data to buffer. (Length = 49144 bytes)
  560. UserData.OperableFile.ExecuteWrite_Platform()
  561. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  562. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  563. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  564. UserData.OperableFile.ExecuteWrite(): Completing Operation
  565. UserData.OperableFile.Update(): Operation complete.
  566. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  567. UserData.OperableFile.CompleteOperation_Platform()
  568. UserData.FileOperation.Complete()
  569. UserData.CurrentFileOperation_OnOperationComplete()
  570. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  571. clearing all heavy textures
  572. Checksum CORRECT!
  573. Checksum CORRECT!
  574. Checksum CORRECT!
  575. Savestate miner couldn't find: >HASTHEGLOW
  576. Savestate miner couldn't find: >REDEXTRACYCLES
  577. Savestate miner couldn't find: >ASCENDED
  578. Savestate miner couldn't find: >HASROBO
  579. Savestate miner couldn't find: >ALTENDING
  580. Savestate miner couldn't find: >ENERGYRAILOFF
  581. Savestate miner couldn't find: >MOONROBE
  582. Checksum CORRECT!
  583. Checksum CORRECT!
  584. Checksum CORRECT!
  585. Checksum CORRECT!
  586. Checksum CORRECT!
  587. Savestate miner couldn't find: >HASTHEGLOW
  588. Savestate miner couldn't find: >HASTHEMARK
  589. Savestate miner couldn't find: >REDEXTRACYCLES
  590. Savestate miner couldn't find: >ASCENDED
  591. Savestate miner couldn't find: >ALTENDING
  592. Savestate miner couldn't find: >ENERGYRAILOFF
  593. Savestate miner couldn't find: >MOONROBE
  594. Checksum CORRECT!
  595. Checksum CORRECT!
  596. Checksum CORRECT!
  597. Checksum CORRECT!
  598. Checksum CORRECT!
  599. Checksum CORRECT!
  600. Checksum CORRECT!
  601. Checksum CORRECT!
  602. Checksum CORRECT!
  603. Checksum CORRECT!
  604. Checksum CORRECT!
  605. Checksum CORRECT!
  606. Checksum CORRECT!
  607. Checksum CORRECT!
  608. Savestate miner couldn't find: >HASTHEGLOW
  609. Savestate miner couldn't find: >REDEXTRACYCLES
  610. Savestate miner couldn't find: >ASCENDED
  611. Savestate miner couldn't find: >HASROBO
  612. Savestate miner couldn't find: >ALTENDING
  613. Savestate miner couldn't find: >ENERGYRAILOFF
  614. Savestate miner couldn't find: >MOONROBE
  615. Checksum CORRECT!
  616. Checksum CORRECT!
  617. Deathcount: assign: White 1, 0
  618. Checksum CORRECT!
  619. Checksum CORRECT!
  620. Checksum CORRECT!
  621. Checksum CORRECT!
  622. Savestate miner couldn't find: >HASTHEGLOW
  623. Savestate miner couldn't find: >HASTHEMARK
  624. Savestate miner couldn't find: >REDEXTRACYCLES
  625. Savestate miner couldn't find: >ASCENDED
  626. Savestate miner couldn't find: >ALTENDING
  627. Savestate miner couldn't find: >ENERGYRAILOFF
  628. Savestate miner couldn't find: >MOONROBE
  629. Checksum CORRECT!
  630. Checksum CORRECT!
  631. Deathcount: assign: Artificer 4, 1
  632. Checksum CORRECT!
  633. Checksum CORRECT!
  634. Checksum CORRECT!
  635. Checksum CORRECT!
  636. Checksum CORRECT!
  637. Checksum CORRECT!
  638. Checksum CORRECT!
  639. Checksum CORRECT!
  640. Checksum CORRECT!
  641. Checksum CORRECT!
  642. update music context to: StoryMode
  643. WWW file FAILED: file:///C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets\illustrations\multiplayerportrait01-trailblazer.png error: HTTP/1.1 404 Not Found
  644. WWW file FAILED: file:///C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets\illustrations\multiplayerportrait01-viper.png error: HTTP/1.1 404 Not Found
  645. WWW file FAILED: file:///C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets\illustrations\multiplayerportrait01-embalmer.png error: HTTP/1.1 404 Not Found
  646. WWW file FAILED: file:///C:/Program Files (x86)/Steam/steamapps/common/Rain World/RainWorld_Data/StreamingAssets\illustrations\multiplayerportrait01-oracle.png error: HTTP/1.1 404 Not Found
  647. UserData.OperableFile.Set( key = options )
  648. UserData.OperableFile.Write()
  649. UserData:RequestWrite( filename = options )
  650. UserData.RequestWrite(): Total queued operations: 1
  651. UserData:ProcessFileOperationQueue()
  652. UserData:FileOperation:Execute()
  653. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  654. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  655. UserData.OperableFile.Execute_Platform()
  656. UserData.OperableFile.ExecuteWrite()
  657. UserData.OperableFile.Serialize()
  658. XML Info was: System.Collections.Hashtable
  659. Serialized Data to buffer. (Length = 49144 bytes)
  660. UserData.OperableFile.ExecuteWrite_Platform()
  661. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  662. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  663. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  664. UserData.OperableFile.ExecuteWrite(): Completing Operation
  665. UserData.OperableFile.Update(): Operation complete.
  666. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  667. UserData.OperableFile.CompleteOperation_Platform()
  668. UserData.FileOperation.Complete()
  669. UserData.CurrentFileOperation_OnOperationComplete()
  670. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  671. Constructed Profile.
  672. StandalonePlatformImpl:Profile_OnActivated(): Profile activated:
  673. Kittehface.Framework20.Profiles+StandaloneProfile
  674. Setting controller maps enabled!
  675. Checksum CORRECT!
  676. WIPING SAVE STATE Spear
  677. Checksum CORRECT!
  678. UserData.OperableFile.Set( key = save )
  679. UserData.OperableFile.Write()
  680. UserData:RequestWrite( filename = sav )
  681. UserData.RequestWrite(): Total queued operations: 1
  682. UserData:ProcessFileOperationQueue()
  683. UserData:FileOperation:Execute()
  684. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  685. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  686. UserData.OperableFile.Execute_Platform()
  687. UserData.OperableFile.Execute_Platform(): Write operation started.
  688. UserData.OperableFile.Serialize()
  689. XML Info was: System.Collections.Hashtable
  690. Serialized Data to buffer. (Length = 1572864 bytes)
  691. UserData.OperableFile.ExecuteWrite_Platform()
  692. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  693. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\sav
  694. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  695. UserData.OperableFile.ExecuteWrite(): Completing Operation
  696. UserData.OperableFile.Update(): Operation complete.
  697. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  698. UserData.OperableFile.CompleteOperation_Platform()
  699. UserData.FileOperation.Complete()
  700. UserData.CurrentFileOperation_OnOperationComplete()
  701. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  702. clearing all heavy textures
  703. SimplifiedMoveset: Initialize variables.
  704. SBCameraScroll: Initialize variables.
  705. ExpeditionExtraConfig: IL Hooks being added
  706. ExpeditionExtraConfig: GhostEncounterScreen IL Success
  707. ExpeditionExtraConfig: StoryGameSession_ctor IL Success
  708. Drainworld flood set to 0
  709. SaveState_ctor
  710. NOTHING TO LOAD - START CLEAR
  711. save deathPersistent data 0 sub karma: True (quit:True)
  712. Saving death persistent data True True
  713. saving death persistent data that hasn't been loaded properly!!!
  714. WIN STATE SAVED (as death: True)
  715. Checksum CORRECT!
  716. UserData.OperableFile.Set( key = save )
  717. UserData.OperableFile.Write()
  718. UserData:RequestWrite( filename = sav )
  719. UserData.RequestWrite(): Total queued operations: 1
  720. UserData:ProcessFileOperationQueue()
  721. UserData:FileOperation:Execute()
  722. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  723. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  724. UserData.OperableFile.Execute_Platform()
  725. UserData.OperableFile.ExecuteWrite()
  726. UserData.OperableFile.Serialize()
  727. XML Info was: System.Collections.Hashtable
  728. Serialized Data to buffer. (Length = 1572864 bytes)
  729. UserData.OperableFile.ExecuteWrite_Platform()
  730. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  731. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\sav
  732. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  733. UserData.OperableFile.ExecuteWrite(): Completing Operation
  734. First world loaded, holding precycle scale.
  735. Room SU_C02 tagged as: SCAVOUTPOST
  736. Vine loaded
  737. L12 SPOT,Mech Basic.wav,764.8282,551.3976,0.4347826,0.7456522,295.8282,234.3976,-39.35535,-29.35535,0,0.4586958##0;SPOT::1;Mech Basic.wav::2;764.8282::3;551.3976::4;0.4347826::5;0.7456522::6;295.8282::7;234.3976::8;-39.35535::9;-29.35535::10;0::11;0.4586958::
  738. Vine loaded
  739. Vine loaded
  740. Vine loaded
  741. Vine loaded
  742. Vine loaded
  743. Vine loaded
  744. -- mapconfig as player: Spear
  745. Creating region state for world: SU
  746. Adapt world to region state SU
  747. Region SU ticking forward 0 cycles. (+0bonus cycles for bats and consumables)
  748. SBCameraScroll: Checking rooms for missing merged textures.
  749. SBCameraScroll: Merge camera textures for room SU_C02 with 4 cameras.
  750. SBCameraScroll: Merging completed.
  751. Releasing render texture that is set to be RenderTexture.active!
  752. SBCameraScroll: Merge camera textures for room SU_B01DRMR with 3 cameras.
  753. SBCameraScroll: Merging completed.
  754. Releasing render texture that is set to be RenderTexture.active!
  755. SBCameraScroll: Merge camera textures for room SU_C01DRMR with 3 cameras.
  756. SBCameraScroll: Merging completed.
  757. Releasing render texture that is set to be RenderTexture.active!
  758. Generate population for : SU FRESH: True
  759. add NONE creature to respawns for lineage 5005
  760. add NONE creature to respawns for lineage 5006
  761. add NONE creature to respawns for lineage 5037
  762. add NONE creature to respawns for lineage 5038
  763. add NONE creature to respawns for lineage 5039
  764. add NONE creature to respawns for lineage 5060
  765. ==== WORLD CREATURE DENSITY STATS ====
  766. Config: region: SU slugcatIndex: Spear
  767. ROOMS: 75 SPAWNERS: 61
  768. Room to spawner density: 0.8133333
  769. Creature spawn counts:
  770. PinkLizard spawns: 5 Spawner Density: 0.08196721 Room Density: 0.06666667
  771. GreenLizard spawns: 8 Spawner Density: 0.1311475 Room Density: 0.1066667
  772. BlueLizard spawns: 5 Spawner Density: 0.08196721 Room Density: 0.06666667
  773. WhiteLizard spawns: 2 Spawner Density: 0.03278688 Room Density: 0.02666667
  774. RedLizard spawns: 2 Spawner Density: 0.03278688 Room Density: 0.02666667
  775. Salamander spawns: 2 Spawner Density: 0.03278688 Room Density: 0.02666667
  776. Vulture spawns: 2 Spawner Density: 0.03278688 Room Density: 0.02666667
  777. CicadaA spawns: 1 Spawner Density: 0.01639344 Room Density: 0.01333333
  778. CicadaB spawns: 8 Spawner Density: 0.1311475 Room Density: 0.1066667
  779. TentaclePlant spawns: 5 Spawner Density: 0.08196721 Room Density: 0.06666667
  780. Centipede spawns: 8 Spawner Density: 0.1311475 Room Density: 0.1066667
  781. Scavenger spawns: 9 Spawner Density: 0.147541 Room Density: 0.12
  782. SmallNeedleWorm spawns: 3 Spawner Density: 0.04918033 Room Density: 0.04
  783. BigNeedleWorm spawns: 1 Spawner Density: 0.01639344 Room Density: 0.01333333
  784. DropBug spawns: 10 Spawner Density: 0.1639344 Room Density: 0.1333333
  785. KingVulture spawns: 1 Spawner Density: 0.01639344 Room Density: 0.01333333
  786. EelLizard spawns: 4 Spawner Density: 0.06557377 Room Density: 0.05333333
  787. ================
  788. Mapped all 9 swarm rooms
  789. Spawning saved objects!
  790. Spawning saved friends!
  791. GATE_OE_SU is a WATER GATE!
  792. Vine loaded
  793. GATE_OE_SU
  794. Change room. Camera position: 0
  795. GATE_OE_SU
  796. Change room. Camera position: 0
  797. update music context to: StoryMode
  798. UserData.OperableFile.Update(): Operation complete.
  799. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  800. UserData.OperableFile.CompleteOperation_Platform()
  801. UserData.FileOperation.Complete()
  802. UserData.CurrentFileOperation_OnOperationComplete()
  803. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  804. Texture now loaded and applied.
