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May 26th, 2019
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  1. #include <stdlib.h>
  2. #include <stdio.h>
  3. #include <string.h>
  4.  
  5. /**
  6. * Auto-generated code below aims at helping you parse
  7. * the standard input according to the problem statement.
  8. **/
  9.  
  10. int main()
  11. {
  12.  
  13. // game loop
  14. while (1) {
  15. int x;
  16. int y; // x position of the next check point
  17. int nextCheckpointX; // y position of the next check point
  18. int nextCheckpointY; // distance to the next checkpoint
  19. int nextCheckpointDist; // angle between your pod orientation and the direction of the next checkpoint
  20. int nextCheckpointAngle;
  21. scanf("%d%d%d%d%d%d", &x, &y, &nextCheckpointX, &nextCheckpointY, &nextCheckpointDist, &nextCheckpointAngle);
  22. int opponentX;
  23. int opponentY;
  24. scanf("%d%d", &opponentX, &opponentY);
  25.  
  26. // Write an action using printf(). DON'T FORGET THE TRAILING \n
  27. // To debug: fprintf(stderr, "Debug messages...\n");
  28.  
  29.  
  30. // You have to output the target position
  31. // followed by the power (0 <= thrust <= 100)
  32. // i.e.: "x y thrust"
  33. if ( nextCheckpointAngle > 90 || nextCheckpointAngle < -90)
  34. printf("%d %d 45\n", nextCheckpointX, nextCheckpointY);
  35. else
  36. printf("%d %d BOOST\n", nextCheckpointX, nextCheckpointY);
  37. }
  38.  
  39. return 0;
  40. }
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