aaronfranke

Godot Mono Build Failure ScrollContainer

Dec 30th, 2019
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  1. Generating Script.cs...
  2. Generating ScrollBar.cs...
  3. Generating ScrollContainer.cs...
  4. ERROR: _generate_cs_property: Condition ' getter->return_type.cname != setter->arguments.back()->get().type.cname ' is true. returned: ERR_BUG
  5. At: modules/mono/editor/bindings_generator.cpp:1427.
  6. ERROR: _generate_cs_type: Failed to generate property 'follow_focus' for class 'ScrollContainer'.
  7. At: modules/mono/editor/bindings_generator.cpp:1299.
  8. ERROR: generate_cs_api: Generation of the Core API C# project failed.
  9. At: modules/mono/editor/bindings_generator.cpp:1115.
  10. ERROR: handle_cmdline_args: --generate-mono-glue: Failed to generate the C# API.
  11. At: modules/mono/editor/bindings_generator.cpp:3176.
  12. scons: Reading SConscript files ...
  13. Enabling ALSA
  14. Enabling PulseAudio
  15. Checking for `thread_local` support... supported
  16. Mono root directory not found. Using pkg-config instead
  17. Checking for C header file mntent.h... (cached) yes
  18. scons: done reading SConscript files.
  19. scons: Building targets ...
  20. [ 0%] build_api_solution(["bin/GodotSharp/Api/Debug/GodotSharp.dll", "bin/GodotSharp/Api/Debug/GodotSharp.pdb", "bin/GodotSharp/Api/Debug/GodotSharp.xml", "bin/GodotSharp/Api/Debug/GodotSharpEditor.dll", "bin/GodotSharp/Api/Debug/GodotSharpEditor.pdb", "bin/GodotSharp/Api/Debug/GodotSharpEditor.xml"], [])
  21. MSBuild path: /usr/bin/msbuild
  22. [ 2%] Microsoft (R) Build Engine version 16.3.0-ci for Mono
  23. Copyright (C) Microsoft Corporation. All rights reserved.
  24.  
  25. [ 5%] Build started 12/30/2019 4:37:55 PM.
  26. [ 11%] Project "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharp.sln" on node 1 (default targets).
  27. [ 11%] ValidateSolutionConfiguration:
  28. Building solution configuration "Debug|Any CPU".
  29. [ 12%] Project "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharp.sln" (1) is building "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj" (2) on node 1 (default targets).
  30. /home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj(83,3): error MSB4019: The imported project "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharp/Generated/GeneratedIncludes.props" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
  31. [ 12%] Done Building Project "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj" (default targets) -- FAILED.
  32. [ 13%] Project "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharp.sln" (1) is building "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj" (3) on node 1 (default targets).
  33. /home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj(38,3): error MSB4019: The imported project "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharpEditor/Generated/GeneratedIncludes.props" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
  34. Done Building Project "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj" (default targets) -- FAILED.
  35. [ 13%] Done Building Project "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharp.sln" (default targets) -- FAILED.
  36. [ 13%]
  37. Build FAILED.
  38. [ 13%]
  39. [ 13%] "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharp.sln" (default target) (1) ->
  40. "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj" (default target) (2) ->
  41. [ 13%] /home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj(83,3): error MSB4019: The imported project "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharp/Generated/GeneratedIncludes.props" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
  42.  
  43.  
  44. "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharp.sln" (default target) (1) ->
  45. "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj" (default target) (3) ->
  46. /home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj(38,3): error MSB4019: The imported project "/home/franke/workspace/godot/modules/mono/glue/GodotSharp/GodotSharpEditor/Generated/GeneratedIncludes.props" was not found. Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
  47.  
  48. 0 Warning(s)
  49. 2 Error(s)
  50.  
  51. Time Elapsed 00:00:01.49
  52. [ 26%] Compiling ==> modules/mono/class_db_api_json.cpp
  53. [ 27%] Compiling ==> modules/mono/csharp_script.cpp
  54. [ 27%] Compiling ==> modules/mono/godotsharp_dirs.cpp
  55. [ 27%] Compiling ==> modules/mono/mono_gc_handle.cpp
  56. [ 27%] Compiling ==> modules/mono/register_types.cpp
  57. scons: *** [bin/GodotSharp/Api/Debug/GodotSharp.dll] RuntimeError : 'msbuild' exited with error code: 1
  58. Traceback (most recent call last):
  59. File "/usr/lib/scons/SCons/Action.py", line 1197, in execute
  60. result = self.execfunction(target=target, source=rsources, env=env)
  61. File "/home/franke/workspace/godot/modules/mono/build_scripts/api_solution_build.py", line 20, in build_api_solution
  62. build_solution(env, solution_path, build_config, extra_msbuild_args=extra_msbuild_args)
  63. File "/home/franke/workspace/godot/modules/mono/build_scripts/solution_builder.py", line 214, in build_solution
  64. run_command(msbuild_path, msbuild_args, env_override=msbuild_env, name='msbuild')
  65. File "/home/franke/workspace/godot/modules/mono/build_scripts/solution_builder.py", line 152, in run_command
  66. raise RuntimeError("'%s' exited with error code: %s" % (name, e.returncode))
  67. RuntimeError: 'msbuild' exited with error code: 1
  68. scons: building terminated because of errors.
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