  805. Texture now loaded and applied.
  806. Mapping shelter: 0
  807. guide to: GATE_SU_HI karma req: 2
  808. Creating player graphics! 0
  809. Creating player graphics! 1
  810. Vine loaded
  811. Vine loaded
  812. L12 SPOT,AM_IND-Utility02.ogg,805.2936,186.3048,0.2934783,1,766.2935,488.5358,-109.3553,-38.35535,0,0.3934784##0;SPOT::1;AM_IND-Utility02.ogg::2;805.2936::3;186.3048::4;0.2934783::5;1::6;766.2935::7;488.5358::8;-109.3553::9;-38.35535::10;0::11;0.3934784::
  813. L12 SPOT,AM_ENV-LightWind.ogg,63.15881,504.3715,0.3043478,1,526.1588,630.3715,-105.3553,-62.35535,0,0.1869565##0;SPOT::1;AM_ENV-LightWind.ogg::2;63.15881::3;504.3715::4;0.3043478::5;1::6;526.1588::7;630.3715::8;-105.3553::9;-62.35535::10;0::11;0.1869565::
  814. Vine loaded
  815. L12 SPOT,AM_IND-Utility02.ogg,742.0999,460.1322,0.5,1,679.0999,392.1322,-130.3553,-64.35535,0,0.2847827##0;SPOT::1;AM_IND-Utility02.ogg::2;742.0999::3;460.1322::4;0.5::5;1::6;679.0999::7;392.1322::8;-130.3553::9;-64.35535::10;0::11;0.2847827::
  816. Vine loaded
  817. L12 SPOT,Basic Mech.wav,523.95,262.5025,0.2065217,0.8630434,431.95,477.5024,67.64465,-132.3553,0,0.1652175##0;SPOT::1;Basic Mech.wav::2;523.95::3;262.5025::4;0.2065217::5;0.8630434::6;431.95::7;477.5024::8;67.64465::9;-132.3553::10;0::11;0.1652175::
  818. Vine loaded
  819. L12 SPOT,SO_IND-Fridge.ogg,753.3087,369.3082,0.1956522,1,124.3087,354.3082,55.64465,-43.35535,0,0.3173914##0;SPOT::1;SO_IND-Fridge.ogg::2;753.3087::3;369.3082::4;0.1956522::5;1::6;124.3087::7;354.3082::8;55.64465::9;-43.35535::10;0::11;0.3173914::
  820. Vine loaded
  821. L12 SPOT,AM_IND-Utility02.ogg,875.5566,424.949,0.4456519,1,45.55652,360.949,58.64465,-175.3553,0,0.2304348##0;SPOT::1;AM_IND-Utility02.ogg::2;875.5566::3;424.949::4;0.4456519::5;1::6;45.55652::7;360.949::8;58.64465::9;-175.3553::10;0::11;0.2304348::
  822. L12 SPOT,AM_IND-Utility02.ogg,874.0928,309.8763,0.3695665,1.078261,1041.093,429.8763,-97.35535,-159.3553,0,0.3173914##0;SPOT::1;AM_IND-Utility02.ogg::2;874.0928::3;309.8763::4;0.3695665::5;1.078261::6;1041.093::7;429.8763::8;-97.35535::9;-159.3553::10;0::11;0.3173914::
  823. Vine loaded
  824. L12 SPOT,AM_IND-Utility02.ogg,770.8332,400.6103,0.326087,1,69.83319,487.6103,31.64465,-143.3553,0,0.3173914##0;SPOT::1;AM_IND-Utility02.ogg::2;770.8332::3;400.6103::4;0.326087::5;1::6;69.83319::7;487.6103::8;31.64465::9;-143.3553::10;0::11;0.3173914::
  825. L12 SPOT,SO_IND-Fridge.ogg,768.8686,256.4008,0.2282609,1,548.8686,344.4008,-66.35535,-72.35535,0,0.3500001##0;SPOT::1;SO_IND-Fridge.ogg::2;768.8686::3;256.4008::4;0.2282609::5;1::6;548.8686::7;344.4008::8;-66.35535::9;-72.35535::10;0::11;0.3500001::
  826. Vine loaded
  827. L12 SPOT,AM_IND-Utility01.ogg,748.2663,143.8007,0.5,1,78.26624,404.8007,-57.35535,-165.3553,0,0.2956523##0;SPOT::1;AM_IND-Utility01.ogg::2;748.2663::3;143.8007::4;0.5::5;1::6;78.26624::7;404.8007::8;-57.35535::9;-165.3553::10;0::11;0.2956523::
  828. L12 SPOT,AM_IND-Utility01.ogg,745.3859,4.664246,0.5,1,53.3858,637.6642,111.6447,-53.35535,0,0.2413045##0;SPOT::1;AM_IND-Utility01.ogg::2;745.3859::3;4.664246::4;0.5::5;1::6;53.3858::7;637.6642::8;111.6447::9;-53.35535::10;0::11;0.2413045::
  829. L12 SPOT,AM_IND-ElectricHum02.ogg,762.5984,385.8259,0.173913,0.8043478,299.6264,1356.07,-61.35535,-68.35535,0,0.2739132##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;762.5984::3;385.8259::4;0.173913::5;0.8043478::6;299.6264::7;1356.07::8;-61.35535::9;-68.35535::10;0::11;0.2739132::
  830. L12 SPOT,AM_IND-ElectricHum02.ogg,790.8367,281.3845,0.2065217,0.8043478,197.8367,1347.385,-26.35535,-79.35535,0,0.2195653##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;790.8367::3;281.3845::4;0.2065217::5;0.8043478::6;197.8367::7;1347.385::8;-26.35535::9;-79.35535::10;0::11;0.2195653::
  831. L12 SPOT,SO_IND-Fridge.ogg,883.3038,167.0388,0.2391306,1,873.3037,47.03879,-35.35534,-35.35534,0,0.3065221##0;SPOT::1;SO_IND-Fridge.ogg::2;883.3038::3;167.0388::4;0.2391306::5;1::6;873.3037::7;47.03879::8;-35.35534::9;-35.35534::10;0::11;0.3065221::
  832. Vine loaded
  833. L12 SPOT,Mech Basic.wav,764.8282,551.3976,0.4347826,0.7456522,295.8282,234.3976,-39.35535,-29.35535,0,0.4586958##0;SPOT::1;Mech Basic.wav::2;764.8282::3;551.3976::4;0.4347826::5;0.7456522::6;295.8282::7;234.3976::8;-39.35535::9;-29.35535::10;0::11;0.4586958::
  834. Vine loaded
  835. L12 SPOT,AM_IND-DeepHum.ogg,227.182,288.167,0.3695652,1,937.1819,1889.167,-105.3553,-119.3553,0,0.1##0;SPOT::1;AM_IND-DeepHum.ogg::2;227.182::3;288.167::4;0.3695652::5;1::6;937.1819::7;1889.167::8;-105.3553::9;-119.3553::10;0::11;0.1::
  836. Vine loaded
  837. L12 SPOT,SO_WAT-Splashes.ogg,770.3821,357.5999,0.326087,1,1039.382,309.5999,-157.3553,-130.3553,0,0.4369566##0;SPOT::1;SO_WAT-Splashes.ogg::2;770.3821::3;357.5999::4;0.326087::5;1::6;1039.382::7;309.5999::8;-157.3553::9;-130.3553::10;0::11;0.4369566::
  838. L12 SPOT,SO_WAT-RunningWater.ogg,766.4489,564.2709,0.3695652,0.8434783,1047.449,497.2709,-38.35535,-68.35535,0,0.3065219##0;SPOT::1;SO_WAT-RunningWater.ogg::2;766.4489::3;564.2709::4;0.3695652::5;0.8434783::6;1047.449::7;497.2709::8;-38.35535::9;-68.35535::10;0::11;0.3065219::
  839. L12 SPOT,AM_IND-Utility02.ogg,774.3703,242.8402,0.2934783,1,1279.37,292.8402,-95.35535,-144.3553,0,0.502174##0;SPOT::1;AM_IND-Utility02.ogg::2;774.3703::3;242.8402::4;0.2934783::5;1::6;1279.37::7;292.8402::8;-95.35535::9;-144.3553::10;0::11;0.502174::
  840. Vine loaded
  841. Vine loaded
  842. Vine loaded
  843. gate condition on map, karma 4
  844. gate condition on map, karma 3
  845. gate condition on map, karma 5
  846. gate condition on map, karma 5
  847. Vine loaded
  848. Vine loaded
  849. L12 SPOT,AM_IND-Utility02.ogg,805.2936,186.3048,0.2934783,1,766.2935,488.5358,-109.3553,-38.35535,0,0.3934784##0;SPOT::1;AM_IND-Utility02.ogg::2;805.2936::3;186.3048::4;0.2934783::5;1::6;766.2935::7;488.5358::8;-109.3553::9;-38.35535::10;0::11;0.3934784::
  850. L12 SPOT,AM_ENV-LightWind.ogg,63.15881,504.3715,0.3043478,1,526.1588,630.3715,-105.3553,-62.35535,0,0.1869565##0;SPOT::1;AM_ENV-LightWind.ogg::2;63.15881::3;504.3715::4;0.3043478::5;1::6;526.1588::7;630.3715::8;-105.3553::9;-62.35535::10;0::11;0.1869565::
  851. Vine loaded
  852. L12 SPOT,AM_IND-Utility02.ogg,742.0999,460.1322,0.5,1,679.0999,392.1322,-130.3553,-64.35535,0,0.2847827##0;SPOT::1;AM_IND-Utility02.ogg::2;742.0999::3;460.1322::4;0.5::5;1::6;679.0999::7;392.1322::8;-130.3553::9;-64.35535::10;0::11;0.2847827::
  853. Vine loaded
  854. L12 SPOT,Basic Mech.wav,523.95,262.5025,0.2065217,0.8630434,431.95,477.5024,67.64465,-132.3553,0,0.1652175##0;SPOT::1;Basic Mech.wav::2;523.95::3;262.5025::4;0.2065217::5;0.8630434::6;431.95::7;477.5024::8;67.64465::9;-132.3553::10;0::11;0.1652175::
  855. Vine loaded
  856. L12 SPOT,SO_IND-Fridge.ogg,753.3087,369.3082,0.1956522,1,124.3087,354.3082,55.64465,-43.35535,0,0.3173914##0;SPOT::1;SO_IND-Fridge.ogg::2;753.3087::3;369.3082::4;0.1956522::5;1::6;124.3087::7;354.3082::8;55.64465::9;-43.35535::10;0::11;0.3173914::
  857. Vine loaded
  858. L12 SPOT,AM_IND-Utility02.ogg,875.5566,424.949,0.4456519,1,45.55652,360.949,58.64465,-175.3553,0,0.2304348##0;SPOT::1;AM_IND-Utility02.ogg::2;875.5566::3;424.949::4;0.4456519::5;1::6;45.55652::7;360.949::8;58.64465::9;-175.3553::10;0::11;0.2304348::
  859. L12 SPOT,AM_IND-Utility02.ogg,874.0928,309.8763,0.3695665,1.078261,1041.093,429.8763,-97.35535,-159.3553,0,0.3173914##0;SPOT::1;AM_IND-Utility02.ogg::2;874.0928::3;309.8763::4;0.3695665::5;1.078261::6;1041.093::7;429.8763::8;-97.35535::9;-159.3553::10;0::11;0.3173914::
  860. Vine loaded
  861. L12 SPOT,AM_IND-Utility02.ogg,770.8332,400.6103,0.326087,1,69.83319,487.6103,31.64465,-143.3553,0,0.3173914##0;SPOT::1;AM_IND-Utility02.ogg::2;770.8332::3;400.6103::4;0.326087::5;1::6;69.83319::7;487.6103::8;31.64465::9;-143.3553::10;0::11;0.3173914::
  862. L12 SPOT,SO_IND-Fridge.ogg,768.8686,256.4008,0.2282609,1,548.8686,344.4008,-66.35535,-72.35535,0,0.3500001##0;SPOT::1;SO_IND-Fridge.ogg::2;768.8686::3;256.4008::4;0.2282609::5;1::6;548.8686::7;344.4008::8;-66.35535::9;-72.35535::10;0::11;0.3500001::
  863. Vine loaded
  864. L12 SPOT,AM_IND-Utility01.ogg,748.2663,143.8007,0.5,1,78.26624,404.8007,-57.35535,-165.3553,0,0.2956523##0;SPOT::1;AM_IND-Utility01.ogg::2;748.2663::3;143.8007::4;0.5::5;1::6;78.26624::7;404.8007::8;-57.35535::9;-165.3553::10;0::11;0.2956523::
  865. L12 SPOT,AM_IND-Utility01.ogg,745.3859,4.664246,0.5,1,53.3858,637.6642,111.6447,-53.35535,0,0.2413045##0;SPOT::1;AM_IND-Utility01.ogg::2;745.3859::3;4.664246::4;0.5::5;1::6;53.3858::7;637.6642::8;111.6447::9;-53.35535::10;0::11;0.2413045::
  866. L12 SPOT,AM_IND-ElectricHum02.ogg,762.5984,385.8259,0.173913,0.8043478,299.6264,1356.07,-61.35535,-68.35535,0,0.2739132##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;762.5984::3;385.8259::4;0.173913::5;0.8043478::6;299.6264::7;1356.07::8;-61.35535::9;-68.35535::10;0::11;0.2739132::
  867. L12 SPOT,AM_IND-ElectricHum02.ogg,790.8367,281.3845,0.2065217,0.8043478,197.8367,1347.385,-26.35535,-79.35535,0,0.2195653##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;790.8367::3;281.3845::4;0.2065217::5;0.8043478::6;197.8367::7;1347.385::8;-26.35535::9;-79.35535::10;0::11;0.2195653::
  868. L12 SPOT,SO_IND-Fridge.ogg,883.3038,167.0388,0.2391306,1,873.3037,47.03879,-35.35534,-35.35534,0,0.3065221##0;SPOT::1;SO_IND-Fridge.ogg::2;883.3038::3;167.0388::4;0.2391306::5;1::6;873.3037::7;47.03879::8;-35.35534::9;-35.35534::10;0::11;0.3065221::
  869. Vine loaded
  870. L12 SPOT,Mech Basic.wav,764.8282,551.3976,0.4347826,0.7456522,295.8282,234.3976,-39.35535,-29.35535,0,0.4586958##0;SPOT::1;Mech Basic.wav::2;764.8282::3;551.3976::4;0.4347826::5;0.7456522::6;295.8282::7;234.3976::8;-39.35535::9;-29.35535::10;0::11;0.4586958::
  871. Vine loaded
  872. L12 SPOT,AM_IND-DeepHum.ogg,227.182,288.167,0.3695652,1,937.1819,1889.167,-105.3553,-119.3553,0,0.1##0;SPOT::1;AM_IND-DeepHum.ogg::2;227.182::3;288.167::4;0.3695652::5;1::6;937.1819::7;1889.167::8;-105.3553::9;-119.3553::10;0::11;0.1::
  873. Vine loaded
  874. L12 SPOT,SO_WAT-Splashes.ogg,770.3821,357.5999,0.326087,1,1039.382,309.5999,-157.3553,-130.3553,0,0.4369566##0;SPOT::1;SO_WAT-Splashes.ogg::2;770.3821::3;357.5999::4;0.326087::5;1::6;1039.382::7;309.5999::8;-157.3553::9;-130.3553::10;0::11;0.4369566::
  875. L12 SPOT,SO_WAT-RunningWater.ogg,766.4489,564.2709,0.3695652,0.8434783,1047.449,497.2709,-38.35535,-68.35535,0,0.3065219##0;SPOT::1;SO_WAT-RunningWater.ogg::2;766.4489::3;564.2709::4;0.3695652::5;0.8434783::6;1047.449::7;497.2709::8;-38.35535::9;-68.35535::10;0::11;0.3065219::
  876. L12 SPOT,AM_IND-Utility02.ogg,774.3703,242.8402,0.2934783,1,1279.37,292.8402,-95.35535,-144.3553,0,0.502174##0;SPOT::1;AM_IND-Utility02.ogg::2;774.3703::3;242.8402::4;0.2934783::5;1::6;1279.37::7;292.8402::8;-95.35535::9;-144.3553::10;0::11;0.502174::
