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- Prism pipeline init order: d3d sw
- Using Double Precision Marlin Rasterizer
- Using dirty region optimizations
- Not using texture mask for primitives
- Not forcing power of 2 sizes for textures
- Using hardware CLAMP_TO_ZERO mode
- Opting in for HiDPI pixel scaling
- Prism pipeline name = com.sun.prism.d3d.D3DPipeline
- GraphicsPipeline.createPipeline failed for com.sun.prism.d3d.D3DPipeline
- java.lang.ClassNotFoundException: com.sun.prism.d3d.D3DPipeline
- at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:583)
- at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:178)
- at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:521)
- at java.base/java.lang.Class.forName0(Native Method)
- at java.base/java.lang.Class.forName(Class.java:315)
- at com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:187)
- at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:91)
- at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
- at java.base/java.lang.Thread.run(Thread.java:834)
- *** Fallback to Prism SW pipeline
- Prism pipeline name = com.sun.prism.sw.SWPipeline
- GraphicsPipeline.createPipeline failed for com.sun.prism.sw.SWPipeline
- java.lang.ClassNotFoundException: com.sun.prism.sw.SWPipeline
- at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:583)
- at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:178)
- at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:521)
- at java.base/java.lang.Class.forName0(Native Method)
- at java.base/java.lang.Class.forName(Class.java:315)
- at com.sun.prism.GraphicsPipeline.createPipeline(GraphicsPipeline.java:187)
- at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:91)
- at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
- at java.base/java.lang.Thread.run(Thread.java:834)
- Graphics Device initialization failed for : d3d, sw
- Error initializing QuantumRenderer: no suitable pipeline found
- java.lang.RuntimeException: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
- at com.sun.javafx.tk.quantum.QuantumRenderer.getInstance(QuantumRenderer.java:280)
- at com.sun.javafx.tk.quantum.QuantumToolkit.init(QuantumToolkit.java:222)
- at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:260)
- at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:267)
- at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:158)
- at com.sun.javafx.application.LauncherImpl.startToolkit(LauncherImpl.java:658)
- at com.sun.javafx.application.LauncherImpl.launchApplication1(LauncherImpl.java:678)
- at com.sun.javafx.application.LauncherImpl.lambda$launchApplication$2(LauncherImpl.java:195)
- at java.base/java.lang.Thread.run(Thread.java:834)
- Caused by: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
- at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:94)
- at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
- ... 1 more
- Exception in thread "main" java.lang.RuntimeException: No toolkit found
- at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:272)
- at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:267)
- at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:158)
- at com.sun.javafx.application.LauncherImpl.startToolkit(LauncherImpl.java:658)
- at com.sun.javafx.application.LauncherImpl.launchApplication1(LauncherImpl.java:678)
- at com.sun.javafx.application.LauncherImpl.lambda$launchApplication$2(LauncherImpl.java:195)
- at java.base/java.lang.Thread.run(Thread.java:834)
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