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MaxsuAIProcessFix.txt

Dec 25th, 2020
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  1. src\main.cpp(21): [MESSAGE] MaxsuAIProcessFix v3.0.1.2
  2. src\main.cpp(51): [MESSAGE] MaxsuAIProcessFix loaded
  3. src\main.cpp(83): [MESSAGE] Register Event Call Back!
  4. src\AIProcessLoadGameFunc.cpp(33): [MESSAGE] Data Load CallBack Trigger!
  5. src\AIProcessData.cpp(12): [MESSAGE] Call AI Process Data Handler Constructor!
  6. src\AIProcessData.cpp(23): [MESSAGE] Set Minimum Trigger Hours to 2 from INI
  7. src\AIProcessData.cpp(40): [MESSAGE] Set UpdateAfterWaiting to true
  8. src\AIProcessData.cpp(57): [MESSAGE] Set UpdateAfterSleeping to true
  9. src\AIProcessData.cpp(74): [MESSAGE] Set UpdateAfterFastTravel to true
  10. src\AIProcessData.cpp(91): [MESSAGE] Set UpdateModAddNPCs to true
  11. src\AIProcessData.cpp(107): [MESSAGE] Get AI Overhaul Mod Name is : None
  12. src\AIProcessData.cpp(114): [MESSAGE] Init AI Process Data Handler!
  13. src\AIProcessLoadGameFunc.cpp(66): [MESSAGE] Register MapMenu OpenClose Event
  14. src\AIProcessLoadGameFunc.cpp(76): [MESSAGE] Register Wait Start Stop Event
  15. src\AIProcessLoadGameFunc.cpp(85): [MESSAGE] Register sleep Start Stop Event
  16. src\AIProcessLoadGameFunc.cpp(92): [MESSAGE] Register Fast Travel Event
  17. src\AIProcessLoadGameFunc.cpp(100): [MESSAGE] Start Loading into the Game
  18. src\AIProcessLoadGameFunc.cpp(120): [DEBUG] Last Record Time is 1.477400
  19. src\AIProcessLoadGameFunc.cpp(125): [MESSAGE] Saving the Game!
  20. src\AIProcessLoadGameFunc.cpp(125): [MESSAGE] Saving the Game!
  21. src\AIProcessEvent.cpp(161): [DEBUG] SleepStart
  22. src\AIProcessEvent.cpp(191): [DEBUG] Last Record Time is 1.487521
  23. src\AIProcessFunction.cpp(27): [DEBUG] High Process Actor Nums = 20
  24. src\AIProcessFunction.cpp(63): [DEBUG] ActorArrays Size is 1
  25. src\AIProcessFunction.cpp(65): [DEBUG] Add a actor ID 5f813, Name Imperial Soldier
  26. src\AIProcessFunction.cpp(63): [DEBUG] ActorArrays Size is 2
  27. src\AIProcessFunction.cpp(65): [DEBUG] Add a actor ID 45002dcb, Name Minerva
  28. src\AIProcessFunction.cpp(72): [DEBUG] Find 2 actors to update in total
  29. src\AIProcessEvent.cpp(224): [DEBUG] Sleep Finish
  30. src\AIProcessEvent.cpp(254): [MESSAGE] Sleeping Lasting Time is 0.093750
  31. src\AIProcessEvent.cpp(262): [MESSAGE] Update Actor Pos Trigger!
  32. src\AIProcessEvent.cpp(266): [MESSAGE] Register SleepWait MenuModeChange Event
  33. src\AIProcessEvent.cpp(338): [ERROR] Update Trigger not correctly!
  34. src\AIProcessLoadGameFunc.cpp(125): [MESSAGE] Saving the Game!
  35. src\AIProcessLoadGameFunc.cpp(137): [FATAL ERROR] Abnormal! AI updating procecure broken in saving! Please report to the mod authour! (MaxsuAIProcessFix.DLL)
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