  877. Vine loaded
  878. Vine loaded
  879. Vine loaded
  880. gate condition on map, karma 4
  881. gate condition on map, karma 3
  882. gate condition on map, karma 5
  883. gate condition on map, karma 5
  884. NEW MUSIC REGION: SU
  885. Map load request for: SU
  886. Checksum CORRECT!
  887. CREATING DISCOVERY TEXTURE FRESH FOR SU
  888. texture : map_SUalready loaded
  889. L12 SPOT,AM_IND-ElectricHum02.ogg,107.5714,396.16,0.4021739,1,50.57141,504.16,138.6447,-19.35535,0,0.2304349##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;107.5714::3;396.16::4;0.4021739::5;1::6;50.57141::7;504.16::8;138.6447::9;-19.35535::10;0::11;0.2304349::
  890. L12 SPOT,AM_IND-Utility02.ogg,110.1121,503.8949,0.3478261,1,1335.112,673.8949,-59.35535,-263.3553,0,0.4478262##0;SPOT::1;AM_IND-Utility02.ogg::2;110.1121::3;503.8949::4;0.3478261::5;1::6;1335.112::7;673.8949::8;-59.35535::9;-263.3553::10;0::11;0.4478262::
  891. L12 SPOT,Basic Mech.wav,114.7066,278.4453,0.1847826,1,1839.707,670.4453,4.644653,-255.3553,0,1##0;SPOT::1;Basic Mech.wav::2;114.7066::3;278.4453::4;0.1847826::5;1::6;1839.707::7;670.4453::8;4.644653::9;-255.3553::10;0::11;1::
  892. L12 SPOT,SO_WAT-OpenFlow.ogg,124.4471,33.21591,0.3695658,1,1845.447,185.2159,-73.35535,-133.3553,0,0.2086958##0;SPOT::1;SO_WAT-OpenFlow.ogg::2;124.4471::3;33.21591::4;0.3695658::5;1::6;1845.447::7;185.2159::8;-73.35535::9;-133.3553::10;0::11;0.2086958::
  893. L12 SPOT,SO_WAT-RunningWater.ogg,118.5605,152.8139,0.4347828,1,1845.56,132.8139,-99.35535,-71.35535,0,0.1869567##0;SPOT::1;SO_WAT-RunningWater.ogg::2;118.5605::3;152.8139::4;0.4347828::5;1::6;1845.56::7;132.8139::8;-99.35535::9;-71.35535::10;0::11;0.1869567::
  894. L12 SPOT,SO_IND-HVAC.ogg,731.9122,178.867,0.3043478,1,1848.912,360.867,4.644653,-297.3553,0,0.252174##0;SPOT::1;SO_IND-HVAC.ogg::2;731.9122::3;178.867::4;0.3043478::5;1::6;1848.912::7;360.867::8;4.644653::9;-297.3553::10;0::11;0.252174::
  895. Vine loaded
  896. 0.8945059 go to 403
  897. Procedural music day trigger
  898. Mapping shelter: 1
  899. Squad going to guard outpost!
  900. Squad ID.5018.5031 is moving to SU_C02
  901. Squad ID.5018.5015 is moving to SU_A20
  902. Custom Warp colors loaded
  903. SU_B13: -220,-30|-221,729|-224,729
  904. SU_A33: -220,10
  905. SU_B04: -160,-30|864,-40
  906. SU_A34: -220,-30
  907. SU_A37: -160,-30
  908. SU_S04: -220,-30
  909. SU_A63: -200,-20
  910. SU_B12: -160,-30|865,-39
  911. SU_A17: -160,10
  912. SU_A40: -200,-20
  913. SU_B07: -240,-92|785,-92
  914. SU_A02: -160,-30
  915. SU_A53: -200,-20
  916. SU_A39: -160,10
  917. SU_A38: -160,-30
  918. SU_A25: -160,-30
  919. SU_A24: -160,-30
  920. SU_A23: -160,-30
  921. SU_A22: -220,-30
  922. SU_C04: -160,-30|863,-40|1884,-39
  923. SU_A41: -160,-30
  924. SU_A42: -220,-30
  925. SU_A43: -160,-30
  926. SU_A44: -220,-30
  927. SU_S01: -220,-30
  928. SU_A06: -160,-30
  929. SU_A36: -160,-30
  930. SU_B08: -220,-30|800,-41
  931. SU_B09: -180,-30|-180,729
  932. SU_A35: -160,-30
  933. SU_A20: -160,-30
  934. SU_A31: -220,-30
  935. SU_A32: -220,-30
  936. SU_B05: -160,-30|-164,727
  937. SU_A07: -160,-30
  938. SU_A45: -220,-30
  939. SU_C02: -220,-30|803,-38|1824,-39|2849,-45
  940. SU_B06: -180,-30|-180,729
  941. SU_B11: -167,-39|853,-41
  942. SU_A12: -161,-60
  943. SU_A13: -160,-30
  944. SU_B02: -181,1|-181,770
  945. SU_A29: -160,-30
  946. SU_B10: -220,-30|-221,729
  947. SU_A10: -160,-30
  948. SU_B01: -160,-30|-161,729
  949. SU_S03: -220,-30
  950. SU_A04: -160,-30
  951. SU_C01: -220,-30|-219,728|-221,1496
  952. SU_B14: -220,-30|806,-40
  953. SU_A30: -220,-30
  954. SU_B14SAINT: -220,-30|806,-40
  955. SU_CAVE01: -220,-30
  956. SU_CAVE02: -220,-30|777,-39|1774,-39
  957. SU_PUMP03: -220,2|-220,843|-219,1556|-220,2269|-217,2972
  958. SU_S05: -220,-30
  959. SU_CAVE03: -220,-30
  960. SU_CAVE04: -220,-30
  961. SU_CAVE05: -216,30|-217,763
  962. SU_PMPSTATION01: -220,-30|-217,706|-217,1445
  963. SU_INTRO01: -203,-36|823,-36
  964. SU_PS1: -220,-30
  965. SU_VR1: -228,-61
  966. SU_S0PIT: -220,-30
  967. SU_S03DREAMER: -220,-30
  968. SU_B01DRMR: -160,-30|-161,729|-161,1466
  969. SU_A10DRMR: -160,-30
  970. SU_A04DRMR: -160,-30
  971. SU_C01DRMR: -220,-30|-219,728|-221,1496
  972. SU_A30DRMR: -220,-30
  973. Assigning default subregion colors
  974. Default subregion colors assigned
  975. SU added to master list
  976. Mapping shelter: 2
  977. Exit game
  978. !! Saving data
  979. SAVE PROGRESSION saveCurrentState:False saveMaps:True saveMiscProg:True
  980. Checksum CORRECT!
  981. ---SAVING MISC PROG DATA
  982. UserData.OperableFile.Set( key = save )
  983. UserData.OperableFile.Write()
  984. UserData:RequestWrite( filename = sav )
  985. UserData.RequestWrite(): Total queued operations: 1
  986. UserData:ProcessFileOperationQueue()
  987. UserData:FileOperation:Execute()
  988. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  989. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  990. UserData.OperableFile.Execute_Platform()
  991. UserData.OperableFile.Execute_Platform(): Write operation started.
  992. save deathPersistent data 0 sub karma: False (quit:True)
  993. Saving death persistent data False True
  994. saving death persistent data that hasn't been loaded properly!!!
  995. WIN STATE SAVED (as death: False)
  996. Checksum CORRECT!
  997. UserData.OperableFile.Set( key = save )
  998. UserData.OperableFile.Write()
  999. UserData:RequestWrite( filename = sav )
  1000. UserData.RequestWrite(): Total queued operations: 1
  1001. XML Info was: System.Collections.Hashtable
  1002. Serialized Data to buffer. (Length = 1572864 bytes)
  1003. UserData.OperableFile.ExecuteWrite_Platform()
  1004. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1005. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\sav
  1006. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1007. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1008. UserData.OperableFile.Update(): Operation complete.
  1009. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1010. UserData.OperableFile.CompleteOperation_Platform()
  1011. UserData.FileOperation.Complete()
  1012. UserData.CurrentFileOperation_OnOperationComplete()
  1013. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1014. UserData:ProcessFileOperationQueue()
  1015. UserData:FileOperation:Execute()
  1016. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1017. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1018. UserData.OperableFile.Execute_Platform()
  1019. UserData.OperableFile.Execute_Platform(): Write operation started.
  1020. UserData.OperableFile.Serialize()
  1021. XML Info was: System.Collections.Hashtable
  1022. Serialized Data to buffer. (Length = 1572864 bytes)
  1023. UserData.OperableFile.ExecuteWrite_Platform()
  1024. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1025. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\sav
  1026. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1027. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1028. UserData.OperableFile.Update(): Operation complete.
  1029. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1030. UserData.OperableFile.CompleteOperation_Platform()
  1031. UserData.FileOperation.Complete()
  1032. UserData.CurrentFileOperation_OnOperationComplete()
  1033. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1034. SimplifiedMoveset: Cleanup.
  1035. SBCameraScroll: Cleanup.
  1036. clearing all heavy textures
  1037. Checksum CORRECT!
  1038. UserData.OperableFile.Set( key = options )
  1039. UserData.OperableFile.Write()
  1040. UserData:RequestWrite( filename = options )
  1041. UserData.RequestWrite(): Total queued operations: 1
  1042. UserData:ProcessFileOperationQueue()
  1043. UserData:FileOperation:Execute()
  1044. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1045. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1046. UserData.OperableFile.Execute_Platform()
  1047. UserData.OperableFile.Execute_Platform(): Write operation started.
  1048. UserData.OperableFile.ExecuteWrite()
  1049. UserData.OperableFile.Serialize()
  1050. XML Info was: System.Collections.Hashtable
  1051. NEXT PROCESS COMMUNICATION
  1052. Serialized Data to buffer. (Length = 49144 bytes)
  1053. update music context to: Menu
  1054. UserData.OperableFile.ExecuteWrite_Platform()
  1055. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1056. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  1057. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1058. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1059. UserData.OperableFile.Update(): Operation complete.
  1060. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1061. UserData.OperableFile.CompleteOperation_Platform()
  1062. UserData.FileOperation.Complete()
  1063. UserData.CurrentFileOperation_OnOperationComplete()
  1064. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1065. clearing all heavy textures
  1066. update music context to: Menu
  1067. UserData.OperableFile.Write()
  1068. UserData:RequestWrite( filename = options )
  1069. UserData.RequestWrite(): Total queued operations: 1
  1070. UserData:ProcessFileOperationQueue()
  1071. UserData:FileOperation:Execute()
  1072. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1073. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1074. UserData.OperableFile.Execute_Platform()
  1075. UserData.OperableFile.Execute_Platform(): Write operation started.
  1076. UserData.OperableFile.Serialize()
  1077. XML Info was: System.Collections.Hashtable
  1078. Serialized Data to buffer. (Length = 49144 bytes)
  1079. UserData.OperableFile.ExecuteWrite_Platform()
  1080. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1081. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  1082. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1083. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1084. UserData.OperableFile.Update(): Operation complete.
  1085. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1086. UserData.OperableFile.CompleteOperation_Platform()
  1087. UserData.FileOperation.Complete()
  1088. UserData.CurrentFileOperation_OnOperationComplete()
  1089. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1090. clearing all heavy textures
  1091. Checksum CORRECT!
  1092. UserData.OperableFile.Set( key = options )
  1093. UserData.OperableFile.Write()
  1094. UserData:RequestWrite( filename = options )
  1095. UserData.RequestWrite(): Total queued operations: 1
  1096. UserData:ProcessFileOperationQueue()
  1097. UserData:FileOperation:Execute()
  1098. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1099. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1100. UserData.OperableFile.Execute_Platform()
  1101. UserData.OperableFile.ExecuteWrite()
  1102. UserData.OperableFile.Serialize()
  1103. XML Info was: System.Collections.Hashtable
  1104. Serialized Data to buffer. (Length = 49144 bytes)
  1105. UserData.OperableFile.ExecuteWrite_Platform()
  1106. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1107. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  1108. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1109. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1110. update music context to: Menu
  1111. UserData.OperableFile.Update(): Operation complete.
  1112. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1113. UserData.OperableFile.CompleteOperation_Platform()
  1114. UserData.FileOperation.Complete()
  1115. UserData.CurrentFileOperation_OnOperationComplete()
  1116. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1117. clearing all heavy textures
  1118. update music context to: Menu
  1119. Song RW_8 - Sundown
  1120. UserData.OperableFile.Set( key = options )
  1121. UserData.OperableFile.Write()
  1122. UserData:RequestWrite( filename = options )
  1123. UserData.RequestWrite(): Total queued operations: 1
  1124. UserData:ProcessFileOperationQueue()
  1125. UserData:FileOperation:Execute()
  1126. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1127. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1128. UserData.OperableFile.Execute_Platform()
  1129. UserData.OperableFile.Execute_Platform(): Write operation started.
  1130. UserData.OperableFile.Serialize()
  1131. XML Info was: System.Collections.Hashtable
  1132. Serialized Data to buffer. (Length = 49160 bytes)
  1133. UserData.OperableFile.ExecuteWrite_Platform()
  1134. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1135. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  1136. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1137. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1138. UserData.OperableFile.Update(): Operation complete.
  1139. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1140. UserData.OperableFile.CompleteOperation_Platform()
  1141. UserData.FileOperation.Complete()
  1142. UserData.CurrentFileOperation_OnOperationComplete()
  1143. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1144. clearing all heavy textures
  1145. Checksum CORRECT!
  1146. UserData.OperableFile.Set( key = options )
  1147. UserData.OperableFile.Write()
  1148. UserData:RequestWrite( filename = options )
  1149. UserData.RequestWrite(): Total queued operations: 1
  1150. UserData:ProcessFileOperationQueue()
  1151. UserData:FileOperation:Execute()
  1152. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1153. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1154. UserData.OperableFile.Execute_Platform()
  1155. UserData.OperableFile.ExecuteWrite()
  1156. UserData.OperableFile.Serialize()
  1157. XML Info was: System.Collections.Hashtable
  1158. Serialized Data to buffer. (Length = 49160 bytes)
  1159. UserData.OperableFile.ExecuteWrite_Platform()
  1160. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1161. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  1162. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1163. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1164. update music context to: Menu
  1165. UserData.OperableFile.Update(): Operation complete.
  1166. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1167. UserData.OperableFile.CompleteOperation_Platform()
  1168. UserData.FileOperation.Complete()
  1169. UserData.CurrentFileOperation_OnOperationComplete()
  1170. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1171. clearing all heavy textures
