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- pcall(function()
- local All_Name = {"Part", "MeshPart", "UnionOperation", "WedgePart"}
- if 8448881160 == game.PlaceId then --plaza
- for key, value in pairs(workspace.Plaza["Misc."].Concrete:GetDescendants()) do
- for i,v in pairs(All_Name) do
- if v == value.ClassName then
- value.Transparency = 1
- end
- end
- end
- for key, value in pairs(workspace.Plaza["Misc."].Path:GetDescendants()) do
- for i,v in pairs(All_Name) do
- if v == value.ClassName then
- value.Transparency = 1
- end
- end
- end
- game:FindFirstChildOfClass("Workspace").Plaza.Billboards:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Store Doors"]:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Prop Buildings"]:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Plaza Lights"]:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Store Designs"]:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza.Scenery:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Misc."].Buildings:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Misc."].Benches:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Misc."]["Game Sign"]:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Misc."].Crosswalks:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Misc."]["Short Pole"]:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Misc."]["Trash Cans"]:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Misc."].Fountain:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Misc."].Grass:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Misc."].Wood:Destroy()
- game:FindFirstChildOfClass("Workspace").Plaza["Misc."].Lines:Destroy()
- elseif 8657449735 == game.PlaceId then --gym
- for key, value in pairs(workspace.Building:GetDescendants()) do
- for i,v in pairs(All_Name) do
- if v == value.ClassName then
- value.Transparency = 1
- end
- end
- end
- for key, value in pairs(workspace:GetDescendants()) do
- if value.Name == "Net" then
- value:Destroy()
- end
- end
- game:FindFirstChildOfClass("Workspace")["Fake Plaza"]:Destroy()
- elseif 10107441386 == game.PlaceId then --park
- for key, value in pairs(workspace.Park.Ground:GetDescendants()) do
- for i,v in pairs(All_Name) do
- if v == value.ClassName then
- value.Transparency = 1
- end
- end
- end
- for key, value in pairs(workspace:GetDescendants()) do
- if value.Name == "Net" then
- value:Destroy()
- end
- end
- game:FindFirstChildOfClass("Workspace").Park.Lights:Destroy()
- game:FindFirstChildOfClass("Workspace").Park["Prop Lights"]:Destroy()
- game:FindFirstChildOfClass("Workspace").Park["Path Walls"]:Destroy()
- game:FindFirstChildOfClass("Workspace").Park.Benches:Destroy()
- game:FindFirstChildOfClass("Workspace").Park.Borders:Destroy()
- game:FindFirstChildOfClass("Workspace").Park["Trash Cans"]:Destroy()
- game:FindFirstChildOfClass("Workspace")["Fake Plaza"]:Destroy()
- elseif 9336911238 == game.PlaceId then -- playnow
- for key, value in pairs(workspace.Arena:GetDescendants()) do
- for i,v in pairs(All_Name) do
- if v == value.ClassName then
- value:Destroy()
- end
- end
- end
- for key, value in pairs(workspace:GetDescendants()) do
- if value.Name == "Net" then
- value:Destroy()
- end
- end
- elseif 10207014047 == game.PlaceId then -- rec lobby
- for key, value in pairs(workspace["Rec Lobby"].Floor:GetDescendants()) do
- for i,v in pairs(All_Name) do
- if v == value.ClassName then
- value.Transparency = 1
- end
- end
- end
- game:FindFirstChildOfClass("Workspace")["Fake Plaza"]:Destroy()
- game:FindFirstChildOfClass("Workspace")["Rec Lobby"]["Trash Can"]:Destroy()
- game:FindFirstChildOfClass("Workspace")["Rec Lobby"].Posters:Destroy()
- game:FindFirstChildOfClass("Workspace")["Rec Lobby"].Outlets:Destroy()
- game:FindFirstChildOfClass("Workspace")["Rec Lobby"]["Waiting Area"]:Destroy()
- game:FindFirstChildOfClass("Workspace")["Rec Lobby"].Plants:Destroy()
- game:FindFirstChildOfClass("Workspace")["Rec Lobby"].Vents:Destroy()
- game:FindFirstChildOfClass("Workspace")["Rec Lobby"].Lights:Destroy()
- else -- rec fps (casual/comp)
- for key, value in pairs(workspace:GetDescendants()) do
- if value.Name == "Net" then
- value:Destroy()
- end
- end
- game:FindFirstChildOfClass("Workspace").Gym:Destroy()
- end
- end)
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