  1172. Checksum CORRECT!
  1173. Checksum CORRECT!
  1174. Checksum CORRECT!
  1175. Savestate miner couldn't find: >HASTHEGLOW
  1176. Savestate miner couldn't find: >REDEXTRACYCLES
  1177. Savestate miner couldn't find: >ASCENDED
  1178. Savestate miner couldn't find: >HASROBO
  1179. Savestate miner couldn't find: >ALTENDING
  1180. Savestate miner couldn't find: >ENERGYRAILOFF
  1181. Savestate miner couldn't find: >MOONROBE
  1182. Checksum CORRECT!
  1183. Checksum CORRECT!
  1184. Checksum CORRECT!
  1185. Checksum CORRECT!
  1186. Checksum CORRECT!
  1187. Savestate miner couldn't find: >HASTHEGLOW
  1188. Savestate miner couldn't find: >HASTHEMARK
  1189. Savestate miner couldn't find: >REDEXTRACYCLES
  1190. Savestate miner couldn't find: >ASCENDED
  1191. Savestate miner couldn't find: >ALTENDING
  1192. Savestate miner couldn't find: >ENERGYRAILOFF
  1193. Savestate miner couldn't find: >MOONROBE
  1194. Checksum CORRECT!
  1195. Checksum CORRECT!
  1196. Checksum CORRECT!
  1197. Checksum CORRECT!
  1198. Checksum CORRECT!
  1199. Checksum CORRECT!
  1200. Checksum CORRECT!
  1201. Checksum CORRECT!
  1202. Checksum CORRECT!
  1203. Checksum CORRECT!
  1204. Checksum CORRECT!
  1205. Checksum CORRECT!
  1206. Checksum CORRECT!
  1207. Checksum CORRECT!
  1208. Savestate miner couldn't find: >HASTHEGLOW
  1209. Savestate miner couldn't find: >REDEXTRACYCLES
  1210. Savestate miner couldn't find: >ASCENDED
  1211. Savestate miner couldn't find: >HASROBO
  1212. Savestate miner couldn't find: >ALTENDING
  1213. Savestate miner couldn't find: >ENERGYRAILOFF
  1214. Savestate miner couldn't find: >MOONROBE
  1215. Checksum CORRECT!
  1216. Checksum CORRECT!
  1217. Deathcount: assign: White 1, 0
  1218. Checksum CORRECT!
  1219. Checksum CORRECT!
  1220. Checksum CORRECT!
  1221. Checksum CORRECT!
  1222. Savestate miner couldn't find: >HASTHEGLOW
  1223. Savestate miner couldn't find: >HASTHEMARK
  1224. Savestate miner couldn't find: >REDEXTRACYCLES
  1225. Savestate miner couldn't find: >ASCENDED
  1226. Savestate miner couldn't find: >ALTENDING
  1227. Savestate miner couldn't find: >ENERGYRAILOFF
  1228. Savestate miner couldn't find: >MOONROBE
  1229. Checksum CORRECT!
  1230. Checksum CORRECT!
  1231. Deathcount: assign: Artificer 4, 1
  1232. Checksum CORRECT!
  1233. Checksum CORRECT!
  1234. Checksum CORRECT!
  1235. Checksum CORRECT!
  1236. Checksum CORRECT!
  1237. Checksum CORRECT!
  1238. Checksum CORRECT!
  1239. Checksum CORRECT!
  1240. Checksum CORRECT!
  1241. Checksum CORRECT!
  1242. update music context to: StoryMode
  1243. Checksum CORRECT!
  1244. WIPING SAVE STATE Spear
  1245. Checksum CORRECT!
  1246. UserData.OperableFile.Set( key = save )
  1247. UserData.OperableFile.Write()
  1248. UserData:RequestWrite( filename = sav )
  1249. UserData.RequestWrite(): Total queued operations: 1
  1250. UserData:ProcessFileOperationQueue()
  1251. UserData:FileOperation:Execute()
  1252. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1253. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1254. UserData.OperableFile.Execute_Platform()
  1255. UserData.OperableFile.Execute_Platform(): Write operation started.
  1256. UserData.OperableFile.ExecuteWrite()
  1257. UserData.OperableFile.Serialize()
  1258. XML Info was: System.Collections.Hashtable
  1259. Serialized Data to buffer. (Length = 1572864 bytes)
  1260. UserData.OperableFile.ExecuteWrite_Platform()
  1261. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1262. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\sav
  1263. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1264. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1265. UserData.OperableFile.Update(): Operation complete.
  1266. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1267. UserData.OperableFile.CompleteOperation_Platform()
  1268. UserData.FileOperation.Complete()
  1269. UserData.CurrentFileOperation_OnOperationComplete()
  1270. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1271. clearing all heavy textures
  1272. SimplifiedMoveset: Initialize variables.
  1273. SBCameraScroll: Initialize variables.
  1274. Drainworld flood set to 0
  1275. SaveState_ctor
  1276. NOTHING TO LOAD - START CLEAR
  1277. save deathPersistent data 0 sub karma: True (quit:True)
  1278. Saving death persistent data True True
  1279. saving death persistent data that hasn't been loaded properly!!!
  1280. WIN STATE SAVED (as death: True)
  1281. Checksum CORRECT!
  1282. UserData.OperableFile.Set( key = save )
  1283. UserData.OperableFile.Write()
  1284. UserData:RequestWrite( filename = sav )
  1285. UserData.RequestWrite(): Total queued operations: 1
  1286. UserData:ProcessFileOperationQueue()
  1287. UserData:FileOperation:Execute()
  1288. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1289. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1290. UserData.OperableFile.Execute_Platform()
  1291. UserData.OperableFile.ExecuteWrite()
  1292. UserData.OperableFile.Serialize()
  1293. XML Info was: System.Collections.Hashtable
  1294. Serialized Data to buffer. (Length = 1572864 bytes)
  1295. UserData.OperableFile.ExecuteWrite_Platform()
  1296. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1297. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\sav
  1298. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1299. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1300. First world loaded, holding precycle scale.
  1301. Room SU_C02 tagged as: SCAVOUTPOST
  1302. Vine loaded
  1303. L12 SPOT,Mech Basic.wav,764.8282,551.3976,0.4347826,0.7456522,295.8282,234.3976,-39.35535,-29.35535,0,0.4586958##0;SPOT::1;Mech Basic.wav::2;764.8282::3;551.3976::4;0.4347826::5;0.7456522::6;295.8282::7;234.3976::8;-39.35535::9;-29.35535::10;0::11;0.4586958::
  1304. Vine loaded
  1305. Vine loaded
  1306. Vine loaded
  1307. Vine loaded
  1308. Vine loaded
  1309. Vine loaded
  1310. -- mapconfig as player: Spear
  1311. Creating region state for world: SU
  1312. Adapt world to region state SU
  1313. Region SU ticking forward 0 cycles. (+0bonus cycles for bats and consumables)
  1314. SBCameraScroll: Checking rooms for missing merged textures.
  1315. Generate population for : SU FRESH: True
  1316. Lineage 5005 progressed to EggBug
  1317. add NONE creature to respawns for lineage 5005
  1318. add NONE creature to respawns for lineage 5006
  1319. add NONE creature to respawns for lineage 5037
  1320. add NONE creature to respawns for lineage 5038
  1321. add NONE creature to respawns for lineage 5039
  1322. add NONE creature to respawns for lineage 5060
  1323. ==== WORLD CREATURE DENSITY STATS ====
  1324. Config: region: SU slugcatIndex: Spear
  1325. ROOMS: 75 SPAWNERS: 61
  1326. Room to spawner density: 0.8133333
  1327. Creature spawn counts:
  1328. PinkLizard spawns: 5 Spawner Density: 0.08196721 Room Density: 0.06666667
  1329. GreenLizard spawns: 8 Spawner Density: 0.1311475 Room Density: 0.1066667
  1330. BlueLizard spawns: 5 Spawner Density: 0.08196721 Room Density: 0.06666667
  1331. WhiteLizard spawns: 2 Spawner Density: 0.03278688 Room Density: 0.02666667
  1332. RedLizard spawns: 2 Spawner Density: 0.03278688 Room Density: 0.02666667
  1333. Salamander spawns: 2 Spawner Density: 0.03278688 Room Density: 0.02666667
  1334. Vulture spawns: 2 Spawner Density: 0.03278688 Room Density: 0.02666667
  1335. CicadaA spawns: 1 Spawner Density: 0.01639344 Room Density: 0.01333333
  1336. CicadaB spawns: 8 Spawner Density: 0.1311475 Room Density: 0.1066667
  1337. TentaclePlant spawns: 5 Spawner Density: 0.08196721 Room Density: 0.06666667
  1338. Centipede spawns: 8 Spawner Density: 0.1311475 Room Density: 0.1066667
  1339. Scavenger spawns: 9 Spawner Density: 0.147541 Room Density: 0.12
  1340. SmallNeedleWorm spawns: 3 Spawner Density: 0.04918033 Room Density: 0.04
  1341. BigNeedleWorm spawns: 1 Spawner Density: 0.01639344 Room Density: 0.01333333
  1342. DropBug spawns: 10 Spawner Density: 0.1639344 Room Density: 0.1333333
  1343. KingVulture spawns: 1 Spawner Density: 0.01639344 Room Density: 0.01333333
  1344. EelLizard spawns: 4 Spawner Density: 0.06557377 Room Density: 0.05333333
  1345. ================
  1346. Mapped all 9 swarm rooms
  1347. Spawning saved objects!
  1348. Spawning saved friends!
  1349. GATE_OE_SU is a WATER GATE!
  1350. Vine loaded
  1351. GATE_OE_SU
  1352. Change room. Camera position: 0
  1353. GATE_OE_SU
  1354. Change room. Camera position: 0
  1355. update music context to: StoryMode
  1356. UserData.OperableFile.Update(): Operation complete.
  1357. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1358. UserData.OperableFile.CompleteOperation_Platform()
  1359. UserData.FileOperation.Complete()
  1360. UserData.CurrentFileOperation_OnOperationComplete()
  1361. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1362. Texture now loaded and applied.
  1363. Texture now loaded and applied.
  1364. Mapping shelter: 0
  1365. guide to: GATE_SU_HI karma req: 2
  1366. Creating player graphics! 0
  1367. Creating player graphics! 1
  1368. Vine loaded
  1369. Vine loaded
  1370. L12 SPOT,AM_IND-Utility02.ogg,805.2936,186.3048,0.2934783,1,766.2935,488.5358,-109.3553,-38.35535,0,0.3934784##0;SPOT::1;AM_IND-Utility02.ogg::2;805.2936::3;186.3048::4;0.2934783::5;1::6;766.2935::7;488.5358::8;-109.3553::9;-38.35535::10;0::11;0.3934784::
  1371. L12 SPOT,AM_ENV-LightWind.ogg,63.15881,504.3715,0.3043478,1,526.1588,630.3715,-105.3553,-62.35535,0,0.1869565##0;SPOT::1;AM_ENV-LightWind.ogg::2;63.15881::3;504.3715::4;0.3043478::5;1::6;526.1588::7;630.3715::8;-105.3553::9;-62.35535::10;0::11;0.1869565::
  1372. Vine loaded
  1373. L12 SPOT,AM_IND-Utility02.ogg,742.0999,460.1322,0.5,1,679.0999,392.1322,-130.3553,-64.35535,0,0.2847827##0;SPOT::1;AM_IND-Utility02.ogg::2;742.0999::3;460.1322::4;0.5::5;1::6;679.0999::7;392.1322::8;-130.3553::9;-64.35535::10;0::11;0.2847827::
  1374. Vine loaded
  1375. L12 SPOT,Basic Mech.wav,523.95,262.5025,0.2065217,0.8630434,431.95,477.5024,67.64465,-132.3553,0,0.1652175##0;SPOT::1;Basic Mech.wav::2;523.95::3;262.5025::4;0.2065217::5;0.8630434::6;431.95::7;477.5024::8;67.64465::9;-132.3553::10;0::11;0.1652175::
  1376. Vine loaded
  1377. L12 SPOT,SO_IND-Fridge.ogg,753.3087,369.3082,0.1956522,1,124.3087,354.3082,55.64465,-43.35535,0,0.3173914##0;SPOT::1;SO_IND-Fridge.ogg::2;753.3087::3;369.3082::4;0.1956522::5;1::6;124.3087::7;354.3082::8;55.64465::9;-43.35535::10;0::11;0.3173914::
  1378. Vine loaded
  1379. L12 SPOT,AM_IND-Utility02.ogg,875.5566,424.949,0.4456519,1,45.55652,360.949,58.64465,-175.3553,0,0.2304348##0;SPOT::1;AM_IND-Utility02.ogg::2;875.5566::3;424.949::4;0.4456519::5;1::6;45.55652::7;360.949::8;58.64465::9;-175.3553::10;0::11;0.2304348::
  1380. L12 SPOT,AM_IND-Utility02.ogg,874.0928,309.8763,0.3695665,1.078261,1041.093,429.8763,-97.35535,-159.3553,0,0.3173914##0;SPOT::1;AM_IND-Utility02.ogg::2;874.0928::3;309.8763::4;0.3695665::5;1.078261::6;1041.093::7;429.8763::8;-97.35535::9;-159.3553::10;0::11;0.3173914::
  1381. Vine loaded
  1382. L12 SPOT,AM_IND-Utility02.ogg,770.8332,400.6103,0.326087,1,69.83319,487.6103,31.64465,-143.3553,0,0.3173914##0;SPOT::1;AM_IND-Utility02.ogg::2;770.8332::3;400.6103::4;0.326087::5;1::6;69.83319::7;487.6103::8;31.64465::9;-143.3553::10;0::11;0.3173914::
  1383. L12 SPOT,SO_IND-Fridge.ogg,768.8686,256.4008,0.2282609,1,548.8686,344.4008,-66.35535,-72.35535,0,0.3500001##0;SPOT::1;SO_IND-Fridge.ogg::2;768.8686::3;256.4008::4;0.2282609::5;1::6;548.8686::7;344.4008::8;-66.35535::9;-72.35535::10;0::11;0.3500001::
  1384. Vine loaded
  1385. L12 SPOT,AM_IND-Utility01.ogg,748.2663,143.8007,0.5,1,78.26624,404.8007,-57.35535,-165.3553,0,0.2956523##0;SPOT::1;AM_IND-Utility01.ogg::2;748.2663::3;143.8007::4;0.5::5;1::6;78.26624::7;404.8007::8;-57.35535::9;-165.3553::10;0::11;0.2956523::
  1386. L12 SPOT,AM_IND-Utility01.ogg,745.3859,4.664246,0.5,1,53.3858,637.6642,111.6447,-53.35535,0,0.2413045##0;SPOT::1;AM_IND-Utility01.ogg::2;745.3859::3;4.664246::4;0.5::5;1::6;53.3858::7;637.6642::8;111.6447::9;-53.35535::10;0::11;0.2413045::
  1387. L12 SPOT,AM_IND-ElectricHum02.ogg,762.5984,385.8259,0.173913,0.8043478,299.6264,1356.07,-61.35535,-68.35535,0,0.2739132##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;762.5984::3;385.8259::4;0.173913::5;0.8043478::6;299.6264::7;1356.07::8;-61.35535::9;-68.35535::10;0::11;0.2739132::
  1388. L12 SPOT,AM_IND-ElectricHum02.ogg,790.8367,281.3845,0.2065217,0.8043478,197.8367,1347.385,-26.35535,-79.35535,0,0.2195653##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;790.8367::3;281.3845::4;0.2065217::5;0.8043478::6;197.8367::7;1347.385::8;-26.35535::9;-79.35535::10;0::11;0.2195653::
  1389. L12 SPOT,SO_IND-Fridge.ogg,883.3038,167.0388,0.2391306,1,873.3037,47.03879,-35.35534,-35.35534,0,0.3065221##0;SPOT::1;SO_IND-Fridge.ogg::2;883.3038::3;167.0388::4;0.2391306::5;1::6;873.3037::7;47.03879::8;-35.35534::9;-35.35534::10;0::11;0.3065221::
  1390. Vine loaded
  1391. L12 SPOT,Mech Basic.wav,764.8282,551.3976,0.4347826,0.7456522,295.8282,234.3976,-39.35535,-29.35535,0,0.4586958##0;SPOT::1;Mech Basic.wav::2;764.8282::3;551.3976::4;0.4347826::5;0.7456522::6;295.8282::7;234.3976::8;-39.35535::9;-29.35535::10;0::11;0.4586958::
  1392. Vine loaded
  1393. L12 SPOT,AM_IND-DeepHum.ogg,227.182,288.167,0.3695652,1,937.1819,1889.167,-105.3553,-119.3553,0,0.1##0;SPOT::1;AM_IND-DeepHum.ogg::2;227.182::3;288.167::4;0.3695652::5;1::6;937.1819::7;1889.167::8;-105.3553::9;-119.3553::10;0::11;0.1::
  1394. Vine loaded
  1395. L12 SPOT,SO_WAT-Splashes.ogg,770.3821,357.5999,0.326087,1,1039.382,309.5999,-157.3553,-130.3553,0,0.4369566##0;SPOT::1;SO_WAT-Splashes.ogg::2;770.3821::3;357.5999::4;0.326087::5;1::6;1039.382::7;309.5999::8;-157.3553::9;-130.3553::10;0::11;0.4369566::
  1396. L12 SPOT,SO_WAT-RunningWater.ogg,766.4489,564.2709,0.3695652,0.8434783,1047.449,497.2709,-38.35535,-68.35535,0,0.3065219##0;SPOT::1;SO_WAT-RunningWater.ogg::2;766.4489::3;564.2709::4;0.3695652::5;0.8434783::6;1047.449::7;497.2709::8;-38.35535::9;-68.35535::10;0::11;0.3065219::
  1397. L12 SPOT,AM_IND-Utility02.ogg,774.3703,242.8402,0.2934783,1,1279.37,292.8402,-95.35535,-144.3553,0,0.502174##0;SPOT::1;AM_IND-Utility02.ogg::2;774.3703::3;242.8402::4;0.2934783::5;1::6;1279.37::7;292.8402::8;-95.35535::9;-144.3553::10;0::11;0.502174::
  1398. Vine loaded
  1399. Vine loaded
  1400. Vine loaded
  1401. gate condition on map, karma 4
  1402. gate condition on map, karma 3
  1403. gate condition on map, karma 5
  1404. gate condition on map, karma 5
  1405. Vine loaded
  1406. Vine loaded
  1407. L12 SPOT,AM_IND-Utility02.ogg,805.2936,186.3048,0.2934783,1,766.2935,488.5358,-109.3553,-38.35535,0,0.3934784##0;SPOT::1;AM_IND-Utility02.ogg::2;805.2936::3;186.3048::4;0.2934783::5;1::6;766.2935::7;488.5358::8;-109.3553::9;-38.35535::10;0::11;0.3934784::
  1408. L12 SPOT,AM_ENV-LightWind.ogg,63.15881,504.3715,0.3043478,1,526.1588,630.3715,-105.3553,-62.35535,0,0.1869565##0;SPOT::1;AM_ENV-LightWind.ogg::2;63.15881::3;504.3715::4;0.3043478::5;1::6;526.1588::7;630.3715::8;-105.3553::9;-62.35535::10;0::11;0.1869565::
  1409. Vine loaded
  1410. L12 SPOT,AM_IND-Utility02.ogg,742.0999,460.1322,0.5,1,679.0999,392.1322,-130.3553,-64.35535,0,0.2847827##0;SPOT::1;AM_IND-Utility02.ogg::2;742.0999::3;460.1322::4;0.5::5;1::6;679.0999::7;392.1322::8;-130.3553::9;-64.35535::10;0::11;0.2847827::
  1411. Vine loaded
  1412. L12 SPOT,Basic Mech.wav,523.95,262.5025,0.2065217,0.8630434,431.95,477.5024,67.64465,-132.3553,0,0.1652175##0;SPOT::1;Basic Mech.wav::2;523.95::3;262.5025::4;0.2065217::5;0.8630434::6;431.95::7;477.5024::8;67.64465::9;-132.3553::10;0::11;0.1652175::
  1413. Vine loaded
  1414. L12 SPOT,SO_IND-Fridge.ogg,753.3087,369.3082,0.1956522,1,124.3087,354.3082,55.64465,-43.35535,0,0.3173914##0;SPOT::1;SO_IND-Fridge.ogg::2;753.3087::3;369.3082::4;0.1956522::5;1::6;124.3087::7;354.3082::8;55.64465::9;-43.35535::10;0::11;0.3173914::
  1415. Vine loaded
  1416. L12 SPOT,AM_IND-Utility02.ogg,875.5566,424.949,0.4456519,1,45.55652,360.949,58.64465,-175.3553,0,0.2304348##0;SPOT::1;AM_IND-Utility02.ogg::2;875.5566::3;424.949::4;0.4456519::5;1::6;45.55652::7;360.949::8;58.64465::9;-175.3553::10;0::11;0.2304348::
  1417. L12 SPOT,AM_IND-Utility02.ogg,874.0928,309.8763,0.3695665,1.078261,1041.093,429.8763,-97.35535,-159.3553,0,0.3173914##0;SPOT::1;AM_IND-Utility02.ogg::2;874.0928::3;309.8763::4;0.3695665::5;1.078261::6;1041.093::7;429.8763::8;-97.35535::9;-159.3553::10;0::11;0.3173914::
  1418. Vine loaded
  1419. L12 SPOT,AM_IND-Utility02.ogg,770.8332,400.6103,0.326087,1,69.83319,487.6103,31.64465,-143.3553,0,0.3173914##0;SPOT::1;AM_IND-Utility02.ogg::2;770.8332::3;400.6103::4;0.326087::5;1::6;69.83319::7;487.6103::8;31.64465::9;-143.3553::10;0::11;0.3173914::
  1420. L12 SPOT,SO_IND-Fridge.ogg,768.8686,256.4008,0.2282609,1,548.8686,344.4008,-66.35535,-72.35535,0,0.3500001##0;SPOT::1;SO_IND-Fridge.ogg::2;768.8686::3;256.4008::4;0.2282609::5;1::6;548.8686::7;344.4008::8;-66.35535::9;-72.35535::10;0::11;0.3500001::
  1421. Vine loaded
  1422. L12 SPOT,AM_IND-Utility01.ogg,748.2663,143.8007,0.5,1,78.26624,404.8007,-57.35535,-165.3553,0,0.2956523##0;SPOT::1;AM_IND-Utility01.ogg::2;748.2663::3;143.8007::4;0.5::5;1::6;78.26624::7;404.8007::8;-57.35535::9;-165.3553::10;0::11;0.2956523::
  1423. L12 SPOT,AM_IND-Utility01.ogg,745.3859,4.664246,0.5,1,53.3858,637.6642,111.6447,-53.35535,0,0.2413045##0;SPOT::1;AM_IND-Utility01.ogg::2;745.3859::3;4.664246::4;0.5::5;1::6;53.3858::7;637.6642::8;111.6447::9;-53.35535::10;0::11;0.2413045::
  1424. L12 SPOT,AM_IND-ElectricHum02.ogg,762.5984,385.8259,0.173913,0.8043478,299.6264,1356.07,-61.35535,-68.35535,0,0.2739132##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;762.5984::3;385.8259::4;0.173913::5;0.8043478::6;299.6264::7;1356.07::8;-61.35535::9;-68.35535::10;0::11;0.2739132::
  1425. L12 SPOT,AM_IND-ElectricHum02.ogg,790.8367,281.3845,0.2065217,0.8043478,197.8367,1347.385,-26.35535,-79.35535,0,0.2195653##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;790.8367::3;281.3845::4;0.2065217::5;0.8043478::6;197.8367::7;1347.385::8;-26.35535::9;-79.35535::10;0::11;0.2195653::
  1426. L12 SPOT,SO_IND-Fridge.ogg,883.3038,167.0388,0.2391306,1,873.3037,47.03879,-35.35534,-35.35534,0,0.3065221##0;SPOT::1;SO_IND-Fridge.ogg::2;883.3038::3;167.0388::4;0.2391306::5;1::6;873.3037::7;47.03879::8;-35.35534::9;-35.35534::10;0::11;0.3065221::
  1427. Vine loaded
  1428. L12 SPOT,Mech Basic.wav,764.8282,551.3976,0.4347826,0.7456522,295.8282,234.3976,-39.35535,-29.35535,0,0.4586958##0;SPOT::1;Mech Basic.wav::2;764.8282::3;551.3976::4;0.4347826::5;0.7456522::6;295.8282::7;234.3976::8;-39.35535::9;-29.35535::10;0::11;0.4586958::
  1429. Vine loaded
  1430. L12 SPOT,AM_IND-DeepHum.ogg,227.182,288.167,0.3695652,1,937.1819,1889.167,-105.3553,-119.3553,0,0.1##0;SPOT::1;AM_IND-DeepHum.ogg::2;227.182::3;288.167::4;0.3695652::5;1::6;937.1819::7;1889.167::8;-105.3553::9;-119.3553::10;0::11;0.1::
  1431. Vine loaded
  1432. L12 SPOT,SO_WAT-Splashes.ogg,770.3821,357.5999,0.326087,1,1039.382,309.5999,-157.3553,-130.3553,0,0.4369566##0;SPOT::1;SO_WAT-Splashes.ogg::2;770.3821::3;357.5999::4;0.326087::5;1::6;1039.382::7;309.5999::8;-157.3553::9;-130.3553::10;0::11;0.4369566::
  1433. L12 SPOT,SO_WAT-RunningWater.ogg,766.4489,564.2709,0.3695652,0.8434783,1047.449,497.2709,-38.35535,-68.35535,0,0.3065219##0;SPOT::1;SO_WAT-RunningWater.ogg::2;766.4489::3;564.2709::4;0.3695652::5;0.8434783::6;1047.449::7;497.2709::8;-38.35535::9;-68.35535::10;0::11;0.3065219::
  1434. L12 SPOT,AM_IND-Utility02.ogg,774.3703,242.8402,0.2934783,1,1279.37,292.8402,-95.35535,-144.3553,0,0.502174##0;SPOT::1;AM_IND-Utility02.ogg::2;774.3703::3;242.8402::4;0.2934783::5;1::6;1279.37::7;292.8402::8;-95.35535::9;-144.3553::10;0::11;0.502174::
  1435. Vine loaded
  1436. Vine loaded
  1437. Vine loaded
  1438. gate condition on map, karma 4
  1439. gate condition on map, karma 3
  1440. gate condition on map, karma 5
  1441. gate condition on map, karma 5
  1442. NEW MUSIC REGION: SU
  1443. Map load request for: SU
  1444. Checksum CORRECT!
  1445. Loading map bytes: SU
  1446. texture : map_SUalready loaded
  1447. L12 SPOT,AM_IND-ElectricHum02.ogg,107.5714,396.16,0.4021739,1,50.57141,504.16,138.6447,-19.35535,0,0.2304349##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;107.5714::3;396.16::4;0.4021739::5;1::6;50.57141::7;504.16::8;138.6447::9;-19.35535::10;0::11;0.2304349::
  1448. L12 SPOT,AM_IND-Utility02.ogg,110.1121,503.8949,0.3478261,1,1335.112,673.8949,-59.35535,-263.3553,0,0.4478262##0;SPOT::1;AM_IND-Utility02.ogg::2;110.1121::3;503.8949::4;0.3478261::5;1::6;1335.112::7;673.8949::8;-59.35535::9;-263.3553::10;0::11;0.4478262::
  1449. L12 SPOT,Basic Mech.wav,114.7066,278.4453,0.1847826,1,1839.707,670.4453,4.644653,-255.3553,0,1##0;SPOT::1;Basic Mech.wav::2;114.7066::3;278.4453::4;0.1847826::5;1::6;1839.707::7;670.4453::8;4.644653::9;-255.3553::10;0::11;1::
  1450. L12 SPOT,SO_WAT-OpenFlow.ogg,124.4471,33.21591,0.3695658,1,1845.447,185.2159,-73.35535,-133.3553,0,0.2086958##0;SPOT::1;SO_WAT-OpenFlow.ogg::2;124.4471::3;33.21591::4;0.3695658::5;1::6;1845.447::7;185.2159::8;-73.35535::9;-133.3553::10;0::11;0.2086958::
  1451. L12 SPOT,SO_WAT-RunningWater.ogg,118.5605,152.8139,0.4347828,1,1845.56,132.8139,-99.35535,-71.35535,0,0.1869567##0;SPOT::1;SO_WAT-RunningWater.ogg::2;118.5605::3;152.8139::4;0.4347828::5;1::6;1845.56::7;132.8139::8;-99.35535::9;-71.35535::10;0::11;0.1869567::
  1452. L12 SPOT,SO_IND-HVAC.ogg,731.9122,178.867,0.3043478,1,1848.912,360.867,4.644653,-297.3553,0,0.252174##0;SPOT::1;SO_IND-HVAC.ogg::2;731.9122::3;178.867::4;0.3043478::5;1::6;1848.912::7;360.867::8;4.644653::9;-297.3553::10;0::11;0.252174::
  1453. Vine loaded
  1454. Procedural music day trigger
  1455. Mapping shelter: 1
  1456. 0.8945059 go to 872
  1457. Squad going to guard outpost!
  1458. Squad ID.5018.4408 is moving to SU_C02
  1459. Squad ID.5018.4407 is moving to SU_A39
  1460. Squad ID.5018.4402 is moving to SU_B12
  1461. Mapping shelter: 2
  1462. Mapping shelter: 3
  1463. Mapping shelter: 4
  1464. player going into exit: 1
  1465. player IS following a direction
  1466. Mapping shelter: 5
  1467. Mapping shelter: 6
  1468. 0.8945059 go away 2391
  1469. WARP: Room warp initiated for: SU_PMPSTATION01
  1470. L12 SPOT,SO_IND-MechHum01.ogg,771.4352,30.43921,0.7173913,1,478.4352,205.4392,6.644653,466.6447,0,0.4260871##0;SPOT::1;SO_IND-MechHum01.ogg::2;771.4352::3;30.43921::4;0.7173913::5;1::6;478.4352::7;205.4392::8;6.644653::9;466.6447::10;0::11;0.4260871::
  1471. Vine loaded
  1472. An abstractCreature is trying to remove itself from room, but realizedCreature is remaining.
  1473. An abstractCreature is trying to remove itself from room, but realizedCreature is remaining.
  1474. An abstractCreature is trying to remove itself from room, but realizedCreature is remaining.
  1475. An abstractCreature is trying to remove itself from room, but realizedCreature is remaining.
  1476. SU_PMPSTATION01
  1477. Change room. Camera position: 0
  1478. Texture now loaded and applied.
  1479. SU_PMPSTATION01
  1480. Change room. Camera position: -1
  1481. Texture now loaded and applied.
  1482. REMOVE GRAPHICS MODULE!
  1483. L12 SPOT,waterGurgleLOOP1.wav,766.4363,356.9273,0.5,1,1098.436,549.9273,-286.3553,-127.3553,0,0.3173914##0;SPOT::1;waterGurgleLOOP1.wav::2;766.4363::3;356.9273::4;0.5::5;1::6;1098.436::7;549.9273::8;-286.3553::9;-127.3553::10;0::11;0.3173914::
  1484. L12 SPOT,AM_ENV-LightWind.ogg,578.1331,505.3993,0.5,1,324.1331,719.3993,-139.3553,-177.3553,0,0.6326088##0;SPOT::1;AM_ENV-LightWind.ogg::2;578.1331::3;505.3993::4;0.5::5;1::6;324.1331::7;719.3993::8;-139.3553::9;-177.3553::10;0::11;0.6326088::
  1485. Vine loaded
  1486. L12 SPOT,AM_ENV-LightWind.ogg,757.1162,541.3513,0.326087,1,97.11621,1554.351,289.6447,-434.3553,0,0.3500001##0;SPOT::1;AM_ENV-LightWind.ogg::2;757.1162::3;541.3513::4;0.326087::5;1::6;97.11621::7;1554.351::8;289.6447::9;-434.3553::10;0::11;0.3500001::
  1487. Vine loaded
  1488. Activated random neighbor
  1489. WARP: Room warp initiated for: SU_PS1
  1490. Vine loaded
  1491. An abstractCreature is trying to remove itself from room, but realizedCreature is remaining.
  1492. An abstractCreature is trying to remove itself from room, but realizedCreature is remaining.
  1493. An abstractCreature is trying to remove itself from room, but realizedCreature is remaining.
  1494. An abstractCreature is trying to remove itself from room, but realizedCreature is remaining.
  1495. SU_PS1
  1496. Change room. Camera position: 0
  1497. Texture now loaded and applied.
  1498. SU_PS1
  1499. Change room. Camera position: -1
  1500. Vine loaded
  1501. Texture now loaded and applied.
  1502. REMOVE GRAPHICS MODULE!
  1503. Vine loaded
  1504. Activated random neighbor
  1505. kill distant room: SU_INTRO01
  1506. 0.8945059 go away 1658
  1507. player going into exit: 1
  1508. player is NOT following a direction
  1509. 0.8696585 go away 835
  1510. SU_VR1
  1511. Change room. Camera position: 0
  1512. Texture now loaded and applied.
  1513. texture : RainMask_SU_CAVE01already loaded
  1514. Vine loaded
  1515. L12 SPOT,SO_WAT-Splashes.ogg,770.3821,357.5999,0.326087,1,1039.382,309.5999,-157.3553,-130.3553,0,0.4369566##0;SPOT::1;SO_WAT-Splashes.ogg::2;770.3821::3;357.5999::4;0.326087::5;1::6;1039.382::7;309.5999::8;-157.3553::9;-130.3553::10;0::11;0.4369566::
  1516. L12 SPOT,SO_WAT-RunningWater.ogg,766.4489,564.2709,0.3695652,0.8434783,1047.449,497.2709,-38.35535,-68.35535,0,0.3065219##0;SPOT::1;SO_WAT-RunningWater.ogg::2;766.4489::3;564.2709::4;0.3695652::5;0.8434783::6;1047.449::7;497.2709::8;-38.35535::9;-68.35535::10;0::11;0.3065219::
  1517. L12 SPOT,AM_IND-Utility02.ogg,774.3703,242.8402,0.2934783,1,1279.37,292.8402,-95.35535,-144.3553,0,0.502174##0;SPOT::1;AM_IND-Utility02.ogg::2;774.3703::3;242.8402::4;0.2934783::5;1::6;1279.37::7;292.8402::8;-95.35535::9;-144.3553::10;0::11;0.502174::
  1518. Vine loaded
  1519. Activated random neighbor
  1520. kill distant room: GATE_OE_SU
  1521. kill distant room: SU_PMPSTATION01
  1522. Exit game
  1523. !! Saving data
  1524. SAVE PROGRESSION saveCurrentState:False saveMaps:True saveMiscProg:True
  1525. Checksum CORRECT!
  1526. ---SAVING MISC PROG DATA
  1527. UserData.OperableFile.Set( key = save )
  1528. UserData.OperableFile.Write()
  1529. UserData:RequestWrite( filename = sav )
  1530. UserData.RequestWrite(): Total queued operations: 1
  1531. UserData:ProcessFileOperationQueue()
  1532. UserData:FileOperation:Execute()
  1533. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1534. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1535. UserData.OperableFile.Execute_Platform()
  1536. UserData.OperableFile.Execute_Platform(): Write operation started.
  1537. save deathPersistent data 0 sub karma: True (quit:True)
  1538. Saving death persistent data True True
  1539. saving death persistent data that hasn't been loaded properly!!!
  1540. WIN STATE SAVED (as death: True)
  1541. Checksum CORRECT!
  1542. UserData.OperableFile.Set( key = save )
  1543. UserData.OperableFile.Write()
  1544. UserData:RequestWrite( filename = sav )
  1545. UserData.RequestWrite(): Total queued operations: 1
  1546. UserData.OperableFile.Serialize()
  1547. XML Info was: System.Collections.Hashtable
  1548. Serialized Data to buffer. (Length = 1572864 bytes)
  1549. UserData.OperableFile.ExecuteWrite_Platform()
  1550. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1551. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\sav
  1552. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1553. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1554. UserData.OperableFile.Update(): Operation complete.
  1555. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1556. UserData.OperableFile.CompleteOperation_Platform()
  1557. UserData.FileOperation.Complete()
  1558. UserData.CurrentFileOperation_OnOperationComplete()
  1559. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1560. UserData:ProcessFileOperationQueue()
  1561. UserData:FileOperation:Execute()
  1562. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1563. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1564. UserData.OperableFile.Execute_Platform()
  1565. UserData.OperableFile.ExecuteWrite()
  1566. UserData.OperableFile.Serialize()
  1567. XML Info was: System.Collections.Hashtable
  1568. Serialized Data to buffer. (Length = 1572864 bytes)
  1569. UserData.OperableFile.ExecuteWrite_Platform()
  1570. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1571. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\sav
  1572. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1573. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1574. UserData.OperableFile.Update(): Operation complete.
  1575. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1576. UserData.OperableFile.CompleteOperation_Platform()
  1577. UserData.FileOperation.Complete()
  1578. UserData.CurrentFileOperation_OnOperationComplete()
  1579. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1580. SimplifiedMoveset: Cleanup.
  1581. SBCameraScroll: Cleanup.
  1582. clearing all heavy textures
  1583. Checksum CORRECT!
  1584. UserData.OperableFile.Set( key = options )
  1585. UserData.OperableFile.Write()
  1586. UserData:RequestWrite( filename = options )
  1587. UserData.RequestWrite(): Total queued operations: 1
  1588. UserData:ProcessFileOperationQueue()
  1589. UserData:FileOperation:Execute()
  1590. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1591. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1592. UserData.OperableFile.Execute_Platform()
  1593. UserData.OperableFile.ExecuteWrite()
  1594. UserData.OperableFile.Execute_Platform(): Write operation started.
  1595. UserData.OperableFile.Serialize()
  1596. XML Info was: System.Collections.Hashtable
  1597. NEXT PROCESS COMMUNICATION
  1598. Serialized Data to buffer. (Length = 49160 bytes)
  1599. update music context to: Menu
  1600. UserData.OperableFile.ExecuteWrite_Platform()
  1601. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1602. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  1603. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1604. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1605. UserData.OperableFile.Update(): Operation complete.
  1606. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1607. UserData.OperableFile.CompleteOperation_Platform()
  1608. UserData.FileOperation.Complete()
  1609. UserData.CurrentFileOperation_OnOperationComplete()
  1610. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1611. clearing all heavy textures
  1612. update music context to: Menu
  1613. clearing all heavy textures
  1614. Checksum CORRECT!
  1615. UserData.OperableFile.Set( key = options )
  1616. UserData.OperableFile.Write()
  1617. UserData:RequestWrite( filename = options )
  1618. UserData.RequestWrite(): Total queued operations: 1
  1619. UserData:ProcessFileOperationQueue()
  1620. UserData:FileOperation:Execute()
  1621. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1622. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1623. UserData.OperableFile.Execute_Platform()
  1624. UserData.OperableFile.ExecuteWrite()
  1625. UserData.OperableFile.Serialize()
  1626. XML Info was: System.Collections.Hashtable
  1627. Serialized Data to buffer. (Length = 49160 bytes)
  1628. UserData.OperableFile.ExecuteWrite_Platform()
  1629. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1630. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  1631. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1632. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1633. update music context to: Menu
  1634. UserData.OperableFile.Update(): Operation complete.
  1635. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1636. UserData.OperableFile.CompleteOperation_Platform()
  1637. UserData.FileOperation.Complete()
  1638. UserData.CurrentFileOperation_OnOperationComplete()
  1639. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1640. clearing all heavy textures
  1641. update music context to: Menu
  1642. UserData.OperableFile.Set( key = options )
  1643. UserData.OperableFile.Write()
  1644. UserData:RequestWrite( filename = options )
  1645. UserData.RequestWrite(): Total queued operations: 1
  1646. UserData:ProcessFileOperationQueue()
  1647. UserData:FileOperation:Execute()
  1648. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1649. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1650. UserData.OperableFile.Execute_Platform()
  1651. UserData.OperableFile.Execute_Platform(): Write operation started.
  1652. UserData.OperableFile.Serialize()
  1653. XML Info was: System.Collections.Hashtable
  1654. Serialized Data to buffer. (Length = 49160 bytes)
  1655. UserData.OperableFile.ExecuteWrite_Platform()
  1656. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1657. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  1658. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1659. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1660. UserData.OperableFile.Update(): Operation complete.
  1661. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1662. UserData.OperableFile.CompleteOperation_Platform()
  1663. UserData.FileOperation.Complete()
  1664. UserData.CurrentFileOperation_OnOperationComplete()
  1665. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1666. clearing all heavy textures
  1667. Checksum CORRECT!
  1668. UserData.OperableFile.Set( key = options )
  1669. UserData.OperableFile.Write()
  1670. UserData:RequestWrite( filename = options )
  1671. UserData.RequestWrite(): Total queued operations: 1
  1672. UserData:ProcessFileOperationQueue()
  1673. UserData:FileOperation:Execute()
  1674. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1675. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1676. UserData.OperableFile.Execute_Platform()
  1677. UserData.OperableFile.Execute_Platform(): Write operation started.
  1678. UserData.OperableFile.ExecuteWrite()
  1679. UserData.OperableFile.Serialize()
  1680. XML Info was: System.Collections.Hashtable
  1681. update music context to: Menu
  1682. Serialized Data to buffer. (Length = 49160 bytes)
  1683. UserData.OperableFile.ExecuteWrite_Platform()
  1684. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1685. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  1686. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1687. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1688. UserData.OperableFile.Update(): Operation complete.
  1689. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1690. UserData.OperableFile.CompleteOperation_Platform()
  1691. UserData.FileOperation.Complete()
  1692. UserData.CurrentFileOperation_OnOperationComplete()
  1693. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1694. clearing all heavy textures
  1695. update music context to: Menu
  1696. UserData.OperableFile.Write()
  1697. UserData:RequestWrite( filename = options )
  1698. UserData.RequestWrite(): Total queued operations: 1
  1699. UserData:ProcessFileOperationQueue()
  1700. UserData:FileOperation:Execute()
  1701. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1702. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1703. UserData.OperableFile.Execute_Platform()
  1704. UserData.OperableFile.Execute_Platform(): Write operation started.
  1705. UserData.OperableFile.Serialize()
  1706. XML Info was: System.Collections.Hashtable
  1707. Serialized Data to buffer. (Length = 49160 bytes)
  1708. UserData.OperableFile.ExecuteWrite_Platform()
  1709. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1710. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  1711. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1712. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1713. UserData.OperableFile.Update(): Operation complete.
  1714. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1715. UserData.OperableFile.CompleteOperation_Platform()
  1716. UserData.FileOperation.Complete()
  1717. UserData.CurrentFileOperation_OnOperationComplete()
  1718. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1719. UserData.OperableFile.Write()
  1720. UserData:RequestWrite( filename = options )
  1721. UserData.RequestWrite(): Total queued operations: 1
  1722. UserData:ProcessFileOperationQueue()
  1723. UserData:FileOperation:Execute()
  1724. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1725. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1726. UserData.OperableFile.Execute_Platform()
  1727. UserData.OperableFile.Execute_Platform(): Write operation started.
  1728. SBCameraScroll: Save_Config_File.
  1729. SBCameraScroll: cameraType Vanilla
  1730. SBCameraScroll: Option_FullScreenEffects True
  1731. SBCameraScroll: Option_MergeWhileLoading True
  1732. SBCameraScroll: Option_RegionMods True
  1733. SBCameraScroll: Option_ScrollOneScreenRooms False
  1734. SBCameraScroll: camera_zoom 1
  1735. SBCameraScroll: resolution_width Default
  1736. SBCameraScroll: smoothing_factor 0.16
  1737. SBCameraScroll: camera_box_from_border_x 180
  1738. SBCameraScroll: camera_box_from_border_y 20
  1739. UserData.OperableFile.Serialize()
  1740. XML Info was: System.Collections.Hashtable
  1741. Serialized Data to buffer. (Length = 49160 bytes)
  1742. UserData.OperableFile.ExecuteWrite_Platform()
  1743. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1744. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  1745. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1746. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1747. UserData.OperableFile.Update(): Operation complete.
  1748. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1749. UserData.OperableFile.CompleteOperation_Platform()
  1750. UserData.FileOperation.Complete()
  1751. UserData.CurrentFileOperation_OnOperationComplete()
  1752. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1753. clearing all heavy textures
  1754. Checksum CORRECT!
  1755. UserData.OperableFile.Set( key = options )
  1756. UserData.OperableFile.Write()
  1757. UserData:RequestWrite( filename = options )
  1758. UserData.RequestWrite(): Total queued operations: 1
  1759. UserData:ProcessFileOperationQueue()
  1760. UserData:FileOperation:Execute()
  1761. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1762. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1763. UserData.OperableFile.Execute_Platform()
  1764. UserData.OperableFile.ExecuteWrite()
  1765. UserData.OperableFile.Serialize()
  1766. XML Info was: System.Collections.Hashtable
  1767. Serialized Data to buffer. (Length = 49160 bytes)
  1768. UserData.OperableFile.ExecuteWrite_Platform()
  1769. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1770. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\options
  1771. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1772. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1773. update music context to: Menu
  1774. UserData.OperableFile.Update(): Operation complete.
  1775. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1776. UserData.OperableFile.CompleteOperation_Platform()
  1777. UserData.FileOperation.Complete()
  1778. UserData.CurrentFileOperation_OnOperationComplete()
  1779. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1780. clearing all heavy textures
  1781. Checksum CORRECT!
  1782. Checksum CORRECT!
  1783. Checksum CORRECT!
  1784. Savestate miner couldn't find: >HASTHEGLOW
  1785. Savestate miner couldn't find: >REDEXTRACYCLES
  1786. Savestate miner couldn't find: >ASCENDED
  1787. Savestate miner couldn't find: >HASROBO
  1788. Savestate miner couldn't find: >ALTENDING
  1789. Savestate miner couldn't find: >ENERGYRAILOFF
  1790. Savestate miner couldn't find: >MOONROBE
  1791. Checksum CORRECT!
  1792. Checksum CORRECT!
  1793. Checksum CORRECT!
  1794. Checksum CORRECT!
  1795. Checksum CORRECT!
  1796. Savestate miner couldn't find: >HASTHEGLOW
  1797. Savestate miner couldn't find: >HASTHEMARK
  1798. Savestate miner couldn't find: >REDEXTRACYCLES
  1799. Savestate miner couldn't find: >ASCENDED
  1800. Savestate miner couldn't find: >ALTENDING
  1801. Savestate miner couldn't find: >ENERGYRAILOFF
  1802. Savestate miner couldn't find: >MOONROBE
  1803. Checksum CORRECT!
  1804. Checksum CORRECT!
  1805. Checksum CORRECT!
  1806. Checksum CORRECT!
  1807. Checksum CORRECT!
  1808. Checksum CORRECT!
  1809. Checksum CORRECT!
  1810. Checksum CORRECT!
  1811. Checksum CORRECT!
  1812. Checksum CORRECT!
  1813. Checksum CORRECT!
  1814. Checksum CORRECT!
  1815. Checksum CORRECT!
  1816. Checksum CORRECT!
  1817. Savestate miner couldn't find: >HASTHEGLOW
  1818. Savestate miner couldn't find: >REDEXTRACYCLES
  1819. Savestate miner couldn't find: >ASCENDED
  1820. Savestate miner couldn't find: >HASROBO
  1821. Savestate miner couldn't find: >ALTENDING
  1822. Savestate miner couldn't find: >ENERGYRAILOFF
  1823. Savestate miner couldn't find: >MOONROBE
  1824. Checksum CORRECT!
  1825. Checksum CORRECT!
  1826. Deathcount: assign: White 1, 0
  1827. Checksum CORRECT!
  1828. Checksum CORRECT!
  1829. Checksum CORRECT!
  1830. Checksum CORRECT!
  1831. Savestate miner couldn't find: >HASTHEGLOW
  1832. Savestate miner couldn't find: >HASTHEMARK
  1833. Savestate miner couldn't find: >REDEXTRACYCLES
  1834. Savestate miner couldn't find: >ASCENDED
  1835. Savestate miner couldn't find: >ALTENDING
  1836. Savestate miner couldn't find: >ENERGYRAILOFF
  1837. Savestate miner couldn't find: >MOONROBE
  1838. Checksum CORRECT!
  1839. Checksum CORRECT!
  1840. Deathcount: assign: Artificer 4, 1
  1841. Checksum CORRECT!
  1842. Checksum CORRECT!
  1843. Checksum CORRECT!
  1844. Checksum CORRECT!
  1845. Checksum CORRECT!
  1846. Checksum CORRECT!
  1847. Checksum CORRECT!
  1848. Checksum CORRECT!
  1849. Checksum CORRECT!
  1850. Checksum CORRECT!
  1851. update music context to: StoryMode
  1852. Checksum CORRECT!
  1853. WIPING SAVE STATE Spear
  1854. Checksum CORRECT!
  1855. UserData.OperableFile.Set( key = save )
  1856. UserData.OperableFile.Write()
  1857. UserData:RequestWrite( filename = sav )
  1858. UserData.RequestWrite(): Total queued operations: 1
  1859. UserData:ProcessFileOperationQueue()
  1860. UserData:FileOperation:Execute()
  1861. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1862. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1863. UserData.OperableFile.Execute_Platform()
  1864. UserData.OperableFile.Execute_Platform(): Write operation started.
  1865. UserData.OperableFile.Serialize()
  1866. XML Info was: System.Collections.Hashtable
  1867. Serialized Data to buffer. (Length = 1572864 bytes)
  1868. UserData.OperableFile.ExecuteWrite_Platform()
  1869. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1870. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\sav
  1871. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1872. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1873. UserData.OperableFile.Update(): Operation complete.
  1874. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1875. UserData.OperableFile.CompleteOperation_Platform()
  1876. UserData.FileOperation.Complete()
  1877. UserData.CurrentFileOperation_OnOperationComplete()
  1878. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1879. clearing all heavy textures
  1880. SimplifiedMoveset: Initialize variables.
  1881. SBCameraScroll: Initialize variables.
  1882. Drainworld flood set to 0
  1883. SaveState_ctor
  1884. NOTHING TO LOAD - START CLEAR
  1885. save deathPersistent data 0 sub karma: True (quit:True)
  1886. Saving death persistent data True True
  1887. saving death persistent data that hasn't been loaded properly!!!
  1888. WIN STATE SAVED (as death: True)
  1889. Checksum CORRECT!
  1890. UserData.OperableFile.Set( key = save )
  1891. UserData.OperableFile.Write()
  1892. UserData:RequestWrite( filename = sav )
  1893. UserData.RequestWrite(): Total queued operations: 1
  1894. UserData:ProcessFileOperationQueue()
  1895. UserData:FileOperation:Execute()
  1896. UserData:OperableFile:ExecuteOperation( fileOperation.operationType = Write )
  1897. UserData:OperableFile:ExecuteOperation(): Subscribing to Update
  1898. UserData.OperableFile.Execute_Platform()
  1899. UserData.OperableFile.Execute_Platform(): Write operation started.
  1900. UserData.OperableFile.Serialize()
  1901. XML Info was: System.Collections.Hashtable
  1902. Serialized Data to buffer. (Length = 1572864 bytes)
  1903. UserData.OperableFile.ExecuteWrite_Platform()
  1904. Application Data Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World
  1905. File Path: C:\Users\flavi\AppData\LocalLow\Videocult\Rain World\sav
  1906. UserData.OperableFile.ExecuteWrite(): Clearing Modified
  1907. UserData.OperableFile.ExecuteWrite(): Completing Operation
  1908. First world loaded, holding precycle scale.
  1909. Room SU_C02 tagged as: SCAVOUTPOST
  1910. Vine loaded
  1911. L12 SPOT,Mech Basic.wav,764.8282,551.3976,0.4347826,0.7456522,295.8282,234.3976,-39.35535,-29.35535,0,0.4586958##0;SPOT::1;Mech Basic.wav::2;764.8282::3;551.3976::4;0.4347826::5;0.7456522::6;295.8282::7;234.3976::8;-39.35535::9;-29.35535::10;0::11;0.4586958::
  1912. Vine loaded
  1913. Vine loaded
  1914. Vine loaded
  1915. Vine loaded
  1916. Vine loaded
  1917. Vine loaded
  1918. -- mapconfig as player: Spear
  1919. Creating region state for world: SU
  1920. Adapt world to region state SU
  1921. Region SU ticking forward 0 cycles. (+0bonus cycles for bats and consumables)
  1922. SBCameraScroll: Checking rooms for missing merged textures.
  1923. Generate population for : SU FRESH: True
  1924. add NONE creature to respawns for lineage 5005
  1925. add NONE creature to respawns for lineage 5006
  1926. add NONE creature to respawns for lineage 5037
  1927. add NONE creature to respawns for lineage 5038
  1928. add NONE creature to respawns for lineage 5039
  1929. add NONE creature to respawns for lineage 5060
  1930. ==== WORLD CREATURE DENSITY STATS ====
  1931. Config: region: SU slugcatIndex: Spear
  1932. ROOMS: 75 SPAWNERS: 61
  1933. Room to spawner density: 0.8133333
  1934. Creature spawn counts:
  1935. PinkLizard spawns: 5 Spawner Density: 0.08196721 Room Density: 0.06666667
  1936. GreenLizard spawns: 8 Spawner Density: 0.1311475 Room Density: 0.1066667
  1937. BlueLizard spawns: 5 Spawner Density: 0.08196721 Room Density: 0.06666667
  1938. WhiteLizard spawns: 2 Spawner Density: 0.03278688 Room Density: 0.02666667
  1939. RedLizard spawns: 2 Spawner Density: 0.03278688 Room Density: 0.02666667
  1940. Salamander spawns: 2 Spawner Density: 0.03278688 Room Density: 0.02666667
  1941. Vulture spawns: 2 Spawner Density: 0.03278688 Room Density: 0.02666667
  1942. CicadaA spawns: 1 Spawner Density: 0.01639344 Room Density: 0.01333333
  1943. CicadaB spawns: 8 Spawner Density: 0.1311475 Room Density: 0.1066667
  1944. TentaclePlant spawns: 5 Spawner Density: 0.08196721 Room Density: 0.06666667
  1945. Centipede spawns: 8 Spawner Density: 0.1311475 Room Density: 0.1066667
  1946. Scavenger spawns: 9 Spawner Density: 0.147541 Room Density: 0.12
  1947. SmallNeedleWorm spawns: 3 Spawner Density: 0.04918033 Room Density: 0.04
  1948. BigNeedleWorm spawns: 1 Spawner Density: 0.01639344 Room Density: 0.01333333
  1949. DropBug spawns: 10 Spawner Density: 0.1639344 Room Density: 0.1333333
  1950. KingVulture spawns: 1 Spawner Density: 0.01639344 Room Density: 0.01333333
  1951. EelLizard spawns: 4 Spawner Density: 0.06557377 Room Density: 0.05333333
  1952. ================
  1953. Mapped all 9 swarm rooms
  1954. Spawning saved objects!
  1955. Spawning saved friends!
  1956. GATE_OE_SU is a WATER GATE!
  1957. Vine loaded
  1958. GATE_OE_SU
  1959. Change room. Camera position: 0
  1960. GATE_OE_SU
  1961. Change room. Camera position: 0
  1962. update music context to: StoryMode
  1963. UserData.OperableFile.Update(): Operation complete.
  1964. UserData:OperableFile:ExecuteOperation(): Unsubscribing from Update
  1965. UserData.OperableFile.CompleteOperation_Platform()
  1966. UserData.FileOperation.Complete()
  1967. UserData.CurrentFileOperation_OnOperationComplete()
  1968. UserData.OperableFile.NotifyWriteCompleted( result = Success )
  1969. Texture now loaded and applied.
  1970. Texture now loaded and applied.
  1971. Mapping shelter: 0
  1972. guide to: GATE_SU_HI karma req: 2
  1973. Creating player graphics! 0
  1974. Creating player graphics! 1
  1975. Vine loaded
  1976. Vine loaded
  1977. L12 SPOT,AM_IND-Utility02.ogg,805.2936,186.3048,0.2934783,1,766.2935,488.5358,-109.3553,-38.35535,0,0.3934784##0;SPOT::1;AM_IND-Utility02.ogg::2;805.2936::3;186.3048::4;0.2934783::5;1::6;766.2935::7;488.5358::8;-109.3553::9;-38.35535::10;0::11;0.3934784::
  1978. L12 SPOT,AM_ENV-LightWind.ogg,63.15881,504.3715,0.3043478,1,526.1588,630.3715,-105.3553,-62.35535,0,0.1869565##0;SPOT::1;AM_ENV-LightWind.ogg::2;63.15881::3;504.3715::4;0.3043478::5;1::6;526.1588::7;630.3715::8;-105.3553::9;-62.35535::10;0::11;0.1869565::
  1979. Vine loaded
  1980. L12 SPOT,AM_IND-Utility02.ogg,742.0999,460.1322,0.5,1,679.0999,392.1322,-130.3553,-64.35535,0,0.2847827##0;SPOT::1;AM_IND-Utility02.ogg::2;742.0999::3;460.1322::4;0.5::5;1::6;679.0999::7;392.1322::8;-130.3553::9;-64.35535::10;0::11;0.2847827::
  1981. Vine loaded
  1982. L12 SPOT,Basic Mech.wav,523.95,262.5025,0.2065217,0.8630434,431.95,477.5024,67.64465,-132.3553,0,0.1652175##0;SPOT::1;Basic Mech.wav::2;523.95::3;262.5025::4;0.2065217::5;0.8630434::6;431.95::7;477.5024::8;67.64465::9;-132.3553::10;0::11;0.1652175::
  1983. Vine loaded
  1984. L12 SPOT,SO_IND-Fridge.ogg,753.3087,369.3082,0.1956522,1,124.3087,354.3082,55.64465,-43.35535,0,0.3173914##0;SPOT::1;SO_IND-Fridge.ogg::2;753.3087::3;369.3082::4;0.1956522::5;1::6;124.3087::7;354.3082::8;55.64465::9;-43.35535::10;0::11;0.3173914::
  1985. Vine loaded
  1986. L12 SPOT,AM_IND-Utility02.ogg,875.5566,424.949,0.4456519,1,45.55652,360.949,58.64465,-175.3553,0,0.2304348##0;SPOT::1;AM_IND-Utility02.ogg::2;875.5566::3;424.949::4;0.4456519::5;1::6;45.55652::7;360.949::8;58.64465::9;-175.3553::10;0::11;0.2304348::
  1987. L12 SPOT,AM_IND-Utility02.ogg,874.0928,309.8763,0.3695665,1.078261,1041.093,429.8763,-97.35535,-159.3553,0,0.3173914##0;SPOT::1;AM_IND-Utility02.ogg::2;874.0928::3;309.8763::4;0.3695665::5;1.078261::6;1041.093::7;429.8763::8;-97.35535::9;-159.3553::10;0::11;0.3173914::
  1988. Vine loaded
  1989. L12 SPOT,AM_IND-Utility02.ogg,770.8332,400.6103,0.326087,1,69.83319,487.6103,31.64465,-143.3553,0,0.3173914##0;SPOT::1;AM_IND-Utility02.ogg::2;770.8332::3;400.6103::4;0.326087::5;1::6;69.83319::7;487.6103::8;31.64465::9;-143.3553::10;0::11;0.3173914::
  1990. L12 SPOT,SO_IND-Fridge.ogg,768.8686,256.4008,0.2282609,1,548.8686,344.4008,-66.35535,-72.35535,0,0.3500001##0;SPOT::1;SO_IND-Fridge.ogg::2;768.8686::3;256.4008::4;0.2282609::5;1::6;548.8686::7;344.4008::8;-66.35535::9;-72.35535::10;0::11;0.3500001::
  1991. Vine loaded
  1992. L12 SPOT,AM_IND-Utility01.ogg,748.2663,143.8007,0.5,1,78.26624,404.8007,-57.35535,-165.3553,0,0.2956523##0;SPOT::1;AM_IND-Utility01.ogg::2;748.2663::3;143.8007::4;0.5::5;1::6;78.26624::7;404.8007::8;-57.35535::9;-165.3553::10;0::11;0.2956523::
  1993. L12 SPOT,AM_IND-Utility01.ogg,745.3859,4.664246,0.5,1,53.3858,637.6642,111.6447,-53.35535,0,0.2413045##0;SPOT::1;AM_IND-Utility01.ogg::2;745.3859::3;4.664246::4;0.5::5;1::6;53.3858::7;637.6642::8;111.6447::9;-53.35535::10;0::11;0.2413045::
  1994. L12 SPOT,AM_IND-ElectricHum02.ogg,762.5984,385.8259,0.173913,0.8043478,299.6264,1356.07,-61.35535,-68.35535,0,0.2739132##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;762.5984::3;385.8259::4;0.173913::5;0.8043478::6;299.6264::7;1356.07::8;-61.35535::9;-68.35535::10;0::11;0.2739132::
  1995. L12 SPOT,AM_IND-ElectricHum02.ogg,790.8367,281.3845,0.2065217,0.8043478,197.8367,1347.385,-26.35535,-79.35535,0,0.2195653##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;790.8367::3;281.3845::4;0.2065217::5;0.8043478::6;197.8367::7;1347.385::8;-26.35535::9;-79.35535::10;0::11;0.2195653::
  1996. L12 SPOT,SO_IND-Fridge.ogg,883.3038,167.0388,0.2391306,1,873.3037,47.03879,-35.35534,-35.35534,0,0.3065221##0;SPOT::1;SO_IND-Fridge.ogg::2;883.3038::3;167.0388::4;0.2391306::5;1::6;873.3037::7;47.03879::8;-35.35534::9;-35.35534::10;0::11;0.3065221::
  1997. Vine loaded
  1998. L12 SPOT,Mech Basic.wav,764.8282,551.3976,0.4347826,0.7456522,295.8282,234.3976,-39.35535,-29.35535,0,0.4586958##0;SPOT::1;Mech Basic.wav::2;764.8282::3;551.3976::4;0.4347826::5;0.7456522::6;295.8282::7;234.3976::8;-39.35535::9;-29.35535::10;0::11;0.4586958::
  1999. Vine loaded
  2000. L12 SPOT,AM_IND-DeepHum.ogg,227.182,288.167,0.3695652,1,937.1819,1889.167,-105.3553,-119.3553,0,0.1##0;SPOT::1;AM_IND-DeepHum.ogg::2;227.182::3;288.167::4;0.3695652::5;1::6;937.1819::7;1889.167::8;-105.3553::9;-119.3553::10;0::11;0.1::
  2001. Vine loaded
  2002. L12 SPOT,SO_WAT-Splashes.ogg,770.3821,357.5999,0.326087,1,1039.382,309.5999,-157.3553,-130.3553,0,0.4369566##0;SPOT::1;SO_WAT-Splashes.ogg::2;770.3821::3;357.5999::4;0.326087::5;1::6;1039.382::7;309.5999::8;-157.3553::9;-130.3553::10;0::11;0.4369566::
  2003. L12 SPOT,SO_WAT-RunningWater.ogg,766.4489,564.2709,0.3695652,0.8434783,1047.449,497.2709,-38.35535,-68.35535,0,0.3065219##0;SPOT::1;SO_WAT-RunningWater.ogg::2;766.4489::3;564.2709::4;0.3695652::5;0.8434783::6;1047.449::7;497.2709::8;-38.35535::9;-68.35535::10;0::11;0.3065219::
  2004. L12 SPOT,AM_IND-Utility02.ogg,774.3703,242.8402,0.2934783,1,1279.37,292.8402,-95.35535,-144.3553,0,0.502174##0;SPOT::1;AM_IND-Utility02.ogg::2;774.3703::3;242.8402::4;0.2934783::5;1::6;1279.37::7;292.8402::8;-95.35535::9;-144.3553::10;0::11;0.502174::
  2005. Vine loaded
  2006. Vine loaded
  2007. Vine loaded
  2008. gate condition on map, karma 4
  2009. gate condition on map, karma 3
  2010. gate condition on map, karma 5
  2011. gate condition on map, karma 5
  2012. Vine loaded
  2013. Vine loaded
  2014. L12 SPOT,AM_IND-Utility02.ogg,805.2936,186.3048,0.2934783,1,766.2935,488.5358,-109.3553,-38.35535,0,0.3934784##0;SPOT::1;AM_IND-Utility02.ogg::2;805.2936::3;186.3048::4;0.2934783::5;1::6;766.2935::7;488.5358::8;-109.3553::9;-38.35535::10;0::11;0.3934784::
  2015. L12 SPOT,AM_ENV-LightWind.ogg,63.15881,504.3715,0.3043478,1,526.1588,630.3715,-105.3553,-62.35535,0,0.1869565##0;SPOT::1;AM_ENV-LightWind.ogg::2;63.15881::3;504.3715::4;0.3043478::5;1::6;526.1588::7;630.3715::8;-105.3553::9;-62.35535::10;0::11;0.1869565::
  2016. Vine loaded
  2017. L12 SPOT,AM_IND-Utility02.ogg,742.0999,460.1322,0.5,1,679.0999,392.1322,-130.3553,-64.35535,0,0.2847827##0;SPOT::1;AM_IND-Utility02.ogg::2;742.0999::3;460.1322::4;0.5::5;1::6;679.0999::7;392.1322::8;-130.3553::9;-64.35535::10;0::11;0.2847827::
  2018. Vine loaded
  2019. L12 SPOT,Basic Mech.wav,523.95,262.5025,0.2065217,0.8630434,431.95,477.5024,67.64465,-132.3553,0,0.1652175##0;SPOT::1;Basic Mech.wav::2;523.95::3;262.5025::4;0.2065217::5;0.8630434::6;431.95::7;477.5024::8;67.64465::9;-132.3553::10;0::11;0.1652175::
  2020. Vine loaded
  2021. L12 SPOT,SO_IND-Fridge.ogg,753.3087,369.3082,0.1956522,1,124.3087,354.3082,55.64465,-43.35535,0,0.3173914##0;SPOT::1;SO_IND-Fridge.ogg::2;753.3087::3;369.3082::4;0.1956522::5;1::6;124.3087::7;354.3082::8;55.64465::9;-43.35535::10;0::11;0.3173914::
  2022. Vine loaded
  2023. L12 SPOT,AM_IND-Utility02.ogg,875.5566,424.949,0.4456519,1,45.55652,360.949,58.64465,-175.3553,0,0.2304348##0;SPOT::1;AM_IND-Utility02.ogg::2;875.5566::3;424.949::4;0.4456519::5;1::6;45.55652::7;360.949::8;58.64465::9;-175.3553::10;0::11;0.2304348::
  2024. L12 SPOT,AM_IND-Utility02.ogg,874.0928,309.8763,0.3695665,1.078261,1041.093,429.8763,-97.35535,-159.3553,0,0.3173914##0;SPOT::1;AM_IND-Utility02.ogg::2;874.0928::3;309.8763::4;0.3695665::5;1.078261::6;1041.093::7;429.8763::8;-97.35535::9;-159.3553::10;0::11;0.3173914::
  2025. Vine loaded
  2026. L12 SPOT,AM_IND-Utility02.ogg,770.8332,400.6103,0.326087,1,69.83319,487.6103,31.64465,-143.3553,0,0.3173914##0;SPOT::1;AM_IND-Utility02.ogg::2;770.8332::3;400.6103::4;0.326087::5;1::6;69.83319::7;487.6103::8;31.64465::9;-143.3553::10;0::11;0.3173914::
  2027. L12 SPOT,SO_IND-Fridge.ogg,768.8686,256.4008,0.2282609,1,548.8686,344.4008,-66.35535,-72.35535,0,0.3500001##0;SPOT::1;SO_IND-Fridge.ogg::2;768.8686::3;256.4008::4;0.2282609::5;1::6;548.8686::7;344.4008::8;-66.35535::9;-72.35535::10;0::11;0.3500001::
  2028. Vine loaded
  2029. L12 SPOT,AM_IND-Utility01.ogg,748.2663,143.8007,0.5,1,78.26624,404.8007,-57.35535,-165.3553,0,0.2956523##0;SPOT::1;AM_IND-Utility01.ogg::2;748.2663::3;143.8007::4;0.5::5;1::6;78.26624::7;404.8007::8;-57.35535::9;-165.3553::10;0::11;0.2956523::
  2030. L12 SPOT,AM_IND-Utility01.ogg,745.3859,4.664246,0.5,1,53.3858,637.6642,111.6447,-53.35535,0,0.2413045##0;SPOT::1;AM_IND-Utility01.ogg::2;745.3859::3;4.664246::4;0.5::5;1::6;53.3858::7;637.6642::8;111.6447::9;-53.35535::10;0::11;0.2413045::
  2031. L12 SPOT,AM_IND-ElectricHum02.ogg,762.5984,385.8259,0.173913,0.8043478,299.6264,1356.07,-61.35535,-68.35535,0,0.2739132##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;762.5984::3;385.8259::4;0.173913::5;0.8043478::6;299.6264::7;1356.07::8;-61.35535::9;-68.35535::10;0::11;0.2739132::
  2032. L12 SPOT,AM_IND-ElectricHum02.ogg,790.8367,281.3845,0.2065217,0.8043478,197.8367,1347.385,-26.35535,-79.35535,0,0.2195653##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;790.8367::3;281.3845::4;0.2065217::5;0.8043478::6;197.8367::7;1347.385::8;-26.35535::9;-79.35535::10;0::11;0.2195653::
  2033. L12 SPOT,SO_IND-Fridge.ogg,883.3038,167.0388,0.2391306,1,873.3037,47.03879,-35.35534,-35.35534,0,0.3065221##0;SPOT::1;SO_IND-Fridge.ogg::2;883.3038::3;167.0388::4;0.2391306::5;1::6;873.3037::7;47.03879::8;-35.35534::9;-35.35534::10;0::11;0.3065221::
  2034. Vine loaded
  2035. L12 SPOT,Mech Basic.wav,764.8282,551.3976,0.4347826,0.7456522,295.8282,234.3976,-39.35535,-29.35535,0,0.4586958##0;SPOT::1;Mech Basic.wav::2;764.8282::3;551.3976::4;0.4347826::5;0.7456522::6;295.8282::7;234.3976::8;-39.35535::9;-29.35535::10;0::11;0.4586958::
  2036. Vine loaded
  2037. L12 SPOT,AM_IND-DeepHum.ogg,227.182,288.167,0.3695652,1,937.1819,1889.167,-105.3553,-119.3553,0,0.1##0;SPOT::1;AM_IND-DeepHum.ogg::2;227.182::3;288.167::4;0.3695652::5;1::6;937.1819::7;1889.167::8;-105.3553::9;-119.3553::10;0::11;0.1::
  2038. Vine loaded
  2039. L12 SPOT,SO_WAT-Splashes.ogg,770.3821,357.5999,0.326087,1,1039.382,309.5999,-157.3553,-130.3553,0,0.4369566##0;SPOT::1;SO_WAT-Splashes.ogg::2;770.3821::3;357.5999::4;0.326087::5;1::6;1039.382::7;309.5999::8;-157.3553::9;-130.3553::10;0::11;0.4369566::
  2040. L12 SPOT,SO_WAT-RunningWater.ogg,766.4489,564.2709,0.3695652,0.8434783,1047.449,497.2709,-38.35535,-68.35535,0,0.3065219##0;SPOT::1;SO_WAT-RunningWater.ogg::2;766.4489::3;564.2709::4;0.3695652::5;0.8434783::6;1047.449::7;497.2709::8;-38.35535::9;-68.35535::10;0::11;0.3065219::
  2041. L12 SPOT,AM_IND-Utility02.ogg,774.3703,242.8402,0.2934783,1,1279.37,292.8402,-95.35535,-144.3553,0,0.502174##0;SPOT::1;AM_IND-Utility02.ogg::2;774.3703::3;242.8402::4;0.2934783::5;1::6;1279.37::7;292.8402::8;-95.35535::9;-144.3553::10;0::11;0.502174::
  2042. Vine loaded
  2043. Vine loaded
  2044. Vine loaded
  2045. gate condition on map, karma 4
  2046. gate condition on map, karma 3
  2047. gate condition on map, karma 5
  2048. gate condition on map, karma 5
  2049. NEW MUSIC REGION: SU
  2050. Map load request for: SU
  2051. Checksum CORRECT!
  2052. Loading map bytes: SU
  2053. texture : map_SUalready loaded
  2054. L12 SPOT,AM_IND-ElectricHum02.ogg,107.5714,396.16,0.4021739,1,50.57141,504.16,138.6447,-19.35535,0,0.2304349##0;SPOT::1;AM_IND-ElectricHum02.ogg::2;107.5714::3;396.16::4;0.4021739::5;1::6;50.57141::7;504.16::8;138.6447::9;-19.35535::10;0::11;0.2304349::
  2055. L12 SPOT,AM_IND-Utility02.ogg,110.1121,503.8949,0.3478261,1,1335.112,673.8949,-59.35535,-263.3553,0,0.4478262##0;SPOT::1;AM_IND-Utility02.ogg::2;110.1121::3;503.8949::4;0.3478261::5;1::6;1335.112::7;673.8949::8;-59.35535::9;-263.3553::10;0::11;0.4478262::
  2056. L12 SPOT,Basic Mech.wav,114.7066,278.4453,0.1847826,1,1839.707,670.4453,4.644653,-255.3553,0,1##0;SPOT::1;Basic Mech.wav::2;114.7066::3;278.4453::4;0.1847826::5;1::6;1839.707::7;670.4453::8;4.644653::9;-255.3553::10;0::11;1::
  2057. L12 SPOT,SO_WAT-OpenFlow.ogg,124.4471,33.21591,0.3695658,1,1845.447,185.2159,-73.35535,-133.3553,0,0.2086958##0;SPOT::1;SO_WAT-OpenFlow.ogg::2;124.4471::3;33.21591::4;0.3695658::5;1::6;1845.447::7;185.2159::8;-73.35535::9;-133.3553::10;0::11;0.2086958::
  2058. L12 SPOT,SO_WAT-RunningWater.ogg,118.5605,152.8139,0.4347828,1,1845.56,132.8139,-99.35535,-71.35535,0,0.1869567##0;SPOT::1;SO_WAT-RunningWater.ogg::2;118.5605::3;152.8139::4;0.4347828::5;1::6;1845.56::7;132.8139::8;-99.35535::9;-71.35535::10;0::11;0.1869567::
  2059. L12 SPOT,SO_IND-HVAC.ogg,731.9122,178.867,0.3043478,1,1848.912,360.867,4.644653,-297.3553,0,0.252174##0;SPOT::1;SO_IND-HVAC.ogg::2;731.9122::3;178.867::4;0.3043478::5;1::6;1848.912::7;360.867::8;4.644653::9;-297.3553::10;0::11;0.252174::
  2060. Vine loaded
  2061. Joystick disconnected ("Controller (XBOX 360 For Windows)").
  2062. Procedural music day trigger
  2063. 0.8190159 go to 570
  2064. Mapping shelter: 1
  2065. Squad going to guard outpost!
  2066. Squad ID.5018.8290 is moving to SU_C02
  2067. Squad ID.5018.8283 is moving to SU_B05
  2068. Mapping shelter: 2
  2069. 0.8945059 go away 804
  2070. Mapping shelter: 3
  2071. Mapping shelter: 4
  2072. Mapping shelter: 5
  2073. Mapping shelter: 6
  2074. 0.8945059 go to 413
  2075. 0.8945059 go away 897
  2076. Fall damage death
  2077. Die! Slugcat
  2078. Trying to game over...
  2079. Game over triggered, not grasp dependent...
  2080. Fall damage death
  2081. 0.8945059 go to 684
  2082. Fall damage death
  2083. Die! Slugcat
  2084. Trying to game over...
  2085. Game over triggered, not grasp dependent...
  2086. Fall damage death
  2087. 0.8945059 go away 1